Well. Transcribing IS... it is just that you have edited out part 2 of two part spell. Thought it wasn't approved.
Oops. I'm just saying technical issues. Didn't mean that I'll abuse the ability. 3nodding
It isn't like I am going to copy the whole of Aethion or whatnot. I was saying that... as my RPC grew in power, there was a possibility that the host MIGHT know about. I wanted to ensure that I wasn't going to do such things.
One of the things that I am planning on doing so that Sonnet cannot edit or utilize spells beyond my level is simply saying that Sonnet does not have vocabulary or grammar necessary to mimic the spell. So... Sonnet will be able to open up and "understand" magic, but he won't have the ability to reproduce and or edit the magic.
Posted: Sun Dec 22, 2013 4:01 am
Lord0fAngels
Ometison
Well. Transcribing IS... it is just that you have edited out part 2 of two part spell. Thought it wasn't approved.
Oops. I'm just saying technical issues. Didn't mean that I'll abuse the ability. 3nodding
It isn't like I am going to copy the whole of Aethion or whatnot. I was saying that... as my RPC grew in power, there was a possibility that the host MIGHT know about. I wanted to ensure that I wasn't going to do such things.
One of the things that I am planning on doing so that Sonnet cannot edit or utilize spells beyond my level is simply saying that Sonnet does not have vocabulary or grammar necessary to mimic the spell. So... Sonnet will be able to open up and "understand" magic, but he won't have the ability to reproduce and or edit the magic.
I dont mind him writing down magic that he can use 5 times but I cant give him the power to copy anything that passes his Mage Level. Even if you RPed within those confines, as a guild leader, there's so much of the honour system that I can allow per person. Also, does this magic limit itself to Caster, Holder, and Ancient magics? There are soe magics that are pretty rare and for you to just write in your book and have it forever till you feel like using it makes me nervous.
I'm thinking that, for Caster, Holder, and Ancient magics you can copy any magic of your level or one above your level (at this moment D Rank and C Rank) and for Lost Magic spells, you'll need it to be B Rank exclusive. Since they are lost magics, that means that they are already hard to obtain for some reason or another and are probably just as old as ancient magics. For the Scirbble Magic to be able to control other Lost Magics, I'm going to have to put a cap on you so that you grow to be able to control that much "magic language". At rank D, I cannot give you that kind of power sweatdrop
sweatdrop I'm glad that we are having this talk now. I would hate to have my posts revoked.
Although... I think you are overtaxing yourself with that thought. I have been RPing for quite a while, and I know what not to do with godmoding.
That being said... What I was saying is EVENTUAL... like when Sonnet reaches S-class or whatnot equivalent in other Magic Guilds. I was simply mentioning that Sonnet will be able to understand it at his current level. Basically same as seeing Dragon Slayers do Fire Breath. You see him/her breathing fire from mouth, but you cannot use it no matter how hard you try it. Same principle applies.
While it is easy to think of Scribble Magic as Archive... storing WHOLE of magic in written form... it is actually more accurate to think of it as Letter Magic. You basically write your desired "magic" using the Birth Language, transcribing your magic into the medium. Once done, the magic will immediately activate (unless it is written otherwise) and desired effects will surface.
So... going back to breath technique of Dragon Slayer... technically he CAN write Scribble Magic on himself (mouth to be specific) and breath fire. However, will that have the same push power as Dragon Slayer's roar? No. It will basically be sustained fire magic born from Scribble Magic. If Sonnet will want to copy Dragon Slayer's Breath technique word-for-word, it will require MUCH more complicated vocabulary and grammar to specifically guide his mana into desired action... which Sonnet will NOT know until he is around S-class magician.
So... going back to Rank D... at the moment, Sonnet can only do basic descriptive magic, like elemental attacks and barriers. He cannot copy lost magic or start copying advanced magics just by looking at them. He does not have the ability to do that. Once he reaches certain rank in the guild... probably Rank B, as you mentioned before... I will have Sonnet be able to copy magics like Archive. However, I would have to say... that since Scribble Magic IS described as origin of two magics, I am going to take your offer and copy same rank or one higher magics of Letter Magics or Archive.
That... is basically what I was thinking of in the first place.
To summarize... at Rank D...
Sonnet can understand most magic, solely based on the fact that he can simplify the magical runes into Birth Language on his passive "Understand" skill. However, even that has exception still, since even IF he can spread out magic using Understanding, he might not be able to understand enough Birth Language to read magic's full potential. Sonnet can only describe actions. He can utilize elemental and barrier magics primarily. He cannot carbon-copy magics. Only exception to copying magic in his current state is two branch of Magic: Letter Magic and Archive. Those, he can understand fully regardless of rank and can copy D to C rank spells.
That's all there is in a nutshell. I wasn't planning on godmoding or wanting "I WANT SPECIALLY OVERPOWERED RPC!!!" I was just trying to warn you in advance... that in Rank S, this is what Sonnet will be capable of.
Posted: Sun Dec 22, 2013 6:28 am
Lord0fAngels
Ometison
Quote:
sweatdrop I'm glad that we are having this talk now. I would hate to have my posts revoked.
Although... I think you are overtaxing yourself with that thought. I have been RPing for quite a while, and I know what not to do with godmoding.
That being said... What I was saying is EVENTUAL... like when Sonnet reaches S-class or whatnot equivalent in other Magic Guilds. I was simply mentioning that Sonnet will be able to understand it at his current level. Basically same as seeing Dragon Slayers do Fire Breath. You see him/her breathing fire from mouth, but you cannot use it no matter how hard you try it. Same principle applies.
While it is easy to think of Scribble Magic as Archive... storing WHOLE of magic in written form... it is actually more accurate to think of it as Letter Magic. You basically write your desired "magic" using the Birth Language, transcribing your magic into the medium. Once done, the magic will immediately activate (unless it is written otherwise) and desired effects will surface.
So... going back to breath technique of Dragon Slayer... technically he CAN write Scribble Magic on himself (mouth to be specific) and breath fire. However, will that have the same push power as Dragon Slayer's roar? No. It will basically be sustained fire magic born from Scribble Magic. If Sonnet will want to copy Dragon Slayer's Breath technique word-for-word, it will require MUCH more complicated vocabulary and grammar to specifically guide his mana into desired action... which Sonnet will NOT know until he is around S-class magician.
So... going back to Rank D... at the moment, Sonnet can only do basic descriptive magic, like elemental attacks and barriers. He cannot copy lost magic or start copying advanced magics just by looking at them. He does not have the ability to do that. Once he reaches certain rank in the guild... probably Rank B, as you mentioned before... I will have Sonnet be able to copy magics like Archive. However, I would have to say... that since Scribble Magic IS described as origin of two magics, I am going to take your offer and copy same rank or one higher magics of Letter Magics or Archive.
That... is basically what I was thinking of in the first place.
To summarize... at Rank D...
Sonnet can understand most magic, solely based on the fact that he can simplify the magical runes into Birth Language on his passive "Understand" skill. However, even that has exception still, since even IF he can spread out magic using Understanding, he might not be able to understand enough Birth Language to read magic's full potential. Sonnet can only describe actions. He can utilize elemental and barrier magics primarily. He cannot carbon-copy magics. Only exception to copying magic in his current state is two branch of Magic: Letter Magic and Archive. Those, he can understand fully regardless of rank and can copy D to C rank spells.
That's all there is in a nutshell. I wasn't planning on godmoding or wanting "I WANT SPECIALLY OVERPOWERED RPC!!!" I was just trying to warn you in advance... that in Rank S, this is what Sonnet will be capable of.
What I'm hearing sounds fine but I'd make some clarifications, please. lol
At D Rank, a Scribble user has the potential to copy magic within a certain time. He can only copy magic equal rank or higher. The higher level the magic, the longer it takes (I'm assuming). Typically, a Scribble has BASE elemental attacks sewn in hearts-strings. Understanding is an iffy section for me but, the more I hear you talk about it, it's not a copy spell but a SCAN spell (Please clarify on this). There is a possibility he can write this Scribble magic on himself as well. That also has a time limit, however, there are no current spells made to show this. Scribble User's at D Level do not have the capacity to "understand" Lost Magic or Advanced Magic (B and up). The user can only input magic that PRIMARILY involves Scribble magic or Magic that she/he's already seen.
^^ That's what I got. Let me know what is weird or iffy. mrgreen
What I'm hearing sounds fine but I'd make some clarifications, please. lol
At D Rank, a Scribble user has the potential to copy magic within a certain time. He can only copy magic equal rank or higher. The higher level the magic, the longer it takes (I'm assuming). Typically, a Scribble has BASE elemental attacks sewn in hearts-strings. Understanding is an iffy section for me but, the more I hear you talk about it, it's not a copy spell but a SCAN spell (Please clarify on this). There is a possibility he can write this Scribble magic on himself as well. That also has a time limit, however, there are no current spells made to show this. Scribble User's at D Level do not have the capacity to "understand" Lost Magic or Advanced Magic (B and up). The user can only input magic that PRIMARILY involves Scribble magic or Magic that she/he's already seen.
^^ That's what I got. Let me know what is weird or iffy. mrgreen
Have I mentioned how GREAT this is to have this squared out in the beginning? I think I have, but I seriously want to thank you for putting the time to do this for me. If it was up to me, I might have just said "NO!!" blaugh
I will use your sentences to answer your questions. I hope this will clarify Scribble Magic more in detail. And... to clarify this, I WILL re-write Scribble Magic with updated info, and pass it by here.
...
At D Rank, a Scribble user has the potential to copy magic within a certain time. Yes, as long as the Scribble Magician sees the magic, (s)he can "copy" its potential. However, this is HIGH Scribble Magic. I'll clarify on other sentences why.He can only copy magic equal rank or higher. Technically yes.But Not right now. He can only do this for TWO magic types : Letter Magic and Archive. At rank D, he cannot carbon-copy other magics. The higher level the magic, the longer it takes (I'm assuming). Yes, it takes longer to write down more specific and potent power. This goes beyond copying... any Scribble Magic goes through this equation (more time = more strength).Typically, a Scribble has BASE elemental attacks sewn in hearts-strings. No Scribble magic requires heartstrings ONLY when you want them to last indefinitely. You usually only require either blood, bone, or skin of Scribble Magician. The more ingredients are used, the stronger the magicUnderstanding is an iffy section for me but, the more I hear you talk about it, it's not a copy spell but a SCAN spell (Please clarify on this). It IS more of a SCAN spell. Understanding basically opens Pandora's box in a way, revealing magic's inner secrets as Birth Language. Scribble Magic only becomes "copy" spell when Scribble Magicians are strong enough (Rank B+, probably) to understand ALL Birth Language and copy said magic's entire text.There is a possibility he can write this Scribble magic on himself as well. Yes, Since Scribble Magic is parent magic of Letter Magic... with Dark Écriture being branch of Letter Magic... Scribble Magic can also utilize this effect. Scribble Magic goes slightly further, allowing ALL surfaces to be part of his magic, and also allowing already placed magics (as long as it is doable by caster) to be edited.That also has a time limit, however, there are no current spells made to show this. Yes there is a Time Limit.However, there IS a universal time limit of 5 posts. Only exception to this is... well, heartstrings, which can bind such desire effect indefinitely or until magic source (mana) of the scripture is depleted.Scribble User's at D Level do not have the capacity to "understand" Lost Magic or Advanced Magic (B and up). Yes, Scribble User cannot understand Lost Magics or higher magics.However, the "Understand" passive skill DOES work on these higher skills. The only difference is that... at rank D, caster will not be able to read the Birth Language opened by the "Understand" passive skill. There is no limit to Scribble Magician copying the magic down word-by-word. Of course, the copied Birth Language CANNOT have magic imbued, since he doesn't understand the magic.The user can only input magic that PRIMARILY involves Scribble magic or Magic that she/he's already seen. No, Scribble Magic cannot carbon-copy other magics apart from its two child magic at Rank D.But... yes Scribble Magician is limited by the vocabulary that (s)he knows and grammar that (s)he knows. That can only come from studying books (extremely rare) or seeing magic using "Understand" skill.
... hopefully that clarifies everything. Again, thank you for your time.
Posted: Sun Dec 22, 2013 11:50 pm
Ometison
LightAngelOfVCS
Ok so I wasn't sure where to post the spells for the Great Tree Arc magic, so hopefully this is the right place. This is what I came up with. Let me know if there are any changes or problems. Thanks! ^-^
(Magic copied and pasted from the Lost Magic topic) Great Tree Arc (大樹のアーク Taiju No Āku) is a Lost Magic utilized by Grimoire Heart member Azuma
A type of Lost Magic which allows the caster to manipulate the properties of trees; however, its true strength lies in the properties of all within the earth, which can be easily controlled by the caster. The caster can mainly summon trees at his or her own will and produce trees for various purposes, mainly for battles. As such, they can manipulate any part of the tree to their own advantage, particularly roots and branches. Even the leaves are at the caster's control. Any tree that the caster creates can also have its form manipulated to suit the fighting techniques of the caster. These different sections of the tree can be very useful during offensive or defensive ranges in combat. Furthermore, this Magic also allows the caster to merge themselves with trees and hide inside it.
Rules: - After continuously using magic after 25 posts the user will turn into a tree and die.
Name: Tree Manipulation Effect: User is able to manipulate parts of small or medium sized trees for offense or defense Description: The user can control trees (2 max). This spell can be used several ways. It could be used for lifting a person up into the tree. It could be used to defend against an incoming attack. The user could manipulate its branches to stop the attack. It could also be used to attack an opponent if he or she would be standing near one. Methods of attack are either smacking and stabbing using branches or throwing sharp leaves like blades. The tree cannot influence the target in anyway if the user's Magical Power is lower than the target's Defense. Applies to defensive tactics as well. Rank: D-rank
Mana Cost: Attack 150. Defense 300 Strive Cost: Starter Spell
Name: Tree of Life Description: User is able to grow small or medium sized trees where ever he or she places his or her hand. The user can slam his or her hand on the ground and grow a tree on the spot with a 30 ft radius. This spell can be used for an attack that was coming at him or her. The user would use this spell to summon a tree in front of the attack to defend against it. This spell is only as strong as the user's Magical Power and is nullified against Fire spells and attacks. Rank: D-rank
Mana Cost: 200 Strive Cost: 100
Name: Wood Body Description: The user can turn a certain body part (leg, hand, etc.) into wood. This can give more destructive power in hand to hand combat. For each number of limbs, mana cost is added.
Hand or Foot: +10 Strength (Cost: 100) Arm or Leg: +20 Strength (Cost: 200) Rank: D-rank Mana Cost: Variable Strive Cost: 200
I will allow these spells under these circumstances. Give me your thoughts.
Awesome! I love them! ^-^ Thanks Ome! I was having trouble figuring out stats. Oh, the third spell's first sentence shouldn't be there. I went ahead and deleted the sentence. I 100% agree to your terms. ^-^
Although, now I have a better understanding of Scribble Magic, wouldnt making another spell just make all this much easier? I've seen what you're trying to do but technically also havent since I've only seen Transcribing and Understanding sweatdrop
P.S. Make sure everything you're telling me is in the spells you've already given XD
Posted: Mon Dec 23, 2013 4:57 am
Ometison
Maybe??? I'm sorry that this is all confusing. I was trying to clarify the Magic in General... basically nutshell of what it is. Maybe I was working too hard, trying to explain what it COULD do so you won't flip out when I do go rank B and up.
If you ask me for it one more time, I WILL change the spell. I think I can think of others things, change the profile, and make new RPC. It isn't really hard... just need to get working on it.
However, basically that's all there is to Scribble Magic. There isn't any more secrets. The two spells that Scribble Magic has got is IT. Sure, there are two more advanced version of the spell to separate each rank, but beyond that, there isn't any other spell besides that.
Maybe it will be better if I wrote this out again... May I be so bold to suggest an offer? I will re-write the spell with every information that you asked in it, and I will write with all forms broken down in levels. If you think this is acceptable, great. If not, I shall think of something else. I'll get started right away... feel free to tell me otherwise now, though. I know it must be taxing to look at it again. I will try to summarize it better this time. sweatdrop
Maybe??? I'm sorry that this is all confusing. I was trying to clarify the Magic in General... basically nutshell of what it is. Maybe I was working too hard, trying to explain what it COULD do so you won't flip out when I do go rank B and up.
If you ask me for it one more time, I WILL change the spell. I think I can think of others things, change the profile, and make new RPC. It isn't really hard... just need to get working on it.
However, basically that's all there is to Scribble Magic. There isn't any more secrets. The two spells that Scribble Magic has got is IT. Sure, there are two more advanced version of the spell to separate each rank, but beyond that, there isn't any other spell besides that.
Maybe it will be better if I wrote this out again... May I be so bold to suggest an offer? I will re-write the spell with every information that you asked in it, and I will write with all forms broken down in levels. If you think this is acceptable, great. If not, I shall think of something else. I'll get started right away... feel free to tell me otherwise now, though. I know it must be taxing to look at it again. I will try to summarize it better this time. sweatdrop
Lol, you dont have to show me your entire plan for your magic. Just make the base of your magic able to contain anything you intend to do in the future. Try to stick to D and C rank and worry about that. Dont over think it
Posted: Mon Dec 23, 2013 5:23 am
Ometison
Thank you. I will re-try the attempt.. simpler words, shorter paragraphs, better descriptions. I think I can do it. Please look over it one last time... and if you don't like it, I have no qualms picking another magic.
I realized that I wasn't accurate with my spells. I guess this is what happens when you write something 3am. I am sorry!!! crying You must have had heck of a time understanding me. I fixed all changes and also edited some parts that were ridiculous to me. I added extra spell at the end so that Transcribing isn't awkward... and I am planning on having Sonnet learn the skill after his first quest or real mission. I also nerfed Transcribing quite a bit by saying that binding takes mana to do so... so that in the future, I cannot carry around book of these stuff to throw at random people until I am ranked enough to do so. I hope this will fare better than before. sweatdrop
Magic Name : Scribble Caster : Sonnet Chria Magic Type : Caster, Ancient Magic Description :
Caster translates and creates magic using ancient origin language called “Birth Language.” There are two parts to spell : understanding existing magics using Birth Language, and imbuing mana with the language to create scriptures of spells.
Magic Biography :
It all started with a strive for unification. In the world under constant struggle, scholars of one country sought to unify the world in one language in an attempt to unify all culture. These scholars started their work from scribbles, which was universal by all children of any culture. Soon, scholars came to shocking conclusion that scribbles that children “wrote” in their first papers were actually a language of its own: complicated and forever lost as children grew up. Scholars eventually came to simplify this raw form of communication into proper language. The language could translate all other known languages, and it brought sense of nostalgia to those who read its texts.
The language, however, brought unexpected fruit. As Birth Language could describe everything, as it must to unify all culture and language, it could also be linked to very first magic casted upon the world. Curiosity of one scholar eventually led to whole swarm of magicians working on creating a system of magic which could describe every magic known and will be known to mankind. Scribble Magic was born.
Unfortunately, Scribble Magic was born with critical error: complexity. Scholars sought to unify all language, but they made a mistake that everyone was at their caliber of knowledge. As a result, Birth Language was so complicated in both vocabulary as well as grammar that very few could completely understand it. Even those that understood it could not fully write sentences to create worthy magics in time. Eventually the interest of Scribble Magic faded, with very few scholars still striving to perfect the art. However, the principle never truly faded; impatient magicians still carried potential of putting magic into letter forms into new branches of magic. Letter Magic and Archive is two such inventions. Eventually bright scholar that gave birth to Birth Language died one after another, and with so few to translate the language, Scribble Magic faded into history, with spoken Birth Language being lost completely.
Magic Details
Process :
User partakes in two acts. Caster sees the magic with eye contact to translate magic into Birth Language to study them. Afterwards, caster uses Birth Language to describe magic using vocabulary learned from previous encounters of magics to create new or carbon-copied magics through writing.
Requirement :
Caster MUST understand Birth Language to certain degree of proficiency. Caster must be healthy enough to produce one or more of ingredients needed to link magic into Brith Language.
Factors :
Longer time invested in writing magic = stronger magic
Perks :
Caster has knowledge a language that can translate all other languages, and with time, can translate all written forms of language into Birth Language. Similar condition amounts with all magic and its constructs.
Limitations :
Because Birth Language is so all-encompassing, user tends to “forget” all other languages apart from Birth Language simply because languages tend to mesh together. While caster will never forget his or her primary writing language, he or she will slowly forget all other languages and spoken languages the more time invested in studying Birth Language.
Spells:
Understanding
Effect :
Caster can passively translate all magic and magical devices to Birth Language, which floats in Caster’s eyes like hallucination for set duration.
When looking at magical phenomenons, Scribble Magicians can image these phenomenons into Birth Language so well that it floats around their sight like hallucinations. Scribble Magicians can study these languages and put them into their vocabulary.
The process of studying these languages can take quite a while depending on the complexity of spells. However, more pressing question is how long will these spells will stay translated. Like all memories, even Birth Language fades over time (in approximately 3 posts, Birth Language of said magical phenomenon fades). Should the magical phenomenon is continuous, Scribble Magicians can look at the language again, but otherwise unlearned knowledge is lost. (The determining factor of this is spell’s rank. Should the magical phenomenon be ranked two ranks or higher, Scribble Magician will fail to completely study the magic.)
Rank :D Strive :100
Transcribing
Effect :
Caster uses magical means to extract blood and bone to use as ink and pen respectively. Caster then describes the desired magical phenomenon using Birth Language on top of any medium (even air). Once completed, the magic will immediate activate to desired action.
Mana Required :100 mana to begin the procedure, 50 mana per RP post afterwards invested in Transcribing. Cooldown :
None. Time is used to create magic instead.Lower Rank as Caster : 1 postSame Rank as caster: 2 postsSame Rank as caster+: 3 postsOne Rank above Caster: 5 posts (Only for copy/editing Archive or Letter Magic)
Decay : All unbound writing decays in 5 RP posts upon completion Description :
Caster begins the Transcribing process by creating pen and ink required for Transcribing procedure. From his or her left forearm, caster’s bone protrudes out, creating a slender pen from the overgrowth. Once the pen leaves the bone, the hole is filled with jet-black blood, which shimmers in crimson color when written. Caster uses these ingredients to write down Birth Language and imbue it using his or her own mana.
Caster uses his own knowledge of Birth Language to write down desired magical phenomenon to occur. This can only be based on his complete and full knowledge of magic, and cannot come from vocabulary or grammar that he does not know, but simply copying it down word-for-word (thus, caster’s magic can only be limited to his own rank).
Caster also cannot carbon-copy magical phenomenons. He or she cannot edit any previous magical works by adding Birth Language onto it. Only exception to this is Scribble Magic’s two child magics: Archive and Letter Magic. Any magical phenomenons based on these two branches of magic can be edited and carbon-copied by Scribble Magician. However, this is also limited by Scribble Magician’s own vocabulary (as a result, he can only copy/edit magics on or one rank higher than his or her own rank).
Transcribed magic ends when one of three conditions are met: magic has achieved its desired phenomenon, mana invested into desired act runs out, or when the transcribed word decays. When the magic ends, the Scribble Magic “burns away,” leaving the medium from which it was written out intact. Before this happens, Scribble Magician can write additional verses to sustain the magic (in terms of decay, 1 additional post of augmenting verses will add two more turns for spell’s survival.)
Rank : D Strive : 400
Heart-Binding
Effect :
Caster creates binding strings using his or her own heartstrings as medium. These strings can be used on any Transcribed words to indefinitely sustain the magic, taking necessary mana from the caster.
Mana Required : 200 mana to create single string. Cooldown : 5 posts. Decay : unbound strings decay after 5 turns. Description :
Caster creates binding strings from his or her own heart to connect the Transcribed magic to his or her own mana pool. This act basically creates link between Transcribed magic and caster, allowing the magic to survive indefinitely without fear of decay.
As the bound magic will take mana from caster automatically, this act of binding is dangerous. Should the magic activate or run out of desired mana to continue its function, the magic will automatically take from Caster to keep itself functioning (mana based on mana required to create the Transcribed magic in the first place).
Should the caster be unable to provide necessary mana, caster will spend all remaining mana before fainting. This coma will last until caster has replenished all the bound magic’s mana and have recovered full mana. Until such condition is met, all bound magics will fall into state of dormancy regardless of how much magical power they have. During this state of dormancy, any magical attack, however slight, will damage the link between caster and the magic. Unless the link is reestablished, the magic will function as unbound magic (in other words, as long as it wasn’t the reason behind caster’s comatose, the magic will strive to achieve desired action or lay dormant until 5 post decay kicks in).
Rank : D Strive : 200
Posted: Mon Dec 23, 2013 6:59 am
Lord0fAngels
Ometison
Done!!!
I realized that I wasn't accurate with my spells. I guess this is what happens when you write something 3am. I am sorry!!! crying You must have had heck of a time understanding me. I fixed all changes and also edited some parts that were ridiculous to me. I added extra spell at the end so that Transcribing isn't awkward... and I am planning on having Sonnet learn the skill after his first quest or real mission. I also nerfed Transcribing quite a bit by saying that binding takes mana to do so... so that in the future, I cannot carry around book of these stuff to throw at random people until I am ranked enough to do so. I hope this will fare better than before. sweatdrop
Lol We're back to where to we started. I'm trying to tell you that there is nothing wrong with your magic. I cant figure out if you're just panicking cause you really had this image for your magic in your head but please, let me reassure you, there is nothing majorly wrong. The only problem is are little things that I'm trying to tell you but you're overreacting xd
Look, the only problems are these: -The source that your spells is incorrect. Logically, after reading it, this magic is not taking your mana. All spells take mana. Your magic is taking your mana AND your endurance. Your total mana does not have to decrease for this, that is too complicated for later when you want to use spells but you let your own magic eat your mana pool. Let's keep it simple please. -The background for your magic is good. HOWEVER, I'm just wondering how long it actually takes to write down a magic. You have indicated what your doing and given me an idea that the magic takes more time the longer it is. HOWEVER, you have not given a time in posts in which that will take. Also, the question of your magic not being able to carbon copy is still in the air as you've told me that it cant, but I don't know how that affects you.
^^^^^^^ These are the only 2 problems. If you can explain these, I SHOULD have no problem approving your magic at all. eek This does not mean your magic isn't good. This does not mean your magic is too OP. There are just certain questions I'd like to know before the magic is approved or not. Questions that I must apologize for as I have not descriptively pointed them out. Answer those two problems and you're probably good. eek
That... is a very valid and good point. I never thought of those two questions. Well, latter of it, anyways. I guess I was thinking too into DnD style.
Former question... you must be talking about Heart-Binding. I fixed it so that it will not take from maximum mana pool. I think that is just what I need to do, yes? I will keep comatose thing still, since it gives penalty for my RPC if he sets too much traps or otherwise overtaxes his power.
Latter question... hmmm... I wanted to say that I would like to keep it ambiguous because magics of same rank will cost differently (ex. fireball and stream of flames), but I think I missed Battle and Stats System. I edited it so that it shows just how long it will take for ranks. I used + for magic that I would think is sort of in the D category, but it is probably more potent than others... like continuous magic or magics that will spring like a trap.
Hopefully this is enough. Sorry for not catching this sooner... maybe I wasn't sure of the magic that I wanted myself... sweatdrop
Posted: Mon Dec 23, 2013 11:57 am
Lord0fAngels
Ometison
Done!!!
I realized that I wasn't accurate with my spells. I guess this is what happens when you write something 3am. I am sorry!!! crying You must have had heck of a time understanding me. I fixed all changes and also edited some parts that were ridiculous to me. I added extra spell at the end so that Transcribing isn't awkward... and I am planning on having Sonnet learn the skill after his first quest or real mission. I also nerfed Transcribing quite a bit by saying that binding takes mana to do so... so that in the future, I cannot carry around book of these stuff to throw at random people until I am ranked enough to do so. I hope this will fare better than before. sweatdrop
Magic Name : Scribble Caster : Sonnet Chria Magic Type : Caster, Ancient Magic Description :
Caster translates and creates magic using ancient origin language called “Birth Language.” There are two parts to spell : understanding existing magics using Birth Language, and imbuing mana with the language to create scriptures of spells.
Magic Biography :
It all started with a strive for unification. In the world under constant struggle, scholars of one country sought to unify the world in one language in an attempt to unify all culture. These scholars started their work from scribbles, which was universal by all children of any culture. Soon, scholars came to shocking conclusion that scribbles that children “wrote” in their first papers were actually a language of its own: complicated and forever lost as children grew up. Scholars eventually came to simplify this raw form of communication into proper language. The language could translate all other known languages, and it brought sense of nostalgia to those who read its texts.
The language, however, brought unexpected fruit. As Birth Language could describe everything, as it must to unify all culture and language, it could also be linked to very first magic casted upon the world. Curiosity of one scholar eventually led to whole swarm of magicians working on creating a system of magic which could describe every magic known and will be known to mankind. Scribble Magic was born.
Unfortunately, Scribble Magic was born with critical error: complexity. Scholars sought to unify all language, but they made a mistake that everyone was at their caliber of knowledge. As a result, Birth Language was so complicated in both vocabulary as well as grammar that very few could completely understand it. Even those that understood it could not fully write sentences to create worthy magics in time. Eventually the interest of Scribble Magic faded, with very few scholars still striving to perfect the art. However, the principle never truly faded; impatient magicians still carried potential of putting magic into letter forms into new branches of magic. Letter Magic and Archive is two such inventions. Eventually bright scholar that gave birth to Birth Language died one after another, and with so few to translate the language, Scribble Magic faded into history, with spoken Birth Language being lost completely.
Magic Details
Process :
User partakes in two acts. Caster sees the magic with eye contact to translate magic into Birth Language to study them. Afterwards, caster uses Birth Language to describe magic using vocabulary learned from previous encounters of magics to create new or carbon-copied magics through writing.
Requirement :
Caster MUST understand Birth Language to certain degree of proficiency. Caster must be healthy enough to produce one or more of ingredients needed to link magic into Brith Language.
Factors :
Longer time invested in writing magic = stronger magic
Perks :
Caster has knowledge a language that can translate all other languages, and with time, can translate all written forms of language into Birth Language. Similar condition amounts with all magic and its constructs.
Limitations :
Because Birth Language is so all-encompassing, user tends to “forget” all other languages apart from Birth Language simply because languages tend to mesh together. While caster will never forget his or her primary writing language, he or she will slowly forget all other languages and spoken languages the more time invested in studying Birth Language.
Spells:
Understanding
Effect :
Caster can passively translate all magic and magical devices to Birth Language, which floats in Caster’s eyes like hallucination for set duration.
When looking at magical phenomenons, Scribble Magicians can image these phenomenons into Birth Language so well that it floats around their sight like hallucinations. Scribble Magicians can study these languages and put them into their vocabulary.
The process of studying these languages can take quite a while depending on the complexity of spells. However, more pressing question is how long will these spells will stay translated. Like all memories, even Birth Language fades over time (in approximately 3 posts, Birth Language of said magical phenomenon fades). Should the magical phenomenon is continuous, Scribble Magicians can look at the language again, but otherwise unlearned knowledge is lost. (The determining factor of this is spell’s rank. Should the magical phenomenon be ranked two ranks or higher, Scribble Magician will fail to completely study the magic.)
Rank :D Strive :100
Transcribing
Effect :
Caster uses magical means to extract blood and bone to use as ink and pen respectively. Caster then describes the desired magical phenomenon using Birth Language on top of any medium (even air). Once completed, the magic will immediate activate to desired action.
Mana Required :100 mana to begin the procedure, 50 mana per RP post afterwards invested in Transcribing. Cooldown :
None. Time is used to create magic instead.Lower Rank as Caster : 1 postSame Rank as caster: 2 postsSame Rank as caster+: 3 postsOne Rank above Caster: 5 posts (Only for copy/editing Archive or Letter Magic)
Decay : All unbound writing decays in 5 RP posts upon completion Description :
Caster begins the Transcribing process by creating pen and ink required for Transcribing procedure. From his or her left forearm, caster’s bone protrudes out, creating a slender pen from the overgrowth. Once the pen leaves the bone, the hole is filled with jet-black blood, which shimmers in crimson color when written. Caster uses these ingredients to write down Birth Language and imbue it using his or her own mana.
Caster uses his own knowledge of Birth Language to write down desired magical phenomenon to occur. This can only be based on his complete and full knowledge of magic, and cannot come from vocabulary or grammar that he does not know, but simply copying it down word-for-word (thus, caster’s magic can only be limited to his own rank).
Caster also cannot carbon-copy magical phenomenons. He or she cannot edit any previous magical works by adding Birth Language onto it. Only exception to this is Scribble Magic’s two child magics: Archive and Letter Magic. Any magical phenomenons based on these two branches of magic can be edited and carbon-copied by Scribble Magician. However, this is also limited by Scribble Magician’s own vocabulary (as a result, he can only copy/edit magics on or one rank higher than his or her own rank).
Transcribed magic ends when one of three conditions are met: magic has achieved its desired phenomenon, mana invested into desired act runs out, or when the transcribed word decays. When the magic ends, the Scribble Magic “burns away,” leaving the medium from which it was written out intact. Before this happens, Scribble Magician can write additional verses to sustain the magic (in terms of decay, 1 additional post of augmenting verses will add two more turns for spell’s survival.)
Rank : D Strive : 400
Heart-Binding
Effect :
Caster creates binding strings using his or her own heartstrings as medium. These strings can be used on any Transcribed words to indefinitely sustain the magic, taking necessary mana from the caster.
Mana Required : 200 mana to create single string. Cooldown : 5 posts. Decay : unbound strings decay after 5 turns. Description :
Caster creates binding strings from his or her own heart to connect the Transcribed magic to his or her own mana pool. This act basically creates link between Transcribed magic and caster, allowing the magic to survive indefinitely without fear of decay.
As the bound magic will take mana from caster automatically, this act of binding is dangerous. Should the magic activate or run out of desired mana to continue its function, the magic will automatically take from Caster to keep itself functioning (mana based on mana required to create the Transcribed magic in the first place).
Should the caster be unable to provide necessary mana, caster will spend all remaining mana before fainting. This coma will last until caster has replenished all the bound magic’s mana and have recovered full mana. Until such condition is met, all bound magics will fall into state of dormancy regardless of how much magical power they have. During this state of dormancy, any magical attack, however slight, will damage the link between caster and the magic. Unless the link is reestablished, the magic will function as unbound magic (in other words, as long as it wasn’t the reason behind caster’s comatose, the magic will strive to achieve desired action or lay dormant until 5 post decay kicks in).
Magic Name: Nogitsune Magic Character Profile: (Link here) Magic Type: Lost Description: Nogitsune Magic is a type of Lost Magic has a high chance of consuming its caster. Because of this, only one person is known to hold this magic at a time, because in order to wield it, one must essentially give up their humanity. Spells: Spell Name: Fox Fire Description: The caster summons a purple black flame to coat enemies and burn obstacles in their path. Mana Cost: 100 Requirements: Must be a Nogitsune. Strive Cost: 50 Damage Type: Fire Magic Damage Cost: 200
Spell Name: Fox Coat Description: The caster engulfs themselves in their Magic, giving them a greater defense and resistance to Magics. The coating itself gives the illusion of ears and four tails on the caster's body. Mana Cost: 300 Requirements: Must be Nogitsune. Strive Cost: 200 Resistance Type: Magic Resistance Cost: +25% to Fire, Wind, and Darkness. -25% to Water, Light.
Spell Name: Will - O - Whisp Description: The caster summons multiple balls of purple black fire fire that they can control from a distance to either confuse or set things ablaze. Mana Cost: 300 Requirements: Must be Nogitsune. Strive Cost: 200 Damage Type: Fire Magic Damage Cost: 150
Spell Name: Inari's Curse Description: The caster's Magic overtakes their weakening humanity, forcing their body to change into a black and red fox creature. This change is forced by Magic, and the fox body is made purely of Magic that is weak to water Magic. During this time, the caster is more beast than human, giving them an increase in strength and speed by 10%. Mana Cost: 500, plus 100 to maintain form per post after initial change. Requirements: Must be Nogitsune Strive Cost: 500 Damage Type: Physical Damage Cost: 400