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Posted: Fri Jun 24, 2011 12:21 am
DuneHazzar Name: Corey Thomas Codename: Lycan Academy X Student Team: Alpha Age: 18 Birthday: Jan 23 Hair: brown Eyes: brown Skin Tone: slightly pale Height: 6'2" Weight: 200lbs Build: slender - average Race/Nationality: Caucasian / USA Notable Characteristics: scar on his back that climbs the length of his spine. Uniform: Lycan wears a a black t-shirt with the x-men symbol in his teams color on the left side of the chest and a black pair of pants with three rings around the right thigh in his teams color. The pants are made from a special material that allows them to stretch so that they don't get ruined when Corey transforms. Standard Dress: Corey tends to wear loose fitting jeans and shirts of varying designs. Place of Birth: Columbus OH Family: Michael Thomas - Brother Michaela Thomas - Mother Harold Thomas - Father - Deceased Superhuman Ability: When enraged Corey's body undrgoes a transformation into a beastly creature of great physical abilty. Although training has allowed Corey to gain some control over his transformed state, his mentality when transformed is still only comparable to that of an attack dog. The training that Corey has undergone has also given him the ability to force himself to transform, in this way the beast is more calm and alert to commands. Abilities (not gained from mutation): Juggling and drawing Non-mutant power skills: Martial Arts - Beginner, Small weapons - beginner, computers skills - beginner. ------ Power Levels:Physical Strength (1-10): 3 Speed (1-10):3 Durability (1-10): 3 Intelligence (1-10): 4 Energy (1-10): 3 Agility (1-10): 3 Power Mastery (1-20): 5 ------- Personal Strengths: Corey will do almost anything to help someone whom he considers a good friend. Personal Weaknesses: Lacks self confidence and tends to be unmotivated. Personality: Corey seems to most as someone who hates the world as he distances himself from everyone however on the inside he is a truly caring person who would do anything to protect his friends. His fear of losing himself has made him a quiet and reserved person Hobbies: Video Games, collecting music, juggling, and like his brother he has always loved to draw. Mutant/Human Relations View: Corey hates the fact that many humans can't simply accept that mutants are different but does not hate them all for it. History: Corey was born in Columbus Ohio, though he grew up in the smaller towns along the outer belt that surrounds it. Throughout school Corey kept to himself because of his temper that tended to get him into trouble. As he grew older Corey started to dislike those around him a little more and more as he became a target of bullies, only his brother Michael really being there to fend them off. This created a a strange relationship between the two brothers as Corey was happy to have his brother watching his back, and at the same time be jealous of Michael for what little abuse he took. As the years went by Corey became more reclusive, choosing to spend his time drawing and playing Video games rather than hang out with those that he called his friends. It wouldn't be until he turned 15 that Corey's mutant powers would begin to manifest, though nothing like the outburst that made him leave his home. It happened once when a bully was picking on him with no one else around, Corey's rage led him to attack the bully with strength and quickness he never knew he had, easily winning the fight. At the time Corey didn't realize he was a mutant as the physical abilities he had demonstrated were not entirely inhuman, and yet as time went on and a few more fights ensued he began to realize what he was becoming and would once again become reclusive. At the age of 16 Corey's brother Michael began to experience his change and would soon after change into the massive Titan, accidentally killing their father in the argument that ensued. From this point things began to turn truly downhill for Corey as people began to harass both his mother and himself to the point where his mother decided they would leave the town of Pickerington that they now lived in. However, a day before they were set to leave some of Michael's old friend's confronted Corey on his way home and began to attack him, taking their anger at Michael out on him. In the end Corey's rage drove him to transform for the first time and the beastly form of the Lycan murdered the three boys and an officer that had been called to the scene before fleeing. After this Corey lived on the road, trying his best to keep away from anyone and anything that might set off his transformation again. In Pennsylvania Corey met a man named Arthur Cambridge, a mutant with the power to block the abilities of other mutants. It was within Arthur that Corey found his first true friend since high school and mentor that helped him learn along the way. Together the headed for New York where Arthur said there was an Academy for mutants like themselves. It took but another 3 weeks for them to finally make it, but when they arrived Arthur turned to leave, saying that the power's he possessed had no place in the Academy X, leaving Corey alone once more. Character image( with looser fitting clothing ): When transformed (remove the armor and add on the uniform):
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Posted: Fri Jun 24, 2011 12:22 am
No_day_but_today09 Name: Antonio Vazquez Codename: Gyro Academy X Student Team: Omega Age: 21 Birthday: June 18 Hair: Brown Eyes: brown Skin Tone: Tan Height: 6’ 4” Weight: 160 Build: muscluar, though not body builder bulky. Toned from his years of gymnastics. Race/Nationality: Hispanic Notable Characteristics: His left ear is pierced Uniform: Black shirt and Red X, tight black pants Standard Dress: jeans and t-shirt Place of Birth: Penjamo In México Family:Elyseo F. Vazquez- Father, Deceased, no known mutation. Karon Vazquez- mother, deceased, no known mutation. Claudia Vazquez- sister, deceased, no known mutation Alejandro Vazquez- brother, deceased, no known mutation Superhuman Ability: Antonio is Gyrokenetic meaning he can manipulate gravitational attractive forces. Abilities (not gained from mutation): Antonio is strong and flexible, having taken gymnastics for many years. Antonio has a black belt in martial arts. He also knows how to pick pockets and locks. He alse has the uncanny ability to make friends with people, to where it seems like they have no choice but to make friends with him. He is also a competent ballroom dancer, and is able to drink large amounts of alcohol without getting drunk. Power Levels:Physical Strength (1-10):5 Power Mastery (1-20): 10 Speed (1-10):5 Durability (1-10): 5 Intelligence (1-10): 3 Energy (1-10): 4 Agility (1-10): 6 (38 out of 45)
Personal Strengths: Antonio’s body is strong and flexible from the time he spent as a gymnast. He is strong willed and won’t give into suggestions easily. He is a determined person, who won't stop until the job is done. He is also willing to take one for the team.
Personal Weaknesses: Antonio is a major daredevil, caring little for his safety. He does not always think his actions through, which has gotten him into trouble many times. Personality: Antonio is a big flirt. He enjoys hitting on girls and does not care about the hearts he brakes. He is a daredevil and will do anything for attention.
Hobbies: Flirting. Gymnastics. Karate.
Mutant/Human Relations View: Bah, who cares.
History: Antonio Jesus Vazquez was born on June 18 to Elyseo and Karon Vazquez in the small town of Penjamo Mexico. His life was a good one. His parents had plenty of money, his father being a world class gymnist and his mother a professional ballroom dancer. It was a lovely story really, his parents had met in a club and fell in love. Soon they married, retired, and moved to Mexico. Though they were originally citizens of the United states, they decided to get in touch with their Mexican heritage and settled down in the small town of Penjamo.
From a young age, his parents schooled him in their arts, by the age of 10 he was both a competent Gymnist and ballroom dancer, but that was not his entire life. Since his parents did not have to work, they spent a lot of time together as a family. One of their favorite activities was hiking through the mountains that were near their house. Unfortunately this is where tragidy struck.
When Antonio was 13 his family was hiking through the mountains, as per usual. They were no aware that rain had eroded the arch that they crossed over to get to their favorite Picnic spot. Halfway across they arch, the rocks crumbles, sending Antonio's family plummeting to their death. Antonio was only saved by the sudden development of his mutation, which allowed him to fall slowly to the ground. He found the crumpled forms of his parents and sister, but he could never find his brothers body. Soon it began getting dark so Antonio was forced to leave the mountains, knowing that he had just condemned his brother to a certain deaths. For if the fall did not kill him, then the Coyotes would.
(More to be added later.)
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Posted: Fri Jun 24, 2011 12:24 am
Mariana Saravan 
Name: Shandra Astra Tarvan Codename: Eclipse Academy X Team: Currently Omegas Age: 20 Birthday: June 30 Blood type: O
Height: 5 feet 8 inches Weight: 135 pounds Build: Hourglass, good muscle tone to show that she's actively fit. Hair: Vibrantly Red Eyes: Luminescent Emerald Green
Race/Nationality: She's American but her adopted family had traces of being Irish. Anything other than that is Unknown.
Notable Characteristics: She's also able to mimic a "posh" -as her old friend liked to call it- English accent almost perfectly if she tries. Her eyes change colors depending on the strength and way she's using her powers -black if she's using them a lot, and they flash a shining white/silver just as she's expelling a force in excess.
Uniform: Her uniform is made up of a few different pieces. She has a basic black bodysuit that has a reinforced bodice to secure her in. Her boots go up to her mid-thighs go over the bodysuit while having an unseen attachment at the top of them. She also had a bright red sash-like belt to fit around her waist which hides a small pouch. The last piece of her uniform is a pair of shoulder length gloves the fit right over the end of her uniform's sleeves and have an unseen attachment just like her boots.. She usually just leaves her hair down.
Standard Dress: Shandra dresses very casually, most would believe her to be too casually dressed. Her standard wear is a pair of boy's cargo pants, preferably black or tan, and a baggy tee-shirt or long sleeved shirt -sometimes both. She often has another, tighter, long sleeved shirt under her shirts even if it is summer because the sport shirts have more built in support which makes it easier for her to move quicker. Also she's grown found to gloves so that's not an unusual sight to see on her. However, she can be seen in more feminine clothes now, just not very often and not too early, but her pants remain cargos.
Place of Birth: She wouldn't know, she was adopted.
Family: Biological mother and father are unknown.
Adoptive Family: Her mother, Loretta Tarvan, is 20 years older than her, blond and soft spoken, a trait that Shandra picked up. Her father, Kyle Tarvan, is 20 years older than her as well with brown hair and tends to stay very quiet around Shandra.
Superhuman Ability: Interdimentional Psychokinesis. Which is just a fancy way of saying that Shandra can block things from herself and others with a conscious thought by moving around a form of sustenance/energy in another dimension that she is hooked to. She's immune to toxins or any type of poison, although if she swallowed or breathed it in then she's practically immobilized while she expels it because those substances do not exist in her connected dimension. (known abilities done in list form for more detail) ---She can block all of the senses of a person in relation to herself and what she’s holding. However, if she’s holding on to another person she can only block others senses in regards to their scent, their visibility, and their sound. (this first one took the longest to learn as it encompasses a lot of things in itself and is a base to a lot of things.) ---She can make a push like force to act as a quick barrier in varying degrees, the smaller ones actually take more concentration than larger ones. (this is also the base of most things so it took a while to get under control as well.) ---She can use her push forces to keep back things that aren’t tangible as well. ---((I reworded this to make it more understandable)) her body and blood naturally rejects anything that isn’t either good for her or others which is basically anything that isn't naturally needed by the body or causes imbalances in ways that is not naturally produced in her body. This has many cons for everyday life as well. ---She can fade in and out of senses, one at a time if she wanted to, as well as fade back in much easier. ---She can push a whole area of rejection around her and keep it up for about a minute of constant smaller pushes after the first. This causes her to hover in her place as though she were literally the center of the rejection area. ---She can reject someone from hitting the ground by using energy to cushion them. The energy used is less of a “road” and more of a “pillow” or a trampoline. ---She is working on being able to control her ability to push herself upwards, like hovering in mid air. Has very limited amounts of direction that can be done with this until she practices/gains more control.
Pros: Eclipse’s power ranges in many ways, allowing her to be both a great defense player, an infiltrator, or an attacking character.
Cons: Because of her ability her blood rejects any foreign toxins, making it both a liability and an asset because she can not control it, will reject any unnatural fats or chemicals that were put into foods, the air, or her directly. This will cause her to throw up every time she eats out at fast foods or places like that –but she can eat anything that is naturally made from animal or plant by-products. Also when she is cold her power to block the senses is nullified until she warms up a little because her mind is too preoccupied with being uncomfortable for her to concentrate on keeping herself undetected. Sometimes her pushes are a little unstable and dangerous for her to use around others because if she can’t concentrate she often does ones that are too large and hurt those around her.
Abilities (not gained from mutation): She's a rather quick study and can usually theorize anything, although some things have been known to stump her. Also she has a basic grasp on Japanese. And because of the fact that she can't take modern medicine she's learned some natural herbal remedies and has a book or two on the subject. Over the years she’s learned how to defend herself along with improve her cooking.
Strength: 4; She's an active person who consistently trains herself physically every time she doesn't have something to do. However, she focuses more on muscle endurance than max limit. Currently she can lift her own body weight for a good amount of time. Speed: 6; Shandra is practiced in Parkour and has been doing so since she was about fourteen or fifteen. She avidly runs and often uses her powers as a little extra kick of speed in situations where she can. Durability: 5; This applies to her physical body on the outside. If she takes a punch (powers not being applied to block it) or such, her body reacts as a well trained athlete cause in a sense she is with the years of martial arts, parkour, and everyday activities. However, this does not apply to her actual power - she is still immune to all toxins/substances not naturally found in her own body. Intelligence: 5; Shandra's attention to subjects and can be in depth situation and she has had plenty of hours of study. While it wasn't formal until she was seventeen, her mind wasn't lacking in studies. At times she may seem like she knows things she shouldn't know, mainly because her mind is almost always active. However, she hasn't taken the steps to qualify herself as a genius. Energy: 8; While her power does allow her to do a lot of activities without sleep, Shandra has naturally (with help of not being able to sleep) built up her body's stores. However, power speaking she doesn't run out so much as the fact that her body can only handle so much of it at any one time. Agility: 6; This would mainly go with her speed as they are trained at the same level. It also is in the sense that her flexibility is well trained as is her balance from years of activities to support this - Parkour, regular stretching, swimming, and practicing with her powers. Power Mastery: 12; Shandra has had her powers since she was around the age of nine or ten, however the majority of it didn't kick in till later. Even then she's actively trained with it since she was about fifteen, if not a little before that. At seventeen she entered the academy and has been there every since on the more active teams - occasionally having to take on jobs which would be hard for more experienced x-men. third year: 46 / 45 (with AR's permission)
Non- Mutant Related points: Martial Arts - Intermediate Level Parkour – Intermediate Level Formal Etiquette - Beginner/Basic Level
Personal Strengths: She's good at thinking with a certain kind of detachment for a situation that has happened or will happen. Also she can think "out-side-of-the-box" to make an answer for something that doesn't already have one. Shandra is also good at keeping herself in shape because when she doesn't want to think about something she over exerts herself physically not to mention the fact that she can't anything that isn't naturally from the Earth. She tends to be a good friend for the people who are quiet themselves, and often tends to play the typical cancerian mother-like figure as much as she tries to stop herself.
Personal Weaknesses: She tends to doubt herself to make much head-way in being the leader. She's much more comfortable letting others decide what to do because she doesn't take the pressure of a decision well. However, sometimes her temper at what has happened can leave her in a very bitter attitude with people. She often tries to make up for what she thinks she’s done wrong and that itself can go very wrong. And for situations which she has no basis for, she’s often at a loss. Shandra is also still jaded about relationships in general.
Personality: She's quiet and sometimes can come off as awkward. But she's the kind of girl that will sit back and learn from everyone else's noise...if someone can get her to pay attention. And if anyone could ever get her to dress up they'd find themselves feeling very proud because even though she doesn't like to dress up at first she usually has this shinning deposition around her afterwards. There are times when a whole new look can changes the way she thinks but soon, when reminded of the world, she'll fall back into place.
In a way Shandra is like a little -quiet- kid. People don't expect much from her but when she actually goes to do something they are all surprised at the level she's capable of doing. That's probably because she doesn't like revealing many things about herself, something about making her feel too vulnerable or some such stuff. Because of her attempt at guarding her caring nature she often has “leaky” moments were she goes into almost a mothering or big sister mode. However, once someone has crossed a certain line, that stereotypical redheaded temper and passion shows it’s face.
Hobbies: She loves to read fantasy books and she loves to watch movies. She doesn't have too many hobbies otherwise unless someone was to count all the training she puts herself through when she doesn't want to think about something. Now a days someone could find her playing games of all sorts if she has a friend to play with, watching mostly anything, cooking, and just overall walking about.
Mutant/Human Relations View: In a way she sees Mutants as being superior, only because they are logically the more evolved of the two people. But she doesn't think just because of that, that humans should be forced to worship or work for them necessarily.
History: Her history. Not that she'd ever tell you most of this...but for the sake of everyone its sorta written out.
(updates with each arch...probably.)
Age 17: She heard a rumor of a school for mutants, or at least a boarding house. Being weary from being on her own for three years Shandra made her way over to Charles Xavier's school, stopping every so often. One of these stops had been at a movie set where's she'd played a part of a helping "ghost".
Age 17 (in the school): She was put on the Hellion team and soon faced a decathlon of sorts. After that was some relaxing time, or it was supposed to be, in Vegas but that went horribly askew. She'd jump the gun on the getting out bit and completely backed out of the fighting when she found a way too. Soon after that the Hellions got a new leader, Derrik, and he tried to be nice and take them all out to an expensive brunch. Of course, as all things must at the school, that didn't turn out well either and they got pulled into another realm/world.
Age 17/18 time lapse in Honeycut: When they arrived in that other world they found out that they had to rescue not only a royal family of faeries but two of their captured school mates as well. The Hellions, including Shandra, went up against Trolls -where she "met" Antonio when he threw one at her, Giant snakes, and a Dragon.
Age 18: The three times arrived back at the school, only to find out that half a year had past and it was already winter. So most of the students, Shandra included, went shopping for Christmas. Not too long after that, this time there at least had been a breath of rest, the school went under attack where some students (the Stones) were taken. (She'd also gotten a box of organic chocolate from Brian.) And of course the Hellions, Paragons, and New Mutants needed to go take back the lost schoolmates. Once they did a whole other kind of mess started.
After a while of some "time out" and "group bonding", Derrik led the hellions, and some others, in a rebellion against Gideon and the school in General. Shandra went along with it since she thought she'd been too hard on Derrik and ended up pinning Gideon to the wall. Forellen, however, put a stop to it by temporarily blocking her powers with an engineered virus. So after some wobbling time, Shandra and Brian tried to meet back up where they were supposed to. (This is where the future Arch happened. At this time Shandra was a manipulative thief who played around with people for the fun of it or just for the challenge.)
When the revolt had been abandoned, Shandra uncertainly went back to the mansion. Not too long after the students were taken to Muir island on an educational vacation. This was the time when she actually got to talk to some of the people here and there, not much but still more than she had been before, but of course all good things have to come to an end. On a field trip, most of the teams had been captured by the Hellfire club. When Shaw poisoned the air around them, Shandra tried her best to make sure that like her the other students had clean air...buying some of them precious minutes and finding out that they actually kind of listened to her.
After they got back yet another thing rolled into them...prom. Shandra had been asked by Mason to go, and she hesitantly told him yes. During the prom, Antonio and Mason got into a fight (Antonio had kissed her after he’d swung from the chandelier, and Mason –with his mind animalized- didn’t take that well), she danced with Carlos, and taught Mason the basic Fox Trot.
The year after seemed almost normal compared to all of that, but that might have been because she’d gotten used to it. After she graduated from High School that spring, Shandra had decided to take a bit of time off from school. When the fall schedule started up, however, she was back in classes with much better control of her powers because of the practice she’d been doing instead of going to college.
Age 20: Soon after a new semester started up, Shandra having actually enrolled once more, the two teams (now called Alphas and Omegas) were assigned a mission in Mutant Town. The Omegas were assigned to go snoop under ground with the Morlocks and this is where bad things started - Shandra killed one of them because they tried to throw a broken bottle at her and she was already tensed up. After the Omegas got out of the sewers, it wasn't more than a few days till they got the mission to help a town infected by demon and a demon portal.
They were able to help the town but soon after that they were attacked by a lot of demons. Narcissa was taken in this battle and Shandra was reminded of just how mortal she is without her powers. After that they simply didn't have a choice but to go and rescue Narcissa from the hellish Limbo dimension and the kind of demons. misc: She was a Hellion and she came in at the age of 17 old uniform imagePlaylistAlbumPosting code(stats updated 06/07/10)
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Posted: Fri Jun 24, 2011 12:26 am
xDoctor Girlfriendx  Name: Sophia Elena LeCroix Codename: Belladonna Academy X Student Team: Alpha Age: 18 Birthday: March 20th – 1st day of Spring Hair: Light Brown/Blonde Highlights Eyes: Shades of Gray Skin Tone: Fair Height: 5”4 Weight: 115 Build: Slim, very petite Race/Nationality: American/French-Creole Noteable Characteristics: Her eyes usually vary in shade, but usually stay a clear steel gray. When she is using her powers, they are faintly luminous. Uniform: Uniforms are in team colors: Alpha: Black with blue accents // Omega: Black with Red accents Standard Dress: She prefers comfortable clothing. Jeans and a blouse, slightly punk—But with refined edges. She does know how to dress nicely when the situation calls for it. Place of Birth: New Orleans, LA (USA) Family: Mother: Donna Illesande – No Known Mutation Father: Unknown Superhuman Ability: Sophia retains the power to manipulate, control, or animate all forms of plant life. She often likes to describe this as “speaking with” plants, and she shares a natural empathy with them. If she is saddened, plant life nearest to her may start to wilt and wither. She may wince, watching, or feeling a tree being cut down—but she understands that humans need what it offers. She considers all plant life a friend, and respects everything green. She is able to emit spores from her own body, by blowing outward that cause various kinds of plant life to flourish and grow. She can also choose to secrete plant based toxins from her lips. This power takes concentration, and can be exhausting if over used. Later on, she may actually gain the ability to merge with plant life—Or rather, allow it to merge with her. Abilities (not gained from mutation): She really doesn’t have any other abilities. Though she is an avid swimmer, and has quite the green thumb. Non-mutant power skills: Small Weapons (Beginner) Power Levels:  (Read this thread before creating your stats) Physical Strength (1-10): 3 Speed (1-10): 4 Durability (1-10): 4 Intelligence (1-10): 5 Energy (1-10): 4 Agility (1-10): 4 Power Mastery (1-20): 7 Personal Strengths: She is very down to earth and loyal. Personal Weaknesses: Sometimes she doesn’t know when to quit. She would rather spend time outside than in a class room. She understands plants better than people. Personality: Happy, a little flighty—But with random moments of Insight. Hobbies: Gardening Mutant/Human Relations View: Sophia would prefer it if everyone would just get along… But she understands why humans are afraid of mutants. History: Sophia grew up in an old family plantation house with her mother, and spent most of her life in relative happiness. She had friends, family, and anything a girl could want. She spent many a night sitting out on the back fence, eating craw dads out of a brown paper bag—Or spitting watermelon seeds. She liked to spend her time out at bonfires, or running through the swamp land that surrounded her home—Avoiding some of the nastier creatures that prowled. There were many thieves in the area, and though many of her family members belonged to guilds, her mother did not—And forbid Sophia from speaking about it. Sophia never minded, and rarely thought of it twice. School and her friends were far more important to her… Until her powers emerged. Innocent enough, her mother let her have the run of the back garden…. Which was more like the back jungle. It faced Sophia’s bedroom, and no matter how much it was pruned, it flourished. Vines and Ivy crawling up the side of her house—Towards her open window. One night an adversary to one of her family members sought to kidnap her mother, and herself or worse—For monetary debts owed. Frightened and trapped in her room, the vines reacted when the would be kidnappers burst through her door—And surged through the open window, spearing them without mercy. They were wounded, if not dying, and it was the first Sophia realized that she was different… The police came, and were confounded, even though Sophia and her mother told them the truth. Or most of it. Still a minor, Sophia, and with a story completely unbelievable, she was cleared of all charges—But sentenced to juvenile probation. It was Jean Grey who came to collect her not long after, promising to teach her how to control growing her growing abilities. It was a long good bye—A sad one… But Sophia relocated to the Academy.
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Posted: Sat Aug 06, 2011 10:37 pm
Dark_Panzer_Dragon Name: Megan Marie Myers Codename: Digger Academy X Student Team: TBA Age: 17 Birthday: Dec. 15th Hair: Chestnut Brown Eyes: Brown Skin Tone: Tanned Height: 5’ 6” Weight: 151 Lb. Build: Trim but well muscled Race/Nationality: German/Irish/Italian Noteable Characteristics: Her hands are much larger than average and starting just below the elbow on her arms are covered in a bone like plating and her fingers are much longer and end in heavy talons which she can use to carve into stone. Megan also carries with her a few scars from accidents she had. One on the outside of her left thigh from where she accidentally gouged herself and a few on her back from similar incidents. Uniform: Standard uniform Standard Dress: Megan dresses mostly for comfort so she’s fond of soft fuzzy sweaters and such. Place of Birth: Rockland Maine Family:Mother: Jessica L Myers (Geomancer) (Deceased) Father: Joseph R Myers (Minor regenerative ability) (Deceased) Superhuman Ability: Megans mutant abilities center around digging. Her body is build a little differently in order to handle the task. Most noticeable of that mutation are her arms and hands. Beginning at the elbows and going down her arms her skin is covered by a thick, bone like plating. Her hands are much larger than average and each finger ends in a sharp, heavy talon which she can use to carve into rock and such material. To help move efficiently and quickly through rock and stone her hands can double as scoops, in fact that is how she digs for the most part. Megan carves into the rock and then rips the chunks out and simply throws it behind her as she moves so it’s not advisable to be behind her while she’s digging. Megan’s claws coupled with her above average strength give her the ability to tear through stone with relative ease, depending on how dense the rock is, she can also shred through concrete and most modern building stone like cinderblock and brick. Because when digging oxygen is often in limited supply Megans’ body is designed around using as little oxygen as possible. It’s not uncommon for her to go up to three to four minutes in-between breaths. Megan tends to breathe in more to speak than her body’s need for oxygen. She is also capable of holding her breath for several minutes on top of that long gap between breaths. Also because when she digs she kicks up a lot of dust her respiratory system takes steps to protect her lungs from that dust by producing a much larger quantity of mucus which she then simply spits out. Molly has also adapted to life, or work beneath the surface and out from the sun, moon, stars and street lights. Her eyes are slightly larger than the average person and her optical nerves and inner workings of her eye are designed to allow for optimum vision with minimum light and thus allowing her to see what she’s digging through. Abilities (not gained from mutation): Self Defense (beginner) Unarmed combat (Beginner) Non-mutant power skills: ( Read this thread before creating your adding skills) Power Levels:**All new players will start as 2nd Year Students either taking college courses or Junior/Senior High School. See the Thread Below before creating your stats.** ( Read this thread before creating your stats) Physical Strength (1-10): 5 Speed (1-10): 3 Durability (1-10): 4 Intelligence (1-10): 3 Energy (1-10): 5 Agility (1-10): 3 Power Mastery (1-20): 7 Personal Strengths: Megan is no stranger to hard work or facing up to a challenge. Her mutation has forced her to adapt her entire lifestyle to compensate for it. She always tries to be optimistic and upbeat and she’s very conscious of doing the best she can when asked to do something and she’s not afraid to try something new or different. Personal Weaknesses: Her mutation makes her very unsuited for a variety of tasks and limits her role in an encounter. She’s also very hesitant in combat because she knows just how much damage she can inflict on a ‘soft’ target and she’s not really big on hurting people. She’s also susceptible to sudden increases in light as her eyes are highly sensitive. Bright flashes of light can temporarily blind her for several minutes. Personality: Megan is generally good natured with an even temperament. She’s seen her fair share of tough times and it’s given her a sort of weariness about life in general but she tries not to dwell on the negative and keep focused on the direction she wants to go in. She’s surprisingly normal all things considered. Hobbies: Not surprisingly Megan likes to carve and she’s gotten rather good at it. She’s got dozens of small stone or wooden knickknacks scattered about her room and thinks they make for unique gifts around the holiday season. Mutant/Human Relations View: Megan tends to keep a very neutral view on this because it’s one of those topics that can get you into all sorts of trouble. Is peace possible? Sure but then again so is her chance of winning the lotto. History: Megan lead a rather normal life really. She was born to a middle class family in Rockland Maine and didn’t show any sign of being different in any way shape or form. However she was born to two mutant parents so they were expecting her to share an active X-gene. When she was five things got a little heated at home and her parents decided to move to Genosha. It was there that Megan met Amber and the two clicked and became friends. Megan’s mutation started kicking in a little earlier than most and started with pain in the in her hands and arms as bones in that area began to change. Also she began to get a scaling on her lower arms that would become the boney plates that now cover them and her eyes began to get sensitive to bright lights as those changes began to kick in. All in all it was a tough situation for Megan during that period as she had to more or less relearn how to do all the things that most people take for granted because she now sported claws that she couldn’t put away so even the most basic of tasks like getting dressed or taking a shower proved to be a challenge. But she managed and plodded on slowly learning how to adapt. After the destruction of Genosha and the death of her parents who had remained behind like so many others had Megan lost touch with those friends she had and found herself in a world where mutants were probably less than second class citizens and with her mutation the educational and employment opportunities were slim and none. She found herself doing odd jobs in Mutant town in order to afford the small apartment she rented from a rather nice lady with the unfortunate mutation of being half fish and needed to be underwater most of the day. Yes, she spent ninety percent of her time in her pool which was well furnished for a pool but that’s neither here nor there... It was around the time of the skinning incidents that Megan once again ran into Amber. Unfortunately Amber had been on the job and unable to really talk much so she invited Megan to head over to the academy to tell them more about what little Megan knew from hearing the local gossip around Mutant town. Megan took her up on that offer and while she was there news of the Mayors son being skinned hit and a large portion of her neighborhood ended up getting firebombed by an unknown group. Megan’s home had more or less been reduced to cinders leaving her without a place to stay. She was offered a room at the academy while she got herself someplace new to stay which she took up grateful for the offer. Feeling kind of bad for freeloading even though the offer had only just been made Megan took up to helping the grounds keeping staff to pay for her room and board and eventually they simply enrolled her in classes. At her second year they decided to move her from one of the reserve teams to one of the main teams seeing as she showed the best amount of promise at that time. Character Picture: Coming soon to a profile near you!
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Posted: Wed Sep 07, 2011 3:27 am
AutumnalCacophony Name: Alexandria ‘Lexi’ Nicole Blythe Codename: Tempest  Academy X Student Team: Alpha Age: 18 Birthday: May 5th, 1994 Hair: Brunette but dyed a bevy of colors. Eyes: Hazel Skin Tone: Very slight tan Height: 5’7” Weight: 136 lbs. Build: Slim, slender. A runner’s physique. Race/Nationality: Caucasian American Noteable Characteristics: Pierced lip; Rainbow colored hair Uniform: Full standard issue X-Men uniform with blue trim. Sleeves are cut away, as well as the midriff. Standard Dress: Jeans, babydoll tees, tanktops, board shorts, etc. Rarely does she dress up, but when she does, she goes all out. Place of Birth: Houston, TX Family: Alice Blythe – Mother (thermokinetic) Marcus Blythe – Father (non-mutant) Rick Blythe – Brother (non-mutant) Superhuman Ability: Aerokinesis – the ability to mentally affect wind currents or the wind itself. Can fly by traveling upon air currents. Abilities (not gained from mutation): Deceptively agile despite her devil-may-care appearance and attitude. Non-mutant power skills: Gymnastics (Intermediate) Martial Arts (Intermediate) Power Levels: Physical Strength (1-10): 3 Speed (1-10): 4 Durability (1-10): 3 Intelligence (1-10): 4 Energy (1-10): 7 Agility (1-10): 7 Power Mastery (1-20): 7 Personal Strengths: Commits herself to a cause when/if she feels or knows its right. Personal Weaknesses: Flighty. Can be kind of a flake. Personality: A jokester; she likes to have a good time and enjoy life to the fullest. Not at all a serious person. Hobbies: Gymnastics. Swimming. Reading magazines. Doing whatever the Hell she feels like. Mutant/Human Relations View: She trains and fights for what is right. Which is a world that treats mutants and humans equally. History: Alexandria grew up in the great city of Houston, Texas. Born to a mutant mother and a normal father, life couldn’t have been any better than what it was for their small family. Though it seemed as if the X-Gene only hit the females of the family; her brother was born with no powers of his own. To say that life was normal for her growing up would have been the understatment of the century. She did the normal things that young girls do, excelling in her studies, participating in athletics. When she was five, her mother had placed her in a gymnastics course, something she took to immediately. She almost made the Junior U.S. team that was supposed to participate in the Pan-Am games when she was eleven… but fate would intervene. It happened one stormy Texas day, when the threat of tornadoes loomed over the city. She just so happened to be playing in an relatively rundown sandlot, enjoying a small game of baseball with the local kids when a funnel cloud formed overhead and an F-2 tornado touched down. She was frozen in place, the violent wind storm bearing down upon her. In a fit of desperation, panic, she closed her eyes and prepared to be enveloped and engulfed by said storm… But when she opened her eyes to look, the tornado just stood in place and the winds just… flew around her, not pushing her around at all, not sending debris her way. As fate would have it, her and her friends would be safe that day. Over time, she began to abandon her gymnastics training for a more… interesting type of training. Her mother, Alice, was herself a mutant. A thermokinetic to be precise. And her mother began to teach her daughter at least the basics of controlling what abilities God had given her. Also, over time, Alexandria’s personality began to emulate what natural forces she was just understanding to control. She became flighty, neglecting her studies, neglecting her friends. She started to fall in with a rather.. interesting group at school and at sixteen, had gotten her nigh-trademarked lip ring. That was the final straw for her family and, again, as fate would have it, a brochure wound up in the mail… it was for the Xavier Institute For Higher Learning. Alice knew exactly what this place was, having been courted by the faculty years ago and decided it best that Alexandria go there herself. Her daughter needed to learn more concepts of her abilities and, by all means, needed more structure in her life. Character Picture: 
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Posted: Wed Sep 07, 2011 3:28 am
Kandrix Name: Robert Mason Jr. Codename: Scorch Academy X Student Team: Alpha Age: 19 Birthday: October 8 Hair: Red Eyes: Green Skin Tone: Pale Height: 5' 4" Weight: 120 lbs Build: Slim Race/Nationality: Caucasian/Australian Notable Characteristics: Large burn scar on his back Uniform: Black with blue accents Standard Dress: T-shirt and jeans, nothing fancy Place of Birth: Adelaide, South Australia Family: Robert Mason, Father - Deceased Angela Mason, Mother - Deceased Superhuman Ability: Pyrokinesis - manipulation only. Has the ability to control a limited amount of fire with his mind, and is immune to flames under his control. Abilities (not gained from mutation): Highly disciplined in being able to focus on specifics. Non-mutant power skills: Chemistry (Intermediate) - Knows what is flammable, with a basic understanding of how flammable/combustible. Power Levels:Physical Strength (1-10): 3 Speed (1-10): 4 Durability (1-10): 6 Intelligence (1-10): 3 Energy (1-10): 7 Agility (1-10): 5 Power Mastery (1-20): 5 33 points usedPersonal Strengths: Robert is always ready to do... anything, and tends to work surprisingly well under pressure. When he sets himself a goal, he can focus on, and ultimately, see it to completion with remarkable determination. Being used to harassment because of his size, he learnt to use criticisms to fuel his determination. Personal Weaknesses: Robert has a habit of acting without thinking, often resulting in him, and at times others, getting into difficult situations. He has also walled off his feelings from the rest of the world, keeping them in a sealed box, and really only expresses them with how he deals with the task at hand. Personality: To say Robert is excitable is an understatement. Not that he's a hot-head, exactly; he's just always ready to do something, anything, and usually makes the best of whatever he's doing. Needless to say, there's rarely a moment when he's not doing something to fight off the boredom. He's also fairly laid back in nature, able to shrug off most insults thrown his way, though he isn't a stranger to outbursts of explanation disproving the insult. Especially if it is about his size. Hobbies: Reading, video games, movies, building fires, burning things. Mutant/Human Relations View: To Robert, being a mutant is just another reason to be discriminated against, and it is a preferable to being called out because of his size. History: Robert's earliest memory is of fire, more specifically, the house fire that claimed his mother and father, and almost claimed him. Since he was five-years-old, he had been in and out of orphanages, usually being rejected by foster families because he always kept them at arms length, never letting them in, never revealing a hint of what was going on inside his head. Because to him, that house fire was his rebirth, and he had been fascinated by flames ever since, even to the point of being proud of the burn on his back. However, Robert realises that the real scar he got from that fire was the emotional one, forever keeping him distant from everyone. Countless therapists had tried to break his shell, to get him to talk about what happened and attempt to dissuade his pyromaniac tendencies, all to no avail. Not that he ever did anything to harm anyone, he just enjoyed watching the flame. Of course, going from family to orphanage, then to another family, resulted in a rather complicated school life, and it was no wonder that he had terrible grades. However, that changed when he got into high school, and discovered the wonderful world of chemistry, using what he learned to... assist his passion for fire, showing particular interest in all things flammable. That was when he discovered his mutation, his ability to manipulate that ever tantalising, dancing, destructive force. From that point, most of his spare time was spent practising, learning his ability, testing his limits. When it because obvious that he couldn't scratch together the required grade to continue studying, Robert felt defeat for the first time, and he just couldn't handle it. He realised he needed chemistry just as much as he needed fire, and he snapped. Half his school burned down at the end of his senior year, though no one could figure out how the fire started, and there was no evidence placing the blame on Robert, despite his known behaviour. That was probably how they found him. He never really put that much thought into it, he was just glad that they allowed him to continue his studies, and oddly enough, encouraged the use of his power.
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Posted: Wed Sep 07, 2011 3:29 am
xAiyukox Name: Lorelle Manson Codename: Ace Academy X Student Team: Omega Age: 19 Birthday: September 5th Hair: Black and curly Eyes: Brown (Black when using ability) Skin Tone: Light brown Height: 5’8” Weight: 128 Build: Slim and curvy Race/Nationality: African-American and Half- Japanese Notable Characteristics: Just that her eyes turn black when using her ability, she is very Independent, and gets over heated a lot; she likes to stay indoors with the ac on the lowest setting and can’t stand to be in the sun for very long. Uniform: {PIC}Standard Dress: She doesn’t care about what’s in or out, she doesn’t shop a lot so she wears a lot of her old clothes; ripped up jeans, long sleeve shirts, and a lot of worn out tank-tops.(Wears mostly dark-cool colors clothes) Place of Birth: San Francisco Family: Birth Mother: Eve Scarlett Mason (African-American mutant, Alive) –She comes from a rich family of mutants who, most of time, would use their powers for self gain. Moved away from home after telling her father she was gay. Is very close with her twin brother, Elliot. An art teacher and has the ability of power augmentation (Increase, only other people). A worrywart who likes things to be planed out; she thinks mutants are better than humans but wants for there to peace. Mother: Amy Matthews (Caucasian Half- Japanese mutant, Alive) – Her mother was Japanese and her father was American, both of them having no mutations. They were killed when she was six so she ended up staying with a family friend growing up; not having any other family she could stay with. She’s a nurse who works at a hospital in New Jersey and has the ability of healing. Likes to call herself the “Cool Mom”, help others out when she can, and likes living in the ‘here-and-now’. She just wants there to be peace. (The sperm donor was japanese) Uncle: Elijah Jay Manson Jr.(African-American mutant, Alive) –Lorelle’s uncle is like her mom in many ways; both have the same personality, both graduated from University of New Jersey, and both are gay ( never told his father). But they do have their differences; he has power augmentation (Decrease, only other people), is a lawyer and thinks that there can never be peace. Grandfather: Elijah Manson Senior (African-American mutant, Deceased) –Lorelle doesn’t know much about him and her mom and uncle never really talk about him. What she does know of him is that he was a Homophobia, died during the attack on new York, and that she has the same type of power augmentation as him`. Superhuman Ability: Power augmentation. The ability to greatly Increase (and Decrease in her case) all powers and abilities; Users cannot steal or give power just help enhance. Also known as power manipulation and/or supercharging. Strengths: So far she can increase and decrease herself for about an hour, other mutants for 30 or 40 minutes, and humans about 20 or 30 minutes. Weaknesses: Can only do this by touching, some mutants (Example: one’s that have mastered their powers) she can’t increase and decrease, she needs more control (Example: If she gets upset about something, she can increase or decrease herself to the point of hurting herself) and can’t use this ability for a long time (Example: If she uses it to long she can fall unconscious, have dizziness, and other things of the like) But she still has a long way to go;can affect up to 3 people at a time(and herself, so that would be 4). (At the Mods Request: She will be affecting mutants and humans differently for the time being. Mutants - She would affect their ability. Humans - She would affect their physical attributes/mental/what have you. (The only exception being herself) Abilities (not gained from mutation): Flexible, speaks Japanese (but her accent is bad), and can cook. Non-mutant power skills: Computer Skills (Beginner) Yoga (Intermediate) Power Levels: Physical Strength (1-10): 4 Speed (1-10): 3 Durability (1-10): 3 Intelligence (1-10): 5 Energy (1-10): 3 Agility (1-10): 5 Power Mastery (1-20): 7 Personal Strengths: Can keep calm under pressure for a long period of time and pretty good at looking at the good side of things. Personal Weaknesses: Has self-doubt when it comes to being a mutant, sees her ability as weaker than everyone elses and has a hard time talking and starting conversations. Personality: Lorelle’s not use to crowds and would love it if she didn’t have to be anywhere near one. Yeah, she’s been outside a lot and been around people but she isn’t very talkative. She’s not very good with working with others because of this. But she loves learning new things and trying new things. She’s very hardworking and doesn’t like to give up and hopes to one day get over being antisocial; maybe get to know more people. Devoted to her family and anyone close to her (which isn’t many) Lorelle would do anything for them; even if she can be a bit selfish sometimes. She has a calm demeanor and is all most always daydreaming or spacing out. Honest to the point of being blunt, not always understanding what others are talking about, and self doubting herself are the only real setbacks of her Personality. Hobbies:Painting, Cooking, studying, writing, reading, yoga, meditation, and trying to fit in with the crowed. Mutant/Human Relations View: ……She isn’t really sure right now; just that she likes mutants more for now. From what she’s seen on the intent net/TV., she knows that both humans and mutants can be evil but both can be good. But for right now, she doesn’t care as long as her and her family is okay. History: To start off the story of her history….we have to first know how she came to be in this world. Lorelle was born in downtown San Francisco, were she lived for most of her childhood with her parents. Some people would say she didn’t have a normal life growing up and to this day they would still say this; but to Lorelle it is normal, there was nothing wrong with having two lesbian mutants for parents. Eve Mason and Amy Matthews met sometime after Eve graduated from the University of New Jersey with a degree in teaching. Not liking the idea of staying in New Jersey to much she used what little money she had saved up over the years to move to the city of San Francisco, were she soon find a job working as a middle school art teacher and fell in love with another mutant named Amy. After dating for about a year or two, Eve moved in with Amy with plans of starting a family of their own. Some trips to the sperm bank and a few months later and Eve was pregnant with Lorelle. It wasn’t until she started her first year of elementary that she found out that she was a mutant. Some weeks after school had started she was playing outside with the rest of her class when a boy who had been picking on her for the past few weeks came up to her, pushed her down, and took away the ball she had been playing with. Angry, confused, and on the break of tears, her eyes became black as she enhance her human strength and pushed him back knocking him into the side of the school building breaking about five of the boys bones; herself going unconscious. She was a mutant and her power was power augmentation. Seeing as how everyone who was outside that day saw what she had done she was expelled from school. Her birth mother, Eve, who has always been a worrywart decided that from now on she would stay home and home school Lorelle; her other mother now becoming their only source of income. So over the next few years Lorelle spent most of her time doing class work, studying, reading, and other hobbies at home. Because of this she rarely left home and is somewhat of a hermit. Over the years, Lorelle now 15, soon move to Newark, New Jersey; Eve wanting to live closer to her twin brother after the death of their father. A lot of things started to change for her and her family, Lorelle started her seconded year of high school online, her mom’s both got new jobs, and she was starting to understand her ability a little more. She started to practice her ability more gaining somewhat more control over it by doing yoga and meditation. Feeling like she needed more training, wanting to get to know more mutants like her, and wanting to get out of her shell she enrolled into the Xavier Institute after high school. ~~~~~~~~~~~~~ For the past year and six months she has been working hard on her control and her timing (how long she can increase and decrease power). She has also started to try to be more open about things in her life along with talking more. But going to a school is still way different for her and she’s slowly learning about not just looking out for herself or her family and soon, hopefully, about teamwork. Character Picture: 
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Posted: Thu Jan 12, 2012 12:59 am
Wanderer of Worlds Name: Madison Constance Doyle Codename: Ammo Psyche Academy X Student Omega Age: 19 Birthday: November 20 Hair: Brunette, dyed Black; cut short and choppy. Eyes: Grayish Blue Skin Tone: Light White Height: 5' 10" Weight: 134 lbs Build: Decently tall, yet rather skinny; toned Nationality: American [Irish, German, Polish] Notable Characteristics: slight south Boston accent Uniform: [X]Standard Dress: Normally just comfortable jeans, skate shoes even though she can't skate, a tight black shirt always printed on with the name of some punk, goth, 90's rock or classic rock band, and a blue string bracelet her sister made for her in art class Place of Birth: Boston, Massachusetts Family: Father: Thomas Doyle Mother: Catherin Muser: deceased Little Sister: Caitlin Doyle: 11 years-old Uncle: Kevin D. Muser: Physical mutation Superhuman Ability: Psionic Blade Creation; Perception Filtration Madison's abilities both spawn from her mind. The first involves the conscious creation of psychic blades which an be varied in length and strength depending on the thought behind them. The other, perception filtration, works around tendencies present in others. It effectively misdirects other's senses around her, rendering her unnoticed. The trick does not work on all, and can be negated by a big attractor such as her making a loud noise. Abilities (not gained from mutation): A quick thinker under pressure, basic medical skills Non-mutant power skills:Bow/ Arrows: Master Small Weapons: Intermediate Power Levels: Physical Strength: 3 Speed: 4 Durability: 3 Intelligence: 8 Energy: 3 Agility: 5 Power Mastery: 8 Personal Strengths: Smart, witty, and tactical Personal Weaknesses: She is incredibly impatient and isn't very good at comforting distressed individuals. The girl is also easily frustrated with herself and her powers while having cynical tendencies. Personality: the more time she spends on the Omegas, the more her personality becomes distorted to fit survival on it. Though she was once rather an optimistic girl, Maddy has been showing cynicism more and more. She can be friendly enough, but a lot of the time she will still feel awkward around others. She is incredibly intelligent and likes to flaunt it when she can. Hobbies: Archery, medicine, drawing, music, reading, and getting in to random political arguments outside of the Mutant-Human relations issue. Mutant/Human Relations View: Madison Doyle always avoids a full out fight when she can, so consequently she tries to live peacefully with the homo-sapiens. However, she is very bias against them and their ability to accept the new and changing world. She tries to keep this to herself when possible. History: Madison was born in Boston to two humans. The family was incredibly well off, her grandfather having once been an investor in the steel industry. Considering her personal style, she had a rather odd relationship with her aristocratic father. However, the same was not true with her mother. She grew up with a loving a mutant uncle not far from her home whom she visited often. The man's bear-like appearance kept him from going out into public without being gawked at. He preferred to stick around the house, enjoying his niece's company over the odd looks he'd get in public. That is, of course, until her mother was killed in an incident involving a mutant. Maddy was 14. She then had to leave the house to see her uncle, her father hating all mutants now because of his wife's fate. Maddy's sister Sarah could never come and only knew of her uncle through faint memories and stories her older sister would tell. When her powers manifested themselves at the age of fifteen, she was able to effectively hide the mutation from her father with the help and training of her uncle. He even gave her the nickname "Ammo," though Maddy found it to be completely void of finesse. This all lasted about three months. One night after returning late, her father confronted her about her visits to his brother-in-law's. He began a full out tirade, which ended in him trying to hit his daughter. To protect herself she made a small blade, which, shocked, her father tried to grab away from her. The blade burnt his hand, giving her time to escape. She ran from the house and hid at her uncle's for the night, only sneaking back in her house at night to pack some clothes and money into a duffel bag. Feeling guilty for leaving her sister, Maddy left behind her old stuffed black bear just inside of the little girl's room. She stayed with her Uncle Kevin's duplex for over a year and a half before mounting anti-mutant feelings in her school and city led her to leave her uncle in Boston [he refused to come] and head to New York, looking for the place her uncle had told her about: Xavier's School for Higher Learning. After nearly a year of attendance, the girl had been recruited for the junior Omega team. Madison has trained and fought along with the junior team, her first power coming under control as a secondary emerged.
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Posted: Thu Jan 12, 2012 1:06 am
Anonanimal Name: Dominik Edipova Codename: Dice Academy X Student Team: Omega Age: Nineteen years (A senior in highschool, as he missed a year or so whilst recovering from his injuries) Birthday: December 3rd Hair: Sandy blond, though dark enough that people often mistake it for light brown in certain lighting. Eyes: Light green, an olive tone with flecks of gray thrown in around the pupils. Skin Tone: Somewhat pale in hue, though he's not incapable of acquiring a decent tan...he probably just doesn't get out enough. Height: 6‘1 Weight: 160 pounds Build:Slim, but tone. Race/Nationality: Slovenian Noteable Characteristics: His Slovenian accent which -though not so thick that it renders his speech indecipherable- is very prevalent when he talks. Uniform: Uniforms are in team colors: Alpha: Black with blue accents // Omega: Black with Red accents Standard Dress: Casual clothing which borders on grungy in appearance. Jeans, t-shirts, boots; though he's careful to keep them clean, he still wears them well-beyond their prime...so many of the articles are often faded or sport holes in the fabric. Place of Birth: Slovenia Family:Father: Josip Edipova, Deceased Mother: Alenka Edipova, Deceased Younger Brother: Ciril Edipova, Deceased Godfather: Gasper Bokal Superhuman Ability: Lancenation - Dominik has the ability to lash out psychically and produce physical cuts and lacerations upon an object in front of him. When he uses the ability a slight rift forms in the air as the attack moves towards its target, making it somewhat visible. Right now: His powers only go to the extent of producing shallow/superficial cuts, ones that might be caused a small pocket knife, and his aim is something that is less than what could be desired. As his mastery increases: Dominik will be able to produce cuts that are similar to what would be the result of varied types of blades. The depth of said cuts will increase gradually as he gains control of his powers. The strengths of his powers will likely include: With precision, Dominik might wield hindrances to opponents, perhaps even fatal at full mastery. The ranges of his powers will eventually make it to lengths up to 20 feet. (This of course would require full concentration, and wouldn’t likely ever come to use, because I’d imagine that the need for this skill would be something in an environment not conductive to focus.) He’ll be able to hash through obstacles without the need of tools, and it will be GREAT for any anger management issues he might otherwise have. Maybe. The weaknesses of this would be: As it’s a metaphysical power, the energy builds up, and at some point demands to be released. In instances such as these, he’d be without control of his powers. While building up, he’ll suffer migraines that might make him a touch reclusive if there isn’t any advil on hand. (More reclusive than usual, that is.) At his current level, aim and precision aren’t all that great. Really, he needs work. Slightly delayed attacks, as his speed isn’t all that amazing either, which means they’ll be a bit easier to avoid. Range right now is: 4 feet. Abilities (not gained from mutation): He's bilingual, obviously, and has a near perfect grasp on English both in speech and in writing. In school he has shown an aptitude for learning in general (though not much enthusiasm for it, sadly), and has proved himself to be an alarmingly quick learner. Non-mutant power skills: Diligence, durability, beginner level karate courses (something which, like school, he's not showing much enthusiasm for) Power Levels: Physical Strength (1-10): 4 Speed (1-10): 3 Durability (1-10): 5 Intelligence (1-10): 5 Energy (1-10): 4 Agility (1-10): 4 Power Mastery (1-20): 7 Personal Strengths: Dominik is very adaptable to changing situations, and rarely falters (at least outwardly) under pressure. He isn't one to let his emotions get the better of him, and this serves during stressful occurrences, as he's able to act with his head rather than his heart (most of the time). Though not overly social in nature, he can often hold a conversation with numerous types of people, and can even present himself as charming when he feels inclined to. He is also fiercely loyal to anyone he considers a friend. Personal Weaknesses: To put it bluntly, the man is neurotic. It's not something that people will realize when they first meet him...but if they should ever get to know him on a more personal level, they will start to notice things about his character which are a bit off. His room is often immaculate, with things set in certain places, and he often becomes frustrated if people move or mess with them. He also keeps journals, and presumably documents every day in a manner that ranges from deeply personal passages to mere footnotes. He keeps every finished book on a shelf, which is arranged in a certain fashion that he's quite adamant about (presumably, they're in order by date). Good luck reading them; they're written in Slovenian. Another great fault in Dominik is that he's very secretive, and can become increasingly less trusting of people who inquire about his past in anything resembling a persistent manner. Personal questions about his family or his past will cause him to either clam up entirely, or lie. Personality: He's fairly quiet, but usually friendly or at the very least approachable. However, his moods can often quickly flit between social and reclusive (mostly the latter), and he'll sometimes go to great lengths to avoid conversations with people if he's not in the mood to speak ('Eh...no English. No English, sorry." ). This isn't to say that he is cruel or unfriendly, however, and his lack of interest in social gatherings is derived less from any broody or angsty notions and more from an uncertainty on how to appropriately deal with people. Once he opens up people will generally find him quite good-humored, and loyal to the point of it almost being a fault. Hobbies: Reading, taking notes, keeping journals, cleaning, taking pictures, watching movies, smoking. Mutant/Human Relations View: He's apathetic, mostly. He doesn't understand why either side would waste so much energy on hating eachother. History:From what Dominik can clearly recall and from what he’s been told, his childhood was a felicitous one. He was born in Ljubljana, the capitol of Slovenia, to parents Josip and Alenka Edipova. The family was quite well-off, his parents both making careers for themselves as lawyers, and indulging in the prosperity which the breakup of former Yugoslavia provided. Slovenia had just become an independent republic, and they were determined to reap the benefits of the country’s long term struggles and new-found good fortune. He grew up in an elegant townhouse located somewhere is the historic center of the city, the exact location of which he can no longer recall. If asked, he states that he can remember crisp mahogany flooring, refined furnishings which he was always forbade to drink or eat around, and the sight of Ljubljana Castle looming in the distance outside of his bedroom window; the silent guardian over the city, a spectator to its vast and sometimes tumultuous history. He remembers warm, humid summers and winters laden with snow (an aspect of his former home which he would later find alarmingly similar to New York), occasional trips to the theater which he didn’t enjoy as much as his parents’ would have hoped, and the addition of his younger brother Ciril to the family in 1994. Small things, trivial memories, but to Dominik they hold a vast amount of importance...because outside of those small glimpses, most of his childhood is a complete blank. He can’t recall most vacations or celebrations, his father’s election to parliament in 1997, or even the sound of his mother’s voice. These are things that, without a doubt, existed...helped to formulate what was certainly a happy childhood. But Dominik can’t remember any of it; he can only look at the photographs, listen to the recounts, and know that they happened... that he was present for them, and that they’re gone from his mind forever. He doesn’t remember the car crash, either, though that was the singular even which changed his life forever...ended the reverie that was an innocent if not jubilant childhood. Gasper was hesitant to describe the preceding events at first, ever afraid that such a story might re-ignite the unpleasant memories which were seemingly lost to the young boy. But he was persistent, a personality trait gifted to him by his father, and so the story was soon relinquished. It was summertime, he was told, and they were on their way back home from a trip to Piran, a city located on the southwestern side of the country. Night had veiled the skies, clouds producing enough droplets of rain to form a small drizzle, and they were within adequate range of the city that was their home, their destination. The details of how the crash occurred were skewed even to Gasper, though the assumption was that one car had hit a slick patch on the road and veered into the other, sending both vehicles careening into a nearby ditch. Josip, Ciril (who was only nine years old), and the driver of the other car were pronounced dead on arrival. Alenka and Dominik both sustained critical injuries and were rushed to a nearby hospital, where Alenka died twelve hours later. Dominik himself sustained, among many broken bones, severe injuries to his head and damage to his brain, namely to the temporal lobes. He was in a coma for a week, one which many weren’t sure he would awaken from. But as previously stated, Dominik is a rather persistent person, and this trait in his personality perhaps aided him a great deal in his recovery. Upon awakening, he was quick to start the healing process...determined to eradicate any long term ailments that his injuries might cause. His dedication led to an almost full recovery, the only remnants of his ordeal the broken memory of his early life. The damage to his brain was enough that many of his memories had literally been wiped away, stolen from the safety of his own mind, muddled, and even reduced to nothing. As such, his visions of his childhood are few and far between, the details of his family hard to gather outside of the physical aspects he can find in photographs and the stories he’s been told by family friends. The situation was dire, and though it made the boy reclusive, he was not outwardly very depressed. After all, it was hard to mourn for people you couldn’t properly remember. Having no living family, Dominik was soon turned over to the care of his Godfather, Gasper Bokal. The man had been Josip’s most cherished friend since childhood, and had been present for many family affairs up until his migration to America a few years earlier in hopes of expanding his career. Kind as he was, and willing as he was to take the title for the children at the time...Gasper had never truly expected to have to act upon it. He was a bachelor, vastly busy with his career (He’s a CEO of a rather successful banking company), and certainly didn’t see himself as the fatherly type. Still, he reasoned that Josip would be relying on him, and that without his assistance Dominik be left with no one. So, as the boy’s recovery progressed, Gasper eventually took custody of him and brought him to New York. Dominik was thirteen at the time. The next two years were uneventful. The young man’s personality was different from what his Godfather recalled; he had become quiet, thoughtful, though to him it didn’t seem a solemn act...rather, his losses had apparently made him more considerate of his surroundings. He took to keeping journals and taking pictures of his home and the places he visited, and kept anything which was his (bedroom, books, etc) utterly immaculate; something which was indeed strange for a teenage boy. Dominik learned english quickly, immediately despising how his accent and weak grasp on the language made him stand out amongst his peers. He was soon attending normal classes, getting grades which were usually average...though his lack of interest in school was almost immediately clear, as he was prone to neglecting his studies entirely. Another change from the Dominik he used to be, Gasper told him later, for the old Dominik, though young, had always been quite dedicated to his education. Gasper’s role in his life was distant, and Dominik preferred it that way. A year after his arrival in the States, Gasper legally adopted him, though his role in Dominik’s life could barely be considered fatherly. Indeed, the young man was usually left to his own devices...as Gasper was often away on business trips or otherwise wrapped up in affairs pertaining to his job. But he wasn’t a cruel man by any stretch, merely someone unaccustomed and unprepared for the role of a parent, and the young man’s distance didn’t help matters. As a result, it isn’t really surprising that Gasper didn’t initially notice the changes that occurred in his Godson shortly after his fifteenth birthday. That was when the headaches started. At first, they were minute...barely even noticeable as he meandered about his day. A few advil, and they would dissipate, proving that it was nothing to be overly concerned about. Weeks passed, and they became increasingly frequent...increasingly severe. He couldn’t explain it; it was as if there was some odd, indescirnable pressure building within his skull...pushing at its edges and begging for release. This, of course, disturbed him; was this some latent side-effect of the crash coming to light? He couldn’t accept that as a possibility...instead he quickly chalked it up to a sinus infection and did what he could to ignore it. A few weeks later, the migraines became so unbareable that he couldn’t even bring himself to leave his bed...and sometime in the middle of the night, it finally happened. Dominik had done well to hide the scratch marks that riddled his bed stand, casting a sheet over them and willing himself to forget that they were even there. He didn’t recall what had made him so angry...he didn’t recall getting angry at all. He wasn’t generally prone to feeling the emotion so powerfully, and in all of his life he’d never been violent. Moreover, he didn’t recall grabbing something to cut the object with...it didn’t make sense. The headaches had been horrible...unbearable, grown to such a stark degree that the pain matched what he’d felt soon after awakening in the hospital, and then there was that slight flash, a pinprick within the confines of skull...and then they, the scratches, just...were. No, it didn’t make sense. He didn’t recall getting angry, or cutting anything, but that was the only plausible explanation. So he threw the sheet over his bed and bid himself to forget about it. And, for a while, the headaches ceased. The process would repeat itself twice more before Dominik finally relented that there was a problem and went to Gasper. He showed him the places in his room which had become covered in the strange markings, the surfaces which looked as though they’d been angrily slashed at with something akin to a pocket knife. He explained the headaches, how they’d persist for weeks...and how they ceased after the markings appeared. He described how he didn’t remember attacking the objects, insisted that he didn’t own anything which could do that kind of damage. Gasper was floored; he didn’t know what to think initially, but soon came to the conclusion that this had to have something to do with Dominik’s injuries; apparently the damage to his brain had been more severe than anyone had originally imagined...certainly more than his memories of the past had been affected. But the young man was adamant about that not being the case, and his determination to prove to Gasper that it had nothing to do with that led him to the complete discovery of his ability. Without waiting for his headaches to start, he willed himself to focus on his bedroom wall one night, trying to elicit the same markings he had before. It was partially successful; he lashed out, producing a small, singular cut on the wall. It didn’t hit the center as he’d willed it to, but instead veered off and assaulted the far end. But at the time, it didn’t matter...he’d done it, and it floored him that he had. Immediately, he demonstrated this for Gasper, who was just as shocked as he was. What was going on? Research into the subject made Gasper realize what his god son’s abilities meant. Further inquiry led him to the discovery of Xavier’s institute, though Dominik himself refused to have anything to do with it. His abilities frightened him a great deal, caused him to shirk them for as long as he was able. He continued on with his life, occasionally using his abilities on any usable objects to keep his migraines at bay, but otherwise pretended that he didn’t have them at all. They were weak anyway, his aim faulty, range short, the cuts minute; perhaps with training they could develop into something more...but he wasn’t keen on allowing that to happen. He was content to live this way forever...content to deny it all in order to add ease to his existence. However, the tragedy which struck New York and re-ignited the public's ire with mutants spawned a protective streak in Gasper that he’d never before known. And when the Academy opened, he found himself quickly pushing the young man to join. Reluctant, but also utterly taken aback by the man’s sudden interest in his safety, Dominik eventually complied.
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Posted: Thu Jan 12, 2012 1:07 am
Draconic Fire The Cruel Name: Varis O'Hara Codename: Winter Wolf Academy X Student Team: Alpha Age: 18 Birthday: January 6th of 1989 Hair: Black, long enough to be pulled into a ponytail with ice blue steaks down the sides(Like Rouge's white ones.) Eyes: Ice blue Skin Tone: Deep Tan Height: 5 foot 11 inches Weight: 240 pounds Build: Muscular not overly so but clearly muscled. Race/Nationality: White/Native American Notable Characteristics: He has a scar over his right eye, it doesn't effect his vision at all. He also has a full set of sleeve tattoos going up and down both arms and across his chest and back of Native American styled tribal animals with special meaning to him. Uniform: Unknown as yet Standard Dress: He usually wears a white t-shirt and jeans with boots and a treated leather jacket to make it look as though it were made of ice. Place of Birth: Dublin, Ireland Family: Mother and Father were forced to stay in Ireland due to lack of funds and he is an only child. Superhuman Ability: Control and Generation of Ice Explanation: Varis can use his powers to lower the temperature for a small area around him, of about 30 feet away from him. He can create a slide like effect that he can use to increase his speed by reducing friction as well as throw ice spikes from his hands and forearms. He can also coat his hands in ice, growing spikes from his knuckles about 2 inches long, that are razor sharp. Varis can use the water in the air to make a ball of ice in his hand and throw it using it as a source and guide to make a path only just wide enough for him to walk on and only hold it long enough for him to get across it. He can also freeze small fires with enough concentration. (He can draw water from the air, or himself--But to draw water from himself would be a last resort, because it would weaken him.) Non-mutant power skills: Swords-Beginner Parkour- Intermediate Bow/Arrow-Beginner Gun-Beginner Power Levels: Physical Strength (1-10): 5 Speed (1-10): 4 Durability (1-10): 4 Intelligence (1-10): 3 Energy (1-10): 5 Agility (1-10): 5 Power Mastery (1-20): 7 Personal Strengths: Varis is fiercely loyal to those he looks at as family and friends he will do anything he can to help them. He is also laid back which allows him to go with what most people he likes with what they want to do. Personal Weaknesses: His loyalty can get him into trouble by making him run almost blindly into a situation where he may be seriously harmed. He can also be to blunt with people thus upsetting them and making them want nothing to do with him. Personality: Laid back loyal almost to a fault and to honest with people unless he sees they need to be lied to. Hobbies: Practicing his Parkour and his other skills, practicing his powers and his guitar also take a decent amount of time as well. Mutant/Human Relations View: Varis shares much the same view as Professor X he believes that humans and mutants can and should live in peace with one another. History: Varis was born an only child to his father Patrick and his Mother Connie in Dublin Ireland which was his father's homeland, his mother taught his the art of Parkour which is nothing more than the named version of what she was taught in the woods of Northeastern USA. He loved his training in Parkour as well as the training she gave him in the Bow and Arrow because it allowed him a small peek into who his mother was before she met his father and had him. As he got older and better at evasion by use of his Parkour his father taught him about his involvement in the IRA, the Irish Repblican Party, which Varis didn't care for but he allowed his father to teach him in the art of using most of the guns they did from a glock to an ak47, as well as how to make and disarm bombs. He quickly realized how ever that at least the bomb making wasn't for him and when he brought this up to his father his father was outraged but allowed his son to follow the path he wished. Varis was allowed to continue Parkour, Bow and Arrow and the gun as well, as he got older he found he was fascinated with swordsmanship and began teaching himself and got pretty good at it. As he neared puberty he noticed during the hotter times of the year people that were around him were cooler than most others and no one quite knew why. as he actually began puberty he started freezing things if he didn't think about it and it took him quite a bit to realize he had to make sure he didn't or he would freeze the water he was washing his hands with, the water in the tanks for dishes or anything if he got to close. He even put out a fire when he got to close if he wasn't paying attention. He froze a man's hand who would have given him his first decent job when he lost his concentration due to excitement and the man had pulled his hand back when his hand looked like a rough block of ice and when the hand was shook hte ice became water and fell away all at once. His family immediately used their meager savings to send Varis to Academy X so he would not be harmed in Dublin and so he could learn to control his abilities. Character Picture:  (If this is to big I can modify it.) Example: Varis' family had saved for months to try to get away on a vacation but when he froze his possible new boss' hand he froze it and he was immediately sent away to Academy X by his parents using all of the money they hand saved to be able to do so. When he arrived at the airport he was greeted by what he assumed was some one from the Academy he was going to and when he set his bags down he stood in front of the man with his name on the sign. "Oi I be Varis." He spoke simply his parents taught him to be himself and that was what he would be in this place, the man nodded and lowered his sign and held out his hand, Varis stepped away. "That's why I am here I shook a guy's hand sir." His accent was thick but not overly heavy that no one could understand him. The man shrugged and picked up one of Varis' bags and began walking as Varis gathered the others and began following and when they arrived at the car he put his in the trunk and got in opening the door for himself. As they neared the school Varis laughed as he shook his head. "Oi this should be fun eh?" He called to the driver and leaned back and laughed lightly as they stopped he got out opening the door himself again and knocked on the trunk and as it opened he grabbed his stuff and shut it. "Thanks for the ride pal." He gave him a slight finger wave salute and smiled walking towards the school. He wasn't sure where to go so he went to the nearest building that looked like it would be the administration building. "If anyone can help they'll be there I figure." he mumbled to himself as he walked and the fact that no one was out on the grounds he figured it was because classes were going on.
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Posted: Thu Jan 12, 2012 1:09 am
Fenrir reinhard Name: Dorian Alexander Flyte Codename: Noir Academy X Student Team: Age: 20 Birthday: March 8th Hair: Black (Bald or shaved) Eyes: Blue (Eye shined) Skin Tone: Tanned bronze Height: 6'3" Weight: 230 lbs. Build: Peak condition for a male his age who eats right and engages in regular exercise. Race/Nationality: American Notable Characteristics: His mutation has given him an eyeshine, in which his eyes in some light glow, especially in low light. He has a stab wound scar on his left side from a school fight. Uniform: a smooth form fit helmet, with goggled face plate, providing a HUD that displays ballistic ranges and trajectory from a built in micro computer to help Dorian. It also does it's best to suppress flashes and offers infrared night vision, and enhanced telescopic vision. Also holds his coms systems. A Fedora hat which is magnetically held to the helmet has a single stripe in his teams color and a small pin with the X logo. A long coat with a raised collar covers him up to his shins and is held tight to his form by a utility belt which houses many throwing gadgets, the buckle is in the X logo and the very back has pockets for speed loaders and magazines for his weapons. Under the coat is a typical X suit the top being white and having a collar for a tie as per his taste. A harness with three holsters and ammo pouches is also concealed. A large arm band on his left holds a cable launcher and slide for a surprise hidden gun. The right arm band has computer controls and small tools as well as another line launcher. He carries two SIG Saurs P226 pistols in two holsters on his harness, a Dan Wesson Model 15 revolver in the third harness holster, and a small Wather PPK in the hidden slide on his left arm band. His throwing gadgets consist of small discus with the X logo, and range from small explosives that can knock hinges off a door, to flash bangs, gas, smoke, or simple paper weights good for causing headaches. He optionally uses a rifle of some sort his preferred being a WA 2000 sniper rifle. Taking up most of his left leg under his coat is a well balanced combat knife, and telescopic metal batons. Standard Dress: Typical jeans tank tops, other stuff. He can dress for occasion. He's not attached to anything in his wardrobe and it is mostly filled with stuff he could dispose of it came to it. Character Picture: Superhuman Ability: Superhuman Accuracy, He has the peak of brain activity for aiming, accuracy and precision. He only needs to aim for an instant before he can precisely hit a target with a weapon or a blow. This ability even allows him to judge distances accurately, so he can even gauge the strength needed to throw a weapon, in order to hit a target accurately. His hand eye coordination is such that he could glance at something to aim in it's direction and come close to a perfect hit, allowing him to aim in two directions or hit targets sequentially. His Accuracy has a degree of spatial awareness, which gives him options in using ricochets, and bounce, to hit targets, but he has yet to become proficient at it. His Reflex speed is uncanny, to a degree that he perceives events during times when his adrenaline is pumping, at half the speed almost in slow motion. He has yet to harness or control the phenomenon consciously. His eyes also seem to adjust to low light and near dark conditions, though a drawback is a light sensitivity that can disorient him if light is unexpected flashed in his face. Similarly Strobes are another thing he rather not deal with. His eyes seem to glow in low light, taking on a blue colored eye shine appearance. Dorian has a small degree of telescopic vision, being able to see in far off distances to great detail, this takes a few seconds of focusing on a subject. His offsets are a sense of tunnel vision while focusing, which blinds his peripherals. Abilities (not gained from mutation): Dorian is generally Athletic, and to keep up in sports as such, a good study. Growing up with just his mother after the loss of his father he took charge and care, becoming a capable handyman and the ideal "Momma's boy" as his mother put it. From Fixing the car to fixing microwave ovens Dorian had a general knack for detail and tinkering and managed to get a part time job doing repairs at a pawn shop. Though his mutant ability has made him masterfully proficient with firearms his interest started with his father, a local homicide detective who took his family to the range for both fun and domestic defense. Very astute and quick thinking he's prone to improvisation for most problems. His likeness to his father makes him good at detective work also, He usually has a general idea of events based on his surroundings. Out of high-school a year early he joined the police academy, so he knows the system very well. Not agreeing with a blue lifestyle, he went on to work with a P.I and a techie and picked up a few things, including bounty hunting methods and how to make his own tools. Non-mutant Power Skills:Firearms (Master)** Small Weapons/Gadgets (Intermediate) Martial arts (beginner) Parkour(beginner) Second Year 33-34Power Levels: Physical Strength (1-10): 5 Power Mastery (1-10): 7 Speed (1-10): 5 Durability (1-10): 4 Intelligence (1-10): 4 Energy (1-10): 4 Agility (1-10): 4
Personal Strengths: Calm and level headed for the most part, Dorian is very resourceful and often has solutions for problems others may miss. He's extremely helpful, and independent. More over he's strongly driven, and pushes himself whenever he can. This drive gives to a determination on many things such as taking care of himself and his mom, and becoming like his father. A photographic memory.
Personal Weaknesses: His temper marks a huge flaw, though it takes some real fire to light the fuse, when he blows, blood may flow. His helpfulness can sometimes be taken advantage of, exploited most by his step sister. Minor light sensitivity in the dark.
Personality: Dorian has a level headed outlook on life. Though the loss of his father devastated him and his mother, he picked up all the pieces and kept them going. He took to doing things necessary of the household pretty well, and became helpful and independent. Though He has stress no one his age should have, his temper has broken through to some violent outbreaks, leading to assault charges. Since his mother started seeing who would eventually become his step father, He mellowed out and is less stressed but even then his temper has come to boil. Particularly his step sister pressing his buttons and taking advantage of him. Though generally nice he has developed a "Hard Boiled" no nonsense attitude in regards to gathering information for whatever he maybe looking into. He's shown that he's not above intimidation or downright scare tactics when interrogating less moral sources.
Hobbies: Sleuthing, Rock climbing, Cars, Motorcycles, Welding, The shooting range, drinking, and tinkering.
Mutant/Human Relations View: He found out early his step sister was a mutant, and he has very little prejudice towards them. If anything. You do you, He does him, The world will keep spinning.
Family: Margo Flyte (Mother) Eddie Flyte (Father / Deceased) Joshua Kiernan (Step Father) Tara Kiernan (Step Sister)
History: Dorian was Born in Phoenix Arizona to a mother and father who both served the law. His Father a homicide detective, and mother a defense attorney, The family was fairly well to do with little luxuries, and Dorian made their focus. Over several years Dorian was pushed by both parents to do his best, mind his manners and be an example for other kids. Since he was about ten years old he was taken to the shooting ranges where his father taught him firearm safety and use. Dorian loved the time he spent with his family. It was happier times. At age eleven his father was out sleuthing late. A reopened cold case with new evidence led him into an industrial abandoned warehouse were a body was found. He found his killer trying to dump another corpse, but what he didn't know was the partner. Two clips emptied into Eddie Flyte's body from nine millimeters. A security guard heard the shots and called for help. Eddie Flyte died en route to the hospital.
It was a life changing event. Dorian only eleven, held his mother as she cried. Over the coarse of time it was Dorian who did most things that he could for his mother. It wasn't easy at first. A little tinkering to fix the TV and he found a world that interest him and he could fall into. Dorian studied twice as hard, and when his mother called int hat her car broke down and she wasn't going to be home it was Dorian who rode his bike all the way to where she was to surprise her, and further more fix the car, simply from what he remembered from his dad and a book he read. By the time Dorian was in middle school his mother was better and coping, and closer to her son who took care of her to her own surprise. It was around this time Dorian managed to scrounge up a part time job, and his mother started dating. Dorian was a tough customer to any would suitor, and his mother was even appreciative of the fact.
It was around this time that Dorian started noticing his uncanny abilities. At first it seemed like a fluke. Always making a mark in some game, and at a shooting range he passed it off as practiced marksmanship. When he started doing things he normally wouldn't however he began to wonder. He made little out of it. And his peers didn't flag him as a freak so life continued on. Coming home from after school activities this one day he met the second greatest man in his life, Josh Kiernan. The man made his mother happy, took stress off of Dorian himself who had been feeling abit strung out, and they got along real well. The only thing that seemed to be a con in this was the little side of evil, in the man's daughter Tara. Though the two could get along, Tara generally took advantage of Dorian's good nature often getting things, rides, protection, and sometimes homework from him. The two were generally competitive when it came to outdoor sports. Though Tara could climb faster then Dorian he'd one up her always at a shooting range or playing darts.
Tara with little restraint, also showed she was a mutant to him pretty early on. 100 pound super model high-school chicks do not just send boulders flying because aunt Flo comes to visit. She found it nasty when Dorian managed to peg her with a marble. Unlike her he didn't seem to miss. It was with this revelation That she began to truly exploit him which began to grate on his nerves abit. Buying him a set of throwing knives and making it a spectacle for him to throw and barely miss marks around herself. about the fourth time at a pool party he had about enough, and people got a real show. Two quick flicks and those bare misses made Tara's chest bared for everyone to see. Dorian would live three months of grudge filled hate from her, which though troubling didn't stop him from doing what he does.
After the few months of rivalry and getting to know each other an official knot was tied, and Tara and Dorian were now stuck as step siblings. Only a year would pass when Dorian would leave to attend the police academy, a year early out of high-school. This lasted mere months as he didn't agree with certain beliefs. He was on his way to New York to distance himself from his family to focus on what he wanted. He ended up tracking down and old friend of his father's and became somewhat of an apprentice to the P.I. Not only that, the old man's daughter, a computer literate techie, with a flare for James Bond, became his close friend and later girlfriend. It was fun times during this period. A shirt and tie, every day along with a coat and fedora, tracking missing ppl or objects down for ppl willing to pay a small fee, and even a few trips of bounty hunting for extra cash. Dorian, unknowing in that his flawless aim was due to a mutation rarely brandished his father's old Model 15 Dan Wesson revolver, and when he did the conflicts were resolved in one to zero shots.
The life as he described as being a legal vigilante gave him reasonable skills, a vast information network, and ties with ppl who felt like family. It came to a suspenseful and painful tragic end. Looking into a crime organization that seemed to be stealing tech and money. Much like a cliche' he and his friends poked around too much and the cliche' hit was called. Dorian was returning to his shared apartment office, gun drawn, as the door was broken. He adjusted tot he light very well and what he saw infuriated him to no end. The Dead bodies of his chief and his girl riddled with what he would learn to be silent gunfire. The assailant was waiting for him but lost the surprise advantage when he stepped on broken glass. Shots were exchanged and with two bullets gone, Dorian disarmed and disabled the attacker who was no longer able to move as he pleased. He was going to interrogate this attacker, beat him either way, as Dorian drew closer the assailant coughed blood and reached for something. a Detonator. Dorian had only enough time to grab the insignia off the attacker and dive out the window as an explosion erupted swallowing his home and dead friends.
His landing dislocated his left arm and shrapnel caused bleeding. Dorian had few choices and places to go. Weather he was dead or not, he needed to get away and lay low, and he could only depend on the person closest by now to help. His Step sister Tara. From the letters and emails, she had said she was attending some special school up near New York. With practically nothing but a gun his coat and hat, he left, leaving even his car. He'd go to the Xavier institute. Revenge is something that he could take his time with. He needed help, and a place to not get noticed.
Misc Facts - He's ambidextrous - Makes his own equipment - Favorite food is oven baked chicken - Hates roaches - Has discovered more then 101 uses for a rubber band
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Posted: Thu Jan 12, 2012 1:10 am
Grammagical Name: Holly White Codename: Swann
Academy X Student Team: Omega
Age: 18 Birthday: October 29 Hair: Black Eyes: Green Skin Tone: Light-skinned. Height: 5'3” Weight: 105 lbs Build: Thin, slight curves. Race/Nationality: ¾ French, ¼ Spanish Noteable Characteristics: She likes to dye her hair often. Uniform: Black and red. Standard Dress: She wears a wide variety of clothes, though some of her signatures include fitted jeans and oversized tops; whether they be sweaters, tees, or something entirely different. She's near always seen carrying around an olive colored, canvas messenger bag.
Place of Birth: South Burlington, Vermont. Family: Though having many aunts, uncles, and cousins, none are close to her, and she hasn't spoken to any in years. Her only noteworthy family members are her mother and father; Grace White and Adam Cloutier, and her maternal grandfather; Joseph White. None have any powers themselves.
Superhuman Ability: Holly has the ability to manipulate paper with her mind, while also controlling it's physical attributes; such being hardness, sharpness, and size. This, coupled with her long-practiced talent in origami, has lead to a somewhat unique set of abilities.
Offensively speaking, Holly's abilities aren't anything beyond average. She can create paper made minions of varying sizes to fight for her, though a piece of paper, even while hardened, is still only so strong. Though able to add paper to her creations to strengthen their durability, her paper can still be burned, cut, and rendered unusable by oils. Make-shift weapons such as spears and swords can also be created, though she's not trained in wielding such, and this prefers to avoid doing so. Instead, she takes to attacking from long distances with a barrage of ranged weapons such as paper shuriken and airplanes.
Her abilities are also effective in be used defensively. In the case that she needs to protect herself, an ally, or anything else, she can create a barrier made of paper by layering multiple sheets together. Such could also be used in the case that she needs to restrain, or capture an individual, though in such cases, she instead prefers to mummify them.
Being able to create a wile arrange of things using paper, she can also use her powers for a wide variety of other supportive purposes. She can create paper crane and increase it's size for means of flight, or smaller pieces like butterflies to relay important messages inscribed on them. She can also send her pieces long distances, but exerting her powers constantly for that long is exhausting.
In the case of her death, or running out of energy, all paper she's animated to do her bidding becomes still once more. Such will lose all properties bestowed on it by the use of her powers as well, though the piece will remain folded.
Non-mutant power skills: Computer Skills (Beginner): Holly possesses computer skills on par with a regular user of electronics. Formal Etiquette (Intermediate): While living with her grandfather, he taught her how to behave in a polite, and proper way. Gymnastics (Intermediate): She was enrolled in gymnastics up until she transferred to Academy X. Small Weapons (Intermediate): Often shifting paper into small weapons, she's become adept in using them. Power Levels:
Physical Strength (1-10): 3 Speed (1-10): 4 Durability (1-10): 2 Intelligence (1-10): 4 Energy (1-10): 5 Agility (1-10): 4 Power Mastery (1-20): 7 Total Points: 29
Personal Strengths: Holly is a quick thinker and learner, and an adept strategist; capable of making quick decisions. She's very capable of achieving goals; quickly assessing a situations and the means to efficiently work through it. She keeps a level head about her in almost all situations and has excellent self control, hardly wavering in even some of the toughest situations. Her unmoved facade can hide a wide array of emotions and thoughts, and those who don't know her well find it generally hard to figure her out.
Personal Weaknesses: She's bull headed in the decisions she's made, and is overly protective of those she truly loves; often loyal to a fault. Her quietude can come of as her being snobbish and cold, and her direct approach to things can often rub people the wrong way. She's dead set on those goals she makes, believing the end justifies the means, and is willing to wear herself away to nothing to achieve what she has in mind. Holly has a nasty tendency to become lazy when situations arise for the possibility; often shirking homework if it isn't to be handed in. She's also frequently plagued by common philosophical questions, such as "are my actions good or bad?", and "what makes a person happy?"
Personality: She's stoic, calm and level headed, carrying with her a serious disposition. With this, she's clever and a keen observer, often going about her business without speaking unless otherwise spoken to. Though somewhat serious, she is capable of empathy; moved by others and caring greatly for their well being. She's also noticeably irked by mentioning of her past, and generally chooses not to bring up it.
She's genuinely loyal to those she sides with, putting them above all else. Those that find a way into her heart also find that she's generally a kind, well meaning person.
Hobbies: She likes to painting, sculpting and occasionally makes up rough sketches. She also enjoys shopping, and find herself folding origami when she's bored, nervous or fidgety.
Mutant/Human Relations View: Holly would strongly like to see peace among mutants and regular humans, but has doubts that it'll ever truly happen. She believing the human heart to the the catalyst between the never-ending cycle of attack and retaliation between the two sides; and feels as though that heart has remained the same throughout time, and forever will.
History: Holly was born in a local hospital in South Burlington, Vermont to her mother and father; Grace White and Adam Cloutier. Both were non-mutants; her mother working as a teller at a bank, and her father working as a college professor. The family was nothing out of the ordinary for quite some time, and it wasn't until Holly was eight years old that she began to develop event the slightest amount of her powers.
It was an art lesson, and she sat with a small group of children gluing together a card for father's day. Having worked particularly hard on hers using some construction paper and an array of stubby crayons, she reached for another sheet of the colored paper; though instead of going to grab it, the sheet came wafting over to her hand. Being only eight hand having never had anything happen like this before, she was terrified. Her classmates were too, and this terror all too soon turned into relentless bullying that would last for years.
Life at home wasn't looking up for the little girl, either. Her father was laid off soon after her ninth birthday, and become an alcoholic instead of seeking out a new job. This alcoholism brought out violence from the man, aimed blindly at moth his own daughter and mother. Luckily, Holly's mom knew better than to stay, and left with her daughter to a small apartment. A divorce ensued soon afterward, and Holly found her last name reverted to that of her mothers, though things never did get better from that point.
Supporting a mutant daughter to a man she now truly hated, and faced with unrelenting rent, she became distant and began to spend a great deal of time out with other men. Alone, Holly began to practice her powers; eventually going on to find a book on origami in her mothers seldom touched bookshelf. These were in many ways what began a daily routine of practicing both using her powers and folding origami, learning how to incorporate one into the other by her early teens. It was also at this point that her grandfather came for a visit, finding Holly utterly neglected, and thus bringing him home with her to Washington.
Life from that point on got easier for Holly, though it was still hard, growing up around others that feared and hated her for her powers. She faced frequent bullying for it, but in high school, eventually went on to find friends that liked her for who she was and allowed her be herself. It was during her final year that she decided she wanted to attend Academy X, to meet people like herself and be able to freely express herself, her powers, and grow as a person even more.
Character Picture: Here I Am
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