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The RPS Guild is for RPing using the simply-named Roleplaying System (RPS) to manage combat. 

Tags: Role Play, Fantasy, Dungeon, Adventure, System 

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Menvra generated a random number between 1 and 3 ... 1!

Menvra

PostPosted: Tue Jan 29, 2008 11:35 pm


Goblin patroller 4
PostPosted: Wed Jan 30, 2008 12:22 am


Front Door.

The goblins and imps are surpized by the attack but due to some excellent training immediately launch a counter attack on the one they consider to be the softest target.

GP1 Attacks Karythelia (4)
GP2 Attacks Karythelia (5)
GP3 Attacks Karythelia (4)
GP4 Attacks Karythelia (4)

GP1 dead (-10, attack, Daustua)
GP2 dead (-10 attack, Daustua)
GP3 dead (-12, EB, Kary)
GP4 dead (-10, SA, Kary)
Imp1 dead (-4, attack, -6, punchx2, Darksun)
Imp2 5/5
Imp3 5/5

Daustua: 25/25
AP: 1
MP: 1
Darksun: 30/30
AP: 0
MP: 1
Karythelia: 17/20 (-4, attack, gb1; -5, attack, gb2; -4, attack, gb3; -4, attack, gb4; +14, heal, Bunny)
AP: 1
MP: 0
Di: 40/40 (-1 as, +2 regen)
AP: 1
MP: 0
Bunny: 20/20

Party Pool
AP: 1
MP: 1

Menvra


Menvra

PostPosted: Wed Jan 30, 2008 1:20 am


Side Door.

The story is much the same for the side door as well. The wraiths and shamans attack the incoming adventures in a well coordinated attack in an attempt to eliminate the weakest opponent. They all cast energy burst at Gerbo.

Wraith 1 casts Energy Burst at Gerbo (8 ) *stunned*
Wraith 2 casts Energy Burst at Gerbo (8 ) *stunned*
GS1 casts Energy Burst at Gerbo (10) *stunned*
GS2 casts Energy Burst at Gerbo (10)

Wraith 1 dead (-20, SA, GB; -7, stunbolt, Gerbo)
Wraith 2 13/20 (-7, Stun bolt on Gerbo)
GS1 dead (-10, SA, 4th)
GS2 dead (-10, SA, Djanni)


Gerbo: 5/15 (-10, EB, GS2)
AP: 1
MP: 0
Djanni: 30/30
AP: 1
MP: 1
Alecks: 25/25
AP: 0
MP: 1
4th Co. Beta: 35/35
AP: 0
MP: 0
Gravity blade: 25/25

Party Pool
AP: 1
MP: 1
PostPosted: Wed Jan 30, 2008 1:41 am


Rear Door

The eerie glow in these skeletons eyes let one know that they are a notch above there normal kin. As the adventures approach to attack they single out a single target and attack. Despite the valiant efforts of his teammates to protect him, Vincent leaves himself too open in his berserker rage. He felled by the skeletons.

Skeleton 1 will attack (13) and smash (5) Vincent *stunned*
Skeleton 2 will attack (13) and smash (5) Vincent *stunned*
Skeleton 3 will attack (10) and smash (5) Vincent

Skeleton 1 dead (by a lot)
Skeleton 2 dead (by a lot)
Skeleton 3 dead (by a lot)

Fury: 25/25
AP: 0
MP: 1
Firu: 30/30
AP: 1
MP: 1
Vincent: Koed (-13 attack, Skele 1; -13 attack, Skele 2; -10, attack, -5, Smash, Skele 3)
AP: 0
MP: 0

Party Pool
AP: 1
MP: 1

Menvra

-A M P- generated a random number between 1 and 3 ... 3!

-A M P-

PostPosted: Wed Jan 30, 2008 10:45 am


"Ouch! These little beasties can do some damage! I'll have to be more carul in the future!"

Gerbo said as he charged a ball of greenish healing energy and touched it to his chest. He then raised his hands and as a bluish magical aura surrounded him.

"Alright guys! Stun him again, and make sure he doesn't hit me I have to stay alive! My skills will be a great help if we encounter a mighty monster... My friend Leo is only a call away."

(use 1mp for speedy magic, 1 mp for heal on me, and 1 mp for mana sheild on me. Dice for defense.)

HP: 12/15 LL:7/7
MP:0
AP:2

(Kail, if you have to roll a bunch of d3's at once just roll d6's and divide by 2, they only make the players do that so the DM's don't get confused and use the wrong numbers.)
Clendyx the Mailman rolled 1 6-sided dice: 3 Total: 3 (1-6)
PostPosted: Wed Jan 30, 2008 1:10 pm


Yah! Alecks came in swinging at the final wraith, stacking up on a team attack.

Target: Wraith
Dice: Attack
SA: Defender
Action: Shield Bash

AP: 0
MP: 2
HP: 25/25

Clendyx the Mailman

DarksunMonk rolled 1 12-sided dice: 9 Total: 9 (1-12)

DarksunMonk

PostPosted: Wed Jan 30, 2008 1:24 pm


(I should have 30/30 life, I edited my stat post as well. I should have put what i actually had equiped. So I now have my life charm thing(+2L) and my nerfed council badge equiped.)

Darksun saw that the remaining Imps were gathering magical energy, and decided to put a stop to it before they had a chance to blast the party. Looking around quickly, Darksun found a fist sized round flat rock and picked it up promply. With a quick 360 spin for added momentium, he chucked the rock at the ground, skipping it and putting a weird spin on it. as it flew forward, it smashed into the skull of the first imp, and promplty bounced directly into the sid of the head of the second imp at about the same time Darksun's running jump side kick connected with his skull, causing the second imp to corkscrew around limply in the air before hitting the ground with a rather large thud.

Dice: Attack
Attack: Imp 3
Action: Stunning blow x2, Imp 2 and Imp 3

HP: 30/30
AP: 0
MP: 2
PostPosted: Wed Jan 30, 2008 1:52 pm


((Alright I fixed that. Make sure to have the effects of your equipped items added on your character sheet in the future. Alecks, all the goblin patrollers are dead and they aren't even in the group of monsters you are attacking. Please change your target to what you can actually attack.))

Menvra


-A M P-

PostPosted: Wed Jan 30, 2008 2:07 pm


(I think he means the Goblin Shaman that is left... But i could be mistaken. I ddn't get much sleep last night...)

(edit: Whoops... yeah, So i should probably get some sleep later then >_<)
PostPosted: Wed Jan 30, 2008 2:12 pm


((Nope its dead, just one wraith left))

Menvra


Firu Nicorusu

PostPosted: Wed Jan 30, 2008 5:28 pm


*Catching Vincents unconsious boddy as it fell, Firu gently proped him up against the wall.*

Well I didn't see that coming. Shall we move forward?
Daughter Inferior rolled 2 6-sided dice: 3, 1 Total: 4 (2-12)
PostPosted: Wed Jan 30, 2008 9:47 pm


Continuing in her support role, Di directs Little Bunny Foo Foo to protect the party from further harm.

Di's Dice: Defense
Action: None
HP: 40/40
AP: 2
MP: 2

Foo Foo Dice: Defense
Heal 2 times for 7 points each
Magic Shield 2 times for 5 points
HP: 30/30

Daughter Inferior


Wedry

PostPosted: Thu Jan 31, 2008 7:50 am


Seeing Vincent go down, Fury let's out a mild curse, realizing that the monsters mean business. "Don't worry old friend, we won't forget you," he says, helping Firu to tuck Vincent's body out of sight. "We got room for one more!" he yells out the back door, hoping someone heard him. Turning to Firu he says, "Well? Shall we continue?"

Fury: 25/25
AP: 0
MP: 1

DS: 5/5
AP: 0
MP: 1
Tryani rolled 10 4-sided dice: 3, 2, 1, 1, 4, 4, 3, 2, 3, 2 Total: 25 (10-40)
PostPosted: Thu Jan 31, 2008 11:22 am


((meh, might add rp later))

Daustua attacks the two remaining Imps (21 damage, 23 damage)
Dice: Offense
Action: none

AP: 2
MP: 2
HP: 30/30

Tryani


Clendyx the Mailman

PostPosted: Thu Jan 31, 2008 1:08 pm


(Whoops, my bad. Did an edit.)
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