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Soloist

PostPosted: Mon Apr 17, 2006 9:06 am


Val I'm a dedicated VGCats reader remember? I read that when it went up at about 1 AM last night ~.^

This page is dedicated to VGCats and all other comic parodies on Kingdom Hearts II
PostPosted: Mon Apr 17, 2006 10:10 am


I took a test online to see which Final Fantasy Tactics class I am.

I got Dragoon/Lancer. Rock. That's like, my favorite class besides Ninja, Samurai, Bard, Mediator and Monk.

Monk + Two Swords Ability + High Brave = Own.

RogueKazimeras
Vice Captain


Yo_Landa
Vice Captain

PostPosted: Mon Apr 17, 2006 7:57 pm


Moo hah.

Love VGcats.
PostPosted: Tue Apr 18, 2006 9:11 pm


feh easter was poo, on the bright side it racked us up one new baby horse and one new baby bunny.

For Lasha though (u freakin addict u) I found 2 unplugged (board) versions of warcraft. (warcraft, and world of warcraft) Ironically they actually have "expansion packs" aswell! LOL
http://www.boardgamegeek.com/game/17223

http://www.boardgamegeek.com/game/7479

Alrighty, I have some ways to start putting images from one PC onto the other, ergo I'm gonna start working on counters for some of those online wargames I've been working on. Gads this is gonna get messed up REALLY fast.... ^_^'

Kozo


RogueKazimeras
Vice Captain

PostPosted: Fri Apr 21, 2006 10:41 am


So I guess there were no posts yesterday because everyone else was celebrating 4/20?

I honestly don't get it. It's really stupid when you think about it; then again the entire idea of what you do on that day is retarded as well.
PostPosted: Fri Apr 21, 2006 10:45 am


What's on 4/20?

I was too busy replaying Morrowind.

Jarlaxle Baenre


RogueKazimeras
Vice Captain

PostPosted: Fri Apr 21, 2006 10:49 am


What a horrible game...

4/20 was the unofficial (and rather retarded) National Weed Smoking Day or something to that extent.

Buch of pot-headed hippies.
PostPosted: Fri Apr 21, 2006 2:52 pm


Morrowind is one of the greatest games ever made.

It's a classic. The graphics are still considered good for this day and age.

It gives you absolute freedom.

That game is amazing.

Jarlaxle Baenre


RogueKazimeras
Vice Captain

PostPosted: Fri Apr 21, 2006 3:08 pm


Absolute freedom? The freedom of having your attacks miss randomly when they should've clearly hit an opponent? Graphics? Don't get me started. I've seen better graphics, and graphics don't make the game (hence Final Fantasy Tactics still being a must-have). And I think First Person RPGing was a bad idea. Zero peripheral vision is always present in all First Person games.

Plus the whole thing was really horrible with load times on Xbox and not to mention the fact that it was so horribly-placed and hardly goal-oriented that it just felt like wasting time. Wasting time in a hardly justifiable manner. At least in Final Fantasy Tactics it feels like you're actually accomplishing something big.

Whereas Morrowind = OMG I washed a dog, lemme go see what else I can do that's horribly stupid and a waste of my time.
PostPosted: Fri Apr 21, 2006 3:29 pm


Morrowind is a very far cry from one of the greatest games ever made. Even on the PC load times are clunky, graphics are blocky and bland, and the game lacked direction. Which was not helped at all by the obscene travel times and ridiculous random encounters, or the awful combat system. Morrowind has a lot of great ideas, it just has a very bad record of stringing them together into a good execution.

Oblivion, on the other hand, improves on all these departments with a spectacular showing, and while it's still buggy here and there, the game gives you some sense of direction, without limiting your freedom. I wont mention how absolutely awe-inspiring the graphics are, or the fact that load times are snappy (yes, even on the 360). I can't wait for people to start playing with the TeS Construction Set because one of the best things about Morrowind was its amazing modding community. If you swear such fealty to Morrowind, you owe yourself the favor of finding a way to play Oblivion, you will be very thoroughly impressed.

Soloist


Lykus

PostPosted: Sat Apr 22, 2006 2:13 pm


Oblivion's major flaws include, but are not limited to: Silly physics, obscenely overpowered magic, security and speechcraft being rendered useless by means of a minigame, well-intended but less-than-well-executed level scaling system of enemies, M'aiq being much more difficult to find, lack of a flight/levitate spell, uglier elf faces, Radiant AI isn't exactly "radiant."

Morrowind's major flaws include, but are not limited to: No physics at all, save for PC's jumping and falling, both of which were not available to NPCs, lockpicking being a process of equipping a pick as a weapon and attacking the door or chest in question, Training being uncapped, except by the trainer's own level, CLIFF RACERS, large, boring environment, trivialization of the game due to the absence of any level scaling of the sort, unrealistically weak magic (i.e. no magicka regeneration outside of sleep) Absolute requirement of the knowledge of a flight/levitate spell due to mushroom houses, uglier elf bodies, no real AI to speak of.

Other flaws I have not mentioned either slipped my mind or are common between the two games, such as buggy quests.

Advantages of Morrowind over Oblivion: Morrowind has more factions, expansions are immediately available for purchase, whereas Oblivion's $2 expansions are the equivalent of a few items or an extra room, less content than available in many of the free mods from such places as www.tessource.net and other websites, stealth characters are considerably easier to play than in Oblivion. More skills allowed for more specialization. Morrowind is much cheaper because morrowind is much older.

Advantages of Oblivion over Morrowind: Oblivion's factions have more unique means of joining (no more walking into "THE THIEVES' GUILD" and joining by asking) Beautiful landscape favors immersiveness over size, more unique architecture in each of the major towns, time in the largest city is spent mostly interacting with shops and quest NPCs, as opposed to running through canals attempting to navigate the maze that is Vivec, only to find that you are in entirely the wrong, but visually identical to the entirely correct, quarter of the city, stealth characters are considerably more fun to play, psychic guards are less "psychic" albiet still have some weird form of hyper-hearing and ESP, fights that you accidentally start with friends can be stopped without magic by "Yielding," dodge maneuvers are possible and effective against other melee combatants (sidestepping is still effective (too effective, really) against ranged/casters, increasing skills grants you new abilities, instead of minimizing penalties, such as missing the enemy through whom your claymore was clearly clipping, and makes your power attacks appear more "stylish" for lack of a better word, Horses, Fast Travel for when you've had enough immersion for the day, Compass pointer gives sense of direction, as opposed to the main quest telling you "go and do stuff with this 200 moneys" after meeting the main quest giver, the game has virtually no copy protection whatsoever, so if you wanted, you could probably torrent it right now and CDhack it when it's finished--it doesn't even come with a CD key.
PostPosted: Sun Apr 23, 2006 9:25 am


ValenarrDeMirro
I took a test online to see which Final Fantasy Tactics class I am.

I got Dragoon/Lancer. Rock. That's like, my favorite class besides Ninja, Samurai, Bard, Mediator and Monk.

Monk + Two Swords Ability + High Brave = Own.


OH MAH GAW where is this test? :0

Sephora Demassi


RogueKazimeras
Vice Captain

PostPosted: Sun Apr 23, 2006 1:48 pm


PostPosted: Sun Apr 23, 2006 4:24 pm


Hah! Calculator! I just casted Flare on all the enemies on the map! Teehee ^^

Soloist


RogueKazimeras
Vice Captain

PostPosted: Sun Apr 23, 2006 5:04 pm


Calculators never worked out for me like that. I'm more fond of melee classes anyways.

Because I can defeat the final boss within five rounds for each form. I'm tellin' ya.

Monk + Two Swords + High Brave (use a Mediator with Praise) = own.
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The Literate Role Player's Association

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