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Reply ALICE Online Beta (Emily Marneth)
[rp] First Floor: Gloomwood Goto Page: [] [<<] [<] 1 2 3 ... 53 54 55 56 57 58 ... 62 63 64 65 [>] [>>] [»|]

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Emily Marneth rolled 5 100-sided dice: 67, 45, 83, 65, 48 Total: 308 (5-500)


Emily Marneth

Captain

PostPosted: Mon Jul 04, 2016 7:22 am


((Alyx 1,2 SAGB 3,4

Alyx has aggro for 5-1=4 more rounds

21-50=Rota
51-80=Alyx
81-85=Rota
86-90=Alyx))

Name: Alyxandeyr
Level: 20
HP: 277-12=265
AP: 38-9=29
double strike
-2, -9

LP: 0
6-1=5 rounds of +25% combat rolls
Witch's brews used: 4


OHSS Arte: Double Strike
perform two rapid thrusts, both counting as a separate attack, (you will roll two roll1's) the first at [roll1(1)]-10 and the second at [roll1(2)]-25. Both attacks must be aimed at the same target.

can be increased in power 8 times. Each level decreases the subtrahend of roll1(1) by 1, and the roll1(2) by 2. Every odd level costs +1 AP.
AP: 5

B1
HP: Rota killed it
B2
HP: Rota killed it
B3
HP: Rota killed it

-35 to all combat rolls
1 bleed damage for 3 rounds
1-25 will turn to flee (2)
26-50: defend
51-100: attack

GoldenBoar
HP: 200
roll3: -35/2=-18+17=-1

Augmented Golden Boar
HP: 400-120=280
roll3: -1+17=+16

Septuple Augmented Golden Boar
HP: 11921-34-34=11853-478-403=10972
-34 for 6 | -34 for 5 | -34 for 4
roll3: 111
1-20: defend 150% (multiply calculated roll3 by 150%)
21-80: attack
81-90: rage (attack with an additional +20 to attack)
91-100: Light storm (attack all characters with +20 attack, multiplied by 150%)



Alyx
94+173-2=265*1.875=496
23+173-9=187*1.875=350
0
SAGB
34+111+20= 165*.95= 156 attack 78 defense
82=rage attack Alyx
Rota
59+143=202*1.875=378
45+142=187*1.875=350
14

Alyx
496+350=846-156=690/4=172+306=478 damage to SAGB, -34 for 6 rounds
SAGB
156/4=39-27=12 damage to Alyx
Rota
378+350=728-156=572/4=143+260=403 damage to SAGB


It was as Alyxandeyr was being tossed about like a spiderweb stuck to a teenage girl's hand that he realized that Rota was having a mental breakdown. Inbetween being flung this way and that, Alyx found breath to ask Rota a question: "Uh... Are you alright? I don't have a brother. Unless you're threatening to eat me. In which case, I think that there may be a better time." Alyx punctuated the last two words with another double strike, since the cooldown had run off and he was able to continue turning the boar into a shining cheese wheel. They were making astounding progress ever since Alyx had decided to hitch his rather ill-advised ride on the boar's tusk, but, if he had anything to be thankful for, it was that he was merely holding on to the tusk, rather than being held onto the tusk. He'd leave getting gored and opened from taint to tit to the DPS of the group, if he might.

THIS ROUND

Alyx
67+173-2=238*1.875=446 OHSS
45+173-9=209*1.875=391 OHSS
0
SAGB
65+111=176*.95=167 attack 83 defense
48= attack Alyx

Alyx
446+391=837-166=671/4=167+306=473 damage to SAGB, -34 for 6 rounds
SAGB
167/4=41-27=14 damage to Alyx


Current skills in use:
OHSS: 85 (150%)
Evasion: 23
Heavy armor: 23
Endurance: 62
Current active titles:
: +1 to OHSS and block rolls
: +2 to all rolls while in groups, +2 to all crafting rolls

Current equipment:
Main hand:Name: Gloomfang
Description: A legendary straight sword harvested by Alyxandeyr, the Gloomking, from slaying a Gloomweave Spider. The blade, which sprouts from the mouth of a small gloomweave spider, glistens with a sickening sheen, venom permanently coating its silvery-purple edge. The hilt of the sword features a sickly crossguard, the legs of the spider curling upward toward the blade. When Alyx wraps his fingers around the silk-covered hilt, the legs of the spider constrict with the crepitant sound of old bones to secure the weapon to his fist.
Dropped by: Gloomweave Spider
Type: One Hand Straight Sword
+198 roll1 (196.88 )
+153.89 damage
+15.2 poison for 6 rounds
durability: 100/100.14
Upgrade: 1/55 (+1.25 roll1)
Chroma: 0/1
Off-hand: Name: Aegis of the Usurper
Description: A legendary shield harvested by Alyxandeyr, the Gloomking, from a gloomweave spider. The shield is a preserved gloomweave spider carapace. The fangs of the spider thrust forward past the wearer's fist, and the spinneret extends to protect Alyxandeyr past his left elbow. When held at rest, the point of the shield rises almost to Alyx' shoulder. The eyes of the spider shine softly, watching his enemies, and the fangs glisten with venom.
Type: shield
+66.65 roll1
damage capacity: 57.98
poison: +2 for 6 rounds
Durability: 46/46.15
Upgrade: 1/54
Chroma: 0/1
Head: Mantle of the Gloomking
Type: Helmet (cloak)
Stats: immunity to effects
Upper armor: Heavy Gloombeetle Upper
Crafted by: Alyxandeyr
stat:
damage mitigation: 24 | 54
damage reduction: 1 | 3
upgrade: 0/14
Lower armor: Heavy Gloombeetle Lower
Crafted by: Alyxandeyr
stat:
damage mitigation: 22 | 49
damage reduction: 1 | 3
upgrade: 0/11
Ring1: Gloombeetle Ring:
Type: Ring
+1 damage reduction per attack while worn.
Ring2: Gloomrat Ring:
Type: Ring
+2 poison damage per round per attack while worn
Ring3: Bone Ring:
A ring made of bone. Wearing this ring allows the player to transform into a skeleton for 5 posts at a time, once per battle. As a skeleton, the player is immune to , , any blood-borne effects (such as paralysis from a bite attack). However, the player will take 25% additional damage from crushing weapons, and will be treated as . Can only wear one Bone Ring at a time.
Ring4:
Necklace:
Trophy: Dire Wolf Trophy (stage 1):
The massive paw of a Dire Wolf preserved with techniques that infused Light into the material. While active, this trophy grants the user +5 to their base AP.
Combat pet:
Utility pet:


Second set:

Main hand: Name: Gloomshard
Description: An elegant One Hand Straight Sword that has a white hilt and an almost white pale blade that seems to softly glow from within. It is adorned with brightly polished silver fittings, including a straight, broad crossguard and a small, crown-shaped pommel. It is named because it is as though a shard of light has been made physical and forged into a weapon.
Crafted By: Rota Emptiet Abyssian
Type: One Hand Straight Sword
Durability: 10
Stats:
+6 roll1
+10 damage
Upgrade: 0/26
Off-hand Name: Gloomguard
Crafted by: Rota Emptiet Abyssian
Type: shield
Durability: 12/13
Stats: +10 roll1
15 damage capacity
Upgrade: 0/11
rotabyss rolled 3 100-sided dice: 79, 83, 10 Total: 172 (3-300)
PostPosted: Mon Jul 04, 2016 6:48 pm


Roll1 79+90= 169+50= 219+3= 222*1.5= 333*1.25= 416 THSS
Roll1(2) 83-1= 82+90= 172+50= 222+3= 225*1.5= 337*1.25= 421 THSS
Roll2 0

Name:Rota
Level:18
HP: 301/390
AP: 21/21
LP: 0/2
Brew Active 2/10
Double Strike 12

Rota looked over at Alyx being whipped around by the boar as the demon blade continued to sink into the Boar. He nodded at his swordbrother. "I just had a misunderstanding with my sword is all. It treid to dominate my mind, and I wouldn't let it. So I punched it in the face and told it that if it didn't wise up I'd feed it to its brother, Neo Abyssian. Really, I'm fine."

The player noticed that last word being punctuated with a slight return of the Jitter.

Rota continued to keep his strikes up. This strength that he had was on borrowed time, so he needed to keep up the pace he had set for himself.

Current skills in use:THSS +90*1.5
Medium Armor +18
Combat Regen +1
Evasion +41
Current active titles:
: +2 to all rolls while in groups
: +1 to THSS

Current equipment:

Main-Hand:Demon Iron Greatsword: An utterly massive THSS, left behind by the Demon Blacksmith as a broken, incomplete artifact. Repaired and completed by Rota Emptiet Abyssian, this blade has been given new life. At twice the thickness of a normal THSS, and longer than a greatsword, this weapon is an impossibly heavy monstrosity, but its black blade, decorated with weaving lines of deep red demon blood has an unmistakably powerful edge. The reforging has restored the body of the weapon, but it has awoken a slumbering spirit of hunger within the blade. The warm iron calls out for blood, and as it moves through the air the vibrating blade almost moans, crying out to slake its bloodthirst. This weapon has a bottomless hunger, and, if one can control the unease that they feel around such an artifact, they might begin to wonder what would ever happen if its unholy desire was ever truly quenched.
Type: Two Handed Straight Sword
+50 roll1
+130 damage
Durability: 100/100
Upgrade: 0/10
Thirst: 100/100
Off-hand:N/A
Head:Name: Rookie cloak
Type: Helmet (cloak)
Stats: +1 roll2
A hardy cloak, resistant to the elements.
Upper armor: Exquisite Beetle Medium Upper
Type: upper
Grade: medium
Stats: when worn as a set, provides a maximum of 56 damage mitigation via medium armor skill. In the event of mismatched set mitigation, use the lower.
as a set (if mixed with typical beetle lower, use this set bonus), provides an additional 6 damage reduction to all attacks received. By itself, provides 3.88 damage reduction.
by itself, mitigates a maximum of 25 damage via medium armor skill
Durability: 15/15
Quality: 1/9
Lower armor:Rookie Beetle Medium Lower
Type: lower
Grade: medium
Crafted by: Alyxandeyr
Stats: when worn as a set, provides a maximum of 49 damage mitigation via medium armor skill. In the event of mismatched set mitigation, use the lower.
as a set, provides an additional 3 damage reduction to all attacks received. By itself, provides 1 damage reduction.
by itself, mitigates a maximum of 22 damage via medium armor skill
Durability: 20/20
Quality: 0/9
Ring1:Ring of the Stag
Type: ring
stats: +5 to parry rolls

Ring2:Gloombear Ring
Type: Ring
Stats:+10 HP
Ring3:Gloombeetle Ring
Type: Ring
+1 damage reduction per attack while worn.
Ring4:Gloombeetle Ring
Type: Ring
+1 damage reduction per attack while worn.
Necklace:Dire Wolf Necklace
Type: Necklace
Stats: +3 AP
Trophy:
Combat pet:N/A
Utility pet: Croire(Healing Fairy)
A small fairy capable of using healing items in place of its master. The fairy can use potions, antidotes, and crystals as if she had a 5 in her healing skill. When afflicted by a status ailment, the fairy will always use the most specific item that she can to cure all status ailments on the character. When the character is below 30% health, the fairy will use the highest level crystal or potion available to heal the player if the player's roll1 is above 75. If the player's roll1 is not high enough, or their health is not low enough, the fairy will not act.


Second set:

Main hand:Neo Abyssian
The fusion of a Greatsword by the Smith Kristoffer and the Legendary blade Abyssian II. This incarnation still contains the Alchemical Silver which coats the serrated edges. In the center the black and red metal festers even more sinisterly than before, its gaze only blocked by the exact center having a string of high undecipherable runes of silver. All weapons and defenses perish beneath the might of this demon sword.
Crafted By: Rota Emptiet Abyssian
Type: Two Hand Straight Sword
Durability: 55
Stats:
+32 roll1
+83 damage
+5 damage to enemies with armor or damage reduction
Upgrade: 2/29
Off-hand

rotabyss
Crew

Emily Marneth rolled 5 100-sided dice: 90, 61, 38, 64, 26 Total: 279 (5-500)


Emily Marneth

Captain

PostPosted: Wed Jul 06, 2016 4:46 am


((Alyx 1,2 SAGB 3,4

Alyx has aggro for 4-1=3 more rounds

21-50=Rota
51-80=Alyx
81-85=Rota
86-90=Alyx))

Name: Alyxandeyr
Level: 20
HP: 265-14=251
AP: 29-9=20
double strike +8
-2, -9

LP: 0
5-1=4 rounds of +25% combat rolls
Witch's brews used: 4


OHSS Arte: Double Strike
perform two rapid thrusts, both counting as a separate attack, (you will roll two roll1's) the first at [roll1(1)]-10 and the second at [roll1(2)]-25. Both attacks must be aimed at the same target.

can be increased in power 8 times. Each level decreases the subtrahend of roll1(1) by 1, and the roll1(2) by 2. Every odd level costs +1 AP.
AP: 5

B1
HP: Rota killed it
B2
HP: Rota killed it
B3
HP: Rota killed it

-35 to all combat rolls
1 bleed damage for 3 rounds
1-25 will turn to flee (2)
26-50: defend
51-100: attack

GoldenBoar
HP: 200
roll3: -35/2=-18+17=-1

Augmented Golden Boar
HP: 400-120=280
roll3: -1+17=+16

Septuple Augmented Golden Boar
HP: 10972-34-34-34=10870-473-427=9970
-34 for 6 | -34 for 5 | -34 for 4 | -34 for 3
roll3: 111
1-20: defend 150% (multiply calculated roll3 by 150%)
21-80: attack
81-90: rage (attack with an additional +20 to attack)
91-100: Light storm (attack all characters with +20 attack, multiplied by 150%)



Alyx
67+173-2=238*1.875=446 OHSS
45+173-9=209*1.875=391 OHSS
0
SAGB
65+111=176*.95=167 attack 83 defense
48= attack Alyx
Rota
79+143=222*1.875=416 THSS
83+143-1=225*1.875=421 THSS
0

Alyx
446+391=837-166=671/4=167+306=473 damage to SAGB, -34 for 6 rounds
SAGB
167/4=41-27=14 damage to Alyx
Rota
416+421=837-166=671/4=167+260=427 damage to SAGB


Alyx was being thrashed this way and that and wasn't in too much of a position to remark on Rota's spelling mistakes, but he was fairly certain that the sentence that had come out of Rota's mouth was complete gibberish. He plunged Gloomfang into the boar's flesh while trying to formulate a response. Some sort of logic error was accumulating in his speech center, and he was stuck in a self-perpetuating loop of deciphering what had been said, processing it, realizing that it didn't make sense, and then going back to the beginning to try and figure out what the hell he could have actually been saying. Finally, he just aborted the mission. "Well, just be sure to eat your vegetables."

THIS ROUND
Alyx
90+173-2=261*1.875=489 OHSS
61+173-9=225*1.875=421 OHSS
0
SAGB
64+111=175 attack 87 defense
26=attack Alyx

Alyx
489+421=910-174=736/4=184+306=490 damage to SAGB, -34 for 6


Current skills in use:
OHSS: 85 (150%)
Evasion: 23
Heavy armor: 23
Endurance: 62
Current active titles:
: +1 to OHSS and block rolls
: +2 to all rolls while in groups, +2 to all crafting rolls

Current equipment:
Main hand:Name: Gloomfang
Description: A legendary straight sword harvested by Alyxandeyr, the Gloomking, from slaying a Gloomweave Spider. The blade, which sprouts from the mouth of a small gloomweave spider, glistens with a sickening sheen, venom permanently coating its silvery-purple edge. The hilt of the sword features a sickly crossguard, the legs of the spider curling upward toward the blade. When Alyx wraps his fingers around the silk-covered hilt, the legs of the spider constrict with the crepitant sound of old bones to secure the weapon to his fist.
Dropped by: Gloomweave Spider
Type: One Hand Straight Sword
+198 roll1 (196.88 )
+153.89 damage
+15.2 poison for 6 rounds
durability: 100/100.14
Upgrade: 1/55 (+1.25 roll1)
Chroma: 0/1
Off-hand: Name: Aegis of the Usurper
Description: A legendary shield harvested by Alyxandeyr, the Gloomking, from a gloomweave spider. The shield is a preserved gloomweave spider carapace. The fangs of the spider thrust forward past the wearer's fist, and the spinneret extends to protect Alyxandeyr past his left elbow. When held at rest, the point of the shield rises almost to Alyx' shoulder. The eyes of the spider shine softly, watching his enemies, and the fangs glisten with venom.
Type: shield
+66.65 roll1
damage capacity: 57.98
poison: +2 for 6 rounds
Durability: 46/46.15
Upgrade: 1/54
Chroma: 0/1
Head: Mantle of the Gloomking
Type: Helmet (cloak)
Stats: immunity to effects
Upper armor: Heavy Gloombeetle Upper
Crafted by: Alyxandeyr
stat:
damage mitigation: 24 | 54
damage reduction: 1 | 3
upgrade: 0/14
Lower armor: Heavy Gloombeetle Lower
Crafted by: Alyxandeyr
stat:
damage mitigation: 22 | 49
damage reduction: 1 | 3
upgrade: 0/11
Ring1: Gloombeetle Ring:
Type: Ring
+1 damage reduction per attack while worn.
Ring2: Gloomrat Ring:
Type: Ring
+2 poison damage per round per attack while worn
Ring3: Bone Ring:
A ring made of bone. Wearing this ring allows the player to transform into a skeleton for 5 posts at a time, once per battle. As a skeleton, the player is immune to , , any blood-borne effects (such as paralysis from a bite attack). However, the player will take 25% additional damage from crushing weapons, and will be treated as . Can only wear one Bone Ring at a time.
Ring4:
Necklace:
Trophy: Dire Wolf Trophy (stage 1):
The massive paw of a Dire Wolf preserved with techniques that infused Light into the material. While active, this trophy grants the user +5 to their base AP.
Combat pet:
Utility pet:


Second set:

Main hand: Name: Gloomshard
Description: An elegant One Hand Straight Sword that has a white hilt and an almost white pale blade that seems to softly glow from within. It is adorned with brightly polished silver fittings, including a straight, broad crossguard and a small, crown-shaped pommel. It is named because it is as though a shard of light has been made physical and forged into a weapon.
Crafted By: Rota Emptiet Abyssian
Type: One Hand Straight Sword
Durability: 10
Stats:
+6 roll1
+10 damage
Upgrade: 0/26
Off-hand Name: Gloomguard
Crafted by: Rota Emptiet Abyssian
Type: shield
Durability: 12/13
Stats: +10 roll1
15 damage capacity
Upgrade: 0/11
rotabyss rolled 3 100-sided dice: 73, 20, 57 Total: 150 (3-300)
PostPosted: Sun Jul 10, 2016 11:48 pm


Roll1 73+90= 163+50= 213+3= 216*1.5= 324*1.25= 405 THSS
Roll1(2) 20-1= 19+90= 109+50= 159+3= 162*1.5= 243*1.25= 303 THSS
Roll2 0

Name:Rota
Level:18
HP: 302/390
AP: 10/21
LP: 0/2
Brew Active 2/10
Double Strike 12

Rota continued to cleave this Light Boar a new waist line, but as he did he saw the confused look on Alyx's face. Rota shook his head as he brought back the Demon Greatsword. "Okay, we'll take this one step at a time. What is the first thing about what I just DEVOUR that you can't understand?" Rota looked sternly at his sword, which had overstepped a good load of boundaries this time, but he proceeded to keep the blade aura'd anyways and beat a shrieking gash into the beast anyways. They had to be getting close to killing this thing.

Current skills in use:THSS +90*1.5
Medium Armor +18
Combat Regen +1
Evasion +41
Current active titles:
: +2 to all rolls while in groups
: +1 to THSS

Current equipment:

Main-Hand:Demon Iron Greatsword: An utterly massive THSS, left behind by the Demon Blacksmith as a broken, incomplete artifact. Repaired and completed by Rota Emptiet Abyssian, this blade has been given new life. At twice the thickness of a normal THSS, and longer than a greatsword, this weapon is an impossibly heavy monstrosity, but its black blade, decorated with weaving lines of deep red demon blood has an unmistakably powerful edge. The reforging has restored the body of the weapon, but it has awoken a slumbering spirit of hunger within the blade. The warm iron calls out for blood, and as it moves through the air the vibrating blade almost moans, crying out to slake its bloodthirst. This weapon has a bottomless hunger, and, if one can control the unease that they feel around such an artifact, they might begin to wonder what would ever happen if its unholy desire was ever truly quenched.
Type: Two Handed Straight Sword
+50 roll1
+130 damage
Durability: 100/100
Upgrade: 0/10
Thirst: 100/100
Off-hand:N/A
Head:Name: Rookie cloak
Type: Helmet (cloak)
Stats: +1 roll2
A hardy cloak, resistant to the elements.
Upper armor: Exquisite Beetle Medium Upper
Type: upper
Grade: medium
Stats: when worn as a set, provides a maximum of 56 damage mitigation via medium armor skill. In the event of mismatched set mitigation, use the lower.
as a set (if mixed with typical beetle lower, use this set bonus), provides an additional 6 damage reduction to all attacks received. By itself, provides 3.88 damage reduction.
by itself, mitigates a maximum of 25 damage via medium armor skill
Durability: 15/15
Quality: 1/9
Lower armor:Rookie Beetle Medium Lower
Type: lower
Grade: medium
Crafted by: Alyxandeyr
Stats: when worn as a set, provides a maximum of 49 damage mitigation via medium armor skill. In the event of mismatched set mitigation, use the lower.
as a set, provides an additional 3 damage reduction to all attacks received. By itself, provides 1 damage reduction.
by itself, mitigates a maximum of 22 damage via medium armor skill
Durability: 20/20
Quality: 0/9
Ring1:Ring of the Stag
Type: ring
stats: +5 to parry rolls

Ring2:Gloombear Ring
Type: Ring
Stats:+10 HP
Ring3:Gloombeetle Ring
Type: Ring
+1 damage reduction per attack while worn.
Ring4:Gloombeetle Ring
Type: Ring
+1 damage reduction per attack while worn.
Necklace:Dire Wolf Necklace
Type: Necklace
Stats: +3 AP
Trophy:
Combat pet:N/A
Utility pet: Croire(Healing Fairy)
A small fairy capable of using healing items in place of its master. The fairy can use potions, antidotes, and crystals as if she had a 5 in her healing skill. When afflicted by a status ailment, the fairy will always use the most specific item that she can to cure all status ailments on the character. When the character is below 30% health, the fairy will use the highest level crystal or potion available to heal the player if the player's roll1 is above 75. If the player's roll1 is not high enough, or their health is not low enough, the fairy will not act.


Second set:

Main hand:Neo Abyssian
The fusion of a Greatsword by the Smith Kristoffer and the Legendary blade Abyssian II. This incarnation still contains the Alchemical Silver which coats the serrated edges. In the center the black and red metal festers even more sinisterly than before, its gaze only blocked by the exact center having a string of high undecipherable runes of silver. All weapons and defenses perish beneath the might of this demon sword.
Crafted By: Rota Emptiet Abyssian
Type: Two Hand Straight Sword
Durability: 55
Stats:
+32 roll1
+83 damage
+5 damage to enemies with armor or damage reduction
Upgrade: 2/29
Off-hand

rotabyss
Crew

Emily Marneth rolled 5 100-sided dice: 1, 71, 9, 42, 82 Total: 205 (5-500)


Emily Marneth

Captain

PostPosted: Mon Jul 11, 2016 1:49 am


((Alyx 1,2 SAGB 3,4

Alyx has aggro for 3-1=2 more rounds

21-50=Rota
51-80=Alyx
81-85=Rota
86-90=Alyx))

Name: Alyxandeyr
Level: 20
HP: 251
AP: 20-9=11
double strike +8
-2, -9

LP: 0
4-1=3 rounds of +25% combat rolls
Witch's brews used: 4


OHSS Arte: Double Strike
perform two rapid thrusts, both counting as a separate attack, (you will roll two roll1's) the first at [roll1(1)]-10 and the second at [roll1(2)]-25. Both attacks must be aimed at the same target.

can be increased in power 8 times. Each level decreases the subtrahend of roll1(1) by 1, and the roll1(2) by 2. Every odd level costs +1 AP.
AP: 5

B1
HP: Rota killed it
B2
HP: Rota killed it
B3
HP: Rota killed it

-35 to all combat rolls
1 bleed damage for 3 rounds
1-25 will turn to flee (2)
26-50: defend
51-100: attack

GoldenBoar
HP: 200
roll3: -35/2=-18+17=-1

Augmented Golden Boar
HP: 400-120=280
roll3: -1+17=+16

Septuple Augmented Golden Boar
HP: 9970-34-34-34-34=9834-490-393=8951
-34 for 6 | -34 for 5 | -34 for 4 | -34 for 3 | -34 for 2
roll3: 111
1-20: defend 150% (multiply calculated roll3 by 150%)
21-80: attack
81-90: rage (attack with an additional +20 to attack)
91-100: Light storm (attack all characters with +20 attack, multiplied by 150%)


Alyx
90+173-2=261*1.875=489 OHSS
61+173-9=225*1.875=421 OHSS
0
SAGB
64+111=175 attack 87 defense
26=attack Alyx
Rota
73+143=216*1.875=405 THSS
20+143-1=162*1.875=303 THSS
0

Alyx
489+421=910-174=736/4=184+306=490 damage to SAGB, -34 for 6
SAGB
175/4=43-27=16 damage to Alyxandeyr
Rota
405+303=708-174=534/4=133+260=393 damage to SAGB


Alyx, still riding the glorious tusk of the golden boar, plunged his legendary blade repeatedly into its neck and shoulder, filling it with Gloomweave spider venom. It was rolling in Damage Over Time at this point, and pretty much completely ignoring it. Alyx had to hope that, over time, he was dealing damage. Which was kind of the point, now that he thought about it. Rota was choosing this point to attempt to have a conversation, and Alyx, being thrashed about like this game used Havok as a framework, was not able to hear or comprehend what the half-demon was saying. "I think you are suffering a small cognitive dysfunction. Recommended course of treatment is a regular supplement of ginkgo biloba."

THIS ROUND

Alyx
1+173-2=172*1.875=322 OHSS
71+173-9=235*1.875=440 OHSS
0
SAGB
42+131=164 attack 82 defense
82=rage attack Alyx, +20

Alyx
322+440=762-164=598/4=149+306=455 damage to SAGB, -34 for 6 rounds


Current skills in use:
OHSS: 85 (150%)
Evasion: 23
Heavy armor: 23
Endurance: 62
Current active titles:
: +1 to OHSS and block rolls
: +2 to all rolls while in groups, +2 to all crafting rolls

Current equipment:
Main hand:Name: Gloomfang
Description: A legendary straight sword harvested by Alyxandeyr, the Gloomking, from slaying a Gloomweave Spider. The blade, which sprouts from the mouth of a small gloomweave spider, glistens with a sickening sheen, venom permanently coating its silvery-purple edge. The hilt of the sword features a sickly crossguard, the legs of the spider curling upward toward the blade. When Alyx wraps his fingers around the silk-covered hilt, the legs of the spider constrict with the crepitant sound of old bones to secure the weapon to his fist.
Dropped by: Gloomweave Spider
Type: One Hand Straight Sword
+198 roll1 (196.88 )
+153.89 damage
+15.2 poison for 6 rounds
durability: 100/100.14
Upgrade: 1/55 (+1.25 roll1)
Chroma: 0/1
Off-hand: Name: Aegis of the Usurper
Description: A legendary shield harvested by Alyxandeyr, the Gloomking, from a gloomweave spider. The shield is a preserved gloomweave spider carapace. The fangs of the spider thrust forward past the wearer's fist, and the spinneret extends to protect Alyxandeyr past his left elbow. When held at rest, the point of the shield rises almost to Alyx' shoulder. The eyes of the spider shine softly, watching his enemies, and the fangs glisten with venom.
Type: shield
+66.65 roll1
damage capacity: 57.98
poison: +2 for 6 rounds
Durability: 46/46.15
Upgrade: 1/54
Chroma: 0/1
Head: Mantle of the Gloomking
Type: Helmet (cloak)
Stats: immunity to effects
Upper armor: Heavy Gloombeetle Upper
Crafted by: Alyxandeyr
stat:
damage mitigation: 24 | 54
damage reduction: 1 | 3
upgrade: 0/14
Lower armor: Heavy Gloombeetle Lower
Crafted by: Alyxandeyr
stat:
damage mitigation: 22 | 49
damage reduction: 1 | 3
upgrade: 0/11
Ring1: Gloombeetle Ring:
Type: Ring
+1 damage reduction per attack while worn.
Ring2: Gloomrat Ring:
Type: Ring
+2 poison damage per round per attack while worn
Ring3: Bone Ring:
A ring made of bone. Wearing this ring allows the player to transform into a skeleton for 5 posts at a time, once per battle. As a skeleton, the player is immune to , , any blood-borne effects (such as paralysis from a bite attack). However, the player will take 25% additional damage from crushing weapons, and will be treated as . Can only wear one Bone Ring at a time.
Ring4:
Necklace:
Trophy: Dire Wolf Trophy (stage 1):
The massive paw of a Dire Wolf preserved with techniques that infused Light into the material. While active, this trophy grants the user +5 to their base AP.
Combat pet:
Utility pet:


Second set:

Main hand: Name: Gloomshard
Description: An elegant One Hand Straight Sword that has a white hilt and an almost white pale blade that seems to softly glow from within. It is adorned with brightly polished silver fittings, including a straight, broad crossguard and a small, crown-shaped pommel. It is named because it is as though a shard of light has been made physical and forged into a weapon.
Crafted By: Rota Emptiet Abyssian
Type: One Hand Straight Sword
Durability: 10
Stats:
+6 roll1
+10 damage
Upgrade: 0/26
Off-hand Name: Gloomguard
Crafted by: Rota Emptiet Abyssian
Type: shield
Durability: 12/13
Stats: +10 roll1
15 damage capacity
Upgrade: 0/11
rotabyss rolled 3 100-sided dice: 19, 9, 10 Total: 38 (3-300)
PostPosted: Mon Jul 11, 2016 3:33 am


Roll1 19+90= 109+50= 159+3= 162*1.5= 243 THSS
Roll1(2) 9-5= 4+90= 94+50= 144+3= 147*1.5= 220 THSS
Roll2 0

Name:Rota
Level:19
HP: 303/390
AP: /21
LP: 0/2
Double Strike 10

The Demon Artisan shook his head. "Croire, please help me communicate with Alyx. He seems to have lost his mind." Rota used what little remained of his stamina as the aura of his blade flickered in defiance of its own exhaustion. The blade and wielder both could feel how close this boar was getting to death, and at the rate it was thrashing it knew it too.

Croire sighed as her master went to work on the beast. Him 'Jittering' about like he did occasionally really unsettled her. She didn't know how to handle something like that. He wasn't in pain, but it wasn't natural either. In any case she went over to Alyx, currently being used as a boar chew toy. "Master wishes to know what you're so confused about with his previous statements. We can work through it one step at a time to make it easier."

Current skills in use:THSS +90*1.5
Medium Armor +18
Combat Regen +1
Evasion +41
Current active titles:
: +2 to all rolls while in groups
: +1 to THSS

Current equipment:

Main-Hand:Demon Iron Greatsword: An utterly massive THSS, left behind by the Demon Blacksmith as a broken, incomplete artifact. Repaired and completed by Rota Emptiet Abyssian, this blade has been given new life. At twice the thickness of a normal THSS, and longer than a greatsword, this weapon is an impossibly heavy monstrosity, but its black blade, decorated with weaving lines of deep red demon blood has an unmistakably powerful edge. The reforging has restored the body of the weapon, but it has awoken a slumbering spirit of hunger within the blade. The warm iron calls out for blood, and as it moves through the air the vibrating blade almost moans, crying out to slake its bloodthirst. This weapon has a bottomless hunger, and, if one can control the unease that they feel around such an artifact, they might begin to wonder what would ever happen if its unholy desire was ever truly quenched.
Type: Two Handed Straight Sword
+50 roll1
+130 damage
Durability: 100/100
Upgrade: 0/10
Thirst: 100/100
Off-hand:N/A
Head:Name: Rookie cloak
Type: Helmet (cloak)
Stats: +1 roll2
A hardy cloak, resistant to the elements.
Upper armor: Exquisite Beetle Medium Upper
Type: upper
Grade: medium
Stats: when worn as a set, provides a maximum of 56 damage mitigation via medium armor skill. In the event of mismatched set mitigation, use the lower.
as a set (if mixed with typical beetle lower, use this set bonus), provides an additional 6 damage reduction to all attacks received. By itself, provides 3.88 damage reduction.
by itself, mitigates a maximum of 25 damage via medium armor skill
Durability: 15/15
Quality: 1/9
Lower armor:Rookie Beetle Medium Lower
Type: lower
Grade: medium
Crafted by: Alyxandeyr
Stats: when worn as a set, provides a maximum of 49 damage mitigation via medium armor skill. In the event of mismatched set mitigation, use the lower.
as a set, provides an additional 3 damage reduction to all attacks received. By itself, provides 1 damage reduction.
by itself, mitigates a maximum of 22 damage via medium armor skill
Durability: 20/20
Quality: 0/9
Ring1:Ring of the Stag
Type: ring
stats: +5 to parry rolls

Ring2:Gloombear Ring
Type: Ring
Stats:+10 HP
Ring3:Gloombeetle Ring
Type: Ring
+1 damage reduction per attack while worn.
Ring4:Gloombeetle Ring
Type: Ring
+1 damage reduction per attack while worn.
Necklace:Dire Wolf Necklace
Type: Necklace
Stats: +3 AP
Trophy:
Combat pet:N/A
Utility pet: Croire(Healing Fairy)
A small fairy capable of using healing items in place of its master. The fairy can use potions, antidotes, and crystals as if she had a 5 in her healing skill. When afflicted by a status ailment, the fairy will always use the most specific item that she can to cure all status ailments on the character. When the character is below 30% health, the fairy will use the highest level crystal or potion available to heal the player if the player's roll1 is above 75. If the player's roll1 is not high enough, or their health is not low enough, the fairy will not act.


Second set:

Main hand:Neo Abyssian
The fusion of a Greatsword by the Smith Kristoffer and the Legendary blade Abyssian II. This incarnation still contains the Alchemical Silver which coats the serrated edges. In the center the black and red metal festers even more sinisterly than before, its gaze only blocked by the exact center having a string of high undecipherable runes of silver. All weapons and defenses perish beneath the might of this demon sword.
Crafted By: Rota Emptiet Abyssian
Type: Two Hand Straight Sword
Durability: 55
Stats:
+32 roll1
+83 damage
+5 damage to enemies with armor or damage reduction
Upgrade: 2/29
Off-hand

rotabyss
Crew

Emily Marneth rolled 4 100-sided dice: 59, 100, 68, 55 Total: 282 (4-400)


Emily Marneth

Captain

PostPosted: Thu Jul 21, 2016 9:09 am


((Alyx 1,2 SAGB 3,4

Alyx has aggro for 2-1=1 more round

21-50=Rota
51-80=Alyx
81-85=Rota
86-90=Alyx))

Name: Alyxandeyr
Level: 20
HP: 251
AP: 11-3=8
taunt
LP: 0
4-1=3 rounds of +25% combat rolls
Witch's brews used: 4


Block Arte: Taunt
Taunt your opponent and draw their ire. Instead of dealing damage, this arte skews the enemy's attention. On a successful hit, the enemy is drawn to attack the player for a number of rounds equal to [amount of damage that would have been done before resistance]/5.
Cost: 3 AP

B1
HP: Rota killed it
B2
HP: Rota killed it
B3
HP: Rota killed it

-35 to all combat rolls
1 bleed damage for 3 rounds
1-25 will turn to flee (2)
26-50: defend
51-100: attack

GoldenBoar
HP: 200
roll3: -35/2=-18+17=-1

Augmented Golden Boar
HP: 400-120=280
roll3: -1+17=+16

Septuple Augmented Golden Boar
HP: 8951-34-34-34-34-34=8781-455-334=7992
-34 for 6 | -34 for 5 | -34 for 4 | -34 for 3 | -34 for 2 | -34 for 1
roll3: 111
1-20: defend 150% (multiply calculated roll3 by 150%)
21-80: attack
81-90: rage (attack with an additional +20 to attack)
91-100: Light storm (attack all characters with +20 attack, multiplied by 150%)



Alyx
1+173-2=172*1.875=322 OHSS
71+173-9=235*1.875=440 OHSS
0
SAGB
42+131=164 attack 82 defense
82=rage attack Alyx, +20
Rota
19+143=162*1.5=243 THSS
9+143-5=147*1.5=220 THSS
0

Alyx
322+440=762-164=598/4=149+306=455 damage to SAGB, -34 for 6 rounds
SAGB
164/4=41-27=14 damage to Alyx
Rota
243+220=463-164=299/4=74+260=334 damage to SAGB


Alyx finally managed to stack a full complement of poison on the boar, and its health was deteriorating at a velocity which could most easily be referred to as 'terminal.' He had held on long enough to burn through almost all of his AP, and almost all of his aggro, so he decided to break away with a bit of 'oomph,' just to get the boar's attention back. He sheathed Gloomfang and grabbed hold of the boar's tusk with his sword hand. "I believe it may just be the random interjection of verbs that might be throwing me off. At any rate, I believe that it might be beneficial to all parties to focus on the massive, raging hellbeast against which we are currently struggling." He cocked back and readied to strike the boar with his shield with all of his might, attempting to separate himself from the creature.

Current skills in use:
block: 85 (150%)
Evasion: 23
Heavy armor: 23
Endurance: 62
Current active titles:
: +1 to OHSS and block rolls
: +2 to all rolls while in groups, +2 to all crafting rolls

Current equipment:
Main hand:Name: Gloomfang
Description: A legendary straight sword harvested by Alyxandeyr, the Gloomking, from slaying a Gloomweave Spider. The blade, which sprouts from the mouth of a small gloomweave spider, glistens with a sickening sheen, venom permanently coating its silvery-purple edge. The hilt of the sword features a sickly crossguard, the legs of the spider curling upward toward the blade. When Alyx wraps his fingers around the silk-covered hilt, the legs of the spider constrict with the crepitant sound of old bones to secure the weapon to his fist.
Dropped by: Gloomweave Spider
Type: One Hand Straight Sword
+198 roll1 (196.88 )
+153.89 damage
+15.2 poison for 6 rounds
durability: 100/100.14
Upgrade: 1/55 (+1.25 roll1)
Chroma: 0/1
Off-hand: Name: Aegis of the Usurper
Description: A legendary shield harvested by Alyxandeyr, the Gloomking, from a gloomweave spider. The shield is a preserved gloomweave spider carapace. The fangs of the spider thrust forward past the wearer's fist, and the spinneret extends to protect Alyxandeyr past his left elbow. When held at rest, the point of the shield rises almost to Alyx' shoulder. The eyes of the spider shine softly, watching his enemies, and the fangs glisten with venom.
Type: shield
+66.65 roll1
damage capacity: 57.98
poison: +2 for 6 rounds
Durability: 46/46.15
Upgrade: 1/54
Chroma: 0/1
Head: Mantle of the Gloomking
Type: Helmet (cloak)
Stats: immunity to effects
Upper armor: Heavy Gloombeetle Upper
Crafted by: Alyxandeyr
stat:
damage mitigation: 24 | 54
damage reduction: 1 | 3
upgrade: 0/14
Lower armor: Heavy Gloombeetle Lower
Crafted by: Alyxandeyr
stat:
damage mitigation: 22 | 49
damage reduction: 1 | 3
upgrade: 0/11
Ring1: Gloombeetle Ring:
Type: Ring
+1 damage reduction per attack while worn.
Ring2: Gloomrat Ring:
Type: Ring
+2 poison damage per round per attack while worn
Ring3: Bone Ring:
A ring made of bone. Wearing this ring allows the player to transform into a skeleton for 5 posts at a time, once per battle. As a skeleton, the player is immune to , , any blood-borne effects (such as paralysis from a bite attack). However, the player will take 25% additional damage from crushing weapons, and will be treated as . Can only wear one Bone Ring at a time.
Ring4:
Necklace:
Trophy: Dire Wolf Trophy (stage 1):
The massive paw of a Dire Wolf preserved with techniques that infused Light into the material. While active, this trophy grants the user +5 to their base AP.
Combat pet:
Utility pet:


Second set:

Main hand: Name: Gloomshard
Description: An elegant One Hand Straight Sword that has a white hilt and an almost white pale blade that seems to softly glow from within. It is adorned with brightly polished silver fittings, including a straight, broad crossguard and a small, crown-shaped pommel. It is named because it is as though a shard of light has been made physical and forged into a weapon.
Crafted By: Rota Emptiet Abyssian
Type: One Hand Straight Sword
Durability: 10
Stats:
+6 roll1
+10 damage
Upgrade: 0/26
Off-hand Name: Gloomguard
Crafted by: Rota Emptiet Abyssian
Type: shield
Durability: 12/13
Stats: +10 roll1
15 damage capacity
Upgrade: 0/11
rotabyss rolled 2 100-sided dice: 11, 71 Total: 82 (2-200)
PostPosted: Mon Jul 25, 2016 6:40 am


Roll1 11+90= 101+50= 151+3= 154*1.5= 231 THSS
Roll2 0

Name:Rota
Level:19
HP: 304/390
AP: 0/21
LP: 0/2

The Jittering Demon felt his blade sink into his foe as his remaining stamina petered out. it was time to build up the stores again, it seemed. As he lifted the gigantic sword again, Croire brought her master the news. "Fine. We've got this thing just where we want it anyways!" Despite the allure of treasure, Rota could feel his mind beginning to get sapped from this battle. This was a war of attrition grander than they had ever done against a single creature. One thing Rota knew for certain, though, was that what they got from this boar would be more than enough to help them level the zombie dungeon to the ground no question. it would be sweet revenge, finding out what the sphere was about, one last hurrah for smithing, and then on to the mythical second floor.


Current skills in use:THSS +90*1.5
Medium Armor +18
Combat Regen +1
Evasion +41
Current active titles:
: +2 to all rolls while in groups
: +1 to THSS

Current equipment:

Main-Hand:Demon Iron Greatsword: An utterly massive THSS, left behind by the Demon Blacksmith as a broken, incomplete artifact. Repaired and completed by Rota Emptiet Abyssian, this blade has been given new life. At twice the thickness of a normal THSS, and longer than a greatsword, this weapon is an impossibly heavy monstrosity, but its black blade, decorated with weaving lines of deep red demon blood has an unmistakably powerful edge. The reforging has restored the body of the weapon, but it has awoken a slumbering spirit of hunger within the blade. The warm iron calls out for blood, and as it moves through the air the vibrating blade almost moans, crying out to slake its bloodthirst. This weapon has a bottomless hunger, and, if one can control the unease that they feel around such an artifact, they might begin to wonder what would ever happen if its unholy desire was ever truly quenched.
Type: Two Handed Straight Sword
+50 roll1
+130 damage
Durability: 100/100
Upgrade: 0/10
Thirst: 100/100
Off-hand:N/A
Head:Name: Rookie cloak
Type: Helmet (cloak)
Stats: +1 roll2
A hardy cloak, resistant to the elements.
Upper armor: Exquisite Beetle Medium Upper
Type: upper
Grade: medium
Stats: when worn as a set, provides a maximum of 56 damage mitigation via medium armor skill. In the event of mismatched set mitigation, use the lower.
as a set (if mixed with typical beetle lower, use this set bonus), provides an additional 6 damage reduction to all attacks received. By itself, provides 3.88 damage reduction.
by itself, mitigates a maximum of 25 damage via medium armor skill
Durability: 15/15
Quality: 1/9
Lower armor:Rookie Beetle Medium Lower
Type: lower
Grade: medium
Crafted by: Alyxandeyr
Stats: when worn as a set, provides a maximum of 49 damage mitigation via medium armor skill. In the event of mismatched set mitigation, use the lower.
as a set, provides an additional 3 damage reduction to all attacks received. By itself, provides 1 damage reduction.
by itself, mitigates a maximum of 22 damage via medium armor skill
Durability: 20/20
Quality: 0/9
Ring1:Ring of the Stag
Type: ring
stats: +5 to parry rolls

Ring2:Gloombear Ring
Type: Ring
Stats:+10 HP
Ring3:Gloombeetle Ring
Type: Ring
+1 damage reduction per attack while worn.
Ring4:Gloombeetle Ring
Type: Ring
+1 damage reduction per attack while worn.
Necklace:Dire Wolf Necklace
Type: Necklace
Stats: +3 AP
Trophy:
Combat pet:N/A
Utility pet: Croire(Healing Fairy)
A small fairy capable of using healing items in place of its master. The fairy can use potions, antidotes, and crystals as if she had a 5 in her healing skill. When afflicted by a status ailment, the fairy will always use the most specific item that she can to cure all status ailments on the character. When the character is below 30% health, the fairy will use the highest level crystal or potion available to heal the player if the player's roll1 is above 75. If the player's roll1 is not high enough, or their health is not low enough, the fairy will not act.


Second set:

Main hand:Neo Abyssian
The fusion of a Greatsword by the Smith Kristoffer and the Legendary blade Abyssian II. This incarnation still contains the Alchemical Silver which coats the serrated edges. In the center the black and red metal festers even more sinisterly than before, its gaze only blocked by the exact center having a string of high undecipherable runes of silver. All weapons and defenses perish beneath the might of this demon sword.
Crafted By: Rota Emptiet Abyssian
Type: Two Hand Straight Sword
Durability: 55
Stats:
+32 roll1
+83 damage
+5 damage to enemies with armor or damage reduction
Upgrade: 2/29
Off-hand

rotabyss
Crew

Emily Marneth rolled 4 100-sided dice: 78, 31, 92, 70 Total: 271 (4-400)


Emily Marneth

Captain

PostPosted: Tue Aug 16, 2016 4:41 pm


((Alyx 1,2 SAGB 3,4

Alyx has aggro for 1-1=0+7=7 more round

21-50=Rota
51-80=Alyx
81-85=Rota
86-90=Alyx))

Name: Alyxandeyr
Level: 20
HP: 251/462
AP: 8
LP: 0
3-1=2 rounds of +25% combat rolls
Witch's brews used: 4


B1
HP: Rota killed it
B2
HP: Rota killed it
B3
HP: Rota killed it

-35 to all combat rolls
1 bleed damage for 3 rounds
1-25 will turn to flee (2)
26-50: defend
51-100: attack

GoldenBoar
HP: 200
roll3: -35/2=-18+17=-1

Augmented Golden Boar
HP: 400-120=280
roll3: -1+17=+16

Septuple Augmented Golden Boar
HP: 7992-34-34-34-34-34-34=7788-165=7623
-2 for 6 | -34 for 5 | -34 for 4 | -34 for 3 | -34 for 2 | -34 for 1
roll3: 111
1-20: defend 150% (multiply calculated roll3 by 150%)
21-80: attack
81-90: rage (attack with an additional +20 to attack)
91-100: Light storm (attack all characters with +20 attack, multiplied by 150%)



Alyx
59+154=213*1.875=399 blattack 199 block
0
SAGB
68+111=179 attack 89 defense
55=attack Alyx
Rota
11+143=154*1.5=231 THSS
0

Alyx
399-89=310/8=38/5=7 rounds of aggro
SAGB
179-199=blocked by Alyx
Rota
231-89=142/4=35+130=165 damage to SAGB


Alyx nodded determinedly, and bashed the creature in its snout like an angry Captain America, bouncing away from the animal to a safe distance. He was breathing heavily, and riddled with injuries. He was halfway into the grave, and completely drained of energy, but his tattered mantle hung from determined shoulders, and his grip was steel on his blade. He was going to finish this fight, even if it killed him. And it very well might. That wasn't the important thing, though. The important thing was accomplishing their goals. Of conquering the unconquerable. He readied his shield to brace for the inevitable onslaught soon to come from the enraged monster, and took a slow breath to steady his shaking hand as the golden horror charged.

THIS ROUND

Alyx
78+154=232*1.5=348 block
0
SAGB
92+111=203 attack 101 defense
70=attack Alyx

SAGB
203-348=145=blocked by Alyx, +14 AP


Current skills in use:
block: 85 (150%)
Evasion: 23
Heavy armor: 23
Endurance: 62
Current active titles:
: +1 to OHSS and block rolls
: +2 to all rolls while in groups, +2 to all crafting rolls

Current equipment:
Main hand:Name: Gloomfang
Description: A legendary straight sword harvested by Alyxandeyr, the Gloomking, from slaying a Gloomweave Spider. The blade, which sprouts from the mouth of a small gloomweave spider, glistens with a sickening sheen, venom permanently coating its silvery-purple edge. The hilt of the sword features a sickly crossguard, the legs of the spider curling upward toward the blade. When Alyx wraps his fingers around the silk-covered hilt, the legs of the spider constrict with the crepitant sound of old bones to secure the weapon to his fist.
Dropped by: Gloomweave Spider
Type: One Hand Straight Sword
+198 roll1 (196.88 )
+153.89 damage
+15.2 poison for 6 rounds
durability: 100/100.14
Upgrade: 1/55 (+1.25 roll1)
Chroma: 0/1
Off-hand: Name: Aegis of the Usurper
Description: A legendary shield harvested by Alyxandeyr, the Gloomking, from a gloomweave spider. The shield is a preserved gloomweave spider carapace. The fangs of the spider thrust forward past the wearer's fist, and the spinneret extends to protect Alyxandeyr past his left elbow. When held at rest, the point of the shield rises almost to Alyx' shoulder. The eyes of the spider shine softly, watching his enemies, and the fangs glisten with venom.
Type: shield
+66.65 roll1
damage capacity: 57.98
poison: +2 for 6 rounds
Durability: 46/46.15
Upgrade: 1/54
Chroma: 0/1
Head: Mantle of the Gloomking
Type: Helmet (cloak)
Stats: immunity to effects
Upper armor: Heavy Gloombeetle Upper
Crafted by: Alyxandeyr
stat:
damage mitigation: 24 | 54
damage reduction: 1 | 3
upgrade: 0/14
Lower armor: Heavy Gloombeetle Lower
Crafted by: Alyxandeyr
stat:
damage mitigation: 22 | 49
damage reduction: 1 | 3
upgrade: 0/11
Ring1: Gloombeetle Ring:
Type: Ring
+1 damage reduction per attack while worn.
Ring2: Gloomrat Ring:
Type: Ring
+2 poison damage per round per attack while worn
Ring3: Bone Ring:
A ring made of bone. Wearing this ring allows the player to transform into a skeleton for 5 posts at a time, once per battle. As a skeleton, the player is immune to , , any blood-borne effects (such as paralysis from a bite attack). However, the player will take 25% additional damage from crushing weapons, and will be treated as . Can only wear one Bone Ring at a time.
Ring4:
Necklace:
Trophy: Dire Wolf Trophy (stage 1):
The massive paw of a Dire Wolf preserved with techniques that infused Light into the material. While active, this trophy grants the user +5 to their base AP.
Combat pet:
Utility pet:


Second set:

Main hand: Name: Gloomshard
Description: An elegant One Hand Straight Sword that has a white hilt and an almost white pale blade that seems to softly glow from within. It is adorned with brightly polished silver fittings, including a straight, broad crossguard and a small, crown-shaped pommel. It is named because it is as though a shard of light has been made physical and forged into a weapon.
Crafted By: Rota Emptiet Abyssian
Type: One Hand Straight Sword
Durability: 10
Stats:
+6 roll1
+10 damage
Upgrade: 0/26
Off-hand Name: Gloomguard
Crafted by: Rota Emptiet Abyssian
Type: shield
Durability: 12/13
Stats: +10 roll1
15 damage capacity
Upgrade: 0/11
rotabyss rolled 2 100-sided dice: 66, 13 Total: 79 (2-200)
PostPosted: Wed Aug 24, 2016 11:47 pm


Roll1 66+90= 156+50= 206+3= 209*1.5= 313 THSS
Roll2 0

Name:Rota
Level:19
HP: 305/390
AP: 16/22
LP: 0/2

Rota could feel his strength slowly returning to him, but it wasn't enough. he needed more if this boar was going to die with any degree of speed. Now more than ever did he wish that he still had enough flame in his body to continue instead of wasting it early. He had to work on that. in the meantime, Alyx had the Borar distracted again, so Rota let loose with all he had as usual. The more he wailed on this creature the faster this fight would go. Fabulous prizes lay just around the corner for them to claim, he just knew it. The whisperings from his blade had still not ceased, but only time would tell if he needed to punch it in the face again.

Current skills in use:THSS +90*1.5
Medium Armor +18
Combat Regen +1
Evasion +41
Current active titles:
: +2 to all rolls while in groups
: +1 to THSS

Current equipment:

Main-Hand:Demon Iron Greatsword: An utterly massive THSS, left behind by the Demon Blacksmith as a broken, incomplete artifact. Repaired and completed by Rota Emptiet Abyssian, this blade has been given new life. At twice the thickness of a normal THSS, and longer than a greatsword, this weapon is an impossibly heavy monstrosity, but its black blade, decorated with weaving lines of deep red demon blood has an unmistakably powerful edge. The reforging has restored the body of the weapon, but it has awoken a slumbering spirit of hunger within the blade. The warm iron calls out for blood, and as it moves through the air the vibrating blade almost moans, crying out to slake its bloodthirst. This weapon has a bottomless hunger, and, if one can control the unease that they feel around such an artifact, they might begin to wonder what would ever happen if its unholy desire was ever truly quenched.
Type: Two Handed Straight Sword
+50 roll1
+130 damage
Durability: 100/100
Upgrade: 0/10
Thirst: 100/100
Off-hand:N/A
Head:Name: Rookie cloak
Type: Helmet (cloak)
Stats: +1 roll2
A hardy cloak, resistant to the elements.
Upper armor: Exquisite Beetle Medium Upper
Type: upper
Grade: medium
Stats: when worn as a set, provides a maximum of 56 damage mitigation via medium armor skill. In the event of mismatched set mitigation, use the lower.
as a set (if mixed with typical beetle lower, use this set bonus), provides an additional 6 damage reduction to all attacks received. By itself, provides 3.88 damage reduction.
by itself, mitigates a maximum of 25 damage via medium armor skill
Durability: 15/15
Quality: 1/9
Lower armor:Rookie Beetle Medium Lower
Type: lower
Grade: medium
Crafted by: Alyxandeyr
Stats: when worn as a set, provides a maximum of 49 damage mitigation via medium armor skill. In the event of mismatched set mitigation, use the lower.
as a set, provides an additional 3 damage reduction to all attacks received. By itself, provides 1 damage reduction.
by itself, mitigates a maximum of 22 damage via medium armor skill
Durability: 20/20
Quality: 0/9
Ring1:Ring of the Stag
Type: ring
stats: +5 to parry rolls

Ring2:Gloombear Ring
Type: Ring
Stats:+10 HP
Ring3:Gloombeetle Ring
Type: Ring
+1 damage reduction per attack while worn.
Ring4:Gloombeetle Ring
Type: Ring
+1 damage reduction per attack while worn.
Necklace:Dire Wolf Necklace
Type: Necklace
Stats: +3 AP
Trophy:
Combat pet:N/A
Utility pet: Croire(Healing Fairy)
A small fairy capable of using healing items in place of its master. The fairy can use potions, antidotes, and crystals as if she had a 5 in her healing skill. When afflicted by a status ailment, the fairy will always use the most specific item that she can to cure all status ailments on the character. When the character is below 30% health, the fairy will use the highest level crystal or potion available to heal the player if the player's roll1 is above 75. If the player's roll1 is not high enough, or their health is not low enough, the fairy will not act.


Second set:

Main hand:Neo Abyssian
The fusion of a Greatsword by the Smith Kristoffer and the Legendary blade Abyssian II. This incarnation still contains the Alchemical Silver which coats the serrated edges. In the center the black and red metal festers even more sinisterly than before, its gaze only blocked by the exact center having a string of high undecipherable runes of silver. All weapons and defenses perish beneath the might of this demon sword.
Crafted By: Rota Emptiet Abyssian
Type: Two Hand Straight Sword
Durability: 55
Stats:
+32 roll1
+83 damage
+5 damage to enemies with armor or damage reduction
Upgrade: 2/29
Off-hand

rotabyss
Crew

Emily Marneth rolled 4 100-sided dice: 29, 20, 10, 36 Total: 95 (4-400)


Emily Marneth

Captain

PostPosted: Thu Aug 25, 2016 8:46 pm


((Alyx 1,2 SAGB 3,4

Alyx has aggro for 7-1=6 more round

21-50=Rota
51-80=Alyx
81-85=Rota
86-90=Alyx))

Name: Alyxandeyr
Level: 20
HP: 251/462
AP: 8+14=22
LP: 0
2-1=1 rounds of +25% combat rolls
Witch's brews used: 4


B1
HP: Rota killed it
B2
HP: Rota killed it
B3
HP: Rota killed it

-35 to all combat rolls
1 bleed damage for 3 rounds
1-25 will turn to flee (2)
26-50: defend
51-100: attack

GoldenBoar
HP: 200
roll3: -35/2=-18+17=-1

Augmented Golden Boar
HP: 400-120=280
roll3: -1+17=+16

Septuple Augmented Golden Boar
HP: 7623-34-34-34-34-34-2=7451-158=7293
-2 for 5 | -34 for 4 | -34 for 3 | -34 for 2 | -34 for 1
roll3: 111
1-20: defend 150% (multiply calculated roll3 by 150%)
21-80: attack
81-90: rage (attack with an additional +20 to attack)
91-100: Light storm (attack all characters with +20 attack, multiplied by 150%)



Alyx
78+154=232*1.5=348 block
0
SAGB
92+111=203 attack 101 defense
70=attack Alyx
Rota
66+143=209*1.5=313 THSS
0

SAGB
203-348=145=blocked by Alyx, +14 AP
Rota
313-101=212/4=53+130=158 damage to SAGB


Alyx took the hit from the boar on his shield, and stood stock still as the force traveled through him and into the earth. He was either getting better at this, or the boar was getting tired. And, at less than a third of its health, he was hoping it was the latter. They were so close that all they had to do was buckle down and hassle this thing for a little while longer, and there would be nothing but glory left in its place. They would become immortal for, if nothing else, having slain the largest, craziest creature in existence. And they will have earned the respect that came with that. Alyx was driven by the conviction that they were the strongest. The best. They were unstoppable. This pig was no match for them, and slaughtering it would be but a small, insignificant step on their meteoric rise to glory! He rallied himself, bracing his shield and batting it with his blade. "Come at me, swine! Face the might of the Gloomking, and tremble in terror!"

THIS ROUND

Alyx
29+154=183*1.875=343 block
0
SAGB
10+111=121 attack 60 defense
36=attack Alyx

Alyx
343-121=222=blocked by Alyx, +22 AP


Current skills in use:
block: 85 (150%)
Evasion: 23
Heavy armor: 23
Endurance: 62
Current active titles:
: +1 to OHSS and block rolls
: +2 to all rolls while in groups, +2 to all crafting rolls

Current equipment:
Main hand:Name: Gloomfang
Description: A legendary straight sword harvested by Alyxandeyr, the Gloomking, from slaying a Gloomweave Spider. The blade, which sprouts from the mouth of a small gloomweave spider, glistens with a sickening sheen, venom permanently coating its silvery-purple edge. The hilt of the sword features a sickly crossguard, the legs of the spider curling upward toward the blade. When Alyx wraps his fingers around the silk-covered hilt, the legs of the spider constrict with the crepitant sound of old bones to secure the weapon to his fist.
Dropped by: Gloomweave Spider
Type: One Hand Straight Sword
+198 roll1 (196.88 )
+153.89 damage
+15.2 poison for 6 rounds
durability: 100/100.14
Upgrade: 1/55 (+1.25 roll1)
Chroma: 0/1
Off-hand: Name: Aegis of the Usurper
Description: A legendary shield harvested by Alyxandeyr, the Gloomking, from a gloomweave spider. The shield is a preserved gloomweave spider carapace. The fangs of the spider thrust forward past the wearer's fist, and the spinneret extends to protect Alyxandeyr past his left elbow. When held at rest, the point of the shield rises almost to Alyx' shoulder. The eyes of the spider shine softly, watching his enemies, and the fangs glisten with venom.
Type: shield
+66.65 roll1
damage capacity: 57.98
poison: +2 for 6 rounds
Durability: 46/46.15
Upgrade: 1/54
Chroma: 0/1
Head: Mantle of the Gloomking
Type: Helmet (cloak)
Stats: immunity to effects
Upper armor: Heavy Gloombeetle Upper
Crafted by: Alyxandeyr
stat:
damage mitigation: 24 | 54
damage reduction: 1 | 3
upgrade: 0/14
Lower armor: Heavy Gloombeetle Lower
Crafted by: Alyxandeyr
stat:
damage mitigation: 22 | 49
damage reduction: 1 | 3
upgrade: 0/11
Ring1: Gloombeetle Ring:
Type: Ring
+1 damage reduction per attack while worn.
Ring2: Gloomrat Ring:
Type: Ring
+2 poison damage per round per attack while worn
Ring3: Bone Ring:
A ring made of bone. Wearing this ring allows the player to transform into a skeleton for 5 posts at a time, once per battle. As a skeleton, the player is immune to , , any blood-borne effects (such as paralysis from a bite attack). However, the player will take 25% additional damage from crushing weapons, and will be treated as . Can only wear one Bone Ring at a time.
Ring4:
Necklace:
Trophy: Dire Wolf Trophy (stage 1):
The massive paw of a Dire Wolf preserved with techniques that infused Light into the material. While active, this trophy grants the user +5 to their base AP.
Combat pet:
Utility pet:


Second set:

Main hand: Name: Gloomshard
Description: An elegant One Hand Straight Sword that has a white hilt and an almost white pale blade that seems to softly glow from within. It is adorned with brightly polished silver fittings, including a straight, broad crossguard and a small, crown-shaped pommel. It is named because it is as though a shard of light has been made physical and forged into a weapon.
Crafted By: Rota Emptiet Abyssian
Type: One Hand Straight Sword
Durability: 10
Stats:
+6 roll1
+10 damage
Upgrade: 0/26
Off-hand Name: Gloomguard
Crafted by: Rota Emptiet Abyssian
Type: shield
Durability: 12/13
Stats: +10 roll1
15 damage capacity
Upgrade: 0/11
rotabyss rolled 2 100-sided dice: 58, 18 Total: 76 (2-200)
PostPosted: Thu Aug 25, 2016 10:09 pm


Roll1 58+90= 148+50= 198+3= 201*1.5= 301 THSS
Roll2 0

Name:Rota
Level:19
HP: 306/390
AP: 31/22
LP: 0/2

Rota was flaying this boar wide open now. Now that it had gotten this weak, beams of harmless, borealic light had been erupting from its body in shafts. There was no telling how weak this thing was, but visual confirmation of damage was helpful. Its prismatic frame cracking ever so slightly along its wounded areas, and the demon's sword called out practically begging for that light. Rota couldn't help but smile as he continued to flourish his blade into the rapidly swine deity. He could not even fathom the gravity of this kill, let alone the rewards for doing so. He doubted that not only had anyone ever done this before, but that anyone would be able to do this ever again.

Current skills in use:THSS +90*1.5
Medium Armor +18
Combat Regen +1
Evasion +41
Current active titles:
: +2 to all rolls while in groups
: +1 to THSS

Current equipment:

Main-Hand:Demon Iron Greatsword: An utterly massive THSS, left behind by the Demon Blacksmith as a broken, incomplete artifact. Repaired and completed by Rota Emptiet Abyssian, this blade has been given new life. At twice the thickness of a normal THSS, and longer than a greatsword, this weapon is an impossibly heavy monstrosity, but its black blade, decorated with weaving lines of deep red demon blood has an unmistakably powerful edge. The reforging has restored the body of the weapon, but it has awoken a slumbering spirit of hunger within the blade. The warm iron calls out for blood, and as it moves through the air the vibrating blade almost moans, crying out to slake its bloodthirst. This weapon has a bottomless hunger, and, if one can control the unease that they feel around such an artifact, they might begin to wonder what would ever happen if its unholy desire was ever truly quenched.
Type: Two Handed Straight Sword
+50 roll1
+130 damage
Durability: 100/100
Upgrade: 0/10
Thirst: 100/100
Off-hand:N/A
Head:Name: Rookie cloak
Type: Helmet (cloak)
Stats: +1 roll2
A hardy cloak, resistant to the elements.
Upper armor: Exquisite Beetle Medium Upper
Type: upper
Grade: medium
Stats: when worn as a set, provides a maximum of 56 damage mitigation via medium armor skill. In the event of mismatched set mitigation, use the lower.
as a set (if mixed with typical beetle lower, use this set bonus), provides an additional 6 damage reduction to all attacks received. By itself, provides 3.88 damage reduction.
by itself, mitigates a maximum of 25 damage via medium armor skill
Durability: 15/15
Quality: 1/9
Lower armor:Rookie Beetle Medium Lower
Type: lower
Grade: medium
Crafted by: Alyxandeyr
Stats: when worn as a set, provides a maximum of 49 damage mitigation via medium armor skill. In the event of mismatched set mitigation, use the lower.
as a set, provides an additional 3 damage reduction to all attacks received. By itself, provides 1 damage reduction.
by itself, mitigates a maximum of 22 damage via medium armor skill
Durability: 20/20
Quality: 0/9
Ring1:Ring of the Stag
Type: ring
stats: +5 to parry rolls

Ring2:Gloombear Ring
Type: Ring
Stats:+10 HP
Ring3:Gloombeetle Ring
Type: Ring
+1 damage reduction per attack while worn.
Ring4:Gloombeetle Ring
Type: Ring
+1 damage reduction per attack while worn.
Necklace:Dire Wolf Necklace
Type: Necklace
Stats: +3 AP
Trophy:
Combat pet:N/A
Utility pet: Croire(Healing Fairy)
A small fairy capable of using healing items in place of its master. The fairy can use potions, antidotes, and crystals as if she had a 5 in her healing skill. When afflicted by a status ailment, the fairy will always use the most specific item that she can to cure all status ailments on the character. When the character is below 30% health, the fairy will use the highest level crystal or potion available to heal the player if the player's roll1 is above 75. If the player's roll1 is not high enough, or their health is not low enough, the fairy will not act.


Second set:

Main hand:Neo Abyssian
The fusion of a Greatsword by the Smith Kristoffer and the Legendary blade Abyssian II. This incarnation still contains the Alchemical Silver which coats the serrated edges. In the center the black and red metal festers even more sinisterly than before, its gaze only blocked by the exact center having a string of high undecipherable runes of silver. All weapons and defenses perish beneath the might of this demon sword.
Crafted By: Rota Emptiet Abyssian
Type: Two Hand Straight Sword
Durability: 55
Stats:
+32 roll1
+83 damage
+5 damage to enemies with armor or damage reduction
Upgrade: 2/29
Off-hand

rotabyss
Crew

Emily Marneth rolled 4 100-sided dice: 52, 67, 56, 13 Total: 188 (4-400)


Emily Marneth

Captain

PostPosted: Fri Aug 26, 2016 12:50 am


((Alyx 1,2 SAGB 3,4

Alyx has aggro for 6-1=5 more round

21-50=Rota
51-80=Alyx
81-85=Rota
86-90=Alyx))

Name: Alyxandeyr
Level: 20
HP: 251/462
AP: 22+22=44-9=35
thrust +11
+32 roll1, +5 damage

LP: 0
1-1=0 rounds of +25% combat rolls
Witch's brews used: 4


OHSS Arte: Thrust
add 10 to your attack roll as you deliver a vicious thrust. Can be increased in power 11 times. Each level adds +2 roll1, every even level increases damage by +1. Each odd level costs 1 AP.
AP: 3

B1
HP: Rota killed it
B2
HP: Rota killed it
B3
HP: Rota killed it

-35 to all combat rolls
1 bleed damage for 3 rounds
1-25 will turn to flee (2)
26-50: defend
51-100: attack

GoldenBoar
HP: 200
roll3: -35/2=-18+17=-1

Augmented Golden Boar
HP: 400-120=280
roll3: -1+17=+16

Septuple Augmented Golden Boar
HP: 7293-2-34-34-34-34=7155-190=6965
-2 for 5 | -34 for 4 | -34 for 3 | -34 for 2 | -34 for 1
roll3: 111
1-20: defend 150% (multiply calculated roll3 by 150%)
21-80: attack
81-90: rage (attack with an additional +20 to attack)
91-100: Light storm (attack all characters with +20 attack, multiplied by 150%)



Alyx
29+154=183*1.875=343 block
0
SAGB
10+111=121 attack 60 defense
36=attack Alyx
Rota
58+143=201*1.5=301 THSS
0

Alyx
343-121=222=blocked by Alyx, +22 AP
Rota
301-60=241/4=60+130=190 damage to SAGB


Alyx' shield caught the boar and he felt the power of the witch's brew bleed out of him. He was mortal again. Well... Almost. As mortal as he could be. His power was somewhat diminished, but he was no less likely to slaughter this animal. They were too close to question the likelihood of their victory, that's for sure. The boar was going to die. The boar was going to be dead, and at least one of them would be standing on its corpse when this was over. His eyes were drawn to his healthbar, and he realized that there was a very real possibility that he would die here. Not an immense likelihood, but definitely a chance. And he was ecstatic. He was thrilled beyond words, because that is what this game is about. It's about struggling and overcoming impossible odds with the ones you care about. Forging legends and bonds that surpass and transcend time and space. He would die with a smile on his face, because of all that he had accomplished. All that he had experienced. Life for him might end, but he had made some difference, somewhere. He had to have. He would only regret not changing more. Not influencing more. If he survived this, he would make that his new mission. Not personal gain, but the betterment of ALICE-kind. The furthering of the world. He would break the ceiling of this world, and he would stand beside the others in this place and charge forward with them into the future. He would be their shield, and he would craft his legend not necessarily in the stones of the world, but in the hearts of his men. That was his dream. And all of that lay on the other side of this creature. So it had to fall. And he had to survive. He would see that dream. He charged the boar, deciding to forgo the power of the witch's concoction, and raised his blade, preparing for the next wave of pain that they were going to inflict on this unsuspecting whelp. His blade blazed with white light and a cool chill crept into his bones. For the first time in a long time, he felt like the Gloomking. Not just Alyx. A force of nature. A symbol of hope. Someone who could make a difference. He welcomed the ice into his body and felt some of the color bleed from his face. The ice in his eyes pierced the creature even more than his legendary blade. He was the Gloomking, and he ruled this place. He would not tolerate this creature within his borders.

THIS ROUND

Alyx
52+173=225+32=257*1.5=385 OHSS
0
SAGB
56+111=167 defense
13=defend

Alyx
385-167=218/4=54+153=207 damage to SAGB, -17 poison for 6 rounds


Current skills in use:
OHSS: 85 (150%)
Evasion: 23
Heavy armor: 23
Endurance: 62
Current active titles:
: +1 to OHSS and block rolls
: +2 to all rolls while in groups, +2 to all crafting rolls

Current equipment:
Main hand:Name: Gloomfang
Description: A legendary straight sword harvested by Alyxandeyr, the Gloomking, from slaying a Gloomweave Spider. The blade, which sprouts from the mouth of a small gloomweave spider, glistens with a sickening sheen, venom permanently coating its silvery-purple edge. The hilt of the sword features a sickly crossguard, the legs of the spider curling upward toward the blade. When Alyx wraps his fingers around the silk-covered hilt, the legs of the spider constrict with the crepitant sound of old bones to secure the weapon to his fist.
Dropped by: Gloomweave Spider
Type: One Hand Straight Sword
+198 roll1 (196.88 )
+153.89 damage
+15.2 poison for 6 rounds
durability: 100/100.14
Upgrade: 1/55 (+1.25 roll1)
Chroma: 0/1
Off-hand: Name: Aegis of the Usurper
Description: A legendary shield harvested by Alyxandeyr, the Gloomking, from a gloomweave spider. The shield is a preserved gloomweave spider carapace. The fangs of the spider thrust forward past the wearer's fist, and the spinneret extends to protect Alyxandeyr past his left elbow. When held at rest, the point of the shield rises almost to Alyx' shoulder. The eyes of the spider shine softly, watching his enemies, and the fangs glisten with venom.
Type: shield
+66.65 roll1
damage capacity: 57.98
poison: +2 for 6 rounds
Durability: 46/46.15
Upgrade: 1/54
Chroma: 0/1
Head: Mantle of the Gloomking
Type: Helmet (cloak)
Stats: immunity to effects
Upper armor: Heavy Gloombeetle Upper
Crafted by: Alyxandeyr
stat:
damage mitigation: 24 | 54
damage reduction: 1 | 3
upgrade: 0/14
Lower armor: Heavy Gloombeetle Lower
Crafted by: Alyxandeyr
stat:
damage mitigation: 22 | 49
damage reduction: 1 | 3
upgrade: 0/11
Ring1: Gloombeetle Ring:
Type: Ring
+1 damage reduction per attack while worn.
Ring2: Gloomrat Ring:
Type: Ring
+2 poison damage per round per attack while worn
Ring3: Bone Ring:
A ring made of bone. Wearing this ring allows the player to transform into a skeleton for 5 posts at a time, once per battle. As a skeleton, the player is immune to , , any blood-borne effects (such as paralysis from a bite attack). However, the player will take 25% additional damage from crushing weapons, and will be treated as . Can only wear one Bone Ring at a time.
Ring4:
Necklace:
Trophy: Dire Wolf Trophy (stage 1):
The massive paw of a Dire Wolf preserved with techniques that infused Light into the material. While active, this trophy grants the user +5 to their base AP.
Combat pet:
Utility pet:


Second set:

Main hand: Name: Gloomshard
Description: An elegant One Hand Straight Sword that has a white hilt and an almost white pale blade that seems to softly glow from within. It is adorned with brightly polished silver fittings, including a straight, broad crossguard and a small, crown-shaped pommel. It is named because it is as though a shard of light has been made physical and forged into a weapon.
Crafted By: Rota Emptiet Abyssian
Type: One Hand Straight Sword
Durability: 10
Stats:
+6 roll1
+10 damage
Upgrade: 0/26
Off-hand Name: Gloomguard
Crafted by: Rota Emptiet Abyssian
Type: shield
Durability: 12/13
Stats: +10 roll1
15 damage capacity
Upgrade: 0/11
rotabyss rolled 3 100-sided dice: 36, 90, 12 Total: 138 (3-300)
PostPosted: Fri Aug 26, 2016 1:12 am


Roll1 36+90= 126+50= 176+3= 179*1.5= 268 THSS
Roll1(2) 90-1= 89+90= 179+50= 229+3= 232*1.5= 348 THSS
Roll2 0

Name:Rota
Level:19
HP: 306/390
AP: 39/22
LP: 0/2
Double Strike 12

Now that Rota had his energy back, he decided to make a final push against this creature as his blade began to glow red once more. This had to end sometime, he knew it did. There was no way that it had any significant leg to stand on (proportionately) anymore. They had gone the distance with this thing, and would emerge at the other side as gods of combat adorned with the finest wares that could ever be found. Would anyone even believe that they had done this if they didn't use the equipment that this thing surely dropped? What sane person would believe that this confluence of events happened exactly as it did, and that they won instead of running away? He'd show them. He'd show all of his doubters that he was not a demon to be trifled with. This was their fight to win. Their fight to claim the bounty. Their legend to be told.

Current skills in use:THSS +90*1.5
Medium Armor +18
Combat Regen +1
Evasion +41
Current active titles:
: +2 to all rolls while in groups
: +1 to THSS

Current equipment:

Main-Hand:Demon Iron Greatsword: An utterly massive THSS, left behind by the Demon Blacksmith as a broken, incomplete artifact. Repaired and completed by Rota Emptiet Abyssian, this blade has been given new life. At twice the thickness of a normal THSS, and longer than a greatsword, this weapon is an impossibly heavy monstrosity, but its black blade, decorated with weaving lines of deep red demon blood has an unmistakably powerful edge. The reforging has restored the body of the weapon, but it has awoken a slumbering spirit of hunger within the blade. The warm iron calls out for blood, and as it moves through the air the vibrating blade almost moans, crying out to slake its bloodthirst. This weapon has a bottomless hunger, and, if one can control the unease that they feel around such an artifact, they might begin to wonder what would ever happen if its unholy desire was ever truly quenched.
Type: Two Handed Straight Sword
+50 roll1
+130 damage
Durability: 100/100
Upgrade: 0/10
Thirst: 100/100
Off-hand:N/A
Head:Name: Rookie cloak
Type: Helmet (cloak)
Stats: +1 roll2
A hardy cloak, resistant to the elements.
Upper armor: Exquisite Beetle Medium Upper
Type: upper
Grade: medium
Stats: when worn as a set, provides a maximum of 56 damage mitigation via medium armor skill. In the event of mismatched set mitigation, use the lower.
as a set (if mixed with typical beetle lower, use this set bonus), provides an additional 6 damage reduction to all attacks received. By itself, provides 3.88 damage reduction.
by itself, mitigates a maximum of 25 damage via medium armor skill
Durability: 15/15
Quality: 1/9
Lower armor:Rookie Beetle Medium Lower
Type: lower
Grade: medium
Crafted by: Alyxandeyr
Stats: when worn as a set, provides a maximum of 49 damage mitigation via medium armor skill. In the event of mismatched set mitigation, use the lower.
as a set, provides an additional 3 damage reduction to all attacks received. By itself, provides 1 damage reduction.
by itself, mitigates a maximum of 22 damage via medium armor skill
Durability: 20/20
Quality: 0/9
Ring1:Ring of the Stag
Type: ring
stats: +5 to parry rolls

Ring2:Gloombear Ring
Type: Ring
Stats:+10 HP
Ring3:Gloombeetle Ring
Type: Ring
+1 damage reduction per attack while worn.
Ring4:Gloombeetle Ring
Type: Ring
+1 damage reduction per attack while worn.
Necklace:Dire Wolf Necklace
Type: Necklace
Stats: +3 AP
Trophy:
Combat pet:N/A
Utility pet: Croire(Healing Fairy)
A small fairy capable of using healing items in place of its master. The fairy can use potions, antidotes, and crystals as if she had a 5 in her healing skill. When afflicted by a status ailment, the fairy will always use the most specific item that she can to cure all status ailments on the character. When the character is below 30% health, the fairy will use the highest level crystal or potion available to heal the player if the player's roll1 is above 75. If the player's roll1 is not high enough, or their health is not low enough, the fairy will not act.


Second set:

Main hand:Neo Abyssian
The fusion of a Greatsword by the Smith Kristoffer and the Legendary blade Abyssian II. This incarnation still contains the Alchemical Silver which coats the serrated edges. In the center the black and red metal festers even more sinisterly than before, its gaze only blocked by the exact center having a string of high undecipherable runes of silver. All weapons and defenses perish beneath the might of this demon sword.
Crafted By: Rota Emptiet Abyssian
Type: Two Hand Straight Sword
Durability: 55
Stats:
+32 roll1
+83 damage
+5 damage to enemies with armor or damage reduction
Upgrade: 2/29
Off-hand

rotabyss
Crew

Emily Marneth rolled 4 100-sided dice: 29, 97, 66, 98 Total: 290 (4-400)


Emily Marneth

Captain

PostPosted: Fri Aug 26, 2016 1:58 am


((Alyx 1,2 SAGB 3,4

Alyx has aggro for 5-1=4 more round

21-50=Rota
51-80=Alyx
81-85=Rota
86-90=Alyx))

Name: Alyxandeyr
Level: 20
HP: 251/462
AP: 35-9=26
thrust +11
+32 roll1, +5 damage

LP: 0
Witch's brews used: 4

OHSS Arte: Thrust
add 10 to your attack roll as you deliver a vicious thrust. Can be increased in power 11 times. Each level adds +2 roll1, every even level increases damage by +1. Each odd level costs 1 AP.
AP: 3

B1
HP: Rota killed it
B2
HP: Rota killed it
B3
HP: Rota killed it

-35 to all combat rolls
1 bleed damage for 3 rounds
1-25 will turn to flee (2)
26-50: defend
51-100: attack

GoldenBoar
HP: 200
roll3: -35/2=-18+17=-1

Augmented Golden Boar
HP: 400-120=280
roll3: -1+17=+16

Septuple Augmented Golden Boar
HP: 6965-2-34-34-34-34=6827-207-330=6290
-17 for 6 | -2 for 4 | -34 for 3 | -34 for 2 | -34 for 1
roll3: 111
1-20: defend 150% (multiply calculated roll3 by 150%)
21-80: attack
81-90: rage (attack with an additional +20 to attack)
91-100: Light storm (attack all characters with +20 attack, multiplied by 150%)



Alyx
52+173=225+32=257*1.5=385 OHSS
0
SAGB
56+111=167 defense
13=defend
Rota
36+143=179*1.5=268 THSS
90+143-1=232*1.5=348 THSS
0

Alyx
385-167=218/4=54+153=207 damage to SAGB, -17 poison for 6 roundsRota
268+348=616-334=282/4=70+260=330 damage to SAGB


Alyx struck the boar and pierced it deep. As Rota prepared to attack it, the beast turtled up and allowed both of the swordsmen to whale on it. Its health dipped even more dangerously toward its inevitable conclusion, and they were emboldened by its helplessness. It was as if the creature understood that its life was over, and was just laying down and giving up so as not to prolong its suffering. Which was, honestly, quite fine by Alyx' reckoning. He was actually perfectly okay with it, and he would continue to exploit the weakness as long as it was being offered. He would also take the time to pimp his thrust arte, because he wanted to get it to an even more ridiculous level. It was a powerful ability, even if he had been slacking on training it. It was precise, and it was damaging. He had been able to skate by on his less accurate abilities because he was fighting weaklings, but that could very well change soon. If his plans came to fruition, the way he experienced the world would be entirely different. He looked forward to that moment, honestly, when the game became a threat once more. When Alyx was no longer an immortal creature, but a warrior on the field of battle, capable of losing his life like any other. He would cherish the visceral rush of combat once more, and face the world with renewed vigor. It would be incredible.

THIS ROUND

Alyx
29+173=202+32=234*1.5=351 OHSS
0
SAGB
66+111+20=197*1.5=295 attack 147 defense
98

Alyx
351-147=204/4=51+153=204 damage to SAGB, -17 for 6
SAGB
295/4=73-27=46 damage to Alyx


Current skills in use:
OHSS: 85 (150%)
Evasion: 23
Heavy armor: 23
Endurance: 62
Current active titles:
: +1 to OHSS and block rolls
: +2 to all rolls while in groups, +2 to all crafting rolls

Current equipment:
Main hand:Name: Gloomfang
Description: A legendary straight sword harvested by Alyxandeyr, the Gloomking, from slaying a Gloomweave Spider. The blade, which sprouts from the mouth of a small gloomweave spider, glistens with a sickening sheen, venom permanently coating its silvery-purple edge. The hilt of the sword features a sickly crossguard, the legs of the spider curling upward toward the blade. When Alyx wraps his fingers around the silk-covered hilt, the legs of the spider constrict with the crepitant sound of old bones to secure the weapon to his fist.
Dropped by: Gloomweave Spider
Type: One Hand Straight Sword
+198 roll1 (196.88 )
+153.89 damage
+15.2 poison for 6 rounds
durability: 100/100.14
Upgrade: 1/55 (+1.25 roll1)
Chroma: 0/1
Off-hand: Name: Aegis of the Usurper
Description: A legendary shield harvested by Alyxandeyr, the Gloomking, from a gloomweave spider. The shield is a preserved gloomweave spider carapace. The fangs of the spider thrust forward past the wearer's fist, and the spinneret extends to protect Alyxandeyr past his left elbow. When held at rest, the point of the shield rises almost to Alyx' shoulder. The eyes of the spider shine softly, watching his enemies, and the fangs glisten with venom.
Type: shield
+66.65 roll1
damage capacity: 57.98
poison: +2 for 6 rounds
Durability: 46/46.15
Upgrade: 1/54
Chroma: 0/1
Head: Mantle of the Gloomking
Type: Helmet (cloak)
Stats: immunity to effects
Upper armor: Heavy Gloombeetle Upper
Crafted by: Alyxandeyr
stat:
damage mitigation: 24 | 54
damage reduction: 1 | 3
upgrade: 0/14
Lower armor: Heavy Gloombeetle Lower
Crafted by: Alyxandeyr
stat:
damage mitigation: 22 | 49
damage reduction: 1 | 3
upgrade: 0/11
Ring1: Gloombeetle Ring:
Type: Ring
+1 damage reduction per attack while worn.
Ring2: Gloomrat Ring:
Type: Ring
+2 poison damage per round per attack while worn
Ring3: Bone Ring:
A ring made of bone. Wearing this ring allows the player to transform into a skeleton for 5 posts at a time, once per battle. As a skeleton, the player is immune to , , any blood-borne effects (such as paralysis from a bite attack). However, the player will take 25% additional damage from crushing weapons, and will be treated as . Can only wear one Bone Ring at a time.
Ring4:
Necklace:
Trophy: Dire Wolf Trophy (stage 1):
The massive paw of a Dire Wolf preserved with techniques that infused Light into the material. While active, this trophy grants the user +5 to their base AP.
Combat pet:
Utility pet:


Second set:

Main hand: Name: Gloomshard
Description: An elegant One Hand Straight Sword that has a white hilt and an almost white pale blade that seems to softly glow from within. It is adorned with brightly polished silver fittings, including a straight, broad crossguard and a small, crown-shaped pommel. It is named because it is as though a shard of light has been made physical and forged into a weapon.
Crafted By: Rota Emptiet Abyssian
Type: One Hand Straight Sword
Durability: 10
Stats:
+6 roll1
+10 damage
Upgrade: 0/26
Off-hand Name: Gloomguard
Crafted by: Rota Emptiet Abyssian
Type: shield
Durability: 12/13
Stats: +10 roll1
15 damage capacity
Upgrade: 0/11
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ALICE Online Beta (Emily Marneth)

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