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Posted: Tue Jul 09, 2013 11:56 am
RPC Name: Haruki Lionheart Zetsu Rank: Master Bloodline & Class: Kiranu Berserker/Paladin Talent Description: Haruki is allowed to learn S&S. Talent Weakness: Using elemental skills costs twice as much energy due to lack of training in elemental abilities. Further, darkness based attacks will do a rank more in damage. How did the character get this talent?: Haruki started off learning only hand-to-hand styles, but after allowing his adoptive mother to die he took up the path of the paladin in her name. He trained for almost seven years to fight like her, melding her own combat abilities with his natural fighting talents. The constant training led to neglect of his magical studies, making it harder for him to channel the wind. Further, the constant stress made it take more energy drain to actually summon up even a small gust. Since he took the training so seriously, he actually noticed that darkness based attacks began to hurt more than they did before...perhaps a sign of how deeply his devotion to her memory is held? Even being in dark places is a challenge for Haruki due to his...craving for the light. Sample: Please don't make me do this...I can't make a sample of this.
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Posted: Wed Jul 10, 2013 2:44 am
Valentine Valtieri RPC Name: Haruki Lionheart Zetsu Rank: Master Bloodline & Class: Kiranu Berserker/Paladin Talent Description: Haruki is allowed to learn S&S. Talent Weakness: Using elemental skills costs twice as much energy due to lack of training in elemental abilities. Further, darkness based attacks will do a rank more in damage. How did the character get this talent?: Haruki started off learning only hand-to-hand styles, but after allowing his adoptive mother to die he took up the path of the paladin in her name. He trained for almost seven years to fight like her, melding her own combat abilities with his natural fighting talents. The constant training led to neglect of his magical studies, making it harder for him to channel the wind. Further, the constant stress made it take more energy drain to actually summon up even a small gust. Since he took the training so seriously, he actually noticed that darkness based attacks began to hurt more than they did before...perhaps a sign of how deeply his devotion to her memory is held? Even being in dark places is a challenge for Haruki due to his...craving for the light. Sample: Please don't make me do this...I can't make a sample of this. I don't really get this talent. S&S? Can't he already use S-ranked skills? Is this something different?
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Posted: Wed Jul 10, 2013 2:46 am
Shane Loves Jelly Valentine Valtieri RPC Name: Haruki Lionheart Zetsu Rank: Master Bloodline & Class: Kiranu Berserker/Paladin Talent Description: Haruki is allowed to learn S&S. Talent Weakness: Using elemental skills costs twice as much energy due to lack of training in elemental abilities. Further, darkness based attacks will do a rank more in damage. How did the character get this talent?: Haruki started off learning only hand-to-hand styles, but after allowing his adoptive mother to die he took up the path of the paladin in her name. He trained for almost seven years to fight like her, melding her own combat abilities with his natural fighting talents. The constant training led to neglect of his magical studies, making it harder for him to channel the wind. Further, the constant stress made it take more energy drain to actually summon up even a small gust. Since he took the training so seriously, he actually noticed that darkness based attacks began to hurt more than they did before...perhaps a sign of how deeply his devotion to her memory is held? Even being in dark places is a challenge for Haruki due to his...craving for the light. Sample: Please don't make me do this...I can't make a sample of this. I don't really get this talent. S&S? Can't he already use S-ranked skills? Is this something different? Sword and Shield, Shane.
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Posted: Wed Jul 10, 2013 2:50 am
Probably should've just written "sword and shield". sweatdrop
Well, it's fine to me, approved.
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Posted: Wed Jul 10, 2013 11:21 am
RPC Name: Qaar D. Ackerman Rank: Trainee Bloodline & Class: Feral / Biochemist
Strings Are Attached - Qaar is capable of summoning medical utility equipment, such as scalpels, sewing needles, syringes, etc. in order to use them in combat, medicinal needs, or his own experiments. These summons are required to have individual customs and must be approved prior to use. However, these summons can be remotely controlled by "strings" of magic energy that are connected to Qaar. He is limited to a range of twenty-five meters for his control. The speed of the controlled items are relative to his own speed at the time.
Talent Weakness: Qaar does not fight with traditional weaponry. Instead, he prefers to use his medical tools. Because of his preferences, he gave up his ability to summon weaponry besides his preferred arsenal. How did the character get this talent?: Qaar had never been a fighter before becoming a Feral and still has never been properly trained to use traditional weaponry. He instead had taught himself to fight using his medical equipment when he needed to. Sample: The man lied dying along the side of the road. He and Qaar were supposed to track down a fugitive, but he managed to cause some serious injuries to Qaar's partner. This man lost his left arm from just below the shoulder and his stomach was sliced open, leaving him damn near eviscerated. Qaar got down on his knees and examined the wounds. The stomach had a very deep gash into, but it lucky hadn't gotten through the muscle wall. His organs would be safe if Qaar acted quickly. He didn't have his tools nearby, but that wouldn't stop him. He had ways to get a hold of them easily. He held out his palm and conjured a few medical tools. He now had a clamp and a sewing needle for stitching. Quickly, he began to use his own magic energy to use a fire spell that allowed him to cauterize the amputated arm's wound. As he did this, he remotely controlled the clamp to hold the gash closed while the stitching needle punctured the skin and threaded through, leaving behind a solid, yet ethereal thread (custom in creation) that held the stitching tight. The stitching was over soon and then, ot long after, the cauterization was finished. Qaar had saved this man's life, but he soon would take the life of the one who caused this.
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Posted: Wed Jul 10, 2013 1:37 pm
RPC Name: Erik Xion Valentine Rank: Novice Bloodline & Class: Incubus Assassin Talent Description: Artitas is a cloak of shadows that literally are so thick they form a coat for the user to wear. Artitas' specialties are found within his abilities, which allow Erik to truly become an assassin rather than some infantry/ninja hybrid. For as long as Erik is willing to give Artitas a constant supply of C-Rank energy, he will become a shadow in the same way that ninjas can. Erik can literally meld with the floor and walls, and for another burst of B-Rank energy...he can meld with the shadows of his opponents to avoid being spotted, only being found if he is touched since Artitas has a different feeling than anything in the world. Artitas also uses its abilities to mold in to different shapes to create makeshift weapons, such as wrapping itself tightly enough to create a really big spike to stab people. Of course, these weapons are mere distractions, used to make an enemy get away. If it actually kills somebody then...huh...it shouldn't be able to unless they're not defending themselves. Outside of battle or infiltration efforts, Artitas allows Erik to quickly move to other locations since that's just how he gets around. Artitas, despite being a shadow, is actually quite warm and is good for wearing in cold weather...but every coat does that.
Talent Weakness: As a cloak, Artitas can be worn or not worn. If somebody takes Artitas off of Erik and puts it on themselves it will mold to their body shape automatically, and they will gain access to all of Artitas' moves. This makes it key to keep Artitas away from powerful foes. Further, Artitas can be destroyed if enough damage is done to it, meaning it will have to be remade before its skills can be used again. People that wear Artitas besides Erik can use all of its abilities for free unless he loans it to them. How did the character get this talent?: Erik found Artitas hanging off of a wooden pole in some god-forsaken hole in the ground that was originally a battlefield. Artitas was an amalgamation of all of the malice collecting on to a single point, creating a solid and pure darkness. Erik took Artitas with him, and wore it as a cloak, giving the two a very powerful relationship considering Erik by all accounts saved Artitas.
Sample: Blood dripping from the roof...this was a common sight. As guards came to examine the crime scene, they noticed the killer had already vanished. It was an interesting feat considering they had him cornered, but somehow he got past them. How'd he do it? Artitas, the shadow cloak allowed him to press his body in to the shadow of the dead man. The assassin bided his time, only growing slightly nervous whenever a guard nearly stepped on him. As the guards left, Erik's body melted out of the ground, Artitas returned to its regular coat like look and remolded itself to his body shape. "Once again, you saved my life. Another assassination down, and so many more to go." Erik smirked, hitching a ride on one of the guards shadows, and slithering away in to the dark of night as nothing more than a wraith.
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Posted: Thu Jul 11, 2013 12:03 am
RPC Name: Apollo Glaurung Rank: Trainee Bloodline & Class: Ysari and Berzerker Talent Description: Apollo's regeneration is better than the usual members of the Ysari without this talent, the cap for regeneration is lowered and fixed to benefit Apollo (i.e. he can heal small cuts at ease for no cost, his Trainee rank would be able to heal deep gashes, etc. At Master rank, he could save himself from near death but not death itself.) Talent Weakness: Natural healing is lowered by 3 ranks instead and the reach to Blood Frenzy comes easier. How did the character get this talent?: Apollo gained this talent through years of practice and training doing hardened war-based missions that involved recon and covert tactics. Sample: Only if you want me to...
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Posted: Thu Jul 11, 2013 2:20 am
RPC Name: Apollo Glaurung Rank: Trainee Bloodline & Class: Vampirism and Berzerker Talent Description: Apollo can regenerate better than other Vampires at a lower rank. He can EVEN regenerate lost limbs BUT he has to use the amount of energy needed to regenerate the area in question. (i.e. he regenerates an arm, he needs to give s-rank energy to do so EVERYTIME he does it). It still comes at the same speed as well Talent Weakness: Light and the sun damages him even more than usual, doubles the damage and the sun causes him to catch on fire at 4 posts instead of 7. The regeneration hurts him. How did the character get this talent?: Years of being a vampire yo...years of being a vampire. Sample: ...meh.
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Posted: Thu Jul 11, 2013 2:50 am
Harky's talent is approved,
Valentine, the whole jumping into people's shadows thing seems OP. Also, your talent weakness doesn't take away from any other aspect of your character, but rather just elaborates on the talent's description. It was more like a description PT II than a weakness. Make the weakness real,
Hadou, your talent is too weak.
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Posted: Thu Jul 11, 2013 3:46 am
Shane Loves Jelly Harky's talent is approved, Valentine, the whole jumping into people's shadows thing seems OP. Also, your talent weakness doesn't take away from any other aspect of your character, but rather just elaborates on the talent's description. It was more like a description PT II than a weakness. Make the weakness real, Hadou, your talent is too weak. RPC Name: Apollo Glaurung Rank: Trainee Bloodline & Class: Vampirism and Berzerker Talent Description: The Traits of A No-Life Prince: * Apollo has a secondary-like skin that allows him to walk among daylight with ease without getting burned or harmed and he is able to shift between his vampiric form and human form in mere seconds. Almost instantaneously. When in this form, his vampiric presence disappears and he is seen as an almost-completely-normal human. While in the "human"-like form, his senses remain the same yet no vampire skills can be used. * Enhanced perception and improved reaction, better than regular vampiric perception. * When draining blood for energy, the energy gained from the lesser amounts is increased (a taste would be D, less than a teaspoon is C, less than a cup is B, etc.)
Talent Weakness: * Secondary form causes him to lose the use of vampiric abilities while in said form, when switched back out, all weakness effects will double if not handled immediately prior to switching. * Any talent or bloodline that can distinguish you from the other humans works well and can trump your secondary form with ease.
How did the character get this talent?: Years of being a vampire yo...years of being a vampire. Sample: ...meh.( Still too weak? question )
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Posted: Thu Jul 11, 2013 5:35 am
Yeah. xD I don't think the concept is going to be very useful later on in the line. Make it something bigger! Not just an amplification of vampiric weaknesses.
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Posted: Thu Jul 11, 2013 6:10 am
RPC Name: Apollo Glaurung Rank: Trainee Bloodline & Class: Vampirism and Berzerker Talent Description: The Traits of A No-Life Prince: * He can regenerate wounds and limbs almost instantaneously and even removing his head doesn't always ensure his death, he simply regenerates that as well via bats. Only complete obliteration will equal success in defeating him. Regeneration has no energy cost when Apollo does it. * When he ingests the blood of his opponent, even if they run to the ends of the earth, he will always be able to find them. This stops, of course, when they die. * When near death, he releases a veil of darkness throughout the area that removes the sight, hearing, and smell of all who are within, all except Apollo. This veil of darkness disappears when Apollo actually dies or leaves the area entirely. The veil of darkness needs a whole post to prepare and costs 25% of the last of his remaining energy * He can drain blood through physical contact, not just through biting. Though he must have DIRECT contact. * High Perception
Talent Weakness: * Obliterating every molecule equals death * if the person he's tracking dies...then he'll lose sight of them, of course. * If they have other ways of sensing him in the veil of darkness, then they can find him.
How did the character get this talent?: Years of being a vampire yo...years of being a vampire. Sample: ...meh.( Well ????? ) Shane Loves Jelly Yeah. xD I don't think the concept is going to be very useful later on in the line. Make it something bigger! Not just an amplification of vampiric weaknesses.
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Posted: Thu Jul 11, 2013 11:24 pm
Feather actually already has a talent. I just wanted to upgrade it slightly since the system changed a bit since when it was created. To be exact, it gave me something more I could give up. RPC Name: Tsubasa "Feather" Sonitus-Confuto Rank: Expert Bloodline: Siren Class: Bard Talent: Melodic Tamer Description: Feather is able to have as many formerly wild, tamed summons as she wants. These tamed summons must be already created animals/monsters that she has tamed in rp after a chance meeting. For instance, t's alright for me to ask out of rp if she could meet a couple Charlies during a mission to tame but Tsubasa, herself, cannot purposely go outside and meet Charlies with the intent to tame. Feather can call these summons at will by playing Lost Woods on her ocarina or singing it with her own voice. Any number of tamed summons may be on the field, but only one custom summon may be active. The tamed summons, of course, have no difference from the usual specimens of their kind. After interacting for five posts with a certain summon, she is able to fluently communicate with that summon and others of its kind. Lower ranking tamed summons can be ranked up to stronger versions of their kind with training equal to the number of posts needed to learn a skill of the rank of the stronger version. No ranks may be skipped with this taming--if a D-rank summon has a B-rank and an S-rank version, the B-rank must be trained into first before going for the S-rank. To ensure that Tsubasa has fairly tamed a potential summon, a crew member must look over the taming process and approve of it. Weakness: Tsubasa may have only two custom summons as opposed to the usual three. She does not get a sub-class. Origin: Even for a siren, Tsubasa is extremely gentle. Never willing to hurt anything living, she always opts for the more peaceful method, which has led her to become skilled at calming animals that pose a potential threat to her. She has learned, through experience, that there is a reason for attacks and she seeks to find that reason and use it to end a fight peacefully. Through constant use of this method, the girl has come to tame quite a number of creatures, much more than a normal bard tames.
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Posted: Thu Jul 11, 2013 11:50 pm
RPC Name: Jasper Cintere Rank: Master Bloodline & Class: Incubus/Paladin Talent Description: Medley: After have been given the ability to use bard skills through Envy, Jasper has perfected a means of utilizing up to three different songs at once for a devastating effect. Instead of playing one song, one by one, Jasper can release the effects of each song played at the same time. It is done by creating a mix of the three songs, easily slurring into the songs as the tune changes. Using this, effects are nearly instant, even if charge times are still needed. In Lullaby, the target, one the song is heard, feels extreme drowsiness during the song, even if the song has not been completed. Talent Weakness: If one of the skills require uninterrupted playing, then that entire attack must be done accordingly. If one were to play Lullaby, Taming Tune and Melodic Chains at the same time, since Lullaby requires the user to not be interrupted, then the entire medley may not be interrupted. An interruption is mostly done by knocking Jasper over or using a charge time halting skill. Limited to three tunes per medley. Each skill used in the medley costs one rank higher than it's own rank. How did the character get this talent?: Through Jasper's impatience of using one song at a time, he developed a method of remixing the music.
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Posted: Mon Jul 15, 2013 5:06 am
Lol, sorry for the wait, but no way. That's Warrior's Ressurrection v2. We don't allow ressurection... anything, unless you're a cleric. Sorry, too overpowered. Three songs at once? I don't think so. XD I can see easy exploits for this.
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