Welcome to Gaia! ::

Naruto: The Way of the Ninja

Back to Guilds

A Naruto role-playing guild using the d20 system, for semi-lit and above RPers. 

Tags: Naruto, roleplay, d20 system, semi-literate, literate 

Reply Guild Archive
Random Weekly Event[New Roll 8/10] Goto Page: [] [<<] [<] 1 2 3 ... 52 53 54 55 56 57 [>] [»|]

Quick Reply

Enter both words below, separated by a space:

Can't read the text? Click here

Submit
Rin Kairiu rolled 2 20-sided dice: 18, 4 Total: 22 (2-40)

Rin Kairiu

Astral Visitor

35,565 Points
  • Comrades in Arms 150
  • Hellraiser 500
  • Seasoned Warrior 250
PostPosted: Thu Jul 30, 2009 2:18 pm


Now it was their turn... without much warning, the two remaining scorpions blacked out... and crumpled to the ground by their bretheren. They hadn't realized how weak and unstable their mental state had become... thus killing them without their knowledge. Now, it was finally over.

DC: 46
1d20: 18+16= 34
1d20: 4+16= 20

Speed MHP: 72- 33= 39

Name: Speed
Species: Scorpion
Size: Normal
Element Affinity: Earth

~Appearance~

Height: 11 meters
Weight: 210 lb
Physical Description: A large scorpion that’s reached teen years. Its shell has hardened but still is fairly breakable.
Background: Scorpions bread for scouting and observation. They have fairly decent speed.
Personality: Aggressive

Jutsu:

Ninjutsu-

Genjutsu-

Taijutsu-

~Stats~
LV. 10
Hp: 170
Cp: 40
MHp: 210

Strength: 12 | mod = 1
Dexterity: 34 | mod = 12
Constitution: 24 | mod = 7
Intelligence: 12 | mod = 1
Wisdom: 32 | mod = 11
Charisma: 12 | mod = 1
Chakra: 12 | mod = 1
Dodge Bonus: 33

Base Attack Bonus: 10/5
Attack Melee: 11/6
Attack Ranged: 22/17

Base Save Bonus: 5
Fort: 12
Rex: 17
Will: 16

Damage: 2-7

~Skills~
Skill Points: 10

Ninjutsu: (Chk) 1 + 10 = 11
Rin Kairiu generated a random number between 32 and 47 ... 42!
PostPosted: Thu Jul 30, 2009 2:20 pm


(damage, and last two scorpions are now dead)

Sakeme sighed with a bit of relief. She finished off her quota for the day... Nothing to it, really... sure, she sapped up a good portion of her chalra, and she had bruises across her back and arms... but she was well enough to make a relaxed journey home... and so she did.

Rin Kairiu

Astral Visitor

35,565 Points
  • Comrades in Arms 150
  • Hellraiser 500
  • Seasoned Warrior 250
giglamesh rolled 15 20-sided dice: 15, 4, 16, 3, 5, 10, 19, 1, 14, 8, 15, 17, 8, 3, 6 Total: 144 (15-300)

giglamesh

Beloved Lunatic

PostPosted: Thu Jul 30, 2009 8:01 pm


((first ten scorpion attacks, last five scorpion reflexs.))

Once again, after the man had avoided all there attacks the scorpions were even more enraged. so they would move to surround him comply circling around him. Then in tandem they would try to flank giglamesh from both sides at the same times, two stinger at a time. Then as those two with drew there stingers, a second set you launch theres at the man. they would continue this, till there were so many strikes they would be able to bring down Gamabunta with posion!

Over giglamesh radio the song would change, and it would change to Maximum the hormone's "Whats up people!" "oh s**t i love this song!.......said BAAAAAAA ....said BAAAAAA!" Giglamesh would bend over at his waist and begin to heand bang violently, with the scorpions surring him trying to flank him. From his headbanging he would....well avoid all the stinger strikes. He wouldsnt stay still long enough for them to hit him, even when they tried for his leg from headbanging to the beat he would rasie and giving kneeing like motions to avoid....not avoid would mean he did it on purpose, and this...didnt exactly seem as if it was done entential, more like complete fluke he was managing to avoid there attacks. then when the beat slowed he realised that he was suddonred. He would do several hand chakra seals and as the song began another metal growl, giglamesh would use daikamaitaci and the sound wave to amplify it with wind blasting blades of wind at the scorpions.

Daikamaitachi no Jutsu (Great Cutting Whirlwind Technique)
A more powerful version of Kamaitachi no Jutsu.
Cp cost: 65
Damage: 60 - 100 chakra mod.
Requirements: Wind Affinity. Chakra 40 , Chakra Control 35
Training days: 7 days


the scorpions would try to leap away from giglamesh, but they would do them selves in because they were so close to the man trying to attack him, and you cant exactly see wind to try and evade it anyways.
Rin Kairiu rolled 1 20-sided dice: 17 Total: 17 (1-20)
PostPosted: Fri Jul 31, 2009 12:10 pm


Shuiro wondered how long it would take her to fille her quota for the day. They say that genin should be able to take on five scorpions at the most. With a smirk she assured herself that she could do way more than that. She was one of the strongest gennin there was, and she was positive she was the strongest entering the chunin exam... sure there were others who were faster, better with genjutsu or ninjutsu or traps... but she was the master of taijutsu... that was for certian. Letting her pulse search ahead for her, Shuiro spotted a scorpiohn and charged right for it. She was hoping to get a one hit kill, but if not she'd be close.

DC: 22
1d20: 17+35= 52

Rank: C
Sanjuu Anei Hibana Dageki (Triple Shadow Spark Strike): As the user is about to strike the opponent, he flickers and reappears behind the opponent where he strikes three points on the spine. The first punch hit’s the base of the spine, paralyzing the person from the waist down. The second strike is between the shoulders, paralyzing the arms and anything else between that and the waist. The third strike is a punch to the back of the neck connecting to the skull, this sends the brain into shock. This attack is mainly used for head-on fighting, but can also be used while chasing an opponent or sneaking behind them, by removing the 'flickering' element of this attack.

Cp Cost: 20
Damage: 8-12+ chakra mod tripled +2 per 10 ranks in chk control
Requirements: Dex 12, Int 14, Chk 13, Chk control +7, Myaku bloodline
Training: 5 Days
Special:
#1. If using in a case or sneak attack, reduce CP by 5
#2. This attack used three attack turns rather than the usual 1.
#3. If 50% or more of the opponent's HP is lost by this attack, they are temporarily paralyzed and loose one turn.

Elemental Chakra Recomposition
Elemental Recomposition is a chakra control technique in which one gathers their chakra and grants it the abilities of the element which their chakra naturally favors.
Rank: A
Cp Cost: 0
Damage: damage for -element name- jutsu's are increased to x1.2 damage
Requirements: affinity, 100+ Chakra Control
Special: -elemental name- jutsu's cp usage is increased by 10%

Physical Chakra Recomposition
Physical Recomposition is a chakra control technique in which one gathers and compresses their chakra so much so to where it ca be seen by the naked eye. This is more commonly seem in just about every Ninjutsu know but to learn the individual process of gathering and focusing ones chakra is a great feat indeed, classified as an A rank difficulty task.
Rank: A
Cp Cost: 0
Damage: Add half chakra damage to all melee attacks, including weapons.
Requirements: 100+ chakra control
Special: *cp usage -10%
*If user holds item close to nearby elements (fire, water, earth, ect), the compressed chakra will attract the element and full chakra mod can be added to damage.

Hp: 486 +82= 568
Cp: 290 +24= 314- 20= 394
MHp: 357 +21= 378

Dodge Bonus: 32 (-2 with ranged attack, clam effect)

Attack Melee: 35/30/25/20

Rin Kairiu

Astral Visitor

35,565 Points
  • Comrades in Arms 150
  • Hellraiser 500
  • Seasoned Warrior 250
Rin Kairiu generated a random number between 172 and 176 ... 173!

Rin Kairiu

Astral Visitor

35,565 Points
  • Comrades in Arms 150
  • Hellraiser 500
  • Seasoned Warrior 250
PostPosted: Fri Jul 31, 2009 12:17 pm


(damage)
PostPosted: Fri Jul 31, 2009 12:20 pm


Sadly for the beast, it didn't know what hit it until something actually did hit it. It's surprise, however, allowed it to give out oshreak for help before it crumpled to the ground in a heap. That was the end of it... for now... Soon, there would be more... and the girl who attacked would soon be sorry.

HP: 170- 173= -3

Name: Strength
Species: Scorpion
Size: Large
Element Affinity: Earth

~Appearance~

Height: 10 meters
Weight: 200 lb
Physical Description: A large scorpion that’s reached teen years. Its shell has hardened but still is fairly breakable.
Background: Scorpions bred for combat and thus have larger pincers to aid in this.
Personality: Aggressive

Jutsu:

Ninjutsu-

Genjutsu-

Taijutsu-

~Stats~
LV. 10
Hp: 170
Cp: 40
MHp: 110

Strength: 34 | mod = 12
Dexterity: 32 | mod = 11
Constitution: 24 | mod = 7
Intelligence: 12 | mod = 1
Wisdom: 12 | mod = 1
Charisma: 12 | mod = 1
Chakra: 12 | mod = 1
Dodge Bonus: 22

Base Attack Bonus: 10/5
Attack Melee: 22/17
Attack Ranged: 21/16

Base Save Bonus: 5
Fort: 12
Rex: 16
Will: 6

Damage: 13-22

~Skills~
Skill Point: 10

Taijutsu: (Str) 12+10=22

Rin Kairiu

Astral Visitor

35,565 Points
  • Comrades in Arms 150
  • Hellraiser 500
  • Seasoned Warrior 250
Rin Kairiu rolled 2 20-sided dice: 14, 4 Total: 18 (2-40)

Rin Kairiu

Astral Visitor

35,565 Points
  • Comrades in Arms 150
  • Hellraiser 500
  • Seasoned Warrior 250
PostPosted: Fri Jul 31, 2009 12:21 pm


Sure enough, like the beast had hoped, three other scorpions came up to it's rescue. Claws in the air, they were quite infuriated, but Shuiro was already prepared for them. Fists glowi9ng redding, crackling with electricity... she aimed her spinal attack at the closest beast and then jumped onto the back of the next one to deliver a harsh blow to it as well. This was becomming a good deal of fun.

DC: 22
1d20: 14+35= 49
1d20: 4+30= 34

Rank: C
Sanjuu Anei Hibana Dageki (Triple Shadow Spark Strike): As the user is about to strike the opponent, he flickers and reappears behind the opponent where he strikes three points on the spine. The first punch hit’s the base of the spine, paralyzing the person from the waist down. The second strike is between the shoulders, paralyzing the arms and anything else between that and the waist. The third strike is a punch to the back of the neck connecting to the skull, this sends the brain into shock. This attack is mainly used for head-on fighting, but can also be used while chasing an opponent or sneaking behind them, by removing the 'flickering' element of this attack.

Cp Cost: 20
Damage: 8-12+ chakra mod tripled +2 per 10 ranks in chk control
Requirements: Dex 12, Int 14, Chk 13, Chk control +7, Myaku bloodline
Training: 5 Days
Special:
#1. If using in a case or sneak attack, reduce CP by 5
#2. This attack used three attack turns rather than the usual 1.
#3. If 50% or more of the opponent's HP is lost by this attack, they are temporarily paralyzed and loose one turn.

Seitekiken (Static Fist): With their precise chakra control and affinity they can summon static electricity from inside their bodies and flow with it with the swift and powerful moves of their taijutsu. In a series of punches, jabs, etc. the user can knock out the entire nervous system, also affecting the organs and muscles connected. When it makes contact with a surface it leaves burns.

Cp Cost: 5 per turn
Damage: 1-8+ chakra mod + 2 per 10 ranks in chk control
Requirements: Genin, chakra control +25, Myaku bloodline
Training: Continuously training
Special: For every 15% of opponent's HP lost (in one turn of using this) this removes an attack turn for their next post. Max 5 attack turns lost.

Elemental Chakra Recomposition
Elemental Recomposition is a chakra control technique in which one gathers their chakra and grants it the abilities of the element which their chakra naturally favors.
Rank: A
Cp Cost: 0
Damage: damage for -element name- jutsu's are increased to x1.2 damage
Requirements: affinity, 100+ Chakra Control
Special: -elemental name- jutsu's cp usage is increased by 10%

Physical Chakra Recomposition
Physical Recomposition is a chakra control technique in which one gathers and compresses their chakra so much so to where it ca be seen by the naked eye. This is more commonly seem in just about every Ninjutsu know but to learn the individual process of gathering and focusing ones chakra is a great feat indeed, classified as an A rank difficulty task.
Rank: A
Cp Cost: 0
Damage: Add half chakra damage to all melee attacks, including weapons.
Requirements: 100+ chakra control
Special: *cp usage -10%
*If user holds item close to nearby elements (fire, water, earth, ect), the compressed chakra will attract the element and full chakra mod can be added to damage.

Hp: 486 +82= 568
Cp: 290 +24= 294- 25= 269
MHp: 357 +21= 378

Dodge Bonus: 32 (-2 with ranged attack, clam effect)

Attack Melee: 35/30/25/20
Rin Kairiu generated a random number between 172 and 176 ... 175!
PostPosted: Fri Jul 31, 2009 12:23 pm


(damage)

Rin Kairiu

Astral Visitor

35,565 Points
  • Comrades in Arms 150
  • Hellraiser 500
  • Seasoned Warrior 250
Rin Kairiu generated a random number between 130 and 137 ... 137!

Rin Kairiu

Astral Visitor

35,565 Points
  • Comrades in Arms 150
  • Hellraiser 500
  • Seasoned Warrior 250
PostPosted: Fri Jul 31, 2009 12:28 pm


(damage)
Rin Kairiu rolled 4 20-sided dice: 8, 7, 20, 3 Total: 38 (4-80)
PostPosted: Fri Jul 31, 2009 12:34 pm


When a second beast crashed into the earth, dead, and another attacked, they began to go wild. The one who had been attacked second thrashed wildly, but wasn't able to get the blind girl off of it. The third monster, however, swung it's meaty tail and whacked her right off the other's back. Tumbling, she went to the ground, and they went after her.

DC: 32
Beast #2 1d20: 8+22= 30
1d20: 7+17= 24
Beast #3 1d20: 20+22= 42
1d20: 3+17= 20

Beast #1 HP: 170- 175= -5 (dead)
Beast #2 HP: 170- 137= 33
Beast #3 HP: 170

Name: Strength
Species: Scorpion
Size: Large
Element Affinity: Earth

~Appearance~

Height: 10 meters
Weight: 200 lb
Physical Description: A large scorpion that’s reached teen years. Its shell has hardened but still is fairly breakable.
Background: Scorpions bred for combat and thus have larger pincers to aid in this.
Personality: Aggressive

Jutsu:

Ninjutsu-

Genjutsu-

Taijutsu-

~Stats~
LV. 10
Hp: 170
Cp: 40
MHp: 110

Strength: 34 | mod = 12
Dexterity: 32 | mod = 11
Constitution: 24 | mod = 7
Intelligence: 12 | mod = 1
Wisdom: 12 | mod = 1
Charisma: 12 | mod = 1
Chakra: 12 | mod = 1
Dodge Bonus: 22

Base Attack Bonus: 10/5
Attack Melee: 22/17
Attack Ranged: 21/16

Base Save Bonus: 5
Fort: 12
Rex: 16
Will: 6

Damage: 13-22

~Skills~
Skill Point: 10

Taijutsu: (Str) 12+10=22

Rin Kairiu

Astral Visitor

35,565 Points
  • Comrades in Arms 150
  • Hellraiser 500
  • Seasoned Warrior 250
Rin Kairiu generated a random number between 13 and 22 ... 16!

Rin Kairiu

Astral Visitor

35,565 Points
  • Comrades in Arms 150
  • Hellraiser 500
  • Seasoned Warrior 250
PostPosted: Fri Jul 31, 2009 12:37 pm


(damage)
Rin Kairiu rolled 4 20-sided dice: 8, 13, 19, 6 Total: 46 (4-80)
PostPosted: Fri Jul 31, 2009 12:39 pm


(meh forgot that the one scorpion lost it's attack turns, lol, oh well, atleats it didn't hit. XD)

Shuiro managed to avoid a good deal of damage by jumping up as it struck her. Rolling to the ground, she managed to get up on her feet in time to see, with her pulse, a fourth beast wanting to join the party. Not wanting to leave a mess, she quickly finished off the other two and went at the new commer. This was proving to be good exercise for her...

DC: 22
1d20: 8+35= 43
1d20: 13+30= 43
1d20; 19+25= 44
1d20: 6+20= 26

Seitekiken (Static Fist): With their precise chakra control and affinity they can summon static electricity from inside their bodies and flow with it with the swift and powerful moves of their taijutsu. In a series of punches, jabs, etc. the user can knock out the entire nervous system, also affecting the organs and muscles connected. When it makes contact with a surface it leaves burns.

Cp Cost: 5 per turn
Damage: 1-8+ chakra mod + 2 per 10 ranks in chk control
Requirements: Genin, chakra control +25, Myaku bloodline
Training: Continuously training
Special: For every 15% of opponent's HP lost (in one turn of using this) this removes an attack turn for their next post. Max 5 attack turns lost.

Elemental Chakra Recomposition
Elemental Recomposition is a chakra control technique in which one gathers their chakra and grants it the abilities of the element which their chakra naturally favors.
Rank: A
Cp Cost: 0
Damage: damage for -element name- jutsu's are increased to x1.2 damage
Requirements: affinity, 100+ Chakra Control
Special: -elemental name- jutsu's cp usage is increased by 10%

Physical Chakra Recomposition
Physical Recomposition is a chakra control technique in which one gathers and compresses their chakra so much so to where it ca be seen by the naked eye. This is more commonly seem in just about every Ninjutsu know but to learn the individual process of gathering and focusing ones chakra is a great feat indeed, classified as an A rank difficulty task.
Rank: A
Cp Cost: 0
Damage: Add half chakra damage to all melee attacks, including weapons.
Requirements: 100+ chakra control
Special: *cp usage -10%
*If user holds item close to nearby elements (fire, water, earth, ect), the compressed chakra will attract the element and full chakra mod can be added to damage.

Hp: 486 +82= 568- 16= 552
Cp: 290 +24= 269- 20= 249
MHp: 357 +21= 378

Dodge Bonus: 32 (-2 with ranged attack, clam effect)

Attack Melee: 35/30/25/20

Rin Kairiu

Astral Visitor

35,565 Points
  • Comrades in Arms 150
  • Hellraiser 500
  • Seasoned Warrior 250
Rin Kairiu generated a random number between 130 and 137 ... 132!

Rin Kairiu

Astral Visitor

35,565 Points
  • Comrades in Arms 150
  • Hellraiser 500
  • Seasoned Warrior 250
PostPosted: Fri Jul 31, 2009 12:49 pm


(damage)

scorpion #2 (dead)
damage x2 -> scorpion #3(dead)
scorpion #4= 38 HP
PostPosted: Fri Jul 31, 2009 12:52 pm


The fourth rushed as fast as possible, watching as two of it's bretheren went down after only one or two strikes. Then, quick as lightning, the girl was on it and it felt it's legs collapse benieth it. It was still alive... but motionless.

Beast #2 HP: 33- 132= (dead)
Beast #3 HP: 170- 132(x2)= (dead)
Beast #4 HP: 170- 132= 38 (paralyzed)

Name: Strength
Species: Scorpion
Size: Large
Element Affinity: Earth

~Appearance~

Height: 10 meters
Weight: 200 lb
Physical Description: A large scorpion that’s reached teen years. Its shell has hardened but still is fairly breakable.
Background: Scorpions bred for combat and thus have larger pincers to aid in this.
Personality: Aggressive

Jutsu:

Ninjutsu-

Genjutsu-

Taijutsu-

~Stats~
LV. 10
Hp: 170
Cp: 40
MHp: 110

Strength: 34 | mod = 12
Dexterity: 32 | mod = 11
Constitution: 24 | mod = 7
Intelligence: 12 | mod = 1
Wisdom: 12 | mod = 1
Charisma: 12 | mod = 1
Chakra: 12 | mod = 1
Dodge Bonus: 22

Base Attack Bonus: 10/5
Attack Melee: 22/17
Attack Ranged: 21/16

Base Save Bonus: 5
Fort: 12
Rex: 16
Will: 6

Damage: 13-22

~Skills~
Skill Point: 10

Taijutsu: (Str) 12+10=22

Rin Kairiu

Astral Visitor

35,565 Points
  • Comrades in Arms 150
  • Hellraiser 500
  • Seasoned Warrior 250
Rin Kairiu rolled 1 20-sided dice: 17 Total: 17 (1-20)

Rin Kairiu

Astral Visitor

35,565 Points
  • Comrades in Arms 150
  • Hellraiser 500
  • Seasoned Warrior 250
PostPosted: Fri Jul 31, 2009 12:57 pm


(no need to do damage, the thing is dead. D-E-D, dead! XD )

With a bit of a smirk, Shuiro finished off the creature rather quickly. The main thing she'd learned with all of this, besides how to combine what she'd learned from Etna with Physical and Elemental recompositioning, it was that she did much more damage using her basic form, when she attacked more than once, that when she used a higher attack... though, the higher one did have more benifits... Oh well. It was all good now.

DC: 22
1d20: 17+35= 52

Seitekiken (Static Fist): With their precise chakra control and affinity they can summon static electricity from inside their bodies and flow with it with the swift and powerful moves of their taijutsu. In a series of punches, jabs, etc. the user can knock out the entire nervous system, also affecting the organs and muscles connected. When it makes contact with a surface it leaves burns.

Cp Cost: 5 per turn
Damage: 1-8+ chakra mod + 2 per 10 ranks in chk control
Requirements: Genin, chakra control +25, Myaku bloodline
Training: Continuously training
Special: For every 15% of opponent's HP lost (in one turn of using this) this removes an attack turn for their next post. Max 5 attack turns lost.

Elemental Chakra Recomposition
Elemental Recomposition is a chakra control technique in which one gathers their chakra and grants it the abilities of the element which their chakra naturally favors.
Rank: A
Cp Cost: 0
Damage: damage for -element name- jutsu's are increased to x1.2 damage
Requirements: affinity, 100+ Chakra Control
Special: -elemental name- jutsu's cp usage is increased by 10%

Physical Chakra Recomposition
Physical Recomposition is a chakra control technique in which one gathers and compresses their chakra so much so to where it ca be seen by the naked eye. This is more commonly seem in just about every Ninjutsu know but to learn the individual process of gathering and focusing ones chakra is a great feat indeed, classified as an A rank difficulty task.
Rank: A
Cp Cost: 0
Damage: Add half chakra damage to all melee attacks, including weapons.
Requirements: 100+ chakra control
Special: *cp usage -10%
*If user holds item close to nearby elements (fire, water, earth, ect), the compressed chakra will attract the element and full chakra mod can be added to damage.

Hp: 486 +82= 568- 16= 552
Cp: 290 +24= 249- 5= 244
MHp: 357 +21= 378

Dodge Bonus: 32 (-2 with ranged attack, clam effect)

Attack Melee: 35/30/25/20
Reply
Guild Archive

Goto Page: [] [<<] [<] 1 2 3 ... 52 53 54 55 56 57 [>] [»|]
 
Manage Your Items
Other Stuff
Get GCash
Offers
Get Items
More Items
Where Everyone Hangs Out
Other Community Areas
Virtual Spaces
Fun Stuff
Gaia's Games
Mini-Games
Play with GCash
Play with Platinum