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Army List Posting/Review Thread Goto Page: [] [<<] [<] 1 2 3 ... 51 52 53 54 55 56 ... 70 71 72 73 [>] [>>] [»|]

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Van Evok

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PostPosted: Mon Jun 28, 2010 5:06 pm


transports are way to go, when youre in rhino you can ignore small arms, which have still chance to penetrate power armor... plus you get mobility - plus you get mobile cover for the skyclaws
PostPosted: Tue Jun 29, 2010 3:01 am


Rhinos are good little taxis, but drop pods are better. Not to mention more dramatic an entrance. blaugh

Lady Blodwynn

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Lunar Marionette

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PostPosted: Tue Jun 29, 2010 4:40 am


Its a shame that you dont have the points for a Land Raider Transport for the Wolf Guard Battle Brother
PostPosted: Tue Jun 29, 2010 4:53 am


That looks like a pretty sweet list, you've got enough manpower to take objectives and keept them and the mobility to get there fast. Although taking a land raider would eat a lot of points, if you want to you could shave some points off of other units and put your wolf guard in a drop pod.

Rocking Reaper


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PostPosted: Tue Jun 29, 2010 4:55 am


It cant be done, Space Wolves in terminator armour cannot be mounted in Drop Pods
PostPosted: Tue Jun 29, 2010 4:59 am


It doesnt say that. the wolf guard entry says you can take a drop pod and the drop pod entry says no fenrisian wolves or thunderwolves, it doesnt mention terminators. Also the entry for terminator armour says you can't put them in rhinos or razorbacks, once again it doesnt mention drop pods although they count as 2 models for transpor capacity so you can only put 5 terminators in a drop pod

Rocking Reaper


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PostPosted: Tue Jun 29, 2010 5:16 am


Its an interesting idea, but without the squad choice then its going to be difficult to drop the points for the transport
PostPosted: Tue Jun 29, 2010 5:23 am


well he'd have to drop a wolf guard to put them in it anyway, that'll cover the cost of the pod and he'd have a couple of points spare to maybe buy a really cheap wargear for someone like say a wolf tail talisman or something. That is assuming you didn't want to attatch the battle leader to the wolf guard

Rocking Reaper


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PostPosted: Tue Jun 29, 2010 5:38 am


You'd have to ask him that when he comes back on. If you look at it, the Wolf Guard Battle Leader would be better suited to go with the Wolf Guard. He couldn't go with any other unit, he'd look out of place
PostPosted: Tue Jun 29, 2010 7:56 am


True, it'd be amusing to outflank him with the wolf scouts though XD

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Van Evok

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PostPosted: Tue Jun 29, 2010 10:57 am


well, SW termies can have drop pods to make up for the lack of teleportation, checked that in the codex, and I'd seriously reccomend that way of getting them into the enemys backyard to cause maximum mayhem - a thing SW love to do smile
PostPosted: Tue Jun 29, 2010 3:15 pm


Well you can teleport them, it isnt a rule like it used to be in the old SW codex but everyone will grumble at you for not playing wolves properly

Rocking Reaper


-xAngel of Redemptionx-

PostPosted: Thu Jul 08, 2010 7:57 pm


A new BA list from me (thanks to my friend)

HQ

Captain Tycho - 175 points

Elites

Sanguinary Priests - 150 points

Sternguard Veteran Squad - 375 points
Land Raider Redeemer
Multi melta

Chaplain - 110 points
Hand flamer

Troops

Tactical Squad - 300 points
Power fist
Heavy bolter & meltagun
Combi melta
Razorback w/ TL Assault cannon


Tactical Squad - 300 points
Power fist
Heavy bolter & meltagun
Combi melta
Razorback w/ TL Assault cannon


Tactical Squad - 300 points
Power fist
Heavy bolter & meltagun
Combi melta
Razorback w/ TL Assault cannon

Fast Attack

Baal Predator - 145 points
Flamestorm Cannon
Heavy bolter sponsons

Baal Predator - 145 points
Flamestorm Cannon
Heavy bolter sponsons
PostPosted: Fri Jul 09, 2010 12:11 am


-xAngel of Redemptionx-
A new BA list from me (thanks to my friend)

HQ

Captain Tycho - 175 points

Elites

Sanguinary Priests - 150 points

Sternguard Veteran Squad - 375 points
Land Raider Redeemer
Multi melta

Chaplain - 110 points
Hand flamer

Troops

Tactical Squad - 300 points
Power fist
Heavy bolter & meltagun
Combi melta
Razorback w/ TL Assault cannon


Tactical Squad - 300 points
Power fist
Heavy bolter & meltagun
Combi melta
Razorback w/ TL Assault cannon


Tactical Squad - 300 points
Power fist
Heavy bolter & meltagun
Combi melta
Razorback w/ TL Assault cannon

Fast Attack

Baal Predator - 145 points
Flamestorm Cannon
Heavy bolter sponsons

Baal Predator - 145 points
Flamestorm Cannon
Heavy bolter sponsons


love it
usual marine firepower
4 flamestorms are murder on infantry
and all those nice priests giving your units fnp are making you doubly survivable

Van Evok

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Rocking Reaper

PostPosted: Fri Jul 09, 2010 4:26 am


crying i hate flamestorm canons with a passion, all redeemers must go 'pop'
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