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Posted: Mon Jul 04, 2011 4:06 pm
wolf4life13 Username: wolf4life13 RPC name: Demitrius Weaver Is it a Free skill?: No Type of skill: Biochemist Skill name: Merged summon Rank: A Limits: Must be at least adept. Skill description: Merges user with one of their summons allowing the use of the summons skills and either the summoner or summons stats but not a combination of the two. This only lasts for one post at adept, two at expert, three at master, and four at sage. However in this form any damage taken happens to both user and summon. Sample: Demitrius shifted back slowly glancing in either direction as he realized that he was trapped, he had the combat cat to help defend him but for the moment that wouldn’t help as something great for killing people wasn’t well suited to protecting him from a lava flow. Even the walls of the dead end posed a problem as they were too hot to climb. Suddenly remembering that he did have a skill for the situation he placed a hand on the combat cat’s back and merged his energy with it’s as he closed his eyes briefly. Opening them slowly he felt slightly stronger and faster but more importantly he had wings for the short time this technique could last. Jumping upwards he was amazed at the height of the jump before flapping the wings and catching an updraft carried him to the safety of a high ledge and a path towards a vent. He had just grabbed the wall when the wings disappeared and the combat cat flapped to stay airborne to his side. Username: wolf4life13 RPC name: Demitrius Weaver Is it a Free skill?: Yes Type of skill: Biochemist Skill name: Advanced Enhance Rank: B Limits: Must know enhance Skill description: User channels their energy into a summon granting it a more powerful natural attack. With this even a basic summon or pet can become more dangerous by coating it's teeth or claws in energy adding to their force. +2 to one stat or +1 to both a summon’s stats while this is used but costs energy each round. If user pays twice the skills energy then the summon's basic attacks are treated as B rank while this is sustained. Sample: Demitrius shook his head as his wolf Eclipse’s claws scraped futilely against the hard carapace of the arachnic. Cursing under his breath he let his energy flow into Eclipse to make it stronger and faster while a second burst of energy coated its claws and teeth even as it threw itself into the large insectoid once again this time tearing into the carapace and leaving a ragged hole before retreating outside of striking range. Username: wolf4life13 RPC name: Demitrius Weaver Is it a Free skill?: Yes Type of skill: Biochemist Skill name: Iron Golem Rank: B Limits: Living Iron Potion Skill description: They use their energy and place it in an ore then they pour this potion onto it creating medium sized iron golems that is about six feet tall. The golem's power is 7 but it’s speed is only 3. They are very durable but the slow movements make them less effective in wide spaces. When the biochemist creates a Golem this way there are at most four golems created. Must pay cost of skill per a golem created. Sample: Demitrius hissed softly as the golem crumbled from a single blow of the berserker’s fist, shaking his head he decided he needed something tougher than rock to slow down his pursuer as he took two lumps of iron from his pocket and poured the living iron potion over them. As he did so he infused his energy into them and tossed them ahead of himself. Two large golem’s began forming in the corridor as Demitrius slipped between them while there was still space to do so. Moments later he heard a clang and a curse before glancing back and seeing that the berserker had punched a hold in the chest of one only to have it grab their arm. Demitrius estimated the berserker to be stronger but against two of the golems he would at least be delayed and weakened in his pursuit. Accepted.
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Posted: Mon Jul 04, 2011 4:08 pm
FullbusterOrleans Username: Kato-flameking RPC name: Katorin No Sadochi. Is it a Free skill?: No. Type of skill: Anima Bloodline skill. Skill name: Void heal Rank: C If it uses ammo how much: N/A Limits: This is limited to my character. Skill description: Anima's main problem would be hiding the evidence when they have killed, this could be a problem, and get them tracked and killed. This skill is designed to help with that. When the killing blow is made with the Snake Sword Exodus weapon Maximus instead of just stealing their soul, it begins to absorb their entire body, leaving only items behind. This takes a total of four posts just standing still waiting for the body to be drained, and pulled inside. Where does it go? Each atom is broken down by Maximus until there is nothing left, not even bone. This can ONLY be used outside of combat, and only used on a deceased opponent. This can be used only ONCE a day IRL. Sample: Katorin's snake sword shot forward ripping through the chest of his enemy. It slowly began to break down the atoms of the body and absorb them, along with the soul. First the skin began to melt away, revealing the muscle structure below, them the muscles, then bone, and even the bone was broken down and absorbed. Accepted
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Posted: Mon Jul 04, 2011 4:12 pm
wolf4life13 Username: wolf4life13 RPC name: Demitrius Weaver Is it a Free skill?: Yes Type of skill: Biochemist Skill name: Transmute Ingredient Rank: C Limits: Adept Skill description: The biochemist is able to transmute a common object into a potion ingredient so long as they are similar in nature. Such as changing a normal rock to a mepsomite rock or a melon into a sephotic fruit. This is used to make ingredients instead of having to gather them. Sample: Demitrius sat and stared at the vial in front of him, he found himself at the troubling impasse of not being able to travel to gather mepsomite rock but needing it for his current potion. With a soft bite on his lips he decided to try an idea he had some time ago. He was after all a biochemist that searched for the purpose of life and tried to manipulate the elements to his bidding. He hoped that this experiment would work based on his knowledge of what he needed versus what he had. Taking a piece of coal he held it up and studied it before setting it aside and taking a different stone from a collection. This was closer to what he needed and as such he created a seal around it and focused his energy into the seal and the stone as he restructured it to match the properties of a mepsomite rock. Slowly the stone was broken down and built into a slightly smaller version of what it had been but this time the form was obviously that of the mepsomite rock needed to complete the potion. Username: wolf4life13 RPC name: Demitrius Weaver Is it a Free skill?: No Type of skill: Biochemist Skill name: Reverse summon Rank: B Limits: Summon Mastery and Weapon Summon Skill description: Allows the user to summon themselves to a weapon or summon instead of it to them. This does have a limited range so it can not be used to move from one thread to another but can be used to move within a thread. User stands inside of a pentagram for a full turn and on the next turn they are transported to the target. Sample: Demitrius shook his head as he looked across the large body of water with Piranha circling beneath the surface, he had already seen the result of falling in when he had watched the earth beneath one of his traveling companions mysteriously collapse under them and did not want to take the long way around on foot. Frowning he motioned for his combat cat to fly across to the other side and once it was there made a pentagram on the ground and stood in it. Normally he would have just levitated a rock across but he didn’t want any of his traveling companions thinking too much about his earth magic. With a shrug he focused energy into the marking on the ground and designated the name of the summon before disappearing from the seal and standing next to it suddenly. Though he had no reason to keep traveling with the caravan now that he was near his goal he still would wait for them near the path to the next city. Username: wolf4life13 RPC name: Demitrius Weaver Is it a Free skill?: Yes Type of skill: Earth element skill Skill name: Earth Missile Rank: B Limits: Earth Spike Skill description: User creates a spike of earth and launches it at high speed into the air or along the ground. This can be fired in the direction the user punches and is normally shot from next to them. However it can be launched from anywhere within fifty feet of the user. This strikes with blunt force and not piercing but can break bone up to a hundred feet though it rarely will do more than dent metal. Sample: Demitrius shook his head as he zig zagged while running from the pursuing griffon. He did not want to encounter a potential summon in such a way but had apparently entered it’s territory without knowing. Cursing his luck as he dove to his right and rolled just as the griffon sped by with claws grasping empty air he tried to think of a way out of the situation. He wasn’t prepared to try and fight such an airborne foe but he would do his best to take it out. Glancing around he saw a potential trap and ran towards a pair of trees even as he formed trapping thread in his hands and used thread control to send it ahead of him to weave a web between the two trees that was hard to see. With that he would glance back towards the griffon as it was beginning to dive towards him once more. This time though he channeled energy into the ground and raising his arm caused a spike of earth to shoot out and into the creatures path making it veer to the left and into the web long enough to slow it while he escaped. Earth skill accepted Reverse Summon - Do you plan on using this in battle or outside of battle? Because teleporting to a summon (assuming the summon is away from the battle site) while a battle is going on would act as an escape. Transmute Ingredient - Thinking on this one. It's not a bad skill but as a biochemist you should be tracking down your ingredients.
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Posted: Mon Jul 04, 2011 4:17 pm
Isis Delacroix Username: Isis Delacroix RPC name: Amaterasu aka Cherry Is it a Free skill?: no Type of skill: Earth, Fire, Mage Skill name: Sun Stone Rank: S If it uses ammo how much: Limits: Must know Primal Instinct Skill description: While in her wolf form, Amaterasu summons up a giant stone disc that elevates over her back. Infusing it with a simple fireball technique, she uses her energy to attack using said stone. It will cut like a blade that has been sitting in fire, causing any wounds to automatically cauterize, causing excruciating pain. This skill can be used for 5 posts with a 4 post cool down. Sample: Amaterasu turned and looked to Fenrir (Yeah, I keep picking on him. So what? XD). He had figured out who she was due to her chi. Damn this man and his ability to find her. Still, she would not give him the satisfaction of returning to her human form. Baring her fangs in her graceful wolf form, the beast let out a howl and summoned up a giant rock disc. Letting out a bark she lit said disc on fire. As the large man came near her, Amaterasu turned and dashed at him, meeting him in the middle. Using her energy to manipulate the disc, she sent it to Fenrir. Even though he leapt back, the flames were hot enough to lick at him, and sliced through his skin with ease. The flames burning so hot, it automatically cauterized the wound, catching him off guard as his skin sizzled and burned. (If you've played Okami, it's pretty much playing off of Amaterasu's first weapon) Username: Isis Delacroix RPC name: Amaterasu aka Cherry Is it a Free skill?: No Type of skill: special lycan talent skill (since my character is lycan during the day) Skill name: Curse: Sun Call Rank: S If it uses ammo how much: Limits: Must be Cherry Skill description: By letting out a wolf's howl, the woman is able to summon a temporary sun to the battlefield. If fighting in the dark, this will illuminate the area causing werewolves to revert to their normal human form while she takes on her own Lycan sun (due to her talent). Sample: He had finally found her. Of course, he would find her on his native soil. The woman couldn't battle him here. He had his full lycan form while she was stuck in her human form. The woman growled and inched back before turning her head up and howling. The howl seemed to resonate through the air. As she finished, the world seemed to go quiet. The moon slowly disappeared, giving way to a full burning sun in this land that had been cursed to darkness. That would be sure to screw with the man who depended on the moon. Username: Me RPC name: Amaterasu aka Cherry Is it a free skill?: Free to those who have carried Lust as a Sin Type of skill: Mage Skill Name: Curse: Obsession Rank: A Limits: Must have carried Lust as a sin Skill Description: After having carried Lust as a skill, the user is able to bend their energy and create a wave they send out at the opponent. If the opponent touches the wave, they will be cursed with seeing the object they obsess over (be it human, inhuman, animate or not) whenever they close their eyes. So even if they kill the opponent, the curse will stay active. It doesn't do anything other than mental harm which in time, could cause the victim to become insane. Sample: Amaterasu was near death now. She coughed up a good amount of blood and fell to her knees before her assailant. Even if he was going to kill her, she wouldn't let him leave unscathed. The woman reached out her hand and sent out a simple wave of energy. While he tried to back away, the wave washed over him, but there was a triumphant laugh coming from her killer. "Hah! Foolish woman...What a stupid spell. That did nothing...And now it's time for you to die..." As Amaterasu was dealt her final blow, she knew the effects of the skill would be set into motion once the man laid his head down for some rest.
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Posted: Mon Jul 04, 2011 4:48 pm
Isis Delacroix wolf4life13 Username: wolf4life13 RPC name: Demitrius Weaver Is it a Free skill?: Yes Type of skill: Biochemist Skill name: Transmute Ingredient Rank: C Limits: Adept Skill description: The biochemist is able to transmute a common object into a potion ingredient so long as they are similar in nature. Such as changing a normal rock to a mepsomite rock or a melon into a sephotic fruit. This is used to make ingredients instead of having to gather them. Sample: Demitrius sat and stared at the vial in front of him, he found himself at the troubling impasse of not being able to travel to gather mepsomite rock but needing it for his current potion. With a soft bite on his lips he decided to try an idea he had some time ago. He was after all a biochemist that searched for the purpose of life and tried to manipulate the elements to his bidding. He hoped that this experiment would work based on his knowledge of what he needed versus what he had. Taking a piece of coal he held it up and studied it before setting it aside and taking a different stone from a collection. This was closer to what he needed and as such he created a seal around it and focused his energy into the seal and the stone as he restructured it to match the properties of a mepsomite rock. Slowly the stone was broken down and built into a slightly smaller version of what it had been but this time the form was obviously that of the mepsomite rock needed to complete the potion. Username: wolf4life13 RPC name: Demitrius Weaver Is it a Free skill?: No Type of skill: Biochemist Skill name: Reverse summon Rank: B Limits: Summon Mastery and Weapon Summon Skill description: Allows the user to summon themselves to a weapon or summon instead of it to them. This does have a limited range so it can not be used to move from one thread to another but can be used to move within a thread. User stands inside of a pentagram for a full turn and on the next turn they are transported to the target. Sample: Demitrius shook his head as he looked across the large body of water with Piranha circling beneath the surface, he had already seen the result of falling in when he had watched the earth beneath one of his traveling companions mysteriously collapse under them and did not want to take the long way around on foot. Frowning he motioned for his combat cat to fly across to the other side and once it was there made a pentagram on the ground and stood in it. Normally he would have just levitated a rock across but he didn’t want any of his traveling companions thinking too much about his earth magic. With a shrug he focused energy into the marking on the ground and designated the name of the summon before disappearing from the seal and standing next to it suddenly. Though he had no reason to keep traveling with the caravan now that he was near his goal he still would wait for them near the path to the next city. Username: wolf4life13 RPC name: Demitrius Weaver Is it a Free skill?: Yes Type of skill: Earth element skill Skill name: Earth Missile Rank: B Limits: Earth Spike Skill description: User creates a spike of earth and launches it at high speed into the air or along the ground. This can be fired in the direction the user punches and is normally shot from next to them. However it can be launched from anywhere within fifty feet of the user. This strikes with blunt force and not piercing but can break bone up to a hundred feet though it rarely will do more than dent metal. Sample: Demitrius shook his head as he zig zagged while running from the pursuing griffon. He did not want to encounter a potential summon in such a way but had apparently entered it’s territory without knowing. Cursing his luck as he dove to his right and rolled just as the griffon sped by with claws grasping empty air he tried to think of a way out of the situation. He wasn’t prepared to try and fight such an airborne foe but he would do his best to take it out. Glancing around he saw a potential trap and ran towards a pair of trees even as he formed trapping thread in his hands and used thread control to send it ahead of him to weave a web between the two trees that was hard to see. With that he would glance back towards the griffon as it was beginning to dive towards him once more. This time though he channeled energy into the ground and raising his arm caused a spike of earth to shoot out and into the creatures path making it veer to the left and into the web long enough to slow it while he escaped. Earth skill accepted Reverse Summon - Do you plan on using this in battle or outside of battle? Because teleporting to a summon (assuming the summon is away from the battle site) while a battle is going on would act as an escape. Transmute Ingredient - Thinking on this one. It's not a bad skill but as a biochemist you should be tracking down your ingredients. Reverse summon - I am willing to edit it to state the summon must be in eye sight, I did want to use it as a dodge skill but not as an outright escape skill. More like if a berserker just spotted me and is charging me or a cannon is pointed at me I would use it to go to my summon off to the side or maybe behind them to remove myself from the line of attack or get close enough to my summon for it to defend me. Transmute - fair enough, I was thinking this would be more of a stop gap for if I run out of an ingredient in like the middle of a mission. I can edit it to say the ingredient must have been gathered before and that it can only be used like once every two weeks or some other type of limit.
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Posted: Mon Jul 04, 2011 5:16 pm
Go ahead and edit those then.
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Posted: Mon Jul 04, 2011 6:18 pm
wolf4life13 Username: wolf4life13 RPC name: Demitrius Weaver Is it a Free skill?: Yes Type of skill: Biochemist Skill name: Transmute Ingredient Rank: C Limits: Adept Skill description: The biochemist is able to transmute a common object into a potion ingredient so long as they are similar in nature. Such as changing a normal rock to a mepsomite rock or a melon into a sephotic fruit. This is used to make ingredients instead of having to gather them. This only works on ingredients the user has collected before and may only be used once every two weeks. May not be used on unique ingredients like philosophers stone or anything else with innate energy or spirit. Sample: Demitrius sat and stared at the vial in front of him, he found himself at the troubling impasse of not being able to travel to gather mepsomite rock but needing it for his current potion. With a soft bite on his lips he decided to try an idea he had some time ago. He was after all a biochemist that searched for the purpose of life and tried to manipulate the elements to his bidding. He hoped that this experiment would work based on his knowledge of what he needed versus what he had. Taking a piece of coal he held it up and studied it before setting it aside and taking a different stone from a collection. This was closer to what he needed and as such he created a seal around it and focused his energy into the seal and the stone as he restructured it to match the properties of a mepsomite rock. Slowly the stone was broken down and built into a slightly smaller version of what it had been but this time the form was obviously that of the mepsomite rock needed to complete the potion. Username: wolf4life13 RPC name: Demitrius Weaver Is it a Free skill?: No Type of skill: Biochemist Skill name: Reverse summon Rank: B Limits: Summon Mastery and Weapon Summon Skill description: Allows the user to summon themselves to a weapon or summon instead of it to them. This does have a limited range so it can not be used to move from one thread to another but can be used to move within a thread. User stands inside of a pentagram for a full turn and on the next turn they are transported to the target. This only works on summon or weapons in eye sight of the user. Sample: Demitrius shook his head as he looked across the large body of water with Piranha circling beneath the surface, he had already seen the result of falling in when he had watched the earth beneath one of his traveling companions mysteriously collapse under them and did not want to take the long way around on foot. Frowning he motioned for his combat cat to fly across to the other side and once it was there made a pentagram on the ground and stood in it. Normally he would have just levitated a rock across but he didn’t want any of his traveling companions thinking too much about his earth magic. With a shrug he focused energy into the marking on the ground and designated the name of the summon before disappearing from the seal and standing next to it suddenly. Though he had no reason to keep traveling with the caravan now that he was near his goal he still would wait for them near the path to the next city.
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Posted: Mon Jul 04, 2011 6:19 pm
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Posted: Mon Jul 04, 2011 9:51 pm
Demonic Slayer Wasuken Username: ... Really? It's DSW... RPC name: Siegfried Von Groben Is it a Free skill?: Post in the skill forum, so yes. Type of skill: Dreadnought Skill Skill name: Spikes of Vengeance Rank: AIf it uses ammo how much: None Limits: Must be a Dreadnought to use. Skill description:The user would grow spikes on both their hands and arms of their carapace form, shooting out some rather deadly spikes at their foes. The spikes are a good 7 inches long and could travel rather fast when shot out. The spikes can penetrate through steel armor or below with ease and can crack iron weapons but depends on how far your target is. The spikes can also be coated with the user's element to add a rather powerful kick, the spikes can travel up to a good 50 feet until it hits the ground, the farther the spikes go the weaker the attack is as well. Also the longer the farther the attack the less likely you could hit a person. Distance of how powerful it is. 10 Feet: Can pierce through steel plating and under and break steel weapons and under. Hard to dodge 20 Feet: Still pierce through steel plating but can only break iron weapons and under. Slightly better chance to dodge. 30 Feet: Can pierce through Iron plating and under. Iron weapons can still crack if blocking. Better chance of a dodge 40 Feet: Cannot pierce armor but only dent, any weapons other than wooden weapons cannot be cracked or break. Can easily dodge. 50 Feet: Cannot pierce of dent armor. Cannot break or crack any weapons at all. Can easily dodge. Sample: Siegfried sighed as the bandit that had annoyed him throughout this battle seemed to have finally slowed down. But the problem is that he knows that getting too close to him would be a death wish which just annoyed Siegfried even more for their great distance. But still he had a rather trick up his sleeves as the dreadnought extended his carapace arms out, his hands put into a fist as his demonic eyes lock onto the bandit. "Die!" He yelled out as multiple long spikes stuck out of his arms and hands, sending a volley of spark spikes at his rather foolish bandit, sticking him with ease and sending him flying to a nearby tree, blood splatted everywhere. The rather dead bandit was stuck on the blood soaked tree and Siegfried decided to just leave him there, revered back into his human form. [Edited] I think someone forgot mine. Edited
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Posted: Tue Jul 05, 2011 10:04 am
Isis Delacroix Isis Delacroix Username: Isis Delacroix RPC name: Amaterasu aka Cherry Is it a Free skill?: no Type of skill: Earth, Fire, Mage Skill name: Sun Stone Rank: S If it uses ammo how much: Limits: Must know Primal Instinct Skill description: While in her wolf form, Amaterasu summons up a giant stone disc that elevates over her back. Infusing it with a simple fireball technique, she uses her energy to attack using said stone. It will cut like a blade that has been sitting in fire, causing any wounds to automatically cauterize, causing excruciating pain. This skill can be used for 5 posts with a 4 post cool down. Sample: Amaterasu turned and looked to Fenrir (Yeah, I keep picking on him. So what? XD). He had figured out who she was due to her chi. Damn this man and his ability to find her. Still, she would not give him the satisfaction of returning to her human form. Baring her fangs in her graceful wolf form, the beast let out a howl and summoned up a giant rock disc. Letting out a bark she lit said disc on fire. As the large man came near her, Amaterasu turned and dashed at him, meeting him in the middle. Using her energy to manipulate the disc, she sent it to Fenrir. Even though he leapt back, the flames were hot enough to lick at him, and sliced through his skin with ease. The flames burning so hot, it automatically cauterized the wound, catching him off guard as his skin sizzled and burned. (If you've played Okami, it's pretty much playing off of Amaterasu's first weapon) Username: Isis Delacroix RPC name: Amaterasu aka Cherry Is it a Free skill?: No Type of skill: special lycan talent skill (since my character is lycan during the day) Skill name: Curse: Sun Call Rank: S If it uses ammo how much: Limits: Must be Cherry Skill description: By letting out a wolf's howl, the woman is able to summon a temporary sun to the battlefield. If fighting in the dark, this will illuminate the area causing werewolves to revert to their normal human form while she takes on her own Lycan sun (due to her talent). Sample: He had finally found her. Of course, he would find her on his native soil. The woman couldn't battle him here. He had his full lycan form while she was stuck in her human form. The woman growled and inched back before turning her head up and howling. The howl seemed to resonate through the air. As she finished, the world seemed to go quiet. The moon slowly disappeared, giving way to a full burning sun in this land that had been cursed to darkness. That would be sure to screw with the man who depended on the moon. Username: Me RPC name: Amaterasu aka Cherry Is it a free skill?: Free to those who have carried Lust as a Sin Type of skill: Mage Skill Name: Curse: Obsession Rank: A Limits: Must have carried Lust as a sin Skill Description: After having carried Lust as a skill, the user is able to bend their energy and create a wave they send out at the opponent. If the opponent touches the wave, they will be cursed with seeing the object they obsess over (be it human, inhuman, animate or not) whenever they close their eyes. So even if they kill the opponent, the curse will stay active. It doesn't do anything other than mental harm which in time, could cause the victim to become insane. Sample: Amaterasu was near death now. She coughed up a good amount of blood and fell to her knees before her assailant. Even if he was going to kill her, she wouldn't let him leave unscathed. The woman reached out her hand and sent out a simple wave of energy. While he tried to back away, the wave washed over him, but there was a triumphant laugh coming from her killer. "Hah! Foolish woman...What a stupid spell. That did nothing...And now it's time for you to die..." As Amaterasu was dealt her final blow, she knew the effects of the skill would be set into motion once the man laid his head down for some rest. Since these skills have been here for a while n ow, I will go ahead and judge. Sun Stone: Approved Obsession: So this curse is an autohit? Can it be lifted by another Lust carrier? Sun Call: How long does this temporary sun last? Because it would be a bit OP if it last the entire battle or as long as Cherry wants it to last. May I suggest ten post in a battle? Then if someone were to engage you in a battle and the skill is already in effect, then the ten post will start......and maybe once or twice per battle?
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Posted: Tue Jul 05, 2011 10:08 am
Demonic Slayer Wasuken Demonic Slayer Wasuken Username: ... Really? It's DSW... RPC name: Siegfried Von Groben Is it a Free skill?: Post in the skill forum, so yes. Type of skill: Dreadnought Skill Skill name: Spikes of Vengeance Rank: C If it uses ammo how much: None Limits: Must be a Dreadnought to use. Skill description:The user would grow spikes on both their hands and arms of their carapace form, shooting out some rather deadly spikes at their foes. The spikes are a good 7 inches long and could travel rather fast when shot out. The spikes can penetrate through steel armor or below with ease and can crack iron weapons but depends on how far your target is. The spikes can also be coated with the user's element to add a rather powerful kick, the spikes can travel up to a good 50 yards until it hits the ground, the farther the spikes go the weaker the attack is as well. Also the longer the farther the attack the less likely you could hit a person. Distance of how powerful it is. 10 yards: Can pierce through steel plating and under and break steel weapons and under. Hard to dodge 20 yards: Still pierce through steel plating but can only break iron weapons and under. Slightly better chance to dodge. 30 yards: Can pierce through Iron plating and under. Iron weapons can still crack if blocking. Better chance of a dodge 40 yards: Cannot pierce armor but only dent, any weapons other than wooden weapons cannot be cracked or break. Can easily dodge. 50 yards: Cannot pierce of dent armor. Cannot break or crack any weapons at all. Can easily dodge. Sample: Siegfried sighed as the bandit that had annoyed him throughout this battle seemed to have finally slowed down. But the problem is that he knows that getting too close to him would be a death wish which just annoyed Siegfried even more for their great distance. But still he had a rather trick up his sleeves as the dreadnought extended his carapace arms out, his hands put into a fist as his demonic eyes lock onto the bandit. "Die!" He yelled out as multiple long spikes stuck out of his arms and hands, sending a volley of spark spikes at his rather foolish bandit, sticking him with ease and sending him flying to a nearby tree, blood splatted everywhere. The rather dead bandit was stuck on the blood soaked tree and Siegfried decided to just leave him there, revered back into his human form. [Edited] I think someone forgot mine. This skill would be a near autohit in many cases. This should not be a C Rank skill, seeing as though you can kill people in many cases, perhaps A rank? and instead of Yards, how about we say feet.... 10 yards is thirty feet, wayyyyyyy to far, and thats just the first one on the list. 30 yards is even outside the area itself, meaning you could harm someone out of the area.
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Posted: Tue Jul 05, 2011 10:35 am
Oops, I kind of neglected this, didn't I sweatdrop ? I'll get to…. Oh, never mind, Hiro checked all of the skills already while I was writing my own….
Well, I hope I can put up some more skills of my own sweatdrop ?
Username: Kagetsukiko RPC name: Nai Free skill: None of these are.
Type of skill: Chaos Skill name: Touch of Disruption Rank: C Limits: Must somehow be able to control chaos through either a talent, bloodline, sin, etc.. Must directly touch the target for at least one whole post (must touch a body part such as skin or hair) Skill description: After directly touching the target for an entire post (two posts for berserkers), it is possible to throw their muscles into disorder, thus preventing them from using their muscles at all for three entire posts (not including the post that the target is touched). To be more exact, the target will collapse from whatever position they were in and be unable to move at all. Consequently, they will also be unable to use any skills that require physical movement. However, they can still use skills that don't require physical movement (ex: most forms of magic). This skill can only be used twice in battle before the target's energy becomes temporarily immune. Sample: Nai was finding the trickster she was squaring off against extremely hard to hit. As a result, she let the trickster hit her and took the chance to firmly grip onto him, digging the blade of her knife into him to make sure he couldn't escape. The girl only needed several seconds. Gripping onto his bare wrist, the girl began to send chaos into him. However, before long, he managed to break free and ran off once more. Nevertheless, the skill had been successful. Mid-stride, the trickster suddenly crumpled onto the ground, unable to get his muscles, which were now like jelly, to do anything. Nai immediately moved to take advantage of the situation and shot several bullets at her target. However, seeing as only the tricksters muscles were damaged, he was free to erect an elemental shield. As Nai's bullets approached, an earthern wall erupted from the ground, stopping her attack in its tracks.
Type of skill: Chaos Skill name: Chaos Zone (Basic) Rank: D Limits: Must somehow be able to control chaos through either a talent, bloodline, sin, etc.. Skill description: The most basic of the Chaos Zones, this skill simply primes the area for the use of other chaos skills with a pulse of chaos that seeps into the surrounding ground, air, water, objects, etc.. For ten posts, all chaos skills used in the thread that this skill was used are one rank stronger while also being cheaper to use by one rank. Sample: Nai took a look at her opponent, and one of the pieces of information she analyzed was that he was definitely one or two ranks stronger than her. Well, that made her decision for her, with a controlled release, the girl sent an invisible pulse out in all directions. In no time, the entire area was seeped in chaos, even though nothing seemed different. Nai was ready.
Type of skill: Chaos Skill name:Visual Distortion Rank: D Limits: Must somehow be able to control chaos through either a talent, bloodline, sin, etc.. Skill description: A simple skill that requires at least one post of direct eye contact with the target. After the eye contact has been established, the user can cause the target's vision to distort but so slightly that nothing seems wrong at first. It is only when the target starts to move that they begin to realize that something was done to them. Visual Distortion causes the target's vision to shift slightly so that things that they perceive as directly in front of them are actually somewhat to either side. The direction of the shift is random and constantly changing even during the duration of the skill, which lasts for five posts. This often results in bumps and crashes with the surroundings and the inability to hit anything. Sample: "Whad'ya say?!" the drunkard asked roughly as he rudely picked Nai up by the collar of her coat. The movement caused her hood to fall down, revealing her eyes. Of course, Nai hadn't said anything, but the man was drunk and probably hearing things. Really, she didn't want to deal with this. If it was with someone sober, the girl would have endured, but she somehow knew (blame Sloth and his way of solving things without thinking) that she would need to trouble herself to bring less trouble to herself, something she disliked doing even before becoming the host of Sloth. Since her face was already revealed, the girl efficiently took advantage of the situation and made eye contact with her target. Dumbly, the drunkard also stared into the girl's eyes for about a minute before shouting, "S'op looking ya-!". However, he was stopped short by a fall he brought upon himself. The man had aimed an unbalanced punch straight at what he thought was Nai's face, when really he was aiming about an inch or two from her. The punch carried him over and caused him to crash into the table. Nai, meanwhile, had managed to extricate herself somehow or other before crashing with the rude man and was standing besides him, unharmed. She put her hood back over her head.
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Posted: Tue Jul 05, 2011 11:07 am
Kage, you never fail to amaze me with these skills. So you gained the Chaos element from your talent, right?
Touch of Disruption: Accepted
Chaos Zone: Approved.
Visual Distortion: I'm gonna tell you now, your most likely gong to never use this skill because people will just say that they 'closed their eyes'. But approved.
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Posted: Tue Jul 05, 2011 1:29 pm
Demonic Slayer Wasuken Demonic Slayer Wasuken Username: ... Really? It's DSW... RPC name: Siegfried Von Groben Is it a Free skill?: Post in the skill forum, so yes. Type of skill: Dreadnought Skill Skill name: Spikes of Vengeance Rank: AIf it uses ammo how much: None Limits: Must be a Dreadnought to use. Skill description:The user would grow spikes on both their hands and arms of their carapace form, shooting out some rather deadly spikes at their foes. The spikes are a good 7 inches long and could travel rather fast when shot out. The spikes can penetrate through steel armor or below with ease and can crack iron weapons but depends on how far your target is. The spikes can also be coated with the user's element to add a rather powerful kick, the spikes can travel up to a good 50 feet until it hits the ground, the farther the spikes go the weaker the attack is as well. Also the longer the farther the attack the less likely you could hit a person. Distance of how powerful it is. 10 Feet: Can pierce through steel plating and under and break steel weapons and under. Hard to dodge 20 Feet: Still pierce through steel plating but can only break iron weapons and under. Slightly better chance to dodge. 30 Feet: Can pierce through Iron plating and under. Iron weapons can still crack if blocking. Better chance of a dodge 40 Feet: Cannot pierce armor but only dent, any weapons other than wooden weapons cannot be cracked or break. Can easily dodge. 50 Feet: Cannot pierce of dent armor. Cannot break or crack any weapons at all. Can easily dodge. Sample: Siegfried sighed as the bandit that had annoyed him throughout this battle seemed to have finally slowed down. But the problem is that he knows that getting too close to him would be a death wish which just annoyed Siegfried even more for their great distance. But still he had a rather trick up his sleeves as the dreadnought extended his carapace arms out, his hands put into a fist as his demonic eyes lock onto the bandit. "Die!" He yelled out as multiple long spikes stuck out of his arms and hands, sending a volley of spark spikes at his rather foolish bandit, sticking him with ease and sending him flying to a nearby tree, blood splatted everywhere. The rather dead bandit was stuck on the blood soaked tree and Siegfried decided to just leave him there, revered back into his human form. [Edited] I think someone forgot mine. Edited
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Posted: Tue Jul 05, 2011 6:04 pm
Hiro_Uzaki Isis Delacroix Isis Delacroix Username: Isis Delacroix RPC name: Amaterasu aka Cherry Is it a Free skill?: No Type of skill: special lycan talent skill (since my character is lycan during the day) Skill name: Curse: Sun Call Rank: S If it uses ammo how much: Limits: Must be Cherry Skill description: By letting out a wolf's howl, the woman is able to summon a temporary sun to the battlefield. If fighting in the dark, this will illuminate the area causing werewolves to revert to their normal human form while she takes on her own Lycan sun (due to her talent). This lasts for ten posts, has a five post cool down, and can only be used Twice per battle. Sample: He had finally found her. Of course, he would find her on his native soil. The woman couldn't battle him here. He had his full lycan form while she was stuck in her human form. The woman growled and inched back before turning her head up and howling. The howl seemed to resonate through the air. As she finished, the world seemed to go quiet. The moon slowly disappeared, giving way to a full burning sun in this land that had been cursed to darkness. That would be sure to screw with the man who depended on the moon. Username: Me RPC name: Amaterasu aka Cherry Is it a free skill?: Free to those who have carried Lust as a Sin Type of skill: Mage Skill Name: Curse: Obsession Rank: A Limits: Must have carried Lust as a sin Skill Description: After having carried Lust as a skill, the user is able to bend their energy and create a wave they send out at the opponent. If the opponent touches the wave, they will be cursed with seeing the object they obsess over (be it human, inhuman, animate or not) whenever they close their eyes. So even if they kill the opponent, the curse will stay active. It doesn't do anything other than mental harm which in time, could cause the victim to become insane. Sample: Amaterasu was near death now. She coughed up a good amount of blood and fell to her knees before her assailant. Even if he was going to kill her, she wouldn't let him leave unscathed. The woman reached out her hand and sent out a simple wave of energy. While he tried to back away, the wave washed over him, but there was a triumphant laugh coming from her killer. "Hah! Foolish woman...What a stupid spell. That did nothing...And now it's time for you to die..." As Amaterasu was dealt her final blow, she knew the effects of the skill would be set into motion once the man laid his head down for some rest. Since these skills have been here for a while n ow, I will go ahead and judge. Sun Stone: Approved Obsession: So this curse is an autohit? Can it be lifted by another Lust carrier? Sun Call: How long does this temporary sun last? Because it would be a bit OP if it last the entire battle or as long as Cherry wants it to last. May I suggest ten post in a battle? Then if someone were to engage you in a battle and the skill is already in effect, then the ten post will start......and maybe once or twice per battle? Curse: Obsession - I dunno, there are a few things I can do with it. I can cause it to land a hit if I touch the opponent or perhaps attach it to another magic skill? Sun Call: I can go with ten posts in battle and use it only twice. I doubt I'll need to use it unless I'm in Nocturne. >:3
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