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Posted: Tue Aug 02, 2011 2:00 am
RPC Name: Rikkaetheon Cross Rank: Trainee (finshing novice test atm) Bloodline & Class: Human Cleric Talent Description: Allows Rikkaetheon to subclass into paladin at trainee rank. Once Expert rank it allows him to learn up to B ranked paladin skills. (restricted by rank of course) Talent Weakness: Cannot learn anything above D ranked elemental attacks until Expert. At Expert he is limited to only learning up to A ranked water attacks. (again, restricted by rank. How did the character get this talent?: He was just born with it. His affinity for the light was so strong he is able to learn paladin skills. Sample: I don't think one is needed, but if it is, I'll do it.
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Posted: Sun Aug 14, 2011 1:52 pm
DGwar RPC Name: Rikkaetheon Cross Rank: Trainee (finshing novice test atm) Bloodline & Class: Human Cleric Talent Description: Allows Rikkaetheon to subclass into paladin at trainee rank. Once Expert rank it allows him to learn up to B ranked paladin skills. (restricted by rank of course) Talent Weakness: Cannot learn anything above C ranked elemental attacks until Expert. At Expert he is limited to only learning up to A ranked water attacks. (again, restricted by rank. How did the character get this talent?: He was just born with it. His affinity for the light was so strong he is able to learn paladin skills. Sample: I don't think one is needed, but if it is, I'll do it. I think it's still to up, for a trainee know paladin skill for subclass. Learning that soon and able learn up to B? The Weakness should be more than sacrificing the amount of Rank skills you can learn in your element.
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Posted: Sun Aug 14, 2011 1:55 pm
Chilling2 DGwar RPC Name: Rikkaetheon Cross Rank: Trainee (finshing novice test atm) Bloodline & Class: Human Cleric Talent Description: Allows Rikkaetheon to subclass into paladin at trainee rank. Once Expert rank it allows him to learn up to B ranked paladin skills. (restricted by rank of course) Talent Weakness: Cannot learn anything above C ranked elemental attacks until Expert. At Expert he is limited to only learning up to A ranked water attacks. (again, restricted by rank. How did the character get this talent?: He was just born with it. His affinity for the light was so strong he is able to learn paladin skills. Sample: I don't think one is needed, but if it is, I'll do it. I think it's still to up, for a trainee know paladin skill for subclass. Learning that soon and able learn up to B? The Weakness should be more than sacrificing the amount of Rank skills you can learn in your element.
It was basically me swapping out elemental skills for paladin skills. With a permanent restriction to A rank for elemental skills.
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Posted: Sun Aug 14, 2011 1:59 pm
DGwar
It was basically me swapping out elemental skills for paladin skills. With a permanent restriction to A rank for elemental skills.
Doesn't mean the value strength between them are the same. It's easy to say that Paladin are some what better than the element that is no good of you for having both, even just some. I think it's better if you just sacrifice your use of Element for the early Sub-class. What you think?
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Posted: Sun Aug 14, 2011 2:03 pm
Chilling2 DGwar
It was basically me swapping out elemental skills for paladin skills. With a permanent restriction to A rank for elemental skills.
Doesn't mean the value strength between them are the same. It's easy to say that Paladin are some what better than the element that is no good of you for having both, even just some. I think it's better if you just sacrifice your use of Element for the early Sub-class. What you think? I think doing that would gimp me overall as a character and I'd have to completely rewrite the talent to compensate.
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Posted: Sun Aug 14, 2011 2:10 pm
DGwar I think doing that would gimp me overall as a character and I'd have to completely rewrite the talent to compensate.
Fine... How about instead having you learn your element up to C, Well move it down one to D, and once you reach ether Adapt/Expert, You can only learn B's?
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Posted: Sun Aug 14, 2011 3:21 pm
Chilling2 DGwar I think doing that would gimp me overall as a character and I'd have to completely rewrite the talent to compensate.
Fine... How about instead having you learn your element up to C, Well move it down one to D, and once you reach ether Adapt/Expert, You can only learn B's?
I can work with that.
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Posted: Sun Aug 14, 2011 11:13 pm
Well Alright. I think I'm feel good about this. Please change your talent before I could approve it.
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Posted: Mon Aug 15, 2011 5:59 am
Chilling2 Well Alright. I think I'm feel good about this. Please change your talent before I could approve it. I did.
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Posted: Mon Aug 15, 2011 8:43 pm
dg: Approved, so long as chill is fine with this of course.
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Posted: Tue Aug 16, 2011 12:22 am
Ehhhhh.... Yeah sure. I'm fine with it.
*double Approved*
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Posted: Mon Sep 19, 2011 12:28 pm
RPC Name: Antonius Russo Rank: Trainee Bloodline & Class: Vampire/Weapon Master Talent Description: It allows him to learn, and master, the Hunting Bow Style. Talent Weakness: He loses his one hand-to-hand style. How did the character get this talent?: Raised in the use of the style. Sample: Antonius' father handed him the bow. He drew the string back, knocked and arrow and let it fly. The arrow pierced the deer in the neck, killing it. The deer took up, but fell down soon after.
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klgirebdnchajdelfianemdke
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Posted: Mon Sep 19, 2011 1:22 pm
antonio: That is a terrible sample attempt. You should be ashamed. Approved.
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Posted: Mon Oct 17, 2011 3:55 pm
RPC Name: Undecided for now... just calling him Jecht until I can come up something better Rank: Trainee Bloodline & Class: Seer / Cleric Talent Description: The talent is two-fold. First, Jecht has switched out his ability to use bows to be able to completely master his staff style of combat. (Master Staff style) The second is the ability to percieve the intentions of someone as an addition to Jecht's Sight ability. While he cannot hear their thoughts, he can often tell if someone is hostile, just wants to pass by, and the like based off several key factors shown by his Sight. This has saved him from a needless fight or a cheap shot that would have killed him many a time. Talent Weakness: As stated before, Jecht lost the ability to use bows to master using his staff (No bow styles). How did the character get this talent?: He gained his Staff-play from years on the road before finally settling down in his new home. As for the feeling the intentions of people around him, he can pick up on the small details from his 'Sight' and then conclude how said person feels, like if they want to fight, if they don't, if they want to run, if they want to cheap shot, etc. Sample: Jecht merely passed through town. Some were fearful of his eyes. Some just wanted him gone. He grinned slightly, because at least here no one had the balls to attack him. Many were just... nervous. That's when he sensed it... Hostility. It was coming from the right of him. The actual source was vague enough to be hidden, but he did manage to use his staff to casually block the small rock thrown at him. Huh... the hostility turned to fear. Good. Jecht merely flashed a small smile before continuing on, and di so until the town was well behind him.
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Posted: Mon Oct 17, 2011 5:09 pm
iSuperKamiTenchi-kun RPC Name: Undecided for now... just calling him Jecht until I can come up something better Rank: Trainee Bloodline & Class: Seer / Cleric Talent Description: The talent is two-fold. First, Jecht has switched out his ability to use bows to be able to completely master his staff style of combat. (Master Staff style) The second is the ability to percieve the intentions of someone as an addition to Jecht's Sight ability. While he cannot hear their thoughts, he can often tell if someone is hostile, just wants to pass by, and the like based off several key factors shown by his Sight. This has saved him from a needless fight or a cheap shot that would have killed him many a time. Talent Weakness: As stated before, Jecht lost the ability to use bows to master using his staff (No bow styles). How did the character get this talent?: He gained his Staff-play from years on the road before finally settling down in his new home. As for the feeling the intentions of people around him, he can pick up on the small details from his 'Sight' and then conclude how said person feels, like if they want to fight, if they don't, if they want to run, if they want to cheap shot, etc. Sample: Jecht merely passed through town. Some were fearful of his eyes. Some just wanted him gone. He grinned slightly, because at least here no one had the balls to attack him. Many were just... nervous. That's when he sensed it... Hostility. It was coming from the right of him. The actual source was vague enough to be hidden, but he did manage to use his staff to casually block the small rock thrown at him. Huh... the hostility turned to fear. Good. Jecht merely flashed a small smile before continuing on, and di so until the town was well behind him. Aside from the bow/staff thing, this talent would be wasted at expert. Maybe think of something longer lasting?
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