((And what happened then? Well, in ALICE they say, that that Gold Boars' augmentation grew six sizes that day.
0 Boar 50 HP -35 roll3 1 100 HP -17 roll3 2 Golden 200 HP -1 roll3 3 augmented Golden 400 HP 15 roll3 4 800 HP 31 roll3 5 1600 HP 47 roll3 6 3200 HP 63 roll3 7 6400 HP 79 roll3 8 12800 HP 95 roll3 9 Dr. Ian Malcolm Boar 25600 HP 111 roll3
Block Arte: Taunt Taunt your opponent and draw their ire. Instead of dealing damage, this arte skews the enemy's attention. On a successful hit, the enemy is drawn to attack the player for a number of rounds equal to [amount of damage that would have been done before resistance]/5. Cost: 3 AP
B1 HP: Rota killed it B2 HP: Rota killed it B3 HP: Rota killed it -35 to all combat rolls 1 bleed damage for 3 rounds 1-25 will turn to flee (2) 26-50: defend 51-100: attack GoldenBoar HP: 200 roll3: -35/2=-18+17=-1 Augmented Golden Boar HP: 400-120=280 roll3: -1+17=+16 Septuple Augmented Golden Boar HP: 25600 roll3: 111 1-20: defend 150% (multiply calculated roll3 by 150%) 21-80: attack 81-90: rage (attack with an additional +20 to attack) 91-100: Light storm (attack all characters with +20 attack, multiplied by 150%)
Alyx reached into his inventory and produced a brilliant gemstone. Casting the shining crystal at the boar, he felt confident that they would get amazing loot from this. As the glowing red corpse was struck, it was exploding, and each of the crystal shards became a prismatic spray of light. The dazzling shards sang as they traveled through the air, and, in lieu of flying straight back at their origin point, they exploded outward in every direction, multiplying in number as they disintegrated. The pathway was filled with a fine mist of iridescent particles, spiraling around the point of the boar's death like a galaxy of brilliant intensity. Slowly at first, and then more quickly, the spiraling cloud began to converge on its nexus, forming into a shape Alyx was at best not expecting, and at worst not even able to comprehend. "Uh... Rota?" Alyx took a deep breath and released it slowly. "We got this."
Alyx 361-173=188/8=23/5=focused on Alyx for 4 rounds SAGB 173-(361/2=180)=-7=blocked by Alyx
Current skills in use: Block: 85 (150%) Evasion: 23 Heavy armor: 23 Endurance: 62 Current active titles:
: +1 to OHSS and block rolls : +2 to all rolls while in groups, +2 to all crafting rolls
Current equipment:
Main hand:Name: Gloomfang Description: A legendary straight sword harvested by Alyxandeyr, the Gloomking, from slaying a Gloomweave Spider. The blade, which sprouts from the mouth of a small gloomweave spider, glistens with a sickening sheen, venom permanently coating its silvery-purple edge. The hilt of the sword features a sickly crossguard, the legs of the spider curling upward toward the blade. When Alyx wraps his fingers around the silk-covered hilt, the legs of the spider constrict with the crepitant sound of old bones to secure the weapon to his fist. Dropped by: Gloomweave Spider Type: One Hand Straight Sword +198 roll1 (196.88 ) +153.89 damage +15.2 poison for 6 rounds durability: 100/100.14 Upgrade: 1/55 (+1.25 roll1) Chroma: 0/1 Off-hand: Name: Aegis of the Usurper Description: A legendary shield harvested by Alyxandeyr, the Gloomking, from a gloomweave spider. The shield is a preserved gloomweave spider carapace. The fangs of the spider thrust forward past the wearer's fist, and the spinneret extends to protect Alyxandeyr past his left elbow. When held at rest, the point of the shield rises almost to Alyx' shoulder. The eyes of the spider shine softly, watching his enemies, and the fangs glisten with venom. Type: shield +66.65 roll1 damage capacity: 57.98 poison: +2 for 6 rounds Durability: 46/46.15 Upgrade: 1/54 Chroma: 0/1 Head: Mantle of the Gloomking Type: Helmet (cloak) Stats: immunity to effects Upper armor: Heavy Gloombeetle Upper Crafted by: Alyxandeyr stat: damage mitigation: 24 | 54 damage reduction: 1 | 3 upgrade: 0/14 Lower armor: Heavy Gloombeetle Lower Crafted by: Alyxandeyr stat: damage mitigation: 22 | 49 damage reduction: 1 | 3 upgrade: 0/11 Ring1: Gloombeetle Ring: Type: Ring +1 damage reduction per attack while worn. Ring2: Gloomrat Ring: Type: Ring +2 poison damage per round per attack while worn Ring3: Bone Ring: A ring made of bone. Wearing this ring allows the player to transform into a skeleton for 5 posts at a time, once per battle. As a skeleton, the player is immune to , , any blood-borne effects (such as paralysis from a bite attack). However, the player will take 25% additional damage from crushing weapons, and will be treated as . Can only wear one Bone Ring at a time. Ring4: Necklace: Trophy: Dire Wolf Trophy (stage 1): The massive paw of a Dire Wolf preserved with techniques that infused Light into the material. While active, this trophy grants the user +5 to their base AP. Combat pet: Utility pet:
Second set:
Main hand: Name: Gloomshard Description: An elegant One Hand Straight Sword that has a white hilt and an almost white pale blade that seems to softly glow from within. It is adorned with brightly polished silver fittings, including a straight, broad crossguard and a small, crown-shaped pommel. It is named because it is as though a shard of light has been made physical and forged into a weapon. Crafted By: Rota Emptiet Abyssian Type: One Hand Straight Sword Durability: 10 Stats: +6 roll1 +10 damage Upgrade: 0/26 Off-hand Name: Gloomguard Crafted by: Rota Emptiet Abyssian Type: shield Durability: 12/13 Stats: +10 roll1 15 damage capacity Upgrade: 0/11
Roll1 18+90= 108+32= 140+3= 143*1.5= 214 THSS Roll 2:0
Name:Rota Level:18 HP: 380/380 AP: 37/21 LP: 0/2
Rota could hardly believe his eyes. What stood before him could only be called a boar in form only. Its entire being was not filled of light like a normal entity, but rather COMPRISED of light. It glowed every color of the spectrum, and its true features were imperceptible.Only the basic features of the boar were visible to the demon warrior, any further details or embellishments were bathed in too much light. He started to chuckle, which became laughter, which culminated in raucous and deep guffaws. This was the kind of challenge he was waiting for. If only he had saved his flames for this thing instead of wasting them on that measly golden thing. No matter. Alyx seemed to have its attention, so he aimed a stab at where its midsection would be if this thing was solid to any degree. This would be the time to figure that out.
Current skills in use:THSS +90*1.5 Medium Armor +18 Combat Regen +1 Evasion +41 Current active titles:
: +2 to all rolls while in groups : +1 to THSS
Current equipment:
Main hand:Neo Abyssian Crafted By: Rota Emptiet Abyssian Type: Two Hand Straight Sword Durability: 55 Stats: +32 roll1 +83 damage +5 damage to enemies with armor or damage reduction Upgrade: 2/29 Off-hand:N/A Head:Name: Rookie cloak Type: Helmet (cloak) Stats: +1 roll2 A hardy cloak, resistant to the elements. Upper armor: Exquisite Beetle Medium Upper Type: upper Grade: medium Stats: when worn as a set, provides a maximum of 56 damage mitigation via medium armor skill. In the event of mismatched set mitigation, use the lower. as a set (if mixed with typical beetle lower, use this set bonus), provides an additional 6 damage reduction to all attacks received. By itself, provides 3.88 damage reduction. by itself, mitigates a maximum of 25 damage via medium armor skill Durability: 15/15 Quality: 1/9 Lower armor:Rookie Beetle Medium Lower Type: lower Grade: medium Crafted by: Alyxandeyr Stats: when worn as a set, provides a maximum of 49 damage mitigation via medium armor skill. In the event of mismatched set mitigation, use the lower. as a set, provides an additional 3 damage reduction to all attacks received. By itself, provides 1 damage reduction. by itself, mitigates a maximum of 22 damage via medium armor skill Durability: 20/20 Quality: 0/9 Ring1:Ring of the Stag Type: ring stats: +5 to parry rolls
Ring2:Gloombear Ring Type: Ring Stats:+10 HP Ring3:Gloombeetle Ring Type: Ring +1 damage reduction per attack while worn. Ring4:Gloombeetle Ring Type: Ring +1 damage reduction per attack while worn. Necklace:Dire Wolf Necklace Type: Necklace Stats: +3 AP Trophy: Combat pet:N/A Utility pet: Croire(Healing Fairy) A small fairy capable of using healing items in place of its master. The fairy can use potions, antidotes, and crystals as if she had a 5 in her healing skill. When afflicted by a status ailment, the fairy will always use the most specific item that she can to cure all status ailments on the character. When the character is below 30% health, the fairy will use the highest level crystal or potion available to heal the player if the player's roll1 is above 75. If the player's roll1 is not high enough, or their health is not low enough, the fairy will not act.
OHSS Arte: Thrust add 10 to your attack roll as you deliver a vicious thrust. Can be increased in power 11 times. Each level adds +2 roll1, every even level increases damage by +1. Each odd level costs 1 AP. AP: 3/3/4/4/5/5/6/6/7/7/8
B1 HP: Rota killed it B2 HP: Rota killed it B3 HP: Rota killed it -35 to all combat rolls 1 bleed damage for 3 rounds 1-25 will turn to flee (2) 26-50: defend 51-100: attack GoldenBoar HP: 200 roll3: -35/2=-18+17=-1 Augmented Golden Boar HP: 400-120=280 roll3: -1+17=+16 Septuple Augmented Golden Boar HP: 25600-115=25485 -4 for 6 roll3: 111 1-20: defend 150% (multiply calculated roll3 by 150%) 21-80: attack 81-90: rage (attack with an additional +20 to attack) 91-100: Light storm (attack all characters with +20 attack, multiplied by 150%)
Alyx 361-86=275/8=34/5=focused on Alyx for 6 rounds, 4 poison for 6 rounds SAGB 173-(361/2=180)=-7=blocked by Alyx Rota 214-86=128/4=32+83=115 damage to SAGB
Alyx intercepted the creature's --it could hardly be called a boar at this point-- attack completely, even as he batted it against the face to piss it off. Hopefully he wouldn't come to regret that. He kept an eye on its healthbar, though, as Rota struck it without any distractions. He did not perceptibly see the bar change. This thing had so much health --or so much damage reduction-- that Rota hadn't visibly moved its health with that attack. Alyx realized that they were in for a fight. A fight the likes of which they had not seen in a very long time. And, for the first time, Rota would be present for one of the utterly insane things that Alyx did to pass the time. This fight had the potential to be an even more insane battle than his first fight with the Gloomqueen. But he'd be damned if he didn't finish it.
Alyx 403-157=246/4=61+153=214 damage to SAGB, 17 poison damage for 6 rounds
Current skills in use: Block: 85 (150%) Evasion: 23 Heavy armor: 23 Endurance: 62 Current active titles:
: +1 to OHSS and block rolls : +2 to all rolls while in groups, +2 to all crafting rolls
Current equipment:
Main hand:Name: Gloomfang Description: A legendary straight sword harvested by Alyxandeyr, the Gloomking, from slaying a Gloomweave Spider. The blade, which sprouts from the mouth of a small gloomweave spider, glistens with a sickening sheen, venom permanently coating its silvery-purple edge. The hilt of the sword features a sickly crossguard, the legs of the spider curling upward toward the blade. When Alyx wraps his fingers around the silk-covered hilt, the legs of the spider constrict with the crepitant sound of old bones to secure the weapon to his fist. Dropped by: Gloomweave Spider Type: One Hand Straight Sword +198 roll1 (196.88 ) +153.89 damage +15.2 poison for 6 rounds durability: 100/100.14 Upgrade: 1/55 (+1.25 roll1) Chroma: 0/1 Off-hand: Name: Aegis of the Usurper Description: A legendary shield harvested by Alyxandeyr, the Gloomking, from a gloomweave spider. The shield is a preserved gloomweave spider carapace. The fangs of the spider thrust forward past the wearer's fist, and the spinneret extends to protect Alyxandeyr past his left elbow. When held at rest, the point of the shield rises almost to Alyx' shoulder. The eyes of the spider shine softly, watching his enemies, and the fangs glisten with venom. Type: shield +66.65 roll1 damage capacity: 57.98 poison: +2 for 6 rounds Durability: 46/46.15 Upgrade: 1/54 Chroma: 0/1 Head: Mantle of the Gloomking Type: Helmet (cloak) Stats: immunity to effects Upper armor: Heavy Gloombeetle Upper Crafted by: Alyxandeyr stat: damage mitigation: 24 | 54 damage reduction: 1 | 3 upgrade: 0/14 Lower armor: Heavy Gloombeetle Lower Crafted by: Alyxandeyr stat: damage mitigation: 22 | 49 damage reduction: 1 | 3 upgrade: 0/11 Ring1: Gloombeetle Ring: Type: Ring +1 damage reduction per attack while worn. Ring2: Gloomrat Ring: Type: Ring +2 poison damage per round per attack while worn Ring3: Bone Ring: A ring made of bone. Wearing this ring allows the player to transform into a skeleton for 5 posts at a time, once per battle. As a skeleton, the player is immune to , , any blood-borne effects (such as paralysis from a bite attack). However, the player will take 25% additional damage from crushing weapons, and will be treated as . Can only wear one Bone Ring at a time. Ring4: Necklace: Trophy: Dire Wolf Trophy (stage 1): The massive paw of a Dire Wolf preserved with techniques that infused Light into the material. While active, this trophy grants the user +5 to their base AP. Combat pet: Utility pet:
Second set:
Main hand: Name: Gloomshard Description: An elegant One Hand Straight Sword that has a white hilt and an almost white pale blade that seems to softly glow from within. It is adorned with brightly polished silver fittings, including a straight, broad crossguard and a small, crown-shaped pommel. It is named because it is as though a shard of light has been made physical and forged into a weapon. Crafted By: Rota Emptiet Abyssian Type: One Hand Straight Sword Durability: 10 Stats: +6 roll1 +10 damage Upgrade: 0/26 Off-hand Name: Gloomguard Crafted by: Rota Emptiet Abyssian Type: shield Durability: 12/13 Stats: +10 roll1 15 damage capacity Upgrade: 0/11
Rota had struck the thing, but he couldn't tell if he had done ANYTHING to this creature. He finally felt well enough to start letting loose again, at least for a little bit. If he was going to do this, he needed to really wail on it harder than he had done in a long time. Rota's blade glowed a bright red as it gained its aura blade covering. The twin blades sang a hymn of death as he whirled the blade from 1:00 to 7:00 positions in record time, the aura sword trailing behind despite how close to the blade it should be at the intensity that it was. Rota was not screwing around any more.
Current skills in use:THSS +90*1.5 Medium Armor +18 Combat Regen +1 Evasion +41 Current active titles:
: +2 to all rolls while in groups : +1 to THSS
Current equipment:
Main hand:Neo Abyssian Crafted By: Rota Emptiet Abyssian Type: Two Hand Straight Sword Durability: 55 Stats: +32 roll1 +83 damage +5 damage to enemies with armor or damage reduction Upgrade: 2/29 Off-hand:N/A Head:Name: Rookie cloak Type: Helmet (cloak) Stats: +1 roll2 A hardy cloak, resistant to the elements. Upper armor: Exquisite Beetle Medium Upper Type: upper Grade: medium Stats: when worn as a set, provides a maximum of 56 damage mitigation via medium armor skill. In the event of mismatched set mitigation, use the lower. as a set (if mixed with typical beetle lower, use this set bonus), provides an additional 6 damage reduction to all attacks received. By itself, provides 3.88 damage reduction. by itself, mitigates a maximum of 25 damage via medium armor skill Durability: 15/15 Quality: 1/9 Lower armor:Rookie Beetle Medium Lower Type: lower Grade: medium Crafted by: Alyxandeyr Stats: when worn as a set, provides a maximum of 49 damage mitigation via medium armor skill. In the event of mismatched set mitigation, use the lower. as a set, provides an additional 3 damage reduction to all attacks received. By itself, provides 1 damage reduction. by itself, mitigates a maximum of 22 damage via medium armor skill Durability: 20/20 Quality: 0/9 Ring1:Ring of the Stag Type: ring stats: +5 to parry rolls
Ring2:Gloombear Ring Type: Ring Stats:+10 HP Ring3:Gloombeetle Ring Type: Ring +1 damage reduction per attack while worn. Ring4:Gloombeetle Ring Type: Ring +1 damage reduction per attack while worn. Necklace:Dire Wolf Necklace Type: Necklace Stats: +3 AP Trophy: Combat pet:N/A Utility pet: Croire(Healing Fairy) A small fairy capable of using healing items in place of its master. The fairy can use potions, antidotes, and crystals as if she had a 5 in her healing skill. When afflicted by a status ailment, the fairy will always use the most specific item that she can to cure all status ailments on the character. When the character is below 30% health, the fairy will use the highest level crystal or potion available to heal the player if the player's roll1 is above 75. If the player's roll1 is not high enough, or their health is not low enough, the fairy will not act.
OHSS Arte: Double Strike perform two rapid thrusts, both counting as a separate attack, (you will roll two roll1's) the first at [roll1(1)]-10 and the second at [roll1(2)]-25. Both attacks must be aimed at the same target.
can be increased in power 8 times. Each level decreases the subtrahend of roll1(1) by 1, and the roll1(2) by 2. Every odd level costs +1 AP. AP: 5
B1 HP: Rota killed it B2 HP: Rota killed it B3 HP: Rota killed it -35 to all combat rolls 1 bleed damage for 3 rounds 1-25 will turn to flee (2) 26-50: defend 51-100: attack GoldenBoar HP: 200 roll3: -35/2=-18+17=-1 Augmented Golden Boar HP: 400-120=280 roll3: -1+17=+16 Septuple Augmented Golden Boar HP: 25485-486=25049-4=24995 -17 for 6 | -4 for 5 roll3: 111 1-20: defend 150% (multiply calculated roll3 by 150%) 21-80: attack 81-90: rage (attack with an additional +20 to attack) 91-100: Light storm (attack all characters with +20 attack, multiplied by 150%)
Alyx 604-157=447/4=111+153=264 damage to SAGB, 17 poison damage for 6 rounds Rota 268-157=111/4=27+83=110 273-157=116/4=29+83=112+110=222 damage to SAGB
Alyx had switched to offense just in time to catch the creature off of its game, and managed to get a hard hit in while it was planning its next move. He and Rota punished its indecision with vicious offense, but it wasn't enough. They hardly changed its hit points with this attack, either, and, even though it was poisoned, it wasn't showing any visible signs of wear. That meant that this wasn't armor. This was just so much health that the thing was untouchable. He laughed and readied his arm for another strike. This was going to be fun. With nothing else to do, Alyx decided on stacking as much poison as was possible on this thing. And he could stack quite a bit these days.
Alyx 574-209=365/4=91+153=244 480-209=271/4=67+153=220+244=464 damage to SAGB, 34 poison for 6 rounds
Current skills in use: OHSS: 85 (150%) Evasion: 23 Heavy armor: 23 Endurance: 62 Current active titles:
: +1 to OHSS and block rolls : +2 to all rolls while in groups, +2 to all crafting rolls
Current equipment:
Main hand:Name: Gloomfang Description: A legendary straight sword harvested by Alyxandeyr, the Gloomking, from slaying a Gloomweave Spider. The blade, which sprouts from the mouth of a small gloomweave spider, glistens with a sickening sheen, venom permanently coating its silvery-purple edge. The hilt of the sword features a sickly crossguard, the legs of the spider curling upward toward the blade. When Alyx wraps his fingers around the silk-covered hilt, the legs of the spider constrict with the crepitant sound of old bones to secure the weapon to his fist. Dropped by: Gloomweave Spider Type: One Hand Straight Sword +198 roll1 (196.88 ) +153.89 damage +15.2 poison for 6 rounds durability: 100/100.14 Upgrade: 1/55 (+1.25 roll1) Chroma: 0/1 Off-hand: Name: Aegis of the Usurper Description: A legendary shield harvested by Alyxandeyr, the Gloomking, from a gloomweave spider. The shield is a preserved gloomweave spider carapace. The fangs of the spider thrust forward past the wearer's fist, and the spinneret extends to protect Alyxandeyr past his left elbow. When held at rest, the point of the shield rises almost to Alyx' shoulder. The eyes of the spider shine softly, watching his enemies, and the fangs glisten with venom. Type: shield +66.65 roll1 damage capacity: 57.98 poison: +2 for 6 rounds Durability: 46/46.15 Upgrade: 1/54 Chroma: 0/1 Head: Mantle of the Gloomking Type: Helmet (cloak) Stats: immunity to effects Upper armor: Heavy Gloombeetle Upper Crafted by: Alyxandeyr stat: damage mitigation: 24 | 54 damage reduction: 1 | 3 upgrade: 0/14 Lower armor: Heavy Gloombeetle Lower Crafted by: Alyxandeyr stat: damage mitigation: 22 | 49 damage reduction: 1 | 3 upgrade: 0/11 Ring1: Gloombeetle Ring: Type: Ring +1 damage reduction per attack while worn. Ring2: Gloomrat Ring: Type: Ring +2 poison damage per round per attack while worn Ring3: Bone Ring: A ring made of bone. Wearing this ring allows the player to transform into a skeleton for 5 posts at a time, once per battle. As a skeleton, the player is immune to , , any blood-borne effects (such as paralysis from a bite attack). However, the player will take 25% additional damage from crushing weapons, and will be treated as . Can only wear one Bone Ring at a time. Ring4: Necklace: Trophy: Dire Wolf Trophy (stage 1): The massive paw of a Dire Wolf preserved with techniques that infused Light into the material. While active, this trophy grants the user +5 to their base AP. Combat pet: Utility pet:
Second set:
Main hand: Name: Gloomshard Description: An elegant One Hand Straight Sword that has a white hilt and an almost white pale blade that seems to softly glow from within. It is adorned with brightly polished silver fittings, including a straight, broad crossguard and a small, crown-shaped pommel. It is named because it is as though a shard of light has been made physical and forged into a weapon. Crafted By: Rota Emptiet Abyssian Type: One Hand Straight Sword Durability: 10 Stats: +6 roll1 +10 damage Upgrade: 0/26 Off-hand Name: Gloomguard Crafted by: Rota Emptiet Abyssian Type: shield Durability: 12/13 Stats: +10 roll1 15 damage capacity Upgrade: 0/11
There was no telling how if or how big of a dent Rota had made, but it forced the warrior to resort to drastic measures. he had been saving a couple items for a rainy day, and now was the time to let 'em loose. He stabbed his sword into the ground and pulled a sealed tankard from an inside pouch in his cloak. He broke the seal and knocked it back with some degree of pleasure. He had always liked the flavor of butterscotch, and it complemented this drink well. He could feel energy surging through his system as he picked his sword back up and waited for the opportunity to strike.
Current skills in use:THSS +90 Medium Armor +18 Combat Regen +1 Evasion +41 Current active titles:
: +2 to all rolls while in groups : +1 to THSS
Current equipment:
Main hand:Neo Abyssian Crafted By: Rota Emptiet Abyssian Type: Two Hand Straight Sword Durability: 55 Stats: +32 roll1 +83 damage +5 damage to enemies with armor or damage reduction Upgrade: 2/29 Off-hand:N/A Head:Name: Rookie cloak Type: Helmet (cloak) Stats: +1 roll2 A hardy cloak, resistant to the elements. Upper armor: Exquisite Beetle Medium Upper Type: upper Grade: medium Stats: when worn as a set, provides a maximum of 56 damage mitigation via medium armor skill. In the event of mismatched set mitigation, use the lower. as a set (if mixed with typical beetle lower, use this set bonus), provides an additional 6 damage reduction to all attacks received. By itself, provides 3.88 damage reduction. by itself, mitigates a maximum of 25 damage via medium armor skill Durability: 15/15 Quality: 1/9 Lower armor:Rookie Beetle Medium Lower Type: lower Grade: medium Crafted by: Alyxandeyr Stats: when worn as a set, provides a maximum of 49 damage mitigation via medium armor skill. In the event of mismatched set mitigation, use the lower. as a set, provides an additional 3 damage reduction to all attacks received. By itself, provides 1 damage reduction. by itself, mitigates a maximum of 22 damage via medium armor skill Durability: 20/20 Quality: 0/9 Ring1:Ring of the Stag Type: ring stats: +5 to parry rolls
Ring2:Gloombear Ring Type: Ring Stats:+10 HP Ring3:Gloombeetle Ring Type: Ring +1 damage reduction per attack while worn. Ring4:Gloombeetle Ring Type: Ring +1 damage reduction per attack while worn. Necklace:Dire Wolf Necklace Type: Necklace Stats: +3 AP Trophy: Combat pet:N/A Utility pet: Croire(Healing Fairy) A small fairy capable of using healing items in place of its master. The fairy can use potions, antidotes, and crystals as if she had a 5 in her healing skill. When afflicted by a status ailment, the fairy will always use the most specific item that she can to cure all status ailments on the character. When the character is below 30% health, the fairy will use the highest level crystal or potion available to heal the player if the player's roll1 is above 75. If the player's roll1 is not high enough, or their health is not low enough, the fairy will not act.
B1 HP: Rota killed it B2 HP: Rota killed it B3 HP: Rota killed it -35 to all combat rolls 1 bleed damage for 3 rounds 1-25 will turn to flee (2) 26-50: defend 51-100: attack GoldenBoar HP: 200 roll3: -35/2=-18+17=-1 Augmented Golden Boar HP: 400-120=280 roll3: -1+17=+16 Septuple Augmented Golden Boar HP: 24995-464=24531-4-17=24510 -34 for 6 | -17 for 5 | -4 for 4 roll3: 111 1-20: defend 150% (multiply calculated roll3 by 150%) 21-80: attack 81-90: rage (attack with an additional +20 to attack) 91-100: Light storm (attack all characters with +20 attack, multiplied by 150%)
Alyx 574-209=365/4=91+153=244 480-209=271/4=67+153=220+244=464 damage to SAGB, 34 poison for 6 rounds
They'd finally managed to knock its health down enough to see that it could in fact be wounded. So they now knew that this was a winnable fight. Alyx sheathed Gloomfang and took a page out of Rota's book, leaping away to put a little distance between himself and the enemy, and throwing back a strawberry brew, savoring the feeling of warmth that spread through his body. "Oh yeah. That's the stuff." Alyx locked his eyes on the boar and drew his blade once more, preparing for battle. They were going to destroy this thing.
SAGB 146-42=104/4=26-27=mitigated by Alyx' heavy armor
Current skills in use: OHSS: 85 Evasion: 23(150%) Heavy armor: 23 Endurance: 62 Current active titles:
: +1 to OHSS and block rolls : +2 to all rolls while in groups, +2 to all crafting rolls
Current equipment:
Main hand:Name: Gloomfang Description: A legendary straight sword harvested by Alyxandeyr, the Gloomking, from slaying a Gloomweave Spider. The blade, which sprouts from the mouth of a small gloomweave spider, glistens with a sickening sheen, venom permanently coating its silvery-purple edge. The hilt of the sword features a sickly crossguard, the legs of the spider curling upward toward the blade. When Alyx wraps his fingers around the silk-covered hilt, the legs of the spider constrict with the crepitant sound of old bones to secure the weapon to his fist. Dropped by: Gloomweave Spider Type: One Hand Straight Sword +198 roll1 (196.88 ) +153.89 damage +15.2 poison for 6 rounds durability: 100/100.14 Upgrade: 1/55 (+1.25 roll1) Chroma: 0/1 Off-hand: Name: Aegis of the Usurper Description: A legendary shield harvested by Alyxandeyr, the Gloomking, from a gloomweave spider. The shield is a preserved gloomweave spider carapace. The fangs of the spider thrust forward past the wearer's fist, and the spinneret extends to protect Alyxandeyr past his left elbow. When held at rest, the point of the shield rises almost to Alyx' shoulder. The eyes of the spider shine softly, watching his enemies, and the fangs glisten with venom. Type: shield +66.65 roll1 damage capacity: 57.98 poison: +2 for 6 rounds Durability: 46/46.15 Upgrade: 1/54 Chroma: 0/1 Head: Mantle of the Gloomking Type: Helmet (cloak) Stats: immunity to effects Upper armor: Heavy Gloombeetle Upper Crafted by: Alyxandeyr stat: damage mitigation: 24 | 54 damage reduction: 1 | 3 upgrade: 0/14 Lower armor: Heavy Gloombeetle Lower Crafted by: Alyxandeyr stat: damage mitigation: 22 | 49 damage reduction: 1 | 3 upgrade: 0/11 Ring1: Gloombeetle Ring: Type: Ring +1 damage reduction per attack while worn. Ring2: Gloomrat Ring: Type: Ring +2 poison damage per round per attack while worn Ring3: Bone Ring: A ring made of bone. Wearing this ring allows the player to transform into a skeleton for 5 posts at a time, once per battle. As a skeleton, the player is immune to , , any blood-borne effects (such as paralysis from a bite attack). However, the player will take 25% additional damage from crushing weapons, and will be treated as . Can only wear one Bone Ring at a time. Ring4: Necklace: Trophy: Dire Wolf Trophy (stage 1): The massive paw of a Dire Wolf preserved with techniques that infused Light into the material. While active, this trophy grants the user +5 to their base AP. Combat pet: Utility pet:
Second set:
Main hand: Name: Gloomshard Description: An elegant One Hand Straight Sword that has a white hilt and an almost white pale blade that seems to softly glow from within. It is adorned with brightly polished silver fittings, including a straight, broad crossguard and a small, crown-shaped pommel. It is named because it is as though a shard of light has been made physical and forged into a weapon. Crafted By: Rota Emptiet Abyssian Type: One Hand Straight Sword Durability: 10 Stats: +6 roll1 +10 damage Upgrade: 0/26 Off-hand Name: Gloomguard Crafted by: Rota Emptiet Abyssian Type: shield Durability: 12/13 Stats: +10 roll1 15 damage capacity Upgrade: 0/11
As Rota saw the boar actually react to damage for the first time, he heard a cosmic roar as it began to rain light like its previous form. "LOOK OUT!" and suddenly Rota was snapped back into the reality where he was responsible for something else's life. Out of parental fear he shouldered his blade and held Croire in his left hand. "Don't worry, I won't let anything happen to you." as he moved her to he chest, he knew that his he took the hit with his own body that he could regenerate, but she couldn't.Using his amplified strength, he brought down the force of Neo Abyssian by unshouldering it into the beast, ready to take this shot.
Current skills in use:THSS +90*1.5 Medium Armor +18 Combat Regen +1 Evasion +41 Current active titles:
: +2 to all rolls while in groups : +1 to THSS
Current equipment:
Main hand:Neo Abyssian Crafted By: Rota Emptiet Abyssian Type: Two Hand Straight Sword Durability: 55 Stats: +32 roll1 +83 damage +5 damage to enemies with armor or damage reduction Upgrade: 2/29 Off-hand:N/A Head:Name: Rookie cloak Type: Helmet (cloak) Stats: +1 roll2 A hardy cloak, resistant to the elements. Upper armor: Exquisite Beetle Medium Upper Type: upper Grade: medium Stats: when worn as a set, provides a maximum of 56 damage mitigation via medium armor skill. In the event of mismatched set mitigation, use the lower. as a set (if mixed with typical beetle lower, use this set bonus), provides an additional 6 damage reduction to all attacks received. By itself, provides 3.88 damage reduction. by itself, mitigates a maximum of 25 damage via medium armor skill Durability: 15/15 Quality: 1/9 Lower armor:Rookie Beetle Medium Lower Type: lower Grade: medium Crafted by: Alyxandeyr Stats: when worn as a set, provides a maximum of 49 damage mitigation via medium armor skill. In the event of mismatched set mitigation, use the lower. as a set, provides an additional 3 damage reduction to all attacks received. By itself, provides 1 damage reduction. by itself, mitigates a maximum of 22 damage via medium armor skill Durability: 20/20 Quality: 0/9 Ring1:Ring of the Stag Type: ring stats: +5 to parry rolls
Ring2:Gloombear Ring Type: Ring Stats:+10 HP Ring3:Gloombeetle Ring Type: Ring +1 damage reduction per attack while worn. Ring4:Gloombeetle Ring Type: Ring +1 damage reduction per attack while worn. Necklace:Dire Wolf Necklace Type: Necklace Stats: +3 AP Trophy: Combat pet:N/A Utility pet: Croire(Healing Fairy) A small fairy capable of using healing items in place of its master. The fairy can use potions, antidotes, and crystals as if she had a 5 in her healing skill. When afflicted by a status ailment, the fairy will always use the most specific item that she can to cure all status ailments on the character. When the character is below 30% health, the fairy will use the highest level crystal or potion available to heal the player if the player's roll1 is above 75. If the player's roll1 is not high enough, or their health is not low enough, the fairy will not act.
B1 HP: Rota killed it B2 HP: Rota killed it B3 HP: Rota killed it -35 to all combat rolls 1 bleed damage for 3 rounds 1-25 will turn to flee (2) 26-50: defend 51-100: attack GoldenBoar HP: 200 roll3: -35/2=-18+17=-1 Augmented Golden Boar HP: 400-120=280 roll3: -1+17=+16 Septuple Augmented Golden Boar HP: 24995-464=24531-4-17=24510 -34 for 6 | -17 for 5 | -4 for 4 roll3: 111 +20 roll3 for 2 rounds 1-20: defend 150% (multiply calculated roll3 by 150%) 21-80: attack 81-90: rage (attack with an additional +20 to attack) 91-100: Light storm (attack all characters with +20 attack, multiplied by 150%)
SAGB 146-42=104/4=26-27=mitigated by Alyx' heavy armor 146/4=36-26=10 damage to Rota Rota 327-73=254/4=63+83=136 323-73=250/4=62+83=135+136=271 damage to SAGB
Alyx had taken the light storm like a champ, his armor shrugging off the orbital strike like it was only slightly terrifying. Alyx wanted that attack. But he had more important things to deal with right now. Like that massive, luminescent ragebeast that he had spawned for his own sick pleasure. Alyx considered the possibility that he'd created the most powerful monster in the entire game because he was bored, and he was forced to concede that it sounded about like something he would do. If someone accused him of it, he would have no valid defense. But still, this was awesome.
Alyx 372-95=277/4=69+153=222 473-95=378/4=94+153=247+222=669 damage to SAGB, 34 poison for 6 rounds SAGB 191/4=47-27=20 damage to Alyx
Current skills in use: OHSS: 85 (150%) Evasion: 23 Heavy armor: 23 Endurance: 62 Current active titles:
: +1 to OHSS and block rolls : +2 to all rolls while in groups, +2 to all crafting rolls
Current equipment:
Main hand:Name: Gloomfang Description: A legendary straight sword harvested by Alyxandeyr, the Gloomking, from slaying a Gloomweave Spider. The blade, which sprouts from the mouth of a small gloomweave spider, glistens with a sickening sheen, venom permanently coating its silvery-purple edge. The hilt of the sword features a sickly crossguard, the legs of the spider curling upward toward the blade. When Alyx wraps his fingers around the silk-covered hilt, the legs of the spider constrict with the crepitant sound of old bones to secure the weapon to his fist. Dropped by: Gloomweave Spider Type: One Hand Straight Sword +198 roll1 (196.88 ) +153.89 damage +15.2 poison for 6 rounds durability: 100/100.14 Upgrade: 1/55 (+1.25 roll1) Chroma: 0/1 Off-hand: Name: Aegis of the Usurper Description: A legendary shield harvested by Alyxandeyr, the Gloomking, from a gloomweave spider. The shield is a preserved gloomweave spider carapace. The fangs of the spider thrust forward past the wearer's fist, and the spinneret extends to protect Alyxandeyr past his left elbow. When held at rest, the point of the shield rises almost to Alyx' shoulder. The eyes of the spider shine softly, watching his enemies, and the fangs glisten with venom. Type: shield +66.65 roll1 damage capacity: 57.98 poison: +2 for 6 rounds Durability: 46/46.15 Upgrade: 1/54 Chroma: 0/1 Head: Mantle of the Gloomking Type: Helmet (cloak) Stats: immunity to effects Upper armor: Heavy Gloombeetle Upper Crafted by: Alyxandeyr stat: damage mitigation: 24 | 54 damage reduction: 1 | 3 upgrade: 0/14 Lower armor: Heavy Gloombeetle Lower Crafted by: Alyxandeyr stat: damage mitigation: 22 | 49 damage reduction: 1 | 3 upgrade: 0/11 Ring1: Gloombeetle Ring: Type: Ring +1 damage reduction per attack while worn. Ring2: Gloomrat Ring: Type: Ring +2 poison damage per round per attack while worn Ring3: Bone Ring: A ring made of bone. Wearing this ring allows the player to transform into a skeleton for 5 posts at a time, once per battle. As a skeleton, the player is immune to , , any blood-borne effects (such as paralysis from a bite attack). However, the player will take 25% additional damage from crushing weapons, and will be treated as . Can only wear one Bone Ring at a time. Ring4: Necklace: Trophy: Dire Wolf Trophy (stage 1): The massive paw of a Dire Wolf preserved with techniques that infused Light into the material. While active, this trophy grants the user +5 to their base AP. Combat pet: Utility pet:
Second set:
Main hand: Name: Gloomshard Description: An elegant One Hand Straight Sword that has a white hilt and an almost white pale blade that seems to softly glow from within. It is adorned with brightly polished silver fittings, including a straight, broad crossguard and a small, crown-shaped pommel. It is named because it is as though a shard of light has been made physical and forged into a weapon. Crafted By: Rota Emptiet Abyssian Type: One Hand Straight Sword Durability: 10 Stats: +6 roll1 +10 damage Upgrade: 0/26 Off-hand Name: Gloomguard Crafted by: Rota Emptiet Abyssian Type: shield Durability: 12/13 Stats: +10 roll1 15 damage capacity Upgrade: 0/11
Despite getting smacked by that beam of light for real this time, Rota had done a sizeable hit to the boar...in theory. He still had no idea ho much he would ACTUALLY need to smack this sow, but he was going to continue doing so anyways. His blade had not loosed its aura since he had unveiled it, and it was time to use it yet again. He let go of Croire now that she was no longer in any danger, and aimed a slash horizontally across its flank. This should harm it pretty well...again, in theory. He would not give up on this though. He had bested every boar that was presented to him, including every form of this one. He would not back down and let this particular one get the better of him, no matter how seemingly indestructible it seemed.
Current skills in use:THSS +90*1.5 Medium Armor +18 Combat Regen +1 Evasion +41 Current active titles:
: +2 to all rolls while in groups : +1 to THSS
Current equipment:
Main hand:Neo Abyssian Crafted By: Rota Emptiet Abyssian Type: Two Hand Straight Sword Durability: 55 Stats: +32 roll1 +83 damage +5 damage to enemies with armor or damage reduction Upgrade: 2/29 Off-hand:N/A Head:Name: Rookie cloak Type: Helmet (cloak) Stats: +1 roll2 A hardy cloak, resistant to the elements. Upper armor: Exquisite Beetle Medium Upper Type: upper Grade: medium Stats: when worn as a set, provides a maximum of 56 damage mitigation via medium armor skill. In the event of mismatched set mitigation, use the lower. as a set (if mixed with typical beetle lower, use this set bonus), provides an additional 6 damage reduction to all attacks received. By itself, provides 3.88 damage reduction. by itself, mitigates a maximum of 25 damage via medium armor skill Durability: 15/15 Quality: 1/9 Lower armor:Rookie Beetle Medium Lower Type: lower Grade: medium Crafted by: Alyxandeyr Stats: when worn as a set, provides a maximum of 49 damage mitigation via medium armor skill. In the event of mismatched set mitigation, use the lower. as a set, provides an additional 3 damage reduction to all attacks received. By itself, provides 1 damage reduction. by itself, mitigates a maximum of 22 damage via medium armor skill Durability: 20/20 Quality: 0/9 Ring1:Ring of the Stag Type: ring stats: +5 to parry rolls
Ring2:Gloombear Ring Type: Ring Stats:+10 HP Ring3:Gloombeetle Ring Type: Ring +1 damage reduction per attack while worn. Ring4:Gloombeetle Ring Type: Ring +1 damage reduction per attack while worn. Necklace:Dire Wolf Necklace Type: Necklace Stats: +3 AP Trophy: Combat pet:N/A Utility pet: Croire(Healing Fairy) A small fairy capable of using healing items in place of its master. The fairy can use potions, antidotes, and crystals as if she had a 5 in her healing skill. When afflicted by a status ailment, the fairy will always use the most specific item that she can to cure all status ailments on the character. When the character is below 30% health, the fairy will use the highest level crystal or potion available to heal the player if the player's roll1 is above 75. If the player's roll1 is not high enough, or their health is not low enough, the fairy will not act.
B1 HP: Rota killed it B2 HP: Rota killed it B3 HP: Rota killed it -35 to all combat rolls 1 bleed damage for 3 rounds 1-25 will turn to flee (2) 26-50: defend 51-100: attack GoldenBoar HP: 200 roll3: -35/2=-18+17=-1 Augmented Golden Boar HP: 400-120=280 roll3: -1+17=+16 Septuple Augmented Golden Boar HP: 24510-34-17-4=24455-669-285=23501 -34 for 6 | -34 for 5 | -17 for 4 | -4 for 3 roll3: 111 +20 roll3 for 1 rounds 1-20: defend 150% (multiply calculated roll3 by 150%) 21-80: attack 81-90: rage (attack with an additional +20 to attack) 91-100: Light storm (attack all characters with +20 attack, multiplied by 150%)
Alyx 372-95=277/4=69+153=222 473-95=378/4=94+153=247+222=669 damage to SAGB, 34 poison for 6 rounds SAGB 191/4=47-27=20 damage to Alyx Rota 416-95=321/4=80+83=163 255-95=160/4=40+83=123+163=285 damage to SAGB
Alyx and Rota hammered the brilliant monstrosity, striking it with what had to be the largest amount of damage ever dealt to a single creature in the entire history of the game, but it still didn't shake the creature. This thing was unbelievable. What were they supposed to do in the face of such overwhelming amounts of hit points? They were dealing damage at the highest possible rate they could manage, and it was still in the top ten percentile of its health bar. They might not be taking too much damage, but there didn't seem to be any way to speed this ordeal up. Alyx decided that their best course of action was to just keep on keeping on. He charged another double strike, praying that his poison damage could build up to a noticeable level.
Current skills in use: OHSS: 85 (150%) Evasion: 23 Heavy armor: 23 Endurance: 62 Current active titles:
: +1 to OHSS and block rolls : +2 to all rolls while in groups, +2 to all crafting rolls
Current equipment:
Main hand:Name: Gloomfang Description: A legendary straight sword harvested by Alyxandeyr, the Gloomking, from slaying a Gloomweave Spider. The blade, which sprouts from the mouth of a small gloomweave spider, glistens with a sickening sheen, venom permanently coating its silvery-purple edge. The hilt of the sword features a sickly crossguard, the legs of the spider curling upward toward the blade. When Alyx wraps his fingers around the silk-covered hilt, the legs of the spider constrict with the crepitant sound of old bones to secure the weapon to his fist. Dropped by: Gloomweave Spider Type: One Hand Straight Sword +198 roll1 (196.88 ) +153.89 damage +15.2 poison for 6 rounds durability: 100/100.14 Upgrade: 1/55 (+1.25 roll1) Chroma: 0/1 Off-hand: Name: Aegis of the Usurper Description: A legendary shield harvested by Alyxandeyr, the Gloomking, from a gloomweave spider. The shield is a preserved gloomweave spider carapace. The fangs of the spider thrust forward past the wearer's fist, and the spinneret extends to protect Alyxandeyr past his left elbow. When held at rest, the point of the shield rises almost to Alyx' shoulder. The eyes of the spider shine softly, watching his enemies, and the fangs glisten with venom. Type: shield +66.65 roll1 damage capacity: 57.98 poison: +2 for 6 rounds Durability: 46/46.15 Upgrade: 1/54 Chroma: 0/1 Head: Mantle of the Gloomking Type: Helmet (cloak) Stats: immunity to effects Upper armor: Heavy Gloombeetle Upper Crafted by: Alyxandeyr stat: damage mitigation: 24 | 54 damage reduction: 1 | 3 upgrade: 0/14 Lower armor: Heavy Gloombeetle Lower Crafted by: Alyxandeyr stat: damage mitigation: 22 | 49 damage reduction: 1 | 3 upgrade: 0/11 Ring1: Gloombeetle Ring: Type: Ring +1 damage reduction per attack while worn. Ring2: Gloomrat Ring: Type: Ring +2 poison damage per round per attack while worn Ring3: Bone Ring: A ring made of bone. Wearing this ring allows the player to transform into a skeleton for 5 posts at a time, once per battle. As a skeleton, the player is immune to , , any blood-borne effects (such as paralysis from a bite attack). However, the player will take 25% additional damage from crushing weapons, and will be treated as . Can only wear one Bone Ring at a time. Ring4: Necklace: Trophy: Dire Wolf Trophy (stage 1): The massive paw of a Dire Wolf preserved with techniques that infused Light into the material. While active, this trophy grants the user +5 to their base AP. Combat pet: Utility pet:
Second set:
Main hand: Name: Gloomshard Description: An elegant One Hand Straight Sword that has a white hilt and an almost white pale blade that seems to softly glow from within. It is adorned with brightly polished silver fittings, including a straight, broad crossguard and a small, crown-shaped pommel. It is named because it is as though a shard of light has been made physical and forged into a weapon. Crafted By: Rota Emptiet Abyssian Type: One Hand Straight Sword Durability: 10 Stats: +6 roll1 +10 damage Upgrade: 0/26 Off-hand Name: Gloomguard Crafted by: Rota Emptiet Abyssian Type: shield Durability: 12/13 Stats: +10 roll1 15 damage capacity Upgrade: 0/11
Rota had felt the strike land more decisively than he ever had before. Yet it still didn't seem to phase the beast. That was more disconcerting than he could have imagined. Nervous laughter escaped Rota's lips as he knew the only way to go from here would be to just keep wailing on the beast. There was no other way, and he wasn't even sure THAT would work. There was nothing for it but to use the last of his major strength to keep the aura going at max and strike again while Alyx still had its attention.
Current skills in use:THSS +90*1.5 Medium Armor +18 Combat Regen +1 Evasion +41 Current active titles:
: +2 to all rolls while in groups : +1 to THSS
Current equipment:
Main hand:Neo Abyssian Crafted By: Rota Emptiet Abyssian Type: Two Hand Straight Sword Durability: 55 Stats: +32 roll1 +83 damage +5 damage to enemies with armor or damage reduction Upgrade: 2/29 Off-hand:N/A Head:Name: Rookie cloak Type: Helmet (cloak) Stats: +1 roll2 A hardy cloak, resistant to the elements. Upper armor: Exquisite Beetle Medium Upper Type: upper Grade: medium Stats: when worn as a set, provides a maximum of 56 damage mitigation via medium armor skill. In the event of mismatched set mitigation, use the lower. as a set (if mixed with typical beetle lower, use this set bonus), provides an additional 6 damage reduction to all attacks received. By itself, provides 3.88 damage reduction. by itself, mitigates a maximum of 25 damage via medium armor skill Durability: 15/15 Quality: 1/9 Lower armor:Rookie Beetle Medium Lower Type: lower Grade: medium Crafted by: Alyxandeyr Stats: when worn as a set, provides a maximum of 49 damage mitigation via medium armor skill. In the event of mismatched set mitigation, use the lower. as a set, provides an additional 3 damage reduction to all attacks received. By itself, provides 1 damage reduction. by itself, mitigates a maximum of 22 damage via medium armor skill Durability: 20/20 Quality: 0/9 Ring1:Ring of the Stag Type: ring stats: +5 to parry rolls
Ring2:Gloombear Ring Type: Ring Stats:+10 HP Ring3:Gloombeetle Ring Type: Ring +1 damage reduction per attack while worn. Ring4:Gloombeetle Ring Type: Ring +1 damage reduction per attack while worn. Necklace:Dire Wolf Necklace Type: Necklace Stats: +3 AP Trophy: Combat pet:N/A Utility pet: Croire(Healing Fairy) A small fairy capable of using healing items in place of its master. The fairy can use potions, antidotes, and crystals as if she had a 5 in her healing skill. When afflicted by a status ailment, the fairy will always use the most specific item that she can to cure all status ailments on the character. When the character is below 30% health, the fairy will use the highest level crystal or potion available to heal the player if the player's roll1 is above 75. If the player's roll1 is not high enough, or their health is not low enough, the fairy will not act.
Block Arte: Taunt Taunt your opponent and draw their ire. Instead of dealing damage, this arte skews the enemy's attention. On a successful hit, the enemy is drawn to attack the player for a number of rounds equal to [amount of damage that would have been done before resistance]/5. Cost: 3 AP
B1 HP: Rota killed it B2 HP: Rota killed it B3 HP: Rota killed it -35 to all combat rolls 1 bleed damage for 3 rounds 1-25 will turn to flee (2) 26-50: defend 51-100: attack GoldenBoar HP: 200 roll3: -35/2=-18+17=-1 Augmented Golden Boar HP: 400-120=280 roll3: -1+17=+16 Septuple Augmented Golden Boar HP: 23501-34-34-17-4=23412-435-312=22665 -34 for 6 | -34 for 5 | -34 for 4 | -17 for 3 | -4 for 2 roll3: 111 +20 roll3 for 1 rounds 1-20: defend 150% (multiply calculated roll3 by 150%) 21-80: attack 81-90: rage (attack with an additional +20 to attack) 91-100: Light storm (attack all characters with +20 attack, multiplied by 150%)
Alyx 350-96=254/4=63+153=216 363-96=267/4=66+153=219+216=435 damage to SAGB, 34 poison damage for 6 rounds SAGB 193/4=48-27=21 damage to Alyx Rota 371-96=275/4=68+83=151 408-96=312/4=78+83=161+151=312 damage to SAGB
Alyx was noticing the spots where the monster's eyes were supposed to be beginning to drift away from him. It was losing its focus. So he needed to switch back to the offen-defensive. This barrage of blows that he was raining was starting to take its toll on his reserves, though. He could only keep it up for a little while longer, and, without being able to rest and regain AP, he was going to be in for a hard fight when he was no longer able to hold the creature's aggro. Alyx had to start weighing his offense with his defense, and make sure to keep enough in the reserves to really buckle down if things started to get weird. If this all started to go sideways, he needed to be able to make sure that Rota could get out. They had no idea what this beast was truly capable of, and Alyx didn't want the discovery to be one that he made with his blind side.
Current skills in use: block: 85 (150%) Evasion: 23 Heavy armor: 23 Endurance: 62 Current active titles:
: +1 to OHSS and block rolls : +2 to all rolls while in groups, +2 to all crafting rolls
Current equipment:
Main hand:Name: Gloomfang Description: A legendary straight sword harvested by Alyxandeyr, the Gloomking, from slaying a Gloomweave Spider. The blade, which sprouts from the mouth of a small gloomweave spider, glistens with a sickening sheen, venom permanently coating its silvery-purple edge. The hilt of the sword features a sickly crossguard, the legs of the spider curling upward toward the blade. When Alyx wraps his fingers around the silk-covered hilt, the legs of the spider constrict with the crepitant sound of old bones to secure the weapon to his fist. Dropped by: Gloomweave Spider Type: One Hand Straight Sword +198 roll1 (196.88 ) +153.89 damage +15.2 poison for 6 rounds durability: 100/100.14 Upgrade: 1/55 (+1.25 roll1) Chroma: 0/1 Off-hand: Name: Aegis of the Usurper Description: A legendary shield harvested by Alyxandeyr, the Gloomking, from a gloomweave spider. The shield is a preserved gloomweave spider carapace. The fangs of the spider thrust forward past the wearer's fist, and the spinneret extends to protect Alyxandeyr past his left elbow. When held at rest, the point of the shield rises almost to Alyx' shoulder. The eyes of the spider shine softly, watching his enemies, and the fangs glisten with venom. Type: shield +66.65 roll1 damage capacity: 57.98 poison: +2 for 6 rounds Durability: 46/46.15 Upgrade: 1/54 Chroma: 0/1 Head: Mantle of the Gloomking Type: Helmet (cloak) Stats: immunity to effects Upper armor: Heavy Gloombeetle Upper Crafted by: Alyxandeyr stat: damage mitigation: 24 | 54 damage reduction: 1 | 3 upgrade: 0/14 Lower armor: Heavy Gloombeetle Lower Crafted by: Alyxandeyr stat: damage mitigation: 22 | 49 damage reduction: 1 | 3 upgrade: 0/11 Ring1: Gloombeetle Ring: Type: Ring +1 damage reduction per attack while worn. Ring2: Gloomrat Ring: Type: Ring +2 poison damage per round per attack while worn Ring3: Bone Ring: A ring made of bone. Wearing this ring allows the player to transform into a skeleton for 5 posts at a time, once per battle. As a skeleton, the player is immune to , , any blood-borne effects (such as paralysis from a bite attack). However, the player will take 25% additional damage from crushing weapons, and will be treated as . Can only wear one Bone Ring at a time. Ring4: Necklace: Trophy: Dire Wolf Trophy (stage 1): The massive paw of a Dire Wolf preserved with techniques that infused Light into the material. While active, this trophy grants the user +5 to their base AP. Combat pet: Utility pet:
Second set:
Main hand: Name: Gloomshard Description: An elegant One Hand Straight Sword that has a white hilt and an almost white pale blade that seems to softly glow from within. It is adorned with brightly polished silver fittings, including a straight, broad crossguard and a small, crown-shaped pommel. It is named because it is as though a shard of light has been made physical and forged into a weapon. Crafted By: Rota Emptiet Abyssian Type: One Hand Straight Sword Durability: 10 Stats: +6 roll1 +10 damage Upgrade: 0/26 Off-hand Name: Gloomguard Crafted by: Rota Emptiet Abyssian Type: shield Durability: 12/13 Stats: +10 roll1 15 damage capacity Upgrade: 0/11