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(GoP) Zone C: The Market (Lepidolite) Goto Page: [] [<] 1 2 3 ... 4 5 6 7 8 9 [>] [»|]

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Sleet Tempest Snape

Noble Vampire

PostPosted: Mon Nov 19, 2018 3:29 pm


General Benitoite

He wasn't surprised, he really wasn't. Slate eyes turned onto his cousin. "You'd better keep close and run if I say. The youma this far into the Rift are not easy to handle..." He even doubted himself right now, something no one but his cousin would pick up in his voice. "I'm not having you hurt because of me." He'd be damned if he let anyone on his team, especially his cousin, get hurt. He was the General and it was his job to keep them safe, or at least as safe as possible.

"You know I'd rather you not follow me....but I know I couldn't convince you if I tried. Too stubborn." Rolling his eyes as he spoke. It was true and Cuprite no doubt knew it. His cousin wouldn't leave him to go walking off into who knows what alone, it simply wasn't how his cousin was. Cuprite was older and took it seriously...despite the difference in experience and rank. The bonds of blood were just deeper here than anything else.


Natsuko-neko

Shanyume
PostPosted: Mon Nov 19, 2018 9:20 pm


Lieutenant Alabaster chooses to head Back Outside to continue shopping ( 13 pts )



"We can't dress in scraps," said Alabaster, sounding horrified at the very thought. He was here to be impressive, after all, and so was Carnotite; neither one of them were the type to be caught dead in anything other than the finest attire, and therefore they were damned well going to find the finest attire, even if that meant going to every shop on the block.

He half wanted to stay for the demonstration that the Earth Knights were giving - it did look rather appealing and kind of interesting - but there were too many people milling about, and Alabaster felt himself being shunted sideways, jostled this way and that.

Someone stepped on his shoe - his pristine and impeccably kept shoe.

"Damn it," Alabaster muttered, jerking himself away. Carnotite had taken his arm, and he let her, both of them stumbling back out of the jabbering, noisy throngs of people and into the clean air again, devoid of any shoe stepping.

"Too crowded," he said, straightening his uniform with as much dignity as he could muster. "Let's go find somewhere else to shop, shall we?"



kaefaux

kuropeco

Dramatic Marshmallow



eldritch stardust


Kawaii Prophet

PostPosted: Thu Nov 22, 2018 5:40 am


[Prompt 4a - Answers]



Choice 1

Your character runs into the shop and makes a beeline for the group of soldiers gathered around nothing in particular - but just as they get close enough to touch them and try to shake them out of their trance, they realize what everyone is staring at.

It’s a bunch of Earth Knights putting on a show! How neat! They decide to join their friends and watch too.

Your character has been swallowed up by the illusion.

[These characters are safe but do not get to respond to prompt 5, skip a turn]

+3 points


Choice 2

As the characters outside begin looking for a way to distract the people that have been trapped by the illusion inside the Smithy, they see a giant youma cross the roof above them. It drops down with a loud, earth-shattering stomp on the ground just before the blacksmith’s entryway. The youma is humanoid with a small, squat head and two giant fists that each wield an axe almost as large as its body.

The characters outside are safe and have located the source of the roar - but now they have to deal with it.

+5 points



~



[Prompt 4b - Answers]



Choice 1

Although the characters inside the shop have not found any sign of a crystal shard so far, they do locate two large batches of ‘potions’ on display at the back of the store. The labels are too faded for them to read but they decide to gather as many of each kind as they can carry before they follow everyone else onto the street.

+5 points


Choice 2

The characters that run outside see the giant youma just as it drops down to the ground outside of the Smithy’s shop down the road. They’ve located the source of the roar, obviously, but they’re too far away to be of any immediate help to anyone at the moment.

+3 points



~



[Prompt 4c - Answers]



Choice 1

Your character continues to watch the demonstration that the Earth Knights are putting on - and it’s definitely getting ready to amp up to a great finale! One of the Knights is balancing a sword on each hand while another juggles a set of daggers. Best of all, a few friends have come to join the audience now.

[These characters are safe but do not get to respond to prompt 5, skip a turn]


+5 points


Choice 2

Each character that tries to leave the Smithy awakes abruptly from the illusion that they had been trapped in up until that moment and get tossed back into the harsh reality of the lost village. Not only that, but they come face to face with a giant, axe-wielding youma that doesn’t seem very keen on letting them pass.

To get past the youma, your character must try and dodge the blow and rejoin their comrades on the street. BEFORE you can continue to the next prompt, you must roll a 10-SIDED DIE to stay in the game!
- If you roll a 1, your character takes major damage from the tank youma and will be escorted by an NPC agent back to the THE BASE ZONE. You do not get to play in the Zone C finale battle, but may participate in events in the base zone.

- If you roll 2 - 10, your character manages to dodge the attack.
**Characters that are sent back to zone A will take their points with them to the finale thread.


+3 points



(Points will be recorded after this post, please wait for the next prompt.)
PostPosted: Thu Nov 22, 2018 5:59 am


Prompt 5



Apart from the unfortunate soldiers who did not make it past the youma unharmed as they tried to exit the Smithy, and the ones that were still trapped inside, most of the group has gathered back together on the street just outside of the smithy. They have to work together to try and get rid of the giant dual axe wielding youma that has blocked the exit of the blacksmith shop.

Each character can choose to throw one of two potions at the beast or attack him directly.

(Please note that if you chose Choice 1 for Prompt 4a or 4c, your character is still trapped inside the smithy illusion and you are not allowed to reply to the prompt this turn.)


[Choice 1]:
Your character decides that attacking the giant tank youma may not be the best idea and since the apothecary was stocked with these potions, it might be worth a shot of testing them on the big lug! They grab one of the elixirs inside a purple bottle, pull back, and toss it with emphasis!

If your character decides to throw a purple bottle, please copy the text below and include it in your post:
[b](CHARACTER NAME)[/b] chooses to throw [color=purple][b]The Purple Bottle[/b][/color] at the tank youma.



[Choice 2]:
Your character decides that attacking the giant tank youma may not be the best idea and since the apothecary was stocked with these potions, it might be worth a shot of testing them on the big lug! They grab one of the elixirs inside a blue bottle and aim it right at his big, hulking body.

If your character decides to throw a blue bottle, please copy the text below and include it in your post:
[b](CHARACTER NAME)[/b] chooses to throw [color=blue][b]The Blue Bottle[/b][/color] at the tank youma.



[Choice 3]:
There is absolutely no guarantee that these ‘potions’ will do anything to deter the youma at all and instead of wasting time on ‘what ifs’, your character decides to get right down to business! They launch themselves at the tank youma and go straight for a physical attack!

If your character decides to attack the youma, please copy the text below and include it in your post:
[b](CHARACTER NAME)[/b] chooses to [color=sienna][b]attack[/b][/color] the tank youma.



~



- You have 24 hours from this post to make and reply with your decision.
- You may choose to only post the required text OR you can add an RP post having your character play out their choice. You may not assume they successfully complete their intended reaction.
- You may include a reaction to the answers in the previous post if you wish.
- You MAY NOT edit your post to change your answer once it has been posted.

-Additionally, if each player could keep a running tally of their points in their prompt response posts, it would be super helpful. I don't want my tallies to be the only ones available since I am only human and prone to goof ups. ;; ♥


SSBrosB
Lt Chambersite

Kapoodles
Corrupt Zubeneschamamli

kuropeco
Lt Alabaster

Leopleuradon
Corrupt Zubenelgenubi

Sleet Tempest Snape
General Benitoite

Torvil
Captain Wardite

Rythulhu
Lt Neptunite

Sirene Naiads
Half-Youma Captain Piypite

Shanyume
Corrupt Hatsya

Fiction1119
Lt Strengite

Beejoux
Lt Argellite

Aurelius0815
Lt Lapis Lazuli

Kaefaux
Half-Youma Captain Carnotite

Strickenized
Lt Chrysoprase

Syrie
Guardian Cat Tiberius

Natsuko-neko
Lt Cuprite

Guine
Corrupt Eternal Kamacite

iStoleYurVamps
Captain Pyrite


eldritch stardust


Kawaii Prophet

Kaefaux rolled 1 10-sided dice: 7 Total: 7 (1-10)

Kaefaux

Alien Senshi

19,650 Points
  • Giving Spooks the Spook 100
  • Never Give Up 35
  • The Wolf Within 100
PostPosted: Thu Nov 22, 2018 9:06 am



[Rolling for Carnotite if she makes it past the axe youma]
PostPosted: Thu Nov 22, 2018 9:12 am


Captain Carnotite chooses to throw The Blue Bottle at the tank youma. { 16 pts }

[will edit in response later when I have time!]

Kaefaux

Alien Senshi

19,650 Points
  • Giving Spooks the Spook 100
  • Never Give Up 35
  • The Wolf Within 100


Strickenized


Garbage Cat

PostPosted: Thu Nov 22, 2018 4:59 pm


Lieutenant Chrysoprase chooses to throw The Purple Bottle at the tank youma. (18 pts)

"Sounds like it's already here…" Chrysoprase's fearful mutter was followed by her hunkering down against one of the apothecary stalls. Why wasn't that general sovereign killing the youma already, or telling it to leave like all the other generals did with pesky youma? She'd seen Stellarite do it sometimes! Youma had to follow directions, right? Just like how she had to graduate?

Looking around frantically, Chrysoprase noticed a couple of agents whisking away the crystalline potion containers and lobbing them toward the youma in the distance as if they were grenades. Nobody in their right mind was going to drink the stuff — she wouldn't do it unless she was dying right that minute — and she didn't have any better options besides getting close to the thing. And with giant axes who would take that chance? Someone suicidal, that's who — and that definitely wasn't her!

Blindly she reached up atop the table, pawing around, hand scraping against stone until she bumped one of the poultices with her knuckles. The one nearly toppled on top of her until she caught it, until she sheltered it against her bosom, until she watched a large bubble glop though the viscous fluid and nearly pop at the top. It was violet, thick, murky, and completely foreign to her.

So she wrenched her arm back and threw it at the youma. She watched it sail through the air, reaching its zenith through several helices, before coming down toward her target. She gritted her teeth and latched to Argellite's coat, waiting for the glass to shatter.


beejoux
PostPosted: Thu Nov 22, 2018 5:26 pm


Lt. Chambersite chooses to attack the tank youma. (Points TB Calculated and Linked)

Chambersite had took a few steps back when the youma appeared, though he almost lost his balance when he landed. He had a few choices, though he wouldn't run away. If he were killed her, then that was that, but he still wanted to fight it. It was just unfortunately he didn't have any type of sword with him, he would have done better with it.

Instead he did have his "weapon". Which was just the turnip toy, and then of course the bottles. Though it seemed as though quite a few others were already grabbing them.

Instead, he decided to do something impulsive and dumb. Something that would probably get him killed if it worked.

He summoned the toy turnip and threw it at the youma! And every time he either hit or missed the youma, he summoned it again and threw it again, trying to draw it's attention away from the other agents, away from the building. Perhaps if they could get it to move away, some of the others could rescue the agents that were inside of the building still! "Hey you! Come get me you ugly troll!" It probably wasn't a troll, but it was still ugly.

At least he could attack range-wise with his weapon. He would be done in one hit if he got too close to it.


SSBrosB


Springtime Noob


Fiction1119

Original Lunatic

PostPosted: Thu Nov 22, 2018 5:57 pm


Lt Strengite chooses to throw The Blue Bottle at the tank youma. (5+3+3+5=16)

The ongoing sounds of a youma outside of the apothecary had Strengite wincing. Both Beni and Cuprite decided to fight the thing, tho she figured the later followed the former just to cover his back. She didn't want to get mixed up in a giant fight but she had voluntarily showed up, she had to at least look like she was working.... or doing something useful rather then looking for something shiny to take home with herself. At least Cuprite was fun to flirt with!

Sighing she absently poked into the dust and dirt and uncovered some different colored potions still intact, that counted as finding something right? Scooping up a few of the bottles the curvy woman carefully exited the shop and promptly wished she hadn't. That was one huge youma! God damn it, she was going to fight wasn't she?

Muttering a curse she drifted a bit closer to her general and Cuprite before randomly winging one of her spoils, "Take this you ********!" The blue bottle soared through the air, Strengite had no idea if it would even hit the creature or what kind of damage it would do if any.

"Guys I've got more if you want them," she shouted to her team members and anyone else around actually. Anyone was welcome to the little bottles, as long as it all boiled down to her not needing to do anything more then just carry the things. She really didn't want to get any closer to the fighting... she was already going to have a hell of a time getting the basement funk out of her hair she really didn't want to compound that with monster gunk.

Natsuko-neko
Have a bottle if you want!

Sleet Tempest Snape
And a bottle for you

Quote:
If anyone wants a potion bottle to throw they are welcome to Stringite's stash!
PostPosted: Thu Nov 22, 2018 6:51 pm


Lieutenant Argellite chooses to throw The Blue Bottle at the tank youma.

Oh, that did not sound good. "Chrysie, maybe we should..." What? Leave? Where were they going to go? And Chrysie still didn't look too good, the color hadn't quite returned to her cheeks and she looked like she might throw up again if any other overly strong smells assaulted their senses. And seeing her best friend in such a vulnerable state was making Argellite ridiculously anxious.

Lip worried between her teeth, she stared at the window towards the giant ax wielding youma that had them pinned down in the store. She didn't know what to do, and she definitely didn't want to leave Chrysie's side in case anything else befell them.

But then there were potions flying through the air as makeshift projectiles and argellite wasted no time at all in following suit. She didn't have a damn clue what they might do, but she made a grab for one of the larger crystal bottles and lobbed it as hard as she could at the youma before turning to curl an arm protectively around the girl that was clinging to the front of her coat.

strickenized


Beejoux


Wrathful Demigod


Natsuko-neko

Unstoppable OTP

PostPosted: Thu Nov 22, 2018 10:41 pm


Lt. Cuprite chooses to throw The Purple Bottle at the tank youma.

[Points: 5 + 3 + 3 + 3]

(Gonna edit later)


"Sleet Tempest Snape"]
"Shanyume"]
"Fiction1119"]
PostPosted: Thu Nov 22, 2018 11:17 pm


General Benitoite chooses to attack the tank youma.

(I'll edit later and tally things up then too.)

Sleet Tempest Snape

Noble Vampire


Leopleuradon

Eloquent Hunter

PostPosted: Fri Nov 23, 2018 5:19 am


Sailor Zubenelgenubi chooses to throw The Purple Bottle at the tank youma. [ Points so far +5 +3 +3 +5 = 16 Points ]

'Nubi wouldn't dare think of actually drinking one of them, not after what they had seen underneath the apothecary. If those plants were used in any of these potions, imagine how they would have tasted. The thought had her almost gagging again and she aimed a little, soft-hearted, glare her brother's way.

"Maybe I should throw one your way to test it out?" She lifted up a bottle and acted like she was going to do just that until the last second. This wasn't exactly the time to be joking around though, things were getting pretty serious outside. It did give her a thought though. While she couldn't test it out on her brother, that thing outside was the perfect test dummy. She grabbed a few more potions and headed outside.

"C'mon you slow poke, it's time to fight!" There might have been a little too much excitement in her voice as she raced outside and chucked one of the purple bottles at the axe-wielding youma.


Kapoodles
PostPosted: Fri Nov 23, 2018 7:16 am


Sailor Zubeneschamali chooses to throw The Purple Bottle at the tank youma. [ Points so far +5 +3 +3 +5 = 16 Points ]

Will fill in shortly

Kapoodles

Battle-ready Waffles


Torvil

Noble Explorer

11,875 Points
  • Dressed Up 200
  • Survivor 150
  • Team Jacob 100
PostPosted: Fri Nov 23, 2018 12:25 pm


Captain Wardite chooses to attack the tank youma. [+5, +5, +5, +5]

When the youma came into view, all but crushing the smithy with its bulk, Wardite Cringed slightly. Throwing things at it seemed - while probably more prudent - hardly an effectively way of dusting the youma off. He'd been in the Rift before and had found that most Youma only respected physical strength and the threat of violence.

So doing his best to dodge the flying bottles, Wardite made a mad dash toward the youma, ready to engage it with his own horns, claws, and anything else that might come to his disposal.
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