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The Clumsy Kitty rolled 1 6-sided dice:
4
Total: 4 (1-6)
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Posted: Mon Jul 03, 2017 5:21 pm
For Team Evermore!  Setting: Time and Place (Match two d4s in a row) - I rolled two #2 in a row!  Protagonist (Match two d6s in a row) = I rolled two #4 in a row! Antagonist (Match two d8s in a row) =  Conflict or problem (d10, more than the protagonist number) =  Climax (d12, the same or more than the antagonist number) =  Ending or moral (d20, roll a 20) I finished this story at [time]!
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sdrawkcab rolled 1 4-sided dice:
4
Total: 4 (1-4)
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Posted: Mon Jul 03, 2017 5:28 pm
For LLG: Green c: For Team [Grimoire]!  Setting: Time and Place (Match two d4s in a row) - I rolled two # in a row!  Protagonist (Match two d6s in a row) =  Antagonist (Match two d8s in a row) =  Conflict or problem (d10, more than the protagonist number) =  Climax (d12, the same or more than the antagonist number) =  Ending or moral (d20, roll a 20) I finished this story at [time]!
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Ishnia rolled 1 8-sided dice:
1
Total: 1 (1-8)
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Posted: Mon Jul 03, 2017 5:39 pm
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The Clumsy Kitty rolled 1 8-sided dice:
7
Total: 7 (1-8)
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Posted: Mon Jul 03, 2017 5:45 pm
For Team Evermore!  Setting: Time and Place (Match two d4s in a row) - I rolled two #2 in a row!  Protagonist (Match two d6s in a row) = I rolled 2 #4 in a row!  Antagonist (Match two d8s in a row) =  Conflict or problem (d10, more than the protagonist number) =  Climax (d12, the same or more than the antagonist number) =  Ending or moral (d20, roll a 20) I finished this story at [time]!
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sdrawkcab rolled 1 4-sided dice:
2
Total: 2 (1-4)
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Posted: Mon Jul 03, 2017 5:46 pm
For LLG: Bees For Team [ Grimoire]!  Setting: Time and Place (Match two d4s in a row) - I rolled two # in a row!  Protagonist (Match two d6s in a row) =  Antagonist (Match two d8s in a row) =  Conflict or problem (d10, more than the protagonist number) =  Climax (d12, the same or more than the antagonist number) =  Ending or moral (d20, roll a 20) I finished this story at [time]!
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AngelMuerto rolled 1 6-sided dice:
4
Total: 4 (1-6)
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Posted: Mon Jul 03, 2017 6:00 pm
For Team Grimoire!  Setting: Time and Place (Match two d4s in a row) - I rolled two #1 in a row!  Protagonist (Match two d6s in a row) =  Antagonist (Match two d8s in a row) =  Conflict or problem (d10, more than the protagonist number) =  Climax (d12, the same or more than the antagonist number) =  Ending or moral (d20, roll a 20) I finished this story at [time]!
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PebbleDrop856 rolled 1 4-sided dice:
2
Total: 2 (1-4)
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Posted: Mon Jul 03, 2017 6:10 pm
LLG: Honey For Team Grimoire!  Setting: Time and Place (Match two d4s in a row) - I rolled two # in a row!  Protagonist (Match two d6s in a row) =  Antagonist (Match two d8s in a row) =  Conflict or problem (d10, more than the protagonist number) =  Climax (d12, the same or more than the antagonist number) =  Ending or moral (d20, roll a 20) I finished this story at [time]!
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The Clumsy Kitty rolled 1 8-sided dice:
2
Total: 2 (1-8)
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Posted: Mon Jul 03, 2017 6:13 pm
LLG: Bear For Team Evermore!  Setting: Time and Place (Match two d4s in a row) - I rolled two #2 in a row!  Protagonist (Match two d6s in a row) = I rolled 2 #4 in a row!  Antagonist (Match two d8s in a row) =  Conflict or problem (d10, more than the protagonist number) =  Climax (d12, the same or more than the antagonist number) =  Ending or moral (d20, roll a 20) I finished this story at [time]!
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AngelMuerto rolled 1 6-sided dice:
2
Total: 2 (1-6)
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Posted: Mon Jul 03, 2017 6:16 pm
For Team Grimoire!  Setting: Time and Place (Match two d4s in a row) - I rolled two #1 in a row!  Protagonist (Match two d6s in a row) =  Antagonist (Match two d8s in a row) =  Conflict or problem (d10, more than the protagonist number) =  Climax (d12, the same or more than the antagonist number) =  Ending or moral (d20, roll a 20) I finished this story at [time]!
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The Clumsy Kitty rolled 1 8-sided dice:
8
Total: 8 (1-8)
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Posted: Mon Jul 03, 2017 6:21 pm
LLG: Camping For Team Evermore!  Setting: Time and Place (Match two d4s in a row) - I rolled two #2 in a row!  Protagonist (Match two d6s in a row) = I rolled 2 #4 in a row!  Antagonist (Match two d8s in a row) =  Conflict or problem (d10, more than the protagonist number) =  Climax (d12, the same or more than the antagonist number) =  Ending or moral (d20, roll a 20) I finished this story at [time]!
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AngelMuerto rolled 1 6-sided dice:
3
Total: 3 (1-6)
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Posted: Mon Jul 03, 2017 6:24 pm
For Team Grimoire!  Setting: Time and Place (Match two d4s in a row) - I rolled two #1 in a row!  Protagonist (Match two d6s in a row) =  Antagonist (Match two d8s in a row) =  Conflict or problem (d10, more than the protagonist number) =  Climax (d12, the same or more than the antagonist number) =  Ending or moral (d20, roll a 20) I finished this story at [time]!
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Auriga La Shock rolled 1 100-sided dice:
92
Total: 92 (1-100)
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Posted: Mon Jul 03, 2017 6:27 pm
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Auriga La Shock
Auriga La Shock
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PebbleDrop856 rolled 1 4-sided dice:
2
Total: 2 (1-4)
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Posted: Mon Jul 03, 2017 6:27 pm
For Team Grimoire!  Setting: Time and Place (Match two d4s in a row) - I rolled two # in a row!  Protagonist (Match two d6s in a row) =  Antagonist (Match two d8s in a row) =  Conflict or problem (d10, more than the protagonist number) =  Climax (d12, the same or more than the antagonist number) =  Ending or moral (d20, roll a 20) I finished this story at [time]!
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AngelMuerto rolled 1 6-sided dice:
1
Total: 1 (1-6)
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Posted: Mon Jul 03, 2017 6:38 pm
For Team Grimoire!  Setting: Time and Place (Match two d4s in a row) - I rolled two #1 in a row!  Protagonist (Match two d6s in a row) =  Antagonist (Match two d8s in a row) =  Conflict or problem (d10, more than the protagonist number) =  Climax (d12, the same or more than the antagonist number) =  Ending or moral (d20, roll a 20) I finished this story at [time]!
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AngelMuerto rolled 1 6-sided dice:
2
Total: 2 (1-6)
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Posted: Mon Jul 03, 2017 6:47 pm
For Team Grimoire!  Setting: Time and Place (Match two d4s in a row) - I rolled two #1 in a row!  Protagonist (Match two d6s in a row) =  Antagonist (Match two d8s in a row) =  Conflict or problem (d10, more than the protagonist number) =  Climax (d12, the same or more than the antagonist number) =  Ending or moral (d20, roll a 20) I finished this story at [time]!
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