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Reply ALICE Online Beta (Emily Marneth)
[rp] First Floor: Gloomwood Goto Page: [] [<] 1 2 3 ... 4 5 6 7 8 ... 62 63 64 65 [>] [>>] [»|]

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Emily Marneth rolled 4 100-sided dice: 5, 7, 4, 89 Total: 105 (4-400)


Emily Marneth

Captain

PostPosted: Fri Jul 11, 2014 1:52 am


58 +22= 80*1.5= 120
0
33 -2 attack -19 defense
51 attacking

139/4= 34 damage to boar

Name: Alyxandeyr
Level: 3
HP: 66
AP: 2+13=15

Boar:
HP: 16
-35 to all combat rolls
1-25 will turn to flee. Requires one round to prepare to flee, during which it will not attack, and a second roll in a row will confirm it leaving combat and escaping.
26-50: defend
51-100: attack (will attack party members at random. 51-100 can be split into as many parts as needed to ensure everyone has an equal chance of getting attacked)


IT'S A TRAP!!! As Alyx was already committed fully to his attack, he could do nothing but watch as the boar turned sharply to its left and bucked its head back, goring Alyx' stomach, but failing to penetrate his armor. Alyx' sword then penetrate its hide on the right half of its body, scoring a deep and powerful critical hit. After the blatant display of quality AI, Alyx was understandably wary about attacking directly again. Instead, he'd revert to his most practiced maneuver; raising his left hand as if he were charging a powerful haymaker, Alyx ran forward again. "I hope you enjoy pain!" With any luck, this attack would put him ahead and able to murderdeathkill this poor, unprotected creature.


Current skills in use:
block: 17 (sacrificing evasion for 150% block)
heavy armor: 2

spiderweb smash

current equipment:
Name: Spider's fang.
Type: One hand straight sword
Durability: 3
Stats: +2 damage
a One hand short sword permanently coated in spider venom. Any attack on an enemy will deal 1 point of damage per turn for three turns. Multiple doses of venom stack.

Name: Spider Carapace Shield
Type: shield
Durability: 5
Stats: 7 damage capacity, deals one point of poison damage for three rounds when used as a weapon

Name: Spider carapace cuirass
Type: upper
Grade: heavy
Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill.
by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill

Name: Spider carapace greaves
Type: lower
Grade: heavy
Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill.
by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill


2nd set:

Name: Rookie Shortsword
Type: one hand straight sword
Durability: 2
Stats: +2 damage

Name: Rookie Shield
Type: shield
Durability: 3
Stats: 5 damage capacity
Emily Marneth rolled 4 100-sided dice: 68, 81, 50, 49 Total: 248 (4-400)
PostPosted: Fri Jul 11, 2014 10:49 am


5+17=23*1.5=44 blattack 22 defense
0
4-35= -31 attack -33 defense
89 attacking

55/8= 6 damage to boar

Name: Alyxandeyr
Level: 3
HP: 66
AP: 15-5=10

Boar:
HP: 10
-35 to all combat rolls
1-25 will turn to flee. Requires one round to prepare to flee, during which it will not attack, and a second roll in a row will confirm it leaving combat and escaping.
26-50: defend
51-100: attack (will attack party members at random. 51-100 can be split into as many parts as needed to ensure everyone has an equal chance of getting attacked)


Alyx watched the poor creature fall to its injured side as it rolled away from the impact. Alyx took a small breath and let it out quickly, pacing forward to finish the wretch with a single strike. Hoping to practice a maneuver he planned to use in the future, Alyx placed himself just to the right of the boar's soon to be corpse, and raised his shield as if blocking in front of himself. He lowered his shield down and to the left, as if carrying a sword away from himself and to the side, which would leave the target stretched out in front of and to the left of him. Following up, Alyx aimed what he hoped was a quick and precise blow to the boar's heart.


Current skills in use:
OHSS: 12 (sacrificing evasion for 150%)
heavy armor: 2

current equipment:
Name: Spider's fang.
Type: One hand straight sword
Durability: 3
Stats: +2 damage
a One hand short sword permanently coated in spider venom. Any attack on an enemy will deal 1 point of damage per turn for three turns. Multiple doses of venom stack.

Name: Spider Carapace Shield
Type: shield
Durability: 5
Stats: 7 damage capacity, deals one point of poison damage for three rounds when used as a weapon

Name: Spider carapace cuirass
Type: upper
Grade: heavy
Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill.
by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill

Name: Spider carapace greaves
Type: lower
Grade: heavy
Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill.
by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill


2nd set:

Name: Rookie Shortsword
Type: one hand straight sword
Durability: 2
Stats: +2 damage

Name: Rookie Shield
Type: shield
Durability: 3
Stats: 5 damage capacity


Emily Marneth

Captain

Emily Marneth rolled 4 100-sided dice: 18, 96, 87, 69 Total: 270 (4-400)


Emily Marneth

Captain

PostPosted: Fri Jul 11, 2014 11:17 am


68+12=80/4=20
0
0
49 defending

55/8= 6 damage to boar

Name: Alyxandeyr
Level: 3
HP: 66
AP: 15-5=10

Boar:
HP: 0
-35 to all combat rolls
1-25 will turn to flee. Requires one round to prepare to flee, during which it will not attack, and a second roll in a row will confirm it leaving combat and escaping.
26-50: defend
51-100: attack (will attack party members at random. 51-100 can be split into as many parts as needed to ensure everyone has an equal chance of getting attacked)


Boar:
HP: 50
-35 to all combat rolls
1-25 will turn to flee. Requires one round to prepare to flee, during which it will not attack, and a second roll in a row will confirm it leaving combat and escaping.
26-50: defend
51-100: attack (will attack party members at random. 51-100 can be split into as many parts as needed to ensure everyone has an equal chance of getting attacked)


Boar:
HP: 50
-35 to all combat rolls
1-25 will turn to flee. Requires one round to prepare to flee, during which it will not attack, and a second roll in a row will confirm it leaving combat and escaping.
26-50: defend
51-100: attack (will attack party members at random. 51-100 can be split into as many parts as needed to ensure everyone has an equal chance of getting attacked)


Boar:
HP: 50
-35 to all combat rolls
1-25 will turn to flee. Requires one round to prepare to flee, during which it will not attack, and a second roll in a row will confirm it leaving combat and escaping.
26-50: defend
51-100: attack (will attack party members at random. 51-100 can be split into as many parts as needed to ensure everyone has an equal chance of getting attacked)


Executed beautifully, the strike pierced straight between the boar's ribs and slid into its heart, sliding out with just as much grace. A masterful strike that did its job perfectly. The boar fell still and despawned as a message queued in Alyx' inbox letting him know how the battle had gone. Having taken no damage from this little adventure, Alyx decided to run the gauntlet until he no longer was able. Charging forward, Alyx attracted the attention of three boar who happened to be a little too close to each other. Well.... ********> He wasted no time charging the nearest one with a spiderweb smash, hoping to put it out of the fight for at least a moment so that he could deal with the overwhelming numbers.


Current skills in use:
block: 17 (sacrificing evasion for 150%)
heavy armor: 2

current equipment:
Name: Spider's fang.
Type: One hand straight sword
Durability: 3
Stats: +2 damage
a One hand short sword permanently coated in spider venom. Any attack on an enemy will deal 1 point of damage per turn for three turns. Multiple doses of venom stack.

Name: Spider Carapace Shield
Type: shield
Durability: 5
Stats: 7 damage capacity, deals one point of poison damage for three rounds when used as a weapon

Name: Spider carapace cuirass
Type: upper
Grade: heavy
Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill.
by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill

Name: Spider carapace greaves
Type: lower
Grade: heavy
Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill.
by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill


2nd set:

Name: Rookie Shortsword
Type: one hand straight sword
Durability: 2
Stats: +2 damage

Name: Rookie Shield
Type: shield
Durability: 3
Stats: 5 damage capacity
Emily Marneth rolled 4 100-sided dice: 73, 36, 87, 87 Total: 283 (4-400)
PostPosted: Fri Jul 11, 2014 11:20 am


(rolls for two and three)


Emily Marneth

Captain

Emily Marneth rolled 8 100-sided dice: 76, 6, 30, 94, 49, 87, 100, 96 Total: 538 (8-800)


Emily Marneth

Captain

PostPosted: Fri Jul 11, 2014 11:35 am


18 + 17= 35 * 1.35 = 47
0
87-35= 52 defense
63 defending
73-35 38 defense
36 defending
87-35 52 attack 26 defense
87 attacking

0 damage to boar

23/4= 5-6=0

Name: Alyxandeyr
Level: 3
HP: 66
AP: 0

Boar:
HP: 50

Boar:
HP: 50

Boar:
HP: 50
-35 to all combat rolls
1-25 will turn to flee. Requires one round to prepare to flee, during which it will not attack, and a second roll in a row will confirm it leaving combat and escaping.
26-50: defend
51-100: attack (will attack party members at random. 51-100 can be split into as many parts as needed to ensure everyone has an equal chance of getting attacked)


Two of the boars (including the one Alyx was aiming at) ducked their snouts down and covered their heads. Alyx' shield skirted off of the one, and he was left open for a charge from the third boar, who hit him square in the side, but did not move his HP. He rolled for a good ten feet before pressing his shield into the ground and springing upward to land on his feet. He did not have the momentum to keep pushing the offensive, so he decided to take it slow for now. He lowered his stance and brought his shield to chest height, to allow him to see over its edge. He watched carefully for movement as the three boar began pacing around him.


Current skills in use:
block: 17 (sacrificing evasion for 150%)
heavy armor: 2

current equipment:
Name: Spider's fang.
Type: One hand straight sword
Durability: 3
Stats: +2 damage
a One hand short sword permanently coated in spider venom. Any attack on an enemy will deal 1 point of damage per turn for three turns. Multiple doses of venom stack.

Name: Spider Carapace Shield
Type: shield
Durability: 5
Stats: 7 damage capacity, deals one point of poison damage for three rounds when used as a weapon

Name: Spider carapace cuirass
Type: upper
Grade: heavy
Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill.
by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill

Name: Spider carapace greaves
Type: lower
Grade: heavy
Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill.
by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill


2nd set:

Name: Rookie Shortsword
Type: one hand straight sword
Durability: 2
Stats: +2 damage

Name: Rookie Shield
Type: shield
Durability: 3
Stats: 5 damage capacity
Emily Marneth rolled 8 100-sided dice: 78, 36, 50, 27, 37, 52, 93, 43 Total: 416 (8-800)
PostPosted: Fri Jul 11, 2014 11:49 am


76 +17 =93*1.35= 125
0
30 -5 attack
attacking
49 15 attack
attacking
100 65 attack
attacking

125
75

5 AP

40 AP

0 damage to boar

Name: Alyxandeyr
Level: 3
HP: 66
AP: 5

Boar:
HP: 50

Boar:
HP: 50

Boar:
HP: 50
-35 to all combat rolls
1-25 will turn to flee. Requires one round to prepare to flee, during which it will not attack, and a second roll in a row will confirm it leaving combat and escaping.
26-50: defend
51-100: attack (will attack party members at random. 51-100 can be split into as many parts as needed to ensure everyone has an equal chance of getting attacked)


And, all at once, the boars leaped into action. What must have been a complicated group mechanics algorithm sprang a devilish counterattack. The first two boar sprang to the sides before dashing in. Alyx was forced to take a step back to catch them both on his shield, and as he pushed them back, he suddenly saw the final boar, eyes glowing red as it launched a critical attack, already upon him, and the man had barely enough time to get his shield up to take the hit. He was pushed back several feet before he could dig his heels in and slide to a stop, but he managed to keep himself up as the boar sprang back, seeing that its attack hadn't connected, and to clear itself of counterattack range. They're damned smart, aren't they? He decided to attack the one that he thought was the weak link in the chain; the one he'd tried to hit earlier with his shield. He lifted his sword to stare down the point.


Current skills in use:
OHSS: 12 (sacrificing evasion for 150%)
heavy armor: 2

dash attack

current equipment:
Name: Spider's fang.
Type: One hand straight sword
Durability: 3
Stats: +2 damage
a One hand short sword permanently coated in spider venom. Any attack on an enemy will deal 1 point of damage per turn for three turns. Multiple doses of venom stack.

Name: Spider Carapace Shield
Type: shield
Durability: 5
Stats: 7 damage capacity, deals one point of poison damage for three rounds when used as a weapon

Name: Spider carapace cuirass
Type: upper
Grade: heavy
Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill.
by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill

Name: Spider carapace greaves
Type: lower
Grade: heavy
Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill.
by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill


2nd set:

Name: Rookie Shortsword
Type: one hand straight sword
Durability: 2
Stats: +2 damage

Name: Rookie Shield
Type: shield
Durability: 3
Stats: 5 damage capacity


Emily Marneth

Captain

Emily Marneth rolled 8 100-sided dice: 4, 15, 90, 31, 27, 68, 11, 62 Total: 308 (8-800)


Emily Marneth

Captain

PostPosted: Fri Jul 11, 2014 12:02 pm


78+22=100*1.35=135
0
15 defense
27 defend
2 attack 1 defense
52 attack
58 defense
43 defend

135
15

12 AP

30 damage to boar

52/4=13-6=7 damage to player

Name: Alyxandeyr
Level: 3
HP:59
AP: 14

Boar:
HP: 20
3 rnds -1

Boar:
HP: 50

Boar:
HP: 50
-35 to all combat rolls
1-25 will turn to flee. Requires one round to prepare to flee, during which it will not attack, and a second roll in a row will confirm it leaving combat and escaping.
26-50: defend
51-100: attack (will attack party members at random. 51-100 can be split into as many parts as needed to ensure everyone has an equal chance of getting attacked)


With a lightning-fast dash attack, Alyx closed the distance to the first boar, but the second was already on him as he attacked, catching him with a charge and gore attack that pierced his armor and sent him flying even as the HP of the first boar was falling from his wickedly effective attack. Alyx was sent into a tree and landed in a heap as he shook his head to try and clear it. Wasting no time, Alyx wanted to finish the remaining hit points of the first boar to just try and get it out of the way. He was having trouble keeping up with three different attack patterns, and he charged his shield as he ran, preparing his favorite move of all Spiderweb Smash!


Current skills in use:
block: 17 (sacrificing evasion for 150%)
heavy armor: 2

Spiderweb Smash

current equipment:
Name: Spider's fang.
Type: One hand straight sword
Durability: 3
Stats: +2 damage
a One hand short sword permanently coated in spider venom. Any attack on an enemy will deal 1 point of damage per turn for three turns. Multiple doses of venom stack.

Name: Spider Carapace Shield
Type: shield
Durability: 5
Stats: 7 damage capacity, deals one point of poison damage for three rounds when used as a weapon

Name: Spider carapace cuirass
Type: upper
Grade: heavy
Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill.
by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill

Name: Spider carapace greaves
Type: lower
Grade: heavy
Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill.
by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill


2nd set:

Name: Rookie Shortsword
Type: one hand straight sword
Durability: 2
Stats: +2 damage

Name: Rookie Shield
Type: shield
Durability: 3
Stats: 5 damage capacity
Emily Marneth rolled 8 100-sided dice: 84, 38, 46, 88, 80, 77, 96, 23 Total: 532 (8-800)
PostPosted: Fri Jul 11, 2014 12:12 pm


4+17=21*1.35= 28 blattack 14 block
0
90-35=55 defense
defending
27-35= -8 attack
attacking
11-35= -24 attack
attacking

0 damage to boar

0 damage to player

Name: Alyxandeyr
Level: 3
HP:59
AP: 8

Boar:
HP: 29
2 rnds -1

Boar:
HP: 50

Boar:
HP: 50
-35 to all combat rolls
1-25 will turn to flee. Requires one round to prepare to flee, during which it will not attack, and a second roll in a row will confirm it leaving combat and escaping.
26-50: defend
51-100: attack (will attack party members at random. 51-100 can be split into as many parts as needed to ensure everyone has an equal chance of getting attacked)


And once again, his spiderweb smash didn't connect. The boar he'd been aiming at had tucked and covered just the same as before. He managed this time to roll over the boar, though, and thus be spared the vicious two-pronged counterattack that the others were throwing. DAMN He had lost most of his momentum with that failed attack, and wasn't able to throw another Spiderweb Smash for a while. He sensed a change in the winds of his good fortune. This fight was going nowhere fast, and he was presented with the terrifying notion that he might not be able to defeat these three at one time. I have to be more careful if I survive... Raising his sword and sighting down the blade, Alyx waited for the perfect moment to dash forward and strike what he desperately hoped would be a killing blow against the first boar, who still bore the mark of Alyx' previous attack.


Current skills in use:
OHSS: 12 (sacrificing evasion for 150%)
heavy armor: 2

dash attack

current equipment:
Name: Spider's fang.
Type: One hand straight sword
Durability: 3
Stats: +2 damage
a One hand short sword permanently coated in spider venom. Any attack on an enemy will deal 1 point of damage per turn for three turns. Multiple doses of venom stack.

Name: Spider Carapace Shield
Type: shield
Durability: 5
Stats: 7 damage capacity, deals one point of poison damage for three rounds when used as a weapon

Name: Spider carapace cuirass
Type: upper
Grade: heavy
Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill.
by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill

Name: Spider carapace greaves
Type: lower
Grade: heavy
Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill.
by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill


2nd set:

Name: Rookie Shortsword
Type: one hand straight sword
Durability: 2
Stats: +2 damage

Name: Rookie Shield
Type: shield
Durability: 3
Stats: 5 damage capacity


Emily Marneth

Captain

Emily Marneth rolled 6 100-sided dice: 72, 32, 69, 11, 49, 73 Total: 306 (6-600)


Emily Marneth

Captain

PostPosted: Fri Jul 11, 2014 12:21 pm


84+12=10=106*1.35= 143 attack
0
11 attack 5 defense
attacking
45 attack 22 defense
attacking
61 defense
defending

138/4 = 34+2 = 36 damage to boar

56/4= 14-6= 8 damage to player

Name: Alyxandeyr
Level: 3
HP:51
AP: 17

Boar:
HP: 0


Boar:
HP: 50

Boar:
HP: 50
-35 to all combat rolls
1-25 will turn to flee. Requires one round to prepare to flee, during which it will not attack, and a second roll in a row will confirm it leaving combat and escaping.
26-50: defend
51-100: attack (will attack party members at random. 51-100 can be split into as many parts as needed to ensure everyone has an equal chance of getting attacked)


Alyx managed to dash close enough to one of the boars to make it go all ostrichy and dive down to protect itself as he powered along to deliver what turned out to be a killing blow on the first boar. He was congratulated by a vicious charge, again sending him bouncing and rolling like a man tied to a horse, or a man hit in the short ribs by a charging boar. You know, take your pick of mental comparisons. Suddenly, Alyx was upright again, though, and grinding to a halt as he planted his feet and jammed his shield into the ground to draw himself to a halt. He'd dealt with one now. Time to finish the others. He decided to try another Spiderweb Smash, and see if that didn't connect this time. Because if there's one thing Alyx was good at, it was beating a dead horse.


Current skills in use:
block: 17 (sacrificing evasion for 150%)
heavy armor: 2

spiderweb smash

current equipment:
Name: Spider's fang.
Type: One hand straight sword
Durability: 3
Stats: +2 damage
a One hand short sword permanently coated in spider venom. Any attack on an enemy will deal 1 point of damage per turn for three turns. Multiple doses of venom stack.

Name: Spider Carapace Shield
Type: shield
Durability: 5
Stats: 7 damage capacity, deals one point of poison damage for three rounds when used as a weapon

Name: Spider carapace cuirass
Type: upper
Grade: heavy
Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill.
by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill

Name: Spider carapace greaves
Type: lower
Grade: heavy
Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill.
by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill


2nd set:

Name: Rookie Shortsword
Type: one hand straight sword
Durability: 2
Stats: +2 damage

Name: Rookie Shield
Type: shield
Durability: 3
Stats: 5 damage capacity
Emily Marneth rolled 6 100-sided dice: 2, 21, 96, 100, 94, 39 Total: 352 (6-600)
PostPosted: Fri Jul 11, 2014 12:44 pm


72+17=89*1.425= 126 blattack, 63 block
0
69 0 attack 34 defense
running away
15 attack 7 defense
73 attacking

126-34= 92/8 11+2= 13 damage to boar

56/4= 14-6= 8 damage to player

Name: Alyxandeyr
Level: 3
HP:51
AP: 14

Boar:
HP: 0


Boar:
HP: 37

Boar:
HP: 50
-35 to all combat rolls
1-25 will turn to flee. Requires one round to prepare to flee, during which it will not attack, and a second roll in a row will confirm it leaving combat and escaping.
26-50: defend
51-100: attack (will attack party members at random. 51-100 can be split into as many parts as needed to ensure everyone has an equal chance of getting attacked)


Finally, it connected! As the boar turned to run away, it was hit in the flank with a metric ton of buttwhoop and spider silk. He smiled, raising his sword to complete the combination 1-2 punch he'd become so familiar with. It would leave him open to the other boar, but that was a risk he'd have to take. His sword began glowing, and at point-blank range, he couldn't imagine a way that he could miss. If this finished the poor b*****d off, he would be in a position to overpower the last one, and this battle wouldn't seem so hopeless. He couldn't imagine what kind of rewards this venture would grant him, but he was looking eagerly forward to being alive to receive them.


Current skills in use:
OHSS: 12 (sacrificing evasion for 150%)
heavy armor: 2

dash

current equipment:
Name: Spider's fang.
Type: One hand straight sword
Durability: 3
Stats: +2 damage
a One hand short sword permanently coated in spider venom. Any attack on an enemy will deal 1 point of damage per turn for three turns. Multiple doses of venom stack.

Name: Spider Carapace Shield
Type: shield
Durability: 5
Stats: 7 damage capacity, deals one point of poison damage for three rounds when used as a weapon

Name: Spider carapace cuirass
Type: upper
Grade: heavy
Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill.
by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill

Name: Spider carapace greaves
Type: lower
Grade: heavy
Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill.
by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill


2nd set:

Name: Rookie Shortsword
Type: one hand straight sword
Durability: 2
Stats: +2 damage

Name: Rookie Shield
Type: shield
Durability: 3
Stats: 5 damage capacity


Emily Marneth

Captain

Emily Marneth rolled 6 100-sided dice: 22, 53, 68, 99, 48, 92 Total: 382 (6-600)


Emily Marneth

Captain

PostPosted: Fri Jul 11, 2014 8:58 pm


2+12+10=24*1.425= 34
0
0
0
94-35=59 attack
0

34/4= 8+2=10damage to boar
59/4= 14 -6 = 8 damage to player

Name: Alyxandeyr
Level: 3
HP:43
AP: 17

Boar:
HP: 0


Boar:
HP: 27
3 of -1

Boar:
HP: 50
-35 to all combat rolls
1-25 will turn to flee. Requires one round to prepare to flee, during which it will not attack, and a second roll in a row will confirm it leaving combat and escaping.
26-50: defend
51-100: attack (will attack party members at random. 51-100 can be split into as many parts as needed to ensure everyone has an equal chance of getting attacked)


And, lo and behold, he managed to mess up a sure thing. He barely touched the boar as he dashed by, and went directly into the path to be t-boned by a raging boar. He was thrown across the forest floor again, and this time was getting up a little more slowly. He climbed up his shield and used his sword and shield for balance. He was exhausted, and he was bruised. However, he was not beaten. Not yet. Raising his sword, Alyx readied another dash attack, priming his sword and aiming a bullheaded rush at the same boar he'd just winged. He wouldn't be deterred by the fact that he could very well die here. He'd go down fighting as hard as he could.


Current skills in use:
OHSS: 12 (sacrificing evasion for 150%)
heavy armor: 2

dash

current equipment:
Name: Spider's fang.
Type: One hand straight sword
Durability: 3
Stats: +2 damage
a One hand short sword permanently coated in spider venom. Any attack on an enemy will deal 1 point of damage per turn for three turns. Multiple doses of venom stack.

Name: Spider Carapace Shield
Type: shield
Durability: 5
Stats: 7 damage capacity, deals one point of poison damage for three rounds when used as a weapon

Name: Spider carapace cuirass
Type: upper
Grade: heavy
Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill.
by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill

Name: Spider carapace greaves
Type: lower
Grade: heavy
Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill.
by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill


2nd set:

Name: Rookie Shortsword
Type: one hand straight sword
Durability: 2
Stats: +2 damage

Name: Rookie Shield
Type: shield
Durability: 3
Stats: 5 damage capacity
Emily Marneth rolled 6 100-sided dice: 27, 99, 12, 86, 83, 47 Total: 354 (6-600)
PostPosted: Fri Jul 11, 2014 10:38 pm


22+10+12=44 attack
0
68-35=33 attack 16 defense
attacking
48-35=13 attack 6 defense
attacking

44-16= 28/4= 7+2= 9 damage to boar
46/4=11-6= 5 damage to player

Name: Alyxandeyr
Level: 3
HP: 38
AP: 15

Boar:
HP: 0


Boar:
HP: 17
2 of -2 1 of -1

Boar:
HP: 50
-35 to all combat rolls
1-25 will turn to flee. Requires one round to prepare to flee, during which it will not attack, and a second roll in a row will confirm it leaving combat and escaping.
26-50: defend
51-100: attack (will attack party members at random. 51-100 can be split into as many parts as needed to ensure everyone has an equal chance of getting attacked)


Ignoring the pain of being savagely and repeatedly tossed around like so much dead weight, Alyx was going to strike one more time, and this time get it right. He was panting, and almost half his health was gone in this battle alone, but he was going to make it. He wasn't going to die to a couple of pigs. Forget that noise; no NO he was not going to die. He was going to destroy them all! Alyx would become ALYXANDEYR, PIGSLAYER! He was glad he hadn't said that out loud. It sounded like something the admin would append to his name to mess with him. A non-removable title, like the punishment for PKing. He laughed and almost ruined his attack. He steadied his sword "Dash."


Current skills in use:
OHSS: 12 (sacrificing evasion for 150%)
heavy armor: 2

dash

current equipment:
Name: Spider's fang.
Type: One hand straight sword
Durability: 3
Stats: +2 damage
a One hand short sword permanently coated in spider venom. Any attack on an enemy will deal 1 point of damage per turn for three turns. Multiple doses of venom stack.

Name: Spider Carapace Shield
Type: shield
Durability: 5
Stats: 7 damage capacity, deals one point of poison damage for three rounds when used as a weapon

Name: Spider carapace cuirass
Type: upper
Grade: heavy
Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill.
by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill

Name: Spider carapace greaves
Type: lower
Grade: heavy
Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill.
by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill


2nd set:

Name: Rookie Shortsword
Type: one hand straight sword
Durability: 2
Stats: +2 damage

Name: Rookie Shield
Type: shield
Durability: 3
Stats: 5 damage capacity


Emily Marneth

Captain

Emily Marneth rolled 4 100-sided dice: 65, 4, 34, 19 Total: 122 (4-400)


Emily Marneth

Captain

PostPosted: Fri Jul 11, 2014 11:02 pm


27+10+12=49*1.425 = 69 attack
0
12-35= -23 attack -29 defense
attacking
some level of defense
defending

69+29= 98/4 24+2= 26 damage to boar
0 damage to player

Name: Alyxandeyr
Level: 3
HP: 38
AP: 21

Boar:
HP: 0


Boar:
HP: 0


Boar:
HP: 50
-35 to all combat rolls
1-25 will turn to flee. Requires one round to prepare to flee, during which it will not attack, and a second roll in a row will confirm it leaving combat and escaping.
26-50: defend
51-100: attack (will attack party members at random. 51-100 can be split into as many parts as needed to ensure everyone has an equal chance of getting attacked)


"YATA!" He'd done it! He'd killed the second one! No longer would he be constantly side-swiped by a rampaging boar! No longer would he be tossed around like useless meat! He almost jumped for joy before remembering that he was still in combat. His constant attacking had fooled the remaining boar into thinking that it should block, and Alyx was going to take advantage of that; He raised his shield to the cowering pig and began running forward, ready to deliver a vicious punch to the back of its head, as punishment for all the... Well, punishment it had delivered unto he himself. With any luck, it would try to run away, and he'd get a free punch at it.


Current skills in use:
Block: 17 (sacrificing evasion for 150%)
heavy armor: 2

spiderweb smash

current equipment:
Name: Spider's fang.
Type: One hand straight sword
Durability: 3
Stats: +2 damage
a One hand short sword permanently coated in spider venom. Any attack on an enemy will deal 1 point of damage per turn for three turns. Multiple doses of venom stack.

Name: Spider Carapace Shield
Type: shield
Durability: 5
Stats: 7 damage capacity, deals one point of poison damage for three rounds when used as a weapon

Name: Spider carapace cuirass
Type: upper
Grade: heavy
Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill.
by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill

Name: Spider carapace greaves
Type: lower
Grade: heavy
Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill.
by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill


2nd set:

Name: Rookie Shortsword
Type: one hand straight sword
Durability: 2
Stats: +2 damage

Name: Rookie Shield
Type: shield
Durability: 3
Stats: 5 damage capacity
Emily Marneth rolled 4 100-sided dice: 52, 60, 4, 47 Total: 163 (4-400)
PostPosted: Fri Jul 11, 2014 11:27 pm


65+17=82*1.5= 123 blattack
0
34 = -1 defense
running away

15 damage to boar


Name: Alyxandeyr
Level: 3
HP: 38
AP: 23

Boar:
HP: 0


Boar:
HP: 0


Boar:
HP: 35
-35 to all combat rolls
1-25 will turn to flee. Requires one round to prepare to flee, during which it will not attack, and a second roll in a row will confirm it leaving combat and escaping.
26-50: defend
51-100: attack (will attack party members at random. 51-100 can be split into as many parts as needed to ensure everyone has an equal chance of getting attacked)


With a wicked punch, finally it was the boar sent flying instead of the player. He watched, gleeful, as the boar turned tail to run and got rolled across the mossy undergrowth for its trouble. Alyx raised his sword and primed his arte, knowing full well that victory was within his grasp. It may have been a hard-fought battle, but he was going to come out on top, he was sure of that. What sorts of boar-themed rewards could be in store for him now that he'd conquered this quest, and five of the poor creatures? What sorts of riches might he uncover hidden within the mysterious ether that was the Random Number Generator? He could only fantasize (and slightly drool) at the thought of his spoils.


Current skills in use:
OHSS: 12 (sacrificing evasion for 150%)
heavy armor: 2

dash

current equipment:
Name: Spider's fang.
Type: One hand straight sword
Durability: 3
Stats: +2 damage
a One hand short sword permanently coated in spider venom. Any attack on an enemy will deal 1 point of damage per turn for three turns. Multiple doses of venom stack.

Name: Spider Carapace Shield
Type: shield
Durability: 5
Stats: 7 damage capacity, deals one point of poison damage for three rounds when used as a weapon

Name: Spider carapace cuirass
Type: upper
Grade: heavy
Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill.
by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill

Name: Spider carapace greaves
Type: lower
Grade: heavy
Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill.
by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill


2nd set:

Name: Rookie Shortsword
Type: one hand straight sword
Durability: 2
Stats: +2 damage

Name: Rookie Shield
Type: shield
Durability: 3
Stats: 5 damage capacity


Emily Marneth

Captain

Emily Marneth rolled 4 100-sided dice: 79, 71, 2, 22 Total: 174 (4-400)


Emily Marneth

Captain

PostPosted: Fri Jul 11, 2014 11:33 pm


52+12+10=74*1.5= 111 attack
0
4-35= -31 defense
defending

141/4= 35+2 = 37 damage to boar


Name: Alyxandeyr
Level: 3
HP: 38
AP: 23

Boar:
HP: 0


Boar:
HP: 0


Boar:
HP: 0

-35 to all combat rolls
1-25 will turn to flee. Requires one round to prepare to flee, during which it will not attack, and a second roll in a row will confirm it leaving combat and escaping.
26-50: defend
51-100: attack (will attack party members at random. 51-100 can be split into as many parts as needed to ensure everyone has an equal chance of getting attacked)


"YES YES YES!!!" He didn't care who saw him, he was jumping and cheering like a schoolgirl at a teen pop star's concert. He was crazy about it. It was probably the one time so far he'd been happy he hadn't seen anyone else around. He'd done it. He'd fought four boar, three at the same time (by accident) and lived to tell the tale. He'd almost lost everything. If that battle had kept going the way it had been, he would have been dead for sure. But now, now he had nothing to fear. He was invincible! He cheered aloud again, pumping his fist and shield in the air. he thumped his shield with his sword and finally bothered to take a look at the loot window.
Reply
ALICE Online Beta (Emily Marneth)

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