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Homestuck inspired troll related b/c 

Tags: homestuck, troll, breedables, mspa, alternia 

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amicableAggressor rolled 2 4-sided dice: 3, 3 Total: 6 (2-8)

amicableAggressor
Vice Captain

Versatile Vermin

PostPosted: Wed Mar 19, 2014 6:30 pm


Regina grinned in approval at the coins. Good. As they set to move out again, she stooped for a moment. "Oi! You missed some."

GROUP STAMINA: 2+2 = 4
GROUP HP: 24
GROUP INVENTORY: Lucky Beetle x3, Charred Technology, Gerbil(s)
T-Kai rolled 2 4-sided dice: 4, 4 Total: 8 (2-8)
PostPosted: Wed Mar 19, 2014 7:00 pm



More shiny beetles! Alexin carefully pocketed them into a pocket with a fastening - no need for them to drop out or be lost or anything, after all. It was a good job they did ; because who came charging back but the lusus again. Hurriedly they got their net ready, tossing it at the rampaging creature to slow it down so Commy could attack again.

Man, they kind of felt a little sorry for Commy ; she was doing most of the work, and lugging that circuity around!


GROUP STAMINA: 3
GROUP HP: 24
GROUP INVENTORY: Lucky Beetle x3, Charred Technology, Gerbil(s)

T-Kai

Timid Lunatic

16,050 Points
  • Timid 100
  • Peoplewatcher 100
  • Invisibility 100
amicableAggressor rolled 1 6-sided dice: 1 Total: 1 (1-6)

amicableAggressor
Vice Captain

Versatile Vermin

PostPosted: Wed Mar 19, 2014 7:53 pm


Regina looked bemused at the blueblood, what was their name again, as they readied their net. Following their line of gaze, she dropped her hand onto the hilt of her sabre again and took off over the dunes to meet the oncoming beast. "Next time you see it coming, you sing out? Alright??" What did the kid think, that she was psychic? She hoped not. That was for -lowbloods-.

GROUP STAMINA: 3
GROUP HP: 24
GROUP INVENTORY: Lucky Beetle x3, Charred Technology, Gerbil(s)
PostPosted: Wed Mar 19, 2014 7:58 pm


Tamiya'd been quiet for a while, busy with shining the beetles she'd collected. She tossed the net dutifully.

"Yes, Alexin, you make damn sure that you do that!" she echoed. Truthfully, she didn't see it coming. It was a rather scary thought to know that such a big beast could sneak up on them. She'd be much more astute from now on... But she was tired and needed to redo her makeup. She couldn't very well focus if her holy lines were out of place.

GROUP STAMINA: 3
GROUP HP: 24
GROUP INVENTORY: Lucky Beetle x3, Charred Technology, Gerbils

Sypon
Vice Captain

amicableAggressor rolled 1 6-sided dice: 2 Total: 2 (1-6)

amicableAggressor
Vice Captain

Versatile Vermin

PostPosted: Wed Mar 19, 2014 9:22 pm


Almost in a hypnotic trance, Regina swing her heavy sabre and dodged around the squirming lusus. If she let it charge at the kids, she might see which one of them was actually quick on their feet, worth keeping an eye on. It was a thought to consider!

GROUP STAMINA: 3
GROUP HP: 24
GROUP INVENTORY: Lucky Beetle x3, Charred Technology, Gerbil(s)
amicableAggressor rolled 1 6-sided dice: 2 Total: 2 (1-6)
PostPosted: Wed Mar 19, 2014 9:34 pm


With a yawn, she lazily swung one last time and brought the sword up to sit on her shoulder, watching the lusus take its leave again. "See you later~" She was almost speaking to it familiarly. Turning back to the kids, she gave a lazy wave and trudged over.

1+1+2+1+2+1 =8

GROUP STAMINA: 3
GROUP HP: 24
GROUP INVENTORY: Lucky Beetle x3, Charred Technology, Gerbil(s)

amicableAggressor
Vice Captain

Versatile Vermin

Sypon rolled 2 4-sided dice: 3, 4 Total: 7 (2-8)

Sypon
Vice Captain

PostPosted: Wed Mar 19, 2014 10:39 pm


Tamiya stayed well out of range of the lusus, appraising its many wounds. It wouldn't be long until it fell.

"Good. No use sticking around. Let us continue on, Comuta. Sinter. Alexin,"

Kabukidad stalked next to her as they walked. She produced a compact and reapplied her eye make-up meticulously as she walked, never blinking as she lined and shaded her lids. A wonderfully warm breeze drifted past. Tamiya frowned at the unnatural weather pattern, but was more occupied in her own application to care.

GROUP STAMINA: 2
GROUP HP: 24
GROUP INVENTORY: Lucky Beetles x3, Charred Tech, Gerbils
amicableAggressor rolled 2 4-sided dice: 3, 3 Total: 6 (2-8)
PostPosted: Wed Mar 19, 2014 10:49 pm


Watching the purpleblood reapply her makeup as they walked, Regina felt a small tug of curiosity. "So, d'you always wear that stuff?" She had 'learned' about the dominating highblood religion, but it had mostly gone in one ear and out the other. She certainly never bothered with any of the pamphlets or texts that were on her recommended reading list.

As they walked, she spotted even more glittering beetles in the sand. Not breaking her stride, she bent down and scooped them up as she walked, silently offering them to Tawhatsherface. The purpleblood had seemed to like counting them before.

GROUP STAMINA: 1
GROUP HP: 24
GROUP INVENTORY: Lucky Beetle x4, Charred Technology, Gerbil(s)

amicableAggressor
Vice Captain

Versatile Vermin

T-Kai rolled 2 4-sided dice: 2, 2 Total: 4 (2-8)

T-Kai

Timid Lunatic

16,050 Points
  • Timid 100
  • Peoplewatcher 100
  • Invisibility 100
PostPosted: Thu Mar 20, 2014 7:24 am




Alexin flushed blue around the freckles, embarrassed by their failure. That wasn't hero protocol.

"Sorry Commy, Tamiya."

Sinter's name was conspiciously absent from the list - not because he hadn't reprimanded them, but because he was lowerblooded. You didn't apologize to lowbloods unless they were a quadrant. Both Commy and Tamiya had higher-colours on their shirts, even if Commy was mysteriously covering her horns and face. (Alexin had many theories on this, starting with she was secretly someone important and ending with she was horribly disfigured. The important-person theory was more interesting, though!)

As the warm breeze blew the flush from their cheeks, they smiled - picking up beetles as they others did so.

Unfortunately the next weather effect was far from as pleasant. Alexin wobbled on their feet, throwing their arms out to keep their balance. (successfully, thank goodness.)

[Whoops, sorry ami!]
GROUP STAMINA: 0
GROUP HP: 24
GROUP INVENTORY: Lucky Beetle x4, Charred Technology, Gerbil(s)
amicableAggressor rolled 1 6-sided dice: 6 Total: 6 (1-6)
PostPosted: Thu Mar 20, 2014 8:17 am


"Wha-" Regina made a short exclamation, before sitting down heavily. She was unsteadily up on her feet a second later, as the shifting sand from the shaking ground threatened to bury her. "What's this s**t?" Not having been anywhere near New Hemisect when the larger, more devastating earthquake had happened, this was her first time experiencing the curious feeling. Unfortunately, it was hard to keep your balance when you were carrying a shitton of heavy machinery in shifting, shaking sand. Swearing, she fell over again.

(numbers to hit to end earthquare are 2, 3, 4 or 5)
GROUP STAMINA: 0
GROUP HP: 24
GROUP INVENTORY: Lucky Beetle x4, Charred Technology, Gerbil(s)
((hey tanu, don't forget this little thing in your posts ^))

amicableAggressor
Vice Captain

Versatile Vermin


Hivestuck
Captain

Alien Datemate

PostPosted: Thu Mar 20, 2014 10:41 am


REFRESHING REST POST

Everyone in your group is well rested. Your group recovers three stamina, to a maximum of five! Your group recovers 13 hp, if you were previously at zero!

Current Dice Roll Table:
Quote:

1,1
The lusus charges past!
1,2
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Little pebbles of ice fall in sheets from the sky, and soon the little pebbles feel like veritable chunks of gravel, knives, and a bad case of hypothermia. The ice storm doesn’t seem like it’s going to let up—at least, it looks that way through the blinding shards of frozen awfulness that completely obscure your vision.
This weather effect will remain in play until a 1 or a 6 are rolled on a D6.

1,3
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Something glinting over a bluff catches your eye. A burrow in the side of the dune yields a bounty of shining golden beetles! And as they say, lucky beetles mean good fortune (and megabux$$$).
Each member of the group has acquired 1 lucky beetle that can be redeemed at the end of the meta for a variety of rewards. You cannot carry any more than 5 lucky beetles total; if you run into this encounter more than 5 times, you cannot collect any more.

1,4
The lusus charges past!
2,1
User Image - Blocked by "Display Image" Settings. Click to show.

Not weeks after Bloodfest, a familiar snowfall begins to accumulate on the ground, and then rapidly accelerates into a snowstorm. Between the snow, sand and a rapidly changing WACKY sky, it’s nearly impossible to keep track of up and down, let alone a white lusus in a snowstorm.
This weather effect will remain in play until a 1, 3, or 5 are rolled on a D6.

2,2
User Image - Blocked by "Display Image" Settings. Click to show.

The trek is long and tiresome, but little gems like this are worth it. After looking through an animal den for the umpteenth time this expedition, it dawns on the group that you’ve finally found the lusus’s den! Happy day!
If the next 2d4 roll’s result is not to fight the lusus, the group can change the result to a lusus encounter, as the lusus is “coming home”! In addition, teens gain 1 extra hit each. As the lusus is considered to have run back out of the den after the encounter, this effect can only be used once per finding he lusus’s den.

2,3
The lusus charges past!
2,4
User Image - Blocked by "Display Image" Settings. Click to show.

In the distance… Is that a mirage? It certainly looks too good to be true, but as you get closer you break into a sprint when you realize that the oasis is exactly what it appears to be!
Your group fully recovers HP!

3,1
User Image - Blocked by "Display Image" Settings. Click to show.

There’s little time to get to higher ground as a surging wave of water sweeps through the plains. Aided by a localized storm system, the flash flood rolls through quickly and viciously.
This weather effect will remain in play until a 2, 3, 4, or 5 are rolled on a D6.

3,2
The lusus charges past!
3,3
User Image - Blocked by "Display Image" Settings. Click to show.

Upon encountering a heap of weather-ravaged rubble, you spot a familiar hoppity stump laying on the ground. Whether it’s a sign of the dangerous WACKY weather is irrelevant – any troll knows that bouncebeast hooves bring good luck!
Your group has acquired a lucky bouncebeast hoof! The hoof can be used to reroll one dice roll during the meta. When the use of the hoof has been announced, the most recent roll is thrown out and can be re-rolled. The lucky bouncebeast hoof is then discarded from the inventory.

3,4
User Image - Blocked by "Display Image" Settings. Click to show.

Something glinting over a bluff catches your eye. A burrow in the side of the dune yields a bounty of shining golden beetles! And as they say, lucky beetles mean good fortune (and megabux$$$).
Each member of the group has acquired 1 lucky beetle that can be redeemed at the end of the meta for a variety of rewards. You cannot carry any more than 5 lucky beetles total; if you run into this encounter more than 5 times, you cannot collect any more.

4,1
The lusus charges past!
4,2
User Image - Blocked by "Display Image" Settings. Click to show.

A swarm of crawling biteystingerpinchybeasts sets upon the group – looks like the weather and your stepping all over them has made them pretty mad. Better, uh… Keep stomping!
The swarm has 6 HP. The group takes 2 damage for each post that the swarm hasn't been wiped out yet.

4,3
User Image - Blocked by "Display Image" Settings. Click to show.

A sudden cold snap whisks through the desert. There’s a n** in our nose, a chill in your bones and your cheeks are just a little more vibrant in hue. Fortunately, it doesn’t seem to be much more than a quick blast of frigid air.
This weather effect will remain in play until the next dice are rolled.

4,4
The lusus charges past!
Sypon rolled 1 6-sided dice: 3 Total: 3 (1-6)
PostPosted: Thu Mar 20, 2014 11:00 am


Tamiya finished her make-up and glanced sideways at the two bluebloods. She grimaced slightly at the mention of 'that stuff' but otherwise brushed away the comment out of pride.

"Yes. It is a tenet of my faith. In mourning upon a death it is removed for a period of seven nights following the event. I also remove it during the day while I sleep. If you are interested, I could preach the gospels to you," she announced primly, then corrected: "The ******** gospels,"

But, saved by the bell (and by bell I mean earthquake), her speech was broken up by the rumbling of the earth.

GROUP STAMINA: 3
GROUP HP: 24
GROUP INVENTORY: Lucky Beetles x4, Charred Tech, Gerbils

Sypon
Vice Captain

amicableAggressor rolled 1 6-sided dice: 4 Total: 4 (1-6)

amicableAggressor
Vice Captain

Versatile Vermin

PostPosted: Thu Mar 20, 2014 6:22 pm


oops didnt notice the earthquake was resolved ignore this roll
amicableAggressor rolled 2 4-sided dice: 4, 1 Total: 5 (2-8)
PostPosted: Thu Mar 20, 2014 6:24 pm


Cautiously standing up, Regina brushed off her clothes, then shook out her sandals. "Well. That was - lusus!" The sight of the beast snapped her back out of her slightly stunned supor, and she lept forward with a cry, weapon out.

GROUP STAMINA: 2
GROUP HP: 24
GROUP INVENTORY: Lucky Beetle x4, Charred Technology, Gerbil(s)

amicableAggressor
Vice Captain

Versatile Vermin


Sypon
Vice Captain

PostPosted: Thu Mar 20, 2014 9:51 pm


Tamiya scrambled to recollect her net, which had fallen by the wayside as the earthquake hit. With everything happening so quickly, she didn't have much time to fuss over technique, and tossed the net as brutally as she could towards the lusus' legs. At least her make-up looked flawless.


GROUP STAMINA: 2 (I have no idea why I typed 5 earlier??)
GROUP HP: 24
GROUP INVENTORY: Lucky Beetles x4, Charred Tech, Gerbils
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