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Miracle of Life: A Pregnancy Roleplaying Guild

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A RP guild based around the joy of impending motherhood. 

Tags: Roleplaying, Pregnant, Maternity, Motherhood, Expectant 

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Kasumi Roseglimmer
Captain

PostPosted: Mon May 13, 2013 7:26 pm


Viper 9000


Okay thank you. I'm glad we got them all done.

Ah yeah that's a good point. Let's just go with what you said first. Lol.

Haha I like Jackie Chan. I love the Rush Hour movies!! XD

Oh btw, I found a useful article about character personalities. It said instead of making a 'grocery list' of personality traits, to actually write out examples that SHOW how they act or react to different things.

I.e. instead of saying 'kind', you'd write; (Name) likes to help old ladies cross the street and hand out candy to children. Or (Name) likes to listen to others and try to help with their problems.I think that's the gist of it anyway. They explained it way better than I can, lol.

It's on that site with the world building and character creation stuff. So I've been going through and trying to redo the personalities of my characters in their profiles.

A final boss...oooh! Sounds super fun! I'm sure we can give him some weaknesses and flaws so that the characters can defeat him.

Also, about fights and so on...er, do you know how to work that yet? 'Cause I'm a newbie at them and the last two times I tried I think I did pretty crappily and the person who was meant to be helping me was not much help in telling me when I did stuff wrong.

Maybe we can use a coin toss or y/n counter to find out whether something hits, and then roll a dice to see how much damage it would do on a scale of 1-10, 1 being the weakest and 10 being the strongest....

I also got that idea from the site I'd been reading but it wasn't actually from a battle system, it was from a character creation system so I dunno if that would even work...do you think it'd work? Or should we just write things open ended so...

(name) threw a knife towards the (other person)

(other person) reacted by dodging but it still left a cut where it grazed past. (other person) then aimed a spell at (name)...

and just leave room for people to react/respond each time.

What's easiest? Or should we do a combination of both?
PostPosted: Fri May 24, 2013 12:31 pm


Meyaira Firespring


Heres the badass picture I thought might work for their father, you just gotta imagine him with some drow-looking ears.
(He's such a badass, he grew a beard when drow typically can't grow facial hair, lol.)
User Image


And heres a completely unrelated drow chick we could always use for something else;
User Image

Viper 9000
Vice Captain


Viper 9000
Vice Captain

PostPosted: Fri May 24, 2013 12:38 pm


And I like that way of tackling personality traits, I may have to implement that on a few of my characters.

While I do like the idea of incorporating dice rolls into the fighting, it is usually a bigger hindrance than help.

Its been my experience that leaving things open ended works the best if you are dealing with another player character. Both people should be aware that their characters are not unstoppable and that they are going to get hit or injuries again and again. If everybody plays an unstoppable swordsman who kills 2-3 creatures with single blow, it kills the RP and its fun.

But that will be a side job for people playing NPCs like you and me, we will be able to regulate some of the battles to a degree.
PostPosted: Fri May 24, 2013 4:56 pm


Alright, that all sounds good to me. The easier, the better. I got a bit carried away. Haha. cat_sweatdrop

And that picture for the father...it wasn't what I have in mind but it made me laugh, so I think we'll keep that. Lol.

Kasumi Roseglimmer
Captain

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