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SorenKurosaki

Hilarious Noob

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PostPosted: Fri Aug 03, 2012 8:43 pm


User ImageUser Image
▬▬▬▬▬▬▬▬▬┤|ρ є r ѕ σ η α ℓ • ∂ α т α|├▬
Full Name: Rose Tsuyo-Sa
Nickname: Captain Rose

True Age: 349
Age Appeared: Mid-Twenty's
Birthdate: August 26
Gender: Female
Ethnicity: Japanese
Blood Type: Blood Type A

Sexuality: Heterosexual

Height: 5'7'
Weight: 145 pounds
Eye Color: Red
Hair Color: Light teal, with the tips looking like a darker blue.

Life View: Make one single mistake and your life is forfeit.
Personality: Rose does not seem to many other people that she is fit for the role she is in.She is a very loud and obnoxious person. One who loves to egg people on into fighting her or making others look like a complete fool. She has the tendency to get very angry very quickly. She is mostly considered a thick headed numb skull for the fact if she gets an idea in her head she will do almost anything to get it done, shes even stated on many different times she would throw away her own life if she had to to finish something she was set on doing. To her there is no greater honer then dieing by the blade of someone stronger then herself. She feels that when it comes to a mission to kill someone he will go by the means of a stealthy way, however if she is directly challenged to a one on one fight she will fight that person without any dirty tricks. She is a very interesting women. While she may seem like an idiot from time to time who may seem that she is not suited for the current role she has as a captain she has proven himself more then worthy of this role being one of the most stealthy people who has ever been part of the soul society.

Likes:
- Food
- Sake
- Good jokes
- Another friendly people

Dislikes
- People who don't listen to orders.
- Being looked down upon

Division: Seond Divison / Onmitsukido
Rank: Captain / Leader
Side: Soul Society

▬▬▬▬▬▬▬▬▬┤|н ι ѕ т σ r у|├▬

Rose does not know of his origins or much of his past. What she does know that she was trained as a stealthy killer from a very young age and has always kept to that fighting style for most of her years as a member of the academy. However once she finally was placed upon the 2nd division squad she learnt it wasn't how she felt about fighting. Since she was part of the Onmitsukido at a very young age and they where trained to sneak around she used that time to watch each other squad and how they would fight and they characteristics. She became very fond of watching the 11th squad barracks and enjoyed there fighting styles above any other barracks. She took one thing from them which she carry's as a characteristic is he will fight anyone who challenges her to a fight. If this is the situation she tends to ignore the usage of her stealth like attacks.

After some years she had very quickly had surpassed her own leader and she was happy to promote her as her own successor. She quickly became the new leader of the second divison and leader of the Onmitsukido. With her completing both feats so quickly she was respected by many and have been challenged by many as well. This does not upset her she actually rather enjoys the attention of being of the strongest people within the Soul Society. She is one who enjoys rather very interesting things and is never afraid to explore and learn new things.


▬▬▬▬▬▬▬▬▬┤|c σ м в α т • ∂ α т α|├▬
Reiatsu Color: The rim of the Reiatsu is teal colored while the inside is Dark Blue.
Reiryoku Level: Great

Known Foot Techniques:
• Air Walk: Expert
• Air Dash: Expert
• Shunpo: Master
Known Hand-to-Hand Styles:
• Hakuda: Expert
• { you may have one more at the same level }
Known Swordsmanship Styles:
• Zanjutsu: Expert
• Kendo: Advance
Reiryoku Techniques:
• Reiryoku Gathering: Advance
Other Techniques:
• Dashing: Master
• Jumping: Master

Strengths:
• Greatly Enhanced Fighting Reflexes.
• Greatly Faster Then Most People, Due To Stealth Training.
Weaknesses:
• Small Combat Zones
• Ranged Combat
Fears:
• People Dying in vein
• Death

▬▬▬▬▬▬▬▬▬┤|ω є α ρ σ η • ∂ α т α|├▬
▬▬┤|Sealed Zanpakutpo

Zanpakuto Name: Fūjin (Older Brother) And Kaujin (Younger Brother)
Zanpakuto Location: Both Right Hip
Zanpakuto Appearance: Zanpakuto
Zanpakuto Spirit Appear.: Fujin ( Younger One ) Kaujin ( Older One )
Zanpakuto Sword Type: Both Average Katana's
Zanpakuto Element: Wind


▬▬┤|Shikai Release

Shikai Name: Kaze hauru shite mimashou ( Let The Winds Howl )
Shikai Incantation: "Let the winds howl our names, As we slice threw those who oppose us together!"
Shikai Description: Both katanas change in shape allowing Rose to freely use her own weapons in battle a lot easier. The spot where the guards are normally kept change into a ring loop where she can fit comfortably two fingers of her own allowing her to easily change the direction of her blade. Now while her Shikai is active her blades are surrounded by a very high pace movement of wind, which wraps itself around the blade allowing her to control it with ease.
Shikai Ability:
Tsubasa no surasshu (Winged Slash)
Using the wind that is circling around her weapons. With each simple swing of her weapon a wave of air that is sharp enough to cut into metal is extended from her attacks. ( Passive Ability happens with each swing, the distance is increased depending on the built up.)

Geiruhauringu ( Howling Gale )
By taking both weapons and placing them side by side they begin combining the wind current making it even stronger, if then used with a swing a big wave of pressurized air is created and sent hurling towards the target. This can easily shred threw steal.

Tsuinfangu ( Twin Fang )
Using both weapons in there respective hands she is able to take them and creating a curricular motion with both arms. Two disks like of wind energy will appear then by movement of the arm will send the disk hurling toward the wanted direction.




▬▬┤|Bankai Release

Bankai Name:
Bankai Incantation:
Bankai Description:
Bankai Ability:
{ Captains = 5 techniques }
{ Vice-Captain = 3 techniques }

▬▬▬▬▬▬▬▬▬┤|т є c н η ι q υ є ѕ|├▬
▬▬┤|Known Kidou Spells

▬▬┤|Hado Spells

• { start with none unless told otherwise }

▬▬┤|Bakudo Spells

• { start with none unless told otherwise }

▬▬┤|Other Spells

• { Captains Only, If not a captain please remove. This section is for kido only they can learn which is listed in the, Learning Kido topic. }
 
PostPosted: Fri Aug 03, 2012 8:51 pm


SorenKurosaki

Okay,

- You have a few grammar errors.
- A few spelling errors, such as Steel, not Steal.
- I see nothing wrong. You can learn your Bankai later if you wish and you can learn Kido as you go it is your choice. So other than that I approve...

Diablo en Musica 92
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PostPosted: Sat Aug 04, 2012 1:20 am


STILL UNDER CONSTRUCTION


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▬▬▬▬▬▬▬▬▬┤|ρ є r ѕ σ η α ℓ • ∂ α т α|├▬
Full Name: Hinako Satou.
Nickname: Hina, Hina-Pyon.

True Age: 365 Years Old.
Age Appeared: Mid-Twenties.
Birthdate: 13th of September.
Gender: Female.
Ethnicity: Japanese.
Blood Type: AB +

Sexuality: Heterosexual.

Height: 6'7"
Weight: 123lb.
Eye Color: Crimson Hues.
Hair Color: In reality her hair colour is a rather deep purple which is sort of like an indigo color as well. At times it may appear to look rather raven and dark colored in some lights as others it's a purple color.

Life View: "I'm going to live the most of it the way I want it to be.."
Personality: Hinako is a rather serious person, her expression would always be rather monotone and is quite hard to get her to smile. Though when she will it will be beautiful. At times she can be quite seductive and flirtatious however she wouldn't attack just anyone walking down the streets. Hinako would be what one would call a manipulative person, at times having an ulterior motive when she would do things as such. However she is also a calculative person, she has a stratedgy for everything and knows what she would do before she would do it, she would work out a battle plan as such. Hinako is also very sadistic. Because she would be quite sadistic and part of squad four she would bring someone to almost death, bring them back and kill them again all for fun.

Likes:
• Calligraphy.
• Japanese Tradition Dancing.
• Cooking. (Despite she'd never do it in front of people)

Dislikes
• Arrogant men.
• People who rush into things.
• Those who disturb her reading time.

Division: Squad Four.
Rank: Captain // Leader
Side: Soul Society.

▬▬▬▬▬▬▬▬▬┤|н ι ѕ т σ r у|├▬

{Your character's background. Please have at least two -to- three paragraphs when submitting character}


▬▬▬▬▬▬▬▬▬┤|c σ м в α т • ∂ α т α|├▬
Reiatsu Color: Purple.
Reiryoku Level: Great.

Known Foot Techniques:
• Air Walk: Expert
• Air Dash: Expert
• Shunpo: Master
Known Hand-to-Hand Styles:
• Hakuda: Expert

Known Swordsmanship Styles:
• Zanjutsu: Expert
• Kendo: Advance
Reiryoku Techniques:
• Kido Spells: Advance
• Reiryoku Gathering: Advance
Other Techniques:
• Dashing: Master
• Jumping: Master

Strengths:
• Superior Intellect.
• Enhanced Agility.
Weaknesses:
• Her Long hair at points gets in her way.
• Thinking things out too much before making a move, therefore she's left open for some time.
Fears:
• Birds, she is absolutely frightened of them.
• Dying in a pool of other's blood.
• ALIENS!


▬▬▬▬▬▬▬▬▬┤|ω є α ρ σ η • ∂ α т α|├▬
▬▬┤|Sealed Zanpakutpo

Zanpakuto Name:
Zanpakuto Location: On her back because it's rather large.
Zanpakuto Appearance: In the Photo of herself.
Zanpakuto Spirit Appear.: Spirit.
Zanpakuto Sword Type: Average Katana.
Zanpakuto Element: Water/Ice/Steam. (Basically same thing)


▬▬┤|Shikai Release

Shikai Name:
Shikai Incantation:
Shikai Description:
Shikai Ability:
Water Puppets - The user has the ability to take the moisture from the air and form them into life like puppets only made out of water. The puppets however are also able to turn themselves into mist/steam or ice as well. Though being it as it may, the user has to control the puppets with their hands therefore it would leave them completely open.
2
3
4
5
6
7
8


▬▬┤|Bankai Release

Bankai Name:
Bankai Incantation:
Bankai Description:
Bankai Ability:
1
2
3
4
5

▬▬▬▬▬▬▬▬▬┤|т є c н η ι q υ є ѕ|├▬
▬▬┤|Known Kidou Spells

▬▬┤|Hado Spells

• { start with none unless told otherwise }

▬▬┤|Bakudo Spells

• { start with none unless told otherwise }

▬▬┤|Other Spells

• No information available for now.
PostPosted: Sat Aug 04, 2012 11:05 am


Ashi Sousakuryoku

▬▬▬▬▬▬▬▬▬┤|ρ є r ѕ σ η α ℓ • ∂ α т α|├▬
Full Name: Ashi Sousakuryoku
Nickname: None really sometimes he is called crazy, insane, vindictive.... ect.

True Age: 284
Age Appeared: mid twenties give or take
Birthdate: January 6
Gender: Male
Ethnicity: He isn't sure himself but his dark eyes and pale skin suggest European descent when he was alive.
Blood Type: AB+

Sexuality: Hetero, though he leaves people to question sometimes

Height: 5'9"
Weight: 132 lbs
Eye Color: Grey
Hair Color: black

Life View: Advancement and knowledge is true power. The weak are my guinea pigs and the strong are to be studied.
Personality: Ashi is a psychotic genius, a true savant in tactics and inventions. He can easily go of into a tangent on things that interest him or spout things that can't even form a proper sentence. If you catch this man in conversation it'll get morbid and very creepy very quick. Death, the reiatsu of many creatures and the idea of vizards and espada are very intriguing to him. He studies and toils constantly acting like he has no sanity or true caring for life. To him life is to learn, and he will do ANYTHING possible to get his answers.

Though he may seem unstable in psyche he is in fact very loyal. His tactical skill in mid battle makes him an asset as well. The only reason why someone teetering so diligently between good and evil is allowed in the Gotei 13 are these very traits. Though spontaneous and twisted he has found himself a name for himself in the squad if not for his skill, but his insanity.

Likes:
Learning
blood
inventions
experiments going right
chaos
tobacco
a perfect strategy

Dislikes
awkward situations
sitting still
anything hallow
idle chit chat
failed experiments
failed missions
pretty bright colors (Doesn't mind other people wearing it he hates it on him)

Division: 12
Rank: Unseated
Side: Seireitei

▬▬▬▬▬▬▬▬▬┤|н ι ѕ т σ r у|├▬

Ashi Found himself in the after life while he was still a child. Not knowing how he died or where to go so he simply started to wonder. It was no more than two day of the young Ashi wandering the streets did he then collapse. This wasn't a normal thing for someone to do in the soul society unless they had a reiatsu of their own. An old watch maker and tinkerer of items found around the town found the black haired child in rags. Giving the child food the old soul watched in amazement as the meal was scarfed down in moments. Even the old soul with no power of his own can fell a small energy in this boy.

So the old man took Ashi in and raised the child around gadgets and things to be broken down and built back together. Within the week the nameless child was given a name based on his general behavior. Ashi meaning evil and the last name Sousakuryoku means genius. Ashi though clever with machines would be found with small animals and using the tools from the shop to cut them open and see what makes them tick. This disturbed people and they began to think of Ashi as a little devil of sorts. The old man supported the curiosity but warned Ashi to never do such on another person or he will be put away. The child grew in knowledge and began to want to kill hallows to study them. With animals losing their fun it was time to go onto bigger, more complicated things......

Ashi joined the shinigami school when he got older, and looked to be in his older teens. Though he wasn't as strong and fast as most of the students he still excelled in combat. At first he would appear to be losing in sparing matches but as the fight went on Ashi began to turn the tides in an instant. The instructors quickly realized his potential in tactical combat and his grades on written studies and reiatsu analysis. They immediately informed the higher ups of a promising squad twelve candidate. Though he did well for his studies his people skills were horrible and he often scared people from speaking with him.

In Hallow combat training Ashi's tactics were not only effective but gory and very distasteful to a weak stomach. This as well made it hard to like the crooked shinigami in training. Somehow though he graduated and found his way quickly into the squad twelve. He had been doing field work and toiling in a basement for years making new weapons and tactical equipment. One will never see Ashi use actual Kidou but the items he attaches to his body and the poisons he's mastered has allowed him to be quite powerful as of late. He is now working to the captain seat or as close to it as he can get.

Why? He wants the limitless resources and command he can use to further his research. Though he has never done anything against his or any other squad his rumored experiments leave people wondering if he is safe to have around. But like when he was in school somehow the higher ups want him there and on more than one occasion in the past has he reminded others as to why.


▬▬▬▬▬▬▬▬▬┤|c σ м в α т • ∂ α т α|├▬
Reiatsu Color: A faded lifeless grey
Reiryoku Level: Weak

Known Foot Techniques:
• Air Walk: Practitioner Level
• Air Dash: Practitioner Level
• Shunpo: No Skills
Known Hand-to-Hand Styles:
• Hakuda: Practitioner Level
• n/a
Known Swordsmanship Styles:
• Zanjutsu: Practitioner Level
• Kendo: Practitioner Level
Reiryoku Techniques:
• Reiryoku Gathering: Practitioner Level
Other Techniques:
• Dashing: Practitioner Level
• Jumping: Practitioner Level

Strengths:
• Reiatsu Analysis- Ashi can recognize and understand any Reiryoku or Reiatsu skill allowing him the ability to counter or negate further attacks to a certain degree.
•Scientific body- His body has undergone self experimentation and self torture to increase battle skill. He muscles are flexible and limber allowing him to avoid attacks without being super fast. He can also heal faster and is hard to kill even if it looks like he is in fact dead. This is all to support his ability to prolong the battle and learn everything he can about his opponent.
Weaknesses:
• Strong impacts- Though clever and nimble a strong direct hit will be troublesome for Ashi who lacks physical strength compared to other shinigami.
•Blood lust- Sounds like it might be good but it's not. When he gets murderous like this he will slowly torture his enemy giving the one opponent his full attention. This allows others to attack him easier or if the opponent is strong enough to endure they have a higher chance to plant an attack or run.
Fears:
• losing all his data or knowledge
• Being seen as useless by everyone around him



▬▬▬▬▬▬▬▬▬┤|ω є α ρ σ η • ∂ α т α|├▬
▬▬┤|Sealed Zanpakutpo

Zanpakuto Name: Inakamono Tenma (Clown Devil)
Zanpakuto Location: Strapped to the right thigh by a holster
Zanpakuto Appearance: normal
Zanpakuto Spirit Appear.: Inakamono Tenma
Zanpakuto Sword Type: Nodachi
Zanpakuto Element: poison


▬▬┤|Shikai Release

Shikai Name: Irei Inakamono (Sick Clown or Clown Illness.... One of the two)
Shikai Incantation: Frolic in death, Inakamono Tenma!
Shikai Description: Shikai
Shikai Ability: Inakamono Tenma allows Ashi to use an advanced and potent toxin that attacks the nervous system. The poison itself is nonfatal but causes pain throughout the body and can leave the opponent unable to move. The more cuts put into the person the stronger the toxin gets. The size of the inflicted wound also varies in the amount of poison injected. The blade is constantly producing this poison so it is a passive ability of the sword itself when released. If the blade penetrates through the enemy they will take the full amount of poison on the blade in an instant. Usually small cuts start with mild symptoms such as muscle pains and slight nausea. The second stage is the body begins to sting and burn at the same time causing muscles to go limp as the nerves are pelted directly by the poison.

A sense of strong vertigo takes place soon after leading into the more brutal side of the poison. The final stage is the body itself shuts down leaving only the brain fully functional all the while the enemy still feels the vertigo and the pain through their body. In small cuts it takes five posts for a minor cut to go into stage one. A direct blow will result in a stage three on the very next post. Anywhere in between is slow reacting and usually is felt by the opponent as to what their condition is currently. If one falls victim to the stage three it'll take the enemy at least three posts before they can begin to move without a remedy of sorts. After they can move they will have limited mobility and vomiting for another two posts after.
Though a bit uneasy the opponent can move freely and at full strength after five posts total. If affected by stage 2 an opponent can recover on their own though the pain will cause vomiting and fatigue for two posts. The enemy will be fine from stage one for the most part a 15 minute rest and some water will help them feel 100% again.

Current techniques-
Oujou kemuri (Death Smoke)- a black smog can surround Ashi allowing his poison to be inhaled by charging opponents. The smoke doesn't travel far but can be used for smoke screens or to cause the same poison effects as a cut from his shikai can do. The mist takes little energy to conjure but must be used when standing still and can only give Ashi five foot radius of hidden cover. Also Ashi can't seem to use the mist while moving he must be stationary to allow the fog to consume the area around him. However Ashi has been known to use this attack on down wind enemies. It seems the cloud once fully summoned can be effected by gusts. The fumes will linger for two posts before vanishing. This is Inakamono's poison in a fume form the closer to the center the person runs the more potent the effect. The effects and recovery are the same for the liquid and gas form. A quick breath or two and you will feel a bit of pain and sickness anymore gasps of air from the attack and stage two will kick in. Since Ashi is immune to his own poison and is a living host to such he can stay in the thickest of the mist and attack once he sees his enemies have fallen into his trap.

nemuri (sleep)- A black sludge ejects from the blade of Inakamono Tenma. It can blind the person for two posts if it get in their eyes. It will cause pain if it gets soaked into your skin as well. The draw back is this is also a close rang attack with mid range projectile. The black goo is usually fired from any point on the blade in the form of an orb the size of a soft ball. If the attack hits directly on the face it is 100% chance of knockout or incapacitation. Thus the name sleep or Nemuri. If one is unconscious they can recover in two posts when the sludge is cleared from the mouth and nose. If the sludge is left of their face to set that person will experience stage two effects after they awake for two additional posts. The sludge evaporates after four posts total.



▬▬┤|Bankai Release

Bankai Name:
Bankai Incantation:
Bankai Description:
Bankai Ability:


▬▬▬▬▬▬▬▬▬┤|т є c н η ι q υ є ѕ|├▬
▬▬┤|Known Kidou Spells

▬▬┤|Hado Spells



▬▬┤|Bakudo Spells



▬▬┤|Other Spells



Teh Musician

Omnipresent Genius


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PostPosted: Sat Aug 04, 2012 11:24 am


SECOND TRY smile

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▬▬▬▬▬▬▬▬▬┤|ρ є r ѕ σ η α ℓ • ∂ α т α|├▬
Full Name: Kuchiki Iroha
Nickname: Iri-chan

True Age: 444
Age Appeared: 27
Birthdate: Aug 4
Gender: F
Ethnicity: Japanese
Blood Type: A+

Sexuality: Heterosexual

Height: 170 cm
Weight: 60kg
Eye Color: Blue
Hair Color: Black

Life View: "Personal is not the same as important"

Personality: Iroha is a strange mix of extrovert and introvert, depending on what her mood is. In this way she is the perfect mirror of he cats she absolutely adores above all else.
When in her more introspective moods, she is aloof, and snobbish, keeping her distance from any and everyone.

When in her 'fangirl' mood, however, she is completely capable of acting the 'Senbonzakura' and not only making a complete dunce of herself, but also have an inane amount of fun in doing so, usually at the expense of anyone unfortunate enough to be in her vicinty.

Despite her apparent disinterest in anyone and everyone other than herself, she is strongly aware of 'rights', and dislikes anyone taking advantage of their power or position.

Likes:
× cats
× bows
× frills
× kawaii things
× guns

Dislikes
× squirrels
× mud
× rain
× rain and mud
× boring people


Division: 06
Rank: Captain
Side: Simply just doesn't care...This just isn't the point, in her opinion...


▬▬▬▬▬▬▬▬▬┤|н ι ѕ т σ r у|├▬

Iroha was taken in to the Kuchiki family at a young age, when her predecessor, took her in. She was accepted into the family at such a young age, she doesn't even remember when this happened. She was adopted as the child of the head of the family and is the current heir to this Noble House.
All this in mind, Iroha is, naturally, snobbish, aristocratic, and not above putting her House above everyone/thing else, including her own self.

Iroha was, however, known even as a child to be very dangerous when bored. She often played rather nasty, unfortunately, tricks on the family servants (even if her mother made her appologise afterwards...), and even on her own parents, just to get more attention than she already did.

It would be nice to say that Iroha eventually grew up and out of these childish pranks, but we'd be leaving reality, and at a tangent. Iroha still adores playing pranks, even, or especially, on her fellow captains, and is fully capable of spending days on end to plot and plan one of these extravangant jokes.

As horribly childish as she is sometimes, Iroha has also become quite the stateswoman, and is proficient in acting the high aristocrate when the mood takes her. Her veneer is generally that of a cool, clam, and composed captain of the thirteen squad guards....the inner workings of her brain, however, are something else entirely....




▬▬▬▬▬▬▬▬▬┤|c σ м в α т • ∂ α т α|├▬
Reiatsu Color: Electric Blue
Reiryoku Level: Great

Known Foot Techniques:
• Air Walk: Advanced
• Air Dash: Expert
• Shunpo: Master

Known Hand-to-Hand Styles:
• Hakuda: Expert

Known Swordsmanship Styles:
• Zanjutsu: Master
• Kendo: Expert

Reiryoku Techniques:
• Reiryoku Gathering: Expert
• Kido Spells: Master
Other Techniques:
• Dashing: Advanced
• Jumping: Advanced

Strengths:
• Quick-thinking
• Creativity

Weaknesses:
• Stubborness
• Hot temper

Fears:
• Squirrels
• Mud
• Rain


▬▬▬▬▬▬▬▬▬┤|ω є α ρ σ η • ∂ α т α|├▬
▬▬┤|Sealed Zanpakutpo

Zanpakuto Name: Neko no Tsume
Zanpakuto Location: At the belt on my hips
Zanpakuto Appearance: Cat's Claw
Zanpakuto Spirit Appear.:
Zanpakuto Sword Type: Katana
Zanpakuto Element: Metal



▬▬┤|Shikai Release

Shikai Name: Unari
Shikai Incantation: Unari Tsume! (Growl claw!)
Shikai Description:
In releasing her shikai, Iroha runs a hand along Neko no Tsume's length and 'pulls' a long barrelled gun from it. This guns moulds and froms onto Iroha's arm and becomes almost as tall as she is, with high, armoured plating running up her back and over her shoulders.
This gun feeds on Iroha's own reiatsu.

Shikai Ability:
1. Unari hi:
In this attack Neko no Tsume lets loose a round of one hundred dart-shaped bullets.

2. Hikida
Here the round is limited to three shots, but these take on the look of a plazma shot. These have half of the power of an arrancar's cero. These shots are accompanied by very loud thumps that make Iroha slide back due to the recoil involved.

3. Youshiki
Here the bullets shot by Iroha become long whiplashes which, if they hit their target, immediately wrap around him or her and strangle the limb it becomes attached to. These may number up to ten per shot.

4. N-Ame
Another form of the bullets Iroha can shoot, are a cloud of tiny, wasp-sized needles, numbering more than a million. These, if called upon, can shred any organic material they come across.

5. Hanahi
This fifth form of bullets Iroha may call upon are balls made up of cogwork. These may be fired one to a shot. This is probabyl the starngest of Iroha's bullets. This contraption is fired at the opponent, where, if it should hit, opens out into a metal 'flower' with viciously-barbed petals that dig into the surface it hits. These can only be removed if cut out, or blown off with a kido over 20. Onec clamped on, this mechanical 'flower''s center begins to whir and shoots an explosive dart into the surface it finds itself on.

The explosion depends on how long the machine has to 'wind up'. If for one post: it can take off an appendage, if for a maximum of 3, then it can take out a concrete wall.







▬▬┤|Bankai Release

Bankai Name: Sabaku
Bankai Incantation: Sabure no Sabaku! (Sands of the Desert!)
Bankai Description:
In this release, Iroha's zanpaktou blade now 'dissolves' into a blue-grey mist, still keeping the rilfe-cannon around her left arm.
This metal then begins to moves and swirl around Iroha.

Bankai Ability:
1. Recall
Iroha can now call upon the shards of the bullets she has shot from her rifle-cannon during her shikai release. These pieces of metal now form a whirring mist about her and respond to any flick of her fingers.
this cloud can compress, clutch, or shred at her slightest will.

2. Shield
The mass of metal can form blocks that shield Iroha from blasts, such as from kido. It is effective up until a kido strength of 60 or over. From 30 and upwards, Iroha is unable to completely compensate for the force of the blasts, and she skids back more and more as the strength of the blasts grow.

And they prove to be more of a problem than a solution when the attacks are electrical in nature, as the metal of the blocks conducts, and may even intensify these attacks.


3.. Ikoi
With this ability the bullets shot during Iroha's shikai release 'become alive', froming a gleaming, blue-gray 'metal army' of soldiers similar to the clay army. These metal-begotten soldiers number 44, and are armed with lances. These metal-men are immune to air, earth, and water attacks. They do, however, disintegrate when shot at with a kido at or above level 50.

When a soldier is destroyed, Iroha is unable to revive that soldier, unless she locks her bankai, then releases it again.




▬▬▬▬▬▬▬▬▬┤|т є c н η ι q υ є ѕ|├▬
▬▬┤|Known Kidou Spells

▬▬┤|Hado Spells

• { start with none unless told otherwise }

▬▬┤|Bakudo Spells

• { start with none unless told otherwise }

▬▬┤|Other Spells

• { Captains Only, If not a captain please remove. This section is for kido only they can learn which is listed in the, Learning Kido topic. }


How many kido are allowed???
PostPosted: Sat Aug 04, 2012 11:33 am


iiLittle Lamb


Let me know when you are finished with your profile completely, or let Music know. o3o

Teh Musician


I like your character, he seems really cool >w< Here is a list of a few things that I found wrong that can be easily fixed, or questions that I have to clarify a few things.

[√ ] Death Smoke - In your first ability you stated the stages of which the poison takes affect. Does the same stages apply to this ability as well? If so, care to specify what the stages are? Just so when someone is battling you and they want more information on what your attack does when you use it, so it makes roleplaying the affect of it much easier.

[√ ] Nemuri - How long is the enemy knocked out for?

Once these questions have been answered a check mark will be placed inside those boxes. So check back at this post after you have made the changes/answered questions. I will also update your status to approved once the changes/questions have been answered.

Thank You.

Status: Approved biggrin !



[√] Update - I think that killing them after 5 posts sounds near godmodding, especially if they are knocked out or cant move at all. Your profile is approved now, but I am asking that you do change that one part. Seeing as if you could tie the enemy up and sludge them after they cant move, your skill would become an auto-kill. Maybe if the sludge is left on their face they'll become more and more sick? Other than that, thank you for making the changes. o3o

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PostPosted: Sat Aug 04, 2012 11:45 am


no, thank you good sir. Felt that I was missing details somewhere. What I did with the profile should be satisfactory now. I'll add more to it of course as my character moves through the rankings. (But not without approval of course)
PostPosted: Sat Aug 04, 2012 11:54 am


Teh Musician


Updated the posts.

Robotic Zamat


I have to leave soon, by the time I get back if someone else hasn't looked back over your profile I will do so. I'll also look at musics post and see what he asked you to change, and use that as my checklist. Thats if he doesn't get to your profile first. xD Thank you for your patience.

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PostPosted: Sat Aug 04, 2012 1:09 pm


Viivace
Teh Musician


Updated the posts.

Robotic Zamat


I have to leave soon, by the time I get back if someone else hasn't looked back over your profile I will do so. I'll also look at musics post and see what he asked you to change, and use that as my checklist. Thats if he doesn't get to your profile first. xD Thank you for your patience.


thank you for taking ti,e wink
PostPosted: Sat Aug 04, 2012 2:15 pm


Robotic Zamat


Mmk a checkmark means you passed what Music has put for you.

[] Please removed brackets and information in them, them.
You are missing a few brackets, under the Kido section. Delete them. o3o

[] You can start with kido or you can learn them, it is your choice...

[] It appears to me that your Zanpakuto shikai and bankai have elements that contradict each other . One being sand ( branch of earth ) and the other fire. In a way I can see how you can relate the two, however your too expanded within two different elements which is a bit too much. Please have attacks that fully relate to your element.

[ ] Your Shikai ability number one seems a bit overpowered, maybe instead of shooting one hundred bullets at once, it is able to do so in a succession. Like one after another. Firing 100 bullets at once, is near to almost impossible to even dodge, let alone block. But I get where you are going with that. In your Shikai ability number 2, I feel like it should have a cooldown because of the recoil. Like you cant use that skill for a few posts because of the recoil. Especially if it has even half of a Cero's power. Your Shikai ability number 4 seems a bit overpowered as well, maybe put a cooldown or a weakness onto it. And finally your Shikai ability number 5, I really liked where you were going with this. Like the ability sounded cool, but for a Shikai ability its to strong. Like the explosive dart part, and the way ti clamps onto the opponent. I get the Kido part, but could you add another way to take it off? Especially for the other races who dont know Kido? Other than cutting it out. And the explosive part is okay, but I'd prefer that you add something else instead of explosive. But if you are dead set add how long it takes for the explosive to take affect.

Profile Status: Almost There!

Viivace

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PostPosted: Sat Aug 04, 2012 5:28 pm


Viivace


Teh Musician


Wait a minute hold up, I was told that you can only get Shikai if you reach a certain level and since your a Unseated you shouldn't be able to start with a Shikai UNLESS you get the Captain's Approval
PostPosted: Sat Aug 04, 2012 9:11 pm


Viivace


Do you want to be an approval MOD? ( O w O )

Diablo en Musica 92
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PostPosted: Sat Aug 04, 2012 9:12 pm


Robotic Zamat


In the race listing there is an area about kind in the Shinigami area. In there you will find the number of Kido spells you are able to learn.

PostPosted: Sat Aug 04, 2012 9:14 pm


Rain_Hayabusa


Please do not post here unless I have given you the permission to post here. I understand your statement, but I asked Viivace to stand in for me, there for he has a reason to post here.

However your answer: The idea was abandon after there were a few complains about it, there for Shikai is now a given thing to start with. However Only Vice-captains and higher may learn Bankai.

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PostPosted: Sun Aug 05, 2012 12:17 am


Rain_Hayabusa

Diablo en Musica 92

I dont see why he couldn't just post what his Shikai is like, whether he has a seat or not. If he doesn't then he is expected to learn that Shikai like everyone else who starts at that level. And I am sure that he understands that, and if not will soon. But as for me approving his Shikai, nothing seemed to wrong with it for me. Therefor his profile would be approved after he makes the changes. Which is what I stated. o3o' But I see what you mean, and understand completely. Sorry if it came off as confusing. D:
---------------------------------
Sure I'd love to be one, I actually dont mind doing this. xD
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