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Fist of the Bro Star

Shirtless Seraph

PostPosted: Sun Oct 03, 2010 6:57 pm


Ok, I took out the water element part and I'll keep it a personal skill so that Fenrir only knows it....though he might teach it to Cherry. Depends on how much training time they have together. >.>

So what about the bushy strike thing? That can be added to list of lycan skills right?
PostPosted: Sun Oct 03, 2010 7:09 pm


Ehh, sure.

The Urban Superstition

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Fist of the Bro Star

Shirtless Seraph

PostPosted: Sun Oct 03, 2010 7:10 pm


Sweetness
PostPosted: Wed Oct 06, 2010 2:40 pm


The Urban Superstition
Fenrir Graveheart
Username: Fenrir Graveheart

RPC name: Fenrir Gravheart

Skill name: Chilling Howl

Rank: B

If it uses ammo how much: N/A

Limits: Must be lycan and have water element.

Skill description: User unleashes a loud and ferocious howl in which they send their energy through the soundwaves. Once these soundwaves hit an opponent the icy energy of their water element slows down their muscles and energy flow, effectively cutting their speed rating in half for five posts.

Sample: A blurred figure rushed past Fenrir, punching him in the face as it passed. Fenrir shook off the pain and glanced up to follow the blur, but as soon as he looked the blur rushed past and hit him again. "Grrrr, ENOUGH!" Fenrir barked and suddenly let loose a terrifying and spine-chilling howl that seemed to stop the blur in its tracks, revealing itself to be a trickster. Fenrir's eyes sharpened as he identified his prey and rushed towards it. The trickster immediately tried to dash away but felt his movements become slow and sluggish. He was still moving but had somehow lost his speed for some reason. Before he could gather what had happened to him Fenrir appeared before the trickster and slashed his throat with quick slash of his knife.


Denied Fenbeard. You don't need this -_-
Plus, that would make Tricksters garbage versus you.
That, and I detest it when people try to hook a SINGLE element to a skill. And what does water have to do with the price of tea in china?

Hiro: Denied son. Burns flesh on contact? Bejeezus dude. Light attacks don't do jack diddily squat to Humans. It's one of the bonuses.

Side note: Bejeezus is a word according to Safari. Wtf? lol. I'm gonna make a character named Bejeezus now...

Shru: Denied Boy. OP much? Holy s**t I think so. 5 posts of beast mode, and only 3 of b***h mode? Wtf?! And there's not even a repurcussion after that. Just the 3 posts. Giants, Draconians, all have major drawbacks from going beast mode. Are you an exception? No.


Um...fyi, there is a drawback. After the five posts the stats go back to original and then cut in half. How is that not a major drawback?

Shruikan Tenshi


_Manpish_

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PostPosted: Thu Oct 07, 2010 2:48 pm


Username: _Manpish_

RPC name: Raizo Altair

Skill name: Raging Explosion

Rank: B

Limits: User must be in a lot of stress or have a lot of anger built up inside them towards one or more people.

Skill description: Raging Explosion is a skill developed by Raizo Altair due to his pent up rage and high energy levels. Basically one must simply let out a huge wave of energy that will blow away everything in the whole area (this attack deals deals D-rank damage). This energy is not like any other, instead of being the color of the users it is instead a very demonic dark black color.

The user can only use this technique three times in one day. any more and they will suddenly be taken over by the dark energy and will die instantly as their body implodes on itself. Also after the user uses this skill they are not allowed to use any other skill for three minutes (posts).

Sample:

Raizo gave a demonic grin as he crossed his arms. "You know Fenny-boy... ive always wanted to watch you beg for mercy!" He shouted at the fully transformed werewolf as he suddenly let out a large wave of energy in every direction sending the werewolf along with many trees and boulders flying. Of course right after the energy wave Raizo suddenly collapsed onto the ground tired from the out burst of energy.
PostPosted: Fri Oct 08, 2010 8:03 am


All of these are Gunslinger skills

The Neck Breaker
Rank: D
Description: Rifle Skill
Taking the rifle, you use the butt to smash someone's face in. It can be used on other things, like windows, doors (Not Recommended), and walls.

The Neck Breaker is so much more.
Rank: B
Description: Rifle Skill
You start with a simple downward hit to the head, causing the enemy to bend over, basically putting their head closer to the ground. Then, after a few spins around the neck and some inertia, you bring it into their face with both hands like a gold club, sending them off. This all happens in a split second, and causes massive damage.

Blind Reload
Rank: B
Description: Rifle skill
After dispensing of the initial empty clip in your rifle (Only works with Semi-Automatics) you keep your grip on the pistol grip portion of your sniper, you flip it backwards, lining it on your back. You then reach back with another clip an slam it in, flipping your rifle back forward. This allows you to fire and reload in a single post, then prepare for the next line of shots.

The Urban Superstition

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PostPosted: Fri Oct 08, 2010 3:02 pm


RPC name: Kora Summer

Skill name: Resurrect

Rank: SS

Limits: Cleric

Skill description: Role a 1-10 dice. If landed on 3 or 8 the The cleric failed it's attempt and turned the body into a gross pile, can never bring the person back now. If it's not 3 and 8, then the cleric successfully brought the souls back. By holding up the cleric's hand over to the fallen comrades body, creating a strange symbol circle that will appear around the body. Saying out the persons name to drag them back to life, the cleric well feel large blast of very ham and cool air but nether hot or cold, blasting everywhere sins the work of taking/bringing the soul are more likely only in the hands of god and death. Soon a instinct flash will lighten up the circle with the body in it. The bright light well surly burn the arm(hand up to the elbow) for being over the holy circle, a small sacrifice made for a mortal playing god's work. This well leave you vendible when you can only use one hand because of the burnt arm. It well take two post to cool down the arm tell you can heal it back to normal. The Resurrect attempt can only made once a month.


------------------------------------------

Skill name: Exorcism to new host

Rank: S

Limits: Clerics/Paladin, and need 3 or 4 people each with different element.

Skill description: The person must draw out a large circle with holly symbol around it, where the person that is being passes well be. Then draw four liens outwards of the circle and draw circles, connecting them. In the four circle that are made, draw out the symbol of Fire, earth, wind, and water in their own circle. Those are the spot of the people who has the element well stand or sit to use the main element to keep/trap the demon in the circle. The Cleric/paladin may stand in one of the element circle if they don't have anyone to stand there and still do the exorcism if they want. No one has to waist any energy in the circle, only just being in the circle of the element user well trap the pusses person in. If one of them so happen step out of the circle, then the spell will be broken and failled. The cleric/paladin well placed their sword/staff in front of them to the center circle. The cleric/paladin will say out the holy ancient words that well force the sin demon out of the host and reveal it self. When the demon is out, it needed to go somewhere for it can't stay out for long or it well go back to the host and fail this attempt. The only thing to do is push the demon forward to a new host. The Cleric/paladin will let out a blast of holy energy to the demon that well force it to the person standing in the element circle, across of the cleric/paladin to retrieve the demon as a new host. This skill can only be use once a week.
PostPosted: Sat Oct 09, 2010 2:24 pm


Advanced Functions
Rank: A
Required: Master
Description: Mechanist skill
The mechanist has reached a point in there career where they know how to make things better, faster, and stronger. This skill allows them to learn/build at a faster rate (3 Posts), and make all their parts better (I'm making a whole new list of s**t for this man). This means upgraded versions of their equipment come into play, thus continuing the trade of being a One (Wo)Man army.

Reboot
Rank: E
Required: Robot
Description:
After short circuiting, you can reboot your systems and reset your systems. This takes 4 posts, interrupted or not.

The Urban Superstition

Salty Raider

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Fist of the Bro Star

Shirtless Seraph

PostPosted: Sat Oct 09, 2010 4:04 pm


@manpish: Accepted but this will only deal D-rank damage since this is pretty much unavoidable and will hit close to everything in the whole area. Edit that in there somewhere.

@urban: What exactly does reboot do for the robot? Does it replenish their whole energy supply or what exactly? And I'm shaky about the Advanced Functions thing since you haven't made the "new list of s**t" for it yet.

@chill: I'd accept, but since I helped you with making these skills I think that would be unfair so urban will need to judge.
PostPosted: Sat Oct 09, 2010 4:06 pm


Fenrir Graveheart
@manpish: Accepted but this will only deal D-rank damage since this is pretty much unavoidable and will hit close to everything in the whole area. Edit that in there somewhere.

@urban: What exactly does reboot do for the robot? Does it replenish their whole energy supply or what exactly? And I'm shaky about the Advanced Functions thing since you haven't made the "new list of s**t" for it yet.

@chill: I'd accept, but since I helped you with making these skills I think that would be unfair so urban will need to judge.

It's just a reset after short circuiting. That's all. I never made any time out on being Short Circuited, and never made a skill. So I'm doing that now. Trying to fill the holes.
And the new list of s**t is going to be fun. But another day after I finish all my cursed math homework.

The Urban Superstition

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Fist of the Bro Star

Shirtless Seraph

PostPosted: Sat Oct 09, 2010 4:09 pm


Alright, I'll Accept Reboot for now. And I'll wait off on the advanced functions until you post your other new skill ideas. For all I know they could be op as hell and the advanced functions thing would be useless.
PostPosted: Sun Oct 10, 2010 11:25 am


Sooo did my skills got approved? *scratch head* confused

Chilling2

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The Urban Superstition

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PostPosted: Sun Oct 10, 2010 11:26 am


Sure Chill. Yensens back in town too.
PostPosted: Sun Oct 10, 2010 11:30 am


Chilling2


Skill name: Exorcism to new host

Rank: S

Limits: Clerics/Paladin, and need 3 or 4 people each with different element.

Skill description: The person must draw out a large circle with holly symbol around it, where the person that is being passes well be. Then draw four liens outwards of the circle and draw circles, connecting them. In the four circle that are made, draw out the symbol of Fire, earth, wind, and water in their own circle. Those are the spot of the people who has the element well stand or sit to use the main element to keep/trap the demon in the circle. The Cleric/paladin may stand in one of the element circle if they don't have anyone to stand there and still do the exorcism if they want. No one has to waist any energy in the circle, only just being in the circle of the element user well trap the pusses person in. If one of them so happen step out of the circle, then the spell will be broken and failled. The cleric/paladin well placed their sword/staff in front of them to the center circle. The cleric/paladin will say out the holy ancient words that well force the sin demon out of the host and reveal it self. When the demon is out, it needed to go somewhere for it can't stay out for long or it well go back to the host and fail this attempt. The only thing to do is push the demon forward to a new host. The Cleric/paladin will let out a blast of holy energy to the demon that well force it to the person standing in the element circle, across of the cleric/paladin to retrieve the demon as a new host. This skill can only be use once a week.


Maybe I could help with this one, as long as Kora's element isn't wind.

Hiro the Herp

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Chilling2

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PostPosted: Sun Oct 10, 2010 11:36 am


Hiro_Uzaki
Chilling2


Skill name: Exorcism to new host

Rank: S

Limits: Clerics/Paladin, and need 3 or 4 people each with different element.

Skill description: The person must draw out a large circle with holly symbol around it, where the person that is being passes well be. Then draw four liens outwards of the circle and draw circles, connecting them. In the four circle that are made, draw out the symbol of Fire, earth, wind, and water in their own circle. Those are the spot of the people who has the element well stand or sit to use the main element to keep/trap the demon in the circle. The Cleric/paladin may stand in one of the element circle if they don't have anyone to stand there and still do the exorcism if they want. No one has to waist any energy in the circle, only just being in the circle of the element user well trap the pusses person in. If one of them so happen step out of the circle, then the spell will be broken and failled. The cleric/paladin well placed their sword/staff in front of them to the center circle. The cleric/paladin will say out the holy ancient words that well force the sin demon out of the host and reveal it self. When the demon is out, it needed to go somewhere for it can't stay out for long or it well go back to the host and fail this attempt. The only thing to do is push the demon forward to a new host. The Cleric/paladin will let out a blast of holy energy to the demon that well force it to the person standing in the element circle, across of the cleric/paladin to retrieve the demon as a new host. This skill can only be use once a week.


Maybe I could help with this one, as long as Kora's element isn't wind.

it is wind.... Kora has wind silly <.<
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