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Roleplay, Kingdoms based off of sins and virtues... everyone is welcome to apply. 

Tags: Sins, Virtues, Literate, Kingdoms, Action, Romance 

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Kisetsu no Ai

PostPosted: Wed Dec 22, 2010 3:09 pm



Cat Gavini


User ImageUsername: Deste
Character Name: Catherine Gavini (Only answers to Cat)
Kingdom: Lust
Occupation/Class: Princess
Age: 18
Species: Mostly human, considering.
Gender: Female
Sex: Bi, Cat doesn't understand gender barriers
Bio: Cat is what could be described as 'spunky'. She's a bit of a flirt, given where she was raised but she also tends to act like a child at times, since she can be very excitable. She's mostly happy though her temper can be formidable if pushed far enough.
As the second youngest child, Cat often got away with skipping out on the lessons her older siblings endured. She got into quite a bit of trouble and growing up has not dimmed her rebellious spirit. Beings so close in age, she is much closer to Lorelei than anyone else in her family and her father's callous treatment of her sister angers her to no end. However, the third child's opinion doesn't hold much sway on their father though he's a lot nicer to Cat than her younger sister.
Cat, if given her druthers would spend most of her time, reading, writing or following her sister around to see if she can fulfill her sisterly duty to be a pest.
Weapons: A fighting knife similar to a Marine Corps Ka-bar
Powers: Cat is really good at illusions and has recently discovered a control over fire, which she is still learning to control (read; tread carefully burns are not only possible, but likely)
Other: You'd best be sure she loves you before calling her kitty cat, though if you are close, she takes amusement from it.
PostPosted: Fri Dec 24, 2010 12:11 am


Claus Revelle


User ImageUsername: Aeon-of-Eclipse
Character Name:Claus Revelle
Kingdom: Veritas
Occupation/Class: Royal Jester
Age: Ageless
Species: Cursed Human
Gender: Male
Sex: Is not picky
Bio: Claus was once a man who saw himself as an artist: a theatrical genius that was meant to be adored by many and pleasing those worthy of his presence. His journey to become the land's greatest artist talent led him to a powerful warlock. The magic user made a deal with Claus: he would bestow upon Claus magical props that may help his theatrical talents if he agreed to be his guinea pig for a few spells and enchantments. Claus reluctantly agreed, and was granted a few magical props that aided in his acts (such as a top hat that spewed out ribbons, a air of gloves that granted the wearer immense physical strength, and other magical props). As Claus' street theatrics gained him immense popularity, so did the amount of spells that the warlock tested on him. At first, Claus felt no negative repercussions from the tests and was convinced that he would be okay. However, as time went on, the spells seemed to become more...sinister in nature and in ritual. The warlock began to make live sacrifices in his spells, and used exotic ingredients in his enchantments. Claus was beginning to get a bit worried, and for the sake of keeping his life, decided to end his deal with the warlock. However, the warlock enticed him with one last spell: one that he said would give him immense popularity in his acts. Curious, Claus decided to accept this last spell.

However, the warlock didn't really place a spell on him: he was actually performing a sealing ritual! Before Claus realized what he was doing, the warlock sealed the entertainer in a theatrical mask. It turns out, the warlock was insane, and in his delusions, trapped Claus so that he could 'never be alone again'. Claus would be trapped in this mask for many years, sitting on the warlock's shelf as the mask collected dust and the warlock began to lose more of his mind.

No record remains of what happened in that time, but after several decades, a masked man emerged from the warlock's cottage, bearing the same mask that Claus had been imprisoned in. The man was Claus himself, but was...changed. He was somehow released from the mask, bearing magical powers and talents. His goal had also slightly changed: he already believed that he was the greatest artistic talent alive, but now, all he really wanted was an audience. He had heard rumors of a God, Veritas, who was bored half of the time. In short time, he had not only found Veritas, but became Veritas' royal jester from then on.

This was were he belonged now.

Weapons: A polished white crook, a tool sometimes used in theater. He also carries a deck of tarot cards that can function as throwing weapons and can explode with varying effects.
Powers: Claus magical properties has made him quite the magician, as well as being able to create illusions seamlessly.
Other: Not many know what Claus looks like underneath his mask, as he rarely takes it off. He is usually dressed in a full jest garb, though he does change into other costumes, such as a caped magician's suit. In all costumes that he wears, his mask is always on, and his skin is hardly ever seen unless he desires it to be seen due to the fact that it is actually invisible most of the time.
Description: Claus stands at about 5'11, his body structure being slim. His odd jester clothing is almost always plastered on his body, though he does change into different colored clothing or even different styles to help suit the occasion. His default jester costume includes white gloves and black jester boots with bells attached to the tips and around the waist area of the tunic piece. He usually always has a theatrical flair about him, always willing to put on a show for others for entertainment, though sometimes he can come off as annoying to most. If one were to glimpse into his clothes, one would be surprised to see this skin underneath his clothes are actually invisible! Take note that he can make his skin visible if he wishes.

Aeon-of-Eclipse
Crew

IRL Werewolf


Euripides The Exalted

Hilarious Prophet

PostPosted: Sat Dec 25, 2010 6:16 am


Julian Fermier Tacius


User Image
Username: Euripides the great
Character Name: Julian Fermier Tacius
Kingdom: Justice
Occupation/Class: Former Knight
Age: 85, but appears 22
Species: Lich
Gender: Male
Sex: Straight
Bio: There was once a time when Julian was a proud knight of the kingdom of Justice, fighting valiantly in the name of his country. He was well versed in the siege tactics of his kingdom, and had been apart of great battles that dragged out for weeks in siege warfare. Though he told no one, the man secretly practiced the dark arts of necromancy, learning how to reanimate corpses to do his bidding and how to call spirits back from beyond the realm of the dead. He soon became very skilled in this form of black magic, but because of his status as a knight he kept his skills a close guarded secret from all of those around him.

During a siege on a town that had a high wall all around it, Julian was struck by a rouge arrow in the neck; one of the few spots where his armor didn't cover. The knight fell to the ground and bled out, his corpse laying on the battle field for almost two days and two nights. Then Julian's reasoning for become a secret necromancer were revealed- he came back to life, to a degree anyways. In the night the knight slipped away from the battlefield and eventually returned to his the kingdom of Justice where he hung up his armor and became a simple farmer, thinking that he could put a lifestyle of killing and destroying behind him.
Weapons: His tool of trade as a farmer as also become his weapon of choice as a fighter; a scythe.
Powers: As a Lich Julian was control over the dead, but his powers are limited. He can raise one corpse to fight for him at a time but only for a set period of time before it becomes lifeless again, and he can summon spirits of the dead to his aid, but that is a dangerous task in itself. The spirits have a mind of their own, so while Julian can summon them, he cannot dismiss them; they have to leave on their own free will.
Other: Since he is technically dead, things like eating and sleeping are unnecessary, though he has been known to eat as a formality when in the presence of others so that he can continue to hide the fact that he is one of the undead.
Description: Julian stands at an impressive 6'3" and has a strong body build, but normally wears humble farmers attire. He has black hair and dark eyes, making him appear a little ominous since he is a Lich, but he actually goes against the stereotypes about necromancers in that he is quite kind. Because of his years of service as a knight in his first life he bores a number of scars, the most notable in a long slash mark across his right arm, starting at the shoulder and going all the way down to his wrist. Julian also has a black mark that oddly resembles a skull on his chest about the size of his fist, though it is normally covered out in public since most suspect him to be a human and not actually an undead.
PostPosted: Sun Dec 26, 2010 12:23 pm


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Tao Klow


User ImageUsername: ScribbledLies
Character Name: Tao Klow
Kingdom: None.
Occupation/Class: Gypsy / Thief / Wanderer.
Age: 19 1/2
Species: Human, although his mother says their ancestors were Fairies. (Crazy hippie!)
Gender: Male
Sex: Gay
Bio: Tao grew up incredibly poor in his family of Gypsies. His father had, reluctantly, been forced into taking a job to try and support the family. The money the family had was simply not enough to feed all three member, and with a baby on the way Tao made a big decision. He decided to leave. He snuck out of the tent they were staying in when he was only ten years old, and began to make a living on his own as he traveled the kingdoms. He was incredibly agile, so he put that to work as he became a professional thief. He made enough money to keep himself afloat, and whatever money he had left over he did his best to send back to his family.
When he was fifteen he came upon a traveling merchant who showed him his wares. Tao was immediately drawn to a bracelet that the man was selling. It was not as shiny as the others, but it had some sort of pull to it, like the jewelry wanted Tao to take it. He asked for a price on it, and found himself falling short. At first he was depressed, until he realized that he was indeed a thief. He offered to escort the sales man to the next village, claiming that thieves were known to poke their heads out of the woods on the way and mug any passerby. He waited until night fall and quickly picked the lock to the man's jewelry. After opening the box he snagged the bracelet and mad his escape. Upon putting the piece of jewelry on, he felt a strange energy about him. He put it off to the adrenaline running through him, and set off towards his own destination.
Within the following four years he began to learn just what the bracelet could do, and began to hone in his skills to use with it. After four years, he still has problems controlling the powers this bracelet contains. He found out, through a fellow gypsy, that the artifact (as it was now called), belonged to a woman who was in love with a god. The god, in turn, loved the woman and gave her the bracelet to allow her to protect herself, because he saw what her future held. The woman refused to use the powers of the bracelet, and the bracelet consumed her. The bracelet brought out the wearers powers and melded them with its own, but the bracelet causes the owner to store energy within his/her body, more than it can handle if not used, which can cause the body to have multiple consequences (which include spontaneous combustion).
He began to use not only his thieving to earn money, but he did small deeds with his powers to begin to gain wealth. He thought it would be smart to dress nicely, and began to relish in the fine clothing he bought. People would be less likely to think one a thief when he looks as if he has money himself, nay?
Upon his most recent travels, Tao came upon a small caravan being attacked by a massive horde of thieves. Tao, thinking the caravan was of gypsies, hurried to their aid and dazzled both sides with his powers. The caravan turned out to be shipments of both supplies and some of the kings items. He traveled with the caravan back to visit the King of Lust. The king asked to see an example of Tao's skills, as he had heard of them from the knights that saw them. Tao showed him a few of his tricks, like how he could shoot arrows of pure energy from a bow that formed in the air. The king was highly impressed, and asked for him to stay for a while as a treat. Only to tell him later that he was planning on visiting his children in Varita's realm and would prefer if he accompanied both him and the queen there, acting as their guard. Tao agreed, figuring he could use a few kings that owed him favors.
Weapons: two two-piece Chakrams, and his Bracelet
Powers: Tao himself has no immediate powers, however the bracelet that he has on his wrist does. The bracelet allows the wearer to manipulate his or her energy, and the energy in the air, to do a variety of things. Including; firing arrows made of energy from a bow formed from energy, causing his chakrams to return to him after he throws them, forming a shield of energy in front of him, shoot rays of energy (same as arrows, just longer charging and more of a BOOM), and other things. However, Tao does not have full control over the relic, which can cause him to "lose control" which can either cause his energy manipulation to not work - or make him go completely insane with energy overload (causing him to pretty much go crazy and attack anyone and everyone near him until he is either subdued, knocked out, or passed out.) Using energy weakens him, and he only has a set amount within him - though he can absorb it from the air around him if there is a lot of magic being casted around him.
Other: Tao is a thief, but he is good in the end. He does what's right most of the time, which tends to get him in trouble.
Description: Tao has blond hair, short cut but well taken care of, and grass green eyes. He stands around five foot ten, and weighs around one-hundred and fifty pounds. His clothing usually consists of fancy clothing, black with gold and silver colored accents. Unlike in his picture, he does not wear a crown of any sort (unless of course he is mocking someone)


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ScribbledLies


Kohaku Bear

PostPosted: Sun Dec 26, 2010 9:15 pm


Kazuma Ikezawa


User ImageUsername: Kohaku Bear
Character Name: Kazuma Ikezawa
Kingdom: Patience
Occupation/Class: Vagabond
Age: Physically 20 Chronologically 800
Species: Blessed Human
Gender: Male
Sex: Straight

Bio: Kazuma was born long ago to a woman of ill-repute following the formation of the kingdoms of vice and virtue. Kazuma lived a normal life of little interest whiling away his days a failed paper merchant waiting to die. At the age of seventy Kazuma saw his end peacefully in bed, but staring into the void the paper merchant was scarred like the many who had stood on the edge before him. In his last moments he cried out to a god, to any god to spare him from death in return for eternal worship and devotion. In the twilight moments of his death he was granted life. A god, who’s identity is still a mystery to him, took pity on the pathetic old paper merchant and blessed him. With the god’s blessing Kazuma’s youth was restored and the aging process was stopped, it seemed a boundless blessing, but as these things go his blessing carried a heavy price. Kazuma spends everyday staring into the abyss of his death, stranded in the limbo of his twilight years regardless of his physical age. No matter what Kazuma does he can always feel the call of the afterlife in the back of his head.
Once granted immortality Kazuma left his life as a paper merchant and became a vagabond travelling between the virtuous kingdoms. A man with no fear of time or loss learns to take his time with life enjoying many of its pleasures in slow motion. Thus Kazuma lived, two hundred years of enjoyment. But a man with no fear of time or loss lacks direction, after two hundred years of enjoyment Kazuma realized his life without conviction was worthless and he began to train. Learning the martial styles of masters in all of the virtuous kingdoms Kazuma spent many life times creating a perfect union of body, mind and soul and after another two hundred years of training he was satisfied with what he had learned and retired to the Snowdi Mountains to live his life in quiet reflection. After a short two years Kazuma again found himself bored with the solitude of his life in the mountains and resolved to return to society and gain knowledge. In the cities he learned, he read books attended universities and became a learned man. However this was not enough Kazuma’s boundless life allowed him the pleasure to learn what he wished and he took his time spending another life time devoting himself to nothing more than amassing knowledge.
A man with endless life finds many conflicts in his time and Kazuma was no exception. As war came Kazuma took it upon himself to learn the arts of the sword seeing it as the weapon of balance that so reflected the perfection he patiently strove for. Upon choosing his weapon and purchasing it from a blacksmith of patience he returned to his mountain home. There he has spent the last three hundred years perfecting his swordsmanship through patient hard work he has become an impressive swordsman and with nothing more to do up in his mountain home Kazuma ventures once more into the civilized world to spend more of his eternal life.

Weapons: Katana and Martial Arts
Powers: Slow Healing Factor [The smaller the injury the faster the heal. For example a paper cut would take a minute to heal but an amputation would take a lifetime.], Spirit Vision [Kazuma can see ghosts, spirits etc.]
Other: Kazuma is not truly immortal, he can be slain by any mortal weapon but he is invulnerable to the ravages of time and disease.
Description: Because Kazuma has lived innumerable lifetimes his body is covered in scars and wounds from his many lifetimes of training. The scar on his face, received during his first lifetime, has not, and seemingly will never, heal.
PostPosted: Sun Jan 09, 2011 6:57 pm


Milani DeWinters


User ImageUsername: Cavorted Transgression
Character Name: Milani de Winters
Kingdom: Prudence
Occupation/Class: Countess
Age: 18
Species:Elf
Gender: Female
Sex: straight
Bio: Milani isn't anywhere near being next in line for the throne. Her parents though, brought her up in a well cared for Manor, and gave her the luxuries that came with a titled life, tutoring, new gowns, and anything that her heart may have desired. The lessons were the main part of her life, earning her the fluency of three languages, Latin, Elven and ancient runes, and dabblings in others. She was taught, as was the virtue of her kingdom to always come prepared, and to be cautious of what the future might hold. It was her mother who insisted upon this; her husband originally from envy, and this part of her occasionally comes out, despite the warnings that had been given.
Her brother, the future Count of their properties, was killed along with others that were in the long line of those who could become King if everyone else above them died. Because of this, Milani's parents have sent her to where a stab at her life could be taken. Someone in Prudence was trying to work their way up, and they'd hate to mourn the loss of yet another child.
Milani has already been promised to someone once, as is expected of one her age and class. However, it was a short lived engagement, as the wars took what would have been her husband. It's not something she talks about, and she just got out of her mourning clothes, so she'll be happy to wear bright colors and try and celebrate the fact that she is now very alone.
Weapons: She carries no weapons.
Powers: Defensive spells. this would be the reason for no weapons... She's forever catching glimpses of memories long past - and almost never her own.
Other: I might add more to her bio later?

Kisetsu no Ai


ephemeral spirit

PostPosted: Tue Mar 01, 2011 2:31 am


Dominique Arielle d’Aquitaine


User ImageUsername: ephemeral_spirit
Character Name: Dominique Arielle d’Aquitaine
Kingdom: Avarice
Occupation/Class: Self-Appointed Grand Duchess – High Princess
Age: 22
Species: Muse (Divine Child, Descendant of the God Talaran Aquinas)
Gender: Female
Sex: Left Deliberately Blank – Apologies. A Muse does not share her secrets.

Bio: Dominique grew up a tepid, eclectic child, who had always known that she was the apple of her fathers eye. She was his little princess in all things, and that would never change. She grew up in the lavish south-eastern lands of Avarice, beneath the capital Cupidité. Though her present is worth detailed notation, it is her past that sets the course of the future. To be more specific, what divine blood runs freely in her veins.

Before the plague of the Malcanthet spoiled the land, Before the Cambion infested the soil… Before the Incubus and Succubus roamed freely, populating and creating more of their kind as they saw fit, the land was owned and ruled by the Aquitaine. And centuries before that, by their ancestors, the God Talaran Aquinas. Through complete civil war and blood shed, political unrest and eventually a coup d’etat by the more plentiful Cambion, the Aquitaine were forced to abscond the throne. The land however, has, and always will be bound in name, life, and blood to those descended from the Aquinas. Any other that claims themselves ruler of Avarice is a dim witted fool. They act merely as transitional Regents that warmed the seat of the empire, until the proper heirs are returned to power.

Despite their usurpation, the true royal family in years past have re-gained the support of the people, their frustration with their Cambion rulers growing. There were always greedy claws, small rebellions, revolutions, trying to pry away the grip the Malcanthet kept on the Kingdom… All have failed. But none of them have had the massive support that the Aquitaine’s have… Literally eight tenths of Avarice’s vast armies have pledged themselves loyal to the rightful rulers, with the promise that in turn for their support, the capital city will be purged of the filth it has become, and returned to its proper glory. The promise to unite the Kingdom under one banner.

The Aquitaine are exceptionally long lived, and have waited for century upon century for the blight upon their name to fade so their celebrated return to could be staged. The memory of the Cambion’s are long, as are their penchants for vengeance…And for years, they’d bred like rabbits in the spring. But winter was coming for the soul-theives… Their birth rates had dropped dramatically in recent years. They were at war with a previous ally, a white Kingdom. Humility. There were assassins seeking to wipe out the current rulers. And the Malcanthet for all of her ability, was powerless to stop it. With those losses, the time of the Cambion was coming to a grinding halt… And the time of Aquitaine was resuming where it had left off.

D'Artagnan Marcellus d’Aquitaine (Dominique’s Father) has been alive long enough to watch the foul Cambion rise into power… And for hundreds of years had watched their inevitable decline. This was a coup, a millennia in the making. He was growing weary, though he didn’t look a day past his prime…Even for an Aquitaine… He was older than most. He was infact the original King of Avarice from what felt like a lifetime ago… They had survived by changing their names from time to time, building support, moving frequently… Winning over in secret the many leaders of the city-states… Marrying their stunningly beautiful daughters to their sons to lock in their loyalty… Though Aquitaine Nobility had occasionally bred with other peoples through the years, he himself had chosen to wait bring offspring into the world.

His three wives, Dyanna, Esmeraude, and Isabeau had never quite forgiven him, even in the centuries that had gone by, for denying them children, that they had wanted so terribly. It was against their nature not to reproduce…Not to bring about the most beautiful of things. Children. It had… Bothered him to deny them. Especially when they tended to band together against him to get what they wanted…But as hunted exiles in their own Kingdom, it was no place to raise those that would inherit their legacy. It wasn’t safe. He could not bare to bury a child before their time. This was his war. His problem to solve. He’d not force it on them. But he’d had a vision one summer, an enlightening one… And his refusal had ended abruptly.

Much to his wives delight.

He would have a child. A female. With his eyes, and Esmeraude’s lovely hair. Or was it Dyanna’s? With Isabeau’s smile of course. He could note the kiss of her mouth anywhere. Which was his wives mothered this precious one was inconsequential. His Lady Queen’s were all equal in his eyes, all of equal importance. But this child, she would be the first. She would inherit all the glory he carried. This vision was a sign… That when his heir came of age… He would use his manipulated and earned status as an Ambassador for Avarice to bring down the Cambion.

And to bring down the Cambion… He would need to bring the Malcanthet to her knees, and force her, to command them to leave, or to throw down their swords and obey their new masters.

☆·.¸¸.·´¯`·.¸¸.¤ ~


For Dominique, life changed severely from being what she knew as the truth. To riding around in gilded carriages in the cities of Avarice with the people shouting their family name. She understood the history of her family, and accepted that they had been wronged by the Cambion… That the dark creatures had ruined their country, murdered her family. Spilled gallons of gold tinged blood all over the beautiful countryside. Avarice was a beautiful pearl that both parties had fought over… Only one could be left standing.

To her understanding, the Malcanthet had been brought down. Not without resistance from the Incubus King, but, with relative ease. Without their Dragon born son to help the small faction of their army that still remained loyal to them, their reign had crumbled to nothingness.

As it should be.

The Cambion had stolen from her family for the final time. They would never again be disgraced. By Talaran’s grace, Dominique swore it.

The little muse, filled with god blood, had been raised to rule. And was filled with a wisdom, an eerie perceptive viciousness that did not befit her age. Her mothers had taught her all they knew, sparing nothing when it came to her education and training… She loved them all dearly. Her family was close, closer than most. Creativity and bringing about beauty was their focus… To breathe live into Avarice, to coat everything in gold and stars so that it shown bright at night like a city befitting the children of the gods.

Her second week in the castle in Cupidité an attempt was made on her life. One of her mother’s, Dyanna, foresaw this and requested that the girl stay the night in the Queen’s chambers…Much to the consternation of her father. Come morn, they found her bed shredded, feathers everywhere… The Princesses rooms were in distress… All of the finery she owned had seemingly been destroyed, silks ripped to pieces. It looked as if a blood curse had been set off in the room, with the intent of obliterating her.

This confused D'Artagnan. Why attack the heir, and not himself or his wives? What threat, did his little Arielle pose? No matter… As a seasoned King, he did not take threats idly and guard around the princess and his wives increased ten fold. He half wondered if somehow the Malcanthet, now rotting sexless in the city dungeons had pulled one last string in her captivity… But he wasn’t stupid. He had of course heard of the assassinations, and despite his best efforts to keep his children safe, the enemy had slipped past their wards.

After spending a week in counsel with his advisors, and many Aquitaine Nobility that had been returned to power… It was decided that as before, with the children of the Malcanthet, Dominique would be sent to stay with the God King Veritas for her protection. Veritas, a cousin of sorts to their godly ancestor Talaran, would not deny a child of his own blood from his care. Not that the King expected any favors… But no doubt, the former heirs of Avaraice would be…Unaware that they had been uprooted. It would be…Beneficial to see how they would react to their replacement.

Whether they would have to face the same fate that the Malcanthet and her consort now suffered, or if they would be allowed life. The faults of their live givers did not fall on their shoulders… But they were not erased from their blood.

☆·.¸¸.·´¯`·.¸¸.¤ ~


Weapons: Very, very skilled in sword play.

Powers: Being a Muse, a full blooded Muse is something of a gift and a curse. Though twenty two in human years, and seemingly fully grown…She is still but a child, a toddler in the eyes of the Aquitaine. Her family, dote on her, treat her as if she is made of glass. Her true potential at this time is entirely unknown… Unlike the Muse myths of old, she is not bound by the laws of only being able to influence others… Though by nature, they strive to create beauty, wherever they go, and usually do so through a form of magic, called the glom.

But their heritage is a double edged sword. Nothing comes to the descendants of gods without a price. As they give beauty… They can also take it away. Their emotions can, if left unchecked affect the world around them. And not always for the better.

Things like, creating flowers, a frame for picture she’d thought up, a statue, a sword, a staircase would be easy enough. Causing decay, by accident, would be her imagination failing her. Though the creation of beauty is in her nature, it may also not be her intent. For example, giving a disrespectful person a pigs nose for a day. This, is because beauty is in the eye of the beholder. Such a thing might ‘inspire’ the wearer of the pig nose to be more… Respectful, in future meetings.

It is much like inception. The more powerful the god blood in the muse, the more powerful the ability. They create in the image of their ancestors, their masters.

Other: Completely immune to the alluring effects of the Cambion, or Succubus/Incubus touched. (Those who have been fed upon.) Can smell them, a mile away. The scent repulses her, disgusts her.

There are things that she cannot create with her ability; For reasons she does not understand. She cannot create sentient beings, be they animal or man. She can…Adjust them, however, this is most taxing if she intends the changes to last. Things lower on the evolutionary scale, such as plant life are easily subject to her will.

She can also become very jealous, if someone were to make something more lovely than she could. She thinks highly of herself, and is proud of her heritage.

She is slightly better senses than the average human, a side effect of her heritage, and as she ages over the centuries, the blood within her will solidify as divine and make it very difficult for her to be killed without being beheaded. But as she is now, still a toddler, an infant by the standards of her people…They treat her as if she is fragile, because to them, she is… So young to them, she could easily be killed by human means, and children to the Aquitaine are most precious.

Description: Dominique is fair, her skin flawless, hair always in motion, occasionally changing shade; Eyes god touched. One moment they look blue, the next green, perhaps lavender, depending on her mood. She has a dancers body, and often wears intricate gowns and hairstyles that give her an ethereal appearance. Even more often, they are gifts from her mothers. Or she creates them herself. She has a perfect form, and moves with the grace of her forefathers.
PostPosted: Thu Mar 10, 2011 3:39 pm


Livia


User ImageUsername: Arylkia
Character Name: Livia Anclaime, though she stopped using her last name long ago.
Kingdom: Justice

Occupation/Class: Necromancer
Age: Unknown - it changes with her stories of her life. She appears to be around 22.
Species: Elven / Amazon
Gender: Female
Sex: Straight

Bio: Livia was born to a tribe of Amazons, the daughter of an amazon shaman and a male elf she never met. From her birth, Livia was gifted with a connection to the life force that bound all things together - it was not until she turned 9 that her tribe realized the implications of this power. The tribe settled in the far reached of justice, and while her gift could have lead her down the path of destruction and death, Livia was trained how to use her ability for the protection of the tribe and the innocent. While the tribe did encourage her to siphon life from plants and small animals to elongate her life, this was justified by thinking of the lives she could save if she remained young and fit forever. As the members of her tribe began to age, they settled in the far reaches of Justice, Livia watching as her tribe slowly became assimilated into the people of Justice. At first, she welcomed the change, often using her powers to channel the spirits of the death through her own being to speak their last peace to their grieving relatives. She did not even recognize the potential destruction her powers could bring until the raid of her village, and the official end of her Amazonian lifestyle.

When her village was attached by Wrathian forces, Livia was nearly overwhelmed by the feeling of so many life forces ending and transporting to the realm of death in such a short span. In her desperation, Livia summoned forth ghastly creatures from death's plain, trading them small pieces of her own life force in exchange for their protection and ferocity. The Wrathian forces were defeated, but at a huge price. Her tribe had been decimated, whatever amazon's remained fully immersing themselves into the Justeen way of life. Livia, while instrumental in the defeat of the enemy forces, over-exerted herself and gave too much life force to the beings from death. Her spiritual body, unable to find the energy to make the journey back to her physical body was trapped in death's plain for hundreds of years. Narut, the Shaman of her tribe, discovered her physical body in the aftermath of the battle and carefully hid it, using her powers to protect it until her eventual death.

When Livia awoke, enclosed in a tomb overgrown with brush since her protector had passed on to the realm of the dead. Absorbing the life force of the vines that enclosed her chamber, the amazons felt youth restored to her, though the world had drastically changed from what she could remember. The kingdoms were larger, conflicts broader, Justice itself moved socially changed and customs updated with the times. Using her newfound allies in the realm of death to protect herself and the innocent merchants of Justice, the necromancer Livia became a well-known defender of Justice and reliable ally.

Weapons: Staff.
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Powers: Livia is gifted with the ability to connect the life force that binds living things to the realm of life to the realm of death. With smaller beings (namely plants and small to medium-sized animals), she can drain this life force into her own body, thereby keeping her young. With larger, more powerful beings (humans, large prey), she is only able to stifle the force, or use her connection to take small trips from the world of the living to the land of the dead. When traveling from the world of life to death, her body becomes nothing but a shell, and needs to be protected. If her spiritual body is killed in the realm of the dead, her physical body dies as well; and any injuries her spiritual body incurs are transferred to the physical body. Conversely, if her physical body is injured, those injuries are felt in the spiritual world (though they do not physically manifest), and if the body is destroyed, she will be trapped in death's plain forever. This force also allows her to see without physical sight, and she feels her connection to this life force is stronger when her vision is cut off, causing her to almost always wrap her eyes in cloth.

She is also able to summon forth beings from the realm of the dead as protectors, and can reabsorb their given life force into herself to replenish the energy it takes to summon them and keep them in this realm. She can only summon one being at a time - any more than that and the small amount of her life force she must exchange to give them life becomes too much, and she can be trapped in death permanently.

Beings From the Realm of Death:
- Golznak the Assassin: Golznak was an assassin in his previous life, doomed to wander the plain of death without rest for eternity. During her time in Death, recovering for her return to the world of the living, he became convinced through their conversations that he could atone for the deeds of his past by protecting her and the living when called. His specialty is speed attacks, and is known to be quite ferocious in the battle field.

- Narut the Shamaness: Narut was the shaman of Livia's tribe, and the one who guarded her body after the demise of their law of life. She houses powerful magic, connected to the earth around her. It was Narut that put Livia on the path of good as opposed to the destructive path of death, and she found Livia once she had crossed over into the realm of death to offer her continued strength and protection. In times of existential crisis, Livia seeks her out in their corner of death's plain for guidance and understanding.

- Styx: Styx is the undead spirit of a powerful knight. In her travels through death's plain, Livia befriended him, using him as transportation. He is very quick and agile, often summoned into battle to both intimidate and outrun enemies.

In terms of her Elvish heritage, she does not possess the full immortality of their race, but does have a slowed aging process. Because of this slower aging, she used the life force of small plants and weak animals to sustain her life force at a constant age.

Other: Livia's personality can be a bit off-putting if one does not know what to expect. Her powers give her a very distorted view of life and death - rather than fear death, she encourages people to accept it. As such, she never cries at funerals but will instead laugh, causing some to think she is just outright crazy. She is not depressed or quiet, nor is she happy and bubbly. Livia instead lives in the moment and is very blunt when it comes to her emotions. If she wants something, she will often just take it, and if someone asks her opinion, she will give it without a filter. She accepts the circle of life, as it were, and honors all things, both living and dead. For this reason, she never feels guilty about taking the life from a plant or animal to sustain her own life force at a steady level - everything has it's place in this world and the next. When others are upset by this, she does not let it bother her. She lives by her own code, which is to use her powers and connection between the living and the dead to protect the innocent and her own way of life.

Description: Livia has thick, chestnut brown hair falling to her middle back. Her eyes are a piercing gold, though few have ever seen them. The majority of her body is covered with tribal tattoos, including her fingers, forearms, shoulders, neck and chest, around her navel, down her legs, ankles and feet. Her attire is more tribal than the attire of the modern times, made of leather and cloth with numerous beaded adornments. Her hair is usually pulled up and covered, along with her eyes, by a leather head wrap, adorned with dangling strings of bone and beads. Much of her upper body is exposed, save for a leather wrap that covers her chest and a skirt that comes down just past her knees. Her neck, wrists and ankles are all adorned with numerous pieces of jewelry, made from beads and bone. She never wears shoes.

Syrens Symphony


Kandrix

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PostPosted: Wed Mar 16, 2011 5:16 pm


Alexander "Sasha" Steel


User ImageUsername: Kandrix
Character Name: Alexander "Sasha" Steel
Kingdom: Justice
Occupation/Class: Bard
Age: 18
Species: Human
Gender: Male
Sex: Straight
Bio: Alexander Steel was born of a family with a long line of labourers, on both parents sides. Blacksmiths, carpenters, lumberjacks, thatchers, builders, even a few guardsmen were recorded into the genealogy. Thus imagine the shock of his parents, and indeed extended family, when he announced, with his chest puffed proudly and his head held high, that he was to become a bard! Vocalist, musician, lyricist, story teller, and dramatist alike! In all honesty, however, his family had seen this coming, and dreaded every moment of it's approach, for from the moment he learnt to speak, he had been a romantic.

Always, the Alexander Steel had dreamt of far away lands, of mighty heroes and monstrous villains and creatures, of distressed damsels and princes of charm. But not once had he dreamt that he would be the hero. Nay, he had always envisioned himself as the trusty bard, not some glorified minstrel, but a friend and musician, following heroes of might and magic, taking note of their quests for justice and honour so that he may one day speak of their tales and hardship so that they may live on forever in the hearts of many. So that he would live on in the hearts of many! He would be known as the greatest bard ever to walk the Earth!

His family had dared to hope that perhaps he wasn't cut out for the life of a bard. Hoping his voice would falter, his ears be tone deaf, his penmanship undecipherable. Alas, their hope was misplaced it seemed, for the guild not only accepted him, but helped him to refine his dreams. It became apparent that he was no lyricist, but he had a voice that demanded attention, and a way with words that left many in awe, and though he was far from the best musician they'd seen, he had a way with his lute that would draw out the emotions of a crowd, as if their hearts were his strings. It was later established that he also had a natural talent with the sword, returning hope to his family that perhaps he would follow and admirable pursuit after all. But again, they were met with disappointment, for he had no interest, learning only what he needed to defend himself and not even bothering to show up for the rest of his lessons.

To the dismay of the guild, on the day of Alexander's eighteenth birthday, he resigned his position saying he could learn no more, and that the road was calling. Not that he had any desire to leave his country. No, his heart and his honour were with the kingdom of Justice, to the edicts of his people. That was until he realised there were few tales to be had, and most were either as common as the sun, or not worth telling. But when he heard of the assassination attempt, or a rumour at least, he knew this would be his big chance. Alexander, no... Sasha Steel: The Weaver of the Tale of the Plight of the Heirs! Never before had he dared to dream so big.
Weapons: Longsword, and a hidden dagger in the neck of his lute.
Powers: His music can draw out strong, specific emotions in those that hear, depending on how he plays.
Other: As bound as he is to honour and chivalry and a sense of justice, he is full of himself. Putting himself first, closely followed by fellow Justites. His regard for the other kingdoms, however, depends on his ability to overcome his prejudices.
Description: Alexander's features are the self-confessed epitome of beauty. His long, raven hair is kept in a pony-tail, rarely seen in a condition less than perfect. His face is clean-shaven, revealing his high cheekbones and strong jaw-line and chin. His deep, emerald eyes twinkle with a love of life and the ever-present hopes and dreams of a romantic. He wears a brown vest over top a forest green shirt, draped in a long, brown cloak; vertical stripped breeches of brown and white, and calf high, leather travelling boots, topped off with a wide brimmed hat, the brim bent upwards on one side, with a large, flamboyant plumed feather from some exotic bird. The Justice coat of arms is emblazoned on his broach that secures his cloak around his neck. His longsword hangs from a separate, loose fitting belt along with a tubular case for his parchment, with his lute strapped around his back.
PostPosted: Sat Mar 19, 2011 4:19 pm


Fandral Vincent Wolfram


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Username: The Spirit of Vengeance
Character Name: Fandral Vincent Wolfram
Kingdom: Avarice
Occupation/Class: Duchess’s Vice Marshal / Assassin
Age: 24
Species: Human
Gender: Male
Sex: Straight

Bio: Though not explicitly of royal blood, Fandral’s family has served as advisors to the Aquitaine for many a generation past, extending as far back to serving the king under the original rule of the land of Avarice over a thousand years ago. His father, one Franco Wolfram, was often considered by most to be not unlike a brother to the rightful king, but this is not his story.

The man now commonly known as the White Shadow throughout the lands’ many taverns was originally raised to be a politician, not unlike his father. Throughout his early years, due to the nature of his father’s work, Fandral often found himself in the company of the young heiress Dominique. While originally he was not so fond of the somewhat uptight young girl, but due to his not having any friends in his younger years(now doubt due in no small part to his cold demeanor), the heiress often clawed her way into his company. Eventually he grew to understand the girl, and even began to develop feelings for the girl, though he would never dare act on those feelings.

As a child Fandral never really took to his education well; the game of politics was not one he enjoyed in the slightest. He often distracted himself with tales of war and adventure, and he often found himself fantasizing about being a great warrior and commanding legions into battle against whatever enemy was thrown in front of him. While they often brought on teasing from Dominique, these fantasies certainly made his life more fun when he wasn’t being tormented with the teachings of diplomacy.

It was on one fateful night that his life would forever truly change. During a botched assassination attempt on Dominique’s father and in a last act of unending loyalty, Fandral’s father ended up blocking the sword meant for his king with his chest. While the killers were slain quite easily by the rightful king’s men, there was nothing that could be done to save Fandral’s father. The boy was 17 at the time.

While the king, feeling indebted to Franco’s family, offered to take in the boy, Fandral decline and chose to live in exile as a nomad. Fandral grew to resent what he perceived as his father’s, and inheritably his own, and so chose to leave and only return when he became stronger, someone able to protect those he was most loyal to. Dominique gave him a memento of her, a pendant of her house symbol, and asked him to promise to return to give it back to her in the near future. He swore that he would, and after gathering all the money he could, he left in search of his strength.

However, after a few short uneventful months on the road he eventually found himself brutally attacked by bandits, taking all his money and leaving him for dead; the only reason they did not take his pendant was because he hid it under his tongue. After being left for dead, he was eventually found and nursed to health by a wandering dancer by the name of Danika. This would later prove to be a defining moment in his life.

Danika was the leader of a small assassins’ guild that took the disguises of wandering entertainers. After befriending many of the members during his recovery, Danika officially made him a member of their group. Training with every single member in the finer arts of killing; everything from dealing with poisons and explosives, to ranged and mounted combat, to his specialties of stealth and bladed combat. After four short years he gained a reputation as a very skilled assassin himself. He became the group’s violinist, a position that opened up after the previous one was killed on a mission, and became known for his many duets with Danika, in which he would play solo while the woman danced for the crowds’ entertainment, both with uncanny grace.

After his fifth year with the group things took a turn for the tragic. After being offered a substantial reward by a rival guild, the group’s flutist betrayed his clan by poisoning them in their sleep. Fandral was out on an assignment, only to return the next morning to a camp of his dead best friends. Seeing that their flutist was missing, he instantly came to the conclusion that he was a traitor and immediately took off after him. After a long trek on horseback, he eventually found and killed the traitor, and made it his priority to avenge his guild’s death by going after the group responsible. It took a few months, but he eventually eliminated each member of the rival guild one by one.

In the time since he has made a reputation for himself as a lone assassin willing to take on the most dangerous missions available for the right price, traveling wherever the road took him. For the longest time he had no real motivation other than monetary gain. That was, until he received a letter by envoy from the king of Avarice himself.

It finally happened. The Aquitaine had finally gotten their rightful seat of power in the kingdom. But the letter was not merely an update on the happenings of the kingdom. It also served as a summons to duty. It seemed that recently an attempt was made on Dominique’s life, and he has sent her to be protected. But he also wanted someone who could protect her from any dangers that may occur in the castle, and who better than a warrior with the ability to protect her whom the girl trusted and cared about so dearly.

Without a second thought he accepted his assignment. But he briefly wondered… was he strong enough yet?

Weapons: A pair of daggers with foot-long blades, but proficient in most forms of bladed combat

Other: Though he is utterly bound by his unwavering loyalty to the Aquitaine, his second absolute loyalty is money. Unless it would place Dominique in danger, he’ll take absolutely any mark for the right price. Though he has no powers, he has been said to have a natural ability to blend in to his surroundings and has a knack for disguises, due in no small part to his training.

Description: Fandral stands at about exactly 6’ feet tall. He has dark brown eyes that seem to stare out into space, and long flowing dark brown hair. He has an uncannily fit build from constant training and very good physical conditioning, and has a light tan to his skin tone. He is often found wearing very concealing clothing, usually with hoods to shroud his face,; though it is not uncommon for him to wear certain disguises while on an assignment. In the presence of the Aquitaines he wears much more regal, if still rather rogue-ish cloaks of white and red with many intricate designs.

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Ra Ra Rumpleteaser

Batty Splicer

PostPosted: Tue Apr 19, 2011 1:46 am


Aveline Entreri


User ImageUsername: Ra Ra Rumpleteaser
Character Name: Aveline Entreri
Kingdom: Justice
Occupation/Class: Princess
Age: Ninety-nine
Species: Elf
Gender: Female
Sex: Lesbian

Bio: The most important people in Aveline's life have always been her two older brothers. She was always been dismissive of her sisters and mother as a child. They were far to nice for their own good. Vanessa was far to easy a target due to her inclination for tears and Melody was little better. Honestly! They were supposed to grow into representatives of Justice.

When her sisters and mother failed her need to admire someone, Aveline turned to her brothers. They were both so strong willed and well rounded. They were her inspiration and her guidance. She craved to be like them, though it grew into a snide attitude. Even from a young age she tailed along behind her oldest brother, though her preferred his own company and studies.

Weapons: She is trained in the use of a rapier but prefers to go without it. In combat she enjoys taunting and tricking her companion. She is above foul play.

Powers: The guiding light: a red glow emitted from from that connects her soul with that of the person she is seeking. Depending on the strength of the connection, the light may extend an inch from their hand to the entire distance between them. Depending on their relationship and opinion of the person she is searching for, the light can be off-white to a deep blood red.
Fire elemental: She has a minor fire ability that she is yet to harness. So far all she can do is change the temperature of the air around her and light candle sized fires.

Other: Aveline enjoys verbally backing people into corners or making them contract their own words. She is always watching to catch someone out and look down on them, yet she always manages to be articulate and proper when making snide or insinuative remarks. She disapproves of almost everybody: the Vices, the church, her school masters, the servants, her sisters and even her own mother. She has incredibly high standards that only her brothers have ever been seen to live up to.

Despite her sassy and even callous attitude towards people, she admires her brothers. She considers her surviving brother to be the best person for the kingdom of Justice. She would not dare undermine his authority. Neither does any intention of going near the church. She is always careful never to get to close to her mother lest she be chosen to follow her mother's footsteps. She considers her path to be one of an ambassador, if her father and brother permit it. How likely this is depends on how well she can curb her sharp tongue.

Description: Aveline looks much like her brother, except with longer hair. She stands at five-foot-eleven and has a slender build, much like others of her race. She has pale skin and the same coloured hair as her brother, which is golden. Her eyes are golden brown - like the colour of autumn leaves. She always dresses to impress, rarely wearing anything other than court regalia. The only times she does not is when she is outside of a major city. She is not nearly as in touch with nature as her only surviving brother, Valas.
PostPosted: Sat Apr 23, 2011 7:04 pm


Kirios Solo Dreissen


User ImageUsername: The Spirit of Vengeance
Character Name: Kirios Solo Dreissen
Kingdom: Justice
Occupation/Class: Battle Mage / General
Age: 36
Species: Human
Gender: Male
Sex: Straight
Bio: Kirios was born to a family of sorcerers in the middle of the city of Luton. His parents were part of a temple of magic healers that served as something of a hospital for the locals. From an early age it was quite apparent that Kirios was not like the rest of his clan of mages, often finding himself getting into fights with the local youth at a young age. Whereas his family wanted nothing more than to use their powers to serve as healers to the community, Kirios wanted to learn the ways of battle and offensive sorcery. For years he protested the demands of his family to become another healer, until he was eventually expelled from his order.

For a short while, Kirios lived on the streets as something of a begger and a wanderer in his late teenage years, occasionally doing odd jobs for locals in exchange for bed, bath, and food. It was during one of those odd jobs that he found himself working for a local merchant simply calling himself M. He only worked for the man one day, but that day would end up changing his life forever. M told Kirios he was aware of his lineage as a sorcerer, and explained to him that he had great potential to be a great sorcerer given the proper guidance. He gave Kirios a book, a journal, and allowed him to sleep in his home for the night.

Kirios never found out just who M was, for the next morning the old man, and all his belongings, were completely gone. All the was left was a single piece of parchment, the deed to the house, which he soon turned into an odd jobs business. Immediately he went back to the journal, opened it, and began a new journey. The journal detailed a kind of magic known as soul projection. He learned that those born with sorcerous potential all had the ability materialize their soul into a weapon that represents them the most, each one different from the others. In his case, he was able to materialize his soul in the form of a chain, which he learned to use in various ways.

For years he trained to hone his skill, learning to use this skill in battle in many ways. Once satisfied with his level of skill he began to hire himself out as a task mage, most often finding himself in mercenary work. He gained some level of infamy for his skill and ability to achieve results, as well as competence in strategy and battle tactics, eventually gaining the attention of the kingdom’s royal family. He was asked join their military ranks as a strategist, and for years fought alongside the army of Justice, eventually rising up in the ranks to becoming a General.

Recently, in retaliation to recent attacks from the Hubrisian people, he was given orders to join the representatives of Justice in the realm of Veritas to bolster the ranks.

Weapons: See Powers
Powers: Through training in certain kinds of sorcery, he’s learned to channel his soul and materialize it in the form of a nigh unbreakable chain he can control at will. He can use this chain both offensively and defensively. He can affect the chain’s length and width(though the longer/wider it is the more strain on his mind and soul), and can even split the chain apart and effect the individual links like small projectiles(though this takes considerable concentration). He can use multiple of these chains at once, but the more he uses the more of a strain it is on his mind and soul, and the smaller and weaker the individual chains are; as is, he prefers a single chain at a time.
Other: Though he can seem intimidating at times, Kirios really is a kind-hearted man, and is notorious among his men for being something of a charmer among those of the opposite sex. Aside from that, he lives for battle, and in every skirmish he literally fights with all his spirit.
Description: Kirios stands at about 6’2 and weighs about 235 lbs. Kirios has broad shoulders and a very muscular build. He has blue eyes and dirty blond near shoulder-length hair, and almost always sports a thick five o’clock shadow. When using his abilities, his eyes completely glow a ghostly white, completely hiding his irises. Though he is of military stock, he rarely wears any armor, as it restricts his abilities. In battle he is often found shirtless, as he likes to materialize his soul chains from his chest or arms; as such, he is often seen wearing rather simple clothing.

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ratgirl34

Shirtless Member

PostPosted: Sun Apr 24, 2011 9:07 pm


Robbert (Anon.) Stirling


User ImageUsername: ratgirl34
Character Name: Robbert Stirling, (prefers to be known as Anon.)
Kingdom: Lust
Occupation/Class: Bard
Age: 27
Species: Human
Gender: Male
Sex: Bi.
Bio: Anon was born Robbert Stirling, the youngest of three sons to a silversmith within the capital of Lust. It was very lucky for him to be the third son, and not the first. As the youngest he was not expected to take up his fathers trade, hoped but not required. So when at a very early age he began to show an interest in music his family was not so broken hearted and embraced the choice of profession.
Robbert was given his first lute and lessons when he was five. And when he six he was performing in small booths during fairs. By the time he was ten Robbert was one of the main performers at such events and even had a few students of his own. Part of his appeal was that he wore decorated masks wherever he went, and though people from his neighbourhood knew him, he never actually gave his name. In his little circle of fame, he was simply the masked Anon. An unknown, and very young musical oddity. Which is why the royal family pulled him out of the middle class the first time they'd heard him play.
Humans are short lived, which meant that as a collectable oddity he was better kept in the palace where he was easier to observe and maintain. Which only brought more entertainment to the place. As it turned out, with more money being thrown into his musical education, he could pick up any instrument after a few lessons. And for the lute especially he could learn a new song by hearing it played once or twice.
Within a year of the Royal Couple playing with their new toy, they discovered another interesting trait. Robbert was born with latent magical powers. And though he can't cast a spell to light a candle, with an understanding of the effect desired he could produce the same results through music.
Not surprisingly a large portion of the experiments and 'games' were used to distract from the fact that he wasn't yet physically mature. And yet he was by far not a bad looking boy. They held off on taking away his innocence until he actually developed an interest in the act on his own. And then they without hesitation introduced the new way for him to entertain his Lord and Lady, often at the same time.

Throughout this, Robbert discovered a place all his own. He shared it with one other, whom he had met when he found the location. Deep in a forgotten section of the Royal Garden, he'd stumbled across a disruption of time and dimension. A spot where the location was stuck trying to be two places at once. And it was here that he met Sam. A counterpart to Anon, both equally talented and enthralled with music. They were not exactly like minded in a lot of ways, Sam was much more pure than Anon for starters. And Sam had no interest in becoming famous or better than anyone else. While Anon fiercely competed with everyone and anyone, and though he never disclosed his name, he wanted to be known all over. They held a strange sort of chaste courtship for several years, until as suddenly as the disruption occurred, it repaired itself. And Anon could no longer contact Sam, play music with Sam, or just talk.
That connection lost, Anon has spent equal amounts of time trying to find a way to go to Sam, wherever s/he may be, and practising music to be more renowned than anyone else.

Anon often accompanies Richard in any travels, particularly if the King will be away from home for long periods of time.
Weapons: His instruments are his weapons. He owns a rosewood hand drum, but more commonly plays his ebony lute.
Powers: Through a natural affinity for music, and a touch of otherwise latent magical ability, he can use music in the place of spells. In theory his limit is his imagination, but his effects tend to be blunt and to the point due to his not so subtle nature.
Other: Due to a strange phobia of being in the public, he wears masks when out of his rooms to 'hide' himself. Without a mask he can barely function as a person in public settings, with his mask he's his normal self. These range from simple pieces of fabric or wood with sparse decoration, to intricate and heavily adorned ones. Some masks cover half his face, while others give him a full facial barrier.

Due to this phobia he almost never tells anyone his name. Preferring to be referred to as Anonymous, or Anon.
Description: About 5'10 in height with grey eyes. He likes to dress well, preferably better than other musicians of the palace.
Writing Sample: (This is a smutty sample, Where Anon loses his virginity to Richard King of Lust. *Requires editing due to changes to the character sheet which resulted in continuity errors in the example writing*)

Anon was starring at the floor as though there were some strange fascination with it, mostly from embarrassment. It isn't as though he was ignorant to all the sex going on in the castle around him, lord only knows how shy the inhabitants are not. However, he'd never before actually walked in on the King and what looked to be about half the Royal Harem. The abrupt visual introduction was not met with revulsion or fear, simply embarrassment and curiosity. And it was his curiosity that kept him from bolting out of the room entirely.

Curiosity and the fantastic sounds the people were making, the sounds of pleasure and joviality entered the young mans ears and sent a tingle down to the base of his spine. He could feel the beginning of a knot in his stomach, yet it wasn't one he wanted to go away. He was trying to sum up the nerve to take a better look, perhaps explore that knot a little further, when slender arms wrapped around him from behind and held him to a full body of perfect curves. Deceptively delicate fingers brushed his skin under his chin, stroking him gently until the palm was against his cheek and gently pulled his gaze towards the stunning gaze of the Queen. To Anon's knowledge the others hadn't noticed him yet, and part of him felt as though perhaps he was someplace he shouldn't have been, “I'm sorry milady. I didn't mean to intrude, I could come back-”

A perfectly manicured finger touched his lips, immediately silencing them, “Oh don't be silly Anon.” Of course using his preferred name, despite the fact that his true name is the kingdoms worst kept secret, “We summoned you when we wanted you, so you are exactly on time.” Moving from his lips to the mask on his face she started tracing around the lower edge, sensing his discomfort at the idea of removing the accessory she smiled, “They are just leaving dear. Surely you can be without your precious mask with only two others in the room.” She gave a slight pout, for one of her status, slight was as to full blown tears.

“Y-yes of course.” Small groups of people, one's he feels safe with, he has been without a mask for, but his strange ailment seems to trigger at small groups of four or more. He turned to look, not having noticed that the sensual sounds had stopped, the last of the harem was exiting the room, through a door he hadn't previously known existed. The girl gave him a smile, though he was certain she was laughing at his reaction to entering the room, and once she was gone he wasn't sure if the door had ever been there at all. When he moved to look back to his Queen and remove the mask, he found the King, robed for Anon's comfort, standing next to him, “Sire, I, well...” Unsure of what he should be saying, Anon stuttered instead, just moments before he'd walked in on his King's perfect body pleasuring, and being pleasured by, multiple men and women. That brief glimpse had lodged itself into the young virgin's mind and wouldn't get out.

“I don't believe I've seen you this flustered since you were shown the music section of the library.” Very little music was written to paper, and until moving to the palace Anon hadn't realized that most of the music in Avarice seemed to be found withing the library. So many songs to commit to memory... Though the immediate lesson in intimacy is what Anon was thinking of, while gently pressed between an Incubus and a Succubus, “Just relax, we aren't going to hurt you.” The tone of the King's voice was reassuring, while at the same time he seemed amused. Possibly by how easy it tends to be to fluster and confuse a human. Or perhaps at how easy it is to manipulate one. Bending slightly the man pressed his lips to Anon's, warm hands rising to lift away the mask the Queen had already untied.

The way everything they did was so perfectly timed added to their allure. And while the King gauged Anon's reaction, waiting for the boy to relax some before physically encouraging him to open his mouth, the Queen subtly went about unfastening their toys tunic while caressing the flesh beneath. Even when she moved away briefly to set the lute aside, which Anon might otherwise have dropped, there seemed to only be a graceful harmony as they made moves to coax Anon into cooperation. Though it could be argued that a human adolescent takes the least amount of convincing, even their first time.

When a small sound escaped Anon's throat, almost nothing more than a guttural peep, his mouth was released, “I-It's warm in here.” The knot in his stomach had moved further towards his belt, and become much more difficult to ignore. He wanted to touch himself, or be touched. And as though sensing that the sex demon pulled Anon closer and pressed a leg between Anon's to restrict access.

“That's quite normal for your condition. I suggest taking your shirt off, or perhaps all your clothing.” A smile crossed the taller mans features as he added, “Yes, I believe I'd quite like to see you without your clothing for a change.” Anon barely gave a slight nod of agreement before the king was pulling off Anon's tunic, while the Queen was kneeling to removed the lower garments and give attention to the outermost portion of Anon's hip with her lips. Only enough to add to the growing frustration, a feeling he desires but isn't yet permitted to achieve.

When she stood, she took a moment to gaze at the two men, as though standing back to admire a piece of art, “Try to leave him energetic enough for me later darling.” A light caress down her husbands muscular arm, and she left the room. Likely to spend time with the harem while waiting for her turn with the musician. Gain her fill of energy, so that he doesn't die from her fun later. The same thing the King had done shortly before.

Before she was even out of the room, Anon was lifted into the air and carried to the bed that the harem had shared with their King. Laid out on his back, there were a few more moments of oral enticement before the King thought to ensure Anon was fully compliant, “Of course you realize you can say no. I would hate to force anything upon you.”

Desperate for release Anon groaned and nodded. But what else could be expected? It is a very rare mortal who can refuse an Incubus, much less the most powerful of the species, “Good.” Untieing the robes, but keeping them on, the King had one more verbal explanation as to what could be expected next, “It's going to hurt a bit at first. But then I promise you it will feel very very good.”
PostPosted: Wed Apr 27, 2011 11:57 am


Elliot White


User ImageUsername: Master Cliff Fate
Character Name: Elliot White
Kingdom: Fortitude
Occupation/Class: Architect
Age: 29
Species: Human
Gender: Male
Sex: Straight
Bio: Elliot was born to a lesser noble family of little importance and was raised as such. His father trained him for a military life when he was old enough but his heart was never really set on going into the military. His talent was always in designing things that were meant to last centuries though he never shared such things. When he was old enough however he was put into the military to serve on a ship under a distinguished captain. While serving on the ship the captain took the young man under his wing and taught Elliot things that he wasn't aware of.

After a few years of service he left the military to pursue a career in architecture which he did well in. He went on to design many things over the years and he became well known enough he was tasked with doing a little redesigning on the royal family's castle. In light of the war he was sent away for safe keeping in the realm of the god Veritas since he was of more use out of harms way where he was free to think up more things. He wasn't too pleased with being sent of since he didn't think himself really important enough to be sent to safety but he didn't fight much either. Maybe the break he was receiving would be nice after all.
Weapons: A knife he keeps hidden on his person for self defense purposes.
Powers: Negation - He is unaffected by powers or supernatural abilities what so ever. Something like fire generated from someone would simply roll over his body without harm. A person super humanly strong would be reduced to normal strength when attacking him. The negating extends about ten feet around him as well making power use when by him impossible. He has no conscious control over his ability in this form and therefore can not separate harmful powers from helpful ones. Alternatively however and through conscious use he can negate a single person's powers as long as he concentrates on the person at the cost of his personal negation.
Other: He is a polite individual and knows to show respect to those higher than him if for no other reason than self preservation. That is of course not to say he doesn't respect royals it's just he knows well enough that even royals who are cruel need to be shown respect perhaps even more so than others.
Description: He has short black hair and tends to keep hair on his face though he doesn't let it get real long. His eyes are a shade of dark brown. He is fit with an athletic build.

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PostPosted: Thu May 05, 2011 10:10 pm


Samuel Greene


User ImageUsername: Deste
Character Name: Samuel Greene (But he only just found out.) Answers to Sam.
Kingdom: Fortitude
Occupation/Class: Prince, apparently.
Age: 23
Species: Cursed Shape-changer
Gender: Male
Sex: Straight
Bio: Sam was born Samuel Greene, Prince of Fortitude. However, not long after his birth, a member or a wandering gypsy troupe came into contact with the child. (How she was allowed access to him was never fully explained... can we say 'conspiracy'?) She exclaimed upon seeing him that the child had a wolf's spirit and that he should have a wolf's form to match it. And so Sam became a shifter. His parents called it a curse though the gypsy insisted she had freed that boy before disappearing as easily as she had gained access to a supposedly guarded child.

Sam was relocated to group of shifters who wandered the countryside, living by their own laws and mostly ignoring the rest of the kingdom. He grew up with them and though his heritage wasn't hidden from him, Sam never really had much interest in returning to claim his birthright and none of the wolves pushed the issue. He grew up more or less wild living by a set of rules based upon a mix of human and wolfie protocols.

One night a group of 'hunters' (read heir assassins) tracked down the group and killed everyone in it, barring their intended target who had gone out to get medicine for one of the pups. He came back to a mass slaughter. Grief-stricken and enraged he set out for his birthplace, only be shunted off to a crazy old god's palace without a decent explanation.

Weapons: He carries a knife in his human form about half the length of his forearm.

Powers: Well, we covered this earlier but, Sam turns into a wolf. No moon cycle or anything needed. He just goes furry when stressed (scared, aggressive) or when he bloody well feels like it.

Other: Sam has issues with certain human hang-ups... like clothing and polite conversation.

Description: Sam is lean but muscled from running around, chasing his food. And he is rarely found in full dress. He thinks pants suffice.
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