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Posted: Sat Jan 09, 2010 3:32 pm
Salute~ edit: Do you guys know how much I freaking hate dices?!!?!?! D: <
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Posted: Sat Jan 09, 2010 4:25 pm
xd
Silly rabbit, it's all about realism. Being a third seat or lower, swarmed and outnumbered by opponents with third seat-level strength, it would be hard for anyone to face up to that kind of onslaught and it would be obvious as to which faction has the upper-hand on the matter, hence the high dice roll limit.
3nodding
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Posted: Sat Jan 09, 2010 4:28 pm
So do we take over now? How many guys to kill? Is the chick going by the same rules?
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Posted: Sat Jan 09, 2010 4:29 pm
Screw this then. Im going Hellion mode on them. Oh, can they fly?
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Posted: Sat Jan 09, 2010 4:33 pm
Everything is in the fight conditions, guys. Read it first so that you won't get confused of how to do things in the latter parts of the story. 3nodding
No killing, just injuring for both parties and no, the summoner in the middle cannot be attacked.
No, Tadashi-san, they can't fly, but they don't need to since they have their specialized weapons. 3nodding
[Edited]
Yes, Sage-san; from this point on, feel free to puppet them just like in any normal battle RP. 3nodding
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Posted: Sat Jan 09, 2010 4:41 pm
about puppeting, we can only puppet their deaths if we get higher than 70 right?
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Posted: Sat Jan 09, 2010 4:46 pm
No killing I said... sweatdrop
Well, I suppose to cater to the tastes of those of you people who really like to cleave stuff like Feiy-sama, then I guess you could puppet them going out of commission due to a serious injury, but no deaths for now, please. 3nodding
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Posted: Sat Jan 09, 2010 5:08 pm
Got my hits in, and I made to avoid killing... But because of my own rules. Tadashi ruined what was a perfectly good observation, so I might as well scrap it into a fight scene, right~?
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Posted: Sat Jan 09, 2010 5:17 pm
xd
Now if only Feiy-sama were here again... crying
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Posted: Sat Jan 09, 2010 5:26 pm
Jan-san Got my hits in, and I made to avoid killing... But because of my own rules. Tadashi ruined what was a perfectly good observation, so I might as well scrap it into a fight scene, right~? Right. Also, can I just fly to avoid getting hurt if i have a bad roll? Or not attack? Xeion: You can say that im keeping Feiy's legend alive.
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Posted: Sat Jan 09, 2010 5:31 pm
Well, this is Xeion's thing, but when you gamble, you gotta be prepared to lose... Besides, after a 96 on my first attack, I'm expecting the next few rolls to be spectacularly BAD.
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Posted: Sat Jan 09, 2010 5:33 pm
Well you could do that, although you would need to look at things in a realistic point of view though. You may not allow yourself to get hurt from the attacks, but that would entail a natural consequence, meaning that your RPC would become really tired, get a twisted ankle from dodging, get a sprained wrist from parrying strikes, run away, or something like that. You see, it would be unfair if an RPC could dodge a relentless attack from a group of highly trained knights if they got a bad roll, but would be able to smash them to bits if they got a good one. It's just a simple case of fair play, Tadashi-san. 3nodding
[Edited]
Haha, so the legend lives on then. xd
Aww, chin up, Jan-sama! If there is life, there is hope! ( >u< )d
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Posted: Sat Jan 09, 2010 5:35 pm
Sensei! Question!
If i were to put on an "Абсолютная оборона" or "Absolute Defense" using black fire, would they dare to jump in it? Even tho i have a low roll?
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Posted: Sat Jan 09, 2010 5:39 pm
That would be up to you, Tadashi-san, since you're the one puppeteering the characters that attack you, just as long as they don't get hurt and you get hurt or suffer a consequence. 3nodding
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Posted: Sat Jan 09, 2010 5:40 pm
Well they wont if they dont try to jump in it......
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