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Army List Posting/Review Thread Goto Page: [] [<] 1 2 3 ... 4 5 6 7 8 ... 70 71 72 73 [>] [>>] [»|]

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Mat

Dangerous Soldier

8,500 Points
  • Brandisher 100
  • Treasure Hunter 100
  • Peoplewatcher 100
PostPosted: Thu Jun 08, 2006 8:09 am


Now I tweaked this out a little bit. Adding in some stuff for longer ranges and I exchanged some doctrines to see what knid of doom I can bring

Doctrines:
Improved Sponsors
Ace Gunners
Machine Gods Blessing
Rare Vechiles: Leman Russ Exterminator
Rare Vechiles: Leman Russ Vanquisher

HQ
1: Leman Russ Vanquisher 317pts
Hull Lascannon, Heavy Stubber, Ace Gunners

Elites
1: Tank Ace 237pts
Leman Russ Exterminator
Hull Bolter, Heavy Stubber, Sponsor Bolters, Ace Gunners
2: Tank Ace 237pts
Leman Russ Exterminator
Hull Bolter, Heavy Stubber, Sponsor Bolters, Ace Gunners

Troops
1: Leman Russ 227pts
Hull Lascannon, Sponsor Bolters, Heavy Stubber, Ace Gunners
2: Leman Russ 227pts
Hull Lascannon, Sponsor Bolters, Heavy Stubber

Heavy Support
1: Basilisk, Indirect Fire, Ace Gunners 125 Points

2: Basilisk, Indirect Fire, Ace Gunners 100 Points

Total Pts 1485
PostPosted: Sun Jun 18, 2006 9:35 am



Seraphine. Are your cultists Scouts, Assasins, or Saboterus.

For your troops, take a flamer instead of a feavy bolter, just incase you end up against a horde enemy.

Also, consider aspiring champions. You never know when your shootyness will fail you, and you'll be forced into combat. Having a powerfist among some men can help a lot. With Daemonic Mutation and a powerfist, 3 S10 attacks, where you can't single out and kill the guy can be really handy at times.


-Mykal

A.R.G.U.S Mykal


Seraphine-Exalted

PostPosted: Sun Jun 18, 2006 12:57 pm


A.R.G.U.S Mykal

Seraphine. Are your cultists Scouts, Assasins, or Saboterus.

For your troops, take a flamer instead of a feavy bolter, just incase you end up against a horde enemy.

Also, consider aspiring champions. You never know when your shootyness will fail you, and you'll be forced into combat. Having a powerfist among some men can help a lot. With Daemonic Mutation and a powerfist, 3 S10 attacks, where you can't single out and kill the guy can be really handy at times.


-Mykal


Well furious charge all the way ofcourse smile (assassins)

in my oppinion a flamer is quite useless (atleast to a shooty army) so thats something I wont budge in, the aspiring champions however, are a very good point.

/hug
PostPosted: Wed Jun 21, 2006 4:23 am


Seraphine-Exalted
A.R.G.U.S Mykal

Seraphine. Are your cultists Scouts, Assasins, or Saboterus.

For your troops, take a flamer instead of a feavy bolter, just incase you end up against a horde enemy.

Also, consider aspiring champions. You never know when your shootyness will fail you, and you'll be forced into combat. Having a powerfist among some men can help a lot. With Daemonic Mutation and a powerfist, 3 S10 attacks, where you can't single out and kill the guy can be really handy at times.


-Mykal


Well furious charge all the way ofcourse smile (assassins)

in my oppinion a flamer is quite useless (atleast to a shooty army) so thats something I wont budge in, the aspiring champions however, are a very good point.

/hug



May I also suggest having a Nurgle Army or combat patrol on the side. As far as double 'ard bastards go, these guys are good.
Extra toughness, they do damage without attacking (Nurgle's Rot) and the Plague Sword is bloody brilliant for its costs. It's one notch under Fabius Bile's Rod of Torment as far as killing power goes. Stick that on an Aspiring Champion with Mutation and you'll kill so easily with him.
I don't wanna piss off the mods, so check the Codex.


-Mykal

A.R.G.U.S Mykal


Seraphine-Exalted

PostPosted: Wed Jun 21, 2006 4:52 am


A.R.G.U.S Mykal
Seraphine-Exalted
A.R.G.U.S Mykal

Seraphine. Are your cultists Scouts, Assasins, or Saboterus.

For your troops, take a flamer instead of a feavy bolter, just incase you end up against a horde enemy.

Also, consider aspiring champions. You never know when your shootyness will fail you, and you'll be forced into combat. Having a powerfist among some men can help a lot. With Daemonic Mutation and a powerfist, 3 S10 attacks, where you can't single out and kill the guy can be really handy at times.


-Mykal


Well furious charge all the way ofcourse smile (assassins)

in my oppinion a flamer is quite useless (atleast to a shooty army) so thats something I wont budge in, the aspiring champions however, are a very good point.

/hug



May I also suggest having a Nurgle Army or combat patrol on the side. As far as double 'ard bastards go, these guys are good.
Extra toughness, they do damage without attacking (Nurgle's Rot) and the Plague Sword is bloody brilliant for its costs. It's one notch under Fabius Bile's Rod of Torment as far as killing power goes. Stick that on an Aspiring Champion with Mutation and you'll kill so easily with him.
I don't wanna piss off the mods, so check the Codex.


-Mykal


Well the main problem with that is that im playing Alpha Legion, meaning I can only take undevided and unmarked troops. In return veteran skill everything has becomes cheaper surprised
PostPosted: Wed Jul 26, 2006 6:57 pm


HQ

Shas'o Commander 1 142
Shield Generator, Stimulant Injector, Missile Pod, Plasma Rifle, HW Multi-Tracker

Shas'o Commander 2 132
Shield Generator, Missile Pod, Plasma Rifle, HW Multi-Tracker

Ethereal
Honour Blade

Elites

Stealth Team 170
Leader, Targeting Arrays

Shas'vre 1 92
Shield Generator, Missile Pod, Plasma Rifle, HW Multi-Tracker

Shas'vre 2 92
Shield Generator, Missile Pod, Plasma Rifle, HW Multi-Tracker

Troops

Fire Warrior Squad 1 81
Shas'ui, Photon Grenades, Bonding Knife

Fire Warrior Squad 2 81
Shas'ui, Photon Grenades, Bonding Knife

Kroot Carnivore Squad 174
Shaper, Hounds, Pulse Rifle, Save

Fast Attack

Gun Drones 72

Pathfinder Squad 205
Shas'ui, Railrifles, Bonding Knife, Photon Grenades, Devilfish, Disruption Pod, Multi-Tracker, Decoy Launcher, Targeting Array

Piranha 90
Fusion Blaster, Targeting Array, Decoy Launchers, Disruption Pod, Sensor Spines

Heavy Support

Sniper Drone Team 80

Broadside Battlesuit 95
Advanced Stabilisation System, HW Multi-Tracker

Hammerhead 180
Railgun, Smart Missile System, Decoy Launchers, Multi-Tracker, Disruption Pod

Hammerhead 145
Ioncannon, Smart Missile System, Decoy Launchers, Multi-Tracker, Disruption Pod

Total = 1,891 points

Arayl

2,250 Points
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  • Dressed Up 200
  • Forum Dabbler 200

Singis 17

PostPosted: Tue Aug 01, 2006 10:38 am


Quote:

Doctrines.
- Drop troops
- close order drill
- Allow: stormtroppers
- Special equipment: Carapace amour
-allow: special weapon squads

HQ
Senior Officer - Power weapon, bolt pistol (carapace amour and drop troops)
Medic - Laspistol and ccw.
Standard Bearer - Laspistol and ccw.
Guardsman (2) – (1)master vox , (1) plasma gun

Special weapon squad
Guardsmen (3) lasguns
Guardsmen (3) (3) flamers

mortar support squad
Guardsmen (3) lasguns
Guardsmen (3) mortars

elite
Storm Troopers.
Veteran - Bolt pistol and power weapon.
Storm Troopers (9) – (2x) plasma guns
Deep striking

Storm Troopers.
Veteran - Bolt pistol and power weapon.
Storm Troopers (9) – (2x) melta guns
Deep striking

Troops
Infantry platoon. (All have carapace amour and drop troopers)
Junior Officer - Bolt pistol, ccw
Guardsman (4) – (3) lasguns (1) plasma gun

Sergeant - Laspistol and ccw.
Guardsmen (9) – heavy bolter and plasma gun ,vox

Sergeant - Laspistol and ccw.
Guardsmen (9) – heavy bolter and plasma gun ,vox

Sergeant - Laspistol and ccw.
Guardsmen (9) – heavy bolter plasma gun, vox

Sergeant - Laspistol and ccw.
Guardsmen (9) –grenade launcher , vox



Infantry platoon. (All have carapace amour and drop troopers)
Junior Officer - Bolt pistol, ccw
Guardsman (3) – lasguns (1) melta gun

Sergeant - Laspistol and ccw.
Guardsmen (9) –lascannon and melta gun, vox

Sergeant - Laspistol and ccw.
Guardsmen (9) –lascannon and melta gun, vox

Sergeant - Laspistol and ccw.
Guardsmen (9) –lascannon . Melta gun, vox

Sergeant - Laspistol and ccw.
Guardsmen (9) –grenade launcher, vox
PostPosted: Tue Aug 01, 2006 11:25 pm


Oh c'mon?!
No Eldar armies?!
Where's my fellow Eldar players!!!???

Tojju


Singis 17

PostPosted: Wed Aug 02, 2006 4:56 am


Yahiko_Meogine
Oh c'mon?!
No Eldar armies?!
Where's my fellow Eldar players!!!???
most likely their all waiting for the new codex
PostPosted: Thu Aug 03, 2006 3:06 pm


Is anyone here qualified to rate my list? question

Arayl

2,250 Points
  • Signature Look 250
  • Dressed Up 200
  • Forum Dabbler 200

Hoxtalicious

Greedy Partner

PostPosted: Tue Aug 08, 2006 10:42 am


ShasO OrEs MalCaor
Is anyone here qualified to rate my list? question


You can only field TWO HQ choices and THREE heavy support choices. Have you read the codex or dare I say, the 40k rules book as of yet?
PostPosted: Tue Aug 08, 2006 12:17 pm


Lt. Brookman
ShasO OrEs MalCaor
Is anyone here qualified to rate my list? question


You can only field TWO HQ choices and THREE heavy support choices. Have you read the codex or dare I say, the 40k rules book as of yet?



lolol


-Mykal

A.R.G.U.S Mykal


Arayl

2,250 Points
  • Signature Look 250
  • Dressed Up 200
  • Forum Dabbler 200
PostPosted: Tue Aug 08, 2006 4:10 pm


HQ

Shas'o Commander 1
Shield Generator, Stimulant Injector, Missile Pod, Plasma Rifle, HW Multi-Tracker

Shas'o Commander 2
Shield Generator, Missile Pod, Plasma Rifle, HW Multi-Tracker

Elites

Stealth Team
Leader, Targeting Arrays

Shas'vre 1
Shield Generator, Missile Pod, Plasma Rifle, HW Multi-Tracker

Shas'vre 2
Shield Generator, Missile Pod, Plasma Rifle, HW Multi-Tracker

Troops

Fire Warrior Squad 1
Shas'ui, Photon Grenades, Bonding Knife

Fire Warrior Squad 2
Shas'ui, Photon Grenades, Bonding Knife

Kroot Carnivore Squad
Shaper, Hounds, Pulse Rifle, Save

Fast Attack

Gun Drones

Pathfinder Squad
Shas'ui, Railrifles, Bonding Knife, Photon Grenades, Devilfish, Disruption Pod, Multi-Tracker, Decoy Launcher, Targeting Array

Piranha
Fusion Blaster, Targeting Array, Decoy Launchers, Disruption Pod, Sensor Spines

Heavy Support

Broadside Battlesuit
Advanced Stabilisation System, HW Multi-Tracker

Hammerhead
Railgun, Smart Missile System, Decoy Launchers, Multi-Tracker, Disruption Pod

Hammerhead
Ioncannon, Smart Missile System, Decoy Launchers, Multi-Tracker, Disruption Pod

Total = 1,891 points

Fixed it.
Edit Unit prices removed - Ophi smile Edit Ends
PostPosted: Wed Aug 09, 2006 11:32 am


I am an eldar player Yahiko, but sadly not really that much of a player as of yet.

Andreis

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40k Discussion

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