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Posted: Thu Jul 27, 2006 4:00 am
Code: Weapon Name: Axe of Torment Type of Wep: double handed Axe Element: Lightning Damadge: 25-30 then lighting Special: Whirlwind; Four consecutive attacks, each doing double damage
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Posted: Wed Aug 02, 2006 3:08 pm
Code: Armor Name: Runic Plate (Or coat) Defence: 15 Fire Res: 30% Ice Res: 30% Energy Res: 50% Dark Res: 30% Light Res: 30% Poison Res: 10% Wind Res: 30% Special: May randomly nullify magic attack. An armor that protects with ancient Runes.
Code: Weapon Name: Nodachi Type of Wep: Slashing Element: Affinity with Fire Damage: 30 + 5% depending on enemy size Special: Ignores defense, +50% damage to cavalry type enemies.
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Posted: Wed Aug 02, 2006 3:17 pm
Code: Armor Name: Spike armor Defence: 20 Fire Res: Ice Res: Energy Res: 5% Dark Res: 5% Light Res: 5% Poison Res: Wind Res: 5% Special: Damages those who attack 5-10
Code: Weapon Name: Flamberge Type of Wep: Greatsword, slashing Element: Fire Damage: 25-35 Special: Crowd Control, Lights on fire
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Posted: Mon Sep 04, 2006 7:58 am
Code: Armor Name: Cloak of Shadows Defence: 9 Fire Res: + 15 Ice Res:+ 15 Energy Res: +25 Dark Res: +45 Light Res: - 10 Poison Res: +15 Wind Res: + 20
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Posted: Mon Sep 04, 2006 5:48 pm
Code:Weapon Name:Sun Staff Type of weapon biggrin ubble handed staff Element:Fire-Light Damage:-20 for dark and water casts,+40 for fire and light casts. Special:Able to cast 1 fire and 1 light attack in 1 turn.
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Posted: Mon Oct 16, 2006 7:11 am
I like your idea, Enki. Just keep posting ideas, and oce we reach pg. 6 or 7, I'll add them to the list. I am seriously going to print these, send them by mail to GAIA, put it on suggestions, PM it to Lanzer, PM it to Vo, (If i can) E-mal it to GAIA Hq feedback. And I will probably also try to alphabetize them. AND WE ARE USING THE NEW SYSTEM DESINGED BY ELI! PLZ TRY TO ADJUST!!! lololol
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Posted: Sat Jan 13, 2007 4:23 pm
i cant wait to it comes out
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Posted: Sun Jan 14, 2007 10:52 pm
Code: Weapon Name: Flame Sword Type of Wep: Sword Element: fire Damage: +10 Special: allows you to cast the spell fireball
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Posted: Sun Jan 14, 2007 10:55 pm
Code: Armor Name: Shadow Spirit/Dark Possesion Defence: -5 Fire Res: +10 Ice Res: +10 Energy Res: 0 Dark Res: +15 Light Res: -15 Poison Res: 0 Wind Res: +10
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Posted: Thu Apr 12, 2007 3:56 pm
Code: Armor Name: guardian chest and shoulder plates Defence: +15 Fire Res:2 Ice Res:2 Energy Res:2 Dark Res:2 Light Res:2 Poison Res:-5 Wind Res:5
Code: Weapon Name: bladed shield Type of Wep: offensive shield Element: wind Damadge: +3 Special: summons wind to block 75% of enemy attacks while wind shield is up
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Posted: Wed Aug 08, 2007 5:17 am
Name: Dragon Fangs Type of Wep: Twin Daggers Element: Fire Damadge: 20-30 (Hits twice, doing 10-15 damage each hit) Special: You put the two daggers together forming an X and, from the middle of the X, two parrelel fire balls hit at the same time doing 30-50 damage... Each
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Posted: Thu Aug 09, 2007 6:09 pm
Code: Weapon Name: Tail of the Abyss Type of Wep: Whip Element: Dark Damage: 6 Special: creates another whip in other hand twisted
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Posted: Sun Aug 12, 2007 11:21 am
Pyro The Clown Killer Code: Armor Name: Shadow Spirit/Dark Possesion Defence: -5 Fire Res: +10 Ice Res: +10 Energy Res: 0 Dark Res: +15 Light Res: -15 Poison Res: 0 Wind Res: +10 i love ur bunny
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Posted: Sun Aug 12, 2007 11:23 am
Code: Armor Name: hedgehog armour Defence: +20 Fire Res: +5 Ice Res: +30 Energy Res:10 Dark Res: +25 Light Res: -0 Poison Res: -10 Wind Res: +10
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Posted: Tue Aug 14, 2007 7:59 am
Code: Weapon Name: Tech-Gauntlet Type of Wep: Electrically charged gauntlet Element: Lightning (I guess?) Damadge: Don't care. Alot. Special: Punches multiple times with said gauntlet, attack power increases exponentially with each successful attack.
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