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Weapons/Armor You Want And What Effect You Want Them to Have Goto Page: [] [<] 1 2 3 ... 4 5 6 [>] [»|]

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bonehorror

PostPosted: Thu Jul 27, 2006 4:00 am


Code: Weapon
Name: Axe of Torment
Type of Wep: double handed Axe
Element: Lightning
Damadge: 25-30 then lighting
Special: Whirlwind; Four consecutive attacks, each doing double damage
PostPosted: Wed Aug 02, 2006 3:08 pm


Code: Armor
Name: Runic Plate (Or coat)
Defence: 15
Fire Res: 30%
Ice Res: 30%
Energy Res: 50%
Dark Res: 30%
Light Res: 30%
Poison Res: 10%
Wind Res: 30%
Special: May randomly nullify magic attack.
An armor that protects with ancient Runes.

Code: Weapon
Name: Nodachi
Type of Wep: Slashing
Element: Affinity with Fire
Damage: 30 + 5% depending on enemy size
Special: Ignores defense, +50% damage to cavalry type enemies.

Rune Katashima


Rune Katashima

PostPosted: Wed Aug 02, 2006 3:17 pm


Code: Armor
Name: Spike armor
Defence: 20
Fire Res:
Ice Res:
Energy Res: 5%
Dark Res: 5%
Light Res: 5%
Poison Res:
Wind Res: 5%
Special: Damages those who attack 5-10

Code: Weapon
Name: Flamberge
Type of Wep: Greatsword, slashing
Element: Fire
Damage: 25-35
Special: Crowd Control, Lights on fire
PostPosted: Mon Sep 04, 2006 7:58 am


Code: Armor
Name: Cloak of Shadows
Defence: 9
Fire Res: + 15
Ice Res:+ 15
Energy Res: +25
Dark Res: +45
Light Res: - 10
Poison Res: +15
Wind Res: + 20

SAR101


SnipeNinja666

PostPosted: Mon Sep 04, 2006 5:48 pm


Code:Weapon
Name:Sun Staff
Type of weapon biggrin ubble handed staff
Element:Fire-Light
Damage:-20 for dark and water casts,+40 for fire and light casts.
Special:Able to cast 1 fire and 1 light attack in 1 turn.
PostPosted: Mon Oct 16, 2006 7:11 am


I like your idea, Enki. Just keep posting ideas, and oce we reach pg. 6 or 7, I'll add them to the list. I am seriously going to print these, send them by mail to GAIA, put it on suggestions, PM it to Lanzer, PM it to Vo, (If i can) E-mal it to GAIA Hq feedback. And I will probably also try to alphabetize them. AND WE ARE USING THE NEW SYSTEM DESINGED BY ELI! PLZ TRY TO ADJUST!!! lololol

Brennan(0.0)


demon ansem

PostPosted: Sat Jan 13, 2007 4:23 pm


i cant wait to it comes out
PostPosted: Sun Jan 14, 2007 10:52 pm


Code: Weapon
Name: Flame Sword
Type of Wep: Sword
Element: fire
Damage: +10
Special: allows you to cast the spell fireball

Pyro The Cow


Pyro The Cow

PostPosted: Sun Jan 14, 2007 10:55 pm


Code: Armor
Name: Shadow Spirit/Dark Possesion
Defence: -5
Fire Res: +10
Ice Res: +10
Energy Res: 0
Dark Res: +15
Light Res: -15
Poison Res: 0
Wind Res: +10
PostPosted: Thu Apr 12, 2007 3:56 pm


Code: Armor
Name: guardian chest and shoulder plates
Defence: +15
Fire Res:2
Ice Res:2
Energy Res:2
Dark Res:2
Light Res:2
Poison Res:-5
Wind Res:5

Code: Weapon
Name: bladed shield
Type of Wep: offensive shield
Element: wind
Damadge: +3
Special: summons wind to block 75% of enemy attacks while wind shield is up

contego


Arishel

PostPosted: Wed Aug 08, 2007 5:17 am


Name: Dragon Fangs
Type of Wep: Twin Daggers
Element: Fire
Damadge: 20-30 (Hits twice, doing 10-15 damage each hit)
Special: You put the two daggers together forming an X and, from the middle of the X, two parrelel fire balls hit at the same time doing 30-50 damage... Each
PostPosted: Thu Aug 09, 2007 6:09 pm


Code: Weapon
Name: Tail of the Abyss
Type of Wep: Whip
Element: Dark
Damage: 6
Special: creates another whip in other hand twisted

m95scott


majestic penguin

PostPosted: Sun Aug 12, 2007 11:21 am


Pyro The Clown Killer
Code: Armor
Name: Shadow Spirit/Dark Possesion
Defence: -5
Fire Res: +10
Ice Res: +10
Energy Res: 0
Dark Res: +15
Light Res: -15
Poison Res: 0
Wind Res: +10

i love ur bunny
PostPosted: Sun Aug 12, 2007 11:23 am


Code: Armor
Name: hedgehog armour
Defence: +20
Fire Res: +5
Ice Res: +30
Energy Res:10
Dark Res: +25
Light Res: -0
Poison Res: -10
Wind Res: +10

majestic penguin


loki1913

PostPosted: Tue Aug 14, 2007 7:59 am


Code: Weapon
Name: Tech-Gauntlet
Type of Wep: Electrically charged gauntlet
Element: Lightning (I guess?)
Damadge: Don't care. Alot.
Special: Punches multiple times with said gauntlet, attack power increases exponentially with each successful attack.
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