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Posted: Wed Feb 18, 2009 4:48 am
i'll allow level 2 and 3 but not 4 because you get more money
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Posted: Wed Feb 18, 2009 3:40 pm
aw! not the medics crossbow... i was excited about that one... crying
oh well...made the changes, and ready to go.
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Posted: Wed Feb 18, 2009 4:27 pm
My enchanted equipment should be fine.
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Posted: Wed Feb 18, 2009 5:07 pm
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Posted: Wed Feb 18, 2009 5:17 pm
not yet I got one more player joining up
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Posted: Wed Feb 18, 2009 8:00 pm
cool, tell em to stop by so we can discuss characters
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Posted: Wed Feb 18, 2009 9:11 pm
So how many roles do we have? I know we have one Leader and I'm running a Striker.
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Posted: Thu Feb 19, 2009 2:14 am
Mind if I join the fun? -Just to save time if you say yes I better go create a char- hmmmm what to pick...what to pick...
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Posted: Thu Feb 19, 2009 4:41 am
yes but right now we have a warlord, a barbarian, a cleric, and a rogue
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Posted: Thu Feb 19, 2009 5:19 am
Hmm mind if I go swordmage?
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Posted: Thu Feb 19, 2009 5:25 am
not at all any class is allowed as long as the book is out or playtest is available
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Posted: Thu Feb 19, 2009 5:45 am
This good? Quote: Hadarai, level 3 Eladrin, Swordmage Build: Shielding Swordmage Swordmage Aegis: Aegis of Shielding Background: Wandering Mercenary FINAL ABILITY SCORES Str 12, Con 16, Dex 14, Int 18, Wis 10, Cha 8. Starting Ability Scores Str 12, Con 16, Dex 12, Int 16, Wis 10, Cha 8. AC: 21 Fort: 15 Reflex: 16 Will: 15 HP: 48 Surges: 11 Surge Value: 12 TRAINED SKILLS Acrobatics, Arcana, Athletics, History, Endurance. FEATS 1: Intelligent Blademaster 2: Toughness POWERS 1, At-Will: Booming Blade 1, At-Will: Frigid Blade 1, Encounter: Flame Cyclone 1, Daily: Dimensional Thunder 2, Utility: Dimensional Warp 3, Encounter: Transposing Lunge ITEMS Adventurer's Kit, Bloodclaw Longsword +1, Talon Amulet +1, Ale, Pitcher, Breaching Leather Armor +1, Wine, Bottle (3) ====== Created Using Wizards of the Coast D&DI Character Builder ======
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Posted: Thu Feb 19, 2009 7:39 am
buttersboy32 Leivv, level 3 Eladrin, Rogue Build: Cutthroat Rogue Rogue Tactics: Artful Dodger Background: Amn FINAL ABILITY SCORES Str 8, Con 14, Dex 20, Int 12, Wis 10, Cha 11. Starting Ability Scores Str 8, Con 14, Dex 18, Int 10, Wis 10, Cha 11. AC: 18 Fort: 13 Reflex: 18 Will: 12 HP: 36 Surges: 8 Surge Value: 9 TRAINED SKILLS Perception, Stealth, Thievery, Intimidate, Bluff, Streetwise, Dungeoneering. FEATS 1: Backstabber 2: Weapon Proficiency (Rapier) POWERS 1, At-Will: Sly Flourish 1, At-Will: Riposte Strike 1, Encounter: Dazing Strike 1, Daily: Confounding Attack 2, Utility: Quick Fingers 3, Encounter: Trickster's Blade ITEMS Bedroll, Crossbow Bolts (20), Rations, Trail (3), Thieves' Tools, Leather Armor, Dagger, Hand Crossbow, Backpack (empty), Rapier for your background what is Amn?
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Posted: Thu Feb 19, 2009 7:46 am
also everyone you gain training in each of these.. choose one each
craft -armor -weapon -poison (non magical) -alchemy -explosive (non magical) -medicine (non magical) -maps -architecture -and any other from 3.5 i haven't listed
profession
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