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Eye of Grummsh

PostPosted: Wed Feb 18, 2009 4:48 am


i'll allow level 2 and 3 but not 4 because you get more money
PostPosted: Wed Feb 18, 2009 3:40 pm


aw! not the medics crossbow... i was excited about that one... crying

oh well...made the changes, and ready to go.

SkyCore


Lord of the Vine

Dapper Codger

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PostPosted: Wed Feb 18, 2009 4:27 pm


My enchanted equipment should be fine.
PostPosted: Wed Feb 18, 2009 5:07 pm


are we ready?

TheVulgarUnicorn


Eye of Grummsh

PostPosted: Wed Feb 18, 2009 5:17 pm


not yet I got one more player joining up
PostPosted: Wed Feb 18, 2009 8:00 pm


cool, tell em to stop by so we can discuss characters

SkyCore


Lord of the Vine

Dapper Codger

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PostPosted: Wed Feb 18, 2009 9:11 pm


So how many roles do we have? I know we have one Leader and I'm running a Striker.
PostPosted: Thu Feb 19, 2009 2:14 am


Mind if I join the fun?
-Just to save time if you say yes I better go create a char-
hmmmm what to pick...what to pick...

5Crispy


Eye of Grummsh

PostPosted: Thu Feb 19, 2009 4:41 am


yes but right now we have a warlord, a barbarian, a cleric, and a rogue
PostPosted: Thu Feb 19, 2009 5:19 am


Hmm mind if I go swordmage?

5Crispy


Eye of Grummsh

PostPosted: Thu Feb 19, 2009 5:25 am


not at all any class is allowed as long as the book is out or playtest is available
PostPosted: Thu Feb 19, 2009 5:45 am


This good?
Quote:
Hadarai, level 3
Eladrin, Swordmage
Build: Shielding Swordmage
Swordmage Aegis: Aegis of Shielding
Background: Wandering Mercenary

FINAL ABILITY SCORES
Str 12, Con 16, Dex 14, Int 18, Wis 10, Cha 8.

Starting Ability Scores
Str 12, Con 16, Dex 12, Int 16, Wis 10, Cha 8.


AC: 21 Fort: 15 Reflex: 16 Will: 15
HP: 48 Surges: 11 Surge Value: 12

TRAINED SKILLS
Acrobatics, Arcana, Athletics, History, Endurance.

FEATS
1: Intelligent Blademaster
2: Toughness

POWERS
1, At-Will: Booming Blade
1, At-Will: Frigid Blade
1, Encounter: Flame Cyclone
1, Daily: Dimensional Thunder
2, Utility: Dimensional Warp
3, Encounter: Transposing Lunge

ITEMS
Adventurer's Kit, Bloodclaw Longsword +1, Talon Amulet +1, Ale, Pitcher, Breaching Leather Armor +1, Wine, Bottle (3)
====== Created Using Wizards of the Coast D&DI Character Builder ======

5Crispy


Eye of Grummsh

PostPosted: Thu Feb 19, 2009 7:39 am


buttersboy32
Leivv, level 3
Eladrin, Rogue
Build: Cutthroat Rogue
Rogue Tactics: Artful Dodger
Background: Amn

FINAL ABILITY SCORES
Str 8, Con 14, Dex 20, Int 12, Wis 10, Cha 11.

Starting Ability Scores
Str 8, Con 14, Dex 18, Int 10, Wis 10, Cha 11.


AC: 18 Fort: 13 Reflex: 18 Will: 12
HP: 36 Surges: 8 Surge Value: 9

TRAINED SKILLS
Perception, Stealth, Thievery, Intimidate, Bluff, Streetwise, Dungeoneering.

FEATS
1: Backstabber
2: Weapon Proficiency (Rapier)

POWERS
1, At-Will: Sly Flourish
1, At-Will: Riposte Strike
1, Encounter: Dazing Strike
1, Daily: Confounding Attack
2, Utility: Quick Fingers
3, Encounter: Trickster's Blade

ITEMS
Bedroll, Crossbow Bolts (20), Rations, Trail (3), Thieves' Tools, Leather Armor, Dagger, Hand Crossbow, Backpack (empty), Rapier

for your background what is Amn?
PostPosted: Thu Feb 19, 2009 7:46 am


also everyone you gain training in each of these.. choose one each

craft
-armor
-weapon
-poison (non magical)
-alchemy
-explosive (non magical)
-medicine (non magical)
-maps
-architecture
-and any other from 3.5 i haven't listed

profession

Eye of Grummsh

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