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Posted: Tue Nov 04, 2008 9:45 am
I think you're welcome to try it lol .
As for swallow whole, the only way I know to get it is to take the feats in the draconomicon (as I have) for being a dragon. As a loophole, you can take improved snatch and multisnatch without being a dragon, but Snatch and Swallow is a feat that requires the "dragon type," which can technically be met by being a half-dragon.
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Posted: Tue Nov 04, 2008 9:52 am
Name: Zzktel Player: Dragonicseige Race: Corrupted Monster of Legend Stoneboned Ravenous Dragonic Wendigo Half Brass Golem Feral Tauric Thri'Kreen Giant Scorpion Half Dragon HorridWereBear Class: 22 animal/2 Monstrous Humanoid/12 barbarian/3 War Shaper/1 Chaos Monk/6 Fighter/4 Psychic warrior/Frenzied Berserker 10 Level: 30 Alignment: Chaotic Evil Age: 2 Gender: Male Height: 21'3" Weight: 2153 Speed: Fly 130 ft. (Perfect)
Str: 118; 18+94 +6(lvl) Dex: 38; 16+21 +1(lvl) Con: 74; 17+57 Int: 6; 16-10 Wis: 20; 14+6 Cha: 16; 16+0
HP: 1218 AC: 85 (10+54 Nat+14 Dex+3 Cha+5 Wis-1 Trait)
Feats: Iron Will Track Imp Nat Attack Claw Imp Nat Attack Bite Multiattack Endurance Improved Initiative Deflect Arrows Flaw 1: Improved Multiattack Flaw 2: Diving Charge 1: Evolved 3: Multigrab 6: Pain Mastery 9: Intimidating Rage 12: Destructive Rage 15: Diving Charge 18: Power Critical (Bite) 21: Ruinous Rage 24: Combat Reflexes 27: Legendary Wrestler 30: Fling Enemy Mnk 1: Improved Grapple Frnz Berz: Diehard Ftr 1: Power Attack Ftr 2: Cleave Ftr 4: Improved Sunder Ftr 6: Improved Critical (Bite)
Flaws -Feeble -Shaky
Traits -Aggressive
Special Abilities: Special Abilities: Improved Grab Pounce Rake Rend Constrict (Auto claw on grapple check) +3 all saving throws Low Light Vision Darkvision 120' Immune vs Sleep Immune vs Paralyse Immune vs stun Immune vs Crit +4 Hide +2 on intimidate +2 on spot +2 Climb +2 Hide +2 Move silent +2 Jump +2 vs fear Immune poison Immune Acid Immune energy drain Immune disease Immune odor attacks Rise as Lacedon when dead -Must eat size category in food every day. Scent -Charisma mod=Deflection bonus on AC Windwalk at will as move action Regeneration 5 Fast Healing 15 +1 Size category for grapple, bull rush, trip, swallow -May take feat: Evolved for +4 dexterity DR 15/adamantine Immune to Spells Electricity acts as slow spell for 3 rounds Fire heals 1 per 3 damage Breath Weapon=10' Cube Poison Gas (1d4 Con/Death DC: 70), 3 consecutive rounds then 1d4 cooldown Vulnerable to Rust Any creature that attacks automatically inhales poison. -Insatiable apetite +4 on All DCs Spell Turning Always Up
BAB: +25/+20/+15/+10 Init: +20 Saves: Fort: +58, Ref: +33, Will: +23.
Skills: Survival 20 Spot 20 Listen 11 Escape Artist 15
Languages: Common
Power Points: Spell-like abilities: 3/Day- Chameleon, Know direction 1/Day- Psionic displacement, metaphysical claw
Attacks: Claw 3d6 Bite 3d6 + 1d6 Con dam, Paralyse (DC: 41); Crit 15-20 x3 +3 bleed dam per round; Slimy Doom; 1d6 Str/1d6 Str poison; 1d6 Dex poison Sting 2d4 + 1d6 Con
DC for all poisons: 70
Anketh. I will grudgingly admit that you're slightly better at character building than I am... And, as such... I'm forced to ask. Do you see any ways I could improve this guy? I know his feat selection sucks, at very least.
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Posted: Tue Nov 04, 2008 4:33 pm
Anketh I still need to finish my spells, but here he is. Backstory forthcoming and/or shall be revealed in-game. I declare this game... broken!well broken as it is you still get another 30 class levels. those levels in your gold dragon are LA and thus ignored (so yes you can go up to 41 in dragon and still take more classes)
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Posted: Tue Nov 04, 2008 4:38 pm
scifijames Anketh I still need to finish my spells, but here he is. Backstory forthcoming and/or shall be revealed in-game. I declare this game... broken!well broken as it is you still get another 30 class levels. those levels in your gold dragon are LA and thus ignored (so yes you can go up to 41 in dragon and still take more classes) Whoa, you were ignoring Racial HD a** well, if that's the case I would like to make some changes...
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Posted: Tue Nov 04, 2008 4:51 pm
DragonicSeige There's a little seat of the pants'ing going on with the creature type, since half of his templates change it. I just picked one, since I don't know the rules on it. And I am guilty of putting a template on there that only applies to humanoids, but I really couldn't help myself. I really couldn't. And it actually is a patchwork monstrosity, nothing that could ever occur naturally. And... uh... I think my dewd could totally kill yer dewd. Well... provided someone told him "Hit it in the face!" instead of his usual pounce/rip/tear/nomnomnom strategy. Anyway, it appears that there are multiple candidates for Zzktnel's buddy... Calimdoras, however, is not one of them. Mostly because I have an unnatural hate of genies. scream Scifijames... you think that I could petition you for a homebrew? If my guy could get swallow whole, that would be awesome. Also, you said we couldn't start off with any magical equipment... but could mine start off with a necklace or some such that prevents him from eating his allies? it wouldn't have any numerical benefits. both sound fine but run the home brew past me.
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Posted: Tue Nov 04, 2008 5:08 pm
Scifijames, I know you'll hate me but would you mind it I completly redid my character?
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Posted: Tue Nov 04, 2008 5:11 pm
Swallow Whole If Zzktel begins his turn with an opponent in his mouth, he may take a free action to swallow them whole. To swallow, he must succeed on an opposed grapple check. Swallowed opponents take (Str modifier) damage plus 10 acid damage per round automatically. An opponent may cut it's way out by dealing 50 points of slashing damage with a light slashing weapon against ZZktel's flat footed AC. ZZktel's gullet may hold two opponents of two size categories maller than himself at a time.
Also, you're ignoring racial hit dice?
If so, I have 24 more levels to do stuff with!
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Posted: Tue Nov 04, 2008 5:27 pm
Wait...wait...racial hit dice are ignored? You mean I can add as many heads as I want (and the body can allow via the rules) to raise my dragon hit dice so high it won't even be funny, and raise my age to an effect great wyrm? Further, because I'll have these hit dice as effective level one, practically all presige classes will be open to me? You're going to allow me to take 11/12 levels of Dragon Ascendant and become literally invincible?
I'm going to give you, oh, five seconds to take that back before I take the game I've already broken and shatter it into a million tiny pieces.............
Times up! Give me half an hour, tops, and I'll reintroduce myself twisted twisted twisted
Of course, if you regain sanity, I'll leave my orignal entry untouched, so I can go back to being a weaker version of myself.
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Posted: Tue Nov 04, 2008 5:49 pm
yes i am ignoring racial HD...HAVE FUN!!
and i dont care if you remake your character.
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Posted: Tue Nov 04, 2008 6:00 pm
The internet cannot adequately express the child-like joy welling up inside of me. I have no idea how you plan to counteract our charecters...or maybe you don't intend to. In any case, I'm going to enjoy this immensly. Charecter is taking longer than I thought, because I'm having to add up a lot more templates (i'm using one half-dragon template per head so that my charecter will have the head of a different dragon for each head. I'd intended this as a roleplaying flavor issue, but the 200+ racial bonus to strength...it's getting hard to contemplate).
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Posted: Tue Nov 04, 2008 6:39 pm
Well... my character was kind of banking on you counting racial hit dice.
Now I'm gonna have to scrap him entirely, rebuild him from the ground up, or suck compared to everyone else.
Or I could just take a few thousand outsider levels. But that'd be no fun.
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Posted: Tue Nov 04, 2008 6:48 pm
well they will still count for bounses and such but not towards class levels.
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Posted: Tue Nov 04, 2008 7:05 pm
You don't have to take thousands of levels of hit dice. So long as we all decide to stay within a reasonable (and reasonable being an arbitrary term, as my charecter, and inevitably yours, are nowhere near the reasonable power level) level of hit dice. For example, I limited myself to only as many as the multiheaded template would give me. Granted, that's still 72 hit dice, and granted, those are all dragon hit dice, the best in the game, but they're still capped at 72.
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Posted: Tue Nov 04, 2008 7:12 pm
sounds good to me but the game will break any way. how does the outsider levels work?
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Posted: Tue Nov 04, 2008 7:16 pm
Now... I'm thinking of making a colossus. One of those living construct ones (forgot name, har har). I'll make it insectoid for extra limbs and see if I can't re-make zzktel here.
Give me time, though...
EDIT: HA! IRON COLOSSUS!
I'ma even tauric it again, since I've got the overpowering urge to ******** something up with a scorpion pincer.
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