Name:Rota Level:18 HP: 380/380 AP: 9/21 LP: 1/2 Spin 2+Rain of Fire
Rota had briefly gone home to see to his forge and other details, when he found a Note left by Alyxandeyr. Croire, being a curious fairy who Rota had finally settled on a name for, sat on his left shoulder as he read the note. It detailed a plan to raid the alt dungeon again in the promise of something unique, but didn't refer as to what they would be encountering. The alt dungeon...that was not a fun prospect to be tackling again, but if there was something new to be had there, he might as well go once more into the breach.
Rota smiled as he walked up to Alyx, Sword on one shoulder and Croire following closely behind. "Armor is treating me well. This will be its first test drive, but it's comfortable still. I found a way to improve Little One, and managed to add another member to this happy little family!" and with that his gestured to the fairy hovering off his left shoulder who waved shyly. "H.hello. My name's Croire."
As the boars made the entirely wrong decision, anyone looking Rota's way would notice that even underneath his armor there was a magnificent glow that erupted into his esophagus. Rota smiled as he moved behind them as they were distracted. "Since that festive Juggernaut I've had a trick I've just been ITCHING to try!" and with that Rota spiraled Neo Abyssian into the air clockwise with a mighty heave. As it helicoptered into the sky straight up the glow brightened as, with a bestial roar, The Demon threw back his clenched arms and fists as he arched his back and unleashed a geyser of flame up into the sword. The whirling blade fanned the flames out in waves that they likely weren't originally intended to fall in. After the flames finally stopped flowing from Rota's challenge to the heavens, he watched his three targets intently as he caught the flame infused sword as its pommel pointed to his right arm. Using the inertia to his advantage, he pivoted with the momentum ending the swing standing half crouched froward on his left leg and his right leg hyper extended behind him as well as his right arm holding the massive blade behind him stable.
Current skills in use:THSS +90*1.5 Medium Armor +18 Combat Regen +1 Evasion +41 Current active titles:
: +2 to all rolls while in groups : +1 to THSS
Current equipment:
Main hand:Neo Abyssian Crafted By: Rota Emptiet Abyssian Type: Two Hand Straight Sword Durability: 55 Stats: +32 roll1 +83 damage +5 damage to enemies with armor or damage reduction Upgrade: 2/29 Off-hand:N/A Head:Name: Rookie cloak Type: Helmet (cloak) Stats: +1 roll2 A hardy cloak, resistant to the elements. Upper armor: Exquisite Beetle Medium Upper Type: upper Grade: medium Stats: when worn as a set, provides a maximum of 56 damage mitigation via medium armor skill. In the event of mismatched set mitigation, use the lower. as a set (if mixed with typical beetle lower, use this set bonus), provides an additional 6 damage reduction to all attacks received. By itself, provides 3.88 damage reduction. by itself, mitigates a maximum of 25 damage via medium armor skill Durability: 15/15 Quality: 1/9 Lower armor:Rookie Beetle Medium Lower Type: lower Grade: medium Crafted by: Alyxandeyr Stats: when worn as a set, provides a maximum of 49 damage mitigation via medium armor skill. In the event of mismatched set mitigation, use the lower. as a set, provides an additional 3 damage reduction to all attacks received. By itself, provides 1 damage reduction. by itself, mitigates a maximum of 22 damage via medium armor skill Durability: 20/20 Quality: 0/9 Ring1:Ring of the Stag Type: ring stats: +5 to parry rolls
Ring2:Gloombear Ring Type: Ring Stats:+10 HP Ring3:Gloombeetle Ring Type: Ring +1 damage reduction per attack while worn. Ring4:Gloombeetle Ring Type: Ring +1 damage reduction per attack while worn. Necklace:Dire Wolf Necklace Type: Necklace Stats: +3 AP Trophy: Combat pet:N/A Utility pet: Croire(Healing Fairy) A small fairy capable of using healing items in place of its master. The fairy can use potions, antidotes, and crystals as if she had a 5 in her healing skill. When afflicted by a status ailment, the fairy will always use the most specific item that she can to cure all status ailments on the character. When the character is below 30% health, the fairy will use the highest level crystal or potion available to heal the player if the player's roll1 is above 75. If the player's roll1 is not high enough, or their health is not low enough, the fairy will not act.
Block Arte: Stagger using your shield as a weapon, you can bash the enemy, disrupting their momentum. Instead of dealing damage, the enemy takes the amount of damage that would have ordinarily been dealt as a penalty to their next roll3.
While shield bashing, the user has 1/2 the amount of their total block as normal, and deal 1/2 as much damage as a normal. Cost: 5 AP
Frost Shield: The user covers their shield with ice, giving the shield an additional 50% damage mitigation. This layer of ice has 1 durability point. If the shield would suffer durability point damage, the frost shield takes all of it instead, and then shatters.
B1 HP: Rota killed it B2 HP: Rota killed it B3 HP: Rota killed it -35 to all combat rolls 1 bleed damage for 3 rounds 1-25 will turn to flee (2) 26-50: defend 51-100: attack GoldenBoar HP: 50*4=200 roll3: -35/2=-18+17=-1 1-20: defend 150% (multiply calculated roll3 by 150%) 21-80: attack 81-90: rage (attack with an additional +20 to attack) 91-100: Light storm (attack all characters with +20 attack, multiplied by 150%)
Alyx 309-23=286/4=71/5=14 309-24=285/4=71/5=14 309-22=287/4=71/5=14 B1 47-309=blocked by Alyx B3 44-309=blocked by Alyx Rota 267-23=244/4=61+83=144/(1+3-.5)=41 267-24=243/4=60+83=143/3.5=40 267-22=245/4=61+83=144/3.5=41 267-23=244/4=61+83=144/2=72+41=113 damage to B1 267-24=243/4=60+83=143/2=72+40=112 damage to B2 267-22=245/4=61+83=144/2=72+41=113 damage to B3
Alyx had not been expecting that. "What the hell was that? That was awesome!" He laughed out loud and banged on his shield. "I'm supposed to be the one who hides things for the dramatic reveal. That's trademark infringement."
The flames completely consumed the boars and they dissolved in the fire, leaving nothing behind but ash. Alyx was cackling as he reviewed what happened. Holy crap. Once he finally got control of himself, he drew a precious breath and shook his head.
"Hello, there, Croire. It's very nice to meet you. My name is Alyxandeyr."
And then something truly magical happened. The crystalline shards of boar began to swirl, coalescing into a massive boar, larger than a bear, and shining from within with powerful, radiating light. The creature stomped on the ground wit hits forelegs and roared into the sky, causing beams of brilliant light to break down from the heavens as if fired from orbiting vessels.
Alyx couldn't be happier. Running forward, he cocked his arm back and aimed a bone-crushing punch at the boar. As his shield began to vibrantly shine, he made contact with the creature's face.
Current skills in use: block: 85 (150%) Evasion: 23 Heavy armor: 23 Endurance: 62 Current active titles:
: +1 to OHSS and block rolls : +2 to all rolls while in groups, +2 to all crafting rolls
Current equipment:
Main hand:Name: Gloomfang Description: A legendary straight sword harvested by Alyxandeyr, the Gloomking, from slaying a Gloomweave Spider. The blade, which sprouts from the mouth of a small gloomweave spider, glistens with a sickening sheen, venom permanently coating its silvery-purple edge. The hilt of the sword features a sickly crossguard, the legs of the spider curling upward toward the blade. When Alyx wraps his fingers around the silk-covered hilt, the legs of the spider constrict with the crepitant sound of old bones to secure the weapon to his fist. Dropped by: Gloomweave Spider Type: One Hand Straight Sword +198 roll1 (196.88 ) +153.89 damage +15.2 poison for 6 rounds durability: 100/100.14 Upgrade: 1/55 (+1.25 roll1) Chroma: 0/1 Off-hand: Name: Aegis of the Usurper Description: A legendary shield harvested by Alyxandeyr, the Gloomking, from a gloomweave spider. The shield is a preserved gloomweave spider carapace. The fangs of the spider thrust forward past the wearer's fist, and the spinneret extends to protect Alyxandeyr past his left elbow. When held at rest, the point of the shield rises almost to Alyx' shoulder. The eyes of the spider shine softly, watching his enemies, and the fangs glisten with venom. Type: shield +66.65 roll1 damage capacity: 57.98 poison: +2 for 6 rounds Durability: 46/46.15 Upgrade: 1/54 Chroma: 0/1 Head: Mantle of the Gloomking Type: Helmet (cloak) Stats: immunity to effects Upper armor: Heavy Gloombeetle Upper Crafted by: Alyxandeyr stat: damage mitigation: 24 | 54 damage reduction: 1 | 3 upgrade: 0/14 Lower armor: Heavy Gloombeetle Lower Crafted by: Alyxandeyr stat: damage mitigation: 22 | 49 damage reduction: 1 | 3 upgrade: 0/11 Ring1: Gloombeetle Ring: Type: Ring +1 damage reduction per attack while worn. Ring2: Gloomrat Ring: Type: Ring +2 poison damage per round per attack while worn Ring3: Bone Ring: A ring made of bone. Wearing this ring allows the player to transform into a skeleton for 5 posts at a time, once per battle. As a skeleton, the player is immune to , , any blood-borne effects (such as paralysis from a bite attack). However, the player will take 25% additional damage from crushing weapons, and will be treated as . Can only wear one Bone Ring at a time. Ring4: Necklace: Trophy: Dire Wolf Trophy (stage 1): The massive paw of a Dire Wolf preserved with techniques that infused Light into the material. While active, this trophy grants the user +5 to their base AP. Combat pet: Utility pet:
Second set:
Main hand: Name: Gloomshard Description: An elegant One Hand Straight Sword that has a white hilt and an almost white pale blade that seems to softly glow from within. It is adorned with brightly polished silver fittings, including a straight, broad crossguard and a small, crown-shaped pommel. It is named because it is as though a shard of light has been made physical and forged into a weapon. Crafted By: Rota Emptiet Abyssian Type: One Hand Straight Sword Durability: 10 Stats: +6 roll1 +10 damage Upgrade: 0/26 Off-hand Name: Gloomguard Crafted by: Rota Emptiet Abyssian Type: shield Durability: 12/13 Stats: +10 roll1 15 damage capacity Upgrade: 0/11
Name:Rota Level:18 HP: 380/380 AP: 0/21 LP: 0/2 Double Strike 8+Breath of the Blacksmith
Rota coughed and sputtered through a smile as smoke billowed out his mouth. "Man, I am NOT used to this whole 'breathing fire' thing. But thanks for appreciating the effort." As the smoke was clearing, Rota saw a flash of light through the smoke. It cleared in a flash when the most brilliant boar he had ever seen stomped its radiant hooves on the ground. The Boar stood proudly with a body that was a heavenly gold and intricate, light streaming from cracks in its body. in its midsection was a core of light that separated its front half and its back half, with a rotating ring orbiting the core. Instead of serrations on its tusks like savage boars had, its tusks were barbed in alternating rings of away from it and towards it. This cruel arrangement would surely keep any unfortunate creature attached to it for the rest of their life, and Rota instinctively clutched his gut in a small bout of PTSD. The boar roared and ever shifting beams of light streamed from its eyes and mouth as equal beams rained down from the heavens faster than one could react to. Rota made the best of the situation as he ran up to The recently punched Boar with his sword glowing. With is sword on his right side he cocked his head as he hefted Neo Abyssian diagonally upwards and to the left across the boar's flank right at the core of light. He cocked his head to the right and Roared flames directly onto the sword as it headed towards its trajectory, the blade getting red hot and the aura that followed actually carrying the flames with it as it slammed into the holy terror.
Current skills in use:THSS +90*1.5 Medium Armor +18 Combat Regen +1 Evasion +41 Current active titles:
: +2 to all rolls while in groups : +1 to THSS
Current equipment:
Main hand:Neo Abyssian Crafted By: Rota Emptiet Abyssian Type: Two Hand Straight Sword Durability: 55 Stats: +32 roll1 +83 damage +5 damage to enemies with armor or damage reduction Upgrade: 2/29 Off-hand:N/A Head:Name: Rookie cloak Type: Helmet (cloak) Stats: +1 roll2 A hardy cloak, resistant to the elements. Upper armor: Exquisite Beetle Medium Upper Type: upper Grade: medium Stats: when worn as a set, provides a maximum of 56 damage mitigation via medium armor skill. In the event of mismatched set mitigation, use the lower. as a set (if mixed with typical beetle lower, use this set bonus), provides an additional 6 damage reduction to all attacks received. By itself, provides 3.88 damage reduction. by itself, mitigates a maximum of 25 damage via medium armor skill Durability: 15/15 Quality: 1/9 Lower armor:Rookie Beetle Medium Lower Type: lower Grade: medium Crafted by: Alyxandeyr Stats: when worn as a set, provides a maximum of 49 damage mitigation via medium armor skill. In the event of mismatched set mitigation, use the lower. as a set, provides an additional 3 damage reduction to all attacks received. By itself, provides 1 damage reduction. by itself, mitigates a maximum of 22 damage via medium armor skill Durability: 20/20 Quality: 0/9 Ring1:Ring of the Stag Type: ring stats: +5 to parry rolls
Ring2:Gloombear Ring Type: Ring Stats:+10 HP Ring3:Gloombeetle Ring Type: Ring +1 damage reduction per attack while worn. Ring4:Gloombeetle Ring Type: Ring +1 damage reduction per attack while worn. Necklace:Dire Wolf Necklace Type: Necklace Stats: +3 AP Trophy: Combat pet:N/A Utility pet: Croire(Healing Fairy) A small fairy capable of using healing items in place of its master. The fairy can use potions, antidotes, and crystals as if she had a 5 in her healing skill. When afflicted by a status ailment, the fairy will always use the most specific item that she can to cure all status ailments on the character. When the character is below 30% health, the fairy will use the highest level crystal or potion available to heal the player if the player's roll1 is above 75. If the player's roll1 is not high enough, or their health is not low enough, the fairy will not act.
B1 HP: Rota killed it B2 HP: Rota killed it B3 HP: Rota killed it -35 to all combat rolls 1 bleed damage for 3 rounds 1-25 will turn to flee (2) 26-50: defend 51-100: attack GoldenBoar HP: 50*4=Rota killed it roll3: -35/2=-18+17=-1 1-20: defend 150% (multiply calculated roll3 by 150%) 21-80: attack 81-90: rage (attack with an additional +20 to attack) 91-100: Light storm (attack all characters with +20 attack, multiplied by 150%)
Alyx 241-33=207/4=51/2=25 penalty to next roll3 GoldenBoar 67-(241/2=120)=blocked by Alyx 67-0=67/4=16-18-6-2=mitigated by Rota's medium armor Rota 273-33=240/4=60+83=143 255-33=222/4=55+83=138+143=281+(281*.25=70)=351 damage to GoldenBoar. 70 damage to Golden Boar next round
Rota's attack utterly devastated the Golden Boar's health bar. The burn damage from his vicious beating would most go completely unnoticed. Alyx' strike had staggered the beast, throwing its footing off as it recovered from the monumental amount of force behind Alyx' shield strike. It was the most impressive floor mob Alyx had ever seen, but it was still just a boar. They were going to dispatch it with as much ease as they dispatched most everything. He never even had to draw his sword. Is this what the future held for them? One hundred floors of ennui? They were hopelessly overpowered for this. He worried that they might be hopelessly overpowered for the next floor, even, and that they would be storming through levels without challenge until they finally managed to stop outpacing the growth of the enemies. How many floors would that take? Oh, well. This was no time for existential crises. They were murdering things; philosophy had no place in mass murder.
Current skills in use: block: 85 (150%) Evasion: 23 Heavy armor: 23 Endurance: 62 Current active titles:
: +1 to OHSS and block rolls : +2 to all rolls while in groups, +2 to all crafting rolls
Current equipment:
Main hand:Name: Gloomfang Description: A legendary straight sword harvested by Alyxandeyr, the Gloomking, from slaying a Gloomweave Spider. The blade, which sprouts from the mouth of a small gloomweave spider, glistens with a sickening sheen, venom permanently coating its silvery-purple edge. The hilt of the sword features a sickly crossguard, the legs of the spider curling upward toward the blade. When Alyx wraps his fingers around the silk-covered hilt, the legs of the spider constrict with the crepitant sound of old bones to secure the weapon to his fist. Dropped by: Gloomweave Spider Type: One Hand Straight Sword +198 roll1 (196.88 ) +153.89 damage +15.2 poison for 6 rounds durability: 100/100.14 Upgrade: 1/55 (+1.25 roll1) Chroma: 0/1 Off-hand: Name: Aegis of the Usurper Description: A legendary shield harvested by Alyxandeyr, the Gloomking, from a gloomweave spider. The shield is a preserved gloomweave spider carapace. The fangs of the spider thrust forward past the wearer's fist, and the spinneret extends to protect Alyxandeyr past his left elbow. When held at rest, the point of the shield rises almost to Alyx' shoulder. The eyes of the spider shine softly, watching his enemies, and the fangs glisten with venom. Type: shield +66.65 roll1 damage capacity: 57.98 poison: +2 for 6 rounds Durability: 46/46.15 Upgrade: 1/54 Chroma: 0/1 Head: Mantle of the Gloomking Type: Helmet (cloak) Stats: immunity to effects Upper armor: Heavy Gloombeetle Upper Crafted by: Alyxandeyr stat: damage mitigation: 24 | 54 damage reduction: 1 | 3 upgrade: 0/14 Lower armor: Heavy Gloombeetle Lower Crafted by: Alyxandeyr stat: damage mitigation: 22 | 49 damage reduction: 1 | 3 upgrade: 0/11 Ring1: Gloombeetle Ring: Type: Ring +1 damage reduction per attack while worn. Ring2: Gloomrat Ring: Type: Ring +2 poison damage per round per attack while worn Ring3: Bone Ring: A ring made of bone. Wearing this ring allows the player to transform into a skeleton for 5 posts at a time, once per battle. As a skeleton, the player is immune to , , any blood-borne effects (such as paralysis from a bite attack). However, the player will take 25% additional damage from crushing weapons, and will be treated as . Can only wear one Bone Ring at a time. Ring4: Necklace: Trophy: Dire Wolf Trophy (stage 1): The massive paw of a Dire Wolf preserved with techniques that infused Light into the material. While active, this trophy grants the user +5 to their base AP. Combat pet: Utility pet:
Second set:
Main hand: Name: Gloomshard Description: An elegant One Hand Straight Sword that has a white hilt and an almost white pale blade that seems to softly glow from within. It is adorned with brightly polished silver fittings, including a straight, broad crossguard and a small, crown-shaped pommel. It is named because it is as though a shard of light has been made physical and forged into a weapon. Crafted By: Rota Emptiet Abyssian Type: One Hand Straight Sword Durability: 10 Stats: +6 roll1 +10 damage Upgrade: 0/26 Off-hand Name: Gloomguard Crafted by: Rota Emptiet Abyssian Type: shield Durability: 12/13 Stats: +10 roll1 15 damage capacity Upgrade: 0/11
Rota's strike rang true as his blade cut clean through the beast's core, cleaving it in twain. The flames surrounded the core and transferred the color of the flames through its entire being, which flashed black for just a moment. The beam of light had managed to only scratched his armor, to which Rota internally sighed with relief on. He did not want to feel that at ALL and the less time with boars the better he felt. The being's frame shuddered in stasis as the demon's blade steamed with light and heat which moved in response to his breathing. The heat had died from his throat as he coughed raspily and intermittent. That was more force than he was used to exerting all at once, and he had never been without his breath since he had it. He knew now though, that he would not be able to pull off another attack exactly like that if this thing decided not to burst. Rota stood ready, waiting for the thing to rise back up or fall back down. Either way he would not be caught unaware.
Current skills in use:THSS +90*1.5 Medium Armor +18 Combat Regen +1 Evasion +41 Current active titles:
: +2 to all rolls while in groups : +1 to THSS
Current equipment:
Main hand:Neo Abyssian Crafted By: Rota Emptiet Abyssian Type: Two Hand Straight Sword Durability: 55 Stats: +32 roll1 +83 damage +5 damage to enemies with armor or damage reduction Upgrade: 2/29 Off-hand:N/A Head:Name: Rookie cloak Type: Helmet (cloak) Stats: +1 roll2 A hardy cloak, resistant to the elements. Upper armor: Exquisite Beetle Medium Upper Type: upper Grade: medium Stats: when worn as a set, provides a maximum of 56 damage mitigation via medium armor skill. In the event of mismatched set mitigation, use the lower. as a set (if mixed with typical beetle lower, use this set bonus), provides an additional 6 damage reduction to all attacks received. By itself, provides 3.88 damage reduction. by itself, mitigates a maximum of 25 damage via medium armor skill Durability: 15/15 Quality: 1/9 Lower armor:Rookie Beetle Medium Lower Type: lower Grade: medium Crafted by: Alyxandeyr Stats: when worn as a set, provides a maximum of 49 damage mitigation via medium armor skill. In the event of mismatched set mitigation, use the lower. as a set, provides an additional 3 damage reduction to all attacks received. By itself, provides 1 damage reduction. by itself, mitigates a maximum of 22 damage via medium armor skill Durability: 20/20 Quality: 0/9 Ring1:Ring of the Stag Type: ring stats: +5 to parry rolls
Ring2:Gloombear Ring Type: Ring Stats:+10 HP Ring3:Gloombeetle Ring Type: Ring +1 damage reduction per attack while worn. Ring4:Gloombeetle Ring Type: Ring +1 damage reduction per attack while worn. Necklace:Dire Wolf Necklace Type: Necklace Stats: +3 AP Trophy: Combat pet:N/A Utility pet: Croire(Healing Fairy) A small fairy capable of using healing items in place of its master. The fairy can use potions, antidotes, and crystals as if she had a 5 in her healing skill. When afflicted by a status ailment, the fairy will always use the most specific item that she can to cure all status ailments on the character. When the character is below 30% health, the fairy will use the highest level crystal or potion available to heal the player if the player's roll1 is above 75. If the player's roll1 is not high enough, or their health is not low enough, the fairy will not act.
B1 HP: Rota killed it B2 HP: Rota killed it B3 HP: Rota killed it -35 to all combat rolls 1 bleed damage for 3 rounds 1-25 will turn to flee (2) 26-50: defend 51-100: attack GoldenBoar HP: 50*4=200 roll3: -35/2=-18+17=-1 Augmented Golden Boar HP: 200*2=400 roll3: -1+17=+16 1-20: defend 150% (multiply calculated roll3 by 150%) 21-80: attack 81-90: rage (attack with an additional +20 to attack) 91-100: Light storm (attack all characters with +20 attack, multiplied by 150%)
Alyx shook his head. "Well. That was... Something. I'm not sure what it was, but it was certainly that. Whatever that is." He shook his shield to settle it on his arm, and waited for his AP and LP to start filling back up. But they didn't. In fact... "No way." He turned to face the exploded remnants of the Golden boar and watched in growing satisfaction as they began to coalesce into an even more terrifying monster. "It must be my birthday." The only times he'd ever seen a mob augment twice was when he was fighting with Abaddon. That had been ages now. The other time was in the dungeon, with Rota, which was almost guaranteed to happen given how many mobs they killed. And this was a completely new type of augment, that had itself decided to come back. What sort of power would it have? Either way, this was beginning to get interesting. He had a plan. He readied his shield for its intended purpose, and prepared to block, hoping to gain a little AP.
Current skills in use: block: 85 (150%) Evasion: 23 Heavy armor: 23 Endurance: 62 Current active titles:
: +1 to OHSS and block rolls : +2 to all rolls while in groups, +2 to all crafting rolls
Current equipment:
Main hand:Name: Gloomfang Description: A legendary straight sword harvested by Alyxandeyr, the Gloomking, from slaying a Gloomweave Spider. The blade, which sprouts from the mouth of a small gloomweave spider, glistens with a sickening sheen, venom permanently coating its silvery-purple edge. The hilt of the sword features a sickly crossguard, the legs of the spider curling upward toward the blade. When Alyx wraps his fingers around the silk-covered hilt, the legs of the spider constrict with the crepitant sound of old bones to secure the weapon to his fist. Dropped by: Gloomweave Spider Type: One Hand Straight Sword +198 roll1 (196.88 ) +153.89 damage +15.2 poison for 6 rounds durability: 100/100.14 Upgrade: 1/55 (+1.25 roll1) Chroma: 0/1 Off-hand: Name: Aegis of the Usurper Description: A legendary shield harvested by Alyxandeyr, the Gloomking, from a gloomweave spider. The shield is a preserved gloomweave spider carapace. The fangs of the spider thrust forward past the wearer's fist, and the spinneret extends to protect Alyxandeyr past his left elbow. When held at rest, the point of the shield rises almost to Alyx' shoulder. The eyes of the spider shine softly, watching his enemies, and the fangs glisten with venom. Type: shield +66.65 roll1 damage capacity: 57.98 poison: +2 for 6 rounds Durability: 46/46.15 Upgrade: 1/54 Chroma: 0/1 Head: Mantle of the Gloomking Type: Helmet (cloak) Stats: immunity to effects Upper armor: Heavy Gloombeetle Upper Crafted by: Alyxandeyr stat: damage mitigation: 24 | 54 damage reduction: 1 | 3 upgrade: 0/14 Lower armor: Heavy Gloombeetle Lower Crafted by: Alyxandeyr stat: damage mitigation: 22 | 49 damage reduction: 1 | 3 upgrade: 0/11 Ring1: Gloombeetle Ring: Type: Ring +1 damage reduction per attack while worn. Ring2: Gloomrat Ring: Type: Ring +2 poison damage per round per attack while worn Ring3: Bone Ring: A ring made of bone. Wearing this ring allows the player to transform into a skeleton for 5 posts at a time, once per battle. As a skeleton, the player is immune to , , any blood-borne effects (such as paralysis from a bite attack). However, the player will take 25% additional damage from crushing weapons, and will be treated as . Can only wear one Bone Ring at a time. Ring4: Necklace: Trophy: Dire Wolf Trophy (stage 1): The massive paw of a Dire Wolf preserved with techniques that infused Light into the material. While active, this trophy grants the user +5 to their base AP. Combat pet: Utility pet:
Second set:
Main hand: Name: Gloomshard Description: An elegant One Hand Straight Sword that has a white hilt and an almost white pale blade that seems to softly glow from within. It is adorned with brightly polished silver fittings, including a straight, broad crossguard and a small, crown-shaped pommel. It is named because it is as though a shard of light has been made physical and forged into a weapon. Crafted By: Rota Emptiet Abyssian Type: One Hand Straight Sword Durability: 10 Stats: +6 roll1 +10 damage Upgrade: 0/26 Off-hand Name: Gloomguard Crafted by: Rota Emptiet Abyssian Type: shield Durability: 12/13 Stats: +10 roll1 15 damage capacity Upgrade: 0/11
Roll1 13+90= 103+32= 135+3= 138*1.5= 207 THSS Roll 2:0
Name:Rota Level:18 HP: 380/380 AP: 0/21 LP: 0/2
Rota watched as the flames cooled from its glistening core and the core itself stitched back together. Rota stood fully, knowing full well the extent of which he was gassed. He braced himself for an even shinier boar as he saw a shield begin to careen into his vision. He side stepped out of the way of the oncoming attack and aimed a strike at the golden pig's core again, this time from its right flank. he brought the blade dead center on the core again. He didn't expect to break it again, but he at least hoped that it would do some significant damage
Current skills in use:THSS +90*1.5 Medium Armor +18 Combat Regen +1 Evasion +41 Current active titles:
: +2 to all rolls while in groups : +1 to THSS
Current equipment:
Main hand:Neo Abyssian Crafted By: Rota Emptiet Abyssian Type: Two Hand Straight Sword Durability: 55 Stats: +32 roll1 +83 damage +5 damage to enemies with armor or damage reduction Upgrade: 2/29 Off-hand:N/A Head:Name: Rookie cloak Type: Helmet (cloak) Stats: +1 roll2 A hardy cloak, resistant to the elements. Upper armor: Exquisite Beetle Medium Upper Type: upper Grade: medium Stats: when worn as a set, provides a maximum of 56 damage mitigation via medium armor skill. In the event of mismatched set mitigation, use the lower. as a set (if mixed with typical beetle lower, use this set bonus), provides an additional 6 damage reduction to all attacks received. By itself, provides 3.88 damage reduction. by itself, mitigates a maximum of 25 damage via medium armor skill Durability: 15/15 Quality: 1/9 Lower armor:Rookie Beetle Medium Lower Type: lower Grade: medium Crafted by: Alyxandeyr Stats: when worn as a set, provides a maximum of 49 damage mitigation via medium armor skill. In the event of mismatched set mitigation, use the lower. as a set, provides an additional 3 damage reduction to all attacks received. By itself, provides 1 damage reduction. by itself, mitigates a maximum of 22 damage via medium armor skill Durability: 20/20 Quality: 0/9 Ring1:Ring of the Stag Type: ring stats: +5 to parry rolls
Ring2:Gloombear Ring Type: Ring Stats:+10 HP Ring3:Gloombeetle Ring Type: Ring +1 damage reduction per attack while worn. Ring4:Gloombeetle Ring Type: Ring +1 damage reduction per attack while worn. Necklace:Dire Wolf Necklace Type: Necklace Stats: +3 AP Trophy: Combat pet:N/A Utility pet: Croire(Healing Fairy) A small fairy capable of using healing items in place of its master. The fairy can use potions, antidotes, and crystals as if she had a 5 in her healing skill. When afflicted by a status ailment, the fairy will always use the most specific item that she can to cure all status ailments on the character. When the character is below 30% health, the fairy will use the highest level crystal or potion available to heal the player if the player's roll1 is above 75. If the player's roll1 is not high enough, or their health is not low enough, the fairy will not act.
B1 HP: Rota killed it B2 HP: Rota killed it B3 HP: Rota killed it -35 to all combat rolls 1 bleed damage for 3 rounds 1-25 will turn to flee (2) 26-50: defend 51-100: attack GoldenBoar HP: 200 roll3: -35/2=-18+17=-1 Augmented Golden Boar HP: 400-120=280 roll3: -1+17=+16 1-20: defend 150% (multiply calculated roll3 by 150%) 21-80: attack 81-90: rage (attack with an additional +20 to attack) 91-100: Light storm (attack all characters with +20 attack, multiplied by 150%)
AGB 115-(337/2=16cool=-53=blocked by Alyx Rota 207-57=150/4=37+83=120 damage to Augmented Golden Boar
Alyx intercepted the boar's charge toward Rota and allowed the half-demon to get a vicious attack in on the monster. He'd managed to deplete its health to less than 75%, so they were doing fairly well, despite this thing's apparent strength. Alyx figured that it was about time to finally whip out his new baby. With a sickly-sounding schlich, Gloomfang was pulled out of its hidden sheathe inside Aegis of the Usurper, and Alyx charged the boar, drawing the weapon back and plunging the point toward the luminescent creature's forehead. It would be the first time that he would see what his weapon was really capable of.
Alyx 559-25=534/4=133+153=286 damage to AGB, 17 poison for 6 rounds AGB +53 AP for Alyx 51/4=12-23-3-1=mitigated by Alyx' armor
Current skills in use: OHSS: 85 (150%) Evasion: 23 Heavy armor: 23 Endurance: 62 Current active titles:
: +1 to OHSS and block rolls : +2 to all rolls while in groups, +2 to all crafting rolls
Current equipment:
Main hand:Name: Gloomfang Description: A legendary straight sword harvested by Alyxandeyr, the Gloomking, from slaying a Gloomweave Spider. The blade, which sprouts from the mouth of a small gloomweave spider, glistens with a sickening sheen, venom permanently coating its silvery-purple edge. The hilt of the sword features a sickly crossguard, the legs of the spider curling upward toward the blade. When Alyx wraps his fingers around the silk-covered hilt, the legs of the spider constrict with the crepitant sound of old bones to secure the weapon to his fist. Dropped by: Gloomweave Spider Type: One Hand Straight Sword +198 roll1 (196.88 ) +153.89 damage +15.2 poison for 6 rounds durability: 100/100.14 Upgrade: 1/55 (+1.25 roll1) Chroma: 0/1 Off-hand: Name: Aegis of the Usurper Description: A legendary shield harvested by Alyxandeyr, the Gloomking, from a gloomweave spider. The shield is a preserved gloomweave spider carapace. The fangs of the spider thrust forward past the wearer's fist, and the spinneret extends to protect Alyxandeyr past his left elbow. When held at rest, the point of the shield rises almost to Alyx' shoulder. The eyes of the spider shine softly, watching his enemies, and the fangs glisten with venom. Type: shield +66.65 roll1 damage capacity: 57.98 poison: +2 for 6 rounds Durability: 46/46.15 Upgrade: 1/54 Chroma: 0/1 Head: Mantle of the Gloomking Type: Helmet (cloak) Stats: immunity to effects Upper armor: Heavy Gloombeetle Upper Crafted by: Alyxandeyr stat: damage mitigation: 24 | 54 damage reduction: 1 | 3 upgrade: 0/14 Lower armor: Heavy Gloombeetle Lower Crafted by: Alyxandeyr stat: damage mitigation: 22 | 49 damage reduction: 1 | 3 upgrade: 0/11 Ring1: Gloombeetle Ring: Type: Ring +1 damage reduction per attack while worn. Ring2: Gloomrat Ring: Type: Ring +2 poison damage per round per attack while worn Ring3: Bone Ring: A ring made of bone. Wearing this ring allows the player to transform into a skeleton for 5 posts at a time, once per battle. As a skeleton, the player is immune to , , any blood-borne effects (such as paralysis from a bite attack). However, the player will take 25% additional damage from crushing weapons, and will be treated as . Can only wear one Bone Ring at a time. Ring4: Necklace: Trophy: Dire Wolf Trophy (stage 1): The massive paw of a Dire Wolf preserved with techniques that infused Light into the material. While active, this trophy grants the user +5 to their base AP. Combat pet: Utility pet:
Second set:
Main hand: Name: Gloomshard Description: An elegant One Hand Straight Sword that has a white hilt and an almost white pale blade that seems to softly glow from within. It is adorned with brightly polished silver fittings, including a straight, broad crossguard and a small, crown-shaped pommel. It is named because it is as though a shard of light has been made physical and forged into a weapon. Crafted By: Rota Emptiet Abyssian Type: One Hand Straight Sword Durability: 10 Stats: +6 roll1 +10 damage Upgrade: 0/26 Off-hand Name: Gloomguard Crafted by: Rota Emptiet Abyssian Type: shield Durability: 12/13 Stats: +10 roll1 15 damage capacity Upgrade: 0/11
Roll1 40+90= 130+32= 162+3= 165*1.5= 247 THSS Roll 2:0
Name:Rota Level:18 HP: 380/380 AP: 15/21 LP: 0/2
The strike had landed successfully, cleaving a large gash into the side of the core, but Rota had not managed to slice through it. He had been too gassed to put his full *oomph* into the strike. That would not happen twice. Surprisingly, the gilded swine had taken a liking to Alyx, so the Demon Warriors was going to take every opportunity that was presented to him. He twisted his body counterclockwise as he brought his sword back up the same trajectory hat it came from. Smoke curled from his mouth as he heaved with what strength he could afford. This whole experience was still so fresh and new, but he wasn't worried. This Boar was nothing compared to the two of them, and even if it was, they had proven that they had the ability to turn the tides in their favor...despite one incident.
Current skills in use:THSS +90*1.5 Medium Armor +18 Combat Regen +1 Evasion +41 Current active titles:
: +2 to all rolls while in groups : +1 to THSS
Current equipment:
Main hand:Neo Abyssian Crafted By: Rota Emptiet Abyssian Type: Two Hand Straight Sword Durability: 55 Stats: +32 roll1 +83 damage +5 damage to enemies with armor or damage reduction Upgrade: 2/29 Off-hand:N/A Head:Name: Rookie cloak Type: Helmet (cloak) Stats: +1 roll2 A hardy cloak, resistant to the elements. Upper armor: Exquisite Beetle Medium Upper Type: upper Grade: medium Stats: when worn as a set, provides a maximum of 56 damage mitigation via medium armor skill. In the event of mismatched set mitigation, use the lower. as a set (if mixed with typical beetle lower, use this set bonus), provides an additional 6 damage reduction to all attacks received. By itself, provides 3.88 damage reduction. by itself, mitigates a maximum of 25 damage via medium armor skill Durability: 15/15 Quality: 1/9 Lower armor:Rookie Beetle Medium Lower Type: lower Grade: medium Crafted by: Alyxandeyr Stats: when worn as a set, provides a maximum of 49 damage mitigation via medium armor skill. In the event of mismatched set mitigation, use the lower. as a set, provides an additional 3 damage reduction to all attacks received. By itself, provides 1 damage reduction. by itself, mitigates a maximum of 22 damage via medium armor skill Durability: 20/20 Quality: 0/9 Ring1:Ring of the Stag Type: ring stats: +5 to parry rolls
Ring2:Gloombear Ring Type: Ring Stats:+10 HP Ring3:Gloombeetle Ring Type: Ring +1 damage reduction per attack while worn. Ring4:Gloombeetle Ring Type: Ring +1 damage reduction per attack while worn. Necklace:Dire Wolf Necklace Type: Necklace Stats: +3 AP Trophy: Combat pet:N/A Utility pet: Croire(Healing Fairy) A small fairy capable of using healing items in place of its master. The fairy can use potions, antidotes, and crystals as if she had a 5 in her healing skill. When afflicted by a status ailment, the fairy will always use the most specific item that she can to cure all status ailments on the character. When the character is below 30% health, the fairy will use the highest level crystal or potion available to heal the player if the player's roll1 is above 75. If the player's roll1 is not high enough, or their health is not low enough, the fairy will not act.
B1 HP: Rota killed it B2 HP: Rota killed it B3 HP: Rota killed it -35 to all combat rolls 1 bleed damage for 3 rounds 1-25 will turn to flee (2) 26-50: defend 51-100: attack GoldenBoar HP: 200 roll3: -35/2=-18+17=-1 Augmented Golden Boar HP: 400-120=280 roll3: -1+17=+16 1-20: defend 150% (multiply calculated roll3 by 150%) 21-80: attack 81-90: rage (attack with an additional +20 to attack) 91-100: Light storm (attack all characters with +20 attack, multiplied by 150%)
Alyx 559-25=534/4=133+153=286 damage to AGB, 17 poison for 6 rounds AGB +53 AP for Alyx 51/4=12-23-3-1=mitigated by Alyx' armor Rota 247-25=222/4=55+83=138
Alyx' blade drove effortlessly into the boar's face, and it began to glow before Rota's blade crashed into its corpse, shattering it completely. Alyx watched the shattered monster closely, waiting to see what it was going to do next. He had half a mind to pull out his special stuff if it was thinking about staying down for the count. This was just too good an opportunity to pass up: a creature like this was unheard of. Almost unimaginable. What could it possibly drop in the way of loot? This boar was an incredible floor monster, and he was excited to see it grow even stronger. It was Alyx' chronic illness to want to push the limits of the game. He wanted that loot.
Current skills in use: OHSS: 85 (150%) Evasion: 23 Heavy armor: 23 Endurance: 62 Current active titles:
: +1 to OHSS and block rolls : +2 to all rolls while in groups, +2 to all crafting rolls
Current equipment:
Main hand:Name: Gloomfang Description: A legendary straight sword harvested by Alyxandeyr, the Gloomking, from slaying a Gloomweave Spider. The blade, which sprouts from the mouth of a small gloomweave spider, glistens with a sickening sheen, venom permanently coating its silvery-purple edge. The hilt of the sword features a sickly crossguard, the legs of the spider curling upward toward the blade. When Alyx wraps his fingers around the silk-covered hilt, the legs of the spider constrict with the crepitant sound of old bones to secure the weapon to his fist. Dropped by: Gloomweave Spider Type: One Hand Straight Sword +198 roll1 (196.88 ) +153.89 damage +15.2 poison for 6 rounds durability: 100/100.14 Upgrade: 1/55 (+1.25 roll1) Chroma: 0/1 Off-hand: Name: Aegis of the Usurper Description: A legendary shield harvested by Alyxandeyr, the Gloomking, from a gloomweave spider. The shield is a preserved gloomweave spider carapace. The fangs of the spider thrust forward past the wearer's fist, and the spinneret extends to protect Alyxandeyr past his left elbow. When held at rest, the point of the shield rises almost to Alyx' shoulder. The eyes of the spider shine softly, watching his enemies, and the fangs glisten with venom. Type: shield +66.65 roll1 damage capacity: 57.98 poison: +2 for 6 rounds Durability: 46/46.15 Upgrade: 1/54 Chroma: 0/1 Head: Mantle of the Gloomking Type: Helmet (cloak) Stats: immunity to effects Upper armor: Heavy Gloombeetle Upper Crafted by: Alyxandeyr stat: damage mitigation: 24 | 54 damage reduction: 1 | 3 upgrade: 0/14 Lower armor: Heavy Gloombeetle Lower Crafted by: Alyxandeyr stat: damage mitigation: 22 | 49 damage reduction: 1 | 3 upgrade: 0/11 Ring1: Gloombeetle Ring: Type: Ring +1 damage reduction per attack while worn. Ring2: Gloomrat Ring: Type: Ring +2 poison damage per round per attack while worn Ring3: Bone Ring: A ring made of bone. Wearing this ring allows the player to transform into a skeleton for 5 posts at a time, once per battle. As a skeleton, the player is immune to , , any blood-borne effects (such as paralysis from a bite attack). However, the player will take 25% additional damage from crushing weapons, and will be treated as . Can only wear one Bone Ring at a time. Ring4: Necklace: Trophy: Dire Wolf Trophy (stage 1): The massive paw of a Dire Wolf preserved with techniques that infused Light into the material. While active, this trophy grants the user +5 to their base AP. Combat pet: Utility pet:
Second set:
Main hand: Name: Gloomshard Description: An elegant One Hand Straight Sword that has a white hilt and an almost white pale blade that seems to softly glow from within. It is adorned with brightly polished silver fittings, including a straight, broad crossguard and a small, crown-shaped pommel. It is named because it is as though a shard of light has been made physical and forged into a weapon. Crafted By: Rota Emptiet Abyssian Type: One Hand Straight Sword Durability: 10 Stats: +6 roll1 +10 damage Upgrade: 0/26 Off-hand Name: Gloomguard Crafted by: Rota Emptiet Abyssian Type: shield Durability: 12/13 Stats: +10 roll1 15 damage capacity Upgrade: 0/11
As the Boar shattered into shards of light, Rota was getting his wind back. He stared at the pieces intently, challenging it to get back up. He was feeling good at this point, so he was not against keeping this train going so to speak. He would knock this thing down as many times as it dared get back up, and Neo Abyssian would be right by his side to annihilate his enemy. Between he and Alyx, there was no way this Boar could beat them.
Current skills in use:THSS +90*1.5 Medium Armor +18 Combat Regen +1 Evasion +41 Current active titles:
: +2 to all rolls while in groups : +1 to THSS
Current equipment:
Main hand:Neo Abyssian Crafted By: Rota Emptiet Abyssian Type: Two Hand Straight Sword Durability: 55 Stats: +32 roll1 +83 damage +5 damage to enemies with armor or damage reduction Upgrade: 2/29 Off-hand:N/A Head:Name: Rookie cloak Type: Helmet (cloak) Stats: +1 roll2 A hardy cloak, resistant to the elements. Upper armor: Exquisite Beetle Medium Upper Type: upper Grade: medium Stats: when worn as a set, provides a maximum of 56 damage mitigation via medium armor skill. In the event of mismatched set mitigation, use the lower. as a set (if mixed with typical beetle lower, use this set bonus), provides an additional 6 damage reduction to all attacks received. By itself, provides 3.88 damage reduction. by itself, mitigates a maximum of 25 damage via medium armor skill Durability: 15/15 Quality: 1/9 Lower armor:Rookie Beetle Medium Lower Type: lower Grade: medium Crafted by: Alyxandeyr Stats: when worn as a set, provides a maximum of 49 damage mitigation via medium armor skill. In the event of mismatched set mitigation, use the lower. as a set, provides an additional 3 damage reduction to all attacks received. By itself, provides 1 damage reduction. by itself, mitigates a maximum of 22 damage via medium armor skill Durability: 20/20 Quality: 0/9 Ring1:Ring of the Stag Type: ring stats: +5 to parry rolls
Ring2:Gloombear Ring Type: Ring Stats:+10 HP Ring3:Gloombeetle Ring Type: Ring +1 damage reduction per attack while worn. Ring4:Gloombeetle Ring Type: Ring +1 damage reduction per attack while worn. Necklace:Dire Wolf Necklace Type: Necklace Stats: +3 AP Trophy: Combat pet:N/A Utility pet: Croire(Healing Fairy) A small fairy capable of using healing items in place of its master. The fairy can use potions, antidotes, and crystals as if she had a 5 in her healing skill. When afflicted by a status ailment, the fairy will always use the most specific item that she can to cure all status ailments on the character. When the character is below 30% health, the fairy will use the highest level crystal or potion available to heal the player if the player's roll1 is above 75. If the player's roll1 is not high enough, or their health is not low enough, the fairy will not act.