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Posted: Mon Feb 24, 2014 4:00 am
And I once again self-approve, because I can do that. Lost & Found Character Application Basic Information Name: Alfador Nicknames: Silent Truth Age: 43 Gender: Male Good/Evil: Evil Race: Human? Homeworld: Unknown Appearance Summary: Height: 5'11" Weight: 181 lbs Body Type: Medium build Skin: Alabaster Eyes: Amber Hair: Violet, long and straight Clothing: Hidden by a grey cloak Unusual Body Art/Parts: Tattoo of the Fellowship's High Ring symbol Equipment Main Weapon: Unknown Additional Equipment: Unknown Items Abilities Attack Abilities: Distorted Vision - Creates an illusion in the mind that shatters and harms the target. Forbidden Fortune - Sends out energy that attacks the target at a later point in time.
Support Abilities: Entice - Uses the spoken word to convince an enemy to become an ally. Condemn - Uses the spoken word to Doom an enemy.
Passive Abilities: Heartless Data: (Unavailable until further notice) (Heartless Name - Ability Name - Description)
Summon: (Name & Abilities/Limits) Limits: Unbearable Wisdom - Fully heals an enemy's magic, but Silences and causes devastating damage to the enemy in return.
Drive Forms: (Unavailable until further notice) (Name - Partner Name(s) - Description) - (Form Abilities) - - - -
- (Growth Ability)
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Strengths: Intelligence | Steel Determination | Tremendous Magic Power Weaknesses: Weak Constitution | Slow Movement | Overconfident Personal Personality: Alfador reveals very little to even his fellow members of the High Ring. Preferring to spend all of his off-time alone, none of his comrades have been able to get through to his inner layers. Beneath the seemingly cold and emotionless facade lies a man who deeply cares for the World and wishes to make it a better place - in his own vision. Likes: Solitude, success, being acknowledged for his achievements Dislikes: Loud people, unnecessary excess, being an afterthought Fears: Water, becoming connected to anyone, dealing with the contents of his own mind. Family: None known Significant Trait: Pretentious Theme Song(s): Quotes: Bio: Little is known of Alfador's past; he was separated from his family at a young age by unknown means, and most of his young life was spent roaming around, fighting for shelter and scraping for food. Society seemed unkind and rotten to the core in his eyes, from the way he was treated in his homeless years. He wished more than anything to clean up the world and make it a better place, but this seemed unattainable - until he was found by the Fellowship. They promised him a path through which he could find all the answers he sought, and he clung to them like a child to his mother. Climbing up the ranks of the group quickly, he soon had a seat in the High Ring. There he has stayed for years, though most of the veterans in that inner circle have never enjoyed his presence.
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Posted: Wed Feb 26, 2014 5:26 pm
Lost & Found Character ApplicationBasic InformationName: Liric [Lee-Rick] Nicknames: None Age: 15 Gender: Male Good/Evil: Neutral Race: Ar'Tern [Original Race] Homeworld: Yrae [Original World] AppearanceSummary:Height: 4ft 1 Weight: Unknown Body Type: Small Skin: Sky Blue/White Eyes: Cyan Hair: Cyan Clothing: Wears a white buttoned long sleeve T-shirt and White trousers; he also wears a long grey scarf; the ends of which trail down behind him; almost reaching the ground Unusual Body Art/Parts: Born with paws instead of hands due to birth defect EquipmentMain Weapon: None Additional Equipment: Pack, Rations, Bedroll, Carving Knife [With modified handle], Recorder ItemsAbilitiesAttack Abilities: Gust LV1 - Sends out a blast of air at the target that inflicts no damage but has knockback capabilities Ice LV1 - Shoots a shard of ice at the target
Support Abilities: Cure - Restores a small amount of HP to the target
Passive Abilities: Ar'Tern Blood - Light Green Lines will appear on an Ar’tern’s skin when they are near magical writings. Healing effects that are not from an Ar’tern only have 30% of their normal effect on an Ar’tern. Airy Body LV1 - Jump height is x1.3, however the effects of knockback are increased Swift LV1 - Movement speed is x1.1, However falling speed is also increased Magic Guard - Liric can Guard by forming a mana glyph in front of himself, however this consumes MP
Heartless Data: (Unavailable until further notice) (Heartless Name - Ability Name - Description)
Summon: (Name & Abilities/Limits) Limits:Drive Forms: (Unavailable until further notice) (Name - Partner Name(s) - Description) - (Form Abilities) - - - -
- (Growth Ability)
- - - - -
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Strengths: MAG/RES/AGI, Quick Witted, Highly Intelligent Weaknesses: HP/STR/VIT, Doesn't trust others, Unable to use most weapons and some objects PersonalPersonality: Liric is calm and cool regardless of the situation; he is possessed of a high intelligence that makes him rather cautious and he never rushes in to anything, he is also somewhat withdrawn and rarely speaks without a good reason preferring to stand in the background and watch Likes: Herbal Tea, Studying, Wind, Nature Dislikes: Arguing, Being forced to do something, Stuffy Places, Headaches Fears: Unknown if any, Nothing seems to faze him... Family: Older Sister - Regina Significant Trait: Calm Theme Song(s):Quotes: "There's something I have to do, please excuse me" "Sister...where are you?..." "This will stop you..."
Bio: I lived alone with my sister in a small house in the forest, I don't remember my parents; my sister never mentioned them either; perhaps it is for the best, Thanks to her I had a simple and happy life; even receiving tutoring from time to time, she paid for our supplies by performing...I believe it was mercenary work; sometimes she was away for days at a time...so when she didn't come back it took me some time before I started to worry and a little longer before I left our house behind, now I wander from place to place, I have seen many things but I have yet to find my sister...
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Posted: Thu Feb 27, 2014 12:32 pm
Hi there! Okay, I'm going to go through a few things with you, and I want you to know that I am in no way trying to offend you. - First, your character being a kitsune. It's just way too cliche to pass here, honestly, considering that it's flying around everywhere in fiction these days. I just wanted to get that out of the way first. - The main thing I wanted to talk to you about, is that your character is over-powered. So much so, that her weaknesses seem to be all but irrelevant. This is called min-maxing, which is something we try to avoid, and you can read about it here in the RP General Info Thread, which lays down very useful guidelines for all facets of roleplaying. Specifically, her abilities are over-powered. She is able to fly (which has never been an ability in KH canon, and is OP in itself), and is immune to too many things for a starting character. - And third, there's the Darkness. This is relevant only because of the RP's setting. In this alternate universe, Darkness hasn't been discovered by most life forms, as they have all enjoyed peace for as long as they remember. Even those few who do know of its existence, do not understand it, and can easily succumb to it. How then, could your character gain such a mastery of it? How could one in the Canon universe, for that matter, as even characters such as Maleficent were foolish pawns compared to the Darkness they thought they could master? Even the Fellowship of Golden Light doesn't understand the Darkness; they don't even use it, the only exception of which would be the Vessels. The Vessels are created objects, and the one who created him is unknown as of yet, but I assure you that there won't be many people at his/her level in this RP. As a whole, I'm afraid I can't accept this application. I would suggest you make some edits, or try a different character if you'd like. If you ever need assistance, the General Info Thread can be of help. Thank you for your time!
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Posted: Sat Mar 01, 2014 4:25 pm
This one looks fine to me, though I am wary of the lack of fears.
The only major thing is his race. I need to know more about it before I approve. Like why does his skin glow, instead of him simply being aware of the magical writings? Also, what kind of birth defect gives one paws? You don't have to put it in your application; you can just post some info about it in the OOC thread. You should also put Yrae in Psalmie's World Thread.
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Posted: Sun Mar 02, 2014 12:41 pm
Serf Lagazi This one looks fine to me, though I am wary of the lack of fears. The only major thing is his race. I need to know more about it before I approve. Like why does his skin glow, instead of him simply being aware of the magical writings? Also, what kind of birth defect gives one paws? You don't have to put it in your application; you can just post some info about it in the OOC thread. You should also put Yrae in Psalmie's World Thread. Just so you know I replaced "Gravity Hurts" as I felt it didn't suit him 1: Linked to his race's history [Which I won't be reaveling as I am making an RPG about them] 2: Magical 3: I probley should have put it as unknowen or changed it because I never meant for anyone to go there in RPs, I just kinda did some parts on auto-pilot as this is a converted version of one of my avatars
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Posted: Mon Mar 03, 2014 3:42 pm
Magical birth defects? Of what nature? What are the causes?
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Posted: Mon Mar 03, 2014 3:49 pm
see no. 1, note that all Ar'tern have a chance to be born with this EDIT: it seems I hit quote instead of edit, ah well
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Posted: Mon Mar 03, 2014 8:16 pm
Considering this is Serf's world and he needs to make sure your race's history will work in his universe, you should probably explain things to him in Private Message. It's one thing to want readers to be in the dark, which is usually fine, but for all intents and purposes, Serf needs to know pretty much everything. He can't approve your character unless he knows what he's approving, you know?
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Posted: Mon Aug 04, 2014 1:03 am
Kingdom Academy Character App Student Profile Name: Lucius/Leora Nicknames: Lucy/Leo Galiant: Alice Age: 14 Gender: Male/Female Class: Prince/Princess of Heart - Student - Second Year
General Appearance: Leora and Lucius look scarily alike, especially considering that they’re different genders. If Leora simply unclipped her bangs so that they could spring up and tied her hair up, she’d look like Lucius. Likewise, if Lucius simply clipped his bangs down and let down his hair, he’d look like Leora. Leora is beginning to grow some chest, though, and Lucius’s voice has become slightly deeper. By the end of puberty, the two would probably look sufficiently different from each other. For now, though, the only thing keeping others from mixing them up are their different hairstyles and outfits. Both hope that they could remain looking similar for the rest of their lives, if only because it’s entertaining to mix people up. Height: Their heights are still identical at 5’ 1” Weight: The extra body fat Leora gained from female puberty puts her at 103 lbs whereas Lucius, having not gained any body fat and having no more muscle mass than Leora is slightly lighter at 102 lbs. Hair: Identical shades of blonde. Eyes: A solid blue, vivid and not wishy-washy in the least. As with most everything else, Leora’s and Lucius’s eyes are identical. Skin: Light, smooth, and clear. It’s not like there’s a lot of sun in a computer world. Likewise, acne isn’t a thing either in Space Paranoids. Build/Body Type: Soft and light. Leora feels like what one would expect from a princess who’s kept off the battlefield. Lucius feels the same.
Personality: Two as one. Two that have only had their other self to interact with for years. Leora and Lucius can be a bit awkward to be around. They have a habit of finishing each other’s sentences and starting the other’s sentence right after their own so often that conversations with them can be rather confusing. They’re inseparable and never fight with each other. They may label themselves as twins, but they’re much closer than that. Their hearts of light are identical and so tightly bound that they fill one of the spots for princes/princesses of heart together. A fight between the two of them is the equivalent of anyone else fighting with themselves. It just doesn’t happen. Mild turmoil and disagreement between the two is possible and has happened, yes, but they always go together on the same decision. Physically, they’re quite clingy with each other, neither caring for the other’s personal bubble and not caring for their own either. If it calls for it, they also don’t care too much about the personal space of others. Although, they usually don’t have a reason to invade anyone else’s personal space. People tend to get like that when they’re surrounded by nothing but a bunch of obedient stacks of data. For that same reason, their social skills could use some work. They always mean well, but their means can often be severely misplaced and they have a habit of forgetting to fix those misplaced means even when they’re told to. For instance, their unwavering belief that a laugh makes everything better. Imagine the two of them at a funeral doing an impromptu comedy skit. As they are now, they’re certainly going to try doing that.
With pure hearts untainted by a speck of darkness, comes pure intentions. Lucius and Leora don’t like fighting, but that distaste for combat is often overridden for their desire to help. Sometimes, they can be a bit too forceful and brash about it. They are one program that has freed itself of the orders that had been programmed directly into it while it was still being created. They are one program, in a world where emotions were impossible and hearts were not meant to be, that awakened not one but two hearts. They are one program, created as one being with two bodies that have developed into two separate individuals, tightly linked as they are. With all Lucius and Leora have been through, they could care less about what they are meant to do in their new role as one of the seven Princesses and Princes of Light. Years of dealing with only maliciously programmed entities, bits of data that cannot be persuaded to stop, have accustomed the twins to situations where fighting is the only way. It’s to the point that even though they don’t like it, they’re also not going to question having to support their allies as the enemies are beaten down. Although, since joining Kingdom Academy, they’ve become slightly more used to the concept of enemies being persuadable, and they can’t help but be happy at the idea that there is a way to completely avoid fights. They’re eager to try out this “seek peace” thing and do so in some form or another for every encounter. However, to the twins, it’s still just a concept, and they can’t help but harbor 14 years worth of doubt at whether or not enemy’s really can just be talked about fighting. Just about as many years worth of memories of simply sitting in a tower, safe and sound, as fellow programs fell to bugs and glitches have made the twins sick of being helplessly far from the action. Leora and Lucius are determined to go out into the fight with the best of them, whether it’s to provide support to the fighters as they’ve been doing in Space Paranoids or to nicely ask the enemy to stop fighting as they just learned they’re both able and expected to. The twins don’t want to just for everyone else get hurt so that they can be useful and heal them. Leora and Lucius, as Princess and Prince of Hearts, want to prevent the hurt from ever happening one way or another to both sides, if such a nice ending is even achievable.
Behavior: There’s something very important to note about Leora’s and Lucius’s behavior when around others. Their personalities are identical, but to help cope with the complexities of interacting with others besides themselves, Lucius and Leora have developed an interesting method of splitting the main facets of their personality into two, Lucius acting as one part and Leora acting as the other. Leora has taken it upon herself to act the brash and forceful part, the one that’s always trying to find a way to get on the front lines and not learn a single cure spell so that she’s not forced to try and be useful back at base. Lucius serves as the more genteel side. He acts the part of the twins that wish they wouldn’t have to be so forceful to achieve their ideals and also the part that believes something as amazing as convincing the enemies to join their side is actually possible. He is calm and, for lack of a better description, incredibly like the ideal princess. He’s the one learning the cure spells and then teaching them to Leora because both he and Leora do want to learn how to heal as much as they hope they won’t be relegated to just healing. In this way, Lucius and Leora can fully express themselves without any of the clunky conversation.
Of course, when the two are alone with each other, there’s no need for such theatrics. They both revert back to their original selves, the middle ground between the two extremes they’ve just portrayed. They do the same when they’re separated from each other. After all, there’s no point in exhibiting just one side when the other side that’s supposed to be the balance is missing. Interestingly enough, this middle behavior, Leora’s and Lucius’s actual personality, is quite prince-like. Valiant, courageous, courteous, and more than willing to do what needs to be done to protect.
Likes: Both share a fondness for technology, data, mini-games, and computers as it reminds them of home. However, in the outside worlds, they’ve also found these amazing things called custards, cakes, blitzball, and airships. Loopholes, however, are by far the twins’ favorite things. They love looking for them, are overjoyed at finding them, and have a blast exploiting them. Dislikes: Bugs and viruses. Originally, it was just the digital bugs and viruses found in computer worlds like Space Paranoids. However, upon learning that there are other things that share the name and having seen those other things, the two have grown to dislike both digital and real bugs and viruses. Sandwiches are both Lucius’s and Leora’s least favorite food. However, because they are so close to each other, each twin is willing to finish the other’s sandwich and spare them some suffering. Fears: An unexpected blackout. In a digital world filled with lights, sudden darkness rarely meant anything good. Surprisingly, the twins don’t really care if they’re suddenly separated. It’s happened to them every now and then, and they’ve learned to just deal with it so they can get back together again. Miscellaneous: The twins make regular use of abbreviations, a result of being created and raised in Space Paranoids. Some common abbreviations are MCP (Main Control Program), KA (Kingdom Academy), KH (Kingdom Hearts), and PoH (Prince/Princess of Hearts; plural and singular). They also tend to abbreviate world names. If abbreviations need to be changed for whatever reason, Lucius and Leora will do so.
Combat Data Weapons: When in the real world, Leora and Lucius almost always carry a deck of cards each. Likewise, the first thing they each do upon stepping into a digital realm is to create several drones out of the surrounding data. The twins use the drones and the cards for essentially the same purpose, explained below.
Abilities:
Technology Expert: Leora and Lucius know anything and everything about computers and most things about technology in general. Hacking all but the most secure networks is a breeze for them. Creating materials out of data as easy as creating sand castles out of sand. They can easily control most devices, vehicles included, and knows the ins and outs of all the games held in Space Paranoids. The only ones that probably knows more than the twins about technology are probably specialists, like Tron. Drone/Card Soldiers: Originally, Lucius and Leora could freely control and cast spells and abilities through drones that they created out of data in the digital world Space Paranoids. In the real world, Alice’s influence on the twins as their galiant gives them both the power to create and control playing cards in the real world just like they can create and control drones composed of data, freely moving multiple playing cards around and casting spells through them as they see fit. Spells cast through cards originate from the cards, giving Leora and Lucius the ability to locate the epicenter of spells away from their body. Scan: An extremely diverse and passive analyzing ability, scan can be used to extract information on everything from enemies to allies to even the surrounding terrain. Scan has always been able to detect glitches, bugs, stray programs, viruses, and the like in digital worlds like Space Paranoids and the Grid. With the influence of Alice, the twin’s Galiant, this ability to analyze anomalies in the surroundings has also spread to the real world. Where applicable, Leora’s and Lucius’s ability to scan checks maximum and current HP, weaknesses/vulnerabilities, strengths/resistances/immunities, abilities, spells, and stats of whatever and whoever they see. With a bit of concentration, Lucius and Leora can also extract information from their surroundings and then use this information to piece together what has happened in the area of interest up to at least one day prior. Particularly noticeable events, such as large battles, can often be seen even decades after they’ve taken place. Twinnection: Lucius and Leora are closer than most twins, tied not only in their genetics but also by their linked hearts. At times, their closeness can seem overbearing and even awkward to outsiders. However, this intimacy is also a great strength. No matter the distance between them, Lucius and Leora can always feel each other. They can feel the hurt, the joy, the sorrow, and whatever else of their other half. No matter what, Leora will have an inkling of what Lucius will do and Leora will have an inkling of what Leora would do. However, this bond is at its strongest when Leora and Lucius are together rather than separate. They are two people with perfect harmony, their synchronization doing wonders for their spells and active abilities. Lucius and Leora have two options to power up their techniques with their twin power. The first is to cast a single technique simultaneously, doubling the power, range, and duration of that technique. The second is to cast a second technique right as the first ends (or the third right as the second ends or the fourth right as the third ends and so on and so forth) to create an endless loop of one spell. Of course, both options quickly drain the twin’s mana, a predictable result of either doubling the cost of one spell or constantly casting spells.
Spells:
Stop: Manipulate time to bring surrounding enemies' movement to a complete halt for 4 seconds. Reflect: An offensive shield of light that protects it caster from all angles and quickly counterattacks surrounding enemies with a spray of light that does damage equal to the enemy’s attack power to anything hit by the light. Mini: Temporarily reduce the size of nearby enemies. Shrunk enemies have drastically reduced physical power and defense. They can be stepped on to deal damage. This can also reduce the size of allies and even the caster if the user so wishes. Friendly shrinking can last for as long as the affected person wants, even indefinitely if they so wish. Faith: A large pillar of light is summoned underneath the user, knocking away nearby enemies with a considerable amount of force. The resulting impact can potentially leave the enemies damaged, even destroying enemies that have already suffered heavy damage prior to being hit by the skill.
Strengths: Lucius and Leora have actual combat experience, not offensive but they try to leave that disclaimer out to make themselves sound more impressive. They may be heart royalty, but don’t underestimate what they can do when under pressure. Weaknesses: Both of the twins have yet to learn a single healing spell. They never had to up until enrolling in the school so it’s not completely they’re fault. Additionally, they have a tendency of overestimating their abilities, a flaw that they have yet to bother fixing because it’s helped them get into fights, missions, and the like they usually wouldn’t have been allowed in.
History Home World: Space Paranoids Bio: Lucius and Leora were created as one program, two parts meant to work as one, by MCP ten weeks prior to Sora’s appearance in Space Paranoids. Those ten weeks, in the computer world that the twins inhabited translated into ten years. For ten years, the twins dutifully performed their jobs like other programs of their kind, providing support to security programs from a control terminal that could, among other minor things, direct small drones capable of performing various tasks. They were assigned watch over a segment of Space Paranoids. The twins performed their job flawlessly and without emotion like any other program. Side by side, for years, Lucius and Leora built memories working together, but like any other program in the digital world of Space Paranoids, no matter how many memories they accumulated, emotions didn’t sprout at all in either of them. Like any other program, while Space Paranoids was under the iron rule of MCP, Leora and Lucius did not have a heart to express emotion.
Then Sora appeared, freeing Space Paranoids of MCP. No longer held by darkness, two hearts began to bloom in Leora and Lucius even though they were created to be one being. The hearts were identical and tightly linked to each other, to the point that it would be impossible to ever consider one without also considering the other, but Lucius’s heart and Leora’s heart were undeniably two individual hearts. This wasn’t normally supposed to happen. No other program developed hearts like the two twins. No other program developed any heart at all For no apparent reason besides destiny, Leora and Lucius were meant to hold hearts of pure light, the only type of heart that could form in a world where hearts weren’t meant to be in the first place.
With these new hearts came emotions, and the emotions came swiftly. 10 years worth of memory flooded Leora’s and Lucius’s hearts. Overnight, they formed a bond as tight as the one that connected their hearts. Whereas before the two were together merely because it was their purpose as one program, the twins were now inseparable because that’s how they wanted it to be. They were emotionally much more comfortable with being together than not.
The awakening of Leora’s and Lucius’s pure hearts also triggered something besides emotions, independence. This came much slower, but gradually, the two learned that whatever made them different from before also gave the the choice to not follow their creator’s every order. It was during a routine check gone wrong not more than a day after MCP’s derezzing, a little over a year for Leora and Lucius, that Leora’s and Lucius’s independence fully developed. The check had brought up a virus, the first one since the dismantling of MCP, and Lucius and Leora sent the security programs as they originally did. However, MCP’s derezzing had left Space Paranoids disorganized and weak. The first set of security programs failed to contain the virus, now causing glitches, and the reinforcements were slow in coming. With the number of programs dwindling, Lucius and Leora could stand still and passively watch no more. They had already begun developing the thought that they should be doing more but had stayed within the tower because that was just what they were supposed to do. For all their lives, they had been compelled as programs to never leave. However, with their section of Space Paranoids under threat, the twins came to the conclusion together that it was time they left the terminal, ignoring just about the most fundamental order, the order to never leave the terminal that was directly programmed into them as controllers of a terminal. Initially, it was only supposed to be a one-time thing for emergencies. However, one thing came to another, and the short visit to the computer world outside of the terminal turned into something much longer and more regular. Lucius and Leora found they could no longer just sit in the safety of their little tower, watching and describing what was happening for the higher ups to decide how to deal with the issue. Their hearts compelled them to personally help with the problems instead of just waiting. For many of these problems, the twins could not avoid a fight, and they quickly learned that there were some things about themselves that they could not just go against. Fighting and actually applying hurt to the bugs was one such thing. It never went well when the twins focused on whacking the bugs. Even when it did, they felt horrible and were less willing to help the next time a problem arose. Of course, they still helped and continued to help. They learned from the mistakes, stayed away from any direct hitting and focused on letting others hit things while they provided support. A part of them still felt sickened at the combat, but it was a small part they found they could burden themselves with in order to help protect their home.
Eventually, as the users got a handle of Space Paranoids, Leora’s and Lucius’s home world returned to how it was supposed to be. However, unlike their world Lucius and Leora could not simply change back to how they were when they had no heart. For the next four years, the two continued to grow accustomed to their hearts. From emotions, they grew personalities. From personalities, they developed behaviors. Through it all, they never held back. Neither Lucius nor Leora cared that they weren’t programmed for combat. They weren’t programmed for one heart, much less two, but look at both of them, they had two hearts between them. The twins broke free from their orders, even those given by the user, and continued to periodically roam through the data of Space Paranoids, personally helping fix whatever trouble they saw.
It took three weeks, years for the Space Paranoids world, to catch the twins in the act and confine them, making them 13 years old. This wasn’t because of shoddy control by the users. Lucius and Leora, while rebellious, were quite good and sweet. Any orders directed at their sector, at least the important ones, were fulfilled, just not always in a way that was originally intended. Regardless, for what felt like three years to them, Lucius and Leora had been gaining combat experience in Space Paranoids that they shouldn’t have been gaining. The twins hadn’t quite mastered it, but Leora and Lucius had become quite adept in the finding loopholes in their programming to adapt their abilities, originally meant for long-distance assistance, to immediate combat. They’d even gone so far to self-modify a few abilities themselves, sure signs that they weren’t merely programs any more.
Once caught, the twins were scrutinized. What was believed to be one program was discovered to be two individuals. An attempt was made to extract the twins from Space Paranoids and into Hollow Bastion. The attempt worked about as well as one would expect. It failed, or it should have and would have if Lucius and Leora weren’t Prince and Princess of Heart. Being what they were, rather than the desired destination, the twins landed unconscious and at the feet of Alice in the wacky world of Wonderland. Apparently, Wonderland was wonky enough to make it possible for a program composed of zeros and ones to exist in the real world.
In this strange world at the feet of a blonde stranger who had apparently stopped aging both physically and mentally when she was a few years younger than them, Leora and Lucius awakened in confusion. The blinked, they stared at each other, they talked to each other, and then finally asked the girl next to them a few, rigidly worded questions about their predicament, questions structured in a way meant for data to understand because data was all an unimportant program like the twins had for company up until they met this strange little girl. Alice was, of course, rather confused, but confusion was the natural state of things in Wonderland, and she handled the twins with impressive dexterity. She felt, for lack of a better explanation, compelled to help the twins. There was something about them, something very pure, that completely convinced her they meant no harm.
In time, with enough bickering and confusing word play that wasn’t helped at all by the appearance of the other inhabitants of Wonderland—including a rather scary scene where the Queen walked by, ordered everyone beheaded, and the twins and Alice made a break for it—Alice found out what the twins needed and the twins learned how to ask questions normally. Well, mostly normally. Simply being in Wonderland taught them a few strange mannerisms that have stuck, including the celebration of an Unbirthday whenever they felt like it. A notice about Leora’s and Lucius’s presence in Wonderland was sent to Kingdom Academy, the organization deemed most suited to delivering the message. Kingdom Academy was also the organization deemed most suited to bringing back Lucius and Leora, so a few students and one teacher to act as supervisor arrived in Wonderland to fetch the twins. A particularly sensitive member of this group, like Alice, also felt within the twins an unnatural pureness. However, unlike Alice, when the teacher was informed of this, s/he knew immediately what Leora and Lucius were. However, rather than trying to explain and risk doing too many things at once, the teacher did not explain any details and simply returned to Kingdom Academy with Leora and Lucius as was planned. In addition to that plan, Alice was also brought to the academy. At the school, the three were settled into one room, a waiting area of sorts, to wait while the users who had attempted to extract Leora and Lucius were contacted, the situation explained to them, and permission to keep the twins at the academy asked of them.
Permission was granted and the three who were waiting quite clueless but with rather wild theories—Lucius, Leora, and Alice—were told everything. Alice, having a heart of pure light herself, was requested to be the twins’ galiant. The three seemed to get along just fine and Lucius and Leora, having never left Space Paranoids before, seemed like they would be in great need of a guide. She accepted, rather surprised that she would have two Keepers. Although, she was more surprised that they would fall into Wonderland much like how she imagined she had fallen in herself. Leora and Lucius also agreed. They couldn’t have explained why if they were asked, so it was a good thing they weren’t, but their hearts felt that attending Kingdom Academy and getting to know the people there, starting with Alice apparently, was the right thing to do. Then the three were left alone as room assignments, schedules, orientations, and the like were arranged for them. While they waited once more, they all felt rather awkward. Despite the newly formed bond, Alice was just about a stranger to Leora and Lucius. They had barely known her for little more than a day but they were already bound to her as Keeper and Galiant, a bond that had been repeatedly stressed in the past 5 minutes as something very important. The same could have been said about Lucius and Leora for Alice. However, everything had a start. This would be start of Leora’s and Lucius’s relationship with Alice, one that proved to be rather awkward and strange, but all that really just meant it was going to be more fun.
One year after enrolling in Kingdom Academy, Lucius, Leora, and Alice are still getting to know each other. Let’s not even touch on Leora and Lucius getting accustomed to other people. They’ve just started acting normal enough to even attempt it. The three don’t have any mind-blowing or heroic goals in mind. Acceptance on the front lines is about the only thing that could be categorized as a dream of the twins, but to them, that’s more of a means to an end they still have no clue about rather than the end itself. Alice is simply content following the twins about, watching their sometimes bizarre antics and telling them “I told you so” every now and then. The twins and the girl from Wonderland are just a trio having a good time at school. Leora and Lucius, in particular, are having a blast squirming through loopholes while Alice either covers for them or clears them from trouble.
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Posted: Mon Aug 04, 2014 11:48 pm
The only immediate comment I have is about the combat experience, which a few people have sort of been confused on in the past.
To my knowledge*, Prince(sse)s of Heart are kind of supposed to be saints. At no point in their lives are they supposed to take on offensive tendencies--they're the epitome of purity. It's not that they can be "good" but then suddenly lose their offensive tendencies--they're literally never supposed to have them, and that's why they're chosen. So, combat experience is one thing--but OFFENSIVE combat experience shouldn't be. Healing a fighter? Sure. Casting protective spells? Sure. Anything directly hindering or damaging an opponent, though? Not so much.
Now, of course, there is an asterisk (*) because I'm not the mod of this specific roleplay--Mizu is, and she knows all the ins and outs infinitely more than I do. But I've been around for this conversation a few times already with other potential Princess of Heart candidates, and this has almost always been the main issue to fix. Of course, you should wait for Mizu's official word, but as a piece of advice, I'd recommend at least preparing a backup audition.
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Posted: Tue Aug 05, 2014 1:03 am
fractalJester The only immediate comment I have is about the combat experience, which a few people have sort of been confused on in the past. To my knowledge*, Prince(sse)s of Heart are kind of supposed to be saints. At no point in their lives are they supposed to take on offensive tendencies--they're the epitome of purity. It's not that they can be "good" but then suddenly lose their offensive tendencies--they're literally never supposed to have them, and that's why they're chosen. So, combat experience is one thing--but OFFENSIVE combat experience shouldn't be. Healing a fighter? Sure. Casting protective spells? Sure. Anything directly hindering or damaging an opponent, though? Not so much. Now, of course, there is an asterisk (*) because I'm not the mod of this specific roleplay--Mizu is, and she knows all the ins and outs infinitely more than I do. But I've been around for this conversation a few times already with other potential Princess of Heart candidates, and this has almost always been the main issue to fix. Of course, you should wait for Mizu's official word, but as a piece of advice, I'd recommend at least preparing a backup audition. Thank you for the advice. I sort of suspected it would be a problem as I was writing my character and things sort of came together to make what I've put up. Still, I figured it would be worth a try. From the very start, I wanted to make a Prince(ss) of Heart that wasn't going to just sit in the back and be a damsel waiting for distress. They'd be characters that would put to good use the fact that, despite having no access to any offensive spells or abilities, still could swing weapons around and whatnot. Of course, I know that preventing offensive combat experience won't stop me from pursuing that path. Just... making excuses for myself I guess and blabbering away ^^; . I'll get started on a backup history and such that leans more towards support. Although, the twins will still be far from saints. There was just one thing that really worried me in everything you said, Jester. "Anything directly hindering... an opponent" isn't allowed? Does that mean someone who's tried to get through a Prince(ss) of Heart before tried to give the rpc something like the Stop, Slow, or Magnet spell but wasn't allowed to, or were those words just a really broad generalization that doesn't apply to non-damaging debuffs like the ones I mentioned earlier?
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Posted: Tue Aug 05, 2014 10:10 am
Kyle's right, being Prince/Princess of Heart would mean they never had any offensive abilities to lose when they bonded with Alice. The PoH characters are support only, and I remember talking with you via PM about this. I could have sworn I made that clear, but I know I have an odd way of phrasing things sometimes so I apologize if I derped and said something that gave you the wrong impression. DX I'm really good at that, apparently.
Additionally, as PoH, they wouldn't have any offensive weaponry, so no guns for Lucius and no discs for Leora.
Don't get me wrong, I love the profile as it is, it's just that one tiny thing that doesn't work all that well for a PoH. So I guess you've got two choices: 1) find a more suitable Galiant (I'm thinking either Mad Hatter or White Rabbit in keeping with the Wonderland thing), which would also open up options for some combat-based abilities either in future or if you wanted to change your current list to include purely offensive capabilities or 2) continue with rewriting their history to be support-oriented and get rid of anything offensive in the profile.
Not saying PoH's can't kick someone in the balls when necessary; look at Belle and how she slammed Xaldin with her elbow when he had her in his grip. Self-defense is one thing, but actual offensive combat or offensive combat experience is a no-go for the PoH characters. (Psst, if you Reflect a spell back at an opponent, it doesn't count as offensive since the opponent is the one who cast the bit that actually does the damage ;D)
As for Faith, though, if you're going to keep them as PoH, I'm hesitant to let you keep that ability as causing damage at all. Although it makes sense, assuming it's not the spell itself causing the damage, but rather the being knocked around by it. The way it's worded now, though, tells me it's the spell doing the damage which is kind of a no-no for PoH. But~ a simple re-wording to say that the targets are knocked around enough that their resulting impact can potentially leave them damaged is passive enough to sneak by, allowing the ability to remain supportive without squeaking into the actual offensive range.
All in all it's a great profile, except for the being a PoH with offensive combat experience thing.
As for your question, though, Stop, Slow, Magnet, etc, are fine for a PoH to use as long as the spell doesn't directly cause damage. Which is really the clincher; as long as the PoH doesn't directly cause damage with their spell or ability, it's fine. Loopholes, loopholes everywhere~
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phoenixianCrystallist Crew
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Posted: Tue Aug 05, 2014 10:17 pm
Mizu_Kage_Hikari Kyle's right, being Prince/Princess of Heart would mean they never had any offensive abilities to lose when they bonded with Alice. The PoH characters are support only, and I remember talking with you via PM about this. I could have sworn I made that clear, but I know I have an odd way of phrasing things sometimes so I apologize if I derped and said something that gave you the wrong impression. DX I'm really good at that, apparently. Additionally, as PoH, they wouldn't have any offensive weaponry, so no guns for Lucius and no discs for Leora. Don't get me wrong, I love the profile as it is, it's just that one tiny thing that doesn't work all that well for a PoH. So I guess you've got two choices: 1) find a more suitable Galiant (I'm thinking either Mad Hatter or White Rabbit in keeping with the Wonderland thing), which would also open up options for some combat-based abilities either in future or if you wanted to change your current list to include purely offensive capabilities or 2) continue with rewriting their history to be support-oriented and get rid of anything offensive in the profile. Not saying PoH's can't kick someone in the balls when necessary; look at Belle and how she slammed Xaldin with her elbow when he had her in his grip. Self-defense is one thing, but actual offensive combat or offensive combat experience is a no-go for the PoH characters. (Psst, if you Reflect a spell back at an opponent, it doesn't count as offensive since the opponent is the one who cast the bit that actually does the damage ;D) As for Faith, though, if you're going to keep them as PoH, I'm hesitant to let you keep that ability as causing damage at all. Although it makes sense, assuming it's not the spell itself causing the damage, but rather the being knocked around by it. The way it's worded now, though, tells me it's the spell doing the damage which is kind of a no-no for PoH. But~ a simple re-wording to say that the targets are knocked around enough that their resulting impact can potentially leave them damaged is passive enough to sneak by, allowing the ability to remain supportive without squeaking into the actual offensive range. All in all it's a great profile, except for the being a PoH with offensive combat experience thing. As for your question, though, Stop, Slow, Magnet, etc, are fine for a PoH to use as long as the spell doesn't directly cause damage. Which is really the clincher; as long as the PoH doesn't directly cause damage with their spell or ability, it's fine. Loopholes, loopholes everywhere~Oh no. You've made the part about support roles quite clear. Like I said, I expected the history to be denied, just wanted to see if it would be accepted because I was too lazy to start a new one sweatdrop . Aww... That was slightly less than half-expected, but understandable. No guns and discs 3nodding . I'm going with option 2 3nodding . The... rebellious goals of my character to be useful in the heat of battle are only rebellious if they're PoH. Besides, I already have a second history written out that should be okay. I just need to adjust everything else in the profile to erase all traces of the first history. Yep, I remember you telling me that about Reflect xd . It's why I made sure to make it one of my character's spells whee . Yes, I'll change Faith's description to that. It's how I assumed the spell did damage anyways. Just failed to articulate it properly gonk . Thank you for pointing that out and not denying it outright. Alright. Time to learn Magnet Grab and spam using it on blocks and the like that just happen to be on the other side of the enemy emotion_kirakira . Seriously, though, the twins are going to be looking high and low for those loopholes. Besides, there are already two fantastic healers among the ranks of the PoH. I wanna feel special dramallama . So when I'm done with the Lucius/Leora 2.0, should I repost it or simply edit my previous post and quote you in it?
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Posted: Tue Aug 05, 2014 10:47 pm
Okay, good. xd I try to be as clear and concise as possible, but my brain needs three maps and a compass to navigate so it don't always work out that way.
I'd go ahead and edit your existing post and either quote me or PM me with a heads-up that it's been changed. n_n Looking forward to the revised history!
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phoenixianCrystallist Crew
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phoenixianCrystallist Crew
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Posted: Wed Aug 06, 2014 10:43 am
Kagetsukiko Kingdom Academy Character App[revised] Okay, aaaauuugggghhh, I hate to do this to you, but the events of KH3D haven't actually happened yet. Like, at all. I'm sorry, I'm still working on hammering out the KH timeline to fit with KA, but I know we're not going to include any events after KH2 except as they happen in RP-time. Further, the Keeper/Galiant bond is an intentional bond, it's not something that happens by accident. Alice would have had to deliberately choose to be their Galiant. There's no formal ritual or anything, but it is a conscious choice, at least on the part of the Galiant. Plus, because the Chesire Cat is already a Galiant and present at the Academy when the twins showed up in Wonderland, you would need to talk with AldrickZearse in order to include him. When I say no GM-ing a character, that includes Galiants and also means for back-stories. If you want to use an already existing Galiant in your back-story, you need to talk to the person controlling them about it first and work things out with them. And finally, but probably least important: the twins can't share a room. Dorm rules, boys and girls are separate, no exceptions. Not even if they're siblings. They can visit each other in their dorms, yes, but they can't live together.
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