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The Joyful Antissa

PostPosted: Thu Mar 17, 2011 6:20 pm


Antissa EtalisUser Image

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Character Info
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Main Info

Character Name: Antissa Etalis
Nicknames: Antissa
Title(s): X
Rank: Academy Student
Village: Leaf


Background Info

Antissa Etalis was born in the Leaf, and still resides there to this day. At a very young age, Antissa showed signs of enhanced chakra abilities, most of which was chakra sealing. The young girl had a fascination with art, and picked up on many artistic talents while she was trained in the art of sealing. Her most favorite personal skill is vocal-singing.

While training as a ninja in Konoha, Antissa spends most of her time working around the town, doing oddjobs for the locals. Rather than practice her sealing abilities, Antissa prefers to help the citizens out with gardening, cleaning, babysitting, ect. Another thing about Antissa is, she lives alone. Her parents left Konoha on some other business, and she had not heard from them since. Even though she's optimistic, life is hard for the young girl. On top of all the oddjobs she does around the Leaf, she also works in the shopping district as a clerk. The money flow is slow, but the attitude is ever-resilient! Antissa won't give up, she'll make it happen somehow!

Physical Description

Age: 16
Sex: Female
Hair Color: Lightbrown
Natural Eye Color: Lightbrown
Body Type: Curvy but Antissa is a little top heavy for certain reasons.
Distinguishing Features: Short height with mature features.


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Shinobi Profession and Shinobi Types
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Shinobi Profession

Shinobi Profession: Sealing Master
Profession Base Benefit: Professional Sealer
Learning Information: -1 post # for Nin/Gen, but +1 post # for taijutsu and weapon styles.
Weakness: Weak bodied/Frail

Rank Benefits Improved Chakra control

Genin
Improved Chakra control

Chuunin
Advanced sealing theory

Jounin
Sealing Hand


Shinobi Type(s)

Support: Support type ninja are people who use jutsu to help other ninja in attacking, defense and any other type of need a fellow ninja would have. This ninjas is usually well rounded in jutsu knowing a wide range of jutsu from long range, short range and so on. These ninja are faster at learning jutsu and faster at using them too.
(Jutsu -2 posts to learn jutsu, can perform jutsus that are below their without hand-seals, jutsus of equal rank can be performed with far fewer hand-seals, allowing the support shinobi to get off a quick jutsu in close quarters, jutsus of higher rank require the normal number of hand-seals.)


Summoning Specialist: If the user can utilize a summon, being a summon specialist is the way to go. Summons utilized by these ninja are stronger then normal summons, drawing power from the very presence of their summoner. Summoning Specialists are also able to use summons at the rank of Genin. (Summons are stronger by 1 rank)


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Chakra and Jutsu
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Chakra Information

Chakra Level: Low

Chakra Point: 15

Chakra Control: -2 posts to learn jutsu


Elemental Affinities: N/A

Jutsu Information

Ninjutsu

Universal
Henge no Jutsu (Transformation)





First Element: (Name of Element)






Genjutsu

Universal
Bunshin no Jutsu







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Summoning Information
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Summoning Type: Human

Summons Known: X

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Taijutsu/Weapon Styles
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Taijutsu Style: (brief description of the style)
current stage:X

Maneuvers X

Abilities X


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Equipment
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Weapons

Type of Weapon: X
Name of Weapon: X
Base Range: X


Shinobi Tools

Kunai: 2
Shuriken: 3
Makibishi: 0
light bomb: 1
smoke bomb: 1
steel wire: Less than 1 yard


Apparel

Head-Band Style: Straight
Head-Band Location: tied over right arm
Head-Band Color: Blue
Flak-Jacket style: X
Flak-Jacket color: X


Oh, crap, I forgot.

-I have read the chakra/battle thread-
PostPosted: Thu Mar 17, 2011 9:53 pm


Please provide the descriptions for your Profession Base Benefit, Learning Information, and Weakness.

Rank Benefits may only be added when the appropriate rank is achieved.

Please choose a primary element, and add it to your Ninjutsu and Genjutsu columns.

First off, it is impossible for an academy student to summon. Second, there is no "human" summoning contract, nor will one ever be allowed.

Reductions on Jutsu Learning Posts do not qualify as Chakra Control.

Gregar828
Vice Captain


mightynameofjesus

Desirable Lover

10,125 Points
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PostPosted: Wed Mar 23, 2011 10:56 am


Caracter NameUser Image - Blocked by "Display Image" Settings. Click to show.

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Character Info
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Main Info

Character Name:Alleyah
Nicknames: Alle
Title(s): N/A
Rank:AC
Village:Otogakure


Background Info

Physical Description

Age:21
Sex: (Female
Hair Color:Black
Natural Eye Color:Hazel
Body Type:slim
Distinguishing Features:a gold star tattoo on her back


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Bloodline, Clan, or Demon
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Main Info

Bloodline, Clan, or Demon: Yamanaka (pending)
Bloodline/Clan Stage: (current stage of your bloodline or clan; some start as dormant, will say in the bloodline/clan description; provide link to achievement of current stage if applicable)
Abilities of the Bloodline/Clan: (provide Basic Information on your bloodline/clan below)

1.
2.
3.


Companion Info.

Companion Type: (dogs, bugs, etc...)
Companion Name: (name of companion if applicable)
User Image - Blocked by "Display Image" Settings. Click to show.
Bug Evolutions: (Place Aburame Clan bug evolutions below with the effects of the evolution; provide link to the evolution post)
1. (ex: fire resistance- fire jutsus C rank and lower do not affect the bugs)
2.
3.
4.


Transplant Info

Bloodline/Clan Transplant: (name of the bloodline/clan transplanted; provide link to transplanting post)
Transplant Stage: (current stage of transplant; provide link to achievement of current stage)
Abilities of Transplant: (Provide basic info on your transplant)
1.
2.
3.


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Shinobi Profession and Shinobi Types
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Shinobi Profession

Shinobi Profession:
Profession Base Benefit:
Learning Information: (learning bonuses/penalties provided by your shinobi profession)
Weakness: (weakness of your shinobi profession)

Rank Benefits

Genin
(place chosen genin rank benefit here)

Chuunin
(place chosen chuunin rank benefit here)

Jounin
(place chosen Jounin rank benefit here)


Shinobi Type(s)

: (place shinobi type info here)

: (place the shinobi type info here)


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Chakra and Jutsu
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Chakra Information

Chakra Level: (Low, Medium, or High Chakra level; Low= no bloodline/clan, Medium= bloodline/clan, High= bloodline/clan head or demon; include what your specific chakra point modifier is, if it's 3/10 chakra points, put that, if it's 7/10 put that)

Chakra Point: (Place your total chakra points here)

Chakra Control: (Place any chakra cost bonuses or penalties here)


Elemental Affinities: (Put any elements you can use here)

Jutsu Information

Ninjutsu

Universal
Henge no Jutsu (Transformation)





First Element: (Name of Element)






Genjutsu

Universal
Bunshin no Jutsu





First Element: (Name of Element)






Bloodline/Clan Jutsus

Ninjutsu






Genjutsus






Taijutus






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Summoning Information
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Summoning Type: (what type of animals do you summon, dog, snake, toad, etc.)

Summons Known: (don't worry about filling this out just yet)

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Taijutsu/Weapon Styles
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: (brief description of the style)
current stage:(current stage that your character has reached in the style: provide a link to the post learning that stage)

Maneuvers

Abilities


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Equipment
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Weapons

Type of Weapon:
Name of Weapon: (name of your weapon if applicable; if it's a custom weapon link the name to the description of the weapon)
Base Range:(The effective range of the weapon without utilizing any jutsus or special abilities)


Shinobi Tools

Kunai:
Shuriken:
Makibishi:
light bomb:
smoke bomb:
steel wire:


Apparel

Head-Band Style:
Head-Band Location:
Head-Band Color:
Flak-Jacket style:
Flak-Jacket color:


UNDER CONSTRUCTION
PostPosted: Wed Mar 23, 2011 3:13 pm


Fordon Cordel User Image - Blocked by "Display Image" Settings. Click to show.

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Character Info
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Main Info

Character Name:Fordon Cordel
Nicknames:
Title(s): Scarred sage
Rank: special jounin
Village: MIST


Background Info

Physical Description

Age: 18 years old
Sex: male
Hair Color: black
Natural Eye Color: dark brown
Body Type: very athletic with layer of well built muscle covering his whole body.
Distinguishing Features: stitches riddle every joint of his body and more. At either side of his mouth are stitches eternally tugging.


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Bloodline, Clan, or Demon
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Main Info

Bloodline, Clan, or Demon: Tendril Bloodline
Bloodline/Clan Stage: three hearts

Water Heart

Earth Heart

Lightning Heart

Abilities of the Bloodline/Clan:
1. can steal hearts and use them for gaining chakra elements.
2. The only way for one to die with this bloodline is to have all hearts destroyed
3.One with this bloodline can use and manipulate the tendrils in their bodies for a variety of things such as sowing bodies back together.


Transplant Info

Bloodline/Clan Transplant: (name of the bloodline/clan transplanted; provide link to transplanting post)
Transplant Stage: (current stage of transplant; provide link to achievement of current stage)
Abilities of Transplant: (Provide basic info on your transplant)
1.
2.
3.


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Shinobi Profession and Shinobi Types
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Shinobi Profession

Shinobi Profession: sealing master
Profession Base Benefit: Professional Sealer: Those of the Sealing Master profession are the only ninja capable of fully mastering the art of seals, able to learn and use any type of seal available, and even design their own.
(Able to learn all seals in the list, and learn custom seals.)

Sealed Knowledge: While normally one must be taught how to utilize seals, the Sealing Master is able to learn seals of their level directly from a scroll, so long as they can obtain it. They are also the only class capable of teaching the art of seals to others.
(Able to self teach seals of equal or lower rank if a scroll is available, with a +1 post learning penalty. Must PM the Kage or a crew member to obtain the scroll.)
Learning Information: 1 post learning bonus when learning Nin and Genjutsus, but receive a +1 post penalty for learning taijutsu/weapon techniques and styles
Weakness: Fewer Taijutsu/Weapon Styles:
(The Sealing Master can learn only 2 taijutsu/weapon styles, and can only learn up to 1 rank below them of their secondary style, their primary style can be mastered)

Rank Benefits

Genin
Tattoo Artist-Soon after beginning training in seals, one begins to notice that they are easily spotted. Thus, a solution was required. Some sealing masters learn how to draw the seal patterns in such a way that they are unrecognizable as anything but a picture of the user’s choice. Used on human flesh, it would appear to be a simple tattoo, thus the name. This is done in such a way that it does not harm the seal functions, simply making it look differently.
(Able to make seals that are impossible to identify as such. Inversely, easily able to identify disguised seals.)

Chuunin
Blood Sealing-After much training in the art of sealing, the sealing master discovers that by simply mixing a bit of blood with his ink just right, he is able to make a stronger variation of any seal.
(Blood seals are usable only by the individual who’s blood was used to make them. Can be applied to any seal.)

Jounin


Shinobi Type(s)

Chakra Control (-1 chakra point cost of all Genin techniques, -2 for all Chuunin techniques, -3 for all Jounin, and -5 for all Kage)

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Chakra and Jutsu
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Chakra Information

Chakra Level: High(5/10)

Chakra Point: 90

Chakra Control: chakra control type: (-1 chakra point cost of all Genin techniques, -2 for all Chuunin techniques, -3 for all Jounin, and -5 for all Kage)


Elemental Affinities: water, earth and lightning.

Jutsu Information

Ninjutsu

Universal
Henge no Jutsu (Transformation)




First Element: water
Basic

Mizu no Waruasobi (Trick of Water)
Description: A very simple technique which involves a simple flick of one's hands and a muster of sweat in the fingers. A precise flick comes from of the hands or even a shake can be made as if trying to get something off one's hands. The water streaks from the hand of the user and towards the enemy's eye. This unexpected irritation can blur their vision. Does not require hand seals.

Mizu Kagami no Jutsu (Water Mirror Technique)
Description: A simple jutsu that allows the user to turn a quantity of water as small as a drop and as large as a small puddle into a mirrored surface. This can allow the user to see behind himself, and around corners with careful application of the technique. Does not requrie hand seals.

Uo Tsuba (Fish Spit)
Description: A simple jet of water shot from the mouth. It can hit with enough force to stun you if it hits properly. It can be done up to 5 times in succession, or one jet can be shot. To give an example of its power, Mist academy students usually use this technique to play a game much like tag.

Mizu Bunshin no Jutsu (Water Clone Technique)
Description: Creates one or multiple identical copies of the original out of water. More similar to Kage Bunshin then a regular Bunshin, water clones are capable of attacking, except each clone is roughly 1/10 the power of the original. The water clone can perform one jutsu that the user also knows once. It must be a water elemental jutsu. One solid hit will destroy the clone.

Mizu Soujuu (Water Manipulation)
Description: Any Mist Shinobi that uses ninjutsu should likely have this technique. This involves learning basic manipulation of the properties of water. Boiling, freezing, and pressurization of water are included in these studies. Freezing is mostly limited to small amounts of water, and boiling includes the creation of steam by further putting chakra into the water. The user cannot perform these tasks on larger bodies of water with this basic study alone. Furthermore, by learning to draw water from the moisture in the air, the shinobi can use water techniques without requiring a source of water nearby (unless stated otherwise.) A Kage level jutsu always requires a water source, even if the Mist-nin in question creates it first. Does not require hand seals.

Genin

Mizu Peretto (Water Pellet)
Description: An enhanced Uo Tsuba, instead of a stream, it is a bullet that impacts the enemy at high speed (though with blunt force,) and it is roughly about the size of a fist.

Mizutamari no Jutsu (Water Puddle Technique)
Description: By altering personal body shape, the user can melt into a puddle of water on the ground. This allows the user to hide and set up an ambush, or lose inexperienced trackers.

Suiton: Mizu Shuriken no Jutsu (Water Release: Water Shuriken Technique)
Description: Through the use of water manipulation, the user can create multiple small shuriken comprised of water and launch them towards the target. After hitting and/or cutting a solid surface, they revert to water. It is important to note that these shuriken can be physically launched (by hand) or launched as they are created.

Isonagi no Jutsu (Beach Crab)
Description: A jutsu that can only be used on water or atop loose soil (sand, non-rocky aerated dirt, etc,) this technique causes a pair of pincers to rise out of the ground/water and grasp the target by the ankles before pulling him underground/water. An important difference between this technique and Doton: Shinjuu Zanshu is that in this technique the target is fully enveloped in the earth or water. If strong enough, the target can break free, due to the loose earth. Water is less efficient because of its fluidity, and the target not held long. There is something to be said, though, for the change in momentum that can occur when you force an opponent to abandon all thoughts save survival.

Mizu Tate no Jutsu (Water Shield Technique)
Description: A shield of water is formed around the user as a cylindrical barrier that reaches just above the user's head. After the initial creation that user can manipulate the water, allowing for water spikes, tentacles, hands and the like, though these appendages are not dexterous enough to handle a weapon. The bad thing is that the shield isn't that reliable against ninjutsu. However, an opponent who is strong enough can break through the shield.

Chunnin

Mizu no Yaiba (Water Sword)
Description: Creates a sharp sword made of solid water in the user’s hand. As the user's control improves, he can manipulate the shape and size he/she wants the sword to have, from a tiny dagger to a massive decapitator sword. At the minimum requirements, the sword has minimal offensive power, able to make slight cuts and tears in the flesh of an opponent, and susceptible to high pressure (an opponent breaking the blade with a weapon of his own) and earth attacks.
Academy Level: The sword can be up to the size of a wakizashi, and is fragile, breaking under the pressure of weapon strikes against it and low level earth ninjutsu.
Genin Level: The sword can be up to the size of a katana, and is now as strong as a normal, metal blade. Strong earth Ninjutsu can still destroy the blade, however.
Chuunin Level: The sword can be up to the size of a nodachi, and now cuts with the edge of a finely crafted blade. It can no longer be destroyed by any genin level fire ninjutsu and using it as a defensive sweep can negate academy level Fire ninjutsu.
Jounin Level: The sword can be up to the size of a cleaver, and is now incredibly durable and lethal. Advanced Chuunin level earth Ninjutsu is required to harm the blade, and defensively the blade can disperse up to genin level fire techniques.

Mizutamari Yusuo no Jutsu (Water Puddle Transportation)
Requirements: Mizutamari no Jutsu
Description: The normal Mizutamari Technique must be learned before you can use this technique, since it requires Mizutamari to be used in conjunction with it. The user uses the Mizutamari to sink into a puddle and can then appear in another puddle within the area, this can be a great way to surprise your opponent. If a user uses the Mizutamari while standing on top of a lake or river or any other water source, he/she can materialize himself/herself back anywhere he/she wants within the area of the water source (maximum range, 1/2 a mile.) That way the user can surprise the enemy from behind or even from below.

Mizukaisou Bunshin no Jutsu (Water Reflection Clone Technique)
Description: A jutsu that makes the user's reflection in water step out of the reflection and attack as a physical body. This type of water clone is an improvement over the Mizu Bunshin, possessing Chakra, Intelligence, and Physical abilities equivalent to 1/3 the user's. Each clone can be destroyed with a solid blow.

Mizu no Yoroi (Water Armor)
Description: A thin layer of water covers the user’s whole body. At the basic requirements, it gives protection against fire techniques by dampening the effects, as well as nullifying some Taijutsu attacks. While the armor is on, it constantly draws out small amounts of both the user’s chakra and stamina, and thus can only be kept up for a limited time.

Suiton: Fuuma Mizu Shuriken (Water Release: Evil Windmill Water Shuriken)
Description: Instead of creating multiple smaller shurikens made of water, the user creates one or more large Fuuma Shurikens made of water and launches it towards the enemy. The shuriken causes massive damage when hitting an enemy. It is also much more solid than the normal water shurikens and can easily parry other kunais and shurikens that come in its path. This technique can be performed in one of two ways: the first is to create a single shuriken that the user may throw (this requires no body of water to draw from,) the second requires a large body of water, but allows the Mist shinobi to create multiple shuriken that he can launch directly from the water sources towards the enemy. This can be especially deadly if the fight itself is taking place atop said body of water, since the shurikens are hidden until they actually emerge from the water.

Deido Tama (Mud Ball)
Description: A very useful technique used to slow down their opponents, the user spits out a large ball of mud. The mud is kept together with chakra and, when it stikes a hard surface, it hardens-- slowing down movement of the person hit or weighing down an item. Once it has turned solid, only a strong person can break it, though a water technique of chuunin level or higher can liquify the mud once more. Eventually, the hardened mud shatters, and the victim is no longer inconvenienced by it.

Kirigakure: Shunshin no Jutsu (Hidden Mist: Instantaneous Body Skill)
Description: An ability which allows the user to transport from one area to another in a spray of fine mist. The user has to have been to the area before and the distance is limited to about one mile. This jutsu can only be used to escape combat, and may not be used if the shinobi is attacking or has been attacked.

Suikusari no Jutsu (Water Chains Technique)
Description: Creates chains made of water and binds the enemy's ankles and wrists to make them more vulnerable and less mobile. The enemy can still perform normally if he is strong enough to move.

Suimenka no Kisoku ( Breathing underwater Technique)
Description: The art of breathing underwater using chakra to remove oxygen from water has been a long handed down secret of the Mist. The length of time and the depth that the diver can go under depends on the ability of the user. This technique typically activates whenever the shinobi breathes in water and requires no handseals.

Kirigakure no Jutsu (Hidden Mist Technique)
Description: A highly effective cover technique which blankets an area in a thick mist, confusing the senses of the enemy. Unless the user is trained to fight without the use of his vision, or has learned the technique to see through the mist, this doesn't not provide a significant combat advantage. The mist swirls about, confusing vision and distorting sound. Visibility is cut down to three feet. The mist lasts for 3 posts, plus an additional post for every 10 points in Reserves the user has. It is important to note that this mist is non-natural, and obstructs the view of even those using low level techniques (stage 3 or lower) to attempt to see through it.

Second Element: lightning
basic
• Teikou no Kuntou (Electricity Resistance Training)
genin
•Raikou Henge no Jutsu (Lightning Transformation Technique)
chuunin
•Dendou Hari Hirogari no Jutsu (Electric Needle Spread Technique)

Third Element:
Earth
basic
•Doton: Tsuchi Gunjikoudou no Jutsu (Earth Release: Earth Military Movement Technique)
genin
•Doton: Doroku Gaeshi (Earth Release: Rock Shield)
chuunin
• Doton: Shinjuu Zanshu no Jutsu (Earth Release: Inner Decapitation Skill)




Genjutsu

Universal
Bunshin no Jutsu





First Element: water





second Element: lightning





third Element: earth





Bloodline/Clan Jutsus

Ninjutsu
• Earth Grudge Fear
Type: Hiden, No rank, Supplementary[1]
This technique transforms the user's body to something similar of a rag-doll, held together by hundreds of thick black threads. Kakuzu is able to manipulate these threads for many purposes. He is capable of sewing up any injuries that he or others may suffer. However, it appears that this is limited, since he warns Hidan not to move his head too much after he had sewed it back on, saying it might fall off again. He can detach part of his limbs and manipulate them, to the point that he can even send them underground, and then reattach them when he is done with them. He can also use these threads to sew up damaged bodies of others, as demonstrated with Deidara's arms and Hidan's head.






Genjutsus






Taijutus






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Summoning Information
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Summoning Type: (what type of animals do you summon, dog, snake, toad, etc.)

Summons Known: (don't worry about filling this out just yet)

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Taijutsu/Weapon Styles
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way of the silent blade- hunter ninja style : the hunter ninja style of mist that strikes fear in to the hearts of others.
current stage: level 5
Maneuvers
Oshi-Ten Dageki (Pressure Point Strike)
Hitoshirenu Yaiba Odori (Hidden Blade Dance)
Abilities
Hitoshirenu Yaiba Jutsu (Art of the Hidden Blade)


Nine path sword style : style created by Fordon after observing the three great taijutsu styles of the village hidden in the mist. By taking the traits of each style he felt were most important and together the best Fordon created this style. This style has a great deal of similarity to the Iaidō and. Battōjutsu sword styles. The style is built on nine principles know as paths.
current stage: stage 5- the ninth path- jounin level
Maneuvers

Abilities



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Equipment
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Weapons

Type of Weapon:
Name of Weapon: Name of weapon: Justice, Pain, Agony, Suffering, Retribution, Revenge, Vengeance, and Retaliation

Who owns the weapon: Fordon Cordell

Where it was found/Who made it: Forged by LT-sempai out of Fordon’s old shattered blades

The Range of the weapon: short.

Weakness: its short range. The eight shorter blades have hilts of metal, which means if he hits electricity he will feel the full force of it.

Description:


This is a set of weapons made up of one Katana (2 feet 7 inches in length) and eight shorter double-sided blades (1 foot eight inches in length) each sword has its name inscribed on the blade. Also each sword it made from a material that changes when certain chakras elements are applied. Katon: blades ignite and stay on fire. Fuuton: fuuton the blades move faster through the air and are sharper. Raiton: the blades become electrified. Suiton: blades gather water from the air and other water sources and coats the blades. Once the blade is completely coated (2nd post) the water is sharper than the normal blade. Doton: blade is able to travel through the ground and any form of earth as though it was water.

Chakra cost: C

-Justice (the longer sword)

-Pain (short sword left side shoulder level)

-Agony (short sword left side below pain)

-Suffering (short sword left side below Agony)

-Anguish (short sword left side below Suffering)

-Retribution (short sword right side shoulder level)

-Revenge (short sword right side below Retribution)

-Vengeance (short sword right side below Revenge)

-Retaliation (short sword right side below Vengeance)

Base Range:short


Shinobi Tools

Kunai:20
Shuriken:10
Makibishi:5
light bomb:2
smoke bomb:2
steel wire:50 ft


Apparel

Head-Band Style: regular
Head-Band Location: hanging from belt
Head-Band Color: white
Flak-Jacket style: regular but typically not worn.
Flak-Jacket color: white

Kurgistar


Phrygis

Space Combatant

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PostPosted: Fri Mar 25, 2011 10:55 am


Anna Lucas
User Image


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Character Info
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Main Info

Character Name: Anna Lucas
Nicknames: Kaya
Title(s): N/A
Rank: Academy Student
Village: Otogakure


Background Info: Will update at a later date…soon.

Physical Description

Age: 16
Sex: Female
Hair Color: Dark Brown
Natural Eye Color: Blue/green (they change)
Body Type: Reasonably thin
Distinguishing Features: Wears silver-framed glasses, not very tall, pretty long hair



Companion Type: Kitten (pet; cannot fight)
Companion Name: Haigara (Ashes)
User Image
Bug Evolutions: N/A
1. (ex: fire resistance- fire jutsus C rank and lower do not affect the bugs)
2.
3.
4.



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Shinobi Profession and Shinobi Types
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Shinobi Profession

Shinobi Profession: Medical Shinobi
Profession Base Benefit: Natural Healer
Learning Information: Gains medical as a bonus starting "element"; this does not count against total allowed number of elements, the Medical Shinobi still receives any elements they would normally get to begin with, and they would still get to pick another element at Chuunin, and a final element at Jounin.
Weakness: Weaker Nin-jutsu

Rank Benefits

Genin
N/A

Chuunin
N/A

Jounin
N/A


Shinobi Type(s)

Support: Support type ninja are people who use jutsu to help other ninja in attacking, defense and any other type of need a fellow ninja would have. This ninjas is usually well rounded in jutsu knowing a wide range of jutsu from long range, short range and so on. These ninja are faster at learning jutsu and faster at using them too.
(Jutsu -2 posts to learn jutsu, can perform jutsus that are below their without hand-seals, jutsus of equal rank can be performed with far fewer hand-seals, allowing the support shinobi to get off a quick jutsu in close quarters, jutsus of higher rank require the normal number of hand-seals.)

Tactical: These are the Shinobi most often to be picked as leaders of shinobi teams, able to come up with strategies and adapt to battlefield conditions quickly and efficiently. Being highly intelligent, learning jutsu comes quite easily to these shinobi, allowing them to acquire a vast array of jutsus for any situation.
(-3 posts for learning jutsu, reaction speed is one rank higher)


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Chakra and Jutsu
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Chakra Information

Chakra Level: Medium-low (due to her inability to properly get rid of chakra, it builds up in her system)

Chakra Point: 16 (probably not right: I suck at math)

Chakra Control: (Place any chakra cost bonuses or penalties here)


Elemental Affinities: Fire

Jutsu Information


Ninjutsu

Universal
Henge no Jutsu (Transformation)





First Element:






Genjutsu

Universal
Bunshin no Jutsu





First Element: (Name of Element)







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Summoning Information
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Summoning Type: N/A

Summons Known: (don't worry about filling this out just yet)

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Taijutsu/Weapon Styles
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: (brief description of the style)
current stage:(current stage that your character has reached in the style: provide a link to the post learning that stage)

Maneuvers

Abilities


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Equipment
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Weapons

Type of Weapon: Oak-handle tanto
Name of Weapon: N/A
Base Range: Short-range


Shinobi Tools

Kunai: 10
Shuriken: 10
Makibishi: 8
light bomb: 6
smoke bomb: 6
steel wire: 10 ft.


Apparel

Head-Band Style: N/A
Head-Band Location:
Head-Band Color:
Flak-Jacket style: N/A
Flak-Jacket color:
PostPosted: Sun Mar 27, 2011 9:12 am


HINIKO HYUUGA User Image

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Character Info
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Main Info

Character Name: Hiniko Hyuuga
Nicknames:hini
Title(s):
Rank: gennin
Village:leaf


Background Info

Physical Description

Age: 16
Sex: female
Hair Color: white
Natural Eye Color: blue
Body Type: athletic and curvy
Distinguishing Features:


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Bloodline, Clan, or Demon
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Main Info

Bloodline, Clan, or Demon: Byakugan
Bloodline/Clan Stage:
Abilities of the Bloodline/Clan:

1. juken-stages 1-3
2.
3.


Companion Info.

Companion Type:
Companion Name:
Bug Evolutions:
1.
2.
3.
4.


Transplant Info

Bloodline/Clan Transplant:
Transplant Stage:
Abilities of Transplant:
1.
2.
3.


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Shinobi Profession and Shinobi Types
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Shinobi Profession

Shinobi Profession: assasin
Profession Base Benefit: moving unseen,and unheard, and extremly well at stealth based jutsu
Learning Information:
Weakness: weak bodied,fewer weapon or taijutsu styles

Rank Benefits

Genin



Chuunin


Jounin


Shinobi Type(s)

: assasin

: (place the shinobi type info here)


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Chakra and Jutsu
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Chakra Information

Chakra Level: medium

Chakra Point:

Chakra Control:


Elemental Affinities: doton

Jutsu Information

Universal
Bunshin no Jutsu
• Henge no Jutsu (transformation justsu)
• Kawarimi no Jutsu (substitution jutsu)



First Element: Doton
• doton:Koujin Bunshin no Jutsu (Dust Clone Technique)
doton biggrin oroku Gaeshi (Earth Release: Rock Shield)
doton biggrin oton: Gou no Doro (Earth Release: Mud Moat)
doton biggrin oton: Shuriken no Jutsu (Earth Release: Stone Shuriken Skill)
doton biggrin oton: Shinjuu Zanshu no Jutsu (Earth Release: Inner Decapitation Skill)
doton biggrin oton: Tamaishi Danmaku (Earth Release: Pebble barrage)
doton biggrin oton: Rikujou Douyou no jutsu (Earth Release: Ground shaking technique)

Bloodline/Clan Jutsus


Ninjutsu
•Start with> ninjutsu
•Henge no Jutsu (transformation justsu)
•Kawarimi no Jutsu (substitution jutsu)
•Bushin no Jutsu (clone jutsu)
Kinobori no Jutsu (Tree Walking Technique)/Kabenobori no Jutsu (Wall Walking Technique)
Chakra Hikari no Jutsu (Chakra Light Technique)
Nawanuke No Jutsu (Rope Untying Technique)
Kyou Masukingu No Jutsu (Sound Masking Technique)
Chakra Kami Nawa (Chakra Hair Rope)
Nin Shiki Kaado (Secret Information Cards)
Ninpou Kawara Shuriken (Roof Tile Shuriken Technique)

Genjutsus
• Bunshin No Jutsu (Clone Technique)
Magen: Kokuni Arazu No Jutsu (Demonic Illusion: False Surroundings Technique)


Taijutus
Kunoichi combat style.
crushing fist
Konoha Daisenpu [Leaf Great Whirlwind]


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Summoning Information
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Summoning Type:
Summons Known:

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Taijutsu/Weapon Styles
----------------------------------------------------------------


: (brief description of the style)
current stage:

Maneuvers

Abilities


----------------------------------------------------------------
Equipment
----------------------------------------------------------------


Weapons

Type of Weapon:
Name of Weapon:
Base Range:size]


Shinobi Tools

Kunai:12
Shuriken: 12
Makibishi: 1
light bomb: 3
smoke bomb: 3
steel wire:


Apparel

Head-Band Style:
Head-Band Location: neck
Head-Band Color: blue
Flak-Jacket style:
Flak-Jacket color:
 

Silencematters


Gregar828
Vice Captain

PostPosted: Sun Mar 27, 2011 12:32 pm


NOTE: Kurgistar and Silencematters have received a Captain's Pardon for their RPCs.

@Kurg: The Jounin profession benefit can only be added when you reach Jounin rank.

Only one shinobi Type?

You should still have up to C rank jutsu's for your primary element.

Please organize your jutsus by rank.

Please add your other elements to the genjutsu column.

@Shino: Please provide descriptions to Profession Base Benefit and Weakness in Shinobi Profession.

Without a bloodline, Chakra a level is low. There is no "inability to properly get rid of chakra" to allow it to build up.

Refer to the chakra system for the correct amount of Chakra points.

Please put you primary element in your ninjutsu and genjutsu columns.

@Silence: What is "Active Stage Three" for the Byakugan? There is no third stage, much less for a genin.

Please list the Byakugan's abilities in the abilities section.

Please provide the descriptions for Base Benefit and Weakness.

You only take one weakness, and one rank benefit per rank.

You may only add rank benefits when you reach the appropriate rank.

Please add Chakra Points.

Please order your jutsus by rank.

Everyone, Repost your profile when you are done.
PostPosted: Sun Mar 27, 2011 1:24 pm


HINIKO HYUUGA User Image

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Character Info
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Main Info

Character Name: Hiniko Hyuuga
Nicknames:hini
Title(s):
Rank: gennin
Village:leaf


Background Info

Physical Description

Age: 16
Sex: female
Hair Color: white
Natural Eye Color: blue
Body Type: athletic and curvy
Distinguishing Features:


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Bloodline, Clan, or Demon
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Main Info

Bloodline, Clan, or Demon: Byakugan
Bloodline/Clan Stage: Stage 1
Abilities of the Bloodline/Clan:

1. Able to see all around the user, but there is a blind spot, difficult to locate
2. Able to see chakra points, as rank increases, the more clear and easier it is to see and strike chakra points
3. Whenever byakugan is active, a strike from the user would close a chakra point. If too many are struck the opponent cannot perform jutsu


Companion Info.

Transplant Info

Bloodline/Clan Transplant:
Transplant Stage:
Abilities of Transplant:
1.
2.
3.


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Shinobi Profession and Shinobi Types
----------------------------------------------------------------


Shinobi Profession

Shinobi Profession: assasin
Profession Base Benefit:
Shadow's Shroud: Assassin's are incredibly adept at moving unseen and unheard, learning to hide themselves from all but the most perceptive of individuals.
(cannot be found by shinobis of equal rank when hiding unless they have a Kekkai Genkai with extrasensory abilities; Shinobis of greater rank without an extrasensory Kekkai Genkai will be aware of the Assassin's presence, but not the exact location of the shinobi; Shinobis of lower rank with an extrasensory Kekkai Genkai will be aware of the presence of the Assassin, but not the exact location)

Stealth Focus: Assassin's are also highly skilled in the use of stealth based jutsus. Any stealth based jutsu is treated as if it were equal to the Assassin's rank in terms of effectiveness.
(stealth based jutsus treated as equal to the Assassin's rank)
Learning Information:
Weakness: 1) Weak-Bodied: Assassin's focus on stealth and quickly ending battles leads to a lack of physical endurance.
(When hit with a damaging jutsu of equal or greater rank to the Assassin, the Assassin treats the jutsu as if it were one rank higher in terms of damage done)


Rank Benefits

Genin
2) Shadow's Sight: Assassin's spend so much time in the shadow's that many of them gain the ability to see clearly no matter how dark it is. In addition these Assassin's come to realize just how much the average shinobi relies on sight, and more importantly they realize the advantage of taking away that sense.
(can see clearly no matter how dark it is, can still be affected by supernatural darkness; gain the Kurayami no Jutsu [see below])

Kurayami no Jutsu (Darkness technique)
Type: Genjutsu
Rank: Variable (equal to Assassin's rank up to A)
Cost: Variable (costs chakra equal to its rank up to B)
Description: This genjutsu can be triggered any time the target's vision is hindered (through the use of a smoke or flash bomb for example). The Genjutsu causes the target to feel as if they have been stricken blind, the other senses are not affected. This effect lasts up to 3 posts or until the target breaks free.


Chuunin


Jounin


Shinobi Type(s)

: Tactical Ninja: These are the Shinobi most often to be picked as leaders of shinobi teams, able to come up with strategies and adapt to battlefield conditions quickly and efficiently. Being highly intelligent, learning jutsu comes quite easily to these shinobi, allowing them to acquire a vast array of jutsus for any situation.
(-3 posts for learning jutsu, reaction speed is one rank higher)


:Chakra Control: This Shinobi is a master of Chakra Control, allowing them to more easily learn to mold their chakra to perform jutsus, as well as allowing them to use their chakra more effeciently when using jutsus. At higher ranks they even learn to mold chakra without the use of hand-seals.
(-2 posts for training, reduced chakra costs (see Chakra System), can perform jutsus that are two or more ranks below you without hand-seals.)


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Chakra and Jutsu
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Chakra Information

Chakra Level: Medium

Chakra Point: 31

Chakra Control: -2 chakra points to all Jutsu, -3 posts for learning jutsu, reaction speed is one rank higher, -2 posts for training, reduced chakra costs (see Chakra System), can perform jutsus that are two or more ranks below you without hand-seals.


Elemental Affinities: Doton

Jutsu Information

Universal
Bunshin no Jutsu
• Henge no Jutsu (transformation justsu)
Kinobori no Jutsu (Tree Walking Technique)/Kabenobori no Jutsu (Wall Walking Technique)
Chakra Hikari no Jutsu (Chakra Light Technique)
Nawanuke No Jutsu (Rope Untying Technique)
Kyou Masukingu No Jutsu (Sound Masking Technique)
Chakra Kami Nawa (Chakra Hair Rope)
Nin Shiki Kaado (Secret Information Cards)
chuunin
Ninpou Kawara Shuriken (Roof Tile Shuriken Technique)



First Element: Doton
gennin
• doton:Koujin Bunshin no Jutsu (Dust Clone Technique)
doton biggrin oroku Gaeshi (Earth Release: Rock Shield)
doton biggrin oton: Gou no Doro (Earth Release: Mud Moat)
gennin
doton biggrin oton: Shuriken no Jutsu (Earth Release: Stone Shuriken Skill)
doton biggrin oton: Shinjuu Zanshu no Jutsu (Earth Release: Inner Decapitation Skill)
doton biggrin oton: Tamaishi Danmaku (Earth Release: Pebble barrage)
doton biggrin oton: Rikujou Douyou no jutsu (Earth Release: Ground shaking technique)

Bloodline/Clan Jutsus

juken stages 1-3


Genjutsus
academy
• Bunshin No Jutsu (Clone Technique)
gennin
Magen: Kokuni Arazu No Jutsu (Demonic Illusion: False Surroundings Technique)


Taijutus

Konoha Daisenpu [Leaf Great Whirlwind]


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Summoning Information
----------------------------------------------------------------


Summoning Type:
Summons Known:

----------------------------------------------------------------
Taijutsu/Weapon Styles
----------------------------------------------------------------


The gentle fist style is a style used by Hyuuga clan members, it is the strongest style of konoha. The user can use their fingers or palms to put chakra into their opponents bodies. Once they get close enough to hit a certain prt of the users body the can stop or increase the chakra flow as they need to, disabling their enemy.
current stage: stage three

Maneuvers

Sweeping block- The user has learned the proper manner of blocking by simply redirecting a blow rather than trying to stop it.

Pressure Point Strike- because of the users training in precise striking, practitioners of this style learn to strike at the pressure points of opponents in quick precise movements.

Abilities


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Equipment
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Weapons

Type of Weapon:
Name of Weapon:
Base Range:size]


Shinobi Tools

Kunai:12
Shuriken: 12
Makibishi: 1
light bomb: 3
smoke bomb: 3
steel wire:


Apparel

Head-Band Style:
Head-Band Location: neck
Head-Band Color: blue
Flak-Jacket style:
Flak-Jacket color:

Silencematters


Kurgistar

PostPosted: Mon Mar 28, 2011 9:40 am


Gregar828
NOTE: Kurgistar and Silencematters have received a Captain's Pardon for their RPCs.

@Kurg: The Jounin profession benefit can only be added when you reach Jounin rank. It wont go into effect till then

Only one shinobi Type? yes thats what im going with

You should still have up to C rank jutsu's for your primary element. I already do...

Please organize your jutsus by rank. Edited

Please add your other elements to the genjutsu column. edited

PostPosted: Mon Mar 28, 2011 1:34 pm


(done i think)

Silencematters


Gregar828
Vice Captain

PostPosted: Mon Mar 28, 2011 9:55 pm


@Silence: From now on, please do not repost to get checked faster.

Please provide the explanation for Profession Base Benefit and Weakness.

You only take one weakness.

Shinobi Types and Shinobi Professions are two different things.

Chakra points are incorrect. Add the medium modifier.

Please provide your Taijutsu Style and the description of your current stage under the "taijutsu/weapon styles" page.

@Kurg: You're missing a lot of the E, D, and C rank water jutsus. You know you get those for free, right?

Please separate the jutsus by rank.

The Rank benefits can only be added when the appropriate rank is achieved. This is to allow people to keep their options open when they hit the appropriate rank.
PostPosted: Tue Mar 29, 2011 2:46 pm


Gregar828


@Kurg: You're missing a lot of the E, D, and C rank water jutsus. You know you get those for free, right?

Please separate the jutsus by rank.

The Rank benefits can only be added when the appropriate rank is achieved. This is to allow people to keep their options open when they hit the appropriate rank.


all fixed up and ready for you to look at

Kurgistar


Gregar828
Vice Captain

PostPosted: Wed Mar 30, 2011 12:53 pm


@Kurg:
User Image
Reply
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