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medigel rolled 1 6-sided dice:
4
Total: 4 (1-6)
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Posted: Tue Jul 10, 2012 3:54 pm
Room 1 -> Room 5 (( Roll 10 ))
Each step warily pressing down on the floor, Mort ducked his head and looked about, wondering when, when would he get the hell out of this place. He didn't even bother second-guessing the strange cord and pulled at it.
And as such he was rewarded with a brief shock through his system, and all things turned white.
(( Assumed to teleport into room 28 and onward from here since this room teleported anyway~ ))Mort the Spoilers  Faction: Amityville Element: Light HP: 20/30 Keys: Silver
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prolixity rolled 1 6-sided dice:
3
Total: 3 (1-6)
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Posted: Tue Jul 10, 2012 3:59 pm
Room 10 > Room 13As Jordan stepped into the room, a soft swish overhead caught his attention. He bolted for the door on the far side without bothering to look up, but the descending blades caught him across the back before he could dodge properly. Thank God for Fear shields - or did it still work that way when he was a minipet? He couldn't afford to ponder it now. He lunged for the door. Quote:  Jordan Faction: Sun Hunter HP: 15/30 Element: Fire Location: Seafear Island Roll: 5/10
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Baneful rolled 1 6-sided dice:
4
Total: 4 (1-6)
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Posted: Tue Jul 10, 2012 3:59 pm
LOCATION: Seafear Island
[Roll 1 - Room 4: You smell a strange noxious gas and feel extremely tired.... Roll a 10-sided dice. If you roll odd, you fall asleep. If even you wake up and move on. You need to CONTINUE rolling until you wake up. ]
As Rep entered the maze, there was a horrible sinking feeling. There was no sign of Jordan and Harrison, and as he tried to go back, things were different.
He was alone again.
His good feeling ebbed away as he resignedly forged onwards, the only way to find them both again would be to escape, and escaping just meant persisting.
There was a ******** awful smell in one of the rooms, it slowed him down to a crawl, suddenly finding he was drowsy. There was nothing he wanted more than to lie down and take a quick cat-nap.
----------------------
Quote: HP: 7/30 Items: Faction: Sun Hunter
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prolixity rolled 1 6-sided dice:
3
Total: 3 (1-6)
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Posted: Tue Jul 10, 2012 4:04 pm
Room 13 > Room 16There were no visible dangers in this room. Jordan crossed it cautiously, expecting something to happen at any moment, but he made it to the door on the other side without incident. Quote:  Jordan Faction: Sun Hunter HP: 15/30 Element: Fire Location: Seafear Island Roll: 6/10
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MoonKitsune rolled 1 6-sided dice:
3
Total: 3 (1-6)
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Posted: Tue Jul 10, 2012 4:09 pm
Room 6 Silver Key: 1Just in time, TG was in another room, and looked around to see it was saw free. However, he did have a moment of panic when he saw something shiny. Oh, just a key.
"DIBS!" He called out, before seeing he was alone. With a cool swagger, he went over and picked it up before looking around. No pockets. Hmm. Improving, he pushed the key into his fur to see it sink in and stay.
Foxfire fur was the best.
Foxfire TG  Faction: Amityville Species: Foxfire Element: Fire HP: 28/30
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prolixity rolled 1 6-sided dice:
6
Total: 6 (1-6)
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Posted: Tue Jul 10, 2012 4:10 pm
Room 16 > Room 24 > Room 16There seemed to be no doors in this room. Wait, no, there was one door. It led right back into the room he'd just been in. Quote:  Jordan Faction: Sun Hunter HP: 15/30 Element: Fire Location: Seafear Island Roll: 7/10
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Baneful rolled 1 10-sided dice:
4
Total: 4 (1-10)
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Posted: Tue Jul 10, 2012 4:11 pm
LOCATION: Seafear Island
[Roll 1b - Room 4]
But he couldn't wait. He couldn't stick around, there just wasn't ******** time to be napping, and with Tracey nipping his head with his insistence they keep walking, they forged ahead.
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Quote: HP: 7/30 Items: Faction: Sun Hunter
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Baneful rolled 1 6-sided dice:
2
Total: 2 (1-6)
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Posted: Tue Jul 10, 2012 4:13 pm
LOCATION: Seafear Island
[Roll 2 - Room 6: You see a rather large room, and within it something shimmering a soft silver. You get A SILVER KEY. ]
Shinies. He loved shinies. So finding one on the floor was a delight. He picked up the silver key and tucked it, with some effort, into his scarf. Onwards!
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Quote: HP: 7/30 Items: SILVER KEY Faction: Sun Hunter
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prolixity rolled 1 6-sided dice:
4
Total: 4 (1-6)
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Posted: Tue Jul 10, 2012 4:14 pm
Room 16 > Room 20A flutter of bats went winging away from a darkened corner; amid the frantic flapping, Jordan saw something glinting. A fragment? He could only hope. He slunk over to check. It wasn't a mirror fragment; it was an odd glass key. He hesitated, then picked it up to take with him. He might need it. Quote:  Jordan Faction: Sun Hunter HP: 15/30 Element: Fire Location: Seafear Island Roll: 8/10
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Baneful rolled 1 6-sided dice:
6
Total: 6 (1-6)
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Posted: Tue Jul 10, 2012 4:15 pm
LOCATION: Seafear Island
[Roll 3 - Room 12: You see a strange cord when suddenly - ZAP. You end up back on tile/room 3] Room 3: A large saw is closing in on this room! You need to run for your life! You take -2 damage as you barely skim out of this room.
The bad luck started as a cord swung out of nowhere, and with a yowl of terror he vanished and reappeared in another room entirely. It only continued as the room he ended up in had a MASSIVE ******** SAW.
Claws scrabbled wildly on the floor as he ran for it, only just making it ******** ******** ******** ******** ******** ******** class="postcontent-align-center" style="text-align: center">---------------------- Quote: HP: 4/30 Items: SILVER KEY Faction: Sun Hunter
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prolixity rolled 1 6-sided dice:
2
Total: 2 (1-6)
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Posted: Tue Jul 10, 2012 4:17 pm
Room 20 > Room 22There were disturbing splatters of blood painted across the floor. The saw blade that came screaming out of the floor wasn't really a surprise. Jordan managed to jump at the right moment and in the right direction, barely clearing the whizzing teeth of the blade. He scrambled toward the other side of the room. There might be more than one blade. The glint of something just beside the wall caught his eye as he was about to jump through the door; he paused long enough to pick up the blood-red key and tuck both keys into his scarf. Quote:  Jordan Faction: Sun Hunter HP: 15/30 Element: Fire Location: Seafear Island Keys: Glass keyRoll: 9/10
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Baneful rolled 1 6-sided dice:
4
Total: 4 (1-6)
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Posted: Tue Jul 10, 2012 4:20 pm
LOCATION: Seafear Island
[Roll 4 - Room 7: You find a door! As you walk into it you suddenly find yourself...back where you began. OOC: This is a TRAP DOOR. Roll a 100-sided dice. If you roll 90 or higher, you are now at tile/room TWENTY-FOUR. If you roll lower, nothing happens (keep on rolling from room 8 ) ]
Another door. They seemed endless. He leant down to sniff it gingerly, tail flicking. It was probably a trap. But it wouldn't hurt to see if that was the case.
He opened it.
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Quote: HP: 4/30 Items: SILVER KEY Faction: Sun Hunter
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Baneful rolled 1 100-sided dice:
68
Total: 68 (1-100)
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Posted: Tue Jul 10, 2012 4:23 pm
LOCATION: Seafear Island
[Roll 4b - Room 7 ]
And there was nothing inside. He frowned disappointedly, heaved a sight, and kept walking. This was just going to be one of those days, he could tell.
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Quote: HP: 4/30 Items: SILVER KEY Faction: Sun Hunter
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Baneful rolled 1 6-sided dice:
1
Total: 1 (1-6)
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Posted: Tue Jul 10, 2012 4:25 pm
LOCATION: Seafear Island
[Roll 5 - Room 9: What is that weird cord from above? As you stare at it you feel a strange electric tingle. Roll a 100-sided dice. If odd you end up in another coloured room. (You are now in tile/room number TWENTY-ONE). If even, nothing happens. ]
Another cord. And he really wished he hadn't stared at it again, there was that really weird ******** sensation. It made him feel strange and slightly ill.
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Quote: HP: 4/30 Items: SILVER KEY Faction: Sun Hunter
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Baneful rolled 1 100-sided dice:
11
Total: 11 (1-100)
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Posted: Tue Jul 10, 2012 4:30 pm
LOCATION: Seafear Island
[Roll 5 - Room 9b ]
There was a zap and suddenly, he was somewhere else. He had no idea if it was further or further back in the strange place he found himself on.
He just had to keep walking.
He tried whistling a tune to brighten things up, found cats had no ******** conventional lips and resorted to singing instead. He felt like Jerry, but right now, he gave no ******** class="postcontent-align-center" style="text-align: center">---------------------- Quote: HP: 4/30 Items: SILVER KEY Faction: Sun Hunter
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