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Goku-sami

PostPosted: Mon Jun 04, 2007 7:17 pm


Natasha "Nate" Tarkovich, AKA The Electric Angel
age: unknown
4'3", muscluler, 2 big blue wings
hair: blue
eyes: always got sunglasses or goggles on
clothes: no shirt, tight black leather pants, spiked&armoured boots or barefoot

main power: shoots electricity from his wings.
2nd power: teleporting
3rd power/passive: flys

Bio: Came down to Earth to give a profesy and help complete it disguised as a superhuman. But then he got hit on the head an forgot who he was or why he was there. Didn't really matter after the profesy got fulfilled without him, so he got left on Earth with nothing to do but hang. Reverted to angel form but kept the human name, was a villian for a little while w/the Yakuza. While he was a villian he had all these romantic relationships with pretty much everybody... really complecated ones that got some of his friends killed, so he left. He's been traveling a while, but he heard about this war and decided to come and see if he could make trouble or something.

He's always been really short. He got made fun of a lot until he turned peeple into kittens and shot things at them, but then he lost that power and now he just is short.

Weakness: Girls, and kittens. Cause both are so cute.

Approoved by Burning Disaster and Arch the Angel.
PostPosted: Tue Jun 05, 2007 3:27 pm


Name: Seth Genesis
Alignment: His own (Now he has allied himself with AoS though he still works to meet his own ends)
Description: Seth looks like the Seth you all know and hate? Though e is dead now, he has no pulse his skin is a sickly pale in color his eyes are red now instead of grey he took his son's eyes after killing him. His hair is as its always been long and he keeps it looking nice combed and s**t. His wings are now cut down to little stubbs on his back of bone.
User Image

Personality: Seth has become less single minded and arrogant. He now keeps himself calm and collected even in combat rather than his once easily angered self. He still has all his memories of life.
History: Seth's story is too long and I'm tired of telling it but here is the lowdown of his death ok so Seth went out alone as usually thinking he can do things himself with no ones help (big ego yeah?) So he takes on the mimics little does he know his wicked son decides to work with the mimic for a short time seeing them as wonderful tools in helping the little b*****d kill his father. So seth gets locked into a fight with Loki mimics all over the place and he ends up getting killed. Some how his body reanimates retaining the memories the body had in life. So Seth is back once more this time as a member of the living dead. He doesn't seek vengence he only desires to kill those he can and observe the living. Seth has found his side with the mundanes he has bypassed detection since he is not a living organism thus all power sensing technology tends to ignore him but the good General knows he has super natural powers but tolorates Seth because Seth has given the General a glimps of what he has to offer... So the General has made his deal with an Undead Demon the contract has been sealed in blood So Seth acts no more behind the scenes and appears to have no side just doing what the dead do best wait and watch the living.
Main Power: Demon magic/Steal life, in a nut shell he sucks the life out of you with his touch or something along the lines of an air tazer. He heals two point of damage per attack that deals damage/ Demon Magic
Secondary Power: Teleportation/Demon magic
Passive Powers:
Deathless sight, Eyes can penetrate past one physical form and see their astral body so its very hard to disguise yourself from Seth unless you can effect his mind.
Death Aura, when around Seth the living always feel oddly cold as if the hand of death is taking hold of their precious life to strip it away... a most uncomfortable feeling.
Undeath Telepathy, Seth has discovered that undeath has given him the ability to read the mind of people still living as well as speek to them this way.

(Note with his demon magic he can raise the dead to aid him in battle. for every two power uses he summons three zombies with the same stats as the ones in his home)
Equipment: Whither, Seth's new magical sword this blade causes organic material to decompose or inorganic material to break down (example metal would rust, Flesh would decay at a rapidly painful rate.) ((4 uses))
Weakness: Healing powers damage him as well as sap some of is power... (when he is targeted by a healing power he loses 10LP as well as 2 power uses.)
Needs to consume human souls to stay "alive"


Ascended Form:
Powers:
Main: Drain Power. Absorbs power uses and with the power it drains it takes pieces of the victims life force. (This power doesn't drain unless he touches the target) (15 uses)
Second: Reflect Power. Reflects enemy attacks back. (7 uses)
Third: Power Null Field (lasts for only the posts it is activated for so it only cuts off already active powers instead of cutting off their use for an extended period of time...) (4 uses)
Retains Passive powers. only Nulls for one post. example: So he can only make power uses void like a defensive barrier goes down so he can go on the offensive. But with a power use the same defensive barrier can be restored.
Bio: Due to exposing himself to large amounts of pure energy secretly he has attained this form and acquired the power it offers.
In essence when in this form he becomes something of a vampire that drinks powers instead of blood
*Weapons... still his sword
and a long whip like appendage that extends oout from the wrist and is retractable the tip is shaped like a spear head.
User Image

The Toolness


sassyriceball

Hygienic Sailor

PostPosted: Thu Jun 21, 2007 9:26 pm


Name: Lotus Black
Alignment: (resistance, Alliance of Supers, Alliance of Humans) Resistance
Description: 23 years old, 5’5’’ 120 lbs. Long silver hair, that has flecks of purple in the sunlight. She is lean, and strong, she is very quick and agile. She is not sure what race she is.
Personality: Strong, independent, whenever she thinks of something to say and then thinks its inappropriate or offensive she blinks instead. She is very bad at lying, she falls easily in love, so she tries to avoid the opposite sex. She can be found reading, or drawing, and whenever she thinks no one is watching she starts to dance in place with herself.
History: She lived with her parents until she was 18, and left for college, until then she had hardly heard, let alone encountered the war that was engulfing the world. When she left for school she quickly found out what war really meant, she made friends easily and lost them almost as fast. After her third year, the university was almost in ruins, she had studied her hardest and decided to use her education by helping the side she thought would end the war fastest, the resistance, she secretly sought them out, trying to hide the path to her family.
Main Power: She can manipulate different elements into powerful throwing daggers with different abilities or a shield, and is usually extremely accurate, unless very emotional at the time.
Water Daggers: Most common, extremely sharp, break after impaling someone.
Fire Daggers: Hard to control, hard to sustain, but if hit with one it often goes completely through the victim.
Earth Daggers: Easiest to use, does the least amount of damage.
Wind Daggers: Rarest form, only can be done when in extreme danger, makes countless daggers that are extremely sharp and cannot be seen.
Secondary Power: Chameleon like camouflage.
1 Third active power or 3 passive powers: (passive powers are things that do not act as defensive or offensive uses, like mind communication, x-ray vision, fortune telling, enhanced senses, physical fitness, etc..) Pick pocketing, changing the appearance of her hair, very quick.
Weapon: Throwing daggers, Crossbow.
Weakness: Melee attacks, manipulative men.
Approved By: Arch the Angel & Burning Disaster
PostPosted: Wed Jun 27, 2007 9:36 am


Name: "A.C." Aryn Chris
Alignment: Alliance of Humanity
Description: Female, 5'6", age 20, caucasion, lithe, long brown wavy hair, gray eyes, all black clothes with gunbelt, Swiss Army knife on chain around neck, carries a beat-up wooden baseball bat

This is what she would look like if she ever put on make-up, earrings, and a purple hoodie:
User Image - Blocked by "Display Image" Settings. Click to show.
Personality: sharp, but usually quiet, with an almost perpetual pinched frown. A.C. is also, it turns out, a bit of an anti-hero.

Main Power: GLAMOUR--(passive
/active) like a spell, makes people see something or someone else when they look at her, or just not recognize her (plants the idea in people's heads that she's something else without actually changing her). Like the Fae. Similar powers to this, such as Erica's Stealth or Silent Lucidity's like power, have absolutely zero effect on her, just as hers has none on either of them. EDIT: Since a close encounter with a massive amount of Pure Energy sitting in the New Pheonix powerplant, this power is now capable of extending and indeterminate distance (with increasing ease, she will be able to control this, but it requires her conscious effort to act beyond her person).
Secondary Power: KICKBOXING--(quasi-passive, defensive
/offensive) might not seem like a power at first, but it's innate (she didn't learn it, it just sort of came out one day), and she's unusually strong. When she activates the kickboxing it's like her body suddenly goes on autopilot while her mind is stuck watching.EDIT: Since a close encounter with a massive amount of Pure Energy sitting in the New Pheonix powerplant, the extra strength she gains while using this power has risen to super-strength level, and the skill has grown to include some forms of weaponry (club-like items such as her baseball bat, assorted small blades and unique tools, and handguns) so that she can now use them in the process without conscious thought or decreased effectiveness. Also, while active, this power has a highly calming effect on her, especially if active but unused, like a meditative state.

For most of her life, her powers have been the key to getting--and keeing--A.C. out of trouble, activating at different levels based on fear, anxiety, and (once) very strong anger. Kickboxing was unusual in that she learned of its existence, how to activate it purposely, and partial control, but she never thought of it as a superpower ((Be honest: would you?)).


EDIT: Since a close encounter with a massive amount of Pure Energy sitting in the New Pheonix powerplant, A.C. has gained these two passive powers, and a possible third (and weaker) one may appear as the storyline progresses:

Passive #1: Can sense Pure Energy as a pull, a tug, on her own body. As she learns to understand this ability, her skill will grow to the point where she will be able to sense a super some miles away, a quasi-super within half a mile, and be able to tell some supers she knows well apart from each other by "taste." She hates and to a degree fears the compulsion she feels to draw closer to any Pure Energy she feels, and resists it for all she's worth. This extra sense will make it impossible for her to live comfortably around anyone put humans.

Passive #2: Due to the increased power and strength of the glamour, from this point onward illusions will gradually lose their effect on her, until she stops seeing them entirely.


SPECIAL NOTE: A.C. is an unknown super, meaning that no one, including her, is aware she's anything but human. The only one who suspects otherwise is Anc, due to some things he dug up in her brain once while she was drunk. She is utterly loyal to the AoH.
EDIT: Since a close encounter with a massive amount of Pure Energy sitting in the New Pheonix powerplant, A.C. knows she could not fail to have been "infected," even though she largely resisted the temptation to walk into the ball of energy and consume it utterly. She is well aware of the danger of working with its raw form too closely, and is only waiting to see how whatever powers she might have take shape and whether she is enough of a danger to others that it would be better to kill herself than pose that threat--she does not believe her morality is strong enough to resist evil if she stays alive as a super. A.C. will now be detectable on any scan that checks for super status, and she is remains unaware that she already was one before coming into contact with the energy.

Weapon: Wooden baseball bat, a rifle if available and the pistol in her belt if one's not.
Weakness: Children. If a child is in danger, A.C.'s first thought is to save him/her, and everything else is unimportant. Sometimes that means you can threaten a child to blackmail her into something, or that you can distract her with it, but usually it means that she'll blow her cover or change a plan on the spot to deal with it, without consulting anyone. NOTE: If the child looks like little-girl Ora, A.C. will hesitate to save it. ((Oddly enough, this note was put here before there were any Ora look-a-likes... ninja I wonder if that's what gave her the idea.))

History: "Born and raised in the City," with all the "education" that implies. (ie. although Union City has only existed about 5 years or so, she is one of the many who've been brainwashed and memory-altered to believe that it is a few years older than she is herself, and that she has lived there all her life.) Reaching adulthood at the age of 19, she moved out of her parents' house and got a job with the government as a gopher. However, she only had a few months on the job before she accidentally witnessed a super-battle between City Founder McKinnly and Xeen Soldevi. Though her presence went unnoticed, the battle affected her deeply. Later that day, while all the supers were bringing down the rest of the Founders at the Lazarus Dome, A.C. was getting drunk. As the City fell apart over the next few months and her government disappeared, A.C. fought just to survive, her one shelter--her apartment--having been destroyed by a super. Soon she fell in the with Alliance for Humanity, along with many of her former colleagues, and received training in combat and stealth operations, effectively replacing her powers in these areas with honed skill. Her mentor there began to suspect her "talent," but he was killed in battle before he ever voiced his concerns, and the others were too grateful to have a fast learner on their side to question like he had. These days A.C. is a loyal Black Ops agent for the AoH who adamantly denies that the City has fallen forever.


EDIT: Since a close encounter with a massive amount of Pure Energy sitting in the New Pheonix powerplant, A.C. knows that she can never return to the AoH. She is determined to do everything she can towards the cause, but she knows that it must now forever be from a distance--not the least reason of which is because to approach would be to be identified to them as a super, and therefore a threat.

ArynChris


Crumpet Lord

PostPosted: Tue Jul 03, 2007 10:00 am


Name: Arthur King (Real name Arthur Pendragon)
Alignment: He follows Oralia Soltari, unless her slightest whims conflict with if he can be bothered and stuff.
Description: Pretty tall, muscular build, long-ish black hair, deep brown eyes that turn penetrating and blue when he charms people, or blazing green when he scares them. He now has a dragon's head tattoo on his left hand, covering the whole of said hand. He also carries a magical hip-flask of never ending chocolate finger scotch.
Personality: Much the same as always, but death changed him slightly. He is now more understanding, more serious, more focused... and less laid back about combat.
History: Yeah, we all know. After he was killed by Coyl, he travelled first to an alternate dimension, then to the underworld before returning to earth. Wowee. He helped save said alternate dimension from domination by a malevolent power, and in the underworld he met the souls of all the people he ever killed. He killed them again. It was impossible they said, and you'd think taht, but noooo!
Main Power: Control of excalibur. As before, but he now has more power and control. He can crack the very earth with a mighty blow, or make his ancient blade spring into flame. Basically, he can just have fun with this thing smile
Secondary Power: Technomancy. As he died, exposure to pure energy and electrical energy from Coyl's suit imbued him with some power over electrical devices. He's still getting used to said new power, but he can do all sorts of things.
3 passive powers:
1) Charming voice. He can speak "reason" into others simply by talking to them, or make them join his side in battle. Sort of like hypnosis. Cannot be used mid-combat.
2) Aura of fear. He can make others afraid by charging at them, staring them down or any such thing of fearingyness. Enemies will prefer to attack other targets.
3) Teleportation when under conditions that are not immediately threatening (i.e being attacked or falling off a cliff. Could still teleport in combat)

Weapon:
1) Excalibur (duh): Big old 6-foot claymore that he wields one handed. Excalibur can make attacks that take 10LP damage and are unblockable except by an applicable power use (5 uses)
2)Twin butterfly swords (cos they're cool): Just regular twin butterfly swords
3) An assault rifle (30 bullets/3 round burst (i.e 10 uses)): looks like the one on halo (the first halo, that is)
Weakness: Coca Cola. Poured in his ears.
(I DON'T KNOW WHY, DAMMIT!)
Approved By: Arch and Xeen Steube
PostPosted: Sat Jul 07, 2007 2:20 pm


Strike

Strike 'worked' with Lucidity before he had his powers. He told Garret where to rob, and when. He had powers long before Garret got his. If not for Strike, Lucidity never would have been born. He gave Garret Incorrect information regarding a job, and Garret was caught. He broke free, and ran to Strike. Strike Told him to get out of town, but Garret Refused. That Night, some Crooked Cops burned the apartment building Garret was in. He 'erupted' and gained his powers, which allowed him to Live. He hasnt seen Strike since.

Powers: Telekenisis, Strength, Teleportation

Weakness: Extremely addicted to Nicotine.

Garret Erikson


Myst Kyaana

5,450 Points
  • Signature Look 250
  • Forum Dabbler 200
  • Person of Interest 200
PostPosted: Sat Jul 21, 2007 12:24 am


Name- Real name unknown. Alias-Whisper Namonaki
Age- Exact age unknown. Estimated age- 16
Human or Super- Super
Powers- MP:Fire
SP:Flight
Tertiary Power- If she touches an object which has a particular memory attached to it she can see the memory.

Background- Whisper knows nothing of her past until one year ago when she awoke in a hospital after what the Doctors described as a violent mugging, she is desperate for any information about herself. She doesn't even know her own name. She wants to join the resistance. Whisper hardly sleeps for fear of the horrific nightmares that haunt her.When she uses her fire, she gets burnt so she hardly ever uses it.
Personality- A nice person with a forgiving nature, she can see people for what they are and ignores any rumours. Although slightly depressing at times and more than a little weird, most people like her. She would do anything to find out who she was before her accident. She is usually a very passive person, but if someone threatens those she cares about she can be potentially very dangerous.
Weakness- Claustraphobia and Aquaphobia- when she encounters these she sometimes has panic attacks.
Usual Clothes- Her ordinary clothes include black combats and a black t-shirt.
Appearence- User Image
PostPosted: Sun Jul 22, 2007 7:44 pm



Affiliation: None.
Name: Maddison Melanie Myers
Alias: Madd Myers
Background: The first thing you’d want to know about Madd Myers is that she’s the best known assassin worldwide. Whether that be to kill terrorists, or Congressmen, it doesn’t matter. Her father, a super with the odd ability of premonitions had fore-saw the numbers to the biggest lottery, and had won. Pretty much guaranteeing the fact that Madd could get anything she wanted, whenever she wanted. That said, she’s ranking pretty high on the wealthy scale. But back to abilities, as the world’s best known assassin she has had a reputation for being a big bad a**, and many wonder if she’s a super herself, if anything no one ever hears about the injuries she sustains, or how she got to be the big assassin she is. Many journalists are afraid to question her pass, because those who’ve previously written something questionable on whether she’s ‘one of them’ has wound up missing or dead, and no real connection has said that she was their killer.
Main Ability: So, the world’s most well known assassin is a super? Let’s keep that under the radar for everyone’s health. So you may ask, what makes Ms. Myers a super? Let’s take a deeper look shall we.

Maddison’s main ability is the one that makes her so well-known. Maddison is very cat-like, more so than any cat-like non-super. She has excellent balance that helps when she’s in sticky situations like walking a trapeze wire or a telephone one. She has excellent hearing, along with taste, and eye-sight. She’s great agility, and is very athletic, and is also very intelligent. In addition to her cat-like reflexes and instincts she also posses a great hunter-like ability. Being able to use any weapon expertly, anything from kitchen utensils to swords, explosives, and guns.
Secondary Power: Any good hunter has to have a good health in order to stay on top of things. In fact, Maddison is able to heal herself rapidly.
Third Ability: In addition to her cat-like and hunter-like abilities, Maddison also posses a radar system that will tell her of any other super in the area. She cannot identify which super it is, just that the person or persons is/are a super.
Weakness: Maddison does not posses one weakness, but several that effect her differently and make one of her abilities less efficient. So, like any cat, she hates water. Mostly, she tries to avoid it at all costs, because it makes her radar not as effecient. Also, strong scents tend to make her cat sense of smell go a little off. Bright lights, like those looking her directly in the eye can blind her, but her other senses still work efficiently.
Vehicle: A girl's favorite color is always black
Appearance: A maddening hairstyle fits Madd Myers perfectly, and the choppy due she has going fits wonderfully. The longest strands hang on her left side and reach to her jaw line. Her bangs reach pass her brilliant green eyes, and make them stand out even more than her fiery red hair with midnight black highlights. No one is quite sure what Madd’s natural hair color is because she changes it so often. Her almond shaped eyes are increasingly bright with the thick layer of eyeliner around them, and heavy mascara. Her lips are full and luscious and are usually a bright red or darker pink color. Her ears are pierced along with her tongue, nose, and belly. Her complexion is lightly tanned with no spoils of zits or freckles.

She stands at about five foot six inches, though prefers to grow an extra few inches with a pair of two to three inch heels. She has numerous tattoos, a flaming pair of dice that show the lucky seven is on the outter-side of her right ankle. A three leaf clover hangs at the back of her neck, and a spacial sprout sits on her lower back.

Flaming dice
Three leaf clover
Spacial Sprout
Her Dazzling Hairstyle
Approved By: ED

Blumoo


Daypaw

Hardened Member

PostPosted: Mon Aug 06, 2007 10:28 pm


Gaian Name: Daypaw

Character Name: Celledor Brenin Reed

Age: 19

Alliance: The Resistance.

Description: He's right around 6' tall, has short blonde hair, a green left eye and a blue right eye, and typically dresses in either solid black or solid white because he thinks it keeps people from noticing him. He has several scars on his hands and arms, as well as one on his face going from his left eye to his ear, though the origins of these scars are unknown. He usually has dark circles under his eyes from lack of sleep due to paranoia. There's nothing about him that screams 'different'- he's not particularly strong looking (he's capable of defending himself, but it's all lean muscle and not particularly obvious since he's thinner than normal due to sustained malnourishment) and he has no obvious physical differences from an average person. When visible, the scars usually draw a few odd stares- people usually notice his eyes, but since it's not an unheard of combination, people don't usually give them a second glance.

Main Power: He can gather energy around him and solidify it into a protective shield in short bursts. The shield is strong enough to deflect energy and physical attacks alike, however, it crumbled after the first attack made on it and needs to be regenerated.

Secondary Power: He can further condense the shield energy into a set of claws to cover his hands. They function as a melee attack, thusly used to slash at a foe- but like the shield, it vanished after first impact and must be reconstructed.

Passive Powers:
1: He can speak to and control (To a given extent) birds, rodents, and molusks. It's limited in the sense that he can't force a creature to do something it really doesn't want to (IE, he couldn't force a bird to intentionally fly into a window).
2: A basic jump ability that allows him to jump about three times as high and far as normal humans, plus the ability to land safely provided that no additional distance is added to his fall (By say, jumping off a small building.)
3: Slightly heightened senses. He can see in slightly more detail, hear a bit more, smell fainter scents, and even feel more textures. However, this is equally as crippling to him as it is useful.

Weapon: None.

Weakness: He has sensitive eyes and ears- loud sounds or sudden changes from dark to light (Or things like strobe lights or flashes) can disorient him easily. Once this happens, it usually takes him a few seconds to regain his senses enough to be productive again- however, depending on the intensity of a light flash, it can take several minutes to sort himself out.

Personality: He's very quiet. He doesn't say much, but he usually speaks in broken sentences or goes off on completely random topics for no apparent reason. He's become too wary of people to forge any form of lasting bond without the other party putting more time and effort into it than he's really worth. Very bright, he has no problems with planning things that he himself can accomplish- but he goes to pieces when he has to start planning for others as well.

He is, in most respects, friendly- he won't take any form of negative action against someone he has no reason to.

In regards to fighting, he prefers not to. He's a pacifist. Violence isn't something he looks for nor cares to be involved in, mostly because he has limited battle capabilities.

Birds tend to follow him around. Rodents will gather around him in places with few people, but the birds are usually present nearly all the time- not in abnormal numbers, or large enough gatherings to draw attention- but they do follow him around, and he talks to them when he is able. He has absolutely no problem getting along with animal life- he is fond of them, and they are fond of him. He can forge lasting friendships in a heartbeat amongst the creatures he speaks to- a shame he can't do the same with most humans.

History/Bio: Celledor was raised in a surprizingly loving environment in Gaia. His parents loved him, he had two civil siblings (an elder sister and an elder brother) who both looked out for him. However, the family started to worry about him when he turned fifteen and started talking to their pet Guinea Pig, and their worries only got worse when he started conversing with the local mice that roamed their back yard. He was shipped off to an asylum at seventeen after informing his parents that he could make the snails and slugs in the yard dance.

After a full year of attempting to insist that he truly COULD speak to rodents, he finally snapped and stopped talking to the staff and other inmates. He started developing conspiracy theories that still plague him to this day, and developed a series of nervous twitches that he can't seem to avoid.

The scars mentioned previously surfaced sometime during his stay at the mental hospital. Shortly after his nineteenth birthday, he was able to convince some of the local mice to chew through the power cables while he was outside his room. He used the following panic and confusion to get away from his caregivers, steal a uniform, and make his escape.

Since he is, in fact, more sane than not, he was able to survive as he fled to various different places throughout the country. He had birds steal womens purses for him, or had them dive-bomb tourists and claim their hot dogs so that he could feed himself. Presently, he keeps a red-tailed hawk (Tegan) and a small mouse (Mari) nearby if not on him at all times- the hawk taking up residence on his shoulder or arm, and the mouse hiding at the back of his neck behind his hair or in a pocket, sometimes in his sleeves if they're long enough.

He's fairly acrobatic, so fitting into tight places and getting to safety in odd places is never much of a problem for him. He's also a fairly good runner- the two combined usually being what helps him elude police, and thus how he has retained his freedom.

Having grown up in Gaia, he was raised in a world where supers were somewhat common place and generally accepted. However, after meeting Corellia, he took a shine to her- and thus, when she was pulled back into this world by Techie, he chose to come along as he had nothing to live for in his current world. The only abilities that he had been aware of prior to the transition were the animalspeak and the jump ability- the rest had been surpressed by lack of use and the fact that they only recently began to develop.

Being lost and confused in the new world, he clung to Corellia- who has agreed to assist him in learning the basic uses and understandings of his power.

Ok'd by: Burning Disaster & Arch the Angel.
PostPosted: Sat Aug 11, 2007 4:39 pm


Yeah yeah, I know I have too many characters, but no worries....I'll be "making room" for this one....*maniacal laughter*

Name: Eulalia Desdemona Danae Montgomery-Star (Ed)
Alignment: Freelance Assasin
Description: 5'9" with swamp brown eyes and bright purple hair. The roots of the hair still show the natural medium brown color. Ed likes to wear a lot of hats, and mismatched clothing. She loves clothes with a bit of an asian swing to them, and carries a patched shoulder-bag.
Personality: Perfectly sane and reasonable.....*coughcough*
History: Ed wrote her entire history in a book then rolled it up and smoked it. She has since forgotten what it was.
Main Power: She can alter any inanimate object into a sharp blade, from a small sheet of paper, to a piece of clothing, or a wad of bubblegum, although she has to touch it to do so.
Secondary Power: Super speed.
passive powers
1.Crazy Talk--The ability to talk to inanimate objects....not all objects talk back and she has to initiate the conversation (loves for BD for coming up with this).
2. Has the ability to make stage sound affects and theme music play at will. Her favorite is the Final Fantasy X Victory theme right after a battle.
3. Ambidextrous and able to use both hands very well.
Weapon: An old fashioned toaster that she swings around on a rope...
Weakness: A very special smoking weed, home grown, her own recipe, and she claims it keeps her openminded and able to properly communicate with items others would just look over and ignore. So she has to smoke it....regularly...and it can kind of make her a little dreamy and woozy.
Approved By: Pfffffff as if....I mean Eulalia Danae and Burning Disaster >.>

Eulalia Danae
Captain

12,200 Points
  • Alchemy Level 9 100
  • Elocutionist 200
  • Invisibility 100

Sahaqiel

PostPosted: Tue Sep 18, 2007 11:56 pm


Name: Matarich "Matty" Kaine

Alignment: Whatever remains as of now?

Description: Matty is around 5'6" and 115 pounds. He's clean shaven, and his hair is cropped nicely. He normally wears an expensive set of jeans and a jacket that have been completely fire proofed, allowing him to be fully clothed after he uses his powers.

Personality: Matty likes to make jokes, and tries his best to be charming towards women, although he usually doesn't succeed well. He is also known to use terrible one-liners during fights.

History: Matty was once a Super who had the ability to absorb the powers of those around him. Those powers disappeared though when he was burned alive by another person. Moments before his skin melted away, he obtained his adversaries powers, and began to resist the fire, which eventually embodied itself inside of him. His still has all of his flesh, and is quite normal looking.

Main Power: Creation and control of fire. Yes it's as simple as it sounds. He can create and control fire.

Secondary Power: More fiery goodness.

3 Passive Powers: Resistance to fire - Complete immunity to small fires, and damage reduction from power based or extreme heat. (Such as a bonfire.)
Resistance to cold - The internal fires give Matty a resistance to non-power based cold.
Ignites the fires in the hearts of women around him. Seriously.

Weapon: Matty doesn't carry a weapon.

Weakness: Water, extreme cold, women.

Approved By: Sahaqiel and ED
PostPosted: Wed Sep 19, 2007 7:51 pm


Username: Kasri Noireau
Name: Cordelie Jana Ingraham (Kor-deh-lee Yah-nah Ing-grah-ham)
Nickname: biggrin el, Dellie
Alignment: Resistance
Description:
Gender - Female
Age - 24
Nationality - Swiss-German
Hair - Elbow length and chocolate brown, shot through with silver from a genetic predisposition for premature greyness
Eyes - almond shaped and blue grey (Wears rimless glasses because of longsightedness)
Skin - very pale and freckled from working outside.
Height - 191 cm (6'3)
Weight - 67 kg (148lbs)
Body type - She's quite tall and moderately endowed. Cordelie enjoys running a lot, so her legs are quite powerful.
Preferred clothing: Cordelie wears mostly cool colours - purples, blues, greens, black, white and occasionally a deep red. Most often she wears a black or white singlet with a close fitting V or turtleneck knitted pullover and dark jeans or black slacks. If it's colder she's commonly seen wearing a long black coat edged in grey faux fur and a scarf, if it's warm she might wear a simple skirt or dress. Her style of dress is mature rather than trendy, and she HATES makeup.

Personality: Cordelie is somewhat shy and reclusive, always feeling uncomfortable around others. She has quite a severe fear of large crowds, and will often panic if she's put in a situation she is unable to escape from. She has a temper and is frustrated easily, but never shouts. In fact, you know when she's angry when she talks very, very quietly. She's stubborn, very set in her beliefs and likes to think about things carefully before acting. Cordelie loves word puzzles, hates maths and is allergic to peanuts and mice.

History: Cordelie comes from a town in the Swiss Alps, where her power - which she demonstrated unwittingly from an early age estranged her from much of the superstitious population. Her family, on the other hand, were very defensive of her and taught her never to be ashamed of herself and other such important things. When her parents were killed in an avalance when she was 17, Cordelie took charge of her family of four, two of which also demonstrated strange gifts (her eldest brother having moved far away) and moved into the big city.

Main Power: Hydrokinesis, the ability to manipulate water and forms of it (Ice, steam, fog). Her control isn't complete and it requires the use of her hands to work. In other words, immobilise her hands and she's helpless.

Secondary Power: Minor empathy with most living creatures. She can't communicte directly, but she can get basic feelings and simple ideas.

3 passive powers: Very good long distance vision, even with her corrective lenses. Water breathing, though it's more difficult to breathe than air and normally leaves her very tired after extended periods of time. She also has very sensitive hearing, which is a double edged sword in that whiler she can hear things others wouldn't, loud or very high pitched noises cause her great pain.

Weapon: Some form of staff

Weakness: Cordelie dehydrates very quickly, and becomes weak in a dry, exceptionally cold or very hot environment. She also has a weakness to electricity, very loud or high pitched noises and cannot use her major power without her hands being mobile.

(I'll add in a picture when I draw and scan one in)

Approved By: Burning Disaster

Kasri Noireau

Devoted Cleric


MrTomGero

PostPosted: Sat Sep 22, 2007 11:34 pm


Name: Marcos Slade
Alignment: Alliance of supers
Description
-height- 6 foot
-age- 25
-hair color- steal
-physical traits- pale eyes, black coat, and sunglass
-picture- User Image
Personality:Marcos Is more out going than he looks. He's kind and is allways loyal to allies or his bosses.
History:When he started off, Marcos had two loving parents, and a cute sister. They had a middle class live style and things seemed to be going well. Then a group of crupt scientist came and took him from his family, His parents tryed to protect him, but where both killed by bullets through their hearts and their heads. His sister died in her sleep when they burnt the entire house down. Marcos' family consisted completely of supers, so on the day everything was taken from him he created a dislike for humans. While he stayed with the scientists, they made him into a deadly tool that they could use to get others to do what they wanted. After 10 years Marcos dissided that he wasn't going to put up with them any more and killed them all off. They had created their own nightmare by taking him from everything he cared about. Now Marcos does what he can to help other supers, and protect the younger supers from a similar fate such as his.
Main Power: He can make metal spikes and blades come out of his body, when ever he withdraws them the holes they leave heal.
Secondary Power: Marcos has a skeleton made of steel that can repare itself and instantly replace missing parts, It can also modify itself so that it's easy for him to create spikes and blades.
Weapon: his father's jet black pistol.
Weakness: If his emotions get to extreme he ends up hitting the ground and coughs up blood, that or he can't move.
Approved By: Burning Disaster and Eulalia Danae
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