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Drakyn Ral rolled 2 20-sided dice:
16, 14
Total: 30 (2-40)
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Posted: Sat Oct 21, 2006 10:17 am
Despite the hard hit, the clone seem rather unfazed. With an almost unreal recovery, the clone spun around for a round house kick to his head before Drakyn could get back and resume stance.
(I wanted to make it interesting, like a real battle. Caught off guard, 1/2 dodge bonus, rounded down)
(1d20 + 8 dodge) (1d20 + 3 sense motive)
[3/5]
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Posted: Sat Oct 21, 2006 10:31 am
Drakyn fell backwards, twisting onto his stomach as he fell. The kick just missed him, and as it passed he push up with his hands, both feet in the air as he kicked into the clones stomach.
[4/5]
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Drakyn Ral rolled 2 20-sided dice:
4, 17
Total: 21 (2-40)
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Posted: Sat Oct 21, 2006 10:40 am
Finally the clone seemed to stagger, if only for the briefest of moments, giving Drakyn (who was now in a really odd position...) time to get back on his feet and ready for the next attack. He didn't have to wait long, as the clone rushed him again, this time going for another straight punch to the jaw.
(1d20 + 17 dodge) (1d20 + 3 sense motive)
[4/5]
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Posted: Sat Oct 21, 2006 10:45 am
As the punch came toward him, Drakyn move to the left, but rather than push the clone's arm to the right, he grabbed it and pulled it back toward and to the side of him, as he punched hard into the clones stomach, combining his strength with the forward movement of the clone.
[5/5 - Complete!]
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Aznka rolled 2 20-sided dice:
10, 12
Total: 22 (2-40)
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Posted: Sat Oct 21, 2006 1:23 pm
The clone blinked, its face giving nothing away. Shinichi almost missed seeing the direct kick the clone aimed at his jaw, but he sensed it just in time. The boy grimaced and swiveled his head to the right. He let out a small growl that sounded more like that of a pup than a full grown wolf, such as one crying out for the danger to leave. That was clearly embarrassing, but Shinichi couldn't find another way to express that feeling. He tried to concentrate on the clone's movement, picking out another few key spots where the force exerted itself most.
[d20 + dodge 14] [d20 + sense motive 3]
2/5
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SSKayolvl5 rolled 2 20-sided dice:
14, 16
Total: 30 (2-40)
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Posted: Sat Oct 21, 2006 5:26 pm
Kayo had spoken with Yuki and was given his own clone to work with. It wasted no time, rushing towards me ready to strike. It thrusted its right fist for me. 'MOVE!'
(d + dodge 20) (d + SM 6) 1/5
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SSKayolvl5 rolled 2 20-sided dice:
5, 13
Total: 18 (2-40)
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Posted: Sat Oct 21, 2006 5:38 pm
Kayo ducks under and slides around; as he did he watched the clones muscles stretch and tighten. Kayo smiled at her muscle stucture. He noticed some good points to strike back but new he couldn't right now. Kayo stood and waited for the clone to turn around; cleared his mind and prepared. The clone lunged back without even turning; thrusting an elbow at me.
(d + dodge 20) (d + SM 6) 2/5
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SSKayolvl5 rolled 2 20-sided dice:
19, 18
Total: 37 (2-40)
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Posted: Sat Oct 21, 2006 5:51 pm
Kayo leaps into the air and flips; stalling upside down to get a birds eye view. "Wow.." Kayo mutters. He lands on all fours and stands up. 'Our new kusakage's amazing.' Kayo adjusts the wrapped puppets on his back. With a quick whip around the clone wastes no time coming at me. She slides in low and tries to uppercut Kayo.
(d + dodge 20) (d + SM 6) 3/5
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Aznka rolled 2 20-sided dice:
9, 19
Total: 28 (2-40)
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Posted: Sat Oct 21, 2006 6:01 pm
Shinichi avoided the attack by a wide margin, instantly jumping back into a defensive position. He had already formed a very loose idea of how to use the clone's movements against it, but his knowledge definitely needed more clarity. The clone withdrew its kick in midair and slipped towards the ground, whirling its foot in a full circle. It directed its kick towards Shinichi's knees, where they would hopefully buckle and render his balance off. Shinichi jumped and tried to flip over the clone, keeping his head towards the ground so he could observe the things's movements.
[d20 + dodge 14] [d20 + Sense Motive 3]
3/5
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SSKayolvl5 rolled 2 20-sided dice:
20, 18
Total: 38 (2-40)
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Posted: Sat Oct 21, 2006 6:12 pm
Kayo steps back and leans to avoid her uppercut; he squats down to view her whole body in motion. It was completly stretched by the time she finished her attack. 'Interesting... The amount of force and body extrudes for a single attack.' Kayo pushes off and leaps back. The clone lands with a spin, so shes facing me again. She leaps into the air and flips with her right leg poised to strike.
(d + dodge 20) (d + SM 6) 4/5
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Aznka rolled 2 20-sided dice:
8, 11
Total: 19 (2-40)
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Posted: Sat Oct 21, 2006 6:15 pm
Before landing, he threw a flying kick at the water clone, but it had already ran out of the way. Shinichi safely landed about two paces away from the clone, while it rebounded and tried to slam its watery fist into the boy's stomach. Not only that, Shinichi noticed that the clone put its full weight into the attack, using a different set of muscles and joints than before when it had only utilised its arm and shoulders. He sidestepped the attack, bring his arm in front of his chest to further avoid the attack.
[d20 + dodge 14] [d20 + Sense Motive 3]
4/5
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SSKayolvl5 rolled 2 20-sided dice:
6, 2
Total: 8 (2-40)
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Posted: Sat Oct 21, 2006 6:19 pm
Kayo watches in awe at her grace; almost forgetting to dodge. Kayo ducks and rolls under her. He springs up and lands, the clone is already below him. She swings her leg to trip him.
(d + dodge 20) (d + SM 6) 4/5
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Aznka rolled 2 20-sided dice:
4, 19
Total: 23 (2-40)
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Posted: Sat Oct 21, 2006 6:28 pm
It was strange, there was so many different muscles used that he never noticed before. Even the leg muscles were used, especially for the full body punches. He quickly tried to analyse the information, but did not get very far as the image of Kusakage-sama's Open Palm Jutsu seemed to disappear from his mind all of a sudden. Why was that?! The clone reverted to its original stance and muttered, "Just one more. Don't mess up now." It held up both fists and directed them boxer-style towards Shinichi's head, where the boy then leapt backwards. It was supposedly a simply move, but there was so many little details that, if fumbled, could mean the difference between a successful dodge and getting hit.
[d20 + dodge 14] [d20 + Sense Motive 3]
5/5
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