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J-E-O-C
Vice Captain

PostPosted: Tue Oct 03, 2006 12:23 pm


Norebo, dont tell me how to run my game. check my rules please.
PostPosted: Wed Oct 04, 2006 6:19 am


Ok I was just posting what the penalties and bonus are for middle age besides your the one who said that if we have suggestions we should post them, also you didn't answer my question.

Norebo


J-E-O-C
Vice Captain

PostPosted: Wed Oct 04, 2006 12:33 pm


ok. sorry, Shadow (if he ever posts) will tell you im very touchy about some things. use SRT and only SRT for will. WIS is going to show its function later.
PostPosted: Wed Oct 04, 2006 3:55 pm


Spirit for Will saves makes my Will save a +3. Cool.

So, are we actually going to start?

GS Sailor Saturn


Norebo

PostPosted: Thu Oct 05, 2006 6:17 am


Well ok then but I'd still would like to know all the elder's class skills and base saves if have them figure out.
PostPosted: Thu Oct 05, 2006 10:58 am


base saves are 0 at lvl 1 for all classes. The progression for elders is as druids, trackers as rangers, Alphas and warriors as fighters. elders get to choose any other classes skill set. Its then fixed for the duration of the campain.

J-E-O-C
Vice Captain


GS Sailor Saturn

PostPosted: Thu Oct 05, 2006 3:00 pm


Does this then mean that if and when we level we go to level 1 of our 'class' (ie Trackers get +2 Fort and Ref, 1st favoured enemy etc) or do we skip stright to level 2 and get both levels bonuses at once (the above plus combat style, etc...)?
PostPosted: Fri Oct 06, 2006 10:53 am


just the saves sammi. the other bonuses will come into play when i get around to it and you all hit lvl 2.

and now for the starting post.

The forrest you have lived in has slowly become a dark place, where goblins and REALLY lesser deamons are found. The streams are changing course. Prey is getting scarce. You have formed a new pack under the eye of a large black wolf who seems born to this new forrest. He send out the pack to find prey.



(I going to play the Alpha until we get someone else to play it)

J-E-O-C
Vice Captain


J-E-O-C
Vice Captain

PostPosted: Fri Oct 06, 2006 11:00 am


Alpha- you are the current top wolf.
HP 14

STR:16
DEX:14
CON:18
INT:12
WIS:8
CHA:13
SPT:17

init:+4
Fort:+4
refx:+2
Will:+3

Attacks: 2 claws and bite, lunge (commas indicate seperate attacks)
skills: tracking (4) leadership (4) lick wounds (4)complex thoughts (4)
feat: leadership
(may roll a check to control the NPC members of the pack at a +5 bonus once per day)
PostPosted: Fri Oct 06, 2006 11:37 am


((my perfered OOC BRACKET style
and as for skills for every thing but complex thoughts its WIS. thats why theres no dump stat here.))

J-E-O-C
Vice Captain

GS Sailor Saturn rolled 1 20-sided dice: 5 Total: 5 (1-20)

GS Sailor Saturn

PostPosted: Fri Oct 06, 2006 11:40 am


[OOC] Right then, take 2. Wisdom for scent it is, though I'd still like that list. [/OOC]

The graceful form of the female arctic wolf snuck through the undergrowth with surprising speed for her size, though the rest of her pack would doubtless not have batted an eyelid. Her nose might have picked up something, but it might have been the smeel of rotting wood. With the forest the way it had become, it wasn't always easy to tell anymore.

[OOC] 5 + 2 ranks = 7. Could be worse, but could be a lot better. [/OOC]
PostPosted: Fri Oct 06, 2006 11:50 am


((you catch some scent from vaguely the area towards the mountian.

layout of the forest: about 500 acres nearly square with several clearings and meadows. a small mountian range forms one border. A medium sized (too big to cross easily but doable) river comes down from the mountian and curves around to form a pocket. there is a large hamlet (75-80 people) between the river and the forest, they have cleared about 400 ft from the edge of the river and most of it is now fields. on the last side there is a set of foot hills giving way to lightly forested prarie. This packs territory is about 1/3 of the forest on the town side.))

J-E-O-C
Vice Captain

Norebo rolled 1 20-sided dice: 1 Total: 1 (1-20)

Norebo

PostPosted: Tue Oct 10, 2006 6:44 am


(ooc 15con, 16 srt, 10cha, 10int, str, 15wis, 12dex, 2 complex thoughts 4 lick wounds 4 spot 3 scent 3 tracking leadership 2, 7 hp, 2 fort, 1 ref, 2 will, init 0 i'll use the Alpha skill set)

An elderly wolf sits stareing off into the distance his eyes weary with the long passage of time.
(ooc spot check to survey the exact area I'm in, 4 damn gaia dice)
PostPosted: Wed Oct 11, 2006 11:18 am


Norebo: you see trees and fallen leaves. nothing of intrest.

J-E-O-C
Vice Captain

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Jeoc's table (strange settings abound!)

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