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shyanimegrl rolled 1 10-sided dice:
6
Total: 6 (1-10)
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Posted: Fri May 29, 2015 11:12 am
BATTLE DAMAGE Your Arena Rank: [ G ] DAMAGE DONE: 7 DAMAGE TAKEN: 5 YOUR REMAINING HP: 80 BOSS REMAINING HP 50 TURNS TAKEN: 1 Nulberry was previously used during an earlier turn and is in effect. Items used: none Color: Red SKILLS [The max of three skills chosen for this battle are as follows:] Recover: Once per battle, recover 25% of your own max HP (round up) Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Critical Up: Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points. HP Group Buff: Up everyone in your party's MAX HP to 80. If someone in your group is using Defender, add 80 to their HP total.
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shyanimegrl rolled 1 10-sided dice:
3
Total: 3 (1-10)
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Posted: Fri May 29, 2015 11:14 am
BATTLE DAMAGE Your Arena Rank: [ G ] DAMAGE DONE: 4 DAMAGE TAKEN: 5 YOUR REMAINING HP: 75 BOSS REMAINING HP 46 TURNS TAKEN: 1 Nulberry was previously used during an earlier turn and is in effect. Items used: none Color: Red SKILLS [The max of three skills chosen for this battle are as follows:] Recover: Once per battle, recover 25% of your own max HP (round up) Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Critical Up: Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points. HP Group Buff: Up everyone in your party's MAX HP to 80. If someone in your group is using Defender, add 80 to their HP total.
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shyanimegrl rolled 1 10-sided dice:
6
Total: 6 (1-10)
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Posted: Fri May 29, 2015 11:15 am
BATTLE DAMAGE Your Arena Rank: [ G ] DAMAGE DONE: 7 DAMAGE TAKEN: 5 YOUR REMAINING HP: 70 BOSS REMAINING HP 39 TURNS TAKEN: 1 Nulberry was previously used during an earlier turn and is in effect. Items used: none Color: Red SKILLS [The max of three skills chosen for this battle are as follows:] Recover: Once per battle, recover 25% of your own max HP (round up) Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Critical Up: Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points. HP Group Buff: Up everyone in your party's MAX HP to 80. If someone in your group is using Defender, add 80 to their HP total.
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shyanimegrl rolled 1 10-sided dice:
6
Total: 6 (1-10)
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Posted: Fri May 29, 2015 11:16 am
BATTLE DAMAGE Your Arena Rank: [ G ] DAMAGE DONE: 13 (crit) DAMAGE TAKEN: 5 YOUR REMAINING HP: 65 BOSS REMAINING HP 26 TURNS TAKEN: 1 Nulberry was previously used during an earlier turn and is in effect. Items used: none Color: Red SKILLS [The max of three skills chosen for this battle are as follows:] Recover: Once per battle, recover 25% of your own max HP (round up) Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Critical Up: Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points. HP Group Buff: Up everyone in your party's MAX HP to 80. If someone in your group is using Defender, add 80 to their HP total.
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shyanimegrl rolled 1 10-sided dice:
4
Total: 4 (1-10)
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Posted: Fri May 29, 2015 11:18 am
BATTLE DAMAGE Your Arena Rank: [ G ] DAMAGE DONE: 5 DAMAGE TAKEN: 5 YOUR REMAINING HP: 60 BOSS REMAINING HP 21 TURNS TAKEN: 1 Nulberry was previously used during an earlier turn and is in effect. Items used: none Color: Red SKILLS [The max of three skills chosen for this battle are as follows:] Recover: Once per battle, recover 25% of your own max HP (round up) Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Critical Up: Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points. HP Group Buff: Up everyone in your party's MAX HP to 80. If someone in your group is using Defender, add 80 to their HP total.
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shyanimegrl rolled 1 10-sided dice:
1
Total: 1 (1-10)
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Posted: Fri May 29, 2015 11:19 am
BATTLE DAMAGE Your Arena Rank: [ G ] DAMAGE DONE: DAMAGE TAKEN: 5 YOUR REMAINING HP: 60 BOSS REMAINING HP TURNS TAKEN: 1 Nulberry was previously used during an earlier turn and is in effect. Items used: none Color: Red SKILLS [The max of three skills chosen for this battle are as follows:] Recover: Once per battle, recover 25% of your own max HP (round up) Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Critical Up: Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points. HP Group Buff: Up everyone in your party's MAX HP to 80. If someone in your group is using Defender, add 80 to their HP total.
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shyanimegrl rolled 1 10-sided dice:
1
Total: 1 (1-10)
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Posted: Fri May 29, 2015 11:20 am
BATTLE DAMAGE Your Arena Rank: [ G ] DAMAGE DONE: DAMAGE TAKEN: 5 YOUR REMAINING HP: 55 BOSS REMAINING HP TURNS TAKEN: 1 Nulberry was previously used during an earlier turn and is in effect. Items used: none Color: Red SKILLS [The max of three skills chosen for this battle are as follows:] Recover: Once per battle, recover 25% of your own max HP (round up) Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Critical Up: Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points. HP Group Buff: Up everyone in your party's MAX HP to 80. If someone in your group is using Defender, add 80 to their HP total.
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shyanimegrl rolled 1 10-sided dice:
7
Total: 7 (1-10)
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Posted: Fri May 29, 2015 11:21 am
BATTLE DAMAGE Your Arena Rank: [ G ] DAMAGE DONE: 8 DAMAGE TAKEN: 5 YOUR REMAINING HP: 50 BOSS REMAINING HP 13 TURNS TAKEN: 1 Nulberry was previously used during an earlier turn and is in effect. Items used: none Color: Red SKILLS [The max of three skills chosen for this battle are as follows:] Recover: Once per battle, recover 25% of your own max HP (round up) Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Critical Up: Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points. HP Group Buff: Up everyone in your party's MAX HP to 80. If someone in your group is using Defender, add 80 to their HP total.
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shyanimegrl rolled 1 10-sided dice:
7
Total: 7 (1-10)
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Posted: Fri May 29, 2015 11:22 am
BATTLE DAMAGE Your Arena Rank: [ G ] DAMAGE DONE: 15 (crit) DAMAGE TAKEN: 5 YOUR REMAINING HP: 45 BOSS REMAINING HP -2 [This monster has been defeated.] TURNS TAKEN: 1 Nulberry was previously used during an earlier turn and is in effect. Items used: none Color: Red SKILLS [The max of three skills chosen for this battle are as follows:] Recover: Once per battle, recover 25% of your own max HP (round up) Bombadier: Instead of rolling your usual dice, roll four 4-sided dice. That is the damage you do for that round. You can do this once per battle. (aka roll 4d4 for one turn) Firestarter: Your attacks now do additional "splash" damage. Add +1 damage to your attack every single time you do not miss. Defender: Double your FULL HP amount (ie if you have a maximum of 50 HP, with this skill you now have 100 HP while in the arena with this skill active). Critical Up: Every 4 you roll is considered a critical hit. You do x2 damage. This does not give sacred points. HP Group Buff: Up everyone in your party's MAX HP to 80. If someone in your group is using Defender, add 80 to their HP total.
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shyanimegrl rolled 1 100-sided dice:
41
Total: 41 (1-100)
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Posted: Fri May 29, 2015 11:26 am
((-high fives evryboday!- <3 x D >u< My loot prefs by prize number: 1, 3)) 1. +5 additional RP points applied to any character 2. x3 choice of any rare elite minipet on site. Go crazy! 3. 100 billion Gaia Gold. BELLIONS [bold edit: sorry for teh delay cx and yesssssss 3-man teamwork ftw ahaha <3 this is my prize and among teh biggies on my prefs list and I shall share it happily 8 D]4. Final character unlock. Your character can roll 1d12 in stats. In addition, they can heal and defend characters in the arena using the same 1d12 (this takes up a turn). This is permanent through the rest of this event. 5. x5 tickets for the Free character raffle. Just enter it five times and say the prize was claimed here
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Rathurue rolled 1 100-sided dice:
30
Total: 30 (1-100)
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Posted: Fri May 29, 2015 6:18 pm
twisted 1. x3 choice of any rare elite minipet on site. Go crazy! 2. 100 billion Gaia Gold. BELLIONS 3. Final character unlock. Your character can roll 1d12 in stats. In addition, they can heal and defend characters in the arena using the same 1d12 (this takes up a turn). This is permanent through the rest of this event. Invoking thread owner special rights: Anyone who joins this battle should abide to this rules
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phantompanther13 rolled 1 10-sided dice:
9
Total: 9 (1-10)
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Posted: Fri May 29, 2015 9:02 pm
did they just three man this thing?
1. +5 additional RP points applied to any character
2. x5 tickets for the Free character raffle.
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Posted: Fri May 29, 2015 9:24 pm
phantompanther13 did they just three man this thing? 1. +5 additional RP points applied to any character 2. x5 tickets for the Free character raffle. Wrong dice lol
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phantompanther13 rolled 1 100-sided dice:
77
Total: 77 (1-100)
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Posted: Fri May 29, 2015 9:28 pm
Rathurue phantompanther13 did they just three man this thing? 1. +5 additional RP points applied to any character 2. x5 tickets for the Free character raffle. Wrong dice lol omg opps, triyng to attack. try this again
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Posted: Fri May 29, 2015 11:36 pm
Okay, so the prizes are... phantomphanter13 : 5 RP points to any char shyanimegirl: 100 bil just because... sweatdrop mine: x3 REs. And that's final! We Are Halloween REs have been sent, quoting you for the 100 bil!
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