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A faint smile

Dedicated Friend

PostPosted: Mon Feb 17, 2014 12:30 pm


            User Image


                                              MAIN INFORMATION


                                          Full Name: Lilith Odam
                                          Nicknames: Satrina, Kali, Karina
                                          Age: 21
                                          Birthdate: February 12th
                                          Gender: Female

                                          Culture: South Fraxonite
                                          Religion: Vaet Nocturnum - Lukhan
                                          Languages:

                                          De Facto - Common
                                          Fluent - Demonic
                                          Basic - Elvish

                                          Nation: Luimira
                                          Rank: Adept
                                          Title: Captain


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                                              MAJOR INFORMATION


                                          Bloodline: Succubus
                                          Class: Mage
                                            Sub-Class: -

                                          Strength: 4
                                          Speed: 6
                                          Sin: -
                                          Gene Mods: -

                                          Energy Color: Black
                                          Energy Meter: 1800
                                          Element: Fire (Main)
                                          Battle Strength: Magickly things
                                          Battle Weakness: Lack of physical attacks

                                          Fights Won: 0
                                          Fights Lost: 0
                                          Completed Quests
                                            S Rank:
                                            A Rank:
                                            B Rank:
                                            C Rank:
                                            D Rank:
                                            E Rank:


                                          Talent:
                                          Lilith has developed the ability to detect the emotional state of the people near her and manipulate her succubus aura to merely make people around her feel very wanting of the more pleasurable acts. They become lascivious ratchet hoes, making it easier for Lilith to seduce people. This makes it so people one rank under Lillith are instantly seduced. If the opponent thinks they will be harmed the aura is broken. If Lilith tries to kill the target they are snapped out of it as well.

                                          Perks:
                                          - Arcane Arts: Their magic spells are quite devastating should one hit you. (+1 rank to magic)
                                          - Highest energy reserve (x2 the normal energy pool).

                                          • Extremely seductive. Like Incubi, you possess the ability to instantly seduce others as long as they're two ranks below you. It's said that this becomes possible only due to their astounding beauty, but that is only a supplement. The Succubi are indeed far more beautiful than all other races, but their seduction lies in the magical energy they are born with. This energy flows around them and into the air like cells into a vein, bewitching any they seek.


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                                              EQUIPMENT INFORMATION


                                          Weapons:

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                                          RPC Name: Lilith Odam
                                          Rank: Trainee
                                          Class: Necromancer
                                          Element: Fire
                                          Weapon/Armor name: Rift Walker
                                          Type & Material: Iron
                                          Description: Rift Walker is a scythe stands taller than Lilith at 5 feet and eight inches. The entirety of the scythe is made out of iron but the handle portion is wrapped for better grip. There is a curved and bladed portion at the end of it for stabbing. The blade is connected to the handle via a circular and spiked portion. At the back end of the blade there are three protrusions connected to another spiked circle. The blade is hooked and jagged; all the better for tearing and ripping.
                                          Abilities: The scythe is able to produce rifts with a slash. This opens up two openings, one directly attached to the blade and one wherever Lilith pleases within a range of 30 feet. For every slice done through one side of the rift the same slice appears in the other side of the rift. To produce these rifts Lilith must pay D-rank energy. She can produce up to five rifts at a time.

                                          Armor: None


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                                              SKILL INFORMATION


                                          Fire
                                            • Fireball
                                            • Flame Deflection

                                            • Flame Dagger
                                            • Flame Whip
                                            • FIre Stream

                                            • Blaze Arcs
                                            • Fire Bomb
                                            • Shield of Flames
                                            • Bomb Fist

                                            • Flame Blade
                                            • Fire Lashes


                                          Succubus

                                            • Clouds
                                            • Chains
                                            • Throats


                                          Mage

                                            • Detect Magic
                                            • Light
                                            • Energy Ball

                                            • Mage Hand
                                            • Ghost Sounds
                                            • Projection
                                            • Acsio
                                            • Energy Coat
                                            • Mystic Impalement

                                            • Blink
                                            • Illusory Wall
                                            • Haste
                                            • Slow




                                          Sub-Class
                                            • TEXT HERE
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                                          Hand-to-Hand/Weapon
                                            • TEXT HERE
                                            • TEXT HERE
                                            • TEXT HERE


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                                              CHARACTER INFORMATION


                                          Personality: Lilith has learned to put on a very good poker face when it comes to life. Like most of her kind she lusts for power. Though unlike others Lilith is very patient. She has learned that many people do not take kindly to succubi and their manipulations, thus she has learned to create a beautiful facade of a certain naive innocence. Lilith will be very coy and keep her true self hidden until she needs it, or wants something bad to fight for it. She is quick to notice who is in charge and even quicker to try and work her way up with them. There are no reservations for using her body to gain whatever, and most of the time she'll do it just for the fun. Lilith's true self is much darker and very dangerous. She sees people as mere toys for her enjoyment and pleasure. When given the chance Lilith revels in bringing pain in equal amounts with her pleasure, believing the two to be one in the same. She has killed during sex and does not mind disposing of a thrall or victim afterward.
                                          Sexuality: All the sexuals
                                          Quote: "Come, let me show you your greatest desires."
                                          Height: 5'6
                                          Weight: 135 lbs
                                          Eye Color: Blue

                                          Favorites:
                                            • Red
                                            • Hot Dog
                                            • Snake
                                            • Luimira


                                          Theme Song: Molly
                                          Battle Theme:


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                                              BACKGROUND INFORMATION


                                          xxxxx
                                          Lilith's story does not differ much from any of the other succubi in the world. As an infant Lilith was abandoned on the streets, and eventually was picked up by a woman. This woman was the owner of a brothel and as long as Lilith can remember she was raised in such an environment. When she became of age to become a working girl Lilith quickly understood that this was what she was made for. She knew exactly what to do and say to each of her customers, man, woman, human, or not. Lilith was not shy about her talents and even enjoyed the pleasure. It has been said that with just a glance, a sway of her hips, and the soft touch of her caress anyone would fall under her spell. A few years passed in this way, but eventually Lilith grew bored. No longer was the pay and pleasure enough for her. Lilith craved more, more than anyone was willing to give. She remembered the first day she had harmed someone; the memory kept as fondly as Lilith felt for ice cream. A customer had chosen her out of the girls available and was much more forceful than any Lilith had encountered before. Rough hands and fast motions brought more pain than pleasure, but the line between the two blurred for Lilith. She shivered with an ecstasy she had never felt before and turned on the man. Lilith revealed her true nature then, her tail and claws snaking out. Lilith wanted to share the pain and pleasure and immediately wrapped her tail around the man's neck. She leaned in with a smirk and pushed her claws against his chest, sinking them in deeper and deeper. Her experience was over all too quickly, but Lilith rapidly learned how to draw out the process. Before her deed could be discovered Lilith decided to make like a banana and split. Now she finds herself in Luimira, the city of the night. Here she hopes to sleep and lie her way to the top, bringing as many people as she can under her control.



PostPosted: Tue Feb 18, 2014 2:56 pm


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                                              MAIN INFORMATION


                                          Full Name: Maty McLuvin
                                          Nicknames: Maty
                                          Age: 20
                                          Birthdate: February 14th
                                          Gender: Female

                                          Culture: Luimirian
                                          Religion: Atheist
                                          Languages:
                                          1. Common
                                          2. Demonica
                                          3. Elvish

                                          Nation: Nocturne
                                          Rank: Trainee
                                          Title: Citizen


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                                              MAJOR INFORMATION


                                          Bloodline: Vampire
                                          Class: Ninja
                                            Sub-Class: unlocked at expert rank

                                          Strength: 7
                                          Speed: 8
                                          Sin: None
                                          Gene Mods: None

                                          Energy Color: Pink
                                          Energy Meter: 350
                                          Element: Water
                                          Battle Strength:
                                          • Regeneration: You're constantly regenerating, and this regeneration is quite amazing at high ranks
                                          • Reaction: You reaction is faster than a normal humans. You can easily anticipate attacks.
                                          • Energy Gain: When you drink blood you gain energy. Depending on amount if its less than a tea spoon its a D less than a cup C around two cups B half a liter A a liter S.
                                          • Shadow Magic: Whether you're a magic-user or not, this type of magic is very useful in a variety of situations. Despite the fact that it's shadows, it can be used without a light source and without the sun more specifically.

                                          Battle Weakness:
                                          • Light: Paladins or clerics who hit you with light/holy attacks will burn you.
                                          • THE SUN: no you wont sparkle no, you won't burn (at least not immediately), but you're weakened and it hurts to be in the light.
                                          Trainee/Novice- stats down by half, in 7 posts you catch on fire
                                          Adept- stats down to 2/3rds, produce dark smoke off from body
                                          Expert- stats down to 3/4, you're still steaming and people can tell that it's painful for you to be in the sun
                                          Master/Sage- No stat decrease, though it still stings (not quite as much, however enough to hurt your concentration)
                                          • You cannot regenerate a missing head. An arm yes but only at Sage rank.
                                          • Feeding off animals: Only helpful at low ranks beyond Adept rank it has to be a person/ human/ werewolf (if you're crazy a dragon) etc

                                          Fights Won: 0
                                          Fights Lost: 0

                                          Completed Quests
                                            S Rank:
                                            A Rank:
                                            B Rank:
                                            C Rank:
                                            D Rank:
                                            E Rank:


                                          Talent: Experiment #2111: Stein's Gate (pending)


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                                              EQUIPMENT INFORMATION


                                          Weapons: A small swiss army knife

                                          Armor: None


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                                              SKILL INFORMATION


                                          Elemental
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                                          Bloodline
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                                          Class
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                                          Sub-Class
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                                          Hand-to-Hand/Weapon
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                                              CHARACTER INFORMATION


                                          Personality: Crude, straightforward, nice, smartass, and can be bitchy
                                          Sexuality: Straight
                                          Quote: "GO TEAM SOLO MID!! Woohoo!"
                                          Height: 5'0"
                                          Weight: 100
                                          Eye Color: Grey

                                          Favorites:
                                            • Black
                                            • Protein and potatoes
                                            • Dodos
                                            • Luimira
                                            • Toe nail clippings


                                          Theme Song: My bitches
                                          Battle Theme: Stein's Gate


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                                              BACKGROUND INFORMATION


                                          xxxxxShe was born and raised from a family of scientist vampires that pretty much experimented with her right up until the age of 20. It was said that she grew up in a very intellectual circle. Though full of the world's highest secrets, she was kept far away from them, and she remained accustomed to pain, torture, and other things that perhaps no other vampire could resist. She was treated like a princess ever since she was little, and she just wants to be herself. She later escaped the scientific prison her parents kept her in, but not without causing damage to it with her small and petite body. The building crumbled on itself and everyone inside was caught in there forever. She holds no scientific interests, but she wishes someone who she could hang with and be herself.



R0bot0

Patriotic Guildsman

9,425 Points
  • Elocutionist 200
  • Contributor 150
  • Citizen 200

ShiningAce

Bashful Smoker

PostPosted: Fri Feb 21, 2014 1:50 pm


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                                              MAIN INFORMATION


                                          Full Name: Nox Natas
                                          Nicknames: The Beautiful Temptress, Nat, The Uncertain Seducer, The Beautiful Bezerker
                                          Age: 19
                                          Birthdate: April 25th
                                          Gender: Female

                                          Culture: Lumirian
                                          Religion: Atheist
                                          Languages:

                                          De Facto - Common
                                          Fluent - Demonica
                                          Basic - Elvish

                                          Nation: Nocturne
                                          Rank: Trainee
                                          Title: Citizen


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                                              MAJOR INFORMATION


                                          Bloodline: Succubus
                                          Class: Bezerker
                                            Sub-Class: -

                                          Strength: 9
                                          Speed: 8 [10 // Flying]
                                          Sin: -
                                          Gene Mods:

                                          Energy Color: Pink [Red]
                                          Energy Meter: 525
                                          Element: Fire
                                          Battle Strength: I'm voluptuous
                                          Battle Weakness: What's a weakness?

                                          Fights Won: 0
                                          Fights Lost: 0

                                          Completed Quests
                                            S Rank:
                                            A Rank:
                                            B Rank:
                                            C Rank:
                                            D Rank:
                                            E Rank:


                                          Talent: ~


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                                              EQUIPMENT INFORMATION


                                          Weapons: Gauntlets/Graves

                                          RPC Name: Nox Natas
                                          Rank: Trainee
                                          Class: Bezerker
                                          Element:: Fire
                                          Weapon/Armor name: Daemonis Irams
                                          Type & Material: Iron
                                          Description: The Daemonis Irams take the form of pair of Gauntlets and Greaves
                                          Abilities: Other than scaling up your entire arm, the Daemonis Irams possess another power. Activating the Gauntlets and Greaves makes the various light bulbs scattered across the steampunk armour spark, springing into life. While the lights are on, the 'push' of your punches is greatly enhanced, able to propel objects equal to you in size a significant amount. The push itself doesn't inflict any damage upon the opponent, but the impact against objects opponents are pushed to can cause severe damage. The downside to using the Gauntlets and Greaves is the cost. While on, every connecting punch costs you 15 energy.

                                          Strength VS Strength
                                          Four Ranks Higher: Person flies back 30 Yards
                                          Three Ranks Higher: Person Flies back 20 Yards
                                          Two Ranks Higher: Person flies back 15 Yards
                                          One Rank Higher: Person flies back 10 Yards
                                          Same Rank: Person flies back 5 Yards
                                          One Rank Lower: Person flies back 3 Yards
                                          Two Ranks Lower or More: Person does not move

                                          Armor: Steel Limbs


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                                              SKILL INFORMATION


                                          Elemental
                                            • Fireball



                                          Bloodline




                                          Class




                                          Sub-Class




                                          Hand-to-Hand/Weapon




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                                              CHARACTER INFORMATION


                                          Personality: Nox was regarded as strange, which was fair objective stance on her personality. Unlike most Succubi, Nox retained her innocence, avoiding the 'gross antics' that is sex. Nox is weak willed, and could probably be persuaded to do things she wouldn't want. This is due to her nervous aura. She can't really handle high stress situations. Nox doesn't really have many goals, and isn't to wayward with her future. She's just unsure about most things.

                                          Sexuality: Bisexual
                                          Quote: "Yeah... I guess. Sure." ["Show me what you got!"]
                                          Height: 5'6
                                          Weight: 130 lbs
                                          Eye Color: Brown

                                          Favorites:
                                            • Pink
                                            • Shrimp Salad
                                            • Otter


                                          Theme Song: Goodnight, Goodnight
                                          Battle Theme 1: Knight of The Wind
                                          Battle Theme 2: Sonic Boom


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                                              BACKGROUND INFORMATION


                                          xxxxx




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PostPosted: Sun Feb 23, 2014 12:33 pm


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                                              MAIN INFORMATION


                                          Full Name: Maximilian Wingates
                                          Nicknames: Bacchus ; Max
                                          Age: 26
                                          Birthdate: September 2nd
                                          Gender: Male

                                          Culture: Volana
                                          Religion: Vangelism
                                          Languages:
                                          1. Elvish
                                          2. Common
                                          3. Demonica

                                          Nation: Nocturne
                                          Rank: Trainee
                                          Title: Citizen


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                                              MAJOR INFORMATION


                                          Bloodline: Draconian
                                          Class: Paladin
                                            Sub-Class:

                                          Strength: 12
                                          Speed: 2
                                          Sin: N/A
                                          Gene Mods: N/A

                                          Energy Color: Blue
                                          Energy Meter: 350
                                          Element: Fire
                                          Battle Strength:
                                          • Physical Strength
                                          • Endurance
                                          • Self Healing

                                          Battle Weakness:
                                          • Low Speed
                                          • Sleepyhead
                                          • Paladin Skills use a lot of Energy
                                          • Vulnerable Belly when Transformed

                                          Fights Won: 0
                                          Fights Lost: 0

                                          Completed Quests
                                            S Rank:
                                            A Rank:
                                            B Rank:
                                            C Rank:
                                            D Rank:
                                            E Rank:


                                          Talent:


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                                              EQUIPMENT INFORMATION


                                          Weapons:
                                          • Long Bronze Sword - One-handed
                                          Armor:
                                          • N/A


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                                              SKILL INFORMATION


                                          Elemental
                                            • TEXT HERE
                                            • TEXT HERE
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                                          Bloodline
                                            • TEXT HERE
                                            • TEXT HERE
                                            • TEXT HERE


                                          Class
                                            • TEXT HERE
                                            • TEXT HERE
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                                          Sub-Class
                                            • TEXT HERE
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                                          Hand-to-Hand/Weapon
                                            • TEXT HERE
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                                              CHARACTER INFORMATION


                                          Personality: Despite being a Paladin, Maximilian cannot be considered a kind person. In fact, he will not hesitate before delivering "divine" retribution to those who upset him. He, however, has his own Code of Honor which is to never attack or deliberately cause harm to women. He may be attacked, but he will never fight back. He might, however, subdue a woman who attacks him while trying to not hurt her as much as possible. In fact, to women he deems worthy his behavior is very different, playful in order to not use heavy words. He often compares women to gold and gems, as he can never get enough of those.
                                          Sexuality: Straight
                                          Quote: "There are three fundamental G's in this world: Gold, Gems and Girls."
                                          Height: 6'2"
                                          Weight: 215 lbs
                                          Eye Color: Red

                                          Favorites:
                                            • Red
                                            • Meat
                                            • Wine
                                            • Dragons
                                            • Luimira
                                            • A certain District of Luimira


                                          Theme Song: Burn It To The Ground
                                          Battle Theme: This Means War


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                                              BACKGROUND INFORMATION


                                          xxxxxBorn and raised in the militaristic nation known as Yuran, Maximilian quickly learned the ways of the Iron Dynasty. He had a prominent future in the military career. However, that was not what he wanted. Not yet at least. He did not want to be stuck forever in servitude. It was around that time, when he was still twenty three years old that he decided to leave. On his travels he did not really have a pleasant time as he thought he would. In order to survive he had to use his skills as a Paladin to guarantee his basic needs. He lived as a wandering Paladin, selling his sword to the service of whoever needed his assistance as a mercenary from Yuran would. However, those days did not last for long. He found home in another nation. Nocturne presented itself to him as a rather welcoming. Not because the people from there were like that, but because the environment itself suited his tastes more than the nation where he was born. Even if he was a Paladin, that did not stop him from choosing Nocturne as his new home. He now simply goes with the flow, wondering what the future had in store for him.



Beatriz-chan

Noble Warlord


Hareonca

Shirtless Tactician

9,600 Points
  • 50 Wins 150
  • Jack-pot 100
  • Battle: Rogue 100
PostPosted: Sun Feb 23, 2014 12:53 pm


            User Image


                                              MAIN INFORMATION


                                          Full Name: Njada Forsooth
                                          Nicknames: Njada
                                          Age: 23
                                          Birthdate: June, 27
                                          Gender: Female

                                          Culture: Lumirian
                                          Religion: Lukhan
                                          Languages:

                                          De Facto - Common
                                          Fluent - Demonic
                                          Basic - None

                                          Nation: Nocturne
                                          Rank: Trainee
                                          Title: citizen


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                                              MAJOR INFORMATION


                                          Bloodline: Succubus (6/6)[To be approved]
                                          Class: Cleric (-1/-1)
                                            Sub-Class:

                                          Strength: 5
                                          Speed: 5
                                          Sin: -None-
                                          Gene Mods: -None-

                                          Energy Color: Orchid
                                          Energy Meter: 350 [+175 (Succubus Perk)]
                                          Element: Water
                                          Battle Strength: Healing and Seduction
                                          Battle Weakness: Actual Combat

                                          Fights Won: 0
                                          Fights Lost: 0

                                          Completed Quests
                                            S Rank: 0
                                            A Rank: 0
                                            B Rank: 0
                                            C Rank: 0
                                            D Rank: 0
                                            E Rank: 0


                                          Talent:


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                                              EQUIPMENT INFORMATION


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                                              SKILL INFORMATION


                                          Elemental
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                                          Bloodline
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                                          Class
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                                          Sub-Class
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                                          Hand-to-Hand/Weapon
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                                              CHARACTER INFORMATION


                                          Personality: A Lumirian through and through, she undertook the noble art of healing in order to quite literally get her hands on people. After all people were always willing to let a healer touch them.
                                          Sexuality: Bisexual
                                          Quote: "The art of medicine consists in amusing the patient while nature cures the disease." -Voltaire [But I really like that one =w=]
                                          Height: Five Feet Seven Inches
                                          Weight: One Hundred and Thirty-Two pounds
                                          Eye Color: Red

                                          Favorites:
                                            • Red
                                            • Parfait
                                            • Humans
                                            • Luimira


                                          Theme Song: -None-
                                          Battle Theme: -None-


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                                              BACKGROUND INFORMATION


                                          xxxxxBorn in the manner of all the other Succubi Njada was raised in an orphanage presided over by a church, however once she blossomed into a young women her powers became an issue when she brought the entire population of the church under her whims. However there were Paladins who recognized what she was and chased her off from the place. Young and alone she heard tell of Nocturne and Luimira City... a place where her kind would only fit in too well. And armed with the knowledge of healing from the church she began to peddle her powers using the reason of healing to attract partners and hone her powers on her way to Luimiria. However her travels took her several years and she has only Been in Luimira for a handful of years.


PostPosted: Sun Feb 23, 2014 1:54 pm


            User Image

                                              MAIN INFORMATION


            Full Name: Alphonso Lucius Lavothandros Lysistra Lethuros Leventis
            Nicknames: Al | Temptation
            Age: 22
            Birthdate: Virgo
            Gender: Male

            Culture: South Fraxonite
            Religion: Vaet Nocturnum
            Languages:

            De Facto - Demonica
            Fluent - Common
            Basic - Angelica

            Nation: Nocturne
            Rank: Novice
            Title: Citizen


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                MAJOR INFORMATION


            Bloodline: Incubus
            Class: Mage
              Sub-Class:

            Strength: 4
            Speed: 6 [+2 When Flying]
            Sin: N/A
            Gene Mods: N/A

            Energy Color: Hot Pink
            Energy Meter: 1375
            Element: Water
            Battle Strength: Magically Inclined: His words run deep, and the results of his words wrought chaos. His spell-casting capabilities make him unpredictable in battle and other situations.

            Romantically Inclined: His raw sex appeal is seductive, to the point of inspiring madness. And that's when he isn't even trying. When he does try it is like his every movement is an advance, a subtle allure to the senses.

            Battle Weakness: Physically Disinclined: He is average in strength by most standards. He is not so great a fighter in up close situations and he can become easily overwhelmed in most cases.

            Emotionally Disinclined: It is not to say that he has no emotions or he doesn't feel, but more to expound on the fact that his emotions do tend to get the better of him at the most awkward times possible.

            Fights Won: 0
            Fights Lost: 0

            Completed Quests
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            Talent:


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                EQUIPMENT INFORMATION


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              SKILL INFORMATION


          Elemental


          Bloodline


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              CHARACTER INFORMATION


          Personality: Al is a bundle of varying emotions. Extroverted is the word one would use to describe him, worldly and easily approachable. He is self-confident to the point of bordering on hubris, believing in his appeal in most all things to get his way. He exudes a playful demeanor to most, and usually slips in and out of it depending on who he interacts with and when. He does not take particular care in actions and is oftentimes clumsy on purpose. He has also adopted a sort of naivety that is all an act, one that he puts on masterfully, having noticed that most people enjoy seeing a person with his looks that they could possibly take advantage of.

          Underneath it all he is really a big softy. He is insecure. He is clingy. He, like most everyone else in the world, finds himself lacking in some way despite having been told he is perfect his entire life. He wants more, but doesn't know what 'more' is.
          Sexuality: Homosexual
          Quote: "Let me hold you..."
          Height: 5'9"
          Weight: 158 lbs
          Eye Color: Green

          Favorites:
            • The Color Pink [ It is rather unusual ]
            • Grapes [ They explode with flavor ]
            • Snakes [ Such mesmerizing creatures ]
            • Luimira [ It is my home ]
            • Magic [ It is where all things begin ]


          Theme Song: Dark Doo Wop
          Battle Theme: Hurry!


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              BACKGROUND INFORMATION


          xxxxxThis is his story...

          From birth it was clear that he is cursed. He was cursed from the very moment he was conceived. He was cursed when he took his first breath. All his life he was cursed. And for that curse he blamed his mother, as dead as she was. Since the moment he acquired the ability to really think and speak coherently he looked at her in death as nothing more than the sole reason for his unhappy existence. He held no sadness for her passing; only anger that she left without explaining the circumstances of why he was born, and the better question, who his father was. There were no daddy issues growing up, and he typically always found his way through, what with people showering him with anything and everything he could and would ever desire. Such devotion had its expiry date however, and he eventually grew bored of people and their affinity to please. It ran so deep to the point where he found himself luring people in with sweet words and seductive charm, only to hurt them with the pain of rejection in the end. He knew how to have his way and he pushed this skill to its limit. And even then the creatures of the world simply could not stay away.

          All was not a bed of roses as he would have one believe however. As interesting as his life has been to date he cannot overlook the hardships that he had to overcome. These hardships were not human in nature, whether school or what to wear, but in his inability to truly love. He found himself constantly lusting after many, many individuals throughout his life, and on each encounter he had convinced himself that he was in love, and that he and this person would be together forever. But then after a few days of doing nearly everything possible as it concerned love-making and lust-fulfilling, he grew tired of the usual dance and the person would always become plain, far more so than they had been at the start. His thirst for feasts of the flesh were not so easily sated, whereas they always seemed to be drained and without life after the first few times. It was during those times where they paled in his eyes that he discarded them as if they were nothing, despite all their cries and pleas for him to let them stay. He turned them away and little did he know that their love for him had grown so strong that their physical body could not seem to go on without him, and eventually withered away into nothing. It never phased him, and he never looked, back, always moving on to the latest conquest with a certainty that this time it would be what he had always hoped for, only to be disappointed in the end.

          Then it all came to the now, present day, a life unfulfilled, so many things left undone, paths unexplored. So many choices and time seeming to be on his side. So many new things for him to become familiar with. The world was changing, and he was set on changing with it, taking his perfection to the extreme as he met the world at its crux.



 

JellytheBeany

Omnipresent Noob


Dopy Grimes

Aged Millionaire

4,700 Points
  • Tycoon 200
  • Millionaire 200
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PostPosted: Tue May 27, 2014 6:52 pm


            User Image


                                              MAIN INFORMATION


                                          Full Name: Toya / Madness
                                          Nicknames: The Dark Prince
                                          Age: Appears to be in mid twenties.
                                          Birthdate: 11/05
                                          Gender: Male

                                          Culture: Lumirian
                                          Religion: Vaet Nocturnum
                                          Languages:
                                          De Facto - Demonica
                                          Fluent - Common
                                          Basic - Elvish

                                          Nation: Nocturne
                                          Rank: Novice
                                          Title: Citizen


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                                              MAJOR INFORMATION


                                          Bloodline: Shade
                                          Class: Necromancer
                                            Sub-Class: unlocked at expert rank

                                          Strength: 2 (6 when in darkness and 1 in super bright areas)
                                          Speed: 7 (8 when in darkness and 3 when in super bright areas)
                                          Sin: None
                                          Gene Mods: None

                                          Energy Color: Black
                                          Energy Meter: 825
                                          Element: Wind
                                          Battle Strength:
                                          • Immunity to pure physical attacks. Attacks that simple involve a strong punch with no energy around the fist literally go through the user.
                                          • Massive boosts when in shadowy or Darkened areas.
                                          • Thrive as Necromancer(+1 Rank in strength for all skills of this class)
                                          • You do not age; you do not breath; you do not sleep.
                                          Larger energy pool (x1.5 the normal pool)
                                          • Can replace decapitated limb with UNDEAD LIMBS!
                                          • Can make zombies
                                          • May drain life out of others to give life to them
                                          • When they have learnt the skill they can bring others back from the dead perfectly but under their command
                                          • May learn two ranged weapon styles.
                                          Battle Weakness:
                                          • Fire and Intense Light are toxic to you, exposure to either weakens your body, and directly contact with fire or a light attack launched at you can deal massive damage to your body.
                                          • Fire and light skills deals 1 rank higher damage.
                                          • As a creature of shadow, the light, or holy skills used by a paladin or cleric can hurt you, rather than heal you.
                                          • The slowest class
                                          • The paladin's and the cleric's Heal does not work on this class... It actually hurts them
                                          • Cannot learn physical combat skills except for scythe (Up to A)
                                          • No shields
                                          • Some spells can be interrupted.
                                          • No hand to hand

                                          Fights Won: 0
                                          Fights Lost: 0

                                          Completed Quests
                                            S Rank:
                                            A Rank:
                                            B Rank:
                                            C Rank:
                                            D Rank:
                                            E Rank:


                                          Talent:Pandora's Box: Toya's mental instability causes his mind to be under total chaos at all time. If one poor soul would try to tap into his mind with some sort of power they would be instantly stunned for a post and remain panicked if they ever were around Toya. He is also immune to abilities that manipulate him against his will.

                                          - 1 rank to light
                                          - Toya's mind is surrounded by a repulsive aura that most could take as warning.


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                                              EQUIPMENT INFORMATION


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                                              SKILL INFORMATION


                                          Wind
                                            • Air Suction [E]
                                            • Air Punch/Kick [E]


                                          Shade
                                            • Rolling Shadows [E]
                                            • Shadow Walk [D]
                                            • Air Funnel [D]
                                            • Air Shield [D]
                                            • Gliding [D]
                                            • Air Spout [D]


                                          Necromancer
                                            • Death Bomb [E]
                                            • Undead Limb [E]
                                            • Undead Mantra [D]
                                            • Soul Reap [D]
                                            • Craft Undead [D]
                                            • Undead Minion [D]
                                            • Unholy Frenzy [D]
                                            • Stasis [D]
                                            • Skeletal Shield [D]


                                          Sub-Class
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                                              CHARACTER INFORMATION


                                          Personality: Toya's mind is not that of a rational being, but of clashing whispers that each contradict each other. His motives are unknown. He has no feelings like compassion, love or sympathy. Love, he definitely believes in it, but not in the way most people look at it. He sees it as something to be abused and taken advantage of for his own gain.
                                          Sexuality: None
                                          Quote: "The Darkness speaks to me so clearly...AH I NEED TO MAKE IT STOP!!!! SO DIE!!"
                                          Height: 5'8''
                                          Weight: 135
                                          Eye Color: Gold

                                          Favorites:
                                            • Red
                                            • Pizza
                                            • Cats


                                          Theme Song: https://soundcloud.com/ninja-tune/lorn-soft-room
                                          Battle Theme: https://soundcloud.com/shinamonmonsuta/fullmetal-alchemist-1


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                                              BACKGROUND INFORMATION


                                          xxxxxToya doesn't remember when he became...Alive. Time to him is irrelevant. He just remembers a voice ushering him into a new world. At first he was much more controlled, but as time went on the boy who endlesslt wandered about lost his mind. There was point in his existence where his body became a fog of darkness. Then he finally found home. A place where the monsters didn't need to hide from the good for nothing light lovers. He regained his human form, but his mental health didn't return. During his pre-fog travels the boy found a glowing green stone in a deserted, mountainous region. Upon grabbing it his body was filled with power. The power to raise the dead and much more, but he did not know this. He only discovered his necromancy powers during a confrontation with a paladin. The Paladin wanted to kill Toya before he ever became an actual threat to the world, but underestimated him greatly giving the shadow a chance to escape. The voice in his head insists on Toya gaining more power and the more power he gains the louder it gets.


PostPosted: Thu Jun 05, 2014 4:41 pm


surprised
            User Image - Blocked by "Display Image" Settings. Click to show.


                                              MAIN INFORMATION


                                          Full Name: Amias Nicht
                                          Nicknames: "Neverywhere"
                                          Age: 817
                                          Birthdate: The Beginning
                                          Gender: Male

                                          Culture: Volana (Less militaristic, more about the 'not caring about social norms, society, etc'.)
                                          Religion: Vaetian
                                          Languages:

                                          De Facto - Demonica
                                          Fluent - Common
                                          Basic - Meritian

                                          Nation: Nocturne
                                          Rank: Adept
                                          Title: Citizen


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                                              MAJOR INFORMATION


                                          Bloodline: Pagan - God of Nothingness/Djinn
                                          Class: Berserker
                                          Strength: 10
                                          Speed:12
                                          Sin: --
                                          Gene Mods: --

                                          Energy Color: Grey
                                          Energy Meter: 1400
                                          Element: N/A
                                          Battle Strength: Defense
                                          Battle Weakness: Offense

                                          Fights Won: 0
                                          Fights Lost: 0

                                          Completed Quests
                                            S Rank:
                                            A Rank: 3
                                            B Rank: 4
                                            C Rank: 6
                                            D Rank: 7
                                            E Rank: 10


                                          Gold: 7,000


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                                              EQUIPMENT INFORMATION


                                          Weapons: For now, basic firearms. We'll get to making special ones later.
                                          Armor:


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                                              SKILL INFORMATION




                                          Bloodline - Pagan God - Nothingness
                                            • Lyr (E-C-rank)
                                            • Distance Closing (E-B-rank)
                                            • Cutting Edge (E-C-rank)
                                            • The Absence (E-C-rank)
                                            • The Return
                                            • The Wall (B-rank)


                                          Bloodline - Djinn
                                            • Forceful Feet
                                            • Forceful Shift
                                            • Forceful Flight
                                            • Forceful Impact
                                            • Force Connect
                                            • Love Tap


                                          Class: Berzerker
                                            • Iron Form
                                            • Ki Barrage
                                            • Ki Assault
                                            • Mind Over Matter
                                            • Catch Blade
                                            • Force Breaker
                                            • Sword Arm
                                            • Fighting Spirit
                                            • Steel Form
                                            • Awakening


                                          Hand-to-Hand


                                            • Jiujitsu


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                                              CHARACTER INFORMATION


                                          Personality: The easiest way to describe Amias would be in three words; Wise, Berating, and Mobile. He is almost always traveling--as he has for hundreds of years--influencing the world only when he deems it absolutely necessary. Those who know of Amias consider him a great voice of wisdom and influence; like all Pagan Gods, he's been around through the thick and thin of it.
                                          Sexuality: Heterosexual
                                          Quote: "Witty sayings prove nothing."
                                          Height: 6'0"
                                          Weight: Weightless
                                          Eye Color: Grey

                                          Favorites:
                                            • Grey
                                            • Doesn't eat
                                            • Turtles
                                            • None


                                          Theme Song:
                                          Battle Theme:


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                                              BACKGROUND INFORMATION


                                          xxxxxTo be perfectly honest, there isn't much about Amias that modern day citizens of Axiom would even find remotely interesting. He's lived since the beginning of the Pagans, witnessed the changes in kings and power, even seen Angels descend from the heavens, and demons rise from hell. Nowadays, he simply uses the knowledge and wisdom he's gained to criticize those he encounters. Battle isn't really his thing, but when necessary...he's quite formidable.




User Image - Blocked by "Display Image" Settings. Click to show.User Image - Blocked by "Display Image" Settings. Click to show.





                                                        Energy (1400/1400 Energy) (150/150 Ammo)
                                                        Stats 11/10
                                                        Equipment Gauntlets
                                                        Passives

                                                            • Glory To Me
                                                            Pagans are very... noble. They have the air of a King or Queen about them; even a divine. This comes from this particular ability. 'Glory To Me' is a mental allure that they constantly release from their vessel, similar to an Incubi's seduction, but weaker. Rather than seducing people, this ability fools their mind. It can make them see things that aren't real. In fact, they can even feel these things. This ability is literally impossible to ignore or break out of, but it serves little benefit other than prestige. A Pagan will often use this power to make themselves appear divine; the sun will rise behind them, their clothing will flow and shine with the breeze, they'll just seem so... God-like. They can even change their appearance using this, although it's a temporary thing. This ability can have some uses in battle, though. For example, if a Pagan is to cast a shadow over themselves, it'd make them harder to see. If they make the sun shine behind them, they can make their enemy flinch away from the overbearing light. They can also fool enemies into thinking they've struck a shield or something like that, although that sort of manipulation over reality is something that only Pagans who focus on this type of power can do.

                                                            • Three Wishes
                                                            Up to three times per fight, the djinn may manipulate the force around an attack to redirect it for two ranks less in energy. This can only be done on skills of one rank higher than them. This is an extremely powerful passive of the djinn, an intelligent djinn capable of using it to largely make up for their vulnerability to ranged magic. It can also help to leave an enemy open in close-quarters combat.

                                                            • Mind Games
                                                            The djinn have a permanent 'force' around their skin that will reduce incoming damage by a rank (excluding holy and unholy magic). This puts them on the same level of base defensibility as a werewolf, although they can't regenerate, so...
                                                            At adept rank, this force can become amplified by the djinn's mind, psychomanually controlling the level of force in the layer of magic. They can apply energy to it to block all manner of attacks, meaning they don't really have to learn defensive abilities. It is really no more potent than any other defense of its rank, though.


                                                        Technique(s)






[imgleft]https://hostr.co/file/Prn63n1bfNqK/amias1.png[/imgleft][img]https://hostr.co/file/3t1KjBt3yT2i/amias2.png[/img]
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[color=#5c4eae][b]""[/b][/color]

[spoiler]
[color=#5c4eae][b]Energy[/b][/color] (1400/1400 Energy)
[color=#5c4eae][b]Stats[/b][/color] 10/12
[color=#5c4eae][b]Equipment[/b][/color] Gauntlets
[color=#5c4eae][b]Passives[/b][/color][list][list]
• Glory To Me
Pagans are very... noble. They have the air of a King or Queen about them; even a divine. This comes from this particular ability. 'Glory To Me' is a mental allure that they constantly release from their vessel, similar to an Incubi's seduction, but weaker. Rather than seducing people, this ability fools their mind. It can make them see things that aren't real. In fact, they can even feel these things. This ability is literally impossible to ignore or break out of, but it serves little benefit other than prestige. A Pagan will often use this power to make themselves appear divine; the sun will rise behind them, their clothing will flow and shine with the breeze, they'll just seem so... God-like. They can even change their appearance using this, although it's a temporary thing. This ability can have some uses in battle, though. For example, if a Pagan is to cast a shadow over themselves, it'd make them harder to see. If they make the sun shine behind them, they can make their enemy flinch away from the overbearing light. They can also fool enemies into thinking they've struck a shield or something like that, although that sort of manipulation over reality is something that only Pagans who focus on this type of power can do.

• Three Wishes
Up to three times per fight, the djinn may manipulate the force around an attack to redirect it for two ranks less in energy. This can only be done on skills of one rank higher than them. This is an extremely powerful passive of the djinn, an intelligent djinn capable of using it to largely make up for their vulnerability to ranged magic. It can also help to leave an enemy open in close-quarters combat.

• Mind Games
The djinn have a permanent 'force' around their skin that will reduce incoming damage by a rank (excluding holy and unholy magic). This puts them on the same level of base defensibility as a werewolf, although they can't regenerate, so...
At adept rank, this force can become amplified by the djinn's mind, psychomanually controlling the level of force in the layer of magic. They can apply energy to it to block all manner of attacks, meaning they don't really have to learn defensive abilities. It is really no more potent than any other defense of its rank, though.
[/list][/list]

[color=#5c4eae][b]Technique(s)[/b][/color][list][list]

[/list][/list]
[/spoiler]
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Sorgaren
Crew

Enduring Receiver

9,700 Points
  • Gaian 50
  • Dressed Up 200
  • Marathon 300

Ichengo Angelus

Man-Hungry Kitten

10,575 Points
  • The Wolf Within 100
  • Elysium's Gatekeeper 100
  • Battle: Rogue 100
PostPosted: Mon Jun 09, 2014 10:52 pm


            User Image


                                              MAIN INFORMATION


                                          Full Name: Gemini Yamato
                                          Nicknames: Gem
                                          Age: 16
                                          Birthdate: Unknown
                                          Gender: Male

                                          Culture: Volana
                                          Religion: Malacai
                                          Languages:

                                          De Facto - Common
                                          Fluent - Demonica
                                          Basic - Angelica

                                          Nation: Nocturne
                                          Rank: Novice
                                          Title: Citizen


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                                              MAJOR INFORMATION


                                          Bloodline: Feral
                                          Class: Berserker
                                            Sub-Class: N/A

                                          Strength: 6[Feral] + 3[Berserker] = 9
                                          Speed: 5[Feral] + 2[Berserker] = 7
                                          Sin: N/A
                                          Gene Mods: N/A

                                          Energy Color: Green
                                          Energy Meter: 500
                                          Element: Fire
                                          Battle Strength: Fighting in Close Range
                                          Battle Weakness: Everything Else

                                          Fights Won: 0
                                          Fights Lost: 0

                                          Completed Quests
                                            S Rank:
                                            A Rank:
                                            B Rank:
                                            C Rank:
                                            D Rank:
                                            E Rank:


                                          Talent: TBD


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                                              EQUIPMENT INFORMATION


                                          Weapons:N/A
                                          Armor: N/A


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                                              SKILL INFORMATION


                                          Elemental
                                            • Fireball E
                                            Prerequisite for all abilities
                                            A basic ability; jabs and punches produce miniature fireballs and missiles of flame.

                                            • Flame Deflection E
                                            This spell uses energy equivalent to the power of the deflected fire-based attack.


                                          Bloodline
                                            • Muscle Augmentation
                                            Using their energy, they can attempt things that even alive people can't do.
                                            Passive Ability

                                            • Strength E-A
                                            Depending on your need you may augment your muscles. This is the strength augmentation. Your muscle mass grows and you too grow to a bit depending on how much energy you use. This temporary growth is not sudden and takes a certain number of posts to gain. You may attack as you gain the muscle mass.

                                            E= You can break bones in a punch, requires at least trainee, instant
                                            D= You can break THROUGH a person in a punch, Requires at least Novice, one post waiting gain.
                                            C= Breaks Iron, Requires at least adept rank, two posts waiting
                                            B= Dents steel, Requires at least master, Three post waiting gain.
                                            A= Breaks steel, Requires at least sage, four post waiting gain.


                                          Class
                                            • TEXT HERE
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                                          Sub-Class
                                            • TEXT HERE
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                                          Hand-to-Hand/Weapon
                                            • TEXT HERE
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                                              CHARACTER INFORMATION


                                          Personality: Gemini is a total a*****e. He barely cares for the well being of others, let alone the well being of himself in all honesty. He takes things to the extreme most of the time, and if he is not taking them to the extreme he is sleeping right through it.
                                          Sexuality: Straight
                                          Quote: "What do you mean fear what you can't see?"
                                          Height: 5'7"
                                          Weight: 120 Lbs
                                          Eye Color: Unknown

                                          Favorites:
                                            • Yellow
                                            • None
                                            • Fish
                                            • Gettera Town


                                          Theme Song: Lindsey Stirling - Crystallize
                                          Battle Theme: Moon Trance - Lindsey Stirling


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                                              BACKGROUND INFORMATION


                                          xxxxxGemini first came to this world through a practically immediately and horribly failed experiment. A Necromancer had attempted to bring back a powerful being. Of course it failed horribly, bringing back a not only sickly looking person but also blind person. The necromancer was just about ready to scrap this body, when it moved on it's own without command, and managed to kill the necromancer. It named itself Gemini Yamato, taking the Necromancer's last name. He soon trained himself in how to fight and the like.


PostPosted: Tue Jun 10, 2014 11:41 pm


            User Image

                                              MAIN INFORMATION


                                          Full Name: Matthias N. Gayal [GILGAMESH]
                                          Nicknames: N/A
                                          Age: Forty-Seven
                                          Birthdate: June Ninth
                                          Gender: Male

                                          Culture: Lumirian
                                          Religion: Vaet Nocturnum
                                          Languages:

                                          De Facto - Demonica
                                          Fluent - Common
                                          Basic - N/A

                                          Nation: Nocturne
                                          Rank: Novice
                                          Title: Citizen


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                                              MAJOR INFORMATION


                                          Bloodline: Diabolus
                                          Class: Shadow Knight
                                            Sub-Class: N/A

                                          Strength: 12
                                          Speed: 3
                                          Sin: N/A
                                          Gene Mods: N/A

                                          Energy Color: Dark Violet
                                          Energy Meter: 550
                                          Element: Fire & Wind
                                          Battle Strength: Physically Overwhelming
                                          Battle Weakness: Holy & Light Magic

                                          Fights Won: 0
                                          Fights Lost: 0

                                          Completed Quests
                                            S Rank:
                                            A Rank:
                                            B Rank:
                                            C Rank:
                                            D Rank:
                                            E Rank:


                                          Talent: N/A


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                                              EQUIPMENT INFORMATION


                                          Weapons: Claw Gauntlet (Specialization) [On Hands]
                                          Greatsword [Sheathed on Back - Left Side]
                                          Ball and Chain [Wrapped around Waist]
                                          Longsword and Spear [Sword Sheathed on Left Hip | Spear Strapped to Back - Right Side]
                                          Twin Blades [On Sheathed on Each Hip]
                                          Scythe [Summoned Only]
                                          Armor: Full Steel Armor
                                          Mark of the Devil - Horns
                                          Mark of the Devil - Tail


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                                              SKILL INFORMATION


                                          Fire Magic
                                            [E]
                                            • Fireball: A basic ability; jabs and punches produce miniature fireballs and missiles of flame.
                                            • Flame Deflection: This spell uses energy equivalent to the power of the deflected fire-based attack.

                                            [D]
                                            • Flame Dagger: Creating blowtorch-like jets from the fist or fingertips to use as close range attacks within meters. These lack the actual ability to block physical objects.
                                            • Flame Launch: The caster builds a ball of fire in their hands hands, capable of launching it at their target at high speeds. This can easily ignite clothing.
                                            • Flame Punch/Kick: As the caster attacks with either their fist or foot a jet of flame will shoot out for a short distance of 1 foot.
                                            • Flame Whip: An extension of a fire stream, this continuous stream of flame can be used as a whip. This has a range of 4 meters.
                                            • Fire Stream: Yet another basic ability. With a gesture the caster shoots continuous streams of fire for that post.


                                          Wind Magic
                                            [E]
                                            • Air Suction: A technique used to bring people or things towards the user. Pulling another RPC makes this technique cost C rank energy. If the opponent is of a higher rank then they can resist the pull.
                                            • Air Punch/Kick: Air punches or air kicks are small, compressed formations of air that can be fired off the fists or feet of the user. It is commonly used in rapid succession.

                                            [D]
                                            • Air Funnel: An advanced version of Air Suction which allows you to pull objects weighing up to a hundred pounds. Alternatively it can redirect objects of that weight at people.
                                            • Air Shield: The most common defensive tactic involves circling enemies, suddenly changing direction when attacked and evading by physical movement rather than bending. However, the user can still deflect as needed by throwing up gusts of air close to their bodies as a shield. This is rarely to stop attacks directly and more often pushes the attack aside and away, conserving energy and allowing them to turn the movement into an attack at the same moment. Since air can affect almost all physical objects, it can also be used to enforce the momentum of thrown objects or manipulate other objects.
                                            • Gliding: They may use a large fan or any light wide object to glide distances. Though it would no longer be gliding, you may use 10 energy to stay in the air for another post by pushing down on the air below you.
                                            • Air Spout: Similar to the Water Spout, adept users are able to rotate and control the direction of the Air Spout enough to levitate them off the ground and remain in the air for as long as they wish to or can maintain it. It lifts you at most two stories off the ground.
                                            • Break Wind: The user giving out a large amount of air out from their behind. This is best used whenever someone decides to attack from behind. It can give out a large odor out of if wanted, to distract the enemy and probably make them cover there nose.
                                            • Great Breath: By taking a dig deep breath, holding it in from your grate lunges. The person can blow out large gust of wind as if trying to blow out the candles, but really blowing anything away in it's way that aren't rooted or firmly planted on the ground. The amount increases with each rank.


                                          Diabolus
                                            [E]
                                            • Deception: Though they have physical abnormalities the Diabolus take use of this very basic technique to mask both their spiritual signature and physical presence. This is to make them seem as ordinary as a human to all others.

                                            [D]
                                            Mark of Satan - Baphomet: A brutal combo of an onslaught of slashes delivered by the tail. Like a blade whip the tail strikes the torso or back of the opponent. The tail then begins to embark upon a mass slashing that, when done, reveals the creation of an upside down Pentagram upon the body of the opponent.
                                            • Demon Guardian: This technique is meant to nullify an oncoming one. The Diabolus quickly blasts an aura of dark energy several inches beyond his body. The amount of energy put into the blast is equivalent to the rank of the Diabolus as well as the strength of the blast. So, if the Diabolus is S-Ranked it can null any technique S-Ranked and below for an S-Ranked cost. It can only be done timely.
                                            • Baphomet: The Diabolus will feel their horns with energy. They will then, in any way shape or form, proceed to either ram their opponent or run them through with their horns. Upon doing so their is an eruption of energy which would send the one struck soaring back with various broken bones. Could break through brick walls and explode boulders without a problem.

                                            [C]
                                            Hells Rampart: At useful technique for offensive and defensive means. The Diabolus will load his energy, takes a post, and blast it out from his body. This, however, is a blast which results in a wide radius of demonic, black flames produced of dark energy. This results in a much stronger attack (B-Ranked Str.) and sends flames soaring out and about for five meters.


                                          Shadow Knight
                                            [E]
                                            • Deathscythe Rite: A more advanced form of the Aura of Despair technique that is learned by all Shadowknights. By utilizing their despair, they can condense it to where it appears as a sphere of chaotic dark energy in their hands. The user then throws the sphere of darkness onto the ground before them, summoning up a circle of darkness and death that is 6ft in diameter. This has a variety of effects, and a special type of Death effect. Skeletons the Shadowknight summons in the specific area are well armed for fight, being more useful and more resilient the entire time they remain in the field.

                                            At higher ranks, this field begins to grow, and it begins to gain a darker power over the foe.
                                            Novice: The field reaches out 8ft and has a darkly feel for it.
                                            Adept: The field reaches out 10ft diameter and begins to make any neutral being feel uncomfortable to be even in the area.
                                            Expert: The field now reaches 12 ft diameter and any neutral being entering the area will begin to feel a bit dizzy with their discomfort.
                                            Master: The field extends to 14 ft diameter and RPC's of 3 ranks below of neutral powers will begin to feel sick just by entering the area itself.
                                            Sage: The field maxes out at 16 ft diameter and RPC's of 2 ranks and below that enter this area foolishly will be feeling a different, much heavier form of darkness that acts like gravity, pulling them down into a stasis.

                                            Note: This is a field, lasting for 10 posts upon activation, extended use will cause the inability to use any other skill besides Deathscythe skills. All deathscythe skills are now empowered a rank higher for each post, as long as the user stays in this field. It is recommended that the user takes a 3 post cool-off before using this aura safely. Any scythe blade summoned, is only a maximum of 3 ft.
                                            • Death Bomb: A fairly weak skill of the necromancer it shoots a direct bolt of negative life energy. Call this the opposite of heal it creates random shallow wounds on the enemy. The bolt of energy is light green and will seem to sink into the target then explode creating the shallow wounds.
                                            Note: This is one of the skills that will heal a Shadowknight of their wounds.
                                            • Darkness Ascends: For five posts, the user will completely cover the skies in darkness, darkening out the sun, or even the moon. Those hurt by the sun will find themselves at normal power.
                                            • Obscurity: By purposefully leaving a trail of energy behind, the Shadowknight is not only able to physically damage anyone trying to track him, but he is also able to give a false trail. If a werewolf tries to track through scent, then his nose is damaged to the point where it must be healed by an actual cleric before he can track again. If a Paladin tracks through Clarity, their eyes are blinded for 2 posts before they can heal themselves.

                                            [D]
                                            • Unholy Shroud: Truly one of the most basic of all Shadowknight abilities. This is the Darkness to the Light of the Paladin’s Holy Light technique. The Shadowknight infuses his/her weapons with dark energy, creating a sickly black shroud around it that makes ‘good’ characters (Paladins, Clerics) feel sick to look at. This deals additional damage to those classes, but only normal damage to all other classes. Used by Shadowknights to make their weapons and armor more resistant to the Holy Light ability. For combative purposes, this is treated like the Holy Light ability – you slash at an opponent, and the dark energy will rush outwards to attack identical to the Paladin’s ability.
                                            Note: This technique can be used on any one item at a time, such as the Skeletal Shield or the Skeletal Greatsword, but not on Skeletons that are moving on their own.
                                            • Armor of Darkness: This armor is useless against holy attacks, but great against normal ones. The armor will defend against any C rank or lower skills, but a B rank would break the armor. It's great for it low energy cost, but it can only be used twice per battle and will only deflect one skill, has a cooldown of 2 post.
                                            • Shadow Pierce: As an attack similar to Unholy Shroud but with a stab attack rather than slashing attack, Shadow Pierce has more power behind it due to the fact that it's a thrust. It can be used on any weapon and does extra damage to light/holy characters.
                                            • Death Strike: Death Strike has the user swing their sword downwards with all of their might while adding energy into it to create an effect similar to the shadow weapon skill. However, this skill adds weight (and consequently force) to the weapon rather than size while it swings downwards, making the downward attack stronger and faster. This skill is capable of cutting straight through weapons such as broadswords and kodachi. After performing this attack, the shadowknight is open for a split-second because of the force of the attack and the moment needed to revert the weapon's weight back to normal.
                                            • Shield of Darkness: Its a basic shield made of Dark energy. Last for 5 post and is as strong as Iron.
                                            • Kala's Promise: After entering a verbal agreement with the shadowknight, the other person promises to never reveal a secret. If the person reveals the secret, the user is capable of delivering crippling pain to the other person. The pain does not stop unless the user stops it, or the person is healed by a cleric or a paladin.
                                            • Summon Skeleton: This is the basic ability that nearly all Shadowknights will use in combat. It is also needed for several of the later techniques, and is thus an integral part of the Shadowknight’s arsenal and should be learned as early as possible. For each rank of energy put into the technique, the Shadowknight summons and controls a skeletal warrior. (D=1,C=2,B=3,A=4,S=5,SS=6,SSS=7)
                                            Notes: Necessary for multiple skills. Each skeleton is equal to a basic warrior (Speed 5 Strength 5), but are easy kills for Holy Light. Clerical and Paladin Techniques obliterate the skeletons with ease. (E rank deals C rank damage, D rank deals B rank damage, C deals A, etc.)
                                            • Skeletal Shield: The Shadowknight summons a single skeleton and then uses this technique. The bones of the skeleton warrior fall apart and reform into a shield. This shield is quite strong not only because bone is strong but because it floats and you can move it around. You may also manipulate it when it is struck by a sword to try and trap that sword but it would cost a C rank to do that. It lasts 10 posts or until destroyed. This item is vulnerable to Holy Light infused weapons unless protected by the Unholy Shroud.
                                            • Skeletal Greatsword: The Shadowknight summons a single skeleton and uses the technique. The skeleton breaks apart and reforms into a large sword – the spine if the main blade, with the ribs forming spikes at random interval, the arms forming the crossguard, and the legs forming the hilt. The skull is the pommel of the sword, making for a terrifying appearance. This weapon is treated as a normal greatsword for purposes of weapon techniques, but will only last for ten posts or until destroyed. This weapon is vulnerable to Holy Light infused weapons unless protected by the Unholy Shroud.


                                          Sub-Class
                                            [E]


                                          Claw Gauntlet
                                            [D]
                                            • Phantom Knee: From a crouch, you rise, bringing your knee into the opponent's stomach. If your opponent is taller, you can charge the move to jump when you do it, causing more damage, and reaching whatever height the target is at. This is a perfect countering move, quick and effective.
                                            • Jade Strike: Taking a step forward and lunging at your enemy, the user will thrust their claw gauntlet forward in order to stab through flesh with its piercing metal.
                                            • Double Death Fist: With their claw gauntlet, the user will create a fist in order to strike at the opponent, smashing their fist into the stomach. The moment the fist makes contacts, the opponent will undoubtedly get the wind knocked out of them, since the gauntlet makes for a stronger punch. It is at this moment that the user will slash upwards with their claws, letting the metal rip upwards through their flesh.


                                          Greatsword
                                            [D]
                                            • Buster: This is a basic skill for a Claymore Weilder. This skill is simply one downward slash with a little bit of energy for some extra power. it is capable of smashing most boulders to pieces, and if someone is hit by it, the sword is likely to chop off a limb.
                                            • Cross-Slash: As the name says, this is a cross slash from the right side to the left added with a bit of energy for extra power. the cutting capability of this skill is similar to that of the "Buster" skill.


                                          Ball and Chain
                                            [D]
                                            • Kick Start: While spinning the chain vertically, the user alters the course of the ball by interrupting the spin with their foot, thus sending the ball in the direction they aim at.
                                            • Turtle Waxing: While spinning the chain, the user will swing as hard as they can as they crouch, sitting on their rear and sending them into a sporadic spin.
                                            • The Upswing: The user spins the ball horizontally counterclockwise, then using brute force brings the ball around to their right side so that it is spinning clockwise by their right shoulder. They then step forward, trying to bring the ball up into their opponent. If this connects, it will send unprepared opponents flying upwards.


                                          Longsword and Spear
                                            [E]
                                            • Dumb Flash: Not really a powerful attack but more of an opener. You first hold the spear with your hand closer to the bladed end spin the spear upward to make the enemy avoid the bladed end only to lure them into getting hit by the blunt end in the gut then you swing your sword at their neck.

                                            [D]
                                            • Flashing Dismantle: A quick spear and sword combination it is quite basic. First you use the hand with the spear to either drive it into the enemy or past the enemy's head. Once contact has been made or it passed the head pull back, if you stabbed the enemy you pull him towards you if it just passed over or next to their head make sure you cut them when you pull back. This is most effective when you actually hit the enemy because you pull them towards you and hopefully head first into your sword.


                                          Twin Blades
                                            [D]
                                            • Dread Smash: You thrust both swords into the enemy's gut. Make sure that the blunt side of broadsword or katana is pointed upwards. After thrusting the swords into them Raise them up and smash them onto the ground with force.


                                          Scythe
                                            [C]


                                          Spear
                                            [E]
                                            • Lieying Quanda: Build up a little energy into your spear and arms. Hold the spear in both hands, keeping it level with the ground. When you are ready thrust the spear forward fast, the energy you put into it travels through your arms, the shaft and the head to your opponent, making the attack stronger than a normal attack. The stronger you are, the stronger this technique.
                                            • Diqiu She: Planting your heel into the earth you hold your spear straight out from your body. You make one spin on your heel until you are facing the direction you initiated the skill with. Though not meant to do much damage wise but is effective in getting your opponent(s) at a distance that you want them to be.

                                            [D]
                                            • Richu: Flipping your spear around use the heavy end of the spear to increase the power of an upwards thrust with the blunt-end of the pole. This should send your opponent into the air to be at mercy from attacks from below such as Xiezi.
                                            • Hudie: While running you spin your spear from either side of you, covering you from attacks on either side and ahead of you.


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                                              CHARACTER INFORMATION


                                          Personality: GILGAMESH prefers solitude above most things. In fact, he is driven to go off on his own and have his own agenda, unannounced to anyone else. When alone, he feels an impulse to simply hunt creatures and beings. Not even he understands why he must do this, but he knows that he must simply do it. The only other being that he does like to be around is his brother Ghull.
                                          Sexuality: Asexual
                                          Quote: "I follow only the darkness. My brother is the greatest darkness I have ever known, therefore, I shall never leave his side."
                                          Height: 6' 8"
                                          Weight: 264 lbs.
                                          Eye Color: Dark Violet

                                          Favorites:
                                            • Gold, Violet, Black


                                          Theme Song:
                                          Battle Theme:


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                                              BACKGROUND INFORMATION


                                          xxxxxThe story of this demon, known simply as GILGAMESH, is relatively unknown. He has a blood brother, Ghull, whom is the only other being that he will fight alongside. GILGAMESH actually chooses to fight for his brother much like a minion. He calls himself his brother's viceroy.

                                          The rest of GILGAMESH's story has yet to be written.





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[Shadow Knight]|[Diabolus]|[Novice]|[Nocturne]|[Str/Spd: 12/3]


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[align=center][img]http://fc02.deviantart.net/fs70/f/2010/239/f/6/the_black_knight___divinas_by_havenhawk-d2xfafs.png[/img]
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[size=10][b][[/b]Shadow Knight[b]]|[[/b]Diabolus[b]]|[[/b]Novice[b]]|[[/b]Nocturne[b]]|[[/b]Str/Spd: 12/3[b]][/b][/size][/align]

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BlisscuitsAndGravy

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