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Grifferie rolled 2 10-sided dice:
1, 1
Total: 2 (2-20)
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Posted: Sun Apr 21, 2013 7:03 pm
"Might as well," Sherry repeated in agreement.
Though she hadn't been prepared for bugs to fall from the ceiling. Into her hair.
With any luck, Jake hadn't seen that fail flailing.
Armagnac had, however.
HP: 45/50 Target: Bugs Damage: 0 Charge: 0/3
Boss HP: 45/50
Stamina: 27
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[A.V.] rolled 2 10-sided dice:
3, 3
Total: 6 (2-20)
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Posted: Sun Apr 21, 2013 7:14 pm
Nope, he didn't see.
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HP: 40/50 Action: Attacking Result: nope Boss HP: 45/50
Stamina: 14
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Grifferie rolled 2 10-sided dice:
1, 2
Total: 3 (2-20)
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Posted: Sun Apr 21, 2013 7:23 pm
Good. Because the beetles were totally in her hair. She wasn't afraid of bugs really, but there were lines. LINES. And these beetles were totally crossing them.
HP: 40/50 Target: Bugs Damage: 0 Charge: 0/3
Boss HP: 45/50
Stamina: 26
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[A.V.] rolled 2 10-sided dice:
9, 3
Total: 12 (2-20)
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Posted: Sun Apr 21, 2013 7:38 pm
Really, he was trying too hard to land a hit to notice. Or maybe he was just REALLY OBLIVIOUS to everything.
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HP: 35/50 Action: Attacking Result: 6 dmg Boss HP: 39/50
Stamina: 13
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Grifferie rolled 2 10-sided dice:
3, 6
Total: 9 (2-20)
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Posted: Sun Apr 21, 2013 7:43 pm
Either way, at that moment Sherry was glad. Armagnac was giving her enough grief.
Even after she'd removed the bugs and squished them. The weapon was just full on ranting now.
HP: 35/50 Target: Bugs Damage: 3 Charge: 1/3
Boss HP: 36/50
Stamina: 25
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[A.V.] rolled 2 10-sided dice:
2, 7
Total: 9 (2-20)
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Posted: Sun Apr 21, 2013 8:13 pm
Bugs were a little more tolerable. Snakes on the other hand... Those could just go die in a hole.
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HP: 30/50 Action: Attacking Result: 3 dmg Boss HP: 33/50
Stamina: 12
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Grifferie rolled 2 10-sided dice:
8, 10
Total: 18 (2-20)
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Posted: Sun Apr 21, 2013 8:15 pm
Now that the bugs in the hair problem was solved, Sherry could focus on things properly.
Once again, the corridor rang with the sound of glaive against stone as Sherry attacked the scarab swarm.
HP: 30/50 Target: Bugs Damage: 12 Charge: 2/3
Boss HP: 21 /50
Stamina: 24
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[A.V.] rolled 2 10-sided dice:
1, 5
Total: 6 (2-20)
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Posted: Sun Apr 21, 2013 8:19 pm
The swarm of beetles seemed to thin out a bit, huh. But there were still so many...
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HP: 25/50 Action: Attacking Result: nope Boss HP: 21/50
Stamina: 11
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Grifferie rolled 2 10-sided dice:
6, 5
Total: 11 (2-20)
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Posted: Sun Apr 21, 2013 8:22 pm
Sherry would have agreed with that, too. But she was not a mind reader, and she was fully focused on trying to keep the creepers.
HP: 25/50 Target: Bugs Damage: 5 Charge: 3/3
Boss HP: 16 /50
Stamina: 23
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[A.V.] rolled 2 10-sided dice:
6, 1
Total: 7 (2-20)
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Posted: Sun Apr 21, 2013 8:26 pm
Really, there wouldn't be so many if Jake just took the effort to actually HIT them.
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HP: 20/50 Action: Attacking Result: 1, he tried QQ Boss HP: 15/50
Stamina: 10
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Grifferie rolled 2 10-sided dice:
7, 10
Total: 17 (2-20)
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Posted: Sun Apr 21, 2013 8:28 pm
Sherry would have told Jake not to worry, it was the thought that counted. They were devilish little things.
And she kept squishing them flat. There was more bug juice on her coat. Eww.
HP: 20/50 Target: Bugs Damage: 11 Charge: 3/3
Boss HP: 4/50
Stamina: 22
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[A.V.] rolled 2 10-sided dice:
9, 4
Total: 13 (2-20)
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Posted: Sun Apr 21, 2013 8:33 pm
There was a voice in his head. It was telling him to leave. It was very distracting.
"WILL YOU JUST SHUT UP?!" He chucked the tonfas at the remaining beetles, killing some and scattering the rest.
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HP: 20/50 Action: Attacking Result: 7 dmg Boss HP: DED/50
Stamina: 9
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Posted: Sun Apr 21, 2013 8:35 pm
gaia_crown [ Round 2: ]
- All players must now descend into the belly of The Ancient Necropolis...By wandering the corridors. They seem to change on their own, and attempting to double back might take you to a different place than you started. If you try to cheat the system by using a ball of string to track your path, you'll find that your string runs right into solid walls.... - To navigate the aforementioned labyrinth, roll 1d100. - If you roll 80 or higher you manage to navigate through the labyrinthine corridors without any skirmishes. Phew! - If you roll between 25 and 80, you manage to come to an abrupt end: the corridor turns into a sheer drop you nearly walk right over. Scary! You better try to find a different way: you hear the ominous hissing of snakes down below. Keep rolling, and subtract 1 Stamina. - If you roll between 1 and 24, you trip and plummet down the hole. sad You land in the pit of snakes, and they chase after you like the starved: turns out, they're undead Egyptian Asps. Keep rolling, and subtract 3 Stamina, since you had to run REALLY FAST to escape them. -Continue rolling until you roll 80 or higher! - For ever time you roll 25-80/b] (each reroll between these numbers), you must subtract 1 of your given Stamina points. - For ever time you roll 1-24 (each reroll between these numbers), you must subtract 3 of your given Stamina points. - If you hit 0 Stamina points, you cannot go any further/ you dissipate/ pass out/ are w and have to start over from Round !Round ! - If you made it past this round, you can proceed to round 3:
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Grifferie rolled 1 100-sided dice:
68
Total: 68 (1-100)
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Posted: Sun Apr 21, 2013 8:37 pm
Stamina 21
"What? I wasn't talking!" Was she? She hoped not, because she really didn't remember....
"And don't yell!" She had moved up close to him again, and was back to whispering. "We don't need more beetles. Come on..." she reached for his arm and motioned down the corridor.
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[A.V.] rolled 1 100-sided dice:
85
Total: 85 (1-100)
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Posted: Sun Apr 21, 2013 8:42 pm
He blinked as his tonfas were desummoned, the pair of keys lying on the ground.
I... oh. Sorry.
He turned to Sherry, frowning. What was she talking ab- oh. "Uh, I didn't mean you. There was this voice in my head and-" Yeah, no, that didn't sound stupid at all.
He didn't notice her reaching out, and stepped forward, bending over to pick up the keys and head down the corridor... ending up in that misty room again. Huh.
Stamina: 8
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