|
|
|
|
|
|
Posted: Thu Sep 06, 2012 9:11 pm
Resonare Praeteriti jaimz147 Resonare Praeteriti jaimz147 Resonare Praeteriti I warrant they'll have committed suicide or run away within the week. If they stay...may the Nine (or Eight) Divines have mercy on their soul, or at least what's left of it after we're done with it. >.> Hey, if they stay, they're bound to be invaluable to Sithis, raised by the Listener and all. Indeed, the attractive thought of raising a mini Brotherhood occurred to me, haha. And there's always that off chance that there will be the kid who actually wants to go with my band of crazies, and they're afraid of the child rather than the child being afraid of them. rofl And then, somewhere in there, is the chance that the child actually fits in well and will be almost like a second Babette. One problem though...the Falkreath house plot isn't available due to a bug. Any ideas on how to fix that? I kinda wanted to 'rebuild' the Brotherhood's old Sanctuary in a sense. gonk Falkreath was the one I wanted, too. I ended up getting the one in the pale. You might have to do a radiant quest for the jarl before it comes up, from what i've read. I don't know. Really? So that means I just kill bandits for him like the steward suggested, right? Seeing as I'm already the Thane of Falkreath and all I don't have many options... I think so, then ask to buy a house afterward.
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Fri Sep 07, 2012 3:03 pm
jaimz147 Si-Shen jaimz147 Si-Shen iAlex Rawr jaimz147 I'm so excited for this. I thought the marriage in Skyrim lacked any real substance, but this will improve all of that. Plus, I'll have a place to show off all my sweet-a** armor (Nightingale, Shrouded, etc.). And you get a carriage driver. Nice. One question, though...beekeeping? Really? Oh, well, it's something new, I guess. Beekeeping is already implemented into it. If you recall, during the Thieves Guild quest, you had to burn beehives. The Hives are there but there is little to no real benifit to them, they burn and no NPC does anything with them. They likely will only be a supply of honey and bees for the PC. I still hold concern that they won't have enough interior and exterior choices so we will end up with ppl showing off (via pics) of the same house. The video said something about designing the interior, so hopefully people will be able to have something unique. However, I do think that your concern is definitely valid. I downloaded it before coming to work, and will check it out when I get off. From the looks of it, it was the furnature, my concern is that the exterirs and walls and what not will always be the same. Just because I can move around a picture or a statue, doesn't really make things unique. Yeah, there are some variations depending on which wings you add, but it doesn't look like anyone will have a house that's completely unique. Still, I have to say I'm pleased with this dlc so far. And I haven't even gotten to the family bit yet. Only worth it when you can sell your kids as slaves! rofl
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Fri Sep 07, 2012 5:26 pm
I haven't really done much family interaction other than bringing my wife to the house and adopting two children because I'm so poor. My two main accounts got over written, sadly (and angrily). But my friend's son waited until 2:34 in the morning, by the door, for him to get home. His son brought home a mudcrab and now his family has a pet.
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Sat Sep 08, 2012 5:41 am
iAlex Rawr I haven't really done much family interaction other than bringing my wife to the house and adopting two children because I'm so poor. My two main accounts got over written, sadly (and angrily). But my friend's son waited until 2:34 in the morning, by the door, for him to get home. His son brought home a mudcrab and now his family has a pet. eek But... but after Oblivion how could he allow one of those things in his house?! We all heard the conversations about those "things", every NPC had an issue with them! rofl See that is why this could not adopt, this one does not make regular trips to this ones houses and on top of that there are only human children, this one would find it very strange.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Sat Sep 08, 2012 12:12 pm
iAlex Rawr I haven't really done much family interaction other than bringing my wife to the house and adopting two children because I'm so poor. My two main accounts got over written, sadly (and angrily). But my friend's son waited until 2:34 in the morning, by the door, for him to get home. His son brought home a mudcrab and now his family has a pet. My son brought home a skeever and my duaghter brought home the mudcrab saw them once and then they vanished i think i have a couple rotting pets around the house...
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Sat Sep 08, 2012 4:33 pm
Si-Shen jaimz147 Si-Shen jaimz147 Si-Shen The Hives are there but there is little to no real benifit to them, they burn and no NPC does anything with them. They likely will only be a supply of honey and bees for the PC. I still hold concern that they won't have enough interior and exterior choices so we will end up with ppl showing off (via pics) of the same house. The video said something about designing the interior, so hopefully people will be able to have something unique. However, I do think that your concern is definitely valid. I downloaded it before coming to work, and will check it out when I get off. From the looks of it, it was the furnature, my concern is that the exterirs and walls and what not will always be the same. Just because I can move around a picture or a statue, doesn't really make things unique. Yeah, there are some variations depending on which wings you add, but it doesn't look like anyone will have a house that's completely unique. Still, I have to say I'm pleased with this dlc so far. And I haven't even gotten to the family bit yet. Only worth it when you can sell your kids as slaves! rofl So wrong, yet somehow hilarious. lol
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Sat Sep 08, 2012 8:02 pm
jaimz147 Si-Shen jaimz147 Si-Shen jaimz147 Si-Shen The Hives are there but there is little to no real benifit to them, they burn and no NPC does anything with them. They likely will only be a supply of honey and bees for the PC. I still hold concern that they won't have enough interior and exterior choices so we will end up with ppl showing off (via pics) of the same house. The video said something about designing the interior, so hopefully people will be able to have something unique. However, I do think that your concern is definitely valid. I downloaded it before coming to work, and will check it out when I get off. From the looks of it, it was the furnature, my concern is that the exterirs and walls and what not will always be the same. Just because I can move around a picture or a statue, doesn't really make things unique. Yeah, there are some variations depending on which wings you add, but it doesn't look like anyone will have a house that's completely unique. Still, I have to say I'm pleased with this dlc so far. And I haven't even gotten to the family bit yet. Only worth it when you can sell your kids as slaves! rofl So wrong, yet somehow hilarious. lol If you recall (assuming your old enough), back when Fable was in development (yes the 1st one), they were talking about how you could get married, have kids, sell them, sell your wife, etc. Got dumbed down to the sacrific thing. And yes it might be wrong but it is funny, and selling them to slavery would only be "right" since my fellow Khajiit are treated so poorly! mrgreen
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Sat Sep 08, 2012 8:15 pm
Si-Shen jaimz147 Si-Shen jaimz147 Si-Shen From the looks of it, it was the furnature, my concern is that the exterirs and walls and what not will always be the same. Just because I can move around a picture or a statue, doesn't really make things unique. Yeah, there are some variations depending on which wings you add, but it doesn't look like anyone will have a house that's completely unique. Still, I have to say I'm pleased with this dlc so far. And I haven't even gotten to the family bit yet. Only worth it when you can sell your kids as slaves! rofl So wrong, yet somehow hilarious. lol If you recall (assuming your old enough), back when Fable was in development (yes the 1st one), they were talking about how you could get married, have kids, sell them, sell your wife, etc. Got dumbed down to the sacrific thing. And yes it might be wrong but it is funny, and selling them to slavery would only be "right" since my fellow Khajiit are treated so poorly! mrgreen Ah, you're Khajiit as well? Splendid! And to be honest, with the original Fable all I remember was being excited that you could choose whether to be good or evil. I loved the idea of it; that and the character morphing...still do, in fact.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Sun Sep 09, 2012 6:58 am
jaimz147 Si-Shen jaimz147 Si-Shen jaimz147 Si-Shen From the looks of it, it was the furnature, my concern is that the exterirs and walls and what not will always be the same. Just because I can move around a picture or a statue, doesn't really make things unique. Yeah, there are some variations depending on which wings you add, but it doesn't look like anyone will have a house that's completely unique. Still, I have to say I'm pleased with this dlc so far. And I haven't even gotten to the family bit yet. Only worth it when you can sell your kids as slaves! rofl So wrong, yet somehow hilarious. lol If you recall (assuming your old enough), back when Fable was in development (yes the 1st one), they were talking about how you could get married, have kids, sell them, sell your wife, etc. Got dumbed down to the sacrific thing. And yes it might be wrong but it is funny, and selling them to slavery would only be "right" since my fellow Khajiit are treated so poorly! mrgreen Ah, you're Khajiit as well? Splendid! And to be honest, with the original Fable all I remember was being excited that you could choose whether to be good or evil. I loved the idea of it; that and the character morphing...still do, in fact. The first Fable did that good/evil change better, IMHO, then any game has since. Yes, this one is Khajiit, started playing a modded Khajiit race in Oblivion and when this one tried to play a Nord in Skyrim it felt all wrong. I am still waiting for a Khajiit marrage option and now a couple Khajiit children in game as well. THEN I will make use of the features in game LOL.
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Sun Sep 09, 2012 7:10 am
Si-Shen jaimz147 Si-Shen jaimz147 Si-Shen Only worth it when you can sell your kids as slaves! rofl So wrong, yet somehow hilarious. lol If you recall (assuming your old enough), back when Fable was in development (yes the 1st one), they were talking about how you could get married, have kids, sell them, sell your wife, etc. Got dumbed down to the sacrific thing. And yes it might be wrong but it is funny, and selling them to slavery would only be "right" since my fellow Khajiit are treated so poorly! mrgreen Ah, you're Khajiit as well? Splendid! And to be honest, with the original Fable all I remember was being excited that you could choose whether to be good or evil. I loved the idea of it; that and the character morphing...still do, in fact. The first Fable did that good/evil change better, IMHO, then any game has since. Yes, this one is Khajiit, started playing a modded Khajiit race in Oblivion and when this one tried to play a Nord in Skyrim it felt all wrong. I am still waiting for a Khajiit marrage option and now a couple Khajiit children in game as well. THEN I will make use of the features in game LOL. Hear hear! Yeah, it has bugged me from the beginning that you can't marry Khajiit, and you never see so much as a hint of Khajiit or Argonian children.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Sun Sep 09, 2012 12:23 pm
jaimz147 Si-Shen jaimz147 Si-Shen jaimz147 Si-Shen Only worth it when you can sell your kids as slaves! rofl So wrong, yet somehow hilarious. lol If you recall (assuming your old enough), back when Fable was in development (yes the 1st one), they were talking about how you could get married, have kids, sell them, sell your wife, etc. Got dumbed down to the sacrific thing. And yes it might be wrong but it is funny, and selling them to slavery would only be "right" since my fellow Khajiit are treated so poorly! mrgreen Ah, you're Khajiit as well? Splendid! And to be honest, with the original Fable all I remember was being excited that you could choose whether to be good or evil. I loved the idea of it; that and the character morphing...still do, in fact. The first Fable did that good/evil change better, IMHO, then any game has since. Yes, this one is Khajiit, started playing a modded Khajiit race in Oblivion and when this one tried to play a Nord in Skyrim it felt all wrong. I am still waiting for a Khajiit marrage option and now a couple Khajiit children in game as well. THEN I will make use of the features in game LOL. Hear hear! Yeah, it has bugged me from the beginning that you can't marry Khajiit, and you never see so much as a hint of Khajiit or Argonian children. how come no one cares about the elf children????
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Sun Sep 09, 2012 2:02 pm
kcbeach28 jaimz147 Si-Shen jaimz147 Si-Shen If you recall (assuming your old enough), back when Fable was in development (yes the 1st one), they were talking about how you could get married, have kids, sell them, sell your wife, etc. Got dumbed down to the sacrific thing. And yes it might be wrong but it is funny, and selling them to slavery would only be "right" since my fellow Khajiit are treated so poorly! mrgreen Ah, you're Khajiit as well? Splendid! And to be honest, with the original Fable all I remember was being excited that you could choose whether to be good or evil. I loved the idea of it; that and the character morphing...still do, in fact. The first Fable did that good/evil change better, IMHO, then any game has since. Yes, this one is Khajiit, started playing a modded Khajiit race in Oblivion and when this one tried to play a Nord in Skyrim it felt all wrong. I am still waiting for a Khajiit marrage option and now a couple Khajiit children in game as well. THEN I will make use of the features in game LOL. Hear hear! Yeah, it has bugged me from the beginning that you can't marry Khajiit, and you never see so much as a hint of Khajiit or Argonian children. how come no one cares about the elf children???? Ha, can you see an Altmer being raised by a Khajiit?
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Sun Sep 09, 2012 5:30 pm
jaimz147 kcbeach28 jaimz147 Si-Shen jaimz147 Si-Shen If you recall (assuming your old enough), back when Fable was in development (yes the 1st one), they were talking about how you could get married, have kids, sell them, sell your wife, etc. Got dumbed down to the sacrific thing. And yes it might be wrong but it is funny, and selling them to slavery would only be "right" since my fellow Khajiit are treated so poorly! mrgreen Ah, you're Khajiit as well? Splendid! And to be honest, with the original Fable all I remember was being excited that you could choose whether to be good or evil. I loved the idea of it; that and the character morphing...still do, in fact. The first Fable did that good/evil change better, IMHO, then any game has since. Yes, this one is Khajiit, started playing a modded Khajiit race in Oblivion and when this one tried to play a Nord in Skyrim it felt all wrong. I am still waiting for a Khajiit marrage option and now a couple Khajiit children in game as well. THEN I will make use of the features in game LOL. Hear hear! Yeah, it has bugged me from the beginning that you can't marry Khajiit, and you never see so much as a hint of Khajiit or Argonian children. how come no one cares about the elf children???? Ha, can you see an Altmer being raised by a Khajiit? rofl Although I believe he is commenting on the lack of elven children as well. To my knowledge, all children are either Nord or Redguard in Skyrim, there might be some Imperial kids but I believe they are all Nord and something like 1 or 2 Reguard (plus a mix Nord/Redguard in Dawnguard).
|
 |
 |
|
|
|
|
|
|
|
|
Posted: Mon Sep 10, 2012 1:38 pm
Si-Shen jaimz147 kcbeach28 jaimz147 Si-Shen The first Fable did that good/evil change better, IMHO, then any game has since. Yes, this one is Khajiit, started playing a modded Khajiit race in Oblivion and when this one tried to play a Nord in Skyrim it felt all wrong. I am still waiting for a Khajiit marrage option and now a couple Khajiit children in game as well. THEN I will make use of the features in game LOL. Hear hear! Yeah, it has bugged me from the beginning that you can't marry Khajiit, and you never see so much as a hint of Khajiit or Argonian children. how come no one cares about the elf children???? Ha, can you see an Altmer being raised by a Khajiit? rofl Although I believe he is commenting on the lack of elven children as well. To my knowledge, all children are either Nord or Redguard in Skyrim, there might be some Imperial kids but I believe they are all Nord and something like 1 or 2 Reguard (plus a mix Nord/Redguard in Dawnguard). Yeah, I know. I would have thought that maybe in Windhelm, with the Dark Elves(Dunmer?), but nope, nothing...or maybe one or two at the Thalmor Embassy...hehe, that was a fun quest. To be honest, though, for some reason, TES is the only series where I didn't automatically play an elf. Not sure why.
|
 |
 |
|
|
|
|
|
|
|
|
|
|
Posted: Mon Sep 10, 2012 2:19 pm
jaimz147 Si-Shen jaimz147 kcbeach28 jaimz147 Si-Shen The first Fable did that good/evil change better, IMHO, then any game has since. Yes, this one is Khajiit, started playing a modded Khajiit race in Oblivion and when this one tried to play a Nord in Skyrim it felt all wrong. I am still waiting for a Khajiit marrage option and now a couple Khajiit children in game as well. THEN I will make use of the features in game LOL. Hear hear! Yeah, it has bugged me from the beginning that you can't marry Khajiit, and you never see so much as a hint of Khajiit or Argonian children. how come no one cares about the elf children???? Ha, can you see an Altmer being raised by a Khajiit? rofl Although I believe he is commenting on the lack of elven children as well. To my knowledge, all children are either Nord or Redguard in Skyrim, there might be some Imperial kids but I believe they are all Nord and something like 1 or 2 Reguard (plus a mix Nord/Redguard in Dawnguard). Yeah, I know. I would have thought that maybe in Windhelm, with the Dark Elves(Dunmer?), but nope, nothing...or maybe one or two at the Thalmor Embassy...hehe, that was a fun quest. To be honest, though, for some reason, TES is the only series where I didn't automatically play an elf. Not sure why. Cause nothing is cooler then a Khajiit! blaugh mrgreen There had been a call for children in Oblivion, they added them into Fallout 3 but I suspect they were more an after thought in Skyrim, hence why only 2 of the human races even get a "mention".
|
 |
 |
|
|
|
|
|
|
 |
|
|
|
|
|