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Posted: Thu Nov 03, 2011 10:42 pm
Rai smiled at Batsu. A medic ninja just like he wanted to be. He watched as he loaded the arrow. He bowed low to Batsu. "Yes sir. I will try my best." Rai kicked the bottom of the giant fan and lifted it with his foot till he caught it on his shoulder. His hand tightened on the edge of the fan as he slid it down his back opening it to its fullest. "I'll try not to disappoint." He thought to himself. 'This guy is a lot nicer than that Hot-head lady. But she has her reasons.' He turned and bowed to the girl. "I apologize for my late and ignorant behavior. I don't ask for your forgiveness. That is all." He knew it wouldn't make a difference but he had to at least try. Even if for not.
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Hoshigaki Hiru rolled 4 20-sided dice:
4, 4, 8, 1
Total: 17 (4-80)
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Posted: Fri Nov 04, 2011 3:43 pm
(East) LV. 5 Hp: 55 Cp: 0 MHp: 46 Dodge: 8 Out of nowhere, an incredibly fast flaming zombie sprinted down the street and grappled Masaraku from behind as it painfully moaned. It wasn't really clear what could have put it in the state it was in right now, but the effect seemed to make it more aggressive and strong. Masaraku: d20 [04] + Attack Melee [14] = 18 (hit) (Will roll Escape artist DC in next roll)  LV. 5 Hp: 45 Cp: 0 MHp: 46 Dodge: 8 The flaming display had apparently attracted attention to their position as wildlife from the park started converging on their position. In a flash, a large dog rushed from the park and jumped right at Batsu, aiming for his throat with its sharp canines. Batsu: d20 [04] + Attack Melee [12] = 16 (miss)   Hp: 8 Cp: 0 MHp: 8 Dodge: 6 Two smaller dogs followed the alpha, although their attention was diverted to those who appeared to be more vulnerable prey given their smaller stature. One attacked Mizuiro directly, trying to get a bite from his shoulder, the other one attacked Masaraku who was already [immobilized or engaged, depending on roll]. Masaraku: d20 [08] + Attack Melee [06] = 14 (hit since dex is reduced to 0 from grapple) Mizuiro: d20 [01] + Attack Melee [06] = auto miss
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Posted: Fri Nov 04, 2011 3:59 pm
Rolls for damage and grab DC hereMasaraku: 15 + 8 = 23 Escape artist DC: 19
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Posted: Fri Nov 04, 2011 4:24 pm
Keon noticed that everyone was here for his squad. However there were still no warriors of the undead in sight. "So, Shinzu, where's the enemy. I thought there were going to be zombies here." Keon said with a hint of disappointment in his voice. He was still standing ready for the case that one attacked from behind or Ambushed from all sides.
LV. 3 Experience: 81/200 Hp: 33/33 Cp: 12 MHp: 24 Taijutsu Damge: 11-16
-------—------------------------------------- Tekagi (Tiger Claw) Damage: 1+1=2 - 5+1=6 + str mod per weapon.(3+3=6) Range: Melee. Special: Causes a Bleeding Wound upon a critical hit. +4 when disarming. Dual Wield: N/A Made for dual wielding.
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PupSage rolled 3 20-sided dice:
20, 4, 9
Total: 33 (3-60)
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Posted: Fri Nov 04, 2011 4:25 pm
HP: 70 - 8 - 15 = 47 CP: 85 MHP: 77
[Escape Artist: Roll[20]+Skill[0]+Dex[5]=25 AUTO SUCCESS] [Attack 1: Roll[4]+MAB[11]+Skill[4]=19 VS FLAMING ZOMBIE!] [Attack 2: Roll[9]+MAB[6]+Skill[4]= 19 VS FLAMING ZOMBIE!]
Masaraku just waved Batsu off, she knew her formation was solid, regardless of what he said. Shortly thereafter the kid apologized for his behavior, filling Masa with the desire to gloat, but after she turned around to talk to the kid, a zombie ran up behind her, moaning and screaming. Her eyes only caught one thing though, its flaming head.
The beast grabbed her shoulders and leaned in for a bite, the thing was strong, Masa would acknowledge that, but it was dumb as a rock. Mas ducked and turned around, drawing her sword and punching the thing in the gut while drawing the blade to her sword. She followed through by slashing at the beast and then she leaped into the air and cleaved her sword down toward the creature's neck. The zombie fell dead to her blade as its flaming head rolled to the side of the street. She turned around now to deal with the blur that had run past her earlier ... a large dog.
------------------------------------------------------------- ((Nat 20 escape, and the grapple passed on my dodge bonus exactly. Does the dog still hit? If so smile )
After she was finish she heard a dog. By the time she could look, the tiny thing was nibbling at he leg armor ... cute ... He was denting it to, and that was what was scary/annoying. She shook the thing off, she would deal with it next.
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Qyp rolled 1 20-sided dice:
20
Total: 20 (1-20)
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Posted: Fri Nov 04, 2011 6:03 pm
Mizuiro was a little in shock seeing the flaming undead just latch on to Masaraku so quickly and completely out of no where! Then those dogs, what the hell were those! He dodged the one that attacked him easily. And then went in to slice off it's head.
Mizuiro swung the Kama's blade straight at the neck after the dodge, and it came off very cleanly. It was scary how clean it was, like the flesh and bone was weak and fragile. The head just rolled away, but it was still chopping away. He then stomped on the head multiple times until it stopped moving.
He then turned his attention to the other threats.20 + 3 = 23. Success Kusarigama The kusarigama is the union of a normal kama with a chain on the end of the kama handle. The kusarigama is one of the hardest weapons to master and one of the most useful ones. The kama can be used to attack in close quarters while the chain, which most of the time has a small metal sphere-like tip, can be used for ranged attack, trips, immobilisation and disarming as well as creating vast numbers of opening for the user to kill with the kama's sharp edge. Damage: 1 - 8 + 1.5x str. mod. “Kama”, 2 - 6 + 1.5x str. mod. “Chain” Range: Melee or Ranged 30 ft. Special: Can be used to make disarm, grapple/strangle or trip checks with a +4 bonus. Causes a Bleeding Wound upon a critical hit with the kama side. Dual Wield: No.
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Qyp generated a random number between
1 and 8 ...
3!
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Posted: Fri Nov 04, 2011 6:08 pm
Damage
1-8 + 2 Str Mod
Critical Hit x2
Damage = 10
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Majikal Mayhem rolled 2 20-sided dice:
2, 15
Total: 17 (2-40)
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Posted: Fri Nov 04, 2011 7:43 pm
Batsu watched in sheer horror as the freaky looking zombies made their way towards the team. Never before had he seen something like this in his life. It all stunned him for a second as they inched closer. Eventually he snapped out of his daze, and none too sooner. Batsu saw a huge dog lunge at him and in time he sidestepped. The young male then dashed behind a car and launched his loaded arrow at the beast. The young male then took complete cover behind the vehicle and started breathing in out slowly. He was told that noise startled the undead creature, so it was in his best interest to control himself. He damn sure didn't want to become one of them. Attack: 1d20 (2) + RAB (15) = 17 [Hit] Damage: 17Stealth: 1d20 (15) + Stealth (15) = 30
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The Winged Guardian rolled 1 20-sided dice:
17
Total: 17 (1-20)
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Posted: Sat Nov 05, 2011 12:57 pm
Rai watched in shock about what has happened. He shook himself out of the trance like state. He tried to focus on the movement around him. He saw that there was only two left. He focused on the dog that was shrugged off by the one that yelled at him earlier. He jumped toward the dog and kicked the bottom end of the fan behind him and caused the fan to open. He put all his might into the swing of the open fan. The first part of the open fan hit the dog's back. He heard a small crack. It must have been a fracture he had heard, he thought to himself. The rest of the fan came down connected to the first part. The momentum causing the fracture to break completely. He panted as the dog twitched. He looked around to make sure the bigger one wasn't near by. 17>6 Attack: 9+(str mod)+MAB= 8Kyodai Sensu "Temari's Tessen" Damage: 6 - 16 + 1.5x str. mod. Range: Melee and Ranged. Special: +4 to Dodge Bonus and Reflex Save. +4 to blocking checks.
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Gideon Commando rolled 1 20-sided dice:
8
Total: 8 (1-20)
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Posted: Sat Nov 05, 2011 1:36 pm
 LV. 8 Experience: 4/450 Hp: 96 Cp: 48 - 2 = 46 MHp: 112
Shinzu kept quiet, and nodded silently as each of his subordinates spoke in turn. "Does everyone know the Clone Technique?" Shinzu finally said after a few moments. These things were supposed to be be relatively stupid, and thus not be very aware of what went on around them. They also had yet to be seen using weapons, which meant that they were pure close quarters. Ok, so Shinzu and Keon would be the best prepared for that. That also gave them a range advantage. "Do any of you, have any Kunai or other Ranged Weapons? Kaede, was it? You said you have some Kunai right? Could you give some to Keon and Tenshi if they don't have any?" He asked as he reached into his ninja bag and produced three small ball looking things. "We're going to try and ambush these things as best we can." He handed each of them one of the Smoke bombs.
Shinzu took a deep breath and breathed out before continuing. "As I'm the most experienced here, I'll distract the Zombies, and keep them in the Ambush Zone." He said to them all solemnly, he was putting himself in the greatest risk, but they where under him, and he refused to put any of them at that risk. Of course they could've just used the Clone Technique, but once the Zombies killed them all, they'd leave the ambush site. With that his hands formed into a seal and two clones appeared next to him. "Alright you three, get in a few good hiding spots, and throw down those smoke bombs to cover movement." Shinzu said in a serious tone, and he pulled out a Kunai from his bag and spun it around his finger.
Clone DC: d20 ( cool + 1 + 1 = 10
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Keon Kamori rolled 1 20-sided dice:
5
Total: 5 (1-20)
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Posted: Sat Nov 05, 2011 7:03 pm
 Keon did as he was told. He made a simple clone of himself, although it was against his usually method. He would refuse the Kunai though. It would be too much to use while he was wearing the claws. And that was one thing he didn't need, another distraction while fighting yet another undead foe.
Clone#1 Keon#2 See through check. 5-1+0= 4
LV. 3 Experience: 81/200 Hp: 33/33 Cp: 12 MHp: 24 Taijutsu Damage: 11-16
––––––––––––––––––––––––––––––––––– Tekagi (Tiger Claw) Damage: 1+1=2 - 5+1=6 + str mod per weapon.(3+3=6) Range: Melee. Special: Causes a Bleeding Wound upon a critical hit. +4 when disarming. Dual Wield: N/A Made for dual wielding.
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Qyp rolled 1 20-sided dice:
2
Total: 2 (1-20)
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Posted: Sat Nov 05, 2011 8:13 pm
(SOUTH) LV. 10 Hp: 100 Cp: 30 MHp: 100 Dodge: 10The blue and red pair had no time to rest, another undead had appeared, making a horrible gargling and grunting sound, like it was always choking. It was big, and possibly once fat, if it wasn't for the gaping hole in it's torso. The ugly thing just waddled it's way very quickly now towards the pair, making the load roaring sound, as if it was showing them it was not to be taken lightly. It then suddenly charged as if light as a feather, it seemed this undead had no limits, just one desire, to eat the living flesh. 1D20 (2) + Attack Melee 10 = 12 vs Enemy Dodge Bonus.
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Hoshigaki Hiru rolled 4 20-sided dice:
10, 1, 14, 15
Total: 40 (4-80)
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Posted: Sat Nov 05, 2011 9:38 pm
 Hp: 258 Cp: 128 - 4 (Mizu Kassou) - 20 (Mizuame Kawarimi) = 104 Dodge: 33 -> 42 (Mizu Kassou) B.a.b.: 19/14/9/4 Samehada Cp: 0
Hiru gasped when he noticed the hulking abomination rush down to attack him. The large crevasse in his abdomen was still bleeding and let out a putrid smell that made it difficult for the swordsman to keep his breakfast in. Still, this foul stench was a double edged sword, it had revealed the zombie's position before it had even started attacking, allowing Hiru to prepare an elaborate counterattack.
For a second, it seemed as though the obese zombie had made direct contact with Hiru's head. Both his hands rammed down heavily on his skull, making the shark man crumble to the ground like a rag doll. However, it soon became obvious that things were not what they had appeared. What looked like Hiru's battered body turned into a thick, gelatinous, substance that oozed to the ground until it became a dense puddle.
Suiton: Mizuame Kawarimi no Jutsu (Water Release: Syrup Replacement technique) A derived jutsu from the original Kawarimi technique. Instead of replacing his body with a random object, the user replaces it with a hollow syrup clone. When the attacker makes contact with the syrup dummy, it causes it to splash open, covering him with the highly adhesive substance and impairing his movements. Rank: D Cp cost: 20 cp Dice Rolls: n/a Damage: n/a Escape artist DC: 12 + chk mod + 2 per 10 ranks in Ninjutsu Strength DC: 12 + chk mod + 2 per 10 ranks in Ninjutsu Special : *This attack is considered as having been used during your opponent's turn. (It does not use up your attacks for your turn). Can only be used if all of the opponent's attacks have missed. Allows user to go into hiding. If user wishes to flee, he gets an extra initial roll. If he wishes to attack, his next attack is considered a Sneak Attack. *If used following a melee attack, victim is automatically stuck and must beat Escape Artist DC to break free. *If used following a weapon attack, victim is disarmed and has to beat strength DC to unstick his weapon. Owner: Hoshigaki Hiru
The large zombie, obviously surprised by this turn of events, tried to get his fists off the concrete but was stuck in a very vulnerable position, especially with two opponents coming down on him with blades ready to tear new holes into him, probably even bigger than the ones he had.
Apparently from nowhere Hiru appeared from behind and over the giant, coming down on it with a powerful dropping slash meant to cave the behemoth's head into its body. The zombie, being stuck with its fists down, had no chances of dodging the attack.
d20 [10] + Sneak Attack [20] + Attack Melee [29] + 2 per 10 in Samehada [2] = 61 (hit)
Having landed a powerful blow on the giant's head, Hiru followed with a stab aimed right at its chest hole, trying to open it up completely from front to back.
d20 [1] + Attack Melee [24] + 2 per 10 in Samehada [2] = 27 (instant fail)
After his stab had failed to pierce the zombie's thick hide, Hiru pulled the blade back and made a backwards swing aimed at its legs, trying to cut them off at the knees.
d20 [14] + Attack Melee [19] + 2 per 10 in Samehada [2] = 35 (hit)
Finally, after tearing the zombie's legs off, Hiru made a batting motion with his blade's flat side aimed at his torso.
d20 [15] + Attack Melee [14] + 2 per 10 in Samehada [2] = 31 (hit)
Total: 92 damage
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Hoshigaki Hiru rolled 1 20-sided dice:
12
Total: 12 (1-20)
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Posted: Sat Nov 05, 2011 9:56 pm

Hp: 370 Cp: 264 Dodge: 45 B.a.b.: 22/17/12/7/2
Taking advantage of the zombie's vulnerable position, Kamesori went for the finishing blow. In a lightning quick strike, he proceeded to slash off what was left of the hulk's head after hiru had caved it in with his surprise riposte.
Some people would have thought that this was just a way to get all the glory once the dirty work had been done by someone else, but that would be greatly misjudging Kamesori's character. To him, it was about pure efficiency. He did not appreciate the situation and wanted it over with as quickly as possible. The head flying off his opponent and splashing down to the ground was the best illustration of his style.
d20 [12] + Attack Melee [34] + 2 per 10 in Katana [8] = 54 (hit)
Total: 48 damage
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Hoshigaki Hiru rolled 1 20-sided dice:
6
Total: 6 (1-20)
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Posted: Sat Nov 05, 2011 10:04 pm
 LV. 5 Hp: 45 Cp: 0 MHp: 46 Dodge: 8 Seeing the flaming zombie cut down and smelling the burning flesh from Masaraku from having been grabbed by the creature, the alpha dog turned its attention to her and charged her with rabid intensity, trying to get a bite from her before she could tear it down. Masaraku: d20 [06] + Attack Melee [12] = 18 (hit) Total: 11 damage
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