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Majikal Mayhem rolled 5 20-sided dice: 6, 17, 9, 8, 11 Total: 51 (5-100)


Majikal Mayhem


Cool Loser

23,400 Points
  • Battle: Rogue 100
  • Champion 300
  • Overstocked 200
PostPosted: Mon Aug 08, 2011 11:56 am


[Fail]
"Okay, you've rested long enough..." Batsu said to himself as he got to his knees. Doing so caused a sharp pain to shoot from his injury and the boy had no choice but to flop back down. That was the last straw. He HAD to heal himself, otherwise training would have to cease entirely... and he damn sure wasn't about to let that happen.

Batsu extended his hurt leg and made a few handsigns. A bright green aura came from his hands and he used that to cover his bad knee. After a short while, the boy stopped the chakra flow and moved his leg around. Good thing that the jutsu worked, because there was no pain in him whatsoever! Now Batsu could get back to training! (-12 CP)

[Pass]

Batsu was now back to full capacity, minus having to use some of his chakra. Oh well, it was better that being out of commission... and there was no time to waste. The boy rose to his feet and dusted himself off. It was in his best interest to go for something easy as opposed to shooting for something hard and re-injuring his knee. The boy made sure his balance was on point and went for a simple somersault. The flip was a complete success, and even better was the fact that landing caused him no pain at all.

[Fail]
Things were back on the up and up for Batsu. So now it was time for him to step his game up... gradually. The boy just completed a somersault, so maybe a back handspring into a back tuck would be okay. It wasn't something major, but it was more difficult than just a plain somersault. The boy prepared himself for the back handspring. He then proceeded on with the actual move. The boy started of fine, but when he landed that, his foot slid slightly in the sand. It wasn't a major ordeal, but Batsu decided that it was best to stop before he kept going and possibly fall.

[Fail]
Batsu got himself back together and tried to do another back handspring afterward. Much to Batsu's dismay, his foot slipped agin except it happened on the approach. This error caused his hands to reach the ground okay, but not to the point to where he could do any sort of recovery. Batsu let his hands slip from under him and he landed on his back with his legs over the rest of his body. He was positioned awkwardly but used it to his advantage. While the boy was twisted up, he planted his hands on the ground over his shoulder.

[Pass]

The boy put all his strength to his arms and flicked his body upwards. The boy used his momentum to propel himself into the air... using his arms as leverage. The boy contorted his body and landed onto his feet. It wasn't the most daring feet that was possible, but it was something that he knew his fellow team mates couldn't do. So ha to that... and it made Batsu burst into laughter.

Quote:
Acrobatics
Formula: 1d20 + Acrobatics (4)
DC: 16 (2 above minimum)
6/10
Majikal Mayhem rolled 5 20-sided dice: 7, 8, 14, 9, 20 Total: 58 (5-100)
PostPosted: Mon Aug 08, 2011 11:57 am


[Fail]
Batsu sprung himself back to his feet. Nobody saw his self proclaimed awesomeness, but oh well. One day everyone will see how great the boy was... including his family. The time wasn't now though being as he was nowhere near as strong as he saw himself being. Hell, he couldn't even land a simple back handspring without falling all over himself. Ah, the perils of being a simple genin.

[Fail]
The boy had lollygagged enough and made sure he went back to his training. The guy did enough mistakes to last him a while. It was time for some success. It then donned on Batsu that back tucks and somersaults were his forte. With that, Batsu jumped into the air and tucked his body in a ball as he flipped forward. The boy kept his eyes open to mark his location. Once the boy realized where he was, he unfurled and prepared to land. The boy landed fine, but his feet didn't stick the landing. Because of that,, Batsu's knees hit the dirt.

[Pass]
Okay, so maybe backflips weren't his thing. Maybe frontflips were though. The boy quickly hopped back onto his feet and dusted his knees off. Wasting no more time, Batsu leaped into the air and tucked his body again. This time, the young acrobat was flipping in a forward motion. The male still had his eyes opened and was still watching his surroundings. Eventually the boy came undone and his feet planted firmly onto the ground. The boy flipped successfully and had no issues with it whatsoever.

[Fail]
Batsu landed his frontflip and was on point with it. As a celebratory act, the boy dropped his head and whipped his hair in a circular motion. He knew where his strength lied. Now the thing was incorporating that into his training and eventually into his fighting later in his ninja career.

The boy quit his conceited act and stood back up. It was fun for a while, but Batsu needed to get back to training.

[Pass]

The young shinobi went back to a standing position and dusted himself off again. The boy hated to get dirty, yet he was cinstantly getting in the sand. It was one of the boy's many quirks.

Once Batsu rose back up to his feet, he jumped up in the air. Instead of going for a flip or handsprings, he just twisted in the air. Again, it wasn't anything fancy. However, it meant he wouldn't end up on his face either. Consequently, Batsu landed on his feet securely. He ended up facing a tree and immediately started running again. He decided that the simple crap was too... well... simple.
Quote:
Acrobatics
Formula: 1d20 + Acrobatics (4)
DC: 16 (2 above minimum)
8/10


Majikal Mayhem


Cool Loser

23,400 Points
  • Battle: Rogue 100
  • Champion 300
  • Overstocked 200
Majikal Mayhem rolled 5 20-sided dice: 14, 12, 5, 2, 12 Total: 45 (5-100)


Majikal Mayhem


Cool Loser

23,400 Points
  • Battle: Rogue 100
  • Champion 300
  • Overstocked 200
PostPosted: Mon Aug 08, 2011 11:57 am


[Pass]
The boy took of running to the tree as fast as he possibly could, and he was a VERY fast child. Once Batsu was close enough, he attacked the tree by running up it for a spell and using that same momentum to flip off of the large plant. The boy tucked his body into a ball and closed his eyes. He then unfolded his body and landed securely on the ground. He couldn't have done a better job, but he was so secure in his positioning that he felt the urge to add a little more pizazz to his flip.

[Pass]

A new element would be something pretty fun, flashy, and cool. Since the boy felt as though he could pull it off. The boy reached back over his head and flipped backwards. Batsu planted his hands flat on the ground and manuevered his lower body to follow along. Batsu landed safely and straightened his body. The boy was ecstatic about it and he clapped his hands together. He refused to speak out loud so he wouldn't startle everyone. He could move on to another training exercise now.
Quote:
Acrobatics
Formula: 1d20 + Acrobatics (4)
DC: 16 (2 above minimum)
10/10
Majikal Mayhem rolled 5 20-sided dice: 11, 2, 7, 4, 14 Total: 38 (5-100)
PostPosted: Mon Aug 08, 2011 5:20 pm


Quote:
Archery
Formula: 1d20 + Bow and Arrow (9)
DC: 10 - 19 = 0 points
20 - 29 = 1 point
2/10 points


Majikal Mayhem


Cool Loser

23,400 Points
  • Battle: Rogue 100
  • Champion 300
  • Overstocked 200
Majikal Mayhem rolled 5 20-sided dice: 20, 12, 1, 7, 6 Total: 46 (5-100)


Majikal Mayhem


Cool Loser

23,400 Points
  • Battle: Rogue 100
  • Champion 300
  • Overstocked 200
PostPosted: Mon Aug 08, 2011 5:22 pm


Quote:
Archery
Formula: 1d20 + Bow and Arrow (9)
DC: 10 - 19 = 0 points
20 - 29 = 1 point
5/10 points
Majikal Mayhem rolled 5 20-sided dice: 1, 4, 19, 17, 15 Total: 56 (5-100)
PostPosted: Mon Aug 08, 2011 5:22 pm


Quote:
Archery
Formula: 1d20 + Bow and Arrow (9)
DC: 10 - 19 = 0 points
20 - 29 = 1 point
9/10 points


Majikal Mayhem


Cool Loser

23,400 Points
  • Battle: Rogue 100
  • Champion 300
  • Overstocked 200
Majikal Mayhem rolled 5 20-sided dice: 15, 20, 6, 1, 19 Total: 61 (5-100)


Majikal Mayhem


Cool Loser

23,400 Points
  • Battle: Rogue 100
  • Champion 300
  • Overstocked 200
PostPosted: Mon Aug 08, 2011 5:23 pm


Quote:
Archery
Formula: 1d20 + Bow and Arrow (9)
DC: 10 - 19 = 0 points
20 - 29 = 1 point
10/10 points
Natsuhi Fukunaga rolled 3 20-sided dice: 5, 4, 17 Total: 26 (3-60)
PostPosted: Mon Aug 08, 2011 7:28 pm


User Image

murakami gennosuke

Genin || Nickname || Kirigakure no Sato

"I everyone isn't smiling then there will always be war"

Stats
Hp ll 65 :: Cp ll 3o :: MHp ll 6o :: Str. Mod ll 2 :: Dex. Mod ll o :: Con. Mod ll 3 :: Wis. Mod ll 2 :: Int. Mod ll o :: Cha. Mod ll o :: Chk. Mod ll 3 :: Dodge ll 12
Intellect Skill +0
Treat Injury ll 1o :: Alchemy ll 9 :: Craft ll 1 :: Knowledge ll o :: Anatomy ll o :: Chakra Control ll 1o
Strength Skill +2
Athletics ll 1o
Wisdom Skill +2
Awareness ll 3 :: Read Lips ll 2 :: Sense Motive ll 3 :: Survival ll 3
Constitution Skill +3
Concentration ll 4
Charisma Skill +0
Innuendo ll o :: Intimidate ll o :: Perform ll o :: Str. Mod ll 2 :: Diplomacy ll 1 :: Seduction ll o
Dexterity Skill +0
Escape Artist ll o :: Stealth ll 1 :: Sleight of Hand ll o
Ninja Skill
Ninja Weapon (Melee) ll o :: Ninja Weapon (Ranged) ll o :: Taijutsu ll 1 :: Ninjutsu ll 1o :: Iryō- Ninjutsu ll 5 :: Genjutsu ll o :: Fuuinjutsu ll o :: Sneak Attack ll o :: Puppet Play ll o



____________________


Gennosuke made it across the beach and turned around to go for another lap. He tried to take off to sprint back to where he came from following the same trail he had made. This time he forgot he had kicked up loose sand which would be his downfall this time. He stepped on a pile of loose sand which sent him airborne before he landed on his back with a thud. Gennosuke sighed at his failed attempt before hoisting himself up and going back to his starting position.


Sprinting on the beach with Masaraku
DC: 12 vs. 5 + o = 5 Fail
o6/1o


After slipping and busting his butt Gennosuke was becoming a little sore. He rubbed his back and shoulder as he took in deep breaths. He began to run across the beach for what he believed was his 13th time today. Just as he neared the halfway point he was sent flying face first into the sand. In his rush he didn't notice the piece of wood buried in the sand that tripped him up. "Damn this beach!" he said through his clenched teeth.


Sprinting on the beach with Masaraku
DC: 12 vs. 4 + o = 4 Fail
o6/1o


After getting back up and dusting himself off Gennosuke went back to his starting point and this time he looked around as he went back. Don't this he began to move any obstacle that could trip him up. Once he did that and made sure he had a clear path he took a deep breath. He took off across the beach full speed. It didn't take him as long this time to get across the beach but he could tell he didn't have too many more laps in him. He stood with his hands behind his head to catch his breath as he finished the lap.


Sprinting on the beach with Masaraku
DC: 12 vs. 17 + o = 17 Success
o7/1o




____________________

O O O O O O O

Natsuhi Fukunaga

4,150 Points
  • Risky Lifestyle 100
  • Hygienic 200
  • Signature Look 250
Natsuhi Fukunaga rolled 5 20-sided dice: 8, 2, 8, 9, 9 Total: 36 (5-100)

Natsuhi Fukunaga

4,150 Points
  • Risky Lifestyle 100
  • Hygienic 200
  • Signature Look 250
PostPosted: Mon Aug 08, 2011 9:19 pm


User Image

murakami gennosuke

Genin || Nickname || Kirigakure no Sato

"I everyone isn't smiling then there will always be war"

Stats
Hp ll 65 :: Cp ll 3o :: MHp ll 6o :: Str. Mod ll 2 :: Dex. Mod ll o :: Con. Mod ll 3 :: Wis. Mod ll 2 :: Int. Mod ll o :: Cha. Mod ll o :: Chk. Mod ll 3 :: Dodge ll 12
Intellect Skill +0
Treat Injury ll 1o :: Alchemy ll 9 :: Craft ll 1 :: Knowledge ll o :: Anatomy ll o :: Chakra Control ll 1o
Strength Skill +2
Athletics ll 1o
Wisdom Skill +2
Awareness ll 3 :: Read Lips ll 2 :: Sense Motive ll 3 :: Survival ll 3
Constitution Skill +3
Concentration ll 4
Charisma Skill +0
Innuendo ll o :: Intimidate ll o :: Perform ll o :: Str. Mod ll 2 :: Diplomacy ll 1 :: Seduction ll o
Dexterity Skill +0
Escape Artist ll o :: Stealth ll 1 :: Sleight of Hand ll o
Ninja Skill
Ninja Weapon (Melee) ll o :: Ninja Weapon (Ranged) ll o :: Taijutsu ll 1 :: Ninjutsu ll 1o :: Iryō- Ninjutsu ll 5 :: Genjutsu ll o :: Fuuinjutsu ll o :: Sneak Attack ll o :: Puppet Play ll o



____________________





Sprinting on the beach with Masaraku
DC: 12 vs. 5 + o = 5 Fail
o6/1o





Sprinting on the beach with Masaraku
DC: 12 vs. 4 + o = 4 Fail
o6/1o





Sprinting on the beach with Masaraku
DC: 12 vs. 17 + o = 17 Success
o7/1o




____________________

O O O O O O O
Gideon Commando rolled 3 20-sided dice: 10, 20, 13 Total: 43 (3-60)
PostPosted: Sun Aug 21, 2011 5:24 pm


Some hundred or so yards from the young Genin Team, bubbles began to surface, anyone who had seen this would asume it was somekind of sea creature. Someone who truely knew the sea however, would no that there was no such creature anywhere near Kirigakurian waters. It was in fact three Mercenary Shinobi, hired by the Fire Diamyo to recon Kiri's current capabilities, prior to any actual invasion. The Mercenary Squad consisted of three members, two were on the level of Genin while the third was stronger, and was thus the leader.

Stealth Umetaro: (d20) 10 + 5 = 15
Stealth Touko: 20 Autosuccess
Stealth Hangi: 13 + 13 = 26

Gideon Commando
Crew

Majikal Mayhem rolled 1 20-sided dice: 14 Total: 14 (1-20)


Majikal Mayhem


Cool Loser

23,400 Points
  • Battle: Rogue 100
  • Champion 300
  • Overstocked 200
PostPosted: Sun Aug 21, 2011 5:48 pm


1d20 (13) + Awareness (0) vs 15, auto, 26 [3x fail]

(38/50 CP)

Batsu just finished his archery training and watched the land area just so he could be of use to the team. Good thing there were no signs of intrusion. The boy set himself down and started relaxing. Looking up towards the sky, he sat back a little bit and crossed his legs. More training can wait, now was the time to chill on the beach and get some rest. (+1 CP)
PupSage rolled 4 20-sided dice: 11, 5, 7, 7 Total: 30 (4-80)
PostPosted: Sun Aug 21, 2011 9:39 pm


[Crappy rolls. I shot a PM to Gid for what I am about to do though.]
[Stealth: 11+1=12 + water?]
[Awareness: +1 - 6 Vs 20 FAIL - 8 Vs Auto success FAIL - 8 Vs 26 FAIL]

Masarak stared at the beach a little longer, her watch was nearly over and the running had worn her out. She watched the darkened beach from the sand, and suddenly heard a familiar sound, bubbles. This was a true oddity, because in all her time in the sea she had never seen a creature that breathed from below the sea. A few existed that surfaced for air, but they stayed to the deepest parts of the ocean. Something wasn't right. Masaraku ducked lower into the sand. Then she motioned to Batsu to come to her position, not much caring for what Gennosuke did. "Something is in the water that shouldn't be there, it breaths like a man, and no creature of these waters does that. I'm going to take a little swim and see if I find something worth sinking my teeth into. You watch the beach. Have Gennosuke get a light source out her and inform Taka-sensei as soon as thats done. If things get bad I'll thicken the mist so that they will be as blind as us, but if they truly work for the fire Dynamo they shouldn't be acclimated to the natural mist as it stands. Hopefully that works to our advantage." She started into the water and said, "It its moving towards you, and it seems like a threat, shoot it." She awaited his reply as she lowered herself into the tide, her skin and clothing causing her to nearly vanish in the waves. She pulled up her hood, hiding her hair beneath it as it would surely give her away, and slid into the sea.

PupSage

Dapper Dog

20,850 Points
  • Beta Critic 0
  • Object of Affection 150
  • 50 Wins 150
Gideon Commando rolled 1 20-sided dice: 20 Total: 20 (1-20)

Gideon Commando
Crew

PostPosted: Sat Aug 27, 2011 8:03 pm


Umetaro grinned under his air mask, they all had snuck through undetected, now they only had to exit.... Damn there where Shinobi on the beach... Just a Umetaro began to think of what to do, he heard Hangi's voice in his ear. Excellent his leader was thinking the exact same thing that he was. Reaching back he grabbed a Kunai from his holster, and a devilish grin came over his face, swimming quickly towards the surface, it'd be mere moments before Umetaro reach the shore, and got his first kill. Emerging from the water like somekind of Bat out of hell Umetaro threw his Kunai at the boy who was seemingly relaxing on the beach. The poor kid only had a bow, once Umetaro closed the range, it should be all over.

Sneak Attack: 20 Autosucces

(Poor Batsu, this is gonna hurt sad )
Gideon Commando generated a random number between 4 and 10 ... 7!
PostPosted: Sat Aug 27, 2011 8:16 pm


(Kunai Damage Roll: 4 - 10

Critical hit was caused. Since it was a sneak attack a Critical wound was caused, so minus 8 per turn. Then -4 because a kunai causes bleeding damage. Heal it quick!

P.S. I'm not sure as to what Batsu's hp is, so you can adjust the damge, it case it's high enough to kill him lol)

Gideon Commando
Crew



Majikal Mayhem


Cool Loser

23,400 Points
  • Battle: Rogue 100
  • Champion 300
  • Overstocked 200
PostPosted: Sat Aug 27, 2011 11:03 pm


((Great... a critical wound... and Batsu can't use his med jutsu for 2 turns.)) [31/50 HP left]

Batsu was minding his own businesa=s on the beach. He was enjoying the sight of clouds passing him by. All of a sudden, the boy was hit by an insanely sharp pain in the side of his chest. The boy took the hit hard and he screamed out in pain. The hit shinobi reached over to the newly-made injury and grabbed the weapon that struck him. The boy pulled it out and saw that not only was it a kunai, but it hit him hard enough to bleed. The boy chunked the kunai knife to the ground and sat up slowly. He knew he couldn't do anything aat that point in time, but he had a team mate and hopefully she would cover for him until he was able to heal himself.

"MASARAKU... HELP!"
he shouted as he signed the seals necessary for the healing jutsu. He just hoped Masaraku was strong enough to hold the intruders off.
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