Welcome to Gaia! ::

The Official Gaia Battle System Arena Guild

Back to Guilds

 

 

Reply The Battle Arena Guild
Weapons/Armor You Want And What Effect You Want Them to Have Goto Page: [] [<] 1 2 3 ... 4 5 6 [>] [»|]

Quick Reply

Enter both words below, separated by a space:

Can't read the text? Click here

Submit

Think this should be a sticky?
  Yes
  No
  Maybe
  Minemolth will have to Decide
View Results

RoleOfAQS

PostPosted: Tue May 23, 2006 12:26 pm


Ahem. Uber correctionification of DOOM time!

From May:

Armor

Name: Carbonite Armor
Defense: +23
Fire Res: +5
Water Res: 0
Earth Res: +5
Wind Res: +5
Dark Res: 0
Light Res: 0
Special: None
Description: Armor made of Carbonite Alloy

Name: Divine Amor
Defense: +65 (120 is WAY too high for a tactical RPG)
Fire Res: +10
Water Res: +10
Earth Res: +10
Wind Res: +10
Dark Res: +15
Light Res: +15
Special: Absorbs Light
Description: This armor once belonged to the most noble of Paladins

(Typically, Armor has low resistance, but high defense, Robes have low defense, but high resistance, and clothing has a balance of the two.)

Weapons:

Name: Tides of Lendiah
Type of Wep: Sword
Element: Water
Atk: +40
Fire Pow: +0
Water Pow: +0
Earth Pow: +0
Wind Pow: +0
Dark Pow: +0
Light Pow: +0
Special: (okay people, this the place to put Abilities that are learned, stuff like [Absorbs Element], [Strengthens Element], and stuff like [Auto-revive KO], [null blind], etc...) none.
Description: A sword handed down by a great hero


Name: The Soul Of Mayura Daidouji
Type of Wep: Pulse Cannon
Element: Energy
Damage: 50d10
Special: Charges for a long time (say BFG??)


Umm... NO. Pulse Cannons have no place in a Tactical RPG. A gun is okay, but guns typically max out at 50 ATK. The gun's specialty is it 8-panel range, not it's strength.

Please, do research into or actually PLAY a tactical RPG before you try to contribute to one.
PostPosted: Tue May 23, 2006 12:38 pm


*Sighs* Okay possible non-ability specials include:

[Half Fire]
[Half Water]
[Half Earth]
[Half Wind]
[Half Light]
[Half Dark]
[Null Fire]
[Null Water]
[Null Earth]
[Null Wind]
[Null Light]
[Null Dark]
[Absorb Fire]
[Absorb Water]
[Absorb Earth]
[Absorb Wind]
[Absorb Light]
[Absorb Dark]
[Weak to Fire]
[Weak to Water]
[Weak to Earth]
[Weak to Wind]
[Weak to Light]
[Weak to Dark]
[Strengthens Fire]
[Strengthens Water]
[Strengthens Earth]
[Strengthens Wind]
[Strengthens Light]
[Strengthens Dark]

[Null Blind]
[Null Confuse]
[Null Charm]
[Null Poison]
[Null Silence]
[Null Amnesia]
[Null Frog]
[Null Sleep]
[Null Doom]
[Null KO]
[Null Petrify]
[Null Slow]
[Null Stop]
And any other status ailments...

plus things like:

[Auto-Geomancy]
[Auto-Reflect]
[Auto-Life]
etc...

RoleOfAQS


Jon quitted

PostPosted: Wed Jun 21, 2006 1:18 pm


Code: Armor
Name:Blue Knight
Defence: 30
Fire Res:+10
Ice Res: +20
Energy Res:+3
Dark Res: +3
Light Res: +3
Poison Res: +3
Wind Res: +3
Examination:This Armor was left behind during the Ice/Fire war. He died fighting his Openment (What his name on the fire gaunlet?)

Code: Armor
Name:Red Knight
Defence: 30
Fire Res: +20
Ice Res: +10
Energy Res: +3
Dark Res: +3
Light Res: +3
Poison Res: +3
Wind Res:+3
Examination:This armor was left behind during the Fire/Ice war. He died fighting his openment (Whats his name on the Ice gaunlet?)


Code: Weapon
Name: Hero Knight(rusted)
Type of Wep: Two handed Sword
Element:Light
Damage: +5(=80 when person is on person best form)
Special: Very Slow, The longer you wait before attempting a strike, The chances that you get over Crictical Damage. The maximum is 20%. If the User is in his best form, He can do critical damage only on the sword.
PostPosted: Thu Jun 22, 2006 1:07 am


Uhm, Enki, you're gonna hafta help me with my items, cause I suck with status

Code: Armour
Burnt Armour

Some soldiers attempted to fight against Vulcagni, the God of Summer but failed horribly. This armour shows they weren't all that hot xd

Austin Pamaj


homicidalkitten111

PostPosted: Wed Jul 05, 2006 9:44 pm


type of weapon) great sword
name)buster sword
elements)
fire 0%
water 0%
earth 47%
poison 30%
wind 9%
energy 10%
dark 0%
light 1%
ice 0%
paralasis 88%

rules) the more % the element has the more damage is added to the weapon and the more resistance the armor has of that element reduces the amount of damage done by the weapon.
est attack......... 10-15
PostPosted: Wed Jul 05, 2006 9:46 pm


type of weapon) bow
weapon name) begginers bow
still working on bows attack forms but i think they will be worth it.

homicidalkitten111


homicidalkitten111

PostPosted: Wed Jul 05, 2006 9:52 pm


domokun } =+ sweatdrop
bow sword


most likely at close range sword will win
PostPosted: Wed Jul 05, 2006 9:55 pm


domokun }................................................ += crying


at longrange most likely bow will win!!!!!

homicidalkitten111


homicidalkitten111

PostPosted: Wed Jul 05, 2006 9:57 pm


the pichfork well...let me put it this way if your at long or short range your screwed!!!!!!! xd xp
PostPosted: Wed Jul 05, 2006 9:59 pm


gun)
shotty
still working on my ideas....but my estimated attack for right now is.............around 16 or 17 but it very expensive.

homicidalkitten111


homicidalkitten111

PostPosted: Wed Jul 05, 2006 10:03 pm


ok armor....
basic plate)
brass plate
deffence....1-3
elements
fire 10%
earth 15%
dark -60%
light +10 hp
this is just a test so dont comment on it...
PostPosted: Wed Jul 05, 2006 10:06 pm


my dream job.... rolleyes rolleyes
i dont know but im thinking along the lines of an archer or something to do with thief or bandit and they can steal items and gold from peaple.

homicidalkitten111


homicidalkitten111

PostPosted: Wed Jul 05, 2006 10:10 pm


some things like summoning could be cool but i dont want to get to ahead of myself....like a dragon or a pheonix...
PostPosted: Sat Jul 22, 2006 10:52 am


The_Fat_Rich
Code: Armor
Name:Blue Knight
Defence: 30
Fire Res:+10
Ice Res: +20
Energy Res:+3
Dark Res: +3
Light Res: +3
Poison Res: +3
Wind Res: +3
Examination:This Armor was left behind during the Ice/Fire war. He died fighting his Openment (What his name on the fire gaunlet?)

Code: Armor
Name:Red Knight
Defence: 30
Fire Res: +20
Ice Res: +10
Energy Res: +3
Dark Res: +3
Light Res: +3
Poison Res: +3
Wind Res:+3
Examination:This armor was left behind during the Fire/Ice war. He died fighting his openment (Whats his name on the Ice gaunlet?)


Code: Weapon
Name: Hero Knight(rusted)
Type of Wep: Two handed Sword
Element:Light
Damage: +5(=80 when person is on person best form)
Special: Very Slow, The longer you wait before attempting a strike, The chances that you get over Crictical Damage. The maximum is 20%. If the User is in his best form, He can do critical damage only on the sword.
stressed IDIOT! We ain't using that elements system any more!
.
.
.
You know what, lets just do this.

Code: Armor
Name:Blue Knight
Attack: 0
Power: 0
Defence: 30
Resistance: 3
Speed: 0
Special: [Absorb Water], [Half Fire]
Info: This Armor was left behind during the Ice/Fire war. He died fighting his opponent (What his name on the fire gaunlet?)


Code: Armor
Name:Red Knight
Attack: 0
Power: 0
Defence: 30
Resistance: 3
Speed: 0
Special: [Absorb Fire], [Half Water]
Info: This armor was left behind during the Fire/Ice war. He died fighting his opponent (Whats his name on the Ice gaunlet?)

Code: Weapon
Name: Hero Knight
Type of Wep: Knightsword
Element: Light
Attack: 46
Power: 0
Defense: 5
Resistance: 0
Speed: 0
Special: Teaches Paladin ability: Legend (raises attack power)
Info: This knightsword has been handed down by many generations of legendary heroes.


Code: Weapon
Name: Buster Sword
Type of Wep: Greatsword
Element: N/A
Attack: 15
Power: 0
Defense: 0
Resistance: 0
Speed: 0
Special: [Null Poison], [Null Stun]
Teaches Knight ability: Guard Break (lowers defence)
Info: This once powerful Greatsword was used to fell a dragon. It has since shown its old age...

Code: Weapon
Name: Beginner's Bow
Type of Wep: Bow
Element: N/A
Attack: 10
Power: 0
Defense: 0
Resistance: 0
Speed: 0
Special: Teaches Archer ability: Aim (Increases accuracy for one turn)
Info: All archers begin with this easy to use bow.

Code: Armor
Name: Brass Plate
Type: Armor
Attack: 0
Power: 0
Defence: 8
Resistance: 1
Speed: 0
Special: NA
Info: Simple Brass Plate Armor. Provides decent protection for the beginning warrior.

Code: Armor
Name: Burnt Armor
Type: Armor
Attack: 0
Power: 0
Defence: 18
Resistance: 6
Speed: 0
Special: [Half Fire]
Info: Some soldiers attempted to fight against Vulcagni, the God of Summer but failed horribly. This armor shows they weren't all that hot.

RoleOfAQS


Austin Pamaj

PostPosted: Mon Jul 24, 2006 3:22 am


when you said idiot, does that involve me? cause I didn't know burnt had an element, just burnt xd
Reply
The Battle Arena Guild

Goto Page: [] [<] 1 2 3 ... 4 5 6 [>] [»|]
 
Manage Your Items
Other Stuff
Get GCash
Offers
Get Items
More Items
Where Everyone Hangs Out
Other Community Areas
Virtual Spaces
Fun Stuff
Gaia's Games
Mini-Games
Play with GCash
Play with Platinum