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Joseph Brown Vice Captain
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Posted: Sat Sep 04, 2004 5:41 pm
Name: Rigel Alpheratz
Age: 20
Race: Human
Gender: Male
Height: 5’8
Title:Assassin
Alignment: Dark Elemental Spirit, particularly gravity.
Weapon(s): His main weapons are two ceremonial daggers. One side is sharp and shaped like a regular dagger, while the opposite side is covered with hooked blades and barbs. It’s the type of knife that goes in easy, but takes things out with it. His secondary weapon is less than traditional assassin fare. Two medium sized daggers attached by a 5-foot chain. It may look awkward to use at first, but Rigel’s limited gravity maneuvers combined with training make it deadly. When not in use it can be stored in two ways, in a belt fashion to keep the chain silenced or loose as to use the chains rattle as a taunt easily freighted targets. He carries a large quantity of drugs. The keep his episode to a minimum, but the main reason is that he’s addicted to them. He also carries a drug that reverses the effect of the first drug, causing episodes to be likely. In a more traditional turn, Rigel carries six properly weighted throwing daggers. Finnaly, laced through his clothing and sheathes are many long metal pins and other such devices. These are made purely to “share the pain.”
Origins: Western Gaia.
Description: Rigel surprisingly does care a little about his personal appearance. His hair is a medium length and grows in black strands that almost jump off his head. Since his bangs almost always fall close to his eyes, obscuring them slightly but not deterring vision. His clothes are the conventional assassin black, being more of a sleeveless wrap of cloth than a shirt. Buckles are integrated into the cloth as a way of keeping it together. His arms are covered with a sheet of white gauze, held onto the arm by five small ‘belts’ on each arm. The belts are all made out of a thick leather, the only thing on him that can be classified as armor. His pants in the same vein, the same thick leather belts and buckles. His belt is situated to carry his chain weapon, and that’s often where its found.
Personality: Since the moment of his ‘enlightenment’ Rigel has become the opposite of most assassins, ruled by emotions rather than suppressing them. He’s obsessed with the way humans interact with each other, but he believes that lust and pain are the most enjoyable. And he likes ‘sharing’ these emotions as much as possible. He is equally a sadistic as he is a Masochistic, Rigel believes in pain. That’s probably why he has become known as the assassin that is good at his job, but is the man to hire if you want the target to suffer. Thanks to his treatment as well as many of the medical herbs he is addicted to, Rigel is slightly less insane in public. Some times he almost seems placid, but any conversation with him would be unsettling to any normal person. He hasn’t had an episode in public or when he was dealing with a potential employer ever. He has forced them on himself when up against a particularly difficult target.
Gravity: The bizarre control over gravity Rigel has is very slight. He has still found a way to make his limited power useful. All his power has to originate from himself. He can cause short pushes away from himself, and slightly longer pulls towards himself. Though neither can last more than ten seconds, nor have enough power to pull anything as heavy as a human being or heavier. His most practical use is to push his knives away to make them go much faster. His second skill involves causing an orbit around himself. Commonly he uses this for control over his chained daggers. Occasionally he uses it to rotate his throwing daggers around himself protecting him from people that may venture close.
When Rigel enters a forced rage, his powers are amplified. His push and pull powers are much more powerful. He also has the ability to cause a gravity crush, causing an amount of gravity to press on an area. Rigel can press one tiny spot with a great amount of gravity causing it to collapse and create a ball of dark energy. This rage never lasts long, but while in it he treats every living thing as a potential target… Just for kicks of course.
History: Not too long ago there was a project set forth by the scholars of Gaia, to map the sky and study all magic associated with it. Rigel grew up with his parents, who were one of six families to travel the plains observing the skies. His parents were astronomers and mages specializing in gravity. Rigel was set to become just like his parents, and being the only child in the camp he began his training early. He had mastered the bare basics by his tenth birthday. With nobody to play with learning was the only thing to do. That was until something so cliché it’s usually only a joke used by adventurers happened. Rigel noticed something late one night as the adults were glued to their telescopes. It was a demon, something he had only had nightmares about. It was approaching, bulging muscles and horns, a storybook image. He cowered in fear as it took a swipe at him with its clawed hand. Then everything went black.
He woke up hours later. Alone, no survivors except him. How could something so cliché and horrible happen to him. He met one cliché and raised another, he swore revenge. But with his parents dead he would have to find another way to kill the damn monster. Perhaps fate cast a sly glance and a smile towards the ten-year-old boy. It turns out a wanderer had came at the end of the carnage and was looking for survivors. That wanderer was a skilled assassin known as Alex Leglut, but whether that’s his real name is another story. When he found the sole survivor, and the boy told his story. Potential was probably the first word Alex though of when he heard gravity magic. In a surprising act Alex took Rigel in as his adoptive son. But Rigel had already been cheated out of his childhood…
The young boy was anxious to begin his training as an assassin, Alex was ready to teach. He taught him the ways of the western assassin, to kill silently using the blade. He trained in using two daggers at once, how to throw a dagger straight and even in a chained weapon that Legult himself specialized in. Alex made sure that Rigel kept what gravity abilities he knew intact, training excesses of his own device. Soon the exercises began to involve his other training aspects. He used a gravity push to speed his throwing knives. Created an orbit around himself to create a protective circle of knives. He even learned how to push himself far in the air for an impressive jump. He learned more and more as the years went on, target identification, a humans vital points, using the terrain. But just like his younger years he was separated from humanity. He may have only ventured to the nearby town once.
It was on a winters night of his 18th year that the unspeakable happened. He was practicing his throwing technique when he began to see a familiar glow on the horizon. As the glow approached Rigel could make out more features, a burly man maybe. But then he saw horns, claws, fire. It was the demon come back to finish what it had started, Rigel knew it. Began to charge at it, throwing a knife forward… But only hitting its leg. The claw came down again, darkness. Rigel awoke in the morning lying on the snow, dazed and confused. He entered the house he had stayed for eight years, only to find the same thing. Alex Legult was dead, mauled in the most horrible ways. But this time, Rigel could track the demon.
He wasted no time in finding footprints in the snow, along with the blood from the wounded leg. He chased after the evil thing and he wanted desperately to drive his dagger into it. The beast was there waiting for him, laughing at his misfortune. He blindly flew forward hacking and slashing at the demon. The demon just dodged, it never even made an effort to fight back. Perhaps Rigel remembered his training, perhaps he was just really angry but Rigel made the killing blow into the daemons stomach. The world shook in a dizzying display of colors. Rigel staggered around observing the wonder that was unfolding before him. The demon faded from existence, so did the signs of the battle. The footsteps and the blood gone. Wait there was still blood, Rigel could feel it. He looked down, he saw that he had driven his knife into his side. He was bleeding to death but it made sense. Rigel suffered from what modern psychologists call schizophrenia. Rigel could remember things he had blotted out before. He remembered going berserk as a child and destroying the camp with uncontrolled magic. He remembered sneaking up on Alex Legult and disabling him… He even remembered torturing his mentor for hours. In this moment of clarity Rigel had a thought. Not one of guilt or shame, but one of enlightenment. This person who he had been suppressing had been the person he was always meant to be. In that same moment, Rigel went insane.
He pulled the dagger from his side. Yes, the pain felt good, it reminded him he was still alive. He dragged himself towards the village, savoring his own pain the entire way, even taking moments to remember the pain of others. He was about to pass out from blood loss but then he saw a face and then nothing. When he awoke a week later Rigel found himself in the care of the villages kindly old medicine man. To this doctor he acted like he was still the Rigel he was before, he told him of his dilemma. He told him that he needed to suppress these demon visions. The kindly old man recommended a drug, one that would stop the visions but amplify his sense of touch. He warned him that pain would be very pronounced; even a small nick would hurt like all hell. Rigel took the drug, and became addicted to the side effect.
But that was only his first addiction. He soon became addicted to people and the emotion they radiated. He watched the Blacksmith whose wife had passed on, the baker who cut and burned himself daily, even the two lovers. The lovers was is an interesting story, you see love was a decent emotion but when Rigel was bored he had to stir things up. He then introduced the young man to some wine and a barmaid, lust was a great emotion. Later on he would subtly reveal the cheating to the young woman, pain and anger were the greatest emotions by far. Their wedding was called off, she left town never to be seen again and the young man fell onto his sword. Not a bad ending in Rigel’s mind. He continued this for six months, the duration of his recovery. He had no use for the old man or the village anymore, so it was time to leave. The old man was waving him off and Rigel had his few positions packed. It was then Rigel asked one last question: “Did you ever wonder what your surgery tools feel like?”
Three hours later Rigel left the house towards the village, he needed the tools of his trade. In fact he had asked the local blacksmith to make them in advance. All special request of course, Two Ceremonial Daggers, six throwing ones, the weapon Legult had favored and a few unexplained tools. All and all this kind of work would fetch the blacksmith a hefty price, a price Rigel had not ever planed on paying. You see when Rigel entered the blacksmiths house, he took the mans Daughter hostage with the scalpel he had used an hour ago. He then explained some of the very nasty and unheard of things he would do to her if he didn’t give the Weapons for free. The conflicted man cringed at the comments Rigel made, whenever he would nick his daughters neck just to draw a small amount of blood… And a chill ran up the blacksmiths spine whenever he would lap the blood up shortly after. Out of love of his daughter he handed over the weapons. Rigel was pleased. So pleased that he tested his weapons right away… On the blacksmith, of course giving him a quick death out of thanks. He would need a second test, but first he had to deal with all those nasty things he had promised. He was never good at breaking promices.
As Rigel exited the house not only well armed but satisfied in many ways. How would he possibly keep track of all these people he killed? The answer was easy. He took his dagger and made three evenly spaced uniform length cuts on his left arm. He then turned his dagger on his right arm and made one cut. His scars would be his tally, death and conquest. It would be a satisfying way to live.
For two years he gained the reputation of the assassin you hire when death is too good for a person. When a little suffering is required. Which brings us to the present.
Previous RP's You've Participated In: all sorts of crazy crap.
Approved by: Stryphe, Sey
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Posted: Sat Sep 04, 2004 6:36 pm
CHICKENS!!!! Name: Clethia Apollo Age: 21 Race: Human, with a trickle of elvish blood (just enough to make her hair a pale blue instead of blond, and her ears ever so slightly pointed) Gender: Female Height: 6’0” Weight: 150 lbs Title: Chickeneer (A beast tamer who specializes in chickens) Alignment: Air Weapon(s): 3 Shaver Red roosters that she rescued from c**k fight arenas. They are all equipped with two inch gaffs (curved knives) on their feet where their spurs used to be. Origins: Europe Description: Clethia has the height of her great to the tenth power elvish ancestor, but none of the grace. Instead of looking like a willowy beauty, she merely seems gangly. She often doesn’t bother to take care of her pale blue, straight hair other than cutting the worst of the tangles out of it now and again. Her eyes are a sort of silver, but tend to grow a darker grey when she’s focused on something. She wears rich custom made but tattered garments of a dark blue color. They seem to be taken care of about as well as her hair. The only things about her that really seem to be paid any attention to are her shoes (always in the best of shape), and her chickens (always groomed down to perfection.) Personality: Laid-back, haphazard, with a strong sense of justice. People get the impression that she cares for her chickens more than she does for people. She does care about people…she just understands chickens better. She’s convinced herself that she can actually understand what they’re saying. When she bothers to act on her strong sense of justice, nothing can dissuade her….except getting really darn tired and the situation looking hopeless. Then she’ll give up, go home, take a nice warm bath, and groom her chickens, then stroke their feathers till she falls asleep. History: Clethia grew up on a small farm in Western Gaia. She was a very happy little chirpy girl, and loved all the animals and taking care of them every day. The chickens were always her special favorites…if she ever had a nightmare, she wouldn’t run to her parents. She’d slip into the henhouse and curl up amongst the chickens. This caused her family a great deal of annoyance, and they went through no end of trouble trying to keep young Clet from doing this, but they eventually just accepted it and moved on with their lives. One day, Clet witnessed her father killing a chicken in order to cook it and eat it. She screamed at him. “You monster!! How could you kill Snowball?!!” (The chicken, in fact, was not the one she called Snowball, but the one she called Ruford – she hadn’t quite grasped the concept that the egg layers were female.) With that, she stormed off to the henhouse. Her father started after her, but her mother stopped him, telling him to just give her some time. “I just don’t get it….” Her father mumbled. “She always liked eating chicken before…” Clet had, in fact, liked the taste of chicken. She had just never realized that the stuff they called chicken that tasted good was the same stuff as the live chickens she loved. She had assumed it was just some weird naming convention. Clet still has not made this connection, since she did not stick around long enough to see her father cook the chicken. She went straight to the henhouse, flung the doors open, and ushered all the chickens out into the wilderness. Then she snuck into her room, grabbed her things, and stole the money her father hid under the loose floorboard by his bed. She wasn’t going to live in a house with a bunch of murderers. No siree. She’d rather face the harsh world alone. Luckily, she was integrated into a small band of travelers that just happened to be passing by. They got her safely to Camiliard, where she proceeded to live off the money she had stolen from the murderer who had once been her father. Eventually, she worked some odd jobs. One day when her clothes began to not fit her right anymore, she went to a tailor and had them make something loose enough that it could be grown into, but tight enough that it wouldn’t fall off of her. She’s been wearing this outfit ever since then, and only occasionally bothers to wash it. One day, she encountered an injured rooster in the middle of the streets. Oddly enough, the poor thing had had its spurs shaved off, with small, curved knives replacing them. Clet took it home and nursed it back to health. Then, not satisfied with rescuing the rooster, she went to find out who had left the bird out to die. What she found was a c**k fight. Horrified, she snatched the two fighting roosters out of the middle of the ring and ran off with them. Luckily for her, a young nobleman was amused by this stunt and reimbursed the roosters’ owners for their chickens, making sure that no one went after the eccentric girl. Since that day, the three roosters have been her very best friends. She devotes her life to them as a mother would to her children. Previous RP's You've Participated In: Um…too long to list. I think most of you have been in RPs with me before, however. Approved by: Stryphe
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Posted: Sat Sep 04, 2004 9:31 pm
Name: Gensou
Age: 22
Race: - -
Gender: Male
Height: 68 inches
Weight: 150 pounds
Title: High Priest of Darkness
Alignment: Darkness
Weapon(s): The Kurai no Ringu (Ring of Darkness) is a chakram forged of some unearthly material that resembles gold, has the same weight as gold, but is not soft as gold. The six cardinal runes of dark sorcery are etched in black into the surface of the ring at equal intervals. No one knows the extent of the ring’s abilities, nor the High Priest’s prowess with what is obviously an instrument of death, because he has never used it in pitched battle.
Origins: Eastern Gaia
Description: Gensou is of medium height and build, with a triangular face and darkly tanned skin. His black hair trails down to his waist, usually held by a clip or a ring of some kind, generally crafted of gold. His chosen robes of office are woven of fine silks and dyed a vibrant violet that is almost black. He often blends into shadow when he passes through because of this. The robes are actually one piece of cloth, with one sleeve extending down his arm past the tips of his finger, and the other cut off at the shoulder to bare a bicep covered with a golden ring. Worked into the ring is a tiny clock of incredible make, and few know that it is anything aside from a simple piece of jewelry. The robes fall down to brush the floor, concealing his feet, and are belted at the waist by a golden chain. The Kurai no Ringu hangs from the chain, swinging placidly back and forth as he walks. Most often, Gensou goes without the cowl that is attached to the robe, though sometimes a figure vaguely resembling him may be seen wandering the streets of Kumori, hood up and eyes hidden. At all times, he wears a bandana made from the same material as his robes across his eyes, tied at the back of his head. A short, fine chain hangs at his right ear, from which a dark, spherical amethyst dangles.
Personality: Calm and cool at all times, the professional smile has become so embedded into Gensou’s being that he is rarely without it. Signs of displeasure are difficult to detect on his face, though a particularly good diplomat may be able to observe the slight tightness that forms in his cheeks and forehead. He has a pleasant baritone voice that reveals nothing and has the power to persuade just about anyone of anything. Those who know him quickly learn that his chuckles are almost never signs of true mirth.
History: Twenty two years ago, a baby was born to a cloth merchant and her guardsman husband, their second child. The baby’s older sister, who followed the occupation of their sire, became enamored with the boy, and raised him as their work-ridden mother never could have. However, when Gensou was only nine years old, the magic of Kumori drove his sister mad. As he watched his sister cut herself to pieces, helpless to do anything but weep, some part of him snapped, and the latent powers of darkness that existed within him broke free from their barriers. The next day, their father found Gensou collapsed in the sitting room of their small house in the southeastern residential district, dark energies still littered about the room. Though the guard chased away the elementals that remained to hover about his young son, he never found the body of his daughter. After that, though Gensou was still six years shy of the required age, the boy was initiated into the priesthood, and has lived the way of the dark priest ever since.
Previous RP's You've Participated In: Arcane Underground, WoG, The Grand Trilogy, many others.
Approved By: Yukiko Noriamatsu
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Posted: Sun Sep 05, 2004 10:18 am
Name: Serefina De Mournay
Age: 16
Race: Human
Gender: Female
Height: 5' 3
Weight: a well muscled yet still delicate appearing 110
Title: gentlewoman of leisure (noble)
Alignment: Fire
Weapon(s): Serefina has been trained with longsword, bow, staff. She will try any weapon she can get her hands on. Her favored weapon is a darkwood composite bow tho it's not practical except by horseback. The longsword however she will wear just as easily and uses just as well. She is fascinated with Eastern weapons but hasn't been able to play with them since it was frowned upon even more than her playing with weapons in general.
Origins: Western, Cameliard Description: Serefina is a realtively short, delicately built woman with strawberry blond hair. She at first glance appears fairly meek and mild, her cornflower blue eyes giving to an over all appearance of the perfectly beautiful young lady, Until she catches your eyes then you see the flash of intelligence hidden within barely veiled by the training of her blood. She is well toned and can best a few knights when she is able to sneak out and find someone willing to 'play' with her even if it means getting into trouble. She is Anastazi's younger sister and a second cousin to the king of Avalana through her mother as well.
Personality: There is no chance she could be considered meek or mild by any standard and that tends to get her in trouble, her brother often holds trips to other cities within the kingdoms over her head to get her to behave or to appear at court appearances which often works better than their parents warnings and privelege revoking. Serafina is a crack ace at stratigic games. Where her brother is cool and calculating, she is warm and generous in appearances, which often makes them an ideal tag team when it comes to poltics tho Serafina's is sincere where the same can not always be said of her brother.
She values honesty in most dealings tho she can understand thae need for subterfuge to get it done.She is however still fairly innocent in the ways of the world.She grew up indulged yet she was never cruel or hard. She went out of her way to make her servants lives easier,often picking up after herself or doing something that she could have easily ordered someone else to do. She is sweet tempered but she is also not afraid of sharing her opinion often to her family's dismay. She usually manages to restrain her tongue when it comes to formal gatherings. She is after all a noble and knows how to hold herself.
History: Serefina was raised as most gentlewomen to be able to hunt as well as perform needlepoint, manage a household etc. However she was much more inclined to the former over the latter. To the never ending exapseration of her family. She will do as she needs to if only so she can escape to go hawking, hunting or just riding in general. Her childhood was filled with tutors and such to trian her as she should be fore the day she married into yet another noble household. But like most children had her own dreams. To see the world and experience everything she could.
These thoughts were quelled as best as possible usually with promises of swordplay. She has picked up the eastern language slowly over the years,mostly from tutors she has paid extra to teach her. Several of them had been easterners tho they often left within a year or so due to the treatement from the other servants as well as just general disdain. It was however where her fascination with anything eastern came into play. About the only time 'Fina spends indoors is when it rains and then she uses it to pour over books about the eastern lands that she finds and spends her pin money on.At all other times she is outdoors, riding her horse doing anything to be outdoors.
Her life to this point has been mostly uneventful...well as uneventful as a tomboy in the dark ages can be. He has been indulged and never really seen poverty at it's 'finest' she understands there is hunger, she just can't identify with it except miniumaially such as on the rare occassions her hunting parties aren't successful. The most remarkable thing in her life was on her 10 birthday. Her family brought in some eastern performers for entertainment. Everything about them excited her beyond belief. They seemed so free to her, go wherever the money took them.
That started her fascination with anything to do with the eastern culture and the processions of eastern tutors to appease her and keep her from running off to 'join the circus' so to speak. Tho it was not her that kept running them off, she was a delightful student, eager to learn, even to the point of giving up her beloved hawking to learn more.
Currently she is bored, with a tutor who is western and he has no interest in eastern culture only in trying to prepare his charge for her role as a wife of some other nobleman, most likely as a connection for her brother who is in charge of her. She is the topic of a few of his ambitions but she does everything in her power to thwart him in this manner to the point that she can without getting into massive trouble.
Previous RP's You've Participated In: Same as mentioned before with Josh,Nye,Ed and others as well as Leviathan Stadium.
Approved by: Songjewel
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Posted: Sun Sep 05, 2004 11:41 pm
Name: Anastazi De Mournay Age: 23 Race: Human Gender: Male Height: 6' 4" Weight: 150 Title: Vanquisher Warrior Alignment: Fire Weapon(s): Long Sword, Short Sword, Great Sword Origins: West, Cameliard Description: Anastazi is a tall, medium built man. He has steel blue eyes, pale skin, and short, straight black hair. An immaculately kept moustache and goatee match his hair, and the slim spectacles he wears (for effect, of course) add to the overall feeling of superiority that he gives off. His tall and muscular build comes from his blood; Anastazi is a second cousin to the current King of Avalana by his mother's side. Personality: Anastazi is always cool and calculating. He does nothing that he does not see some advantage in. As the eldest son of the Mournay house, Anastazi is in line to be the head of the household once his father passes, so he has been completely trained in both politics and economics, and is always controlled by them. History: The Mournay household is an old family in Avalana, and in the past few generations a daughter of the royal line of Wessex married into the house, creating a strong tie to the crown. They are masters of trade in many areas, preferring to spread their investments rather than exclusively support one industry. Anastazi is the eldest son of the house head, and is first in line to take over from his father. Thus, he was sent to the best school in Avalana to learn the subtleties of the political arts and economic sense. He emerged as a conniving, yet convincingly charming, political master and has high ambitions for himself and his house. He is currently in charge of several trade agreements and is a sanctioned diplomat for the house of Wessex themselves.
Approved By: Songjewel
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Posted: Mon Sep 06, 2004 11:43 am
Name: Ippi Elliston
Class: Alchemist
Race: Human
Gender: Female
Age: 18
Origin: Western Gaia
Height: 5’4
Weight: 103
Alignment: Ice
Weapon: Staff: Lithwayn, a 4’8” staff of ivory, which has a distorted crystal at its peak, which is encompassed by tow wing-like extensions of the ivory. The distorted crystal is endowed with a life force that allows the bearer to give life to special objects, such as dolls, golems, and puppets. It was given to her as a gift from her mother. She also has her golem, Zeigr, who is a large, humanoid golem with powerful armor and great fighting capabilities. He also, other than using his body itself, has the ability to send blasts of magic energy from his core, though this runs down his energy, and Ippi must recharge him. He is a new compact-type golem, where he is summoned from a crystalline pod, and is called back into it when his use is finished.
Personality: Ippi is an extremely ditzy persona; maybe it is from inhaling all of the fumes from her various experiments. She is nonetheless ephemerally happy and carefree. The only thing she really takes seriously is her career as an alchemist, and her great talent for the art shows. She is also rather blunt, and often finds herself speaking her mind more often than she would like, but her overall friendliness offsets her tactless tongue.
Appearance: Ippi is a fairly short, but slender girl. She has a skin tone that is just short of slightly tanned. She has unremarkable hands and feet, topping off her average body type. Her eyes are warm and violet in color, and she has short lashes, which accent her eyes. She has extremely long blonde hair that reaches her ankles when down. It is usually kept out of her face by a white headband, and her hair is rarely ever restrained other than that, though she does carry some ribbons should she need them. She wears a white dress with an overcoat style jacket. The white dress is adorned with two blue stripes along the front, and hangs down to near her knees. The overcoat goes just past her waste, and hangs loosely near the base, giving it a flowing look. She wears white, fingerless gloves that are similar to gauntlets in shape; though bear none of the protective value. Her feet are covered by white ankle boots that have large buckles on them. The boots also have a cuff like part that hangs over the top of the boot, making it more decorative. History: Ippi was born in Wigmund, in Western Gaia. Her father was the famed Duke Elliston, an inventor of repute, and her mother a legend in her own right, Anise the Doll Queen. The union between her mother and father was a rather strange one, as their love was opposed by time and fate in their entireties. Anise, being a witch of sorts, was over 900 years old at the time of Ippi’s birth, while her father was merely 25. Anise left the two of them soon after Ippi’s birth, leaving only a legacy behind. Duke, though, had no problem making a comfortable living with his mechanical ingenuity, and Ippi seemed to pick up on that. Before she could speak she could operate his machinery, and her father couldn’t be more proud. As Ippi grew, Duke was suddenly very perplexed by her. Her skill with machinery was unrivaled by anyone of her generation, yet she seemed to show strong magical tendencies. Her desires to work with a fusion of the two was quite bizarre, yet he let her experiment in the field, which had been a fairly revolutionary idea. And by the time she was 12, she completed her first golem, a tiny companion she named Ilse. The golem itself was barely battle-hardy, but proved to be a friend to lonely little Ippi. Her genius was not good for making friends, and many were intimated by it. Ilse later evolved from companion to assistant, as Ippi improved her magical life source into that of a sub human. She could help her complete her works, and even carry out a conversation. Ilse’s personality grew with Ippi’s talent, and soon the golem had become Ippi’s best friend, even though she would never be human. As the years went by, Ippi made only one golem to protect her, and that was Zeigr, who was 7’ tall and was also humanoid. It towered over the 15 year old girl, and as imposing as it was, the persona she gave it was like that of a guardian. Zeigr was equipped with heavy armor and bore powerful limbs that he used in battle. Duke and Ippi lived happily together in the hamlet of Wigmund, and there were rarely any problems. They had everything they could ever need. They had enough money, a home, servants and companions, and of course, each other. Though, Duke became more and more involved with his creation of a super mech. This mech, which he named Ygrist, was going to be the ultimate body for one of Ippi’s magic intelligences. The core that was going to be put in it would shatter the world with its prowess, and would win them acclaim around the world. There was only one problem: the mech itself rejected the core. The incident with Ygrist was crushed Duke, and left him a shattered soul, with no confidence in his art. Ippi saw this, and was almost as depressed as he was. Ygrist itself became a monument to his failure, as it sat motionless in his lab, a sculpture of steel mixed with a man’s soul. Ippi then decided that she would search for enlightenment in the ways of her art, and to do that she would have to leave her father. As torn as she was, she took Ilse and some of her belongings and left, her father crying silently as he waved farewell. She left on her prototype golem Legeus, a transport type with a servile AI. It was built like a massive ostrich, though it had no wings and had a large area for seating rather than a back, but it was a masterpiece itself. Ippi feared what some would do if they knew of her inventions, so she snuck into Cameliard one night and stowed Legeus away in an abandoned house, disguised as a statue, and went on her way with Ilse stuffed in her pack. She was more scared than confused as she navigated the streets, praying that she would find a friendly face or a guiding hand. And thus began the story of the alchemist who would seek to revolutionize science.
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Posted: Tue Sep 07, 2004 2:43 pm
Name: Adrian O'Keefe
Age: 29
Race: Human
Gender: Male
Height: 6'3”
Weight: 178
Title: Air Mage
Alignment: Air
Weapon(s): Chain Whip and throwing knives. He also carries a small book which he uses as a spell focus.
Origins: Western Gaia
Description: Adrian is a tall, thin man with long blonde hair and blue eyes. His bearing is that of an aristocrat and he dresses the part very well. His face ends in a sharp chin and imperious countenance.
Personality: Beliyng his seemlingly cold expression is a softness that he rarely expresses. He is a poet at heart, and tends to read quite a bit of literature. He also uses his words to persuade people to follow his causes. His soft personality is also coupled with a very to-the-point manner when dealing with important matters. He can become very businesslike and specific when he needs to, but never to the point of making the other person uncomfortable. He tends to joke, even when he's at his most serious. When Adrian had free time, his father used to coach him in both speaking and persuasion. He talks and negotiates like a professional diplomat due to this.
History: Adrian was raised to be an air mage, having inherited the predilection to magic from his grandfather. His training was encouraged by his father, Phillip, who was also a diplomat and one of the many envoys to the east. Six days after his 11th birthday, he was forced to deal with tremendous loss when his mother, a kind woman named Elizabeth, died on a trip with his father to the East in a fire. Although the death was determined to be an accident, he never believed it.
His disbelief was confirmed when his mother's remains were returned to his home for burial. He looked into the casket and saw not burn marks, but a single stab wound in her chest. Confronting his father with this discovery he learned the truth.
Apparently, a group of eastern militants attacked them when they were returning to the docks. This group, claiming to be connected with the government, was never investigated nor were any of it's members brought up on charges. This confused Adrian, who thought that his father should have some ability to force that, or at least convince the king to send some kind of letter to them.
Phillip simply shrugged, and said, “This is a delicate situation son, we can't just go in there demanding things.”
“But mother was murdered. And the group is connected with the shogunate.”
“We can't do anything.”
Adrian never forgot those words, and they burned in his soul. It didn't surprise him that, 5 years later, his father was killed by the same organization. Adrian tried, in vain, to convince the various assemblies that action needed to be taken. Citing various non-reasons, the assemblies all dismissed him quickly.
He seethed, and learned all he could about the eastern government and about political strategy while training at an air temple in Cameliard, and was very happy when fate knocked upon his door almost 7 years later.
Six months after he had graduated from his schooling, a man appeared at his door. This man's name was Alexander Nerdall. Alexander was forming a group who shared his common hatred of the East. Not one to join blindly, Adrian sat and talked with the man, quickly seeing that this 'rebellion,' though potentiall costly, was a genuinely earnest plan.
Adrian joined this group, called the Neviskan Rebellion, and became the main political strategist for the group.
Previous RP's You've Participated In: Grand Battle, Flames of Fantasy.
AIR SPELLS:
These are the spells that Adrian has both learned and perfected the use of in his training.
Cuishoned Fall This spell is quite self-explanatory. Adrian manipulates the winds around a person so any fall from a maximum of three stories is slowed to a crawl. This can be done on himself or someone he is in sight of. Maximum: 2 people | Invocation: “Winds, help their fall.”
Lightning Bolt Adrian manipulates the air to create a static charge within it, then he releases that charge in the form of a long bolt of lightning that arcs from his fingers. This spell can hit a maximum of three people (depending on the distance between them). Range: 30 ft | Invocation: “Zeus, bring your fury!”
Airball Adrian creates a ball of compressed and hardened air that slams into his opponent. The ball's width can very, and the number of spheres he can create depends on the size of each. He cannot create multiple sphere of differing size. Max. Diameter: 8 inches. | Max. Number: 4 - 2” spheres; 3 – 4” Spheres; 2 – 6” spheres; 1 – 8” sphere
Rail Spheres Not really a spell, as it is more of a trick. Using Airball, he can guide the spheres into a line so his Lightning Bolt pushes the balls at a higher velocity than if they were simply thrown. This is done by the bolt heating the air behind the spheres, thereby increasing their normal velocity by thermal expansion. This doesn't affect the temperature of the spheres, nor does it imbue them with lightning.
Airwalk This is a particularly difficult spell to cast due to it's nature. Adrian (if he has a drawing or diagram of the space between him and his destination) can take a maximum of three people across the air. This spell is very draining, and Adrian can only cast it once every three days. Pre-Casting Concentration (on the diagram): 2 minutes | Invocation: “Zephyrus, Open the doors so that we may travel in haste.”
AIR SPELLS (New):
These are the spells that Adrian has recently learned and doesn't quite have full control over yet.
Ball Lightning Using lightning bolts curled into a spherical shape, Adrian can hit his target with a more powerful attack, as well as any bystanders around (since the bolts themselves arc towards oppositely charged objects, but do not rip out of the ball). Adrian doesn't have full control yet, and the lightning tends to unravel itself and break down sometimes. Other times it just explodes for no reason and goes in random directions. Range: 25 ft. | Invocation: “Zeus, use your craft”
Flight Using the wind, Adrian can fly across them on a cushion of air. He doesn't have much control over the speed, or distance that he can keep the spell up. He tends to need his Cushioned Fall spell since he also tends to climb rather steadily. The spell gives out as he reaches twenty feet, since the slightly higher winds that far from the ground rip his “surfboard” apart. Distance/Speed: ½ mile/10 MPH | Max. Altitude: 15 feet. | Invocation: “Winds, raise me up”
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Posted: Thu Sep 09, 2004 12:45 pm
Name: Alexander Von Reculia Age: 57 Race: Human Gender: Male Height: 6'5 Weight: 238 Title: Master Warrior - Disgraced Royal Guard Alignment: Fire Origins: Europe Weapon(s): Alexander's weapon is one that takes a good deal of practice to use correctly. It is a broad-axe roughly the lenght of a halberd. This weapon is extremely heavy, as in it would usually take two hands to hold. Alexander has used it long enough to weild the weapon with one hand though. If he use's both hands his swings would be, at the least, destructive. The axe's blade is over a foot long, honed to an extremely sharp point that could slit paper with the smallest bit of pressure. A much smaller axe blade is located on the other side of the weapon, thus making either side dangerous to the opponent standing in Alexander's way. Upon the end of the heft is a spear-like tip, sharpened to be as fine as the rest of the axe. This weapon is dangerous to all when swung, and can even be a danger to Alexander himself. Yet practice and skill have allowed him to use it like a master, taking several in one swipe. This weapon never leaves his side, ever. For it was what he used to bury one of his children in the failed invasion. He taught his son Rand how to weild it, aiding the boy to hold it. Thus memory is attached to the blade as firmly as the tint of blood that lingers upon it. It is far from uncommon for Alexander to wear a sword upon his right hip, just incase his axe fails him. In truth though the sword has not been drawn from it's sheath in over a year. Description: If it could be said that a man held an air of nobility about him, it would be said for Alexander. His height will usually leave him to tower over people giving him a commanding air. Even more so his considerable bulk. This could never be mistaken for fat though, it is all muscle. It could be nothing else with him carrying his gigantic axe around as if it were a twig. Put simple, he is a powerhouse. Muscles burst from beneath his skin to be visible shown beneath his clothing. Once upon a time his hair was a light blonde, golden as the sun. Worry and age have made this color vanish though. Now he sports hair of starlit silver, short and slicked back over his head at all times. He goes to sleep with it like this and wakes up with it like this. Over the years a silver goatee has appeared upon his chin, shaved to be perfectly smooth and level. This just adds to his look of age. His eyes were once the most appealing factor about him, not any longer though. Where once they were a light brown they have faded to a dull dark brown, almost black. Almost an add to insult is the fact that creases of worry surround them on all sides, testament of age. Age had taken much of what was stunning good looks away from him. Now Alexander merely appears old, worn out, and tired. But a person can not say that he has become weak with age, he only seems to become stronger with each passing year. Both his physical body and his mind. He still stands proud though, refusing to let weakness show through. Only within his own home will Alexander go without his armor. It is the duty of a knight to be ready to protect his lord at all time. While Alexander no longer has any need or right to protect the lord, and no desire to, this rule has been bred into him. Never remove one's armor in public for an enemy could always use that to an advantage. He has even been known to wake up and put on the armor, wandering about his own home clothed in the metal protection. Such is a testament to his training, as strenous and great as it was. There is no way that Alexander could use his strenght wearing that armor. Platemail covers every inch of him, from his neck to his hands. A slate rises from the shoulders of the armor to go around his neck on all sides but the front, protecting him from any attempt at decapitation. Leg guards, arm guards, it is hard to tell where the armor ends upon this man's body. On the right side of his chest is a golden clasp, this clasp used to keep his long red cape in place. This long scarlet red cloth completely covers the right side of his body and is open on the left. Most of the reason for this is that he wears his axe in a sheath upon his left, thus easy access to it at all times. Another thing left over from being trained for royal guardian. There is one thing few, if any, could notice about Alexander. These would be his war-scars. His left shoulder has a huge black mark across it where a sword very nearly amputated his arm. Another of similar make adorns his left left. While they were caused by diffrent people, they are much the same in formation. His arms, back, legs, and even his chest all sport scars that vary in shape size and design. The greatest one was across his chest, done by a spear. It litereally ripped him open. A white mage arrived just in time to save the man before he bled to death. Unfortunately, the scar remains. A long horizontal slash that will never turn back into skin, instead staying a pale purple color where the wound once stood gaping open. All of these cause pain at regular intervals through-out a day, but Alexander has learned to cope with his war scars. No longer do they concern or bother him, for they are but a part of him. And in the end, physical pain can not compare to that of emotional. Personality: Alexander's personality is at best stuck-up. In his youth he looked down on the commoners as scum, little more then ants. While he has improved upon that somewhat the feeling still exist. Yet one thing brought a great change to his personality, war and the loss of his boys. To lose a child will change someone. Where once pride ruled all of his actions, now Alexander thinks more with his head then with his heart. Not the most intelligent man in the world, far from it, Alexander is not an idiot. His skill in war stratagy is great as is his comprehension of basic learning. Yet the game of politics is far beyond his grasp, thus he will often fall back upon Adrian for that. Alexander is the type to try and force all of his emotions out of his body, something that often ends in failiure. Thus why he has Alexandria to fall back on when his emotions hit the boiling point. This is rare though as Alexander hates to show weakness. He did it often with his first wife Cynthia, but after her there was none he felt he could communicate his loss with. While Alexandria might have been a good wife to him, she was not the father of his children. Thus she did not understand the pain he felt to have seen them struck down before his very eyes. The man has the body, voice, and even the soul of a leader. Charisma drips from every pore in his body. This is to be expected from one who led a unit of soldiers though. It has never faded away even after his depression, instead it only seems to grow stronger. This is how he draws people unto himself. Those that he has never met will feel the urge to talk to him if they are not intimidated by him. Those that would seek to destroy him are given pause by a glance, by a word, or even by the smallest motion he could make. This man is somewhat of power incarnate into a human form. In truth Alexander is a very warm hearted man beneath the layer of cold muscle. Yet one has to burrow deep to find this, goining further then one thing that lingers within him. Hatred, pure and fiery. In his dreams the East burns in flames. For they took his children from him and did not have to pay a thing. Such a task is unforgivable, something he would not consider the thought of forgiving. Alexander might be a man of sanity, but when it come's to the Shogun and his family the man wants genocide. First of the family, then of all those who inhabit the East. History:When one is born into a family that has possessed a long line of knights, one could only be expected to be such. Alexander was born an only child to Judas and Ariana Reculia. Judas was a personal guard of the king of that time and a well respected knight. Ariana was a local seamstress, owning her own shop in the streets of Avalana. On some days Alexander would go with his father to the training feild, a three year old whatching as his father taught men how to kill. Other days he would go with his mother to the shop. On these days she would close up and just teach him. How to spell, how to write, and all other such things were taught to him by Ariana. Between the two of them Alexander learned many things. By the age of five he could weild a short-sword with the best of them after having exclusive training from his father. His mother was not a very big supporter of violence though, but knew her husband, and thus trained the boy in stratagy. It was not something she liked, teaching her son exquisite methods to kill, but it was what Judas would allow her to teach. For many times he would say 'I will not have a sissy for a son'. It would be obvious that such a child would not turn out to be a sissy though, there was no way possible. Judas pushed Alexander to the point of madness at times. Exercise, sword-training, stratagy tactics, all of it blended together in the boys mind. By the time he had turned 15 he was a member the King's Personal Guard under his father. That was an accomplishment that had his family in tears with joy, but had Alexander saddened. For even as they lowered the sword upon each of his shoulders, his lips moving to utter the oath, a part of the boy died inside. All joy of freedom, life, and the existance he dreamed of had vanished. Instead now there stood the life of a royal guard, a servant to a man who was not that great in Alexander's eyes. Many times had the youth laid his eyes upon the king only to find despair. The lord of that time was a sniveling man, not meant for politics at all. Over the course of four years spent as a royal guard Alexander would notice more. The king's greed, caution, hatred of those lesser then him. It was a disgusting combination this man that Alexander was forced to refer to as "M'lord". Ariana had been a lover of all, a peaceful women. Thus why Judas, the battle-worn Knight, had fallen for her. Yet her love of peace would bleed upon her child, her sense of equality amongst the people. While the Reculia family was rich, Ariana made a point to have them treated just like the commoners. This caused a loss of respect in the eyes of nobles around them, but this matter could not be brought to concern. For the Reculia family might not have held true prestige, but they had the history of knight-hood. That would be something in that in common day has become rare for world. Many years would pass with Alexander serving the treacherous king. In this time the youth would see it all. All of the political manipulation, all of the dirty politics, and the fates of those who opposed the monarch. It left him jaded for many years afterward, but he endured as long as possible. It would be at the age of 28 that Alexanderwas at last knighted. His first action taken would be to leave the king's personal guard. This was a disgrace to his father who had been forced to retire, but his mother was happy for the choice made. Alexander did not leave the army completely though instead opting to become a captain of the guard. This was a position that held much of the same pride as a member of the King's personal guard, but did not have all of the corruption. This would be the position that made Alexander happy to be a Knight. Yet this joy would only become greater as he began to openly court one of the guards under him. A female knight, long silver hair that stretched down to her waist. She was beautiful and deadly, much like a rose and it's thorns. It would take a good deal of time and courting, but eventually the Lady Sylvanus would be wed to Alexander. Only a month after the two had married the female knight has become pregnant. Not with one child, but with twins. Judas would be overjoyed, as would Alexander's mother Ariana. Yet there was trouble within the family. While Alexander loved Sylvanus, this emotion was not in truth returned. Even while she carried their children she would slip off in the night to be with another. Ariana would catch the beautiful Sylvanus would night but would never speak of it. No, she would not destroy her sons fantasy world. Yet she gave her daughter-in-law a good scolding and thus kept her from repeating the process. Alexander would never know of this, would never know that his children could have belonged to another. Alexander would never know of his mother's worry or how Sylvanus had been unfaithful. He would only know of his children, both boys, born into the world. They had an odd appearance about them, something that Alexander never noticed in his joy. Both had the light blonde hair of their father, yet they had blue eyes that neither or the two parents had. One of them was a bit on the pudgy side, obviously a child of Reculia birth. They were all born fat and thus exercised to cut off the weight. Yet the other one, he was rail thin to the point of sickness. For a month white mage's called from the Temple had to care for him, both children goining unnamed until they were well. Even as the Reculia family prayed to the light for the child to survive, Sylvanus's condition grew worse. It would seem that her body had attempted to reject the pregnancy, perhaps that being the reason for the thinner child's illness. Slowly, day by day, she withered away until she at last died. Yet despite how unfaithful she had been her final wish would be granted. With her dieing breath a prayer was sent out to the light spirit to save her child from what currently sought to take it's life. The child would get better even as the life faded from Sylvanus's eyes. Alexander would not be there to whatch his wife die, he would hear about it from his mother. Ariana had been the one to sit with Sylvanus in her final moments, blessing the women's soul as it fled her body. And thus would end a love story fated to have never been. Yet the children lived to be given a name by Alexander. The first, the pudgy one, would be given the name of Rand. The other, the thin one that resembled Alexander very little, would be granted the name of Micheal. From that day forth they became the center of Alexander's world. Unfortunately, Alexander would lose yet another set of lifelines soon. For upon the first birthday of his children, when Alexander was 39, Judas - his father - had a heart attack and died. By the time Ariana could rush her husband to the local white mage it was too late, his heart had stopped beating. Thus Alexander would lose his rolemodel and father. Yet the sorrow would not be given time to pass before it began anew. Three years would pass after the death of Judas. In this time Ariana had fallen from her once beautiful grace. Where age had only put a light tiny of silver in her head, soon she sported a head full of dingy gray hair. Her once brilliant blue eyes had become lifeless, dead, devoid of any sign of emotion. The only joy in life she seemed to receive would come in the form of Rand and Micheal. Rand had become a usual child, loud and quite obnoxious to be around. Alexander would be heard many times to say that the child drove him insane. Yet Micheal was quiet and shy, often crouching in on himself. Thus it fell to reason that they did not get along due to diffrent personalitys. Yet when around their grandmother both were happy. Ariana held a feeling of life about her that was contagious to those about her. Yet in the years following her husband's death it would fade. Instead her joy would be replaced by sorrow, the sorrow being what eventually ended her life. It had been the children that found their grandmother dead, Rand running to alert Alexander while Micheal stayed and stared at the body. Micheal would stand there for an hour in silence while Rand ran all the way across the city, zipping through people. Upon arrival to the castle he would force his way to where Alexander was training the new recruits. After only hearing one word, 'Grandma!', Alexander was on the move. First to stride to a horse and leap upon it and then pull Rand on roughly. With that done they were off to the house where Ariana had lived much of her life. They would arrive to find Micheal no longer in the same spot. The boys had only been four years old at this time, neither knew what death truly was. Yet Micheal had understood. Even as Alexander barged into the room Micheal was throwing another bottle of blessed water upon the corpse of Ariana, begging the light diety to bring her back. It was a touching scene but Alexander could not bring himself. There, before his children, he wept for an hour straight. Upon the end of his tears they would wrap the body in a sheet and bury it in the back. There were many reason's Alexander forced his children to whatch their grandmother burn. In his distraught state of mind he did not think of the effect this would have upon the four year old children. Forced to whatch as their father built a pyre and burned their grandmothers body. Rand would say nothing of this. No, the boy understood to a very poor extent. This is not to say that he did not cry. Yet Micheal was furious. HIs father would not even take the time to bury his grandmother? Micheal was smart for his age, incredibly so, but his well-aimed comments would earn him a backhanded slap from Alexander. If anything would create a rift between father and son it would be an event such as this. Time will heal all wounds, or so they say. Over the five years that followed the pain of Alexander's parents death would fade. Yet in it's place existed a rift between father and son. Without a mother, without a grandmother to run to with his problems, Micheal closed in upon himself. Rand was his only freind. Yet Alexander had long since, at Rand's request, started training the boy to be a knight. Micheal showed no intereast in such things though. Both Alexander and his son Rand tried to talk the thin boy into trying to become a knight, yet he would have no part in it. An opportunity would eventually knock on the boy's door though. One day while Alexander was out training Rand an air-mage would meet the 8 year old Micheal in the market. Almost instantly a strong bond would form between the 28 year old air-mage and the 8 year old potential. Yes, indeed the mage had discovered Micheal's connection to the air elemental spirits. Micheal would bring the mage, named Eric Devon, to meet with his father. Almost instantly Alexander did not approve of the man. Eric Devon had been raised in the temple of air, a traveling preist of the element. Yet he now wished to take Micheal away from his father? No, it would not be allowed to happen. Thus the rift between father and son became stronger. Had it not been for Rand, who was growing into a fine young man, the two would have hated each other. Unfortunately, against Alexander's wishs, Micheal would seek training from Eric in secret. The charade would be kept up for another three years, Micheal and Rand becoming eleven. At this time Alexander and Rand would arrive home from training early to find Eric sitting upon their couch whatching as Micheal used the air to slash at a carving board placed upon a table. Almost instantly Alexander was enraged and through the air mage from his home. There was one thing that upset him though, Micheal went with the mage. For hours after Eric's departure Alexander and Micheal argued with each other, only Rand keeping it from coming to blows. In truth Rand had to hold his father back, a difficult task for one who has trained for battle his entire life. Micheal threw alot into his father's face, most of which was untrue. He claimed that Alexander had been the reason their mother and grandmother died, a disgrace to the family. What could hurt a father more then hearing his own son say these things? It was all Alexander could do to keep from killing the child, instead merely sending him upstairs to sit within his room. Micheal would go to his room but he would not stay. It would be Rand that told Alexander of finding a bedsheet lowered out of the window, Micheal gone off into the knight after his teacher. Many an attempt to hunt down Micheal and Eric would be made, yet none would be successful. Thus it would be that Alexander gave up hope and lurked in dispair for years. Had it not been for Rand by his side, the greif would have killed him. Yet there was a source to take out all of that greif. Rand sought to become a knight as grand as his father was. To have one son despise him and another to love and respect him was an odd thing. Yet it worked to take out all of the anger, self-hatred, and loathing of the mage Eric Devon. Many times upon the training feild Alexander would image the thin evil looking mage as his target. First one slice to the arms, then to the legs, following up by a firm decapitation with his great axe. Rand was no fool at the age of 15, he knew why his father acted so violently in simulated battle. Yet he said nothing for there was nothing the son could do for the father, instead this anger would be allowed to grow. Nothing could sedate it so long as Alexander did not know the fate of his boy. Perhap's fate had a hand in what happened? Perhap's the sins Alexander commited as a member of the kings guard were too great? But something stood against the man. Border wars broke out between the East and West, most of them located a few hundred miles noth of Laburnum. Alexander's unit would be the one dispatched to handle the crisis. Amongst this unit was a young squire by the name of Rand, weilding little more then a bow and a sword. Their march to the North would be taken quickly, the horses covering the ground as if they rode the very wind. There was no time to stop and sleep. They rode until the horses fell and then they walked Yet the small unit of little more then fourty men would make it to the village in time. They would arrive tired, exhausted, hungry, but with a strong spirit. Yet this would not be enough to save them. The Eastern soldiers had already laid their claim to the village, fortifing it against attack. Yet the armies would not clash so soon. Instead Alexander and Rand would ride forth along to meet the leader of the enemy at the gates of the city. It was military custom amongst strong generals, thus it would be done. Yet the person who exited the gates would leave both of them gawking. For it was not a general, but a mage who held looks all too familiar. A 17 year old Micheal, clothed in the dress of an air-mage, rode forth from the village on a horse. One hand held a firm grasp upon the hilt of a sword, a sign that he did not have trust for those who would oppose him. There would be no quarter given upon this feild of battle. Even as Alexander and Rand stared in shocked horror, Micheal would merely smile at them and formally bow. Words would be spoken there between father and son that to this day bring tears to Alexander's eyes. He will tell none of what happened that day, tell none that his son was indeed the leader of the rebels. Yet it would in effect be that Micheal lead a troop to invade the West. After his departure the Mage Eric Devon had corrupted him, brain-washed him, turned the young and shy boy into a strong mage and warrior. Before Alexander would even have time to try and talk Micheal out of his madness, the already mad air-mage would draw his sword and let it's light flash upon the sky. Rand called out for his brother to stop, making Micheal lower the sword some, but it was too late. Soldiers of the East poured from the gates of the village wall, surging outward to meet with Alexander's forces who had advanced without command. The three would vanish into the chaos of battle, each fighting for their lives on diffrent sides. Alexander was still in shock from his meeting once more with his son. Rage filled him. Hate for the mage Eric Devon, hate for the East, even hate for the world in general. His axe would swing like an avatar of death itself to cut down both ally and foe in a blind rage. Within minutes a great pile of dead, both Eastern and Western, lay around the Knight Captain's enraged form. All dead, all severed by the wicked blades of his battle axe. Yet then he figure that embodied all of his disturbance would appear. Micheal would surge through the army towards his father, flinging the Western soldiers away with barely a flicker of his magical power. Thus it would come down to father against son, a battle that Alexander could not hope to fight. More words would be spoken here to haunt the elderly man to this day, words that forever whisper within his sleep as if a curse. Yet it would not be long before Micheal beat his father to the earth with wind spells, then prepare for the final blow. This would never be allowed to fall though. Rand would come forth from the crowd of soldiers about them, running towards his brother in almost a blur. Alexander would be forced to whatch as Rand tried to stop Micheal, causing the mage to lose focus. Alexander would be forced to whatch as powerful wind magic directed unto them both and proceeded to rip his sons apart. Slash upon slash, cut upon cut. Each one tore a new hole in Alexander's soul. Even as he tried to stop it, tried to get into that tornado of wind to save his sons, he would be thrown back. The wind would subside soon enough, but no one would be standing there. At least not anyone leaving. Micheal's body had been completely destroyed by the raw power. As for Rand, Alexander was forced to whatch as his son's mutilated body fell to the ground headless. What happened to that is a blur to even Alexander. Through the battle feild he surged, cutting down everything that still stood falling. Many marks were placed upon his body but in blind rage the man could not bring himself to care. His axe struck out at all, wounding both ally and enemy. Through the enemy lines, past the gates, pass the archer's on the walls, and even into the homes where the people hid in terror. Blood sprayed across his memory, the blood of both the innocent and the guilty. Madness had taken the man and drove him to new levels of strenght. The village where this battle took place no longer stands. Instead, people from the temple of air were forced to bury the entire population of it. Men, women, even children fell before Alexander's fury. He had no concern for who he killed, no concern for those that wept for mercy upon their soul. His ride back to the West would be one of quiet madness, his axe leaving a trail of blood in his wake visible to only his eyes. To this day Alexander can not head upon that spot without sorrow and anger taking him, no, he can not go back to the place where his soul was lost. In truth much of the memory attached to this day has been forcefully forgotten to perserve his mentality, what little is left of it after the massacre anyway. Word would reach the lord of the West far before Alexander did. Thus guards would be waiting even as Alexander strode into the throne room covered in blood of both the guilty and the innocent. Before the elderly man could even think to speak to the king warriors would rush him from all sides, capturing him in their clutchs. Thus, before the court of knights and noble lords, his armor and rank would be stripped. They pulled his bloodstained armor directly from his body to deposit it upon the ground. Thus he was left standing stark naked before accusing eyes. Next his crest would be stripped. It had been used to pin his red cloak upon his form. They would grip it tightly and rip it away, tearing the close to shreds before his eyes. When at last his disgrace had been finished, Alexander was left a broken man filled with rage. He would be escorted from the castle grounds and left upon the ground outside the castle, naked and bruised from the treatment he had received. Both of his sons had been lost to the East and yet they did nothing more then disgrace him? Madness still gripped him, madness would only be taken away once a target for hatred was found. In this case, the victim would become the East. They had not truly caused Micheal to become how he was, the mage Eric Devon was responsible for that. Yet he would develop an all-consuming hatred of the East. Thus it would be that he went about seeking to cause a war. Originally it was little more then attempts to talk with the king. He would never be allowed to do such a thing though. Disgraced knights can not enter the castle, at least not in hopes of meeting the king. It would be a more drastic method that Alexander took. If the nobles would not listen, he would make them listen! At least this was the general idea when it began. A rebellion, that was what he wanted. And it was what he would get. First though, he needed someone who knew the political arena. Thus it would be that Alexander sought out someone with training in that feild. This would be how he and Adrian O'Keefe originally met. Each person Alexander questioned for the position would speak this mans name, thus Alexander would look into the name. An air-mage, a group that Alexander despised. Yet this man held the power that Alexander did not, he was needed, he was essential. Thus it would be that Adrian would be talked into joining. The man indeed suited the role that Alexander wished for him perfectly. And thus the Neviskan Rebellion was begun, a group of people who saw the flaws obvious within the Western Government and all holding a powerful hatred of the East. Alexander leads them with Adrian as his right hand man. As of yet, in the past five years since it was formed, they have done little. Of late though there have been whispered words that the Neviskan Rebellion is on the move, plotting their next alternative. This is mostly amongst the common folk though, spread by people involved in the rebellion. Yet most of these rumors have been spawned from the rumors speaking of peace coming between the West and East, something the Rebellion is very much against.
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Posted: Thu Sep 09, 2004 2:58 pm
Name: Hoshimi Age: 15 Race: Human Gender: Female Height: 4' 9'' Weight: 105 Title: Maiden Seeress/Priestess of the Temple of Water Alignment: Water Weapon(s): Hoshimi does not carry much in the way of normal weapons, she has a small ceremonial dagger that is used mostly for scrying and a set of Kanzashi she always wears but has never seen a need for. Other than that she has not see much in the way of battle, tho her guardian has trained her in the martial arts that her family is reknowned for as well as has seen fit to train her with bokken as well as staff but she carried neither upon her person reguarly, tho she does carry 'Aquarius' a staff made from a cherryheart wood material, with a large piece of Rose Quartz , that for some reason is faintly bluish in color, embedded within the staff itself, used for focusing her water magic. Origins: Eastern Gaia Description: Hoshimi or Hoshi for short is a very beautiful young woman, her skin is toned like most Easterners but much paler in hue. She is very beautiful but very fragile looking as if she had been sickly or has never been out in the sun. Her silvery blue shimmering gaze is so stunning it seems to pierce the very soul if it focus on someone. Her deep silken black hair hanging to her knees if unbound, tho it is often decorated with ribbons and braids, in creative designs for ceremonies and public scryings Personality: Hoshi is a very focused young woman. The discipline given to her through training makes her a very intense seeming yet privatly casual person. Her moods flux depending on the situation around her as she tries to make the best of any situation. She doesn't give into anger as she has never really known it. She needs a bit of fun in her life to lighten her up but hasn't as of yet seen a reason to do so. Hoshi is friendly to the point of politeness but seems a bit distant quite often if not down right cold. Not many can get her to smile or laugh other than Tsai her guardian. History: Hoshi was born to a family of martial artists in the east. Just as a star fell from the sky, she opened her eyes for the first time, revealing orbs almost like molten silverblue that seemed to strike at the very heart of a person. The seer who was present for her birth as was proper, told of a need for the girl child tho it would be many years in coming. Against the mother's will, her father sent her away to do the bidding of the Water Elemental, proclaiming to the rest of the his children that the child had died before taking her first breath. For that was who the seer predicted she would have inflence under. The mother finally gave in and let her child leave, giving a necklace to Tsai that would glow anytime the child was around someone who cared for her, tho she told not her husband this small bit only that it was something of a hertiage for the child, unable to completely let the child go with a free heart no matter the greater reasoning. Someday, she told Tsai, the student of her husband's who had chosen to undertake the care of Hoshimi, he would need to bring her back to her family and this would guide her. The mother had only a touch of the sight but her family had guarded it well to protect her from the fate her own daughter would have to endure. Tsai who offered to protect her through the years, even tho it meant leaving his own furthering studies, he owed to much to the man not to offer to protect his daughter in her destined life, proclaiming "She will be as if my own daughter" tho Tsai himself was only 20 himself. He said goodbye and traveled with the child to the Water temple, where she was raised by him and the many priests and priestesses there. Due to her reclusive location, she was a quiet child who preffered study over rambunctious play and this worried Tsai as it did not seem right to him that she was so private. So he often shared stories of her siblings to her, tho he never told her of her realtion to them, referring to them as he always did as if his own family for indeed they had raised him as he was raising her.Thankfully she wasn't entirely quiet and enjoyed playing in the water and was at ease there as much as she was on land if not more so. When she was seven years old, she was discovered to have strong sight, tho she wasn't always able to interpert it well. It drove her even further from the public eye and it seemed her guardian would never bring her out in public let alone give her back to her family, for even tho he knew her destiny that was his wish to let her truly know her siblings and family in a way the stories he told her would never be able to show her. Tsai himself would like to see his master again but he would protect his daughter as long as he lived, he had come to love her as his own child through the years and simply wanted her to be at peace. For he knew where many did not that behind her peaceful facade, there lurked a brewing tempest, so he decided to train her, not to hide the tempest but to focus it, to ride it as one would the ebbs and flow of life that she often held in her hands when she scryed. Something her father had taught Tsai when he was younger.She was driven to help those less than herself as well as those above her. It didn't matter a person's station in life if they proved themselves capable of handling things on their own she was willing to help them on their way "after all one only gains from an experience if one can carry it forward". However her innocence was shattered when a group of westerners came to the temple shortly after her 15th birthday seeking a scrying or so they claimed. However they were actually scouting the temple and the surrounding area to see how much damage they could do, for they hated easterners with a passion that was unrivaled. The Temple and the village beyond were easy picking with their peaceful ways and seclusion. Hoshimi scryed for them and forsaw many deaths and what would appear to be a grand war. This frightened her and she fainted, Tsai barely managing to catch his charge and ask that the westerners leave "You have recieved your reading now please be on your way" But they would not leave and began to pillage the temple, it was but a small group of 8-10 he was never quite sure how many who cried that the East was evil and must be destroyed. He could not leave his charge to defend the village and temple however and watched from her chambers as they burned the village, killing many innocents in their rampage and felt a sorrow as he had ever known. He could not take the chance they would find Hoshimi and kill or violate her, he would take her home, surely her father would take her back once he knew what had happened. But no they could follow him there and take many more lives before they were prepared for them. He would travel west and hope to find sanctuary at the Temple of Light till he could find some solution to their problem or at least hide within the labrynth that was Laburnum. So he gathered the unconcious Hoshimi and her few simple belonging as well as the gold that her father had given him, that had never really been needed and set out under the cover of darkness with the fires of the village still burning, hoping that he would find somewhere safe for her to be once more. NPC Tsai WoGy Application Name: Tsai (NPC) Age: 35 Race: Human Gender: Male Height: 5' 7'' Weight: 175 Title: Martial Artist Alignment: Earth Weapon(s): Tsai carries a bokken made of heartwood from an oak tree, It was given to him by his master after completely his training under him. He also knows how to weild a katana but has not used one in years since he left his with his master's family as a pledge to care for their child whom they had been told must leave their arms. Origins: Eastern Gaia Description: Tsai is a typical Eastern Gaian, except his skin is tanned from the outdoor labor he performs on a daily basis to keep his mind and spirit strong. He has long shiny plack hair that is always in a ponytail at his back reaching down to his waist, he is often mistaken by vistors to the temple as an acelotye or servant to the maiden Hoshimi tho he is in fact her guardian. The clothing he wears is a simple hakama in colors of blue and white, in honor of his adopted family, who were aligned with Water, which lends to the misconception of his position. Personality: Tsai is Hoshimi's only connection to her family beyond her necklace and as such is her strength. She is like a daughter or sister to him and her safety and well being are above all else, his first priority. This means he is quiet and thoughtful while making sure that Hoshimi-chan is focused yet happy. He is easy to laugh and smile when in familiar company but is often haunted by the past he is sure will catch up with them one day. He only hopes to live long enough to protect his charge and deliver her into the arms of her family once again someday. History: Tsai was raised by his Martial arts master, he was but a scruffy 9 year old orphan who had the misfortunate to try and steal from a martial arts master. He was promplty taught a lesson and then tended by the master gentle wife. He slowly came to be considered one of the family, helping the children of the household out with duties as well as learning from the Master. At 19 he finished his training under his Master but choose to remain with him, teaching others as well as to simply be with the only family he had ever known. Until a bright light came into his life in the form of Hoshimi-chan. She was to be sent away from her family for some as of yet unknown purpose. He cried out "If she must go then so will I to guide her steps and lead her home one day" taking only a necklace from the girl's mother and vanishing from all memory to allow the child to grow up in the Temple of Water.
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Posted: Fri Sep 10, 2004 7:00 am
Name: Kyle InoueAge: 26 Race: Human Gender: Male Height: 6'3" Weight: 165 Title: Fighter Alignment: Darkness Weapon(s): War Scythe (w/ shortened handle) and Assassin's Claw. Origins: Western Gaia Description: Physically, Kyle takes after his mother mostly. His shoulder length black hair and vicious green eyes are a distinct contrast from his pale and gaunt features. These features, along with his lanky frame tends to make him look like a younger, vaguely asian Sherlock Holmes. His traditional dark clothing only serves to intensify the asthetics of the contrast. Personality: Kyle is quiet. In this respect he takes after his father. He tends to act somewhat uncaring as to what other people think of him, when he slips into his normal mode of behavior. He has a kind streak inside him, but he usually only extends it to friends and people who are truly in need. To all others he is somewhat indifferent, and suspecting of their motives. History: Kyle's parents are both mages of darkness, and both came from the opposite sides of Gaia. His mother, Priestess Helen Miran, came from Cameliard while his father, Sage Kuroyama Inoue, hailed from Kumori. When they both met in Cameliard, it was nearly love at first sight. Primarily this was because they both shared a morbid sense of humor, but a small credit can go to a passing light spirit that told them "You two are made for each other," before quickly phasing back to the elemental plane. Kyle grew up amongst Dark elemental spirits, but his predilection for melee combat rather than magic steered him away from following his parent's occupation. The practical upshot of this is that he can freely communicate with Dark spirits, but can not compel them to do anything by a force of will. His initial training in battle was from a assassin-turned-farmer named Josiah. It was around this time (when his training began he was 8 years old) that he met a young man named Theodore Exian. After a short while the two became close friends, and were sort of a dynamic duo. Theodore was the smarter, meeker one while Kyle was the stronger, braver one. After a year though, the two began to grow apart when Theodore's father died in an accident. To cope with the loss, Theo began working on his late father's experiments. Kyle did keep in touch with him, but as Theo became more and more enthralled by his studies, the two decided to make an agreement: After they're lives had become a bit freer they would meet up later on somewhere in Kumori, since that was where Kyle was going to continue his training. The two shook on it, and then parted ways. He traveled to Kumori, and sought out both a school and a sensei. He found both in one man who he took up with. He spent the next 17 years studying both academia and the art of bladed combat (mostly the latter). His weapon choices intrigued his teacher. He took a large war scythe and cut the handle quite short (leaving a foot of the originally three foot handle), and then he chose an assassin's claw as his off-hand weapon. Approved by: Alcyone Teshigahara
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Posted: Fri Sep 10, 2004 8:07 am
Name: Patrick Laforte. (‘Trick)
Age: 16
Race: Human
Gender: Male
Height: 6’00”
Weight: 164 lbs
blood type: O positive?
Title: None (( pretty much like an initiate thief ))
Alignment: air, even though he doubts the spirits bother with him anyway
Origins: Originally from Earth, but now lives in Barton. Very much like a westerner, though.
Equipment: in a backpack toothfloss toothbrush deodorant shampoo food (nuts, sandwich, energy bars, salami, apples) Opinel™ foldable knife a cup Nagene™ water bottle (100mL) Guru™ energy drink clothes (including a coat) GBAdvance (Pokemon Blue, Metroid Fusion, Final Fantasy Tactics Advance) first aid kit (bandages, gauze pads, scissors, advils, cleaning pads, band-aids in all shapes and sizes, antiseptic ointment, antiseptic pads, sunscreen, tape.) pencilcase (pen, pencils, eraser, Liquid Paper, sharpener, calculator.) book ('Artemis Fowl' by Eoin Colfer, and 'The Book of Gaia'* (author unknown)) a bottle of water lined paper (a dozen of sheets) compass Duck Tape™ maps (Gaia, Barton and Dürem and a world map) a wallet with 43g a few useless shiny trinkets in pockets folded sheets of paper pen eraser Sony NetMD minidisc player Absorbing Thinger* 12g The Book of Gaia: A hard-covered, leather-binded book Patrick found in a library back home. The teenager suspects it to be the reason he is on Gaia, and it’s kinda obvious, but there's no telling. That book is a gold mine of information about anything that has ever been on Gaia. If it’s true that one with knowledge holds the key to power, then Patrick just might be the most powerful being on Gaia … Another weird thing about that book is that Patrick seems to be the only person in all of Gaia who can read it. Any other who would peek over his shoulder, or steal the book for it’s knowledge and powers wouldn’t see anything more than symbols with seemingly no meaning whatsoever. (( In OOC terms, the Book of Gaia is also a compendium of all the basic informations I managed to get, both OOC and IC, on any place, guild or race in Gaia, as well as a general background on Gods and heroes. ))
Absorbing Thinger: Patrick’s only mean of defense. This small metallic cylinder can absorb energies directed toward it, such as magic or chakra, but also heat, electricity and such. This saved Patrick from many unpleasant situations. Even more uselful is the special function of this Thinger, which would enable it to suck even a person’s vital energy if it was stuck in an open wound. This has never been done before, though. The item has a major drawback, though. The energy it absorbs doesn’t fade into nothingness. It accumulates in the rod, and creates a huge stress on the item. If too much energy was to be absorbed, the Thinger would simply shatter, and the energy released for a catastrophic result. To prevent that, Patrick has to release the built up energy once in a while. To prevent the Thinger from blowing up, this has to be done carefully and takes quite a lot of time. Description: (this is as close as a Gaian avatar could get to Patrick )
 Patrick is just your everyday computer addicted teenager, with a slightly personnal touch added to it. He wears glasses all the time, except to sleep, which he does quite rarely. This lack of rest had the side effect of making him look slightly unhealthy and pale. Not that he really minds.
If it wasn’t for that chrismas hat he wears just as much as his glasses, the first thing that would strike upon seeing Patrick would be his purple hair. Slightly long, and with a vibrant, flashy color like that, it’s quite hard to miss it. Then, upon closer inspection, come his eyes. Mostly intriguing ones, they are. Because of the purple of his hair, they mostly appear green, but Patrick’s eyes are actually grey, blue, green, brown and yellow all at once. Depending on the weather, one of the colors will show more than the others. That aside, Patrick is just one of those toothpick teenagers, tall and thin, though unlike most, his pale skin is devoid of acnea due to intelligent use of soap, water and medication.
Clothing wise, he sucks. No sense of style at all, and he’s barely able to get matching colors. His favorite clothes (which he will be wearing for the treasure hunt), consist of a grey longsleeved shirt, loose and comfy as well as extremely old and worn out, worn under a buttoned up shortsleeved shirt, green hawaiian style with two vertical lines of white flowers on each sides. All of it is completed with his bright orange pants, which have survived dirt, grass, blood and bleaching product for months. On the right leg is written with a big black permanent pen “Seagull”, and on the left is written “Friendly”, both in Inuktituk, the language of the Inuit. Grey running shoes are also part of his suit, patched up with a lot of tape. They are so worn out that Patrick even calls them his slippers, as they’ve come to perfectly match his feet. Legends tell that these shoes were once dark blue …
On the less visible side, Patrick has quite a lot of scars scattered pretty much everywhere for many reasons. The most visible ones are one right beside his left eye and one on the right side of his chest, between two ribs and his back. The others are on his hands and arms, as well as one on his right knee and both his feet. These were made from things like operations for a potentially mortal disease, wounds from running in a wall or falling off a house or just self-mutilation. Personality: Usually a cheerful guy. He keeps in mind that smiling is much more fun than crying, and also that even if he’s been feeling better at some point of his life, he’s also felt much worse before. Some poeoples find it annoying, but most find it uplifting and fun. He also gets very rarely pissed, but when he does, he does it for real. Patrick is never afraid of telling someone the truth right in their face. If anyone talks in somebody’s back, he’ll usually be the one to finally bring what’s on peoples’ mind to light. All in all though, he’s a wuss. He’d do anything for friends though, and won’t have a second thought about risking his life for anyone he cares for.
Though he has that small problem of not thinking enough before doing something, which makes him quite unpredictable and impulsive, and also makes him do things that aren’t always good for his health. History: Patrick had been a normal guy living a normal life until about three years ago. Then, he found a big leather covered book filled with weird, unreadable writings and pictures of creatures unknown to him. Figuring it was bullshit, he just stuffed it in his backpack to bring it back to the library after a nap.
The thing is, when he woke up, he was at a very different place. In the stands of what seemed to be a coliseum of sorts, the Leviathan Stadium. There, he came to understand that he wasn't in Quebec, Canada anymore. He was on Gaia, a land filled with magic and technology, where demons and angels walked free on earth, with vampires, elementals and even fallen Gods at their side. At first, Patrick was scared. Who wouldn't be? In a single hour of sleep, he had moved from his normal, boring, peaceful life to ... well, Gaia.
Though excitement quickly took over. This world was like a dream come true. Of course, Patrick still had no knowledge of magic or anything, but he had a major advantage: The Book of Gaia. He was now able to read it, and it seemed that it contained informations about pretty much anything on Gaia. With the book and what little knowledge he had brought from his homeworld, Patrick was ready to roam Gaia in search for fun and knowledge.
After a few days of roaming around Barton, living on what little gold he was able to get (he sold his watch at first to get some food, and then started doing odd jobs for the few g’s he needed). Still, he was painfully broke and had a hard time in the streets. Barton’s alleys might be quieter than Durem’s, they’re still not a very safe place for someone like Patrick, who’s only weapon are his wits, courage and knowledge. Even if they all are great weapons, they can’t do much in front of a fireball.
Because Patrick was in danger. Said fireball came as he walked off after a day of work. A very decieving one, as he got paid with a magical item that supposedly didn’t work. The shopkeeper had identified the little thing as a rod, but no matter what he did, nothing happened. For half his pay, Patrick agreed to take it with him as some kind of memento. He wanted to bring back to earth some proofs that he’s been to Gaia …
As he took an alley, the teenager bumped right in the shadiest of character. A tall man in a trench coat, with matching hat, boots and gloves. Not the kind you usually see in Barton’s alleys. Patrick wouldn’t have panicked in the man had been alone, but it so happens that when the teenager turned around, another guy was there. He was trapped.
“Give me the book”, he said. Patrick wouldn’t give it, though. The Book of Gaia was his only link with Earth, and they’d have to take it on his dead body. He took out his new rod and went for a bluff: “Get out of my way. That rod is extremely powerful. With a single word, I can blast you all to hell.” These words were greeted with laughters. “We’ve been following you, mr Laforte. That rod doesn’t have a single ounce of power in it. It’s useless. Not quite like that tome in your backpack …” Patrick took a glance to said backpack, and his mind raced back and forth, looking for a solution, and finding only more questions. Why was that book so important to them? While the teenager’s mind went on, the tall and dark man lost no time in talking or thinking. Flames started licking his hands, which were now brought together in a gun-like motion. With a wicked smirk, the man unleashed his flames in a continuous jet of scorching heat toward Patrick. The young man was sure his days with the livings had come to an end.
Except that the flames never even reached him. At one point, they all converged into the little rod in Patrick’s hands, and faded within it. Shock spreaded on the man with the trench coat’s face as he sees his spell so easily. It was also at that time that a few of Barton’s police officers came, alerted by the flames. The shady men took off in a few seconds, melding with the surrounding shadows and disappearing for good.
Many more attacks followed, but Patrick was ready for them. With the rod of absorbtion and the Book of Gaia, he’d been able to get past many obstacle on his long road, and always came out stronger. He also made the vow to protect the book of Gaia with his life, no matter what.
It was only a few weeks later that he came to the Leviathan Fighting Aren and Stadium, which came to be known as Leviathan stadium later. He came to like that place and ended up being a regular spectator and lurker, as well as vice president of the Nedyfay Darkchild fanclub (his heart litterally shattered when he learned she had left the stadium).
There, he lived quietly and happy for quite a while. Attacks for the Book were rare, as there were too many peoples in the stadium, and the risks weere high. Now known as the Slushie Addict, or Mr Jolly Hat, Patrick came to become extremely familiar with the stadium and some of it’s inhabitants. He still goes back to the cities once in a while, of course. It’s also on a walk through Durem that he came to hear about the Rhapsody. Upon looking it up in the Book of Gaia, he learned a lot of interesting things. So much that he joined the first team he met, which was made of a dragon, some kind of demon and another weird guy, to be part of the great treasure hunt. Sadly though, the hunt seemed to have been canceled. Patrick’s team splitted even before getting their own name, but he did stay in touch with the dragon Tsamora, which in the end became a very good friend of his.
Though they don't hang around each other that often. With such clashing personnalities, the dragon would end up eating him whole on the long term. Thus he went on with his life in the stadium, uneventful, calm and nice as always.
Until that other freaky event, when he met Angus. Well, when Angus met him, really, since Patrick was sleeping at the time. Roughly, Angus could be described as a spider as large s your everyday SUV, it's carapace covered in swirls of every color, and complete with a hideously twisted human face.
Angus wasn't the 'nice' kind of spiders that fed off bugs in your attic. It was more of the 'eat every human you can find with a large book' kind of spider. Since Patrick fitted that description perfectly, he was made victim of the abomination, and imprisoned in a silky coccoon, in which he was to rot and melt for Angus to drink the remaining fluids and enjoy it's meal.
He was saved from that unpleasant fate by yet another of his friends, Acacia, and her magical plant Ed. Together, those two managed to constrain and defeat Angus, to get to Patrick and free him from his prison. Only ... something was kinda off when the coccoon was shredded apart. Bluntly put, Patrick had become Patricia. Soft skin, twin breasts, and much more/less (depends how you see it) completed his transformation.
Upon waking up, he/she literally freaked out. Quite normal, really. When you've spent all your life with testosterone, the change can be quite brutal. Though he surprisingly went along really well with his new state of femaleness, and quickly caught the subtelties of being a she. It was hard, but far from impossible, and since even his mind had turned girlish, he had no problem in going on with life.
Of course, he didn't want to stay a girl all his life. Even if he enjoyed it for a while, his mind quickly changed after going through his first PMS. After searching and searching and searching through all and everything, Patrick and Acacia finally found the sole way (aside from a miracle) to turn him back in, well, him: the loving kiss of a prince. So cliché, but still necessary ...
After going through a moment of his life he'd rather forget, Patrick became himself again, complete with beard, balls and such, and also inherited from a quite useless but fun ability: Angus' Curse. Now that the spell had been broken, Patrick could control it at will, and change between being a guy and a girl in a matter of seconds. He still isn't quite sure this is a good thing, though. As the opposite sex, Patrick litterally becomes someone else, and don't always control what his manly self would want ...
Then came this day of nothingness in which Patrick sits in the grass and watches the clouds, wondering what was to come next in his life on Gaia, an exciting world of adventures and mysteries, dangers and conspiracies.Approved by: Sey
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Posted: Fri Sep 10, 2004 1:08 pm
Niklas Landon Name: Niklas Landon Age: 19 Race: Human Gender: Male Height: 5'10" Weight: 165lbs Title: Mercenary Alignment: None Weapon(s): His only weapon is one that he had specially made for himself, and therefore he finds the balance perfect. It is a plain longsword, with no real decoration on it, but the steel is of the highest quality and it's edge is always kept razor sharp. He has never named the weapon, finding that a foolish practice, but he still seems to be attached to it. Origins: Western Gaia Description: Niklas' appearance is one that makes people back away from him in most cases. It isn't that he's ugly, in fact he might actually be kinda good looking. What scares the people away is the fierce look in his brown eyes, and the harsh glare he always seems to have. His short brown hair is always kept neatly trimmed, suggesting a slight bit of vanity, but even so noone dares mention it too him. Moving downward he wears a plain white tunic, covered by a high quality blue coat, both without any decoration whatsoever. His large brown belt keeps those two articles of clothing from blowing in the wind. On his right shoulder is the only armor he wears, a shoulder-guard that looks like it should be part of a suit of armor. The guard is held on by a leather strap that goes across his chest to hold it on. his hands are covered by plain brown leather gloves. His pants are also plain, as are his brown leather boots. Though piece by piece this may not seem like much, all together they compliment his attitude. Personality: On the outside, he seems to be an emotionless b*****d. On the inside...well...he's an emotionless b*****d. Any emotions he might feel have been found to be irrelevent, and in some cases hazardous to survival. So, he ignored them until they dissapeared. He might still have a heart hidden someplace, but it'll take some serious digging if anyone actually decides it's worth the time to find it. If it exists at all. For all we know, it could have shriveled up to nothing by now. Still, he has his own strange sense of honor. For one, he refuses to let children die. Second, he'll do his job no matter who he has to kill, unless it involves the death of a child. Other than that, he'll basically do what he wants to at the moment, usually something that ends in him gaining a profit. His true self comes out in battle, however. When fighting he moves with a swiftness and ferocity that even the strongest of warriors feel doubt, and he never seems to react to pain. He's a killing machine, and thats all he wants. History: His father was a traitor. His mother was a whore. Overall this unclaimed son of Farden Landon had a messed up life, one which he hated. And so, after his father was imprisoned then beheaded, Niklas left it. He left the city of Camaliard behind to try and make a new life for himself, but unfortunatly his efforts were in vain. Instead he was captured by a group of bandits, and kept there as a 'toy' for them to play with. From the age of 7 to the age of 14 he was beaten, raped, and abused in more ways than you can imagine. He died during that time, retreating inside himself so that it no longer hurt. As he saw them kill innocents, however, the anger slowly built inside of him. It all ended one winter night. The bandits had made a successful raid on a village the night before, and as such they had celebrated. In their drunken carelessness they not only forgot to keep a guard up, but they left a weapon in Niklas' reach. He took his chance, and he killed them all while they slept. He saved the leader for last, and killed the man just after he woke up, so the b*****d would know who did it. From the camp he took a sword, clothing, and armor. Then he began to walk back towards the capitol, in hopes of claiming the reward that had been placed on the heads of those bandits. That wasn't to be, however. As he arrived he was called a liar, as the lord of that area had already claimed the kills and the bounty. As the lord and his guard left Cameliard they were attacked by Niklas. All of them were dead before they even knew what had attacked them, and the money they'd had was all gone. So, might I add, was Niklas. By this point he hated the world, and only kept living so that he might find a way to kill the people who had taken life from him. To get to that end he became a mercenary, using the money he earned from his fighting to survive. Then, about a year ago, he was approached by a man named Alexander Nerdall. This man was the leader of a rebellion against the crown, and Niklas accepted the job, with considerable pay attached. He saw this as the chance he had needed, a way to cause chaos and make others pay for what they had done for him. Still, he has no real loyalty towards the groups true cause, and so many of them don't trust them. Those people are smart. Previous RP's You've Participated In: Look at my previous profiles. Approved by: Songjewel
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Posted: Fri Sep 10, 2004 11:42 pm
Name: Zhao Tan
Age: 27
Race: Human
Gender: Male
Height: 5’9”
Weight: 165 lbs.
Title: Martial Artist (Fighter)
Alignment: Water
Weapon(s): Fists and a walking stick
Origins: East
Description: Zhao Tan wears loose fitting blue clothing, which consists of a loose shirt and pants. A deeper blue sash crosses his chest, and the sleeves of a black form fitting shirt peek out from his short outer shirt sleeves. He tops it off with a sakkat, and sandals. Tan himself is of an average build, and well muscled from rigorous exercise. His hair is black like most from the Eastern parts of Gaia, and it is kept somewhat shaggy and hangs around his head like he isn’t sure what to do with it but doesn’t want to get rid of it until he is certain what he wants. His eyes are dark, and his expression is usually pensive but friendly.
Personality: Tan is a strange and enigmatic fellow. He is heavily aligned with water, and his mood seems to flow and shift just as much. For the most part he is a beneficial person, but he can quickly become stormy and tempted to extreme action. He rarely waits to commit to action, instead seeming to be sure of all of his snap decisions. His experience generally makes him right. He isn’t necessarily a good person though- he often plays the devil’s advocate to force others into considering their lot in life. If he thinks another can be enlightened by hostile actions on his part, he will do so even at cost to himself, but he will never admit that is what he is doing. He considers himself wise, which is probably prideful, and inflicts said wisdom on others frequently.
History: While there was nothing spectacular about his birth within itself, Tan was born under rather auspicious stars. The local soothsayer and diviner in the small jungle village he had been born in declared that he was destined to be a changer of the fates of men. This could mean just about anything when one thinks about it, but the way in which she said it sounded rather important, and as such, Tan was given quite a bit of attention as a child. This probably resulted in a lot of his haughty and prideful behavior, though for the most part he’s grown to conceal it. Zhao Tan began to live up to his promised potential, proving he was bright, inquisitive, and skilled. From a young age he could do things with his mind that older children had trouble grasping. He was by no means beyond an adult in means of capability, but from his promising beginning, it was expected for him to be a man among men. His parents decided that the best course of action for him was to send him to a temple to learn, and so begins the story of his fall into disfavor. Being so closely attuned to water, it was an obvious choice where to send him. The Mages gladly accepted him, and set him about classes all youngsters were made to go through in the effort of learning elemental magic. He studied intently, and memorized the material in and out, striving to be excellent, and the teachers themselves had high hopes for him, as he was one of the best students among the initiates. Unfortunately, when they began to actually practice magic, it became quite apparent that he wasn’t good at everything. No matter how hard he tried, Zhao Tan couldn’t manage the simplest of spells, no matter how much he knew or studied, he couldn’t cause a trickle to run from his fingers, a drop of rain to fall, or a bread crumb to get soggy. He quickly descended from being the favored pupil to becoming the laughingstock of the temple, always sent to do the hard chores for his incompetence on the matter. After several years, the now thirteen year old Zhao Tan was finally expelled from the temple. His behavior had grown worse and worse due to the mistreatment he received and the burning embarrassment he felt. After getting into one to many fights with other pupils, the teachers had enough and threw him out flat on his face. The only place to go was home, and he couldn’t do that, for the shame at having failed so miserably was too great. He knew that his parents and associates would hold it against him heavily, and so he decided to disappear into the world. He began to wander and his movements brought him back to the warm jungles he had once called home, but it was a vast place and he had no fear of being found by anyone who once knew him. His life had become a chaotic tumble and he was aging faster than his years. For the next few years he wandered from town to town, stealing what he needed to survive, fighting with whomever he thought he could beat, and being a general vagabond. As of the time, his morals had fallen so greatly and sharply that he had no love in his heart for others, and what last shreds of humanity he held onto were slowly beginning to fall away from him. Of course, that wasn’t rock bottom yet. As it was inevitable to happen, he picked the wrong fight one day. A gang of thieves and cut throats left him for dead in an alleyway behind a bar, badly beaten and injured. One might expect a gentle mentor to enter here. They would be wrong. A rival gang found him and patched him up, knowing what had transpired, and they offered the now savage Zhao Tan a chance for vengeance, a word that rang sweetly to his ears. The city that housed the two gangs quickly became afraid of the night where the battles would rage. Almost nightly a casualty would appear, left to be found by the villagers in the morning, lying in their own coagulated blood. The violence had never been so severe, but with Zhao Tan’s arrival, he beguiled the leader of their band into upping the violence and force. Of course, Zhao Tan was not to be known as a coward and spearheaded many of the fights, finally beginning his murderous tendencies where he actually started the use of weapons in his life and killed for the first time without any second thoughts. The rival gang was wiped out within a month’s time. Tan’s destructive energies eventually turned inward. Now pressured by guards searching for them, tensions high, and the gang itself in conflict, no one was certain what to do. The old leader, Dai Sima, was all for staying and digging in, prepared to fight for their territory against the militia that had risen to stop them. Tan believed this was self destructive and was far too selfish and wily to let himself die. An argument ensued and a fight broke out between Zhao Tan and Dai Sima which ended in a violent and bloody death for Sima. Taking control of the thieves and murderers, Zhao fled the town and took the jungles, hiding from the militia. The group took to terrorizing villages and roads, finally settling in to oppress a group of small villages located near each other. The bandits demanded food and women from these villages, and this lasted for nearly two years. Zhao had become eighteen by this time, young for such a heavy burden, but finally proving he was once again the talented individual he was destined to be, even if he was now a villain and racking up quite the bounty on his head. A rogue army, a larger version of their own group took interest in his band and approached them, offering them great compensation for their services if they were willing to be mercenaries. The group agreed and followed the small army on its oppressive mission. A town had defied their recent demands for succor, and now they intended to raze it. To Tan’s surprise, it was his own hometown that he had left eight years ago. This didn’t give him pause. Without a second thought, he razed the place, and watched the inhabitants die, most of whom he couldn’t even recognize. He didn’t see his parents in the infernos, and doesn’t know if they were there or not, if they escaped, or if they are among the ashes. Celebrating their victory, his gang split away from the army and began their trek to their lair. Along the way they came across an attractive young woman on the road, and with obvious intent approached her, certain of adding her to their celebration. This was their downfall, as the woman began to single handedly kill the rogues with her bare hands, and before they had a chance to realize their mistake, the group had been wiped out by the lone woman, all dead or dying. Once again, a savage tenacity kept Zhao tan from dying, but his fellows were not spared. Body broken, he laid for nearly a day, trying to move, but only resulting in causing himself more agony, and he surely would have finally died from starvation if a priest of light hadn’t come along. The man was Ren Ma, an older fellow who was quite forgiving and kind. Seeing the carnage, he checked for survivors and found only Zhao. Setting the bones back in place, he healed the young man and took him to his home not far off. The old man was lucky that he didn’t have anything worth stealing and wasn’t worth Zhao killing, or things might have gone poorly despite his kindness. As it was, when he could move again, Zhao Tan hissed and spat and swore revenge on the woman who had injured him thus, disregarding the fact that his gang was dead. Ren Ma begged and pleaded with him to not give in to such a self destructive course of action, but Tan didn’t care in the least. He set out with a violent mindset; certain he would avenge his comrades. Finding the woman wasn’t difficult at all for him, and he thoughtlessly charged into battle with her. Brief moments later, the woman had nearly killed him yet again, the only thing staying her hand was the fact that she recognized him from earlier. As she was a native to the area, she began to realize what had happened, roughly picked up Tan and took him back to the healer. Once there, she explained the circumstances of what had happened, and left Tan in his care. Once more healed by the ever generous Ma, Zhao would not hear of giving up his quest for revenge. Again, he struck out to kill the devil woman, and again was nearly killed by the amused female. Once more, he awoke in the care of Ma, and once more set on his suicidal quest, which landed him in the old man’s infirmary for the fourth time now. The fourth time was different, and broke what was probably a cycle that would have ended when she accidentally killed him. When he awoke, the woman was waiting for him, and began to speak with him. He waited cautiously to hear her words, not yet ready to brush with death again by attacking her. The woman was Zhuge Da, and she admired his willpower. She frowned upon his previous lifestyle, but gave him an offer to change that. She had been looking for a student to teach but had not found anyone with the vigor or tenacity to succeed her until this moment, and she refused to let an opportunity go by. The wily Zhao agreed, planning on slitting her throat while she slept. For three days and nights he waited, while acting eager to follow her instruction, abandoning his weapons and beginning the harsh training of a martial artist. He felt that the time had come, and crept into her room while she slept, and brandished a knife with which to end her life. The woman had been prepared, seeing through his scheme easily and quickly disarmed him, and patronizingly sent him to bed. So began a cycle where he would be filled with rage and attempt to murder her in her sleep every night while actively training and learning during the day, applying his intuitive skills that had been the foundation of his downfall at the temple to the kata routines. Zhuge Da knew she had reached a breakthrough when he stopped attempting to use a weapon to murder her every night, but began trying to use his bare hands. One night, she was surprised that he didn’t visit her that night for the evening murder attempt. Indeed, it had become such a regular occurrence over the years he had spent with her that they openly joked about it. She didn’t mention it to him the following day, but was again puzzled when he didn’t come the next night. After the third night in a row, she went to his room to find no one there. Again, she said nothing, but was sorely pressed for an answer to the change in his behavior. On the fourth night, she began looking for him, no wanting to be out of the loop. She found him near a stream with a woman she had seen about the town. Curious, she watched while hiding, and was amazed to find out that the two had been seeing each other without her even knowing for quite some time. It stunned her even more to realize the nature of their relationship- Zhao was treating her like a human, and she had only ever seen him act belligerent towards everyone before. The next day, she finally confronted him about it, wanting to know why he had changed his behavior. With a sigh, he explained that he barely remembered why he wanted to kill her in the first place and it just didn’t seem worth it anymore. He missed having anyone to talk to, and it had been years now since he had friends. The only way he as going to reclaim that was by treating others well, and it was something he came to realize. On top of it, the ever lasting patience of Zhuge Da and Ren Ma had affected him, making him reconsider his actions. He was finally on the road to regaining the humanity he had lost. More training came, and seasons passed as he focused on the new way of life, becoming more and more human as time passed in a difficult struggle to be as he once was. He finally reached a point where Zhuge believed it was time for him to travel abroad and put his talents to good use. He began to travel once more, and his adventures in that time were many and varied, as he began to shield the oppressed from people like he once was. While he didn’t accomplish any amazing or great feats in his time wandering, the amount of small feats he managed began to add up, and he felt that in the eyes of the world he was beginning to make a come back. Of course, he wasn’t a saint now by any means- he still didn’t feel particularly bad about his old ways, and for the most part changed due to selfishness. Still, he is an applicable human being now for the most part. His travels have taken him quite far from the Asian jungles he once called home, and he ended up in Laburnum. From there, he began to take on small jobs guarding people, putting skills to good use and earning a living.
Approved By: Songjewel
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Posted: Mon Sep 13, 2004 12:54 am
Character Name: Tsukioka- Teshigahara Kouji
Age: 27
Race: Human
Gender: Male
Height: 5'10
Weight: 175 lbs.
Title: Chuunin Ninja of the Teshigahara clan
Alignment: Dark
Weapons: Dai-kyu (Japanese Longbow), yumi (Regular bow), chopsticks (Explained in history), kunai, various knives, kyoketsu shogei (grappling hook), various ninja weapons but he has less proficiency with them.
Kouji also has a pet hawk named Takaha that can carry messages for him and occasionally fights with him. Takaha is a big larger than most hawks and is a dark brown in feather. He has gold eyes and is generally very laidback, much like Kouji.
Origins: Eastern Jyoukai, in a village called Mitsuzawa in a swamp
Description: Kouji is tall, tan, and has numerous small cuts all over his body. His hair is brown near the roots, gets progressively darker, and is usually an untameable mess when he tries to grow it long so the top and sides are chopped somewhat roughly but he has a long bluish black ponytail at the base of his skull. His build is wiry, lanky, and sinewy. His hands are calloused from his bow. His eyes are a dark green, like the swampy place he was born in.
Personality: Kouji is a very pleasant guy to be around. He's cheerful, has a sense of humor, easily surprised, and very easy-going. When it is time to be serious, he is serious but usually a bit nervous so he smiles. In fact, he is rarely seen without at least a small smile on his face. He is extremely loyal and once someone has earned his respect and trust, he will go to the ends of Gaia for them. All in all, he is a very likeable guy.
His devotion to Alcyone and determination to be her attendant is fueled by his desire to have a worthy master or mistress to serve. He likes her a lot and adores her children but he is in no hurry to try and take Toshiro's place even though the thought has crossed his mind.
History: Tsukioka Kouji had humble beginnings. He lived in a small village in a swampy area of Joukiyo. From a young age, Kouji was taught how to shoot a bow, track animals through the swamp, fish, and handle some chain weapons. He wasn't the best at tracking or fishing, but he was very good at hunting. His arrows flew straight and true into his targets. His family was very proud of him and bragged a little too much about their only son's skills.
These rumors reached the ears of the local daimyo, an ambitious man by the name of Yamakawa Udo. Perhaps for amusement or out of true curiosity, he put on an archery contest and a small festival and invited even the commonfolk to join in the contest for a handsome monetary prize. Kouji's parents signed him up as soon as they heard about it. Kouji was thrilled but did not outwardly show it, like any 17-year-old was apt to do. Many of Yamakawa's archers were in the contest as well so there was an underlying feeling shared by all the commonfolk who had entered that it was Yamakawa's way of rigging the contest. It didn't matter anyways because Kouji made it to the final round with one of Yamakawa's lieutenants. Put simply, the lieutenant lost gracefully. Yamakawa then asked for Kouji to be one of his archers. The young man readily agreed.
Kouji's new commander and instructor was Tsurara Yasuo, a master archer of Yamakawa's. Yasuo took well to Kouji and pushed him to excel. Kouji looked up to Yasuo and tried hard to please his mentor and friend. One thing that puzzled Kouji about his mentor was that he never talked about his past, his odd icicle shaped scar below his right eye, and came up missing from the Yamakawa palace often, sometimes for days at a time. Whenever he asked about it, Yasuo would give him a humorous reply that did nothing more than make Kouji laugh and get frustrated at his lack of clarity.
About 3 years later, Yamakawa Udo went to war with his longtime Western rival, Count Frawley. During the main battle, Kouji was minorly injured but his respected mentor, Yasuo, was slain before his eyes. Despite Udo's best efforts, he and his forces were overrun and Udo was captured before he could commit suicide. Respecting the culture of his rival, Frawley gave the old man one wish before he would allow him to commit ritual seppuku. Yamakawa asked that his surviving warriors be spared. Frawley did as he was asked and released Kouji and the few survivors of the conflict. There were about 27 samurai, 10 archers, and a few cavalrymen who were now masterless. They all swore to redeem their fallen lord and scattered to the four winds.
Kouji did not return home. Instead, he went towards the Sankei Mountains. During Yasuo's final moments on earth, he had revealed something to Kouji, gave him something, and made him swear to do something. That oath would take him north and so north he went. Along the way, he stopped at a seaport town for the night. He was in the tavern part of the inn, enjoying a bowl of warm miso soup, seafood yaki udon, and edamame (sweet beans), when a brawl broke out behind him. Some local ruffians had started trouble with one of the barmaids and a patron had asked them to leave. Kouji was about to sample his bowl of seafood yaki soba when one of the ruffians slammed into him, causing him to spill his soba and knock over his miso soup. Hellbent on avenging his beloved dinner, Kouji took the chopsticks that were in his left hand and plucked out the eye of one of the brawlers. He went into a blind rage, stabbing, skewering, plucking, and popping those whose ignorance had caused his dinner to be ruined. The patrons who hadn't left when the idiots had started their s**t certainly left now that Kouji was on a rampage, wielding his chopsticks. When it was over, Kouji's clothes were spattered with blood and one of the chopsticks had broken in someone's eye socket. The owner gave Kouji a free dinner and room for the night.
Word travelled fast of the Chopstick Maniac, blown way out of proportion by the locals, and the fact that he was going to the Sankei Mountains. Kouji found that he got a break on his travel expenses from inns and taverns as soon as someone identified him as the Chopstick Maniac. Several of the Teshigahara ninja were in a tavern of one of their allied towns when Kouji came in. Alcyone was among them and was being told the story of the Chopstick Maniac as Kouji walked in. Someone identified him as the Chopstick Maniac and he was given free sake and miso soup. Alcyone approached him and they got to talking. She asked him why he was going to the Sankei Mountains and he replied that his mentor, Tsurara Yasuo, sent him there to report his passing to his family. Alcyone frowned and her companion ninja started to whisper. She asked if this "Tsurara Yasuo" had an icicle-shaped scar beneath his right eye and Kouji nodded. He put two and two together and figured out that he was probably talking to Yasuo's family- though they looked nothing like him. Alcyone asked him to come with her and her companions to the Teshigahara compound on Mt. Shiga immediately, stating simply that Yasuo was her brother and left it at that. Kouji followed.
Teshigahara Makoto was informed immediately of the passing of Tsurara Yasuo, who had revealed to Kouji that his full last name was Tsurara-Teshigahara and that he was a ninja of the Teshigahara clan. Kouji gave the letter that Yasuo asked him to deliver to Makoto and was surprised to learn that Yasuo had requested that Kouji be admitted into the clan in his place. "For every one that falls, another should be put in his place", the letter said," and my place would be properly be filled by Tsukioka Kouji."
Over the next few weeks, Kouji remained at the Teshigahara compound despite the fact that his oath was fulfilled. A funeral was held for Yasuo and Kouji was surprised to find that Makoto had dispatched 4 ninja to cremate and bring back Yasuo's ashes so that they could be buried in the clan's graveyard in a cave near the top of Mt. Shiga. At the graveyard, he noticed that the doors to the family crypt were open and an urn rested on an alter between two lit candles. He asked whose ashes they were and was surprised to learn that they were the ashes of Alcyone's late husband.
Alcyone and Kouji became best friends and after he took his oaths to the clan, the Teshigahara taught him how to fight with chain weapons. Kouji was unaccustomed to the Teshigahara's relaxed attitude among the different ranks. There was a high sense of comraderie and everyone respected and valued each other's skills, no matter how small or insignificant. They valued his archery skills and under their instruction, he excelled ever further than he thought was possible. He even picked up a few "ninja tricks" and was made a Chuunin by Makoto on his 22nd birthday.
He understood Alcyone's underlying grief and helped her through it. When she announced her decision to go to the Capitol and become the Kunoichi of the Kaikou family, Kouji decided that he must go as well. No amount of arguing, threatening, or abuse could dissuade him from following her so Alcyone gave in and let him come with her to Koukiyo.
As a pet and a means of communication, one of the ninja, a beast tamer, gave Takaha- a hawk- to Kouji and Alcyone. Kouji got along with Takaha the best and the two became good partners.
Alcyone became the Kunoichi and Kouji stayed on as her attendant, even helping train Seyumi at times. The Light energy that resonated from the palace made vision at night even more difficult for Alcyone so Kouji had to escort her everywhere until she got a feel for the palace.
If there ever was a person remotely close to Alcyone as Toshiro was, it is Kouji.
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Posted: Tue Sep 14, 2004 6:11 pm
another cliche bio Name: Sarrin Majere Formerly known as: Janus von Drak Age: 20 Race: human Gender: male Height: 5' 11" Weight: 155 lbs Title: Dark Acolyte Alignment: Darkness Weapon(s): A standard rapier and a slender staff topped with a smooth, dark sphere. Origins: Marrek, a small town in the kingdom of Avalana Description: Sarrin is thin with a very slight build. He has very fine facial features, and always seems to have either a cunning or slightly bemused expression. His movements are gracefull, and his slenderhands are quite nimble. His pale skin contrasts sharply with his long black hair, which he keeps tied back in a pony tail, trailing down his cloak to the middle of his back. He tends to wear a black cloak with gold trim. Personality:Well trained in ettequett and diplomacy, Sarrin is always very polite, whether he is at a dinner party or dueling. He doesn't often enjoy company, and he views sleep mostly as a method of wasting vast amounts of valuable time. He spends much of his time seeking power, or methods to garner the divine favor of darkness, but is still capable of social interaction... as long as there might be somthing to gain. In the exicution of tasks, quests or plans, he tends to be subtle, preferring not to overexert himself. Sarrin spent much of his more mundane study time looking into government, politics, and social standing, and now prides himself on his skills of propoganda and manipulation. Although outwardly a loner, his inner psiycology is far more complex. Having lost everyone dear to him, he inadvertently longs for friendship or love, but denies himself due to his veiws that it wastes time that could be spent advancing his designs. Overall, he has no idea why he wants to gain enormous amounts of power. He says that he would help people with it if asked, but in truth even he doesn't know. Either way, he will go to almost any length to expand his power or develop a large sphere of influence. History: Janus von Drak grew up in the small town of Marrek, the only son of a merchant family and as such, his family had enough money to give him a formal education. His early studies were primarily in the basic acedemic courses, but due to his sad lack of physical prowess he showed a great liking for the study of subjects involving governing either forces of nature, or people. This is probably indicitave of his methods of dealing with bullies and muggers, which usually involved confusing them or tricking them in to acting irrationally. Initially, he studied politics and social ettiquette, but as he studied more, he showed a vast potential for the study of magic. He spent days on end studying the use of magic and the worship of the elemental deities, enjoying his most prominant successes in the worship of darkness. A childhood friend by the name of Ann had studied with him as well, but perferred the righteous path of light. She tried repeatedly to turn him from his course, and might well have been victorious in her fight to turn him to the light, had a plague not swept through the town, cutting her efforts (as well as her life, and those of his family) short. Janus never fully forgave or trusted the light element for not taking care of it's own, and began to walk the earth, devoting himself completely to finding true power in darkness. He left Merek for the life of a traveller, having nearly completed his innitiation into the ranks of the acolytes of darkness. In leaving merrek, Janus wished to leave his past behind him. He proceeded to help this process along by taking the name 'Sarrin' as his first, believing it to sound good, and 'Majere' as his last, taking his last name after a charactor of an old legend he was quite fond of in younger years. With his new name and new life, Sarrin has been travelling for just over 3 years now, gaining power when he can and searching for ways to get 'behind the scenes' influnce. Although he is more powerfull than when he left, his loner attitude to date has prevented him from gaining much social standing. Because of this, he has recently decided to change his tactic, and actively search out a limited set of beneficial alliances. Previous RP's You've Participated In:Planescape RP Deathgate Castle the Dark Alliance (gaia) the Council of Magi (gaia) the Tower of Magic (gaia) over 9 years of pen and paper RPG gaming. this includes, but is not limited to: Dungeons and Dragons Vampire: the masquerade Call of Cthulhu bio approved by:V13 Virus
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