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Zephyr Aryn

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PostPosted: Mon Aug 25, 2008 7:26 am


Name:Krithyn
Codename: Nitemare

Academy X Student Team:paragon
Age: 17
Birthday:6/6/91
Hair: Krithyn has long, black hair that flows to her waist, with bangs that are swept off to her right, covering part of her right eye. There are some orange streaks that melt through her bangs, but diffuse before they reach much past her chin.
Eyes:Her eyes are a bright green, and much more brilliant than the normal human green eyes. (Since there is no category for teeth, I will stick it here. Her canines are just a little more prominent than a normal human's, and tend to show more when she smiles.)
Skin Tone: Krithyn has eerily pale skin. When in gargoyle form, her skin is a deep charcoal.
Height: She is pretty short; around 5' 1".
Weight:She weighs around 117 pounds, but her weight increases when iin part or full gargoyle form. (Her full form is not yet mastered at this time.)
Build: Although she doesn't have much for a body or curves, her arms and legs do show that she does have muscle. (She is often underestimated due to this fact, but some wonder if the gargoyle tattoo gives her some added strength.) When in gargoyle form, her muscle mass does increase.
Race/Nationality:Krithyn is a caucasian mix. Her heritage cannot be traced to a single ancestry, but it is known that she has Scottish, Irish, French, German, Italian, and Cherokee blood. (There are smaller concentrations of other scattered cultures, but they are too small to be of much influence.)
Noteable Characteristics:Quite strangely, Krithyn was born with a tattoo of a gargoyle on her right upper shoulder blade. The gargoyle itself is a deep charcoal color with glowing green eyes and green wing webbing. There are orange markings on the right shoulder and down the arm.
Uniform:Krithyn wears long, black boots that end just above the knee with orange and green accents. She also has long, black netted gloves that have the fingers cut off, which extend to a little past her elbows. In some areas there are holes from past mutations. She wears a green tube top with black stitching. (I need to decide what it looks like yet.) Over that, she had a black, sleeveless coat with a high collar. It tapers to the back into split tails. To complete her uniform, Krithyn wears a short, black skirt with a slit up one side. She wears very short orange shorts underneath just so no one can look up her skirt. Her left leg also sports a wrap that can be somewhat visible past her skirt line.
Standard Dress:Krithyn tends to wear a color scheme involving black, green, and orange. She likes comfortable clothing, especially cargo pants. Krithyn also adores gloves, so she wears short or sleeveless tops. Sometimes her clothes are torn from past mutations into part gargoyle form. The overall feel her clothes give is a punk/street style.
Place of Birth:Strangely enough, she was born in rural Wisconsin. (Go figure...)
Family:Krithyn was born into a farming family, the McHarmon family.

Superhuman Ability:Krithyn was born with a tattoo of a gargoyle on her right upper shoulder blade. This tattoo fused a power inside her; the ability to mutate into a gargoyle...but only parts at a time. If she felt she needed wings, she'd sprout large, leathery gargoyle wings. If claws, Krithyn would have claws, etc. She also seems to get an added strength that applies to her even in human form. (At a later time, she may eventually master her abilities and be able to turn full gargoyle.)
Abilities (not gained from mutation): Quite strangely, She also is fairly good at hand-to-hand, even though she doesn't know the fancy moves.

Power Levels:

Physical Strength (1-10):4
Speed (1-10): 5
Durability (1-10): 5
Intelligence (1-10): 5
Energy (1-10): 5
Agility (1-10): 5
Power Mastery (1-20): 4
~Total-31
(Some points gained from Vegas and Honeycut missions; not all used.)

Personal Strengths: She knows how to take a beating. This may or may not be good, considering you'd have to be the losing party to take as much as she can handle. Krithyn is also very athletic.
Personal Weaknesses: Her height/size can be a little bit of a restriction. Also, her minimal mastery over her powers can sometimes be a handicap rather than a help.
Personality: Although she can be a little shy, she can and will break out of her shell. Sometimes Krithyn can get a little sarcastic, but she still means well...unless someone purposely hurts her. She will fight back, and is not afraid to give it her all, especially if there are friends or innocents on the line. She is very strong-willed and determined, and getting her to change her mind on matters she is set on is very hard to do. Although she has this stubborn nature, she is still a sweet and kind person when given the opportunity.
Hobbies:She loves to draw, read, and write, although she prefers to keep thjis to herself and will hide it whenever someone passes by and wants to look. However, she will not hold back when it comes to her school work.

Mutant/Human Relations View:Krithyn doesn't exactly care, but she swings more to the view of humans and mutants trying to live in peace. (That is probably due to the fact that her entire family is human.)

History:Born to the McHarmons in rural Wisconsin, she was brought up to farm. The unusual permanent tattoo she was born with was kept as a family secret. For years, no one really knew anything about it; it just existed. However, one day in the barn a bull got loose as it was being transported. It charged straight for Krilyn. She acted more upon instinct rather than personal knowledge. Leathery wings sprouted from her back, and she flew into the rafters...only to knock herself unconscious and fall back down. However, those present caught the bull before it could make a second attempt. When Krithyn came to, she was on the road to the academy in the family truck.

Character Picture:

http://zephyr-aryn.deviantart.com/art/Krithyn-96158903
http://i165.photobucket.com/albums/u45/Zephyr_Aryn/Some Recieved Art/zeph-1.png

Black skin edit:
http://i165.photobucket.com/albums/u45/Zephyr_Aryn/Some Recieved Art/blackkry.png
PostPosted: Tue Aug 26, 2008 1:26 am


User Image
Name: Narcissa Grace Lucania
Codename: Solaris

Academy X Student Team: Hellion

Age: 19
Birthday: September 8
Hair: Golden Blonde
Eyes: Cerulean Blue (White when she uses her mutation in excess…)
Skin Tone: Slight Tan
Height: 5”4
Weight: 122lbs
Build: Thin-- But solid.
Race/Nationality: British-American
Noteable Characteristics: Her hair is very long, down to her waist. She can be a little mouthy. Though hailing from London she has the attitude of a Cali-girl.
Uniform: ( If possible Black & Red )
Standard Dress: She usually wears something sassy and eclectic. Not to mention she has a penchant for PVC and leather. She has the look of a typical, adorable, and don’t forget dumb blond. She did gain a liking for heels though her cousin.

Place of Birth: London, England
Family: Mother: Elizabeth Lucania
Father: Carlisle Lucania
Grandfather: Christopher Zale

Superhuman Ability: Absorption of ambient/celestial energy. User Image

The most notable source of energy to her is the sun. Narcissa’s cells are constantly absorbing , among other things, solar energy-- And much like a plant they store it. She does not know what her limit is-- Or how much energy she can take in before her mutation begins to show. If her body takes in too much, her skin begins to lighten, almost glow, and her body temperature rises dramatically. Her touch, and soon enough her presence is lethal.-- An inferno in her wake. She tends to go nuclear after a point, a barely contained nova. She can boil water just by being too near to it-- Turn sand to glass just by touch.

The light that she emits is pure white in color. Solar energy is naturally white, but when seen though the atmosphere it appears yellow. It does not take on another color until it starts to burn. Her body serves as a livewire conduit, that absorbs energy and redistributes it in it’s natural form-- Though obviously on a lesser scale. Once the energy is absorbed, it becomes a part of her-- Fused with her cells. If she isn’t careful, she can easily set things on fire. Quite a power house, no part of her can be touched if she looses control. The energy flows out from her quickly-- In searing waves, almost a plasma form, and burns everything that isn’t smart or fast enough to get away to a cinder. Most regular flame will not harm her-- She is already hotter than that if she’s using her powers. Water tends to evaporate before it touches her.

She has mourned the loss of many an outfit that way.

Her emotions trigger her mutation, she can also call it fourth by will alone-- Although she isn’t so good at shutting it down. She does have a natural psionic focus that allow her to attempt to direct the energy-- Though she is poor at it. She has managed to make an unstable orb the size of a tennis ball that has the power of a small bomb if thrown. If she maintains focus she can shoot a concentrated beam from her palm or finger tip-- It can make magma of rock, and slice through steel.

If she is locked in the darkness too long, she will grow tired, and eventually ill. Night is hard for her-- She can feel the sun setting, her main power source, like a kick to the stomach. Although if the moon is present, and unhidden, the reflected light-- Though less powerful than the sun, is more than enough to sustain her.

She comes to the Institute for help. She has been living in England because of the terrible weather. With little to no sun, her mutation is more easily managed… Though she is ill most of the time because of the lack of sun. She has more control than she used to, and now trusts herself around people, but she is still desperate for help. Everything she knows is self taught.

She has gained limited flight-- And more control of her powers. She can now make streamlined shapes with her energy.

Abilities (not gained from mutation): Her long time boyfriend is currently teaching her archery. She can play cello. Shopping- (Does that count?)

Power Levels:

Max Points Available: 4th Level Powers: 45-50 + 2

Physical Strength (1-10): 3
Speed (1-10): 3
Durability (1-10): 4
Intelligence (1-10): 6
Energy (1-10): 8
Agility (1-10): 5
Power Mastery (1-20): 12

Total Used 41

Non-Mutant Skills

Small Weapons: (Intermediate)
Swords: No Skill Class
Bo Staff: No Skill Class
Guns: (Intermediate)
Bow/Arrow: (Intermediate)
Martial Arts: (Intermediate)
Gymnastics: (Intermediate)

Personal Strengths: She is VERY strong willed. Cissa ALWAYS gets what Cissa wants.
Personal Weaknesses: Darkness, her inability to control her mutation.
Personality: She has a mean streak mile long. She can be your best friend, or worst enemy. There is no in between.
Hobbies: Shopping…Reading… Writing.. Shopping?

Mutant/Human Relations View: She is terrified that one day she will be burned at the stake by a hate group. She doesn’t blame them for hating her-- She is a danger to them all.

History: Narcissa was born in London, England-- The land of rain and tweed. She grew up with a very peaceful, if not completely normal life. Her mother works for Narcissa’s grandfather, Christopher Zale. Her mother originally came from the United States, but Christopher had decided that ‘Zales Diamonds’ needed to expand Internationally. Elizabeth was chosen of her other two siblings to begin the corporation in London-- And while there met one of the top curators for the British Museum ‘London’ Branch. Carlisle Lucania was a sweet man, funny-- Who never seemed to look his age. Elizabeth was taken with him, and not a year later they were married.

Life for Narcissa was easy, and perfect. She spent summers in the United States with her Grandfather, and went to London Elementary, and London Middle school during the year. She kept up her grades, and formed her own circle of friends- Though some were more vapid than others. Her parents tried to raise an unspoiled knowledgeable child-- And they partially succeeded. She was very, very intelligent. But at the same time, she became very spoiled, used to getting her way.

It was seven months after her 14th birthday that Carlisle was called by a the Columbian Museum curator-- They were friends, and often shared new finds. This time Rafael Bole had found something that he said Carlisle needed to ’See to believe’. So the family trip was scheduled for Narcissa’s next school vacation.

They went to Barranquilla, Columbia and were met at the airport with armored cars. Confused by this, the family did question it-- and that they were told that the streets were not always as safe as they looked. Especially for three beautiful, obviously wealthy individuals that did not speak the language. The first three days were peaceful, and Narcissa spent her time with her mother and the marketplace. They were escorted through the blistering heat, and no one really seemed to notice the usually pale child gain a slight glow. It could have been excused as natural-- unless one looked too close.

It was around high noon in the private courtyard of the villa that had been rented and furnished for them that Narcissa herself began to notice something wrong. She felt pressure all over her body, and unusually, but not uncomfortably warm. The grass under her feet blackened… Her clothing began to melt away unnoticed…The once barely noticeable glow began to brighten and blaze until nothing of the young woman could be seen… Flames licked outward from her as she grew lightheaded, crawling though the dry grass like wildfire. The pure white of the light, emitted a terrible heat that caused nearby trees to catch fire and burn. The low hanging eaves of the villa easily blackened as they began to catch fire.. The once almost peaceful light around her began to swirl furiously, burning outward as the light became tainted and red.

She awoke covered in a blanket, in the arms of a stranger, who seemed to be sucking the deathly light and heat away from her. It was like a cooling breeze to her aching skin, and she slipped back into the blackness exhausted.

Sirens could be heard in the distance, panicked screams of those running around-- Behind Narcissa, the Villa was happy burning to the ground-- Part of it seeming completely blown away.

She was found alone by her smoke stained, soot smudged mother as the fire was slowly being contained--

It was attributed to arsonists.

Through her time there, Narcissa stayed indoors. Every time she walked outside, she could feel that familiar warmth and pressure… Part of her wanted it. Part of her feared it whole heartedly- She did not understand.

Worried that the family was being targeted-- Mr Bole hired local help to keep the family safe for the rest of his stay. Rafael was good friends with Esperanza Stone of Barvaria Brewery, and she was happy to lend some of her security. Among them was a boy perhaps a year her senior, with a stern expression and dark sunglasses. Carlos, he called himself-- And weather it was fate or chance, Narcissa recognized him.

He had been the boy that had taken the light and fire from her the day she burned the villa down.

For a long time she avoided him-- But eventually they talked. His power allowed him to help her… Soon after that they became friends. Narcissa never asked how he knew to find her-- She was only grateful that he had.

They kept in touch, and every time Carlisle made a visit to Baranquilla, Narcissa at least accompanied him. Narcissa practiced her powers during those trips with her father, and tried to hide it every other time. She learned many things from Carlos, about his family and people. It was around that time that she learned some humility- Even if outwardly she was still spoiled as ever.

She was sixteen when her parents finally discovered that she was a mutant-- Causing all the random fires and burn marks. Her mother was shocked-- Her father, very resigned . She accidentally set her bed on fire while reading a hurtful text message from one of her friends. She tried to call the fire back to her, but it wasn’t working… The smoke detectors went off, and her parents woke and ran to her room, only to find her bed linens a smoking mess. Narcissa had tried to put it out with water… At first they were both furious-- Thinking that she had taken up smoking, as so many teenagers did… The more they questioned her, the more panicked Narcissa got. All the burned holes in her clothes, in the carpet, curtains, sofa’s-- That had to be it… So they mentally pushed her.

Backed up against her closet door, her hand on her computer desk-- She began to smell burning wood. Her parents were looking at her in shock-- And she caught sight of herself in the mirror. Her eyes had gone completely white, her body glowing, features unreadable. Clothes burned away…Hair fluttering in an invisible wind, each strand glowing just as brightly as she was. Looking down at her hand, jerked it back-- Leaving a burned hand print in the solid oak desk.

It was her father who suggested the X Academy. They could more than afford the tuition-- And friends with similar problems had told him good things about it. Her mother was less sure-- And seemed almost catatonic. She seemed to agree.

So it was decided that Narci would go to the United States-- No matter how much it was against her will.

Selena Lucania

Dangerous Lover


Carlos Estrada

PostPosted: Tue Aug 26, 2008 9:37 pm


Name: Carlos Maguel Estrada User Image
Codename: Motega (Meaning New Arrow in Kiowa)
Academy X Student Team: Omega

Age: 18
Birthday: March 7th
Hair: Keeps it black now.
Eyes: Completely black.
Skin Tone: was tanned, mutation paled it.
Height: 6'2"
Weight: 194 lbs.
Build: Athletic and agile build with strength behind it.
Race/Nationality: Latin/Native American (Kiowa)
Notable Characteristics: A red ink tattoo on right arm and back. and his eerie black eyes which he hides behind red shades. An eerie and icy aura surrounding him at all times. His blood is thicker than normal and black. He has many more Tattoos, and numerous scars.
Uniform: Loose yet well protective in the modern X-men design. It looks like his usual wear, but heavier and more protective, as well as form fitting. The red piping are down his legs and on the jacket. He wears a heavy belt and harness that houses numerous tools of his trade.
Standard Dress: Carlos dresses in clothes that allow freedom of movement. His jacket which he bought upon landing in New York quickly became his Favorite. His pants are actually three years old and were perfect for his Capoeira, and his top was a leather vest made for him by the Ravens of Shadow upon his completion of training. A Modern redux of tradition the vest is protective yet flexible and has the tribal marking on the back.


Place of Birth: Barranquilla Columbia

Superhuman Ability: Feeding off of shadows and ambient darkness, Carlos can tap into a sub-space dimension of Nightmares (So he calls it), pulling from it a cold black fire that he can use to generate a multitude of effects. Mainly he can assume the guise of a wraith or cloaked figure, gaining durability, as the dark matter he channels protects him.

Explanation and Uses: Like a ghost, he can phase through people and solid matter, imparting upon a person a freezing chill and a pure sense of dread, in some cases knocking the person out from shock. He can use his cloak as a portal to cross an underlying dimension home to the nightmares and guilt of the collective world. Carlos is not immune to the Nightmare Realm- But he can control it, while taking damage to himself. He can use the nightmare realm to conceal himself in plain sight, and reflect light. But his shadow remains, a dead giveaway of where he is. When standing near to him like that, one can feel an insane sense of paranoia and cold. He can seemingly collapse in on himself and pass through the dimension rapidly to appear somewhere else, effectively teleporting. The greater the distance the the more strain to his own mind the dimension stresses. Carlos can glide short distances granted he has a large enough cloak to do so and a high vantage point.

His eyes are now naturally an inky blackness with no white. When he channels the energy, smoke almost seems to come from them... It allows him to 'see' with altered sight-- He can track people-- By tracking their fears. The more they are afraid, the easier he can find them. By swallowing someone into his cloak he can drag them through the Nightmare dimension, although he only does so if necessary. There is a backlash of negative energy that causes severe guilt- Or induces a psyche breaking fear that is enough to drive the strongest crazy. Even when Carlos himself walks though it he wakes to a nightmare of terrified penance.

The only way to pass through the realm unharmed is with some sort of fire or light-- At the very least, a torch. This was discovered by another mutant who absorbs, amplifies, and uses solar energy to generate light and heat could pass with Carlos unharmed. He cannot 'see' someone if they are near a large heat source-- Or a very well lit room. The realm that Carlos channels allows him to absorb natural fire and extreme heat. The realm craves light, anything of warmth. Although, at the same time, it seems to fear it. Standing too close to the boy can make your body temperature drop significantly in a few moments. Sources that are of mystical or psionic make, (I.E Hellfire, Phoenix fire) are things that the realm has no use for-- And thus Carlos cannot absorb. They would hurt him like any other person.

The darker it is-- The stronger the realm is. By proxy, the stronger Carlos is. On a clouded night with no moon he can, with difficulty, generate a cloak of dark matter to engulf at the very least three NY blocks. in daylight this might be restricted to just a smoky black vapor rising off of him. Carlos can channel and exude, or propel a mildly concussive blast of the dark matter that one can almost feel on their skin. It can induce fear and a deathly ice like chill as it steals the warmth from the body. At night he can do this easily while cloaked in the dark matter. In the day time, it is far more difficult. At the strongest these blast have the strength of a wrecking ball, in daylight he'd be lucky to knock a person back.

*His eyesight differs upon his well usually he sees as if there is light even in the darkest of places. In normal light or daylight he sees with only minor difficulty and full color blindness seing everything black or white. If he pushes it he can see what has now become known to be peoples souls, or their inner light something his powers can effect directly and even steal, killing a person. This is coupled with an aura like perception that Carlos has learned to read, tipping him off to others state of being health wise, and emotionally. He can't read with a hundred percent accuracy, though he is still learning. This is coupled with his sixth sense, his ability to sense fear and others. And it Functions as a radar within a small area of a few meters.

*He has started and been met with little success in creating small constructs out of the black ectoplasm that he taps from his dimension. For intents and purpose his training has been reassigned to Ms. Elizabeth Braddock. His power in this function works similar to a psy-knife. He can create small knives and shields with solid consistency anything larger like the cloak is strictly semi solid or not at all. His knives can physically cut and also impart the psychic anomaly of his powers.

*Non-Mutant Abilities: Carlos has been a fighter nearly all his life. By tradition of a barely existant people who have only evolved and adapted, he was raised. He was taken into a more dark and quiet group that specialized in stealthy executions. To that end Carlos is gifted even before his mutation at moving without being noticed. His training focused on close in fighting, using a mix martial art, which extended into knife combat. He was an exceptional Archer and was only getting better eventually becoming the best. Poisons and medicine are a tradition and method for fighting that he was also taught. Though uncommon, he can and has treated weapons with something toxic. To this end he's built a few immunities which hasn't helped with the ever increasing innovation in science and ever new toxins that he may be unnocostumed to.

Getting away from a kill is just as important as getting in and executing. To a great degree he was taught parkour, the art of continous movement, and momentum building. Through rooftops and especially the jungle, he can move a significant distance at a full sprint without losing speed as he vaults, slides, and bounds through obstacles. Indoors he could bound off walls and even the ceiling if he needs to. His training at the academy has broadened his ability and he was recently introduced to the sword. He has a general distaste for guns, but his past training included their use and disarms. From handguns to assault rifles, even heavier military grade boom sticks, he's fired them all atleast once.

His conditioning has given him resistances to most toxins and poisons, and training in general has given him a vast knowledge of chemistry. He also knows healing and survival methods, as well as minor explosives though examples are limited to noise makers and smoke bombs. He has atleast once displayed a form of hypnotism over an animal albeit a large one though this might be tied to his power.

*Other: Because his body is inhabited by a mystical diabolical being, Carlos has been rigorously training and conditioning his mind to keep the Demon in check, even control it. His attempts and progress in the matter is relatively low to non existent though one or two occasions have risen where Carlos has summoned a bluish flame of hellfire in self defense. This Demonic presence might have altered some of Carlos' power as it does when it takes hold. Though they are uncommon, rare, even, an episode in which this presence takes control of Carlos holds extreme and frightening changes as well as unknown power. In appearance Carlos' completely solid black eyes have formed gold rings signaling the transition between himself and the demon. His regular powers become more potent easily forming solid ectoplasm into a trench coat, as well as forming a field of negative energy that saps all warmth from an area and easily causes terror.

His voice becomes dual toned as if two people were speaking. He is alot more durable with a higher undetermined threshold for pain, and mentally he loses all inhibition, ridding him of mercy and other emotions. He is likely unable to discern friend or foe. He is physically capable of great strength punching into concrete and possibly lifting a small car. He gains a proficiency and tendency to set things aflame with a blue hellish fire, that burns the soul and anything regular fire would. All these powers and what could be are held in check by psionic barriers and only under extreme supervision, Is Carlos allowed to explore these powers. They are forbidden for the field and he would actually prefer to be rid of the whole thing though it has been surmised judging from memory that it was implanted in him at a very early age and is probably difficult and possibly life threatening to remove.


*Power Levels: (45 Used out of Possible 47)

Physical Strength (1-10): 5
Speed (1-10): 6
Durability (1-10): 4
Intelligence (1-10): 4
Energy (1-10): 6
Agility (1-10): 8
Power Mastery (1-20): 9

Non-Mutant Skills
Small Weapons - Knives (Master) (10 credits)
Guns - (Intermediate)
Bow/Arrow (Master)
Martial Arts - (intermediate)
Gymnastics - (Master)
Computer Skills (Beginner) 10 Credits
Swords (Beginner) (10 Credits)


*Personal Strengths: He is still very strong willed, and has through various amounts of testing and mental training from Emma and the Cuckoo’s learned more about himself, his mind—And the darkness within. He is less exhausted during the day, and light does not completely blind him as it once did—But he is still sensitive to these things. He has a strong sense of achievement, and will apply himself to the fullest even though he may feign otherwise.

*Personal Weaknesses: There is still a demon living in him (Emhdal), though locked away deep in the recesses of his mind. And no matter how much he cares for those around them, and believes that the future Evie told him about will never come to pass—He has to wonder where the monster ends and he begins. He has yet to discern how much of him is the monster and how much is the man—He does not know who is stronger. The demon makes him stronger, but it is inherently evil—And it thirsts for nothing but power and chaos. He has an ongoing inferiority complex.

*Personality: Carlos personality has radically changed in the past year. Though still warm and inviting towards others, he is prone to aloof moments, and coldness when not in the mood. He's much more tame then prior but still free loving and lazy when permitted. When personal issues come up especially with his inner demon he tends to isolate himself. His most stable moments are around Narcissa. Composed by tradition and upbringing, Carlos understands what it is to have a family that loves him and would stay with him as a whole. To this extent when he fell in love, he fell in love hard, and is openly affectionate. He has become a devoted boyfriend showing his extreme loyalty and in a small part, his sense of family and responsibility. He's become highly possessive and less flirtatious, though playful banter is still common.

Hobbies: First and foremost Carlos is a dedicated Archer. He has studied Capoeira, and can only apply it to his fighting style. He likes to compete in his free time. He surfs on the rare occasions he goes to the beach. He likes playing practical jokes that scare people going so far as to use his powers to impersonate death himself, or to scare an old superstitious man. Stealing at random is his cup at tea at night, though he has exhausted all challenges and therefore engages in less often. In the day more often then not you'll find him in a tree lazily napping the day away. He loves music and can play the piano and guitar, and is a fine tenor too. *Alot of the time if he cannot be found in the mansion he is either working or riding on his motorcycle which has been completely customized from the stock it came from. He also has a pet basilisk he calls lil Ada, which is kept in a secret area on the front lawn underneath his favorite tree. Traditionaly part of his heritage he is practiced in tattooing and has a night job near the mansion at a local parlor. By extension he's a very good artist.

*Mutant/Human Relations View: Carlos has become apathetic and cautious to the subject. He's been fighting his whole life this is one he would like to exempt himself from.

Family:

Carlo Estrada - died in a raid.
Lilian Luc Estrada/Perez - took to taking care of her son until he was old enough to fend for himself. Recently remarried.
Montigue Jose Perez - Carlos' martial arts intructor now step father. He's a big part of Carlos' upbringing and training.

Carlos descends from a native American tribe that migrated in the late 1600s to South America. The Estrada family is one of the few families that splintered from the tribe to settle and make life in the new more modern world. The Kiowa being a nomadic warrior tribe during its more ancient years, was still teaching the old ways, even in the modern era. They were always silent, nothing more than a Shadow. They were trained after gifted individuals in the past, that had long since passed on. The Shamans' said it was magic-- Science claimed mutation. To an extent these trainings made Carlo Estrada perfect for a small time private investigator.

With so much rampant crime in Barranquilla, none of which needed such investigation, and down on his luck, Carlo searched for a new job. What he found was Lilian, and true love. The fiery Latina woman, happened to be from another family of the Kiowa tribe, and she was raised by the Shaman and was an educated Herbalist and chemist.

It was after a few weeks of dating that Carlo was able to get a job and someone to spend his off time with. She worked for the Barvaria Brewery, and his new job was Loss Prevention and internal investigation. The companies stone faced, but hard arsed female CEO saw not only a little brew going missing but some cash as well. On top of that, he began to moonlight as a body Guard. Carlo became close friends with his employer, and after months of hard work, and much grander wedding then he could have planned for himself and Lilian, brought fourth the energetic and charismatic Carlos, only five months prior his employer's own bouncing joy.


History: Carlos, born on March 7th, was born healthy and energetic, but on a night of misgivings. He was always crying and only comforted in the dark. His grandfather, Shaman of the Kiowa, told his parents that though he was a pure and innocent child, he was born under the eyes of a shadow god. He had a likeness to those that had long since passed on. A long magic ritual of smoke and dancing, that hadn't been seen in years-- And Carlos was considered healed. His Father, constantly working, and his mother taking lessons from the CEO to help maintain the Brewery when she was gone, left Carlos in the care of the Stone family nanny along with bright beautiful baby Isabella Stone.

It was growing up for nine years like this that Carlos could recount as the happiest of years, constantly being the playmate of the nearly royal Stone family daughter. Though she had an open heart, and rarely asked for anything.

The next couple of years were rough. Ripped away to spend time with his grandparent's the moment his powers started showing themselves, it was the season of tempering and Carlos was of age. For The Kiowa there was a hardened tradition of making warriors, by taking a time of trial and training. It was in the span of the next few years that would rigorously challenge and reshape the young Carlos.

Focusing on his best abilities Carlos was the first of his direct Family to be recognized as What was roughly translated to be called Raven of Shadows, a classification of warrior that meant he walked a path of darkness, taking his prey from high places, quietly. Not disturbing the peace around those unaware. He was a silent, solitary protector. Having trained non stop and working as hard as he could to make his father proud he returned home at the age of fourteen. Men were made young. Carlos received, with slight enthusiasm, a customized bow from his family, and a kiss on the cheek from his sister-like friend Isabella. He was allowed to take up guitar as well as dance lessons. This would be the last bits of Happiness Carlos could remember.

Back to training, His so called dance lessons, where infact martial arts. Catering to his slim, agile, and yet deceptively powerful build, a mixed schedule was made, using dance, Capoeira as the foundation. Constantly in motion, he learned to enjoy his training. Learning Guitar and syncopation as a side to help in the dance like activity when he wasn't working hard... Carlos had a semblance of normality at last.

His 15th birthday fast approached, and missing his mother he was brought back by his father to celebrate. Not the best of times with violence every where. Carlos by now was formidable as a young teenager, capable of taking down grown men He helped his father at the brewery catching thieves. With life as normal as it could be for him the next couple of months, his father let him tag along in his work, if only to keep an eye on him.

It was at one of these jobs where he met, and though he didn't know it at the time, would later fall in love with a client's daughter. Narcissa Lucania was different, just like him. He saved her from incinerating her family-- His power craved her own, strangely enough. She could enter his darkness and be unharmed.

With things slightly better, they didn't stay that way in the Sandy City. Out in the Market with his parents for some time to themselves, it was only five weeks after Isabella's birthday. He could remember it clearly. He had been looking at a jade necklace, and it's twin in a clear quartz- Thinking what great presents they would be for his two favorite women... That was when -It- happened. Gunshots were fired. It was thunderous and deafening- Painful beyond all measure. The loudest sound-- scream that of an unknown horror. It sounded like a hundred buzz saws, a thousand voices right in his ear-- But felt worse. His parents on the ground as well as everyone on the street. No one had a clue what was truly happening all they knew was the terrible noise and the pain it caused.

All Carlos wanted to do was to get away, him and his parents. Carlos thought he was going to die, and icy chill ran up his spine and his vision blurred. Darkness surrounded him and he felt nothing, the whole world slipped away. He was swallowed and contained. Carlos had disappeared from existence, scared out of his mind and seeing his nightmares in this darkness. For two weeks his parents searched for him.

Carlos was willful, more than any mental demon could guess, and he stood against the nightmares he faced for the first time. He wanted out, and he wanted it now.

To his surprise the darkness listened and opened to him. Carlos was found a day after two weeks in the brewery right as it opened. The employees knowing him well and knowing that he was missing went to fetch his parents. It was Esperanza Stone that was the first to arrive to take charge of him until his parents returned. She, knowing full well the cause of his disappearance and by now what was happening to the young teen, felt a great deal of pity and guilt. Her family had a history of the genetic anomaly.

Moreover, something struck her that she shouldn't have been feeling. Fear, it was then she noticed the black smoke of something unknown surrounding Carlos. Lighting some candles the effect faded as did the smoke but she made her guesses. As the Estrada family arrived to thank and talk with the Stone family Mother. Carlos' Mother cried and his father only comforted her as he thought out what to do.

Life had seemingly continued. The only friends he had were Isabella and Narcissa from afar. Though it was no secret that the two didn't get along. Carlos secretly practiced with his powers discovering they weren't too bad. Isabella quickly learned to carry a lighter and not to be afraid of him. It was with him that she learned control of her own powers. He tried to show her that just sheer force of will could do anything. Behind the CEO's back, Carlos' taught Isabella how to refine it slightly, but the young Isabella more timid then he, and still grieving for the loss of her father, cut those lessons short.

At this time, it was found out that the Baveria Brewery had Mutants among them. A small armed group against mutants rolled up one night. In the midst of the anti mutant hype, they had a planned attack and raid on the Brewery. It was here that Carlo Estrada, Carlos' Father Lost his life.

This was when Carlos found his powers to be more then they appeared. The man who killed his father couldn't hit him, couldn't stop him not even by starting a fire as Carlos shrouded by his dark smoke followed him. Carlos was on a warpath.. He knew not what drove or guided him, he simply followed a feeling and his eyes became completely black. He could suddenly see very well in the moonless sky as tracked and chased the man stalking him like wolf.

When Carlos caught up to him, he swallowed the man and followed him dragging him to the dark place. The man couldn't take it like Carlos could. He broke and fractured, as every pain and guilt he had about his misdoings were thrown back at him in a nightmare that Carlos could fuzzily see in the darkness. Carlos sensed the fear and darkness in the man, and with a frightened and fearful look of shock realized that he was feeding on the mans fear. He let the man go, left him there in the alley broken and curled in the fatal position, repeating over and over that he was sorry. It was the last time for a long time Carlos would ever use his powers like that again, not until it's secrets were fully known to him.

Carlos grieved and was doing far better then he could remember. His family had moved on and worked as it always did, mostly trying to return back to a semblance of normality. Normal had become three mutants helping each other adapt. Even though Isabella had been sent away to a school in America, they kept in touch. Narcissa also had powers. For months at a time she stayed in the city with her father. and within weeks Carlos, who by now radically changed into a nocturnal creature due to his powers. started dating his sun goddess, Narcissa. Their infatuation with one another was almost unhealthy... To great irony -If opposites attract then Carlos and Narcissa were the yin to the others yang. Her powers revolved around light and heat and the sun.

She represented his every opposite- if Carlos was dark she was light. It was with this that they found she was unaffected by his darkness and could travel safely through the dark dimension even sparing Carlos himself the torment. This was a huge perk for Narcissa, someone she could be around. Her powers were atomic, particularly on the brightest of days. though she came to Columbia to learn control in secret... Her knack for it was low and her learning not so smoothly as Carlos or Isabella.

Carlos however could contain and help Narcissa and was called upon to do so once it was discovered that Narcisaa could be nuclear, and that Carlos could be around her without combustion. Though progress had been made it wasn't enough and Narcissa had to leave, to go to back to places where the sun could not reach her as much.

Carlos could move across great distances if he wanted to-- But it drained him. If he tried to get to Narcissa, or Bella-- His mind would surely break. Carlos felt alone but continued on as much as he could to at least to finish things. It was then his Mother Along with Esperenza Stone, and Narcissa's mother over the phone that Carlos Learned of the Xavier Institute for the gifted. It was this very meeting of their mother's that he was privy to, that he learned he would go to be with Isabella and then Narcissa once she was ready for it. Carlos was happy, as happy as could be for the first time in what felt like a long time. Though he would move Far away from his mother he could be with the only two people that made him feel happy. That was all the incentive he needed to pack his belongings. He was headed to America. Thank God Isabella taught him English.

*Having arrived at Academy X Carlos had a somewhat rocky start being little more then untamed and wild. He was unpredictacble and awkward, but manage to find a few friends and then some. He had fun, even though shocking truths of his considered family and of himself have completely shaken his world. Many misadventures and an oversize pet later it was prom night and he was content for the night that nothing went horribly wrong. A year and a war later in Columbia He returns to the academy. Somewhat darker but determined.

Misc Facts

-Carlos is Multi-lingual, knowing Spanish, Portuguese, the Kiowa dialect, and with the help of Isabella English.
-Though not prone to substance abuse, he smokes before a mission, getting a slight high.
-Carlos is partially deaf in his left ear mainly due to someone who shall remain nameless. *cough*Bella*cough*
PostPosted: Wed Oct 29, 2008 9:11 pm


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Picture Updated: 11-22-09

Name: Kerrigan “Kerri” Schwartz
Codename: Knoxx

Academy X Team: Omega

Age: 20
Birthday: May 19th, 1990
Hair: Red
Eyes: Pale green
Skin Tone: Kerri has flawless, pale skin
Height: 5’11”
Weight: 139 lbs
Build: Kerri is in peak physical condition. She is toned, though not so much as it takes away from her figure.
Race/Nationality: Caucasian
Notable Characteristics: None other than her hair.
Uniform: Her uniform consists of her mechanical armor suit, which is black with glowing red trim. ( Uniform without Helmet – [-X-] )
Standard Dress: In the last year, Kerrigan has moved from one of the biggest tomboys in school to one of the most fashionable. This most likely came about by her constant access to Cissa's closet, but regardless her tastes have changed. While she will still wear her jeans and a tank top, she is not above wearing the occasional dress, or even heels. Her fashion world has been opened.

Superhuman Ability: Kerrigan has the ability of “Adoptive Muscle Memory,” which allow her to copy any action she sees. However, she cannot mimic powers of any kind. Typically this is used in terms of fighting styles, which she is always up to learning. Often, she does not realize that she is taking on new characteristics, since once she knows how to do something, it is almost as if she has been doing it her entire life. Of course she can only imitate abilities as far as her physical limitations will allow her, which is why she works so hard to remain in peak condition. In order to make the abilities she mimics permanent, she has to practice them consistently - without any work at them they would fade from her "memory" within a few months.
7-17-09 Update: She can now remember abilities for a longer period of time, though she still has to practice them consistently for the knowledge to become permanent. With practicing and focus, she can now remember them for up to a year.

Abilities (not gained from mutation) : Kerri has been bred for physical combat, and so she is much stronger, faster and more flexible than normal girls of her stature. On a more mechanical note, her uncle is extremely gifted with making armor, and also worked for the army for many years. After he retired, her father told him about her abilities, and he engineered a mechanical armor-suit of sorts for her to wear, which enhanced her physical stamina to match her abilities. In recent months, her suit has been upgraded to connect to the web, able to pull videos and such from the internet on a moment's notice to show her any skill she wishes to learn. While it takes time, and is not necessarily efficient in the midst of a battle, it opened a whole new realm of possibilities to her.

As of right now she has been "trained" in the following areas:
~Several different forms of martial arts
~Kick boxing
~Archery
~Gunmanship
~Parkour
~Gymnastics

Levels:
Physical Strength (1-10): 5
Power Mastery (1-10): 10
Speed (1-10): 5
Durability (1-10): 6
Intelligence (1-10): 4
Energy (1-10): 8
Agility (1-10): 8
( Third Year Powers: 46/46 used )

Place of Birth: Fort Knox, KY
Family:
Heather Schwartz - Mother
Daniel Schwartz – Father (Military – Army)
Xander Schwartz – Brother (Married to Kaelin Hammond)
Randall Schwartz – Brother (Military – Marines)
Daniel Schwartz Jr. – Brother (Military – Army - Deceased)

Personal Strengths: Kerrigan is still as dedicated as ever, willing to do whatever it takes to advance herself mentally, physically or even emotionally. While before she could be seen as cold by others that didn't know her well, she has grown more social in the last year, and is known as a person you can depend on for whatever you need. She might still be quiet and like to be by herself a lot, but she is hardly the mystery that she used to be. Of course, nothing is more fun for her than physical activity to this day, but she has learned to tamper that excitement and zeal with friends and a social life. All in all she is more rounded and confident in herself than ever.
Personal Weaknesses: Even with her new confidence, she is still the girl with the crazy drive to prove herself and her abilities. She never got over her fear of looking weak, and therefore she still often pushes herself too hard. Since the passing of her brother while he was in active duty she can sometimes lash out at others when she is having a particularly bad day, and since then it seems that she is more susceptible to stress. It is dealing with these emotions and stressors that she has problems with, especially considering her tendency to bottle up negativity inside herself to keep it from being a burden on her friends and loved ones.
Personality: Kerrigan is infinitely more social than she used to be, and as a result she is more firendly and warm towards others. Since the death of her brother, however, she has days where depression sets in, causing her to revert to her old ways of isolation. Like any girl her age, she has her good days and her bad days. Once someone makes it into her inner circle, there is no loyaler friends that this redhead. At the same time, get on her badside, and watch out.
Hobbies: Physical activity of all kinds, including a lot of extreme sports and activities that many would find scary or uncomfortable. If she is not in school, it is a safe bet one could find her in the gym or out on the grounds with a book in her hand. Recently, she took to engineering as a hobby, mostly because of working with her uncle on her mechanical suit.

View on Human/Mutant Relations: Kerrigan has a hard time understanding why people are so against those with mutations. Because her parents have always been so accepting of her ability, why someone would want to treat her differently doesn’t make much sense. She is for protecting people, whether they be mutant or human, and therefore she tries to remain as neutral as possible.

History: On May 19th, 1987 Heather and Daniel Schwartz gave birth to a beautiful, healthy baby girl. From that moment on, they knew that she was going to be special, and took care to give her all the privileges that they could afford. However, Kerrigan grew up as an “army brat,” the youngest of 4 children with 3 older brothers. As a result of this, she learned to toughen up quickly as a child, and was the most eager of the bunch to learn how to fight and defend herself by her Father from a young age. As she grew and matured, her family began to notice that she had an innate ability to mimic the physical movements of those around her, starting at around the age of 6.

When she turned 6, she was put into a military education, living on base with her family, which she thoroughly enjoyed. Her ability first surfaced when she watched a little boy scale the monkey-bars with ease on her first day of recess. Without a moment’s hesitation, she jumped up on the bars and made it completely across without a single mistake. Furthermore, in gym class, she was able to flawlessly replicate the drills they were shown in class with only watching the instructor demonstrate it once. Her teacher’s were baffled, but her parents had a sneaking suspicion she was one of the “mutants” that they had heard about on television. After taking her for genetic testing, secretively of course, their suspicions were confirmed. Of everyone in their immediate family, she is the only one with an ability.

Both parents were extremely supportive of her ability, and both did whatever they could to help her control and learn how it worked. Her father headed the majority of the physical training, and her brothers were great sparring partners. When Kerri was 13, her father was deployed over seas, leaving her mother to take over her “training.” As time dragged on in her father’s absence, her mother taught her more about grace, and imitating things other than fighting. Her brothers took over her physical training at this point, even though her mother was not too happy about it. However, with two of them in the army as well, she was basically going through the same basic training as they were before she could join up. She studied everything from karate movies to etiquette movies, at the urging of her mother, resulting in her being able to compete at a black-belt level as perform a perfect curtsy.

Her father returned from his 2 year deployment to find that she was more than proficient in almost all forms of martial arts and kickboxing, but also that she had been studying gymnastics and parkour in her free time. He was proud of her, and rather than trying to teach her a wealth of new skills, she decided that it would be best to work on her physicality than anything else so that she would be best prepared in any situation.

Kerri’s uncle also worked for the military as an armor engineer, working to develop a new sort of mechanical armor for soldiers to wear. Unfortunately, he could not seem to get a prototype working that was up to the Army’s standards, and so he retired early. Kerri’s father brought her Uncle (his brother) to live with them at the time, and explained Kerrigan’s unique situation to him. Her Uncle was intrigued, and so with the help of the family, he was able to construct a suit especially for her, which he explained would enhance her physical attributes such as strength, agility, speed, etc. She began to train in the suit, and after a few months, she found she could fight worlds better than she had been able to do before, which was saying something.

When Kerri turned 18, she graduated from school, and was ready to enlist in the army, which had been her plan all along. However, her parents thought that it would be a better idea for her to attend another few years at a school where she could be around other mutants full time, and learn to deal with her powers even more. They were supportive, and always did what they could, but knew they would not be able to help her as much as others might be. It took a little bit of convincing, but they got her to agree to attend Xavier’s School for the Gifted for at least a year before she decided if she wanted to continue her education further, or go into the military. Between school and her personal training, Kerrigan had not been able to develop very good social skills, so she was a little worried about going, but knew that if her parents thought it would be for the best, then it was what she needed to do.

7-17-09 Update: Upon graduation, Kerrigan was set to go into the military, as per her original plan. However, news arrived that her brother, Daniel, had been killed in combat when he was captured by enemy forces. The way the situation was handled angered her so much, that she gave up her future military career, instead opting to stay at the Academy for University courses. Considering the military was all she ever dreamed of doing, she is going through a transitional period in her life that is starting to take it's toll on her physically and mentally.

Miscellaneous:
--Her favorite foods are potatoes and broccoli
--Favorite color is green
--Can run a 6 minute Mile
--Registered Independent

Vai Vedrai
Vice Captain

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