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Elegant Egotism

PostPosted: Thu Oct 23, 2008 3:16 pm


You say plastic like it's a good thing.

Anyway, you can always ask your opponent for permission to use the Redeemer, though I always though the Hurricane Bolters on the Crusader was enough to tear through anything thrown at me anyway.
PostPosted: Mon Oct 27, 2008 11:53 am


Cuz plastic is a good thing. Much easier to work with since I don't go out of my way to convert or mod anything. XD

I was just going to go with the Hurricane Bolters in the end. I might just make some board pieces with the flamers or something.

Dragonzealot


Darkweaver66

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PostPosted: Mon Oct 27, 2008 12:27 pm


as to the redeemer, the answer is yes.

however, you cannot play them as an inquisitor force, they must be a Grey Knights chapter, meaning that you use the SM codex with the GK entries from the deamonhunters, although it works like this:


- you CAN (but dont have to) replace your captain/master with a deamonhunter inquisitor
- you MUST replace your tactical squads with Grey Knight squads
- you MUST replace your Terminators (both types) with grey knight termy's
- inquisitor lord corteaz is allowed to replace your captain/master, so is brother captain stern


eg, the army can take all units from SM except tactical and both termy squads as the grey knight and grey knight termy models replace them.

as it happens, i converted a Grey Knight Space Marine commander recently (in grey armour as silver just looks wrong to me)
PostPosted: Mon Oct 27, 2008 4:21 pm


I'm not quite sure what you're saying, your syntax is very unclear.

A Grey Knight Raiders require a Grey Knight hero.

If you are playing Daemonhunters, you cannot have Grey Knights and Space Marines whatsoever. The reason for this is because the Grey Knight Brother-Captain will reason that if an Inquisitor can make do with normal Space Marines, then using the extremely limited amount of Grey Knights in that battle is not necessary.

If you're playing Space Marines, you can ally with 1 HQ Choice, 1 Elites, 2 Troops, and 1 Fast Attack choice. The reason for this is because Grey Knights are always willing to help their lesser brethren in battle against Chaos. You do not not to upgrade or replace anything, so I'm not sure where fire-link is getting that from. You just need to be able to abide by the force organization chart.

Elegant Egotism


Darkweaver66

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PostPosted: Tue Oct 28, 2008 4:00 am


sorry if what i said was incorrect, but it is how one of the staff at the GW near my college plays his army, he has a company of GK marines, as he uses them as a chapter, not an inquisition force. those were the rules he uses for them. (as it isnt an allys army, it's the grey knight chapter itself)
PostPosted: Tue Oct 28, 2008 4:25 am


You sure he just don't play a normal DH army only using Grey Knights?

Shinobi_8745


Darkweaver66

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PostPosted: Tue Oct 28, 2008 11:41 am


nope, its a space marine chapter, he has an entire battle company of marines with a GK Captain and GK squads and termy's replaceing the tacticals and termy's. sorry for not specifying that it wasnt official, but it is a good way to play them

if i can, i will try to get photo's of them next time he brings them in, his GK bikers are awesome.
PostPosted: Tue Oct 28, 2008 3:20 pm


Whoever that person is, they're breaking the cannon.

Grey Knights do not follow the Space Marine Codex (The one written by Guilliman, not the one used by Space Marine Players) and operate in independent cells. They are typically dispatched in small numbers, such as a handful under a Justicar. They're simply too busy with other stuff elsewhere to send all there forces into one area. If a large percentage of Grey Knights ever was in the area, that means the s**t is about to hit the fan big time.

Typically Terminators, because of their exalted status, are not used unless there's something major like a Greater Daemon involved.

I don't think Grey Knights would use bikes because of their simple combat operation. They're supposed to be plain and just get the job done without any risky or wild tactics, hence why they don't paint their armor or use fancier weapontry that other Spess Mehrens use. It's also a bit moot, since every Grey Knight can teleport into battle.

I'm not sure where I read it, but I know the Grey Knights chapter is small in comparison with others second founding chapters. This is because of the amount of training and psychic purity needed. Many trainees will die at some point during the 666 tests.

Elegant Egotism


Darkweaver66

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PostPosted: Wed Oct 29, 2008 9:25 am


tbh, i dont see how it matters, he plays for fun, and the army works well.

as i was saying in the IG thread i think, i hate power gamers... and funnily enough, i was gaming one today... i ended the match after my 1st turn (he went 1st) coz the game was just no fun

but yeah, even if it isnt cannon, it looks damn cool, and plays like a charm.
PostPosted: Wed Oct 29, 2008 9:32 am


Actually Serebrate, there is three times as many Gray Knights as a normal Space Marine chapter, they have 3000 marines. They need that much to be in lots of places, all over the galaxy really.
G-Knights

Jason Kharo

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Elegant Egotism

PostPosted: Wed Oct 29, 2008 10:18 am


Jason Da Psycho
Actually Serebrate, there is three times as many Gray Knights as a normal Space Marine chapter, they have 3000 marines. They need that much to be in lots of places, all over the galaxy really.
G-Knights


I was wondering how long it would take someone to quote Lexicanum. I, too, saw that article. I don't believe it states anywhere exactly how large the Grey Knights are, but I certain believe it is under a thousand.

Anyway, like I said, it's a second founding chapter as many of the first founding chapters are being pressed dangerously close to extinction.

As for the 3,000 - it really doesn't make too much sense, does it? If you read any literature on them, it always states they are in few number. All recruits must not only pass grueling tests without any sign of blemish, but must also be potent psykers. When viewed through this lens, it's hard to imagine how chapters who take in a variety of recruits and are not always active in combat could number so low while Grey Knights who only take the "a merest fraction" that survive their tests could number so high.
PostPosted: Wed Oct 29, 2008 12:11 pm


Yea I was wondering that as well.
I think it means like, few in numbers compared to all the space marine second founding chapters.
And, nearly every planet in the Imperium has psykers on it, and their is millions of planets, thats a whole lot of psykers, a small percentage of them. Roughly about 10% of them I assume are deemed fit enough to try to be a Gray Knight, so it would whittle them down to about 5%, which, out of many many psykers, is quite a lot.

Jason Kharo

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Caleidah

Eloquent Lunatic

PostPosted: Wed Oct 29, 2008 12:47 pm



Except that the Grey Knights take only the best of the best, meaning roughly .00000000001% of all people could even be CONSIDERED for their ranks.
PostPosted: Wed Oct 29, 2008 4:08 pm


Nah, the best out of the Imperium would be about 3-5% (Maybe a bit over done) But then like, half it, and half it again, then half it again you get a very low number. Still, its quite alot in the trillions of people in the Imperium.

Jason Kharo

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Elegant Egotism

PostPosted: Wed Oct 29, 2008 4:23 pm


The largest second founding (Black Templar, I think) have the upwards of 6000 Spess Mehrens. First founding chapters that use more rigid standard (and suffer more casualties) have 1000. It wouldn't make sense for the GK to have more than a first founding chapter.

If I had to guess a number, I'd say 666 since that seems to be their motif.
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