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Posted: Tue Apr 14, 2015 9:25 am
Kogamo 11 What's this I hear about bad guys tending to be more interesting? gonk I-I'm not the only one who thinks the opposite here, am I? ;;; It's not so much that they're more interesting, it's that most people (there are exceptions) tend to make good characters. Not just good ones either, but really nice guys that want to spread love and happiness. Not that that's bad, but sometimes it's just fun to get rid of the super nice kindness and just wreck some stuff, just as a change of pace. That's just my take on it, though. Honestly, I'm trying to get one of each. Felix is the bad guy, Cameron's got too little of a spine to stand up to people often so he's more the neutral guy, and although she's not the nicest person in the world, Sable's kinda got that chronic hero syndrome problem so she's the good guy of my trio of characters.
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Posted: Tue Apr 14, 2015 9:35 am
Loonamist Lia Syuki End up a target or get in the way, though, and he will make people turn into red mist once he gets his Muk and teaches it Explosion and maybe gives it a heart scale for the FR/LG move tutor move Body Slam. Muk + hug and/or Body Slam + Harden + Explosion = bye-bye>> << Kail approves >> lol I bet he would. The guy specializing in explosives approves of my exploding Muk. XD When I plan a moveset, I either plan on making them battle viable or giving them a utility moveset for RP stuff. This Muk is the utility type. He is for when Felix goes "...We're done here..." and decides to go for the trainer. >:3 I tend to do this a lot when planning bad guy Pokemon, just because one, I've more than enough of the anima, and two, they're apt to go against the rules anyway. As long as experience points aren't on the line... Why not have fun with it?
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Posted: Tue Apr 14, 2015 9:50 am
SD Paul Prospero What's up with all the bad guys? Seriously....Kind of makes me regret making Teito an anti-hero, or anti-villain. Depending on how you look at him, I guess. Really, when you look at it, there aren't that many of us overall. There's my guy Felix, Yukie, Adolph, Cyrus... I know we used to have King, so that's five... And technically there's a sixth in the profile thread, but Ace's RPer hasn't posted with his character yet as far as I'm aware, and that profile has been up since just after the guild was created. So yeah, out of all of us, there's really only a total of six bad guy characters. There's a lot of other troubled characters with shaky moralities, but at the end of the day the vast majority of characters made so far are good guys. It just seems like there's more of us than there really are because we talk about them so often. XD
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Posted: Tue Apr 14, 2015 10:25 am
Lia Syuki It's not so much that they're more interesting, it's that most people (there are exceptions) tend to make good characters. Not just good ones either, but really nice guys that want to spread love and happiness. Not that that's bad, but sometimes it's just fun to get rid of the super nice kindness and just wreck some stuff, just as a change of pace. That's just my take on it, though. Honestly, I'm trying to get one of each. Felix is the bad guy, Cameron's got too little of a spine to stand up to people often so he's more the neutral guy, and although she's not the nicest person in the world, Sable's kinda got that chronic hero syndrome problem so she's the good guy of my trio of characters. Mm, I'll agree on that change of pace thing. That makes sense. 3nodding I always end up making characters that are total goofballs whether they're good or bad, just cuz I don't like writing sappy or emotional stuff very much. The only two kinds of bad guys I like are the ones that are just plain rotten and snarky but not necessarily evil, and the ones with troubled pasts or motives that are arguably well-thought out and beneficial despite being unethical. Bad guys that just seem to be chronically evil for the sake of being evil... Blech. I had a point here somewhere, I think. Sorry XD
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Posted: Tue Apr 14, 2015 10:37 am
Kogamo 11 Lia Syuki It's not so much that they're more interesting, it's that most people (there are exceptions) tend to make good characters. Not just good ones either, but really nice guys that want to spread love and happiness. Not that that's bad, but sometimes it's just fun to get rid of the super nice kindness and just wreck some stuff, just as a change of pace. That's just my take on it, though. Honestly, I'm trying to get one of each. Felix is the bad guy, Cameron's got too little of a spine to stand up to people often so he's more the neutral guy, and although she's not the nicest person in the world, Sable's kinda got that chronic hero syndrome problem so she's the good guy of my trio of characters. Mm, I'll agree on that change of pace thing. That makes sense. 3nodding I always end up making characters that are total goofballs whether they're good or bad, just cuz I don't like writing sappy or emotional stuff very much. The only two kinds of bad guys I like are the ones that are just plain rotten and snarky but not necessarily evil, and the ones with troubled pasts or motives that are arguably well-thought out and beneficial despite being unethical. Bad guys that just seem to be chronically evil for the sake of being evil... Blech. I had a point here somewhere, I think. Sorry XD Yeah, I can understand that. Unfortunately, though, there are people that want to do bad things just because they can do them. And then there are those people who have mental problems and can't always control whether they do something horrible or not. But no, my guy's not so much of a jerk that he'll make field goals with Lillipup just for the sake of doing so. He's just doing the jobs he's hired to do, and unless he's in a really s**t state of mind, he'll usually just want to get it done and get out before he has to cause too much damage. ...Usually... Yeah, I think so to. Something about preferring when the bad guys have a reason for being bad other than just "Meh... I'mma gonna be a bad guy."
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Posted: Tue Apr 14, 2015 12:59 pm
Lia Syuki Loonamist Lia Syuki End up a target or get in the way, though, and he will make people turn into red mist once he gets his Muk and teaches it Explosion and maybe gives it a heart scale for the FR/LG move tutor move Body Slam. Muk + hug and/or Body Slam + Harden + Explosion = bye-bye>> << Kail approves >> lol I bet he would. The guy specializing in explosives approves of my exploding Muk. XD When I plan a moveset, I either plan on making them battle viable or giving them a utility moveset for RP stuff. This Muk is the utility type. He is for when Felix goes "...We're done here..." and decides to go for the trainer. >:3 I tend to do this a lot when planning bad guy Pokemon, just because one, I've more than enough of the anima, and two, they're apt to go against the rules anyway. As long as experience points aren't on the line... Why not have fun with it? He likes the creativity to it xD It's definitely a... unique way of going about things >w> And I kind of do the same thing-- pokemon moves are either for battle, contests, or plot points. I think Ajicka's Deoxys is the only pokemon that really has them for plot points, but I've got another pokemon... somewhere... that is going to kind of fall in the same line of things.
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Posted: Tue Apr 14, 2015 1:07 pm
Loonamist Lia Syuki Loonamist Lia Syuki End up a target or get in the way, though, and he will make people turn into red mist once he gets his Muk and teaches it Explosion and maybe gives it a heart scale for the FR/LG move tutor move Body Slam. Muk + hug and/or Body Slam + Harden + Explosion = bye-bye>> << Kail approves >> lol I bet he would. The guy specializing in explosives approves of my exploding Muk. XD When I plan a moveset, I either plan on making them battle viable or giving them a utility moveset for RP stuff. This Muk is the utility type. He is for when Felix goes "...We're done here..." and decides to go for the trainer. >:3 I tend to do this a lot when planning bad guy Pokemon, just because one, I've more than enough of the anima, and two, they're apt to go against the rules anyway. As long as experience points aren't on the line... Why not have fun with it? He likes the creativity to it xD It's definitely a... unique way of going about things >w> And I kind of do the same thing-- pokemon moves are either for battle, contests, or plot points. I think Ajicka's Deoxys is the only pokemon that really has them for plot points, but I've got another pokemon... somewhere... that is going to kind of fall in the same line of things. XD Not that creative when nearly everything can learn Explosion. *whistles innocently* I was just going "Uh... I dunno what TM I want... Uh... I guess I'll get Explosion... Just to be a jerk..." But that still leaves me one more slot for a move. Probably one of the sludge-based moves. And I still have to pick an ability for when I get the Muk. I don't want Poison Touch if it's gonna be all glompy towards enemies (like Sycamore's not gonna have enough problems), and I haven't seen Stench in the ability thread yet, so that... Kinda leaves me with Sticky Hold... XP I'd rather have Stench, since one, flinch chance is always useful, and two, I just feel that'd be a bit better than having people either get poisoned or not be able to get the goop off. XD I actually do that quite a bit in other areas, and if there was a suggestion box, I'd so be putting in a suggestion for a "utility moveset" since there are quite a few moves that I'd like to have on my Pokemon just for RP purposes but the Pokemon wouldn't last through any fights if they had them. For instance, a moveset containing Sticky Web, Spider Web, Electroweb, and String Shot sounds like a natural set of moves for a Galvantula, but trying to go into a battle with that set of four moves is just gonna make the poor thing an easy target.
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Posted: Tue Apr 14, 2015 1:23 pm
Lia Syuki Loonamist Lia Syuki Loonamist Lia Syuki End up a target or get in the way, though, and he will make people turn into red mist once he gets his Muk and teaches it Explosion and maybe gives it a heart scale for the FR/LG move tutor move Body Slam. Muk + hug and/or Body Slam + Harden + Explosion = bye-bye>> << Kail approves >> lol I bet he would. The guy specializing in explosives approves of my exploding Muk. XD When I plan a moveset, I either plan on making them battle viable or giving them a utility moveset for RP stuff. This Muk is the utility type. He is for when Felix goes "...We're done here..." and decides to go for the trainer. >:3 I tend to do this a lot when planning bad guy Pokemon, just because one, I've more than enough of the anima, and two, they're apt to go against the rules anyway. As long as experience points aren't on the line... Why not have fun with it? He likes the creativity to it xD It's definitely a... unique way of going about things >w> And I kind of do the same thing-- pokemon moves are either for battle, contests, or plot points. I think Ajicka's Deoxys is the only pokemon that really has them for plot points, but I've got another pokemon... somewhere... that is going to kind of fall in the same line of things. XD Not that creative when nearly everything can learn Explosion. *whistles innocently* I was just going "Uh... I dunno what TM I want... Uh... I guess I'll get Explosion... Just to be a jerk..." But that still leaves me one more slot for a move. Probably one of the sludge-based moves. And I still have to pick an ability for when I get the Muk. I don't want Poison Touch if it's gonna be all glompy towards enemies (like Sycamore's not gonna have enough problems), and I haven't seen Stench in the ability thread yet, so that... Kinda leaves me with Sticky Hold... XP I'd rather have Stench, since one, flinch chance is always useful, and two, I just feel that'd be a bit better than having people either get poisoned or not be able to get the goop off. XD I actually do that quite a bit in other areas, and if there was a suggestion box, I'd so be putting in a suggestion for a "utility moveset" since there are quite a few moves that I'd like to have on my Pokemon just for RP purposes but the Pokemon wouldn't last through any fights if they had them. For instance, a moveset containing Sticky Web, Spider Web, Electroweb, and String Shot sounds like a natural set of moves for a Galvantula, but trying to go into a battle with that set of four moves is just gonna make the poor thing an easy target. Lol xD Well it seems to have worked out. Stench should be there, I'll talk to Spectral about it today and try and get it up ASAP : ) There were bound to be a few things that slipped through the cracks, but we're trying to make it so there are no 'missing abilities'. Thank you for pointing out that one was missing >w< Well, I think pokemon are able to do other things that are reasonable for their species (ie have Spinarak, ariados, etc spin thread like string shot to immobilize someone even if they don't know a move specifically for that), it just wouldn't be that powerful. We won't say pokemon can't do things just because it's not in their move, if their species would logically be able to do it. It's just not something they could use in battle, but for plot purposes, it would be fine x3
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Posted: Tue Apr 14, 2015 1:54 pm
Loonamist Lia Syuki Loonamist Lia Syuki Loonamist Lia Syuki End up a target or get in the way, though, and he will make people turn into red mist once he gets his Muk and teaches it Explosion and maybe gives it a heart scale for the FR/LG move tutor move Body Slam. Muk + hug and/or Body Slam + Harden + Explosion = bye-bye>> << Kail approves >> lol I bet he would. The guy specializing in explosives approves of my exploding Muk. XD When I plan a moveset, I either plan on making them battle viable or giving them a utility moveset for RP stuff. This Muk is the utility type. He is for when Felix goes "...We're done here..." and decides to go for the trainer. >:3 I tend to do this a lot when planning bad guy Pokemon, just because one, I've more than enough of the anima, and two, they're apt to go against the rules anyway. As long as experience points aren't on the line... Why not have fun with it? He likes the creativity to it xD It's definitely a... unique way of going about things >w> And I kind of do the same thing-- pokemon moves are either for battle, contests, or plot points. I think Ajicka's Deoxys is the only pokemon that really has them for plot points, but I've got another pokemon... somewhere... that is going to kind of fall in the same line of things. XD Not that creative when nearly everything can learn Explosion. *whistles innocently* I was just going "Uh... I dunno what TM I want... Uh... I guess I'll get Explosion... Just to be a jerk..." But that still leaves me one more slot for a move. Probably one of the sludge-based moves. And I still have to pick an ability for when I get the Muk. I don't want Poison Touch if it's gonna be all glompy towards enemies (like Sycamore's not gonna have enough problems), and I haven't seen Stench in the ability thread yet, so that... Kinda leaves me with Sticky Hold... XP I'd rather have Stench, since one, flinch chance is always useful, and two, I just feel that'd be a bit better than having people either get poisoned or not be able to get the goop off. XD I actually do that quite a bit in other areas, and if there was a suggestion box, I'd so be putting in a suggestion for a "utility moveset" since there are quite a few moves that I'd like to have on my Pokemon just for RP purposes but the Pokemon wouldn't last through any fights if they had them. For instance, a moveset containing Sticky Web, Spider Web, Electroweb, and String Shot sounds like a natural set of moves for a Galvantula, but trying to go into a battle with that set of four moves is just gonna make the poor thing an easy target. Lol xD Well it seems to have worked out. Stench should be there, I'll talk to Spectral about it today and try and get it up ASAP : ) There were bound to be a few things that slipped through the cracks, but we're trying to make it so there are no 'missing abilities'. Thank you for pointing out that one was missing >w< Well, I think pokemon are able to do other things that are reasonable for their species (ie have Spinarak, ariados, etc spin thread like string shot to immobilize someone even if they don't know a move specifically for that), it just wouldn't be that powerful. We won't say pokemon can't do things just because it's not in their move, if their species would logically be able to do it. It's just not something they could use in battle, but for plot purposes, it would be fine x3 Yeah. I remembered looking for it back when I had Sable do that trainer battle where some guy used a Grimer and not finding it anywhere. Should be between Steadfast and Sticky Hold, just so you don't have to hunt for where it should be plugged in. XD And I see Run Away got added in and tweaked so that it's usable. :3 Eh, true. It'd just be too weak to actually use in battle. Works well enough on humans, though. XD ...This kinda reminds me of a page from a webcomic I read... This one to be specific. XD Plus the page after for why it doesn't always work the other way. But yeah, gonna be plenty of jerks for all three to encounter that decide to take advantage of natural moves outside of battle.
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Posted: Tue Apr 14, 2015 2:13 pm
Lia Syuki Loonamist Lia Syuki Loonamist Lia Syuki lol I bet he would. The guy specializing in explosives approves of my exploding Muk. XD When I plan a moveset, I either plan on making them battle viable or giving them a utility moveset for RP stuff. This Muk is the utility type. He is for when Felix goes "...We're done here..." and decides to go for the trainer. >:3 I tend to do this a lot when planning bad guy Pokemon, just because one, I've more than enough of the anima, and two, they're apt to go against the rules anyway. As long as experience points aren't on the line... Why not have fun with it? He likes the creativity to it xD It's definitely a... unique way of going about things >w> And I kind of do the same thing-- pokemon moves are either for battle, contests, or plot points. I think Ajicka's Deoxys is the only pokemon that really has them for plot points, but I've got another pokemon... somewhere... that is going to kind of fall in the same line of things. XD Not that creative when nearly everything can learn Explosion. *whistles innocently* I was just going "Uh... I dunno what TM I want... Uh... I guess I'll get Explosion... Just to be a jerk..." But that still leaves me one more slot for a move. Probably one of the sludge-based moves. And I still have to pick an ability for when I get the Muk. I don't want Poison Touch if it's gonna be all glompy towards enemies (like Sycamore's not gonna have enough problems), and I haven't seen Stench in the ability thread yet, so that... Kinda leaves me with Sticky Hold... XP I'd rather have Stench, since one, flinch chance is always useful, and two, I just feel that'd be a bit better than having people either get poisoned or not be able to get the goop off. XD I actually do that quite a bit in other areas, and if there was a suggestion box, I'd so be putting in a suggestion for a "utility moveset" since there are quite a few moves that I'd like to have on my Pokemon just for RP purposes but the Pokemon wouldn't last through any fights if they had them. For instance, a moveset containing Sticky Web, Spider Web, Electroweb, and String Shot sounds like a natural set of moves for a Galvantula, but trying to go into a battle with that set of four moves is just gonna make the poor thing an easy target. Lol xD Well it seems to have worked out. Stench should be there, I'll talk to Spectral about it today and try and get it up ASAP : ) There were bound to be a few things that slipped through the cracks, but we're trying to make it so there are no 'missing abilities'. Thank you for pointing out that one was missing >w< Well, I think pokemon are able to do other things that are reasonable for their species (ie have Spinarak, ariados, etc spin thread like string shot to immobilize someone even if they don't know a move specifically for that), it just wouldn't be that powerful. We won't say pokemon can't do things just because it's not in their move, if their species would logically be able to do it. It's just not something they could use in battle, but for plot purposes, it would be fine x3 Yeah. I remembered looking for it back when I had Sable do that trainer battle where some guy used a Grimer and not finding it anywhere. Should be between Steadfast and Sticky Hold, just so you don't have to hunt for where it should be plugged in. XD And I see Run Away got added in and tweaked so that it's usable. :3 Eh, true. It'd just be too weak to actually use in battle. Works well enough on humans, though. XD ...This kinda reminds me of a page from a webcomic I read... This one to be specific. XD Plus the page after for why it doesn't always work the other way. But yeah, gonna be plenty of jerks for all three to encounter that decide to take advantage of natural moves outside of battle. Oh! Well thank you! >w< Mhm ovo I think we've tried to incorporate as many as we could in some way or another, even if it took a bit of editing/creative thinking to get them in there. Exactly! x3 Omg xD I love that comic! I'm still sad he never continued it, though... I actually read it in preparation, back when ORAS was coming out >w>
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Posted: Tue Apr 14, 2015 7:49 pm
Loonamist Lia Syuki Loonamist Lia Syuki Loonamist Lia Syuki lol I bet he would. The guy specializing in explosives approves of my exploding Muk. XD When I plan a moveset, I either plan on making them battle viable or giving them a utility moveset for RP stuff. This Muk is the utility type. He is for when Felix goes "...We're done here..." and decides to go for the trainer. >:3 I tend to do this a lot when planning bad guy Pokemon, just because one, I've more than enough of the anima, and two, they're apt to go against the rules anyway. As long as experience points aren't on the line... Why not have fun with it? He likes the creativity to it xD It's definitely a... unique way of going about things >w> And I kind of do the same thing-- pokemon moves are either for battle, contests, or plot points. I think Ajicka's Deoxys is the only pokemon that really has them for plot points, but I've got another pokemon... somewhere... that is going to kind of fall in the same line of things. XD Not that creative when nearly everything can learn Explosion. *whistles innocently* I was just going "Uh... I dunno what TM I want... Uh... I guess I'll get Explosion... Just to be a jerk..." But that still leaves me one more slot for a move. Probably one of the sludge-based moves. And I still have to pick an ability for when I get the Muk. I don't want Poison Touch if it's gonna be all glompy towards enemies (like Sycamore's not gonna have enough problems), and I haven't seen Stench in the ability thread yet, so that... Kinda leaves me with Sticky Hold... XP I'd rather have Stench, since one, flinch chance is always useful, and two, I just feel that'd be a bit better than having people either get poisoned or not be able to get the goop off. XD I actually do that quite a bit in other areas, and if there was a suggestion box, I'd so be putting in a suggestion for a "utility moveset" since there are quite a few moves that I'd like to have on my Pokemon just for RP purposes but the Pokemon wouldn't last through any fights if they had them. For instance, a moveset containing Sticky Web, Spider Web, Electroweb, and String Shot sounds like a natural set of moves for a Galvantula, but trying to go into a battle with that set of four moves is just gonna make the poor thing an easy target. Lol xD Well it seems to have worked out. Stench should be there, I'll talk to Spectral about it today and try and get it up ASAP : ) There were bound to be a few things that slipped through the cracks, but we're trying to make it so there are no 'missing abilities'. Thank you for pointing out that one was missing >w< Well, I think pokemon are able to do other things that are reasonable for their species (ie have Spinarak, ariados, etc spin thread like string shot to immobilize someone even if they don't know a move specifically for that), it just wouldn't be that powerful. We won't say pokemon can't do things just because it's not in their move, if their species would logically be able to do it. It's just not something they could use in battle, but for plot purposes, it would be fine x3 Yeah. I remembered looking for it back when I had Sable do that trainer battle where some guy used a Grimer and not finding it anywhere. Should be between Steadfast and Sticky Hold, just so you don't have to hunt for where it should be plugged in. XD And I see Run Away got added in and tweaked so that it's usable. :3 Eh, true. It'd just be too weak to actually use in battle. Works well enough on humans, though. XD ...This kinda reminds me of a page from a webcomic I read... This one to be specific. XD Plus the page after for why it doesn't always work the other way. But yeah, gonna be plenty of jerks for all three to encounter that decide to take advantage of natural moves outside of battle. Oh! Well thank you! >w< Mhm ovo I think we've tried to incorporate as many as we could in some way or another, even if it took a bit of editing/creative thinking to get them in there. Exactly! x3 Omg xD I love that comic! I'm still sad he never continued it, though... I actually read it in preparation, back when ORAS was coming out >w> Yeah, I can understand that. It doesn't help when certain Pokemon only have one ability and it's one that was typically be useless in this sort of guild. Specifically, all those legends that only have Pressure. XD Oh wow, I thought I was the only one. >u< Still sad that it just kinda stopped... I still check up on it every so often, though. Just in case. >_> And oh gods, someone totally needs to get a Poochyena, name it Rocky, make it a custom shiny to turn it gold, and then use Balm Mushrooms on it so it can learn Metronome. XD Just for laughs.
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Posted: Wed Apr 15, 2015 12:08 am
Holy hell captain whats with the avatar ! That thing honestly freaks me out a little gonk Its creepy for sure lol
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Posted: Wed Apr 15, 2015 7:10 am
Lia Syuki Loonamist Lia Syuki Loonamist Lia Syuki XD Not that creative when nearly everything can learn Explosion. *whistles innocently* I was just going "Uh... I dunno what TM I want... Uh... I guess I'll get Explosion... Just to be a jerk..." But that still leaves me one more slot for a move. Probably one of the sludge-based moves. And I still have to pick an ability for when I get the Muk. I don't want Poison Touch if it's gonna be all glompy towards enemies (like Sycamore's not gonna have enough problems), and I haven't seen Stench in the ability thread yet, so that... Kinda leaves me with Sticky Hold... XP I'd rather have Stench, since one, flinch chance is always useful, and two, I just feel that'd be a bit better than having people either get poisoned or not be able to get the goop off. XD I actually do that quite a bit in other areas, and if there was a suggestion box, I'd so be putting in a suggestion for a "utility moveset" since there are quite a few moves that I'd like to have on my Pokemon just for RP purposes but the Pokemon wouldn't last through any fights if they had them. For instance, a moveset containing Sticky Web, Spider Web, Electroweb, and String Shot sounds like a natural set of moves for a Galvantula, but trying to go into a battle with that set of four moves is just gonna make the poor thing an easy target. Lol xD Well it seems to have worked out. Stench should be there, I'll talk to Spectral about it today and try and get it up ASAP : ) There were bound to be a few things that slipped through the cracks, but we're trying to make it so there are no 'missing abilities'. Thank you for pointing out that one was missing >w< Well, I think pokemon are able to do other things that are reasonable for their species (ie have Spinarak, ariados, etc spin thread like string shot to immobilize someone even if they don't know a move specifically for that), it just wouldn't be that powerful. We won't say pokemon can't do things just because it's not in their move, if their species would logically be able to do it. It's just not something they could use in battle, but for plot purposes, it would be fine x3 Yeah. I remembered looking for it back when I had Sable do that trainer battle where some guy used a Grimer and not finding it anywhere. Should be between Steadfast and Sticky Hold, just so you don't have to hunt for where it should be plugged in. XD And I see Run Away got added in and tweaked so that it's usable. :3 Eh, true. It'd just be too weak to actually use in battle. Works well enough on humans, though. XD ...This kinda reminds me of a page from a webcomic I read... This one to be specific. XD Plus the page after for why it doesn't always work the other way. But yeah, gonna be plenty of jerks for all three to encounter that decide to take advantage of natural moves outside of battle. Oh! Well thank you! >w< Mhm ovo I think we've tried to incorporate as many as we could in some way or another, even if it took a bit of editing/creative thinking to get them in there. Exactly! x3 Omg xD I love that comic! I'm still sad he never continued it, though... I actually read it in preparation, back when ORAS was coming out >w> Yeah, I can understand that. It doesn't help when certain Pokemon only have one ability and it's one that was typically be useless in this sort of guild. Specifically, all those legends that only have Pressure. XD Oh wow, I thought I was the only one. >u< Still sad that it just kinda stopped... I still check up on it every so often, though. Just in case. >_> And oh gods, someone totally needs to get a Poochyena, name it Rocky, make it a custom shiny to turn it gold, and then use Balm Mushrooms on it so it can learn Metronome. XD Just for laughs. Yeeeeppp. Even though Deoxys is a non battle pokemon, he has that, and I'm glad we were able to think of a way to incorporate it, along with the others that weren't quite as straight forward. It makes t hings a little more complete, and so that people don't have to try and ask if they can choose a different, fitting ability, or just be without an ability entirely. Hopefully all the little adaptations work out as people continue to use them and test the system owob Oh I know, right? I read it years ago, then thought of it and dug it up. I've kinda given up hope that he'll continue it, but I think I remember reading somewhere about someone else trying to pick it up again, or something, and trying to get permission to do so. It was a nice funny, silly little comic to follow along with x3 And ooooooohhh my gosh yes xD That would be so perfect! Just hope that the Balm Mushroom lands on the right typing.
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Posted: Wed Apr 15, 2015 10:04 am
Ohhmaru-Concoo-Tanoweichi Holy hell captain whats with the avatar ! That thing honestly freaks me out a little gonk Its creepy for sure lol Keekeekeeke = U= Don't worry ohm, it's just a masked figure that sucks out your soul if you lift the mask and try to sneak a peek at its face, it's no big deal. ;b Lol but seriously I just felt like making a forest spirit sort of Avi, kinda shamanistic and a little creepy but I didn't think it was THAT scary xD Creeping you out seems like a feat in of itself haha
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Posted: Wed Apr 15, 2015 10:37 am
I'm guessing there's an animated item on your avatar? I can't see it, and I kind of want to. Creepy forest spirit? Awesome!
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