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Posted: Tue Jun 07, 2016 6:53 pm
PupSage 16 vs ac 36 dmg if hit and he gets -2 to all attacks for the encounter 21 dmg if miss due to half dmg plus quarry and a -1 to attacks instead. With the Archer dead and the lackeys on the run, Kuori shifted her quarry to the boss. "I've got his payment right here." She fired an arrow at full draw, upon in pact it shattered it a flurry of splinters that embedded themselves into the Boss's flesh. [D]Splintering Shot +9 [base dexterity attack] vs AC Hit: 3[W] 3d12+6 [dexterity bonus][Bracers of Archery][Weapon Focus] damage, and the target takes a -2 penalty to attack rolls until the end of the encounter. Miss: Half damage, and the target takes a -1 penalty to attack rolls until the end of the encounter. Okay, you need to hit to do quarry damage; you don't get to add your quarry damage on a miss even if the attack does half damage. Also, you need to mention in your post when you are designating a target as your quarry, since it takes a minor action. Thirdly, you can only designate the target closest to you as your quarry the Boss is 8 squares away from Kuori while Raider 2 is only 7.
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Posted: Tue Jun 07, 2016 7:11 pm
Kowsauni PupSage 16 vs ac 36 dmg if hit and he gets -2 to all attacks for the encounter 21 dmg if miss due to half dmg plus quarry and a -1 to attacks instead. With the Archer dead and the lackeys on the run, Kuori shifted her quarry to the boss. "I've got his payment right here." She fired an arrow at full draw, upon in pact it shattered it a flurry of splinters that embedded themselves into the Boss's flesh. [D]Splintering Shot +9 [base dexterity attack] vs AC Hit: 3[W] 3d12+6 [dexterity bonus][Bracers of Archery][Weapon Focus] damage, and the target takes a -2 penalty to attack rolls until the end of the encounter. Miss: Half damage, and the target takes a -1 penalty to attack rolls until the end of the encounter. Okay, you need to hit to do quarry damage; you don't get to add your quarry damage on a miss even if the attack does half damage. Also, you need to mention in your post when you are designating a target as your quarry, since it takes a minor action. Thirdly, you can only designate the target closest to you as your quarry the Boss is 8 squares away from Kuori while Raider 2 is only 7. I will edit to move closer, but I did say in my post that she shifted her quarry to him.
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Posted: Tue Jun 07, 2016 9:54 pm
You didn't include the typical "You're up" at the end. Is the post still a WIP, or am I good to go?
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Posted: Tue Jun 07, 2016 9:57 pm
Rain Yupa You didn't include the typical "You're up" at the end. Is the post still a WIP, or am I good to go? Your good to post. I was just trying to upload the map but Photobucket is down. emo I just added in the quotes now.
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Posted: Thu Jun 09, 2016 5:58 am
*sigh* I had been trying to avoid saying details aloud for just this reason.
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Posted: Thu Jun 09, 2016 12:07 pm
Should E1 attack Petra I am using Disrupting strike as an immediate interupt.
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Posted: Fri Jun 10, 2016 5:36 pm
Go ahead and post your actions. Noname is about to be removed from the game.
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Posted: Sat Jun 11, 2016 1:40 am
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Posted: Sat Jun 11, 2016 8:36 am
Kowsauni Go ahead and post your actions. Noname is about to be removed from the game. if you need a 5th, I will create something. Though, it appears the group runs decently as is.
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Posted: Sat Jun 11, 2016 10:15 am
SCN_ Grey_fox Though, it appears the group runs decently as is. rofl Ahahahahahahahahahahahahaha! rofl
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Posted: Sat Jun 11, 2016 10:49 am
Rain Yupa SCN_ Grey_fox Though, it appears the group runs decently as is. rofl Ahahahahahahahahahahahahaha! rofl Aside, from lacking community, and any form of forthought. I think the group is doing well considering; one combatant is stating there, a heavyweight was restrained for much of the fight, and now you have Gerald is attacking a non-combat and Tawly is surrounded and dying... Miss anything. Edit; and Abby ran off with another man Think I might dust off my pacifist cleric build,
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Posted: Wed Jun 15, 2016 9:27 am
I need a Kuori Vs Revenge version of the below.
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Posted: Wed Jun 15, 2016 4:50 pm
Also if it helps us get outta combat rounds Valac wont be pursuing the Bandit boss he'll just rage at the edge of the forest where he is hacking away at a tree to calm down before investigating that dudes corpse. (I'll post this properly but just stating my lack of intent of continuing combat he might come back and rough up shayne but that's near future and not immediate.)
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Posted: Wed Jun 15, 2016 9:31 pm
Combat is pretty much over, the round will end once the situation with Shayne is defused.
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Posted: Wed Jun 15, 2016 10:22 pm
AlphabetFish "I guess..." Her voice was hesitant. "I guess I'll make sure Petra's okay." That was my intention for this post, before an unarmed wizard got shot in the back sweatdrop
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