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Eight rolled 2 12-sided dice:
10, 8
Total: 18 (2-24)
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Posted: Sat Oct 19, 2013 2:18 pm
There was blood in the water and the mermaids were going crazy. One of them bit Candace's arm and she nearly snarled, bending her body to slice the mermaid's head clean off. She shook off the thing still biting her and turned to see what was left. Not very many...
HP: 17 Damage done: 12 Runestones: 4 MERMAID HP: 6
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Nothing Yet rolled 2 10-sided dice:
7, 1
Total: 8 (2-20)
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Posted: Sat Oct 19, 2013 2:19 pm
After taking a short break to rearrange the stones that she'd collected, Mimsy returned to attacking the mermaids. Largely because one of them attempted to take one of her runestones. That was hers.
HP: 21 DMG: 2 Runes: 5 Mermaid HP: 4/777
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Nothing Yet rolled 1 8-sided dice:
1
Total: 1 (1-8)
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Posted: Sat Oct 19, 2013 2:20 pm
Edgar realized that there were some stones that he missed on his previous visit to this little cave, so he rectified that mistake.
HP: 29 Runestones: 29
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Nothing Yet rolled 2 10-sided dice:
6, 4
Total: 10 (2-20)
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Posted: Sat Oct 19, 2013 2:24 pm
The last count of the living mermaids seemed much more numerous, Mimsy noted, glancing from (temporary) ally to (temporary) ally as she withdrew Svensyl's blade from the middle of one of the creatures.
She paused and tilted her head. Was this it? Had they all been eliminated?
HP: 16 DMG: 4 Runes: 5 Mermaid HP: DEAD/777
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Posted: Sat Oct 19, 2013 2:45 pm
LOOT:
Upon Defeat: this area becomes permanently mob free and reveals a large cache of stones, roll 1d20 to see how many you find in this cave!
TO SWIM BACK:
Roll 1d6 1: you are safe. 2: you are safe. 3: you are safe. 4: a massive sea creature attacks you. Roll 1d20 to escape its gaping maw. If you roll 10+ you escape it, if you roll below you receive 10 damage and need to try again. 5: a bus-sized sea creature attack you. It has 30 HP and 5 auto damage. You can escape it by rolling 1d20 and getting 13+, failure results in auto damage. 6: a small-sized sea creature attack you. It has 15 HP and 3 auto damage. You can escape it by rolling 1d20 and getting 15+, failure results in auto damage.
If your HP drops below 0, you lose half your stones as your body floats back to the surface.
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Eight rolled 1 20-sided dice:
3
Total: 3 (1-20)
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Posted: Sat Oct 19, 2013 4:42 pm
With the mermaids finally, finally dead, Candace felt relieved. She wouldn't have to worry about them with the trainees coming here anymore. She grabbed three more stones. Why not.
Runestones: 7 HP: 17
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Saliru rolled 1 20-sided dice:
1
Total: 1 (1-20)
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Posted: Sat Oct 19, 2013 4:46 pm
Well. All you really only need is two stones, right? Any more than that was just freaky.
HP - 4/40 Stones - 2
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chirigami rolled 1 20-sided dice:
15
Total: 15 (1-20)
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Posted: Sat Oct 19, 2013 4:47 pm
Milo thought it was a very good move and responded to Cass' thumbs up with his own. (Even Megazords sometimes didn't have mighty big attacks, but they were still attacks to defeat the creature of the weak and defend the island and their comrades). Because, hey look.. their numbers were dwindling and with the braided girl's last swing of her sword all the mermaids seemed to be gone.
The threat was eliminated, and there was spoils of war to be had, so he joined in to gather his share of awesome rocks. Well, after attempting to do a victory leap... in water and a little 'whoop'ing sound that didn't really work. But they had done it, how was that for nakama?
.... it was really tempting to go find more stones...
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Saliru rolled 1 6-sided dice:
5
Total: 5 (1-6)
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Posted: Sat Oct 19, 2013 4:51 pm
Al realized he was running out of air at this point and turned to head towards the surface when a massive water creature blocked his path. HP - 4/40 Stones - 2Quote: a bus-sized sea creature attack you. It has 30 HP and 5 auto damage. You can escape it by rolling 1d20 and getting 13+, failure results in auto damage.
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Saliru rolled 1 20-sided dice:
2
Total: 2 (1-20)
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Posted: Sat Oct 19, 2013 4:53 pm
Al was barely clipped by the sea creature but that was all he needed. He immediately went belly up and floated towards the surface. He dropped a stone in the process. Well, one stone is better than none? HP - -1 Stones - 1Quote: a bus-sized sea creature attack you. It has 30 HP and 5 auto damage. You can escape it by rolling 1d20 and getting 13+, failure results in auto damage.
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demon_pachabel rolled 1 6-sided dice:
2
Total: 2 (1-6)
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Posted: Sat Oct 19, 2013 6:02 pm
It seemed like it was time to vacate the premises after they'd gone and killed all the mermaids.
Cass kinda liked that idea a lot.
She was 100% out of there. Awww yis.
HP: 42/60 Stones: 18
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demon_pachabel rolled 1 6-sided dice:
2
Total: 2 (1-6)
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Posted: Sat Oct 19, 2013 6:03 pm
Solomon tapped Alaska on the shoulder once all the mermaids were cleared out (yaaayyy) and jerked a thumb upwards.
It was time to go, awww yis.
He was awesome and rolled a 2 like Cass to get the ******** out of dodge.HP: 6/40 Stones:7
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Seussi rolled 1 20-sided dice:
13
Total: 13 (1-20)
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Posted: Sat Oct 19, 2013 6:30 pm
The mermaids were gone, and with their disappearance, Finn could finally see what they had been fighting so hard to achieve. Stones. The cave was apparently full of them. Diving down, he gathered up what he could before retreating back to where he had left Fini behind. Giving her a tap on the shoulder, he pointed up to indicate he was ready to go to the surface. Hopefully. If nothing bad happened along the way. Before he left, he also swam towards Jack to give him a nudge and a grin. Job well done, bro. Time to head back home. Stones: 5 + 13 =18 HP: 12
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Seussi rolled 1 6-sided dice:
5
Total: 5 (1-6)
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Posted: Sat Oct 19, 2013 6:32 pm
And then he tried to swim away.
HP: 12 Stones: 18
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Seussi rolled 1 20-sided dice:
5
Total: 5 (1-20)
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Posted: Sat Oct 19, 2013 6:33 pm
But a thing then showed up to try and kill him. A really big thing that he would really like to avoid if he could.
HP: 7 Stones: 18
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