▶ ▷ I can't swim and am drowning in a sea of darkness... ◀ ◁ ▶ ▷ I never cry and won't give up...◀ ◁ ▶ ▷ I'm lost and I can't find my way...◀ ◁
Nanaska knew that her pokemon were very under leveled, and to be honest again she was impressed how much damage Leo had done. The way things were going though, it was only a matter of time before Leo went down. She took a deep breath, accepting the inevitable. However, Leo and her wouldn't go down without a fight. She smiled softly, Leo seeming to understanding that he probably wouldn't last long. After all Leo knew his body better than anyone else. He was a fighter, and Nanaska was so proud to call him one of her own. She took a deep breath, some sacrifices were needed in order to win the over all match. She wouldn't let Leo's efforts be in vein "I know you can hold on a little longer, give it all you got and send one last flamethrower their way!" she called. Leo nodded, and took the oncoming rollout attack again. It was clear that Leo was barely standing still, and she knew that Leo wouldn't be able to withstand the next attack. With this in mind she let Leo go all out until the very end, after all she knew what he wanted. She knew he didn't want her to pull him out until he couldn't fight any longer. So Nanaska held her faith and trusted her pokemon to land on more attack before he was taken down.
[Battle Synopsis]
Round O1
Whitney sent out Clefairy! Nanaska sent out Kora the Dragonite!
Clefairy used Double-Slap! (15 x 2) + 20 = 50 - 20 = 30 300 - 30 = 270 Kora - [270/300]
Kora used Iron Tail! No decrease in defense (100 + 20)= 120 x 2 (effectiveness)= 240 - 20 = 220 330 - 220= 110 Clefairy - [110/330]
Round O2
Clefairy used Mimic! She mimicked Kora's Iron Tail! 100 + 20 = 120 - 100 270 - 100 = 170 Kora's defense fell a stage! Kora - [170/300]
Kora used Iron Tail! (100 + 20)= 120 x 2 (effectiveness)= 240 - 20 = 220 110 - 220= 0 Clefairy - [0/330]
Clefairy Fainted!
Round O3
Nanaska sent out Leo the Arcanine! Whitney sent out Lickitung!
Lickitung used Slam! 80 + 20 = 100 - 10 = 90 280 - 90 = 190 Leo - [190/280]
Leo used Flamethrower! Lickitung was burned! 90 + 10= 100 -20= 80 damage 330-80= 250 Lickitung- [250/330]
Lickitung was hurt by his burn! (1/16 x 330) (250 - 20 = 230) Lickitung - [230/330]
Round O4
Lickitung used Rollout! It's super effective! (10 + 20) x 2 = 60 - 10 = 50 190 - 50 = 140 Leo - [140/330]
Leo used Flamethrower! 90 + 10= 100 -20= 80 damage 230-80= 150 Lickitung- [150/330]
Lickitung was hurt by his burn! (1/16 x 330) (150 - 20 = 130) Lickitung - [130/330]
Round O5
Lickitung used Rollout! It's super effective! (20 + 20) x 2 = 80 - 10 = 70 140 - 70 = 70 Leo - [70/280]
Leo used Flamethrower! 90 + 10= 100 -20= 80 damage 150-80= 70 Lickitung- [70/330]
Lickitung was hurt by his burn! (1/16 x 330) (70 - 20 = 50) Lickitung - [50/330]
(Battle in progress...)
((Out.Of.Cute-Dragons: Yeah haha gotta do what you have to do ))
[Exit post: 3/3] [Pokemon Encounter post: 32/5] OOB: All active party members
▶ ▷ ...But can you get me teach me to swim and save me from the watery depths?◀ ◁ ▶ ▷ ...Can you make me cry for you and can you make me never give up on you?◀ ◁ ▶ ▷ ...Can you find me and lead me onto the right path?◀ ◁
Whitney puffed her cheeks out a bit, but stood form, straightening as she stamped a foot to the ground. "Keep it up, Lickitung! You've almost got them beat!" she urged, pulling her hands up in fists. The pokemon was definitely getting wary, it's burn eating away at its health, and the constant assault of flames only making it worse, but it rolled forth, using it's momentum to hit even harder than before, knocking the opponent out.
Lickitung▐ Normal▐ ♂▐ Lv 33▐ 10/330 HP▐ Abllity: Own Tempo - The Pokémon cannot be Confused while having this ability▐ ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ ◆ █►▐ Rollout▐ Rock▐ Physical▐ Makes Contact▐ Does damage over five turns (10, 20, 40, 80, 100)▐ If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. █ ◆ █►▐ Ice Beam▐ Ice▐ Special▐ 90▐ 3/10 Chance to Freeze █ ◆ █►▐ Slam▐ Normal▐ Physical▐ Makes Contact▐ 80 █ ◆ █►▐ Knock Off▐ Dark▐ Physical▐ Makes Contact▐ 65▐ Removes targets held Item for the rest of the battle. Increase power by 1.3 if removing an item this way. The item cannot be recovered with Recycle or harvest. Can not remove legendary items, or mega stones. If the target has the Sticky Hold ability, the damage will be increased, but the opponent will not lose the hold item. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂
[Battle Synopsis]
Round O1
Whitney sent out Clefairy! Nanasak sent out Kora the Dragonite!
Clefairy used Double-Slap! (15 x 2) + 20 = 50 - 20 = 30 300 - 30 = 270 Kora - [270/300]
Kora used Iron Tail! It's super effective! (100 + 20) x 2 = 240 - 20 = 220 330 - 220 = 110 Clefairy - [110/330]
Round O2
Clefairy used Mimic! She mimicked Kora's Iron Tail! 100 + 20 = 120 - 20 = 100 270 - 100 = 170 Kora's defense fell a stage! Kora - [170/300]
Kora used Iron Tail! It's super effective! -220 110 - 220 = 0 Clefairy fainted!
Nanasaka switched Kora for Leo the Arcanine!
Round O3
Whitney sent out Lickitung! Lickitung used Slam! 80 + 20 = 100 - 10 = 90 280 - 90 = 190 Leo - [190/280]
Leo used Flamethrower! 90 + 10 = 100 - 20 = 80 Lickitung was burned! 330 - 80 = 250 Lickitung - [250/330]
Lickitung was hurt by his burn! (1/16 x 330) (250 - 20 = 230) Lickitung - [230/330]
Round O4
Lickitung used Rollout! It's super effective! (10 + 20) x 2 = 60 - 10 = 50 190 - 50 = 140 Leo - [140/330]
Leo used Flamethrower! -80 230 - 80 = 150 Lickitung - [150/330]
Lickitung was hurt by its burn! (1/16 x 330) 150 - 20 = 130 Lickitung - [130/330]
Round O5
Lickitung used Rollout! It's super effective! (20 + 20) x 2 = 80 - 10 = 70 140 - 70 = 70 Leo - [70/280]
Leo used Flamethrower! -80 130 - 80 = 50 Lickitung - [50/330]
Lickitung was hurt by its burn! (1/15 x 330) 50 - 20 = 30 Lickitung - [30/330]
Lickitung used rollout! It's super effective! (40 + 20) x 2 = 120 - 10 = -110HP to Leo 70 - 110 = 0 Leo fainted!
Lickitung was hurt by its burn! (1/15 x 330) 30 - 20 = 10 Lickitung - [10/330]
(Battle in progress...)
[Remaining Pokemon]
Miltank▐ Normal▐ ♀▐ Lv 35▐ 350/350 HP▐ Held Item: Lum Berry▐ Ability: Scrappy - Allows this Pokémon to hit Ghost Type Pokémon with Normal & Fighting type moves▐ ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ ◆ █►▐ Attract▐ Normal▐ Status▐ Opposing gender opponents become infatuated. █ ◆ █►▐ Milk Drink▐ Normal▐ Status▐ Recovers half max HP▐ Can only be used 5 times in battle █ ◆ █►▐ Stomp▐ Normal▐ Physical▐ Makes Contact▐ 65▐ 4/10 Chance to cause target to Flinch▐ Power is doubled if used on a pokemon who has used minimize. █ ◆ █►▐ Rollout▐ Rock▐ Physical▐ Does damage over five turns (10, 20, 40, 80, 100)▐ If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂
Ahhh I accidentally quoted the wrong person XD No wonder no one replied haha, whoops
Nᴀɴᴀsᴋᴀ
▶ ▷ I can't swim and am drowning in a sea of darkness... ◀ ◁ ▶ ▷ I never cry and won't give up...◀ ◁ ▶ ▷ I'm lost and I can't find my way...◀ ◁
Nanaska was relieved that her last attack hit it's intended target. Sadly for her, during Lickitung's next attack Leo couldn't hold out any longer and passed out. She let out a breath she didn't know she was holding, and walked over to her pokemon. She brushed her fingers gently through his mane "thank you for you valient efforts, they will not go to waste I promise" she whsipered softly, ebfore reaching for her pokeball. She pet him on last time before recalling him back into his ball "take a good long rest my friend" she said, before getting up. She turned towards Whitney again the fire still burning brightly in her eyes "We haven't given up yet!" she said, before reaching for her next pokemon. Just by looking at Lickitung, Nanaska knew that the pokemon was barely, just barely holding on. On top of the he was burnt pretty badly, Nanaska was pretty sure that she could just poke the poor thing and it would probably fall over from exhaustion. Even thought she did feel bad, she also knew that Whitney and her pokemon knew the risks that came with battling. Nanaska knew that nothing bad would happen to any pokemon, this was more of a friendly battle if anything. It wasn't like they were trying to kill each other or anything. Smiling, Nanaska tossed out her next pokeball into the air "let's do this" she said, even more excited than before. This was interesting, and she loved how this was an even fight for the most part. When Aurora appeared, she smiled before looking at her opponent. It was obvious that her target was very weak. Nanaska nodded "End it by using extreme speed" she said. Aurora nodded, and with blinding speed hit her opponent with ease. Nanaska watched as the pokemon seemed to faint from the attack. One pokemon left, she had a feeling this one was going to be a pain in the butt though.
[Battle Synopsis]
Round O1
Whitney sent out Clefairy! Nanaska sent out Kora the Dragonite!
Clefairy used Double-Slap! (15 x 2) + 20 = 50 - 20 = 30 300 - 30 = 270 Kora - [270/300]
Kora used Iron Tail! No decrease in defense (100 + 20)= 120 x 2 (effectiveness)= 240 - 20 = 220 330 - 220= 110 Clefairy - [110/330]
Round O2
Clefairy used Mimic! She mimicked Kora's Iron Tail! 100 + 20 = 120 - 100 270 - 100 = 170 Kora's defense fell a stage! Kora - [170/300]
Kora used Iron Tail! (100 + 20)= 120 x 2 (effectiveness)= 240 - 20 = 220 110 - 220= 0 Clefairy - [0/330]
Clefairy Fainted!
Round O3
Nanaska sent out Leo the Arcanine! Whitney sent out Lickitung!
Lickitung used Slam! 80 + 20 = 100 - 10 = 90 280 - 90 = 190 Leo - [190/280]
Leo used Flamethrower! Lickitung was burned! 90 + 10= 100 -20= 80 damage 330-80= 250 Lickitung- [250/330]
Lickitung was hurt by his burn! (1/16 x 330) (250 - 20 = 230) Lickitung - [230/330]
Round O4
Lickitung used Rollout! It's super effective! (10 + 20) x 2 = 60 - 10 = 50 190 - 50 = 140 Leo - [140/330]
Leo used Flamethrower! 90 + 10= 100 -20= 80 damage 230-80= 150 Lickitung- [150/330]
Lickitung was hurt by his burn! (1/16 x 330) (150 - 20 = 130) Lickitung - [130/330]
Round O5
Lickitung used Rollout! It's super effective! (20 + 20) x 2 = 80 - 10 = 70 140 - 70 = 70 Leo - [70/280]
Leo used Flamethrower! 90 + 10= 100 -20= 80 damage 150-80= 70 Lickitung- [70/330]
Lickitung was hurt by his burn! (1/16 x 330) (70 - 20 = 50) Lickitung - [50/330]
Lickitung used rollout! It's super effective! (40 + 20) x 2 = 120 - 10 = -110HP to Leo 70 - 110 = 0 Leo fainted!
Lickitung was hurt by its burn! (1/15 x 330) 30 - 20 = 10 Lickitung - [10/330]
[Exit post: 3/3] [Pokemon Encounter post: 33/5] OOB: All active party members
▶ ▷ ...But can you get me teach me to swim and save me from the watery depths?◀ ◁ ▶ ▷ ...Can you make me cry for you and can you make me never give up on you?◀ ◁ ▶ ▷ ...Can you find me and lead me onto the right path?◀ ◁
And just like that, with a move so fast that was delivered before she could even blink, Whitney was down to one pokemon. Frowning heavily the young girl returned her Lickitung with quiet anger, waiting until she'd sent Miltank out before she opened her mouth. "Don't count us out just yet!" she shouted. "Miltank, slow that Togekiss down with a Stomp!" The bovine-esque pokemon gave a bellow before she charged forward, hooves picking up dust, then jumped into the air to reach Aurora-- giving the bird a powerful stomp during her descent. The attack was vicious enough to cause the other pokemon to flinch, something Whitney took full advantage of. "No time to slow down, use Rollout!" The move that had helped her take out that last pesky pokemon would give another appearance, and proved just as effective as Miltank curled herself into a ball and picked up air to slam her body into Aurora's underside.
Miltank▐ Normal▐ ♀▐ Lv 35▐ 350/350 HP▐ Held Item: Lum Berry▐ Ability: Scrappy - Allows this Pokémon to hit Ghost Type Pokémon with Normal & Fighting type moves▐ ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ ◆ █►▐ Attract▐ Normal▐ Status▐ Opposing gender opponents become infatuated. █ ◆ █►▐ Milk Drink▐ Normal▐ Status▐ Recovers half max HP▐ Can only be used 5 times in battle █ ◆ █►▐ Stomp▐ Normal▐ Physical▐ Makes Contact▐ 65▐ 4/10 Chance to cause target to Flinch▐ Power is doubled if used on a pokemon who has used minimize. █ ◆ █►▐ Rollout▐ Rock▐ Physical▐ Does damage over five turns (10, 20, 40, 80, 100)▐ If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂
[Battle Synopsis]
Round O1
Whitney sent out Clefairy! Nanasak sent out Kora the Dragonite!
Clefairy used Double-Slap! (15 x 2) + 20 = 50 - 20 = 30 300 - 30 = 270 Kora - [270/300]
Kora used Iron Tail! It's super effective! (100 + 20) x 2 = 240 - 20 = 220 330 - 220 = 110 Clefairy - [110/330]
Round O2
Clefairy used Mimic! She mimicked Kora's Iron Tail! 100 + 20 = 120 - 20 = 100 270 - 100 = 170 Kora's defense fell a stage! Kora - [170/300]
Kora used Iron Tail! It's super effective! -220 110 - 220 = 0 Clefairy fainted!
Nanasaka switched Kora for Leo the Arcanine!
Round O3
Whitney sent out Lickitung! Lickitung used Slam! 80 + 20 = 100 - 10 = 90 280 - 90 = 190 Leo - [190/280]
Leo used Flamethrower! 90 + 10 = 100 - 20 = 80 Lickitung was burned! 330 - 80 = 250 Lickitung - [250/330]
Lickitung was hurt by his burn! (1/16 x 330) (250 - 20 = 230) Lickitung - [230/330]
Round O4
Lickitung used Rollout! It's super effective! (10 + 20) x 2 = 60 - 10 = 50 190 - 50 = 140 Leo - [140/330]
Leo used Flamethrower! -80 230 - 80 = 150 Lickitung - [150/330]
Lickitung was hurt by its burn! (1/16 x 330) 150 - 20 = 130 Lickitung - [130/330]
Round O5
Lickitung used Rollout! It's super effective! (20 + 20) x 2 = 80 - 10 = 70 140 - 70 = 70 Leo - [70/280]
Leo used Flamethrower! -80 130 - 80 = 50 Lickitung - [50/330]
Lickitung was hurt by its burn! (1/15 x 330) 50 - 20 = 30 Lickitung - [30/330]
Round O6
Lickitung used rollout! It's super effective! (40 + 20) x 2 = 120 - 10 = -110HP to Leo 70 - 110 = 0 Leo fainted!
Lickitung was hurt by its burn! (1/15 x 330) 30 - 20 = 10 Lickitung - [10/330]
Round O7
Nanaska sent out Aurora the Togekiss! Aurora used Extreme Speed! (Priority +2) 80 + 20 = 100 - 20 = 80 10 - 80 = 0 Lickitung fainted!
Round O8
Whitney sent out Milktank! Miltank used Stomp! 65 + 20 = 85 - 20 = 65 300 - 65 = 235 Aurora flinched! Aurora - [235/300]
Round O9
Miltank used Rollout! It's super effective! (10 + 20) x 2 = 60 - 20 = 40 235 - 40 = 195 Aurora - [195/300]
I was so confused at first as to why Whitney had attacked twice in one turn. Then I saw the flinch roll, the RNG gods hate me lol xD
Nᴀɴᴀsᴋᴀ
▶ ▷ I can't swim and am drowning in a sea of darkness... ◀ ◁ ▶ ▷ I never cry and won't give up...◀ ◁ ▶ ▷ I'm lost and I can't find my way...◀ ◁
Nanaska was glad that she was able to get such a quick hit in, in fact it was great the the opponent's pokemon was knocked out. She was even ready for Whitey's next pokemon. Everything was going so smoothly, too bad she spoke too soon. The opponent used a nasty stomp attack and somehow actually managed to flinch Aurora. It was terrible luck, because the Miltank went straight into it's next attack and unleashed rollout. She scowled a bit at that, both her pokemon had that move?! She groaned, what a pain to deal with! She had to finish this as soon as she could "Alright Aurora fly out of range for now and then use Aura sphere!" she said. Aurora then flew up higher, twirling in the air as if she were dancing, before gathering up energy and releasing an aura sphere at Miltank. Nanaska knew if she played her cards right she could K.O. Miltank before it finished using rollout completely. If she didn't, she'd be dealing with the pokemon that could heal a lot of its health. It was now or never.
[Battle Synopsis]
Round O1
Whitney sent out Clefairy! Nanasak sent out Kora the Dragonite!
Clefairy used Double-Slap! (15 x 2) + 20 = 50 - 20 = 30 300 - 30 = 270 Kora - [270/300]
Kora used Iron Tail! It's super effective! (100 + 20) x 2 = 240 - 20 = 220 330 - 220 = 110 Clefairy - [110/330]
Round O2
Clefairy used Mimic! She mimicked Kora's Iron Tail! 100 + 20 = 120 - 20 = 100 270 - 100 = 170 Kora's defense fell a stage! Kora - [170/300]
Kora used Iron Tail! It's super effective! -220 110 - 220 = 0 Clefairy fainted!
Nanasaka switched Kora for Leo the Arcanine!
Round O3
Whitney sent out Lickitung! Lickitung used Slam! 80 + 20 = 100 - 10 = 90 280 - 90 = 190 Leo - [190/280]
Leo used Flamethrower! 90 + 10 = 100 - 20 = 80 Lickitung was burned! 330 - 80 = 250 Lickitung - [250/330]
Lickitung was hurt by his burn! (1/16 x 330) (250 - 20 = 230) Lickitung - [230/330]
Round O4
Lickitung used Rollout! It's super effective! (10 + 20) x 2 = 60 - 10 = 50 190 - 50 = 140 Leo - [140/330]
Leo used Flamethrower! -80 230 - 80 = 150 Lickitung - [150/330]
Lickitung was hurt by its burn! (1/16 x 330) 150 - 20 = 130 Lickitung - [130/330]
Round O5
Lickitung used Rollout! It's super effective! (20 + 20) x 2 = 80 - 10 = 70 140 - 70 = 70 Leo - [70/280]
Leo used Flamethrower! -80 130 - 80 = 50 Lickitung - [50/330]
Lickitung was hurt by its burn! (1/15 x 330) 50 - 20 = 30 Lickitung - [30/330]
Round O6
Lickitung used rollout! It's super effective! (40 + 20) x 2 = 120 - 10 = -110HP to Leo 70 - 110 = 0 Leo fainted!
Lickitung was hurt by its burn! (1/15 x 330) 30 - 20 = 10 Lickitung - [10/330]
Round O7
Nanaska sent out Aurora the Togekiss! Aurora used Extreme Speed! (Priority +2) 80 + 20 = 100 - 20 = 80 10 - 80 = 0 Lickitung fainted!
Round O8
Whitney sent out Milktank! Miltank used Stomp! 65 + 20 = 85 - 20 = 65 300 - 65 = 235 Aurora flinched! Aurora - [235/300]
Round O9
Miltank used Rollout! It's super effective! (10 + 20) x 2 = 60 - 20 = 40 235 - 40 = 195 Aurora - [195/300]
[Exit post: 3/3] [Pokemon Encounter post: 34/5] OOB: All active party members
▶ ▷ ...But can you get me teach me to swim and save me from the watery depths?◀ ◁ ▶ ▷ ...Can you make me cry for you and can you make me never give up on you?◀ ◁ ▶ ▷ ...Can you find me and lead me onto the right path?◀ ◁
Hehe, yeah. Don't worry though, it's not just you! They can be pretty spiteful to... well, everyone.
Leader Whitney
Whitney bit the inside of her cheek after Aurora unleashed a powerful attack, one that nearly made Miltank unfurl from her ball. But the pokemon was strong, she was the gym leader's powerhouse after all, and waited until Aurora was close enough to the ground to launch into the air and attack with another Rollout. It was an effective attack, and one that was growing stronger after each use, but that darn Togekiss' Aura Sphere was stronger! Ugh! If Whitney had known Nanaska would be using that she would've tried her luck with another few Stomps. But, alas, the pinkette didn't have Future Sight; they'd just have to work with what they had.
Miltank▐ Normal▐ ♀▐ Lv 35▐ 350/350 HP▐ Held Item: Lum Berry▐ Ability: Scrappy - Allows this Pokémon to hit Ghost Type Pokémon with Normal & Fighting type moves▐ ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂ █ ◆ █►▐ Attract▐ Normal▐ Status▐ Opposing gender opponents become infatuated. █ ◆ █►▐ Milk Drink▐ Normal▐ Status▐ Recovers half max HP▐ Can only be used 5 times in battle █ ◆ █►▐ Stomp▐ Normal▐ Physical▐ Makes Contact▐ 65▐ 4/10 Chance to cause target to Flinch▐ Power is doubled if used on a pokemon who has used minimize. █ ◆ █►▐ Rollout▐ Rock▐ Physical▐ Does damage over five turns (10, 20, 40, 80, 100)▐ If Defense Curl was used any time prior to using Rollout, damage at each interval is twice the base amount. ▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂▂
[Battle Synopsis]
Round O1
Whitney sent out Clefairy! Nanasak sent out Kora the Dragonite!
Clefairy used Double-Slap! (15 x 2) + 20 = 50 - 20 = 30 300 - 30 = 270 Kora - [270/300]
Kora used Iron Tail! It's super effective! (100 + 20) x 2 = 240 - 20 = 220 330 - 220 = 110 Clefairy - [110/330]
Round O2
Clefairy used Mimic! She mimicked Kora's Iron Tail! 100 + 20 = 120 - 20 = 100 270 - 100 = 170 Kora's defense fell a stage! Kora - [170/300]
Kora used Iron Tail! It's super effective! -220 110 - 220 = 0 Clefairy fainted!
Nanasaka switched Kora for Leo the Arcanine!
Round O3
Whitney sent out Lickitung! Lickitung used Slam! 80 + 20 = 100 - 10 = 90 280 - 90 = 190 Leo - [190/280]
Leo used Flamethrower! 90 + 10 = 100 - 20 = 80 Lickitung was burned! 330 - 80 = 250 Lickitung - [250/330]
Lickitung was hurt by his burn! (1/16 x 330) (250 - 20 = 230) Lickitung - [230/330]
Round O4
Lickitung used Rollout! It's super effective! (10 + 20) x 2 = 60 - 10 = 50 190 - 50 = 140 Leo - [140/330]
Leo used Flamethrower! -80 230 - 80 = 150 Lickitung - [150/330]
Lickitung was hurt by its burn! (1/16 x 330) 150 - 20 = 130 Lickitung - [130/330]
Round O5
Lickitung used Rollout! It's super effective! (20 + 20) x 2 = 80 - 10 = 70 140 - 70 = 70 Leo - [70/280]
Leo used Flamethrower! -80 130 - 80 = 50 Lickitung - [50/330]
Lickitung was hurt by its burn! (1/15 x 330) 50 - 20 = 30 Lickitung - [30/330]
Round O6
Lickitung used rollout! It's super effective! (40 + 20) x 2 = 120 - 10 = -110HP to Leo 70 - 110 = 0 Leo fainted!
Lickitung was hurt by its burn! (1/15 x 330) 30 - 20 = 10 Lickitung - [10/330]
Round O7
Nanaska sent out Aurora the Togekiss! Aurora used Extreme Speed! (Priority +2) 80 + 20 = 100 - 20 = 80 10 - 80 = 0 Lickitung fainted!
Round O8
Whitney sent out Milktank! Miltank used Stomp! 65 + 20 = 85 - 20 = 65 300 - 65 = 235 Aurora flinched! Aurora - [235/300]
Round O9
Miltank used Rollout! It's super effective! (10 + 20) x 2 = 60 - 20 = 40 235 - 40 = 195 Aurora - [195/300]
Aurora used Aura Sphere! It's super effective! (80 + 20) x 2 = 200 - 20 = 180 350 - 180 = 170 Miltank - [170/180]
Round 10
Miltank used Rollout! It's super effective! (20 + 20) x 2 = 80 - 20 = 60 195 - 60 = 135 Aurora - [135/300]
Yeah I feel like they hate me, so far the RNG gods as of 2017 have given me bad rolls. I rolled a metapod for the new years event... a metapod... WHY?! lol I'm super jelly of the person who rolled a moltres, they need to share their luck with me lol xD
Nᴀɴᴀsᴋᴀ
▶ ▷ I can't swim and am drowning in a sea of darkness... ◀ ◁ ▶ ▷ I never cry and won't give up...◀ ◁ ▶ ▷ I'm lost and I can't find my way...◀ ◁
Nanaska was pleased that Aurora's aura sphere was a success, and that she was happy that at least the opponent took some damage from it. However, it took Nanaska a little too long to notice that Aurora was a bit too close to the ground "Aurora you're too close to the ground! Fly higher!" she urged. Despite Nanaska's warnings though, Miltank shot up and it's rollout attack struck Aurora in the side. Nanaska cursed, she had been hoping to actually dodge that move! It seemed that Aurora was taking heavier damage with each hit. Again, she needed to end this as soon as possible. Nanaska was at least proud that Aurora had flew up higher so that she was out of striking range for now. She'd have to praise her when the battle was over. Nanaska then closed her eyes, this was it, she could finish this battle here and now if this next aura sphere landed. Nanaska had faith, she always did "Finish it off with another aura sphere!" she called out, pointing towards Miltank. Aurora cried out in understanding, and dove down before slamming a powerful Aura sphere into the back of the Miltank. Nanaska gulped, waiting for the dust to clear as she noticed that the Miltank had fainted. She won, Nanaska had actually won!
[Battle Synopsis]
Round O1
Whitney sent out Clefairy! Nanasak sent out Kora the Dragonite!
Clefairy used Double-Slap! (15 x 2) + 20 = 50 - 20 = 30 300 - 30 = 270 Kora - [270/300]
Kora used Iron Tail! It's super effective! (100 + 20) x 2 = 240 - 20 = 220 330 - 220 = 110 Clefairy - [110/330]
Round O2
Clefairy used Mimic! She mimicked Kora's Iron Tail! 100 + 20 = 120 - 20 = 100 270 - 100 = 170 Kora's defense fell a stage! Kora - [170/300]
Kora used Iron Tail! It's super effective! -220 110 - 220 = 0 Clefairy fainted!
Nanasaka switched Kora for Leo the Arcanine!
Round O3
Whitney sent out Lickitung! Lickitung used Slam! 80 + 20 = 100 - 10 = 90 280 - 90 = 190 Leo - [190/280]
Leo used Flamethrower! 90 + 10 = 100 - 20 = 80 Lickitung was burned! 330 - 80 = 250 Lickitung - [250/330]
Lickitung was hurt by his burn! (1/16 x 330) (250 - 20 = 230) Lickitung - [230/330]
Round O4
Lickitung used Rollout! It's super effective! (10 + 20) x 2 = 60 - 10 = 50 190 - 50 = 140 Leo - [140/330]
Leo used Flamethrower! -80 230 - 80 = 150 Lickitung - [150/330]
Lickitung was hurt by its burn! (1/16 x 330) 150 - 20 = 130 Lickitung - [130/330]
Round O5
Lickitung used Rollout! It's super effective! (20 + 20) x 2 = 80 - 10 = 70 140 - 70 = 70 Leo - [70/280]
Leo used Flamethrower! -80 130 - 80 = 50 Lickitung - [50/330]
Lickitung was hurt by its burn! (1/15 x 330) 50 - 20 = 30 Lickitung - [30/330]
Round O6
Lickitung used rollout! It's super effective! (40 + 20) x 2 = 120 - 10 = -110HP to Leo 70 - 110 = 0 Leo fainted!
Lickitung was hurt by its burn! (1/15 x 330) 30 - 20 = 10 Lickitung - [10/330]
Round O7
Nanaska sent out Aurora the Togekiss! Aurora used Extreme Speed! (Priority +2) 80 + 20 = 100 - 20 = 80 10 - 80 = 0 Lickitung fainted!
Round O8
Whitney sent out Milktank! Miltank used Stomp! 65 + 20 = 85 - 20 = 65 300 - 65 = 235 Aurora flinched! Aurora - [235/300]
Round O9
Miltank used Rollout! It's super effective! (10 + 20) x 2 = 60 - 20 = 40 235 - 40 = 195 Aurora - [195/300]
[Exit post: 3/3] [Pokemon Encounter post: 34/5] OOB: All active party members
▶ ▷ ...But can you get me teach me to swim and save me from the watery depths?◀ ◁ ▶ ▷ ...Can you make me cry for you and can you make me never give up on you?◀ ◁ ▶ ▷ ...Can you find me and lead me onto the right path?◀ ◁
Omph... Metapod, huh? XD I got a Wailmer myself, and I'm in total agreement-- those who rolled a legendary or UB oughta share their luck. Anyway! There you have it, and congratulations on your third badge~
Leader Whitney
Though it was nothing more than the inevitable Whitney's face still fell in shock as the dust from Aurora's last attack settled, revealing an unconscious Miltank. "Oh no! Miltank!" she bemoaned her pokemon's fate, quick to return her to her pokeball so to get her healed as quickly as possible, then turned on Nanaska, face red with anger. "You... you... meanie!" she shouted out, tears pricking her eyes, "I don't accept this! I demand a rematch! I-I..." Leaving her sentence unfinished the gym leader ran out of the room and back to the one she'd previously came out of, the sound of her door slamming reverberating throughout the gym itself. Seconds later another door opened, and in entered a familiar face, the girl who'd led Nanaska to Whitney. "I, uh, please don't take what Whitney said to heart," she quickly apologized, leaving the door open as she made her way over. "Your battle was legitimate, no rematch needed, here's... your badge," she explained, hand extending out to hand over Nanaska's winning. "You can also have this, Attract. Congratulations on winning, and I'm really sorry about Whitney..."
Nanaska Received: - Plain Badge - TM45 Attract - HM04 Strength becomes available - Good Rod becomes available +65 exp. split between Kora, Leo and Aurora
[Battle Synopsis]
Round O1
Whitney sent out Clefairy! Nanasak sent out Kora the Dragonite!
Clefairy used Double-Slap! (15 x 2) + 20 = 50 - 20 = 30 300 - 30 = 270 Kora - [270/300]
Kora used Iron Tail! It's super effective! (100 + 20) x 2 = 240 - 20 = 220 330 - 220 = 110 Clefairy - [110/330]
Round O2
Clefairy used Mimic! She mimicked Kora's Iron Tail! 100 + 20 = 120 - 20 = 100 270 - 100 = 170 Kora's defense fell a stage! Kora - [170/300]
Kora used Iron Tail! It's super effective! -220 110 - 220 = 0 Clefairy fainted!
Nanasaka switched Kora for Leo the Arcanine!
Round O3
Whitney sent out Lickitung! Lickitung used Slam! 80 + 20 = 100 - 10 = 90 280 - 90 = 190 Leo - [190/280]
Leo used Flamethrower! 90 + 10 = 100 - 20 = 80 Lickitung was burned! 330 - 80 = 250 Lickitung - [250/330]
Lickitung was hurt by his burn! (1/16 x 330) (250 - 20 = 230) Lickitung - [230/330]
Round O4
Lickitung used Rollout! It's super effective! (10 + 20) x 2 = 60 - 10 = 50 190 - 50 = 140 Leo - [140/330]
Leo used Flamethrower! -80 230 - 80 = 150 Lickitung - [150/330]
Lickitung was hurt by its burn! (1/16 x 330) 150 - 20 = 130 Lickitung - [130/330]
Round O5
Lickitung used Rollout! It's super effective! (20 + 20) x 2 = 80 - 10 = 70 140 - 70 = 70 Leo - [70/280]
Leo used Flamethrower! -80 130 - 80 = 50 Lickitung - [50/330]
Lickitung was hurt by its burn! (1/15 x 330) 50 - 20 = 30 Lickitung - [30/330]
Round O6
Lickitung used rollout! It's super effective! (40 + 20) x 2 = 120 - 10 = -110HP to Leo 70 - 110 = 0 Leo fainted!
Lickitung was hurt by its burn! (1/15 x 330) 30 - 20 = 10 Lickitung - [10/330]
Round O7
Nanaska sent out Aurora the Togekiss! Aurora used Extreme Speed! (Priority +2) 80 + 20 = 100 - 20 = 80 10 - 80 = 0 Lickitung fainted!
Round O8
Whitney sent out Milktank! Miltank used Stomp! 65 + 20 = 85 - 20 = 65 300 - 65 = 235 Aurora flinched! Aurora - [235/300]
Round O9
Miltank used Rollout! It's super effective! (10 + 20) x 2 = 60 - 20 = 40 235 - 40 = 195 Aurora - [195/300]
Aurora used Aura Sphere! It's super effective! (80 + 20) x 2 = 200 - 20 = 180 350 - 180 = 170 Miltank - [170/180]
Round 10
Miltank used Rollout! It's super effective! (20 + 20) x 2 = 80 - 20 = 60 195 - 60 = 135 Aurora - [135/300]
Aurora used Aura Sphere! It's super effective! -180 170 - 180 = 0 Miltank fainted!
Whitney is out of usable pokemon... Nanaska defeated Gym Leader Whitney!
I know right? Like out of 802 numbers you made me get an 11?! Like I've look at everyone's roll and they're most if not all 100+ xD I think I'm the only one who didn't roll in the triple digits lol
Nᴀɴᴀsᴋᴀ
▶ ▷ I can't swim and am drowning in a sea of darkness... ◀ ◁ ▶ ▷ I never cry and won't give up...◀ ◁ ▶ ▷ I'm lost and I can't find my way...◀ ◁
Nanaska watched as the gym leader's face turned into shock as she finally noticed her pokemon had fainted. Nanaska smiled, it was a long hard battle, but she finally pulled through. She was glad this was over, it was probably the longest and hardest won badge Nanaska had won. However, Nanaska was taken by surprise as Whitney seemed to throw a tantrum and called her a meanie. She frowned, confused as to why the gym leader was acting this way towards her. Sure it sucked to lose, but wasn't she supposed to be the mature one here? Whitney sounded so sincere, so to have her saying she didn't accept Nanaska's hard fought victory was something Nanaska didn't appreciate. She won fair and square, how could she all of a sudden demands, not ask, but demand a rematch out of the blue like that. Stunned, Nanaska just started at her as the gym leader then suddenly rushed out of the room. Honestly Nanaska didn't know what to think, but her opinion of the gym leader fell down multiple levels. It seemed like she was just a sore loser...
She shook her head as the person who escorted her in her came back out and apologized. She stated that she shouldn't take to heart what Whitney had said, and that their battle was in fact official with no cheating or anything. Good, cause Nanaska worked hard for this badge! She rubbed the back of her head "good, I was a little worried she wouldn't give me the badge I rightfully earned. She's a great trainer but umm... does that happen often? I mean it seems a little immature for a gym leader to act that way..." she muttered out loud. The girl seemed to just remain silent about her question, which Nanaska understood. She took the items and the badge she was given, and Nanaska waved her hand as the girl once again apologize for Whitney "don't sweat it, I'm sure she was just so into the match she was really upset she lost... I get it, umm... could you let her know I enjoyed out battle? Also I'm open for a rematch anytime, tell her that for me?" she asked. When the girl nodded, Nanaska left and headed to the pokemon center.
Nanaska didn't know if she'd actually ever battle Whitney again, but It only seemed fair that Nanaska give her the option of a rematch, after all they were both trainers. She handed her pokemon to nurse joy, before she began working on them. Nanaska waited patiently, thanking nurse joy as she walked out of the pokemon center. She stretched her arms softly, where should she go next?
((Out.Of.Cute-Dragons: EXP from battle 60 total = [Kora + 23 EXP][Leo + 30 EXP][Aurora + 12 EXP] ))
[Exit post: 3/3] [Pokemon Encounter post: 35/5] OOB: All active party members
▶ ▷ ...But can you get me teach me to swim and save me from the watery depths?◀ ◁ ▶ ▷ ...Can you make me cry for you and can you make me never give up on you?◀ ◁ ▶ ▷ ...Can you find me and lead me onto the right path?◀ ◁
► "You know you really should go see your mom." Qungra said after several hours of silence. Ohmarow had been lost in thought following the trail north from the Ilex forest to the outer edge of Goldenrod city. The sun was just reaching its climax in the sky so it was around noon he guessed. The cold winter months were steadily passing by. Giving way to a warm spring. Clouds still clung to the sky and darkened the days with rain and cold winds but such things were waning.
"Iv no memory of her." Ohmarow replied after a moment of thought on the matter. "What would I even say to her? Would she even recognize me?" Qungra didn't have any answers to give. Humans were complicated social creatures after all. "Besides, Cukoimaru made it clear he doesn't want to see me." He could still remember the day in the hospital hearing his stepfather yelling every sort of insult imaginable at him over the phone. He really didn't want to have to confront that sort of person face to face. "Maybe Alex can help?" Qungra said trying to remain constructive. "~and even if she doesn't want to see you wouldn't you rather have that closure ?" Ohmarow couldn't say he didn't. It would also help to set more pieces of his past in place if he could see her face to face.
The remainder of the way to the Pokemon center was spent in further silence as Ohmarow mulled over what to do. Ultimately though Qungra was right. He needed to know if that bridge had long since burned down or if he could one day return to the life he had no memory of. Thankfully Alex was about to set up a meeting with someone working for his mother. A woman by the name of Ayami Mitsuki. According to Alex she was with security on the estate. It only now struck him the level of weather affording to his family. According to Alex his family had been very humble in means but when Cukoimaru married his mother the they came into a great sum of wealth.
Ohmarow wanted no part in the money. He had neither the desire nor need of it. He assumed this woman would have a long list of questions before allowing him any sort of face to face meeting with his mother. It only made sense to weed out anyone looking to exploit the family's wealth after all. The meeting was in an hour at a restaurant. Plenty of time to wash and prepare mentally for the worst. He needed to also rehearse what he was going to say to the woman. As far as must anyone was concerned, until this past year, he was considered dead. It was weird, to say the least for a "dead person" to suddenly come back. Especially considering his family's level of notoriety.
╠═══════════════════════════════════════════════╣ x x x Qungra, The Wish Giver ( Jirachi ) [ N/A-F ] ❤❤ [ Modest ] Evolution: N/A Next Move: 30-Rest Serene Grace: Moves that have a side effect get a second roll if the first fails. This ability does not effect OHKO move success chances Twisted Spoon: Psychic type attacks do +20% damage.
PSY [ SP ]►Psychic: 90: 1/2 chance of lowering opponent's Sp.Def one stage NRL [ EF ]►Wish: The user makes a wish, and at the end of the next turn the currently active Pokemon recovers Hp equal to half of the Hp of the user. Not effected by Power herb. Can only be used 5 times in battle NRL [ SP ]►Swift: 60: Never Misses ROK [ SP ]►Ancient Power: 60: 3/10 Chance to raise all of the user's stats one stage
╠═══════════════════════════════════════════════╣ x x x Rahvok ( Zorua ) [ F ] [ Disobedient ] Evolution: 30 Next Move: Illusion: Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked.
PSY [ SP ]►Extrasensory: 80: 3/10 Chance to Flinch target DRK [ SP ]►Dark Pulse: 80: 3/10 Chance to Flinch target NRL [ EF ]► Captivate: If target Pokemon is the opposite gender, lower targets special attack two stages, fails if used on a Pokemon with Oblivious or if the target has no gender. NRL] [ EF ]►Attract: Opposing gender opponents become infatuated.[ Evens ]
╠═══════════════════════════════════════════════╣ x x x Seedot [ M ] [ Bold ] Evolution: 14 Next Move: 9-Growth Pickup: If a Pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. This reduction does not affect items that are already 10 posts to obtain, and having multiple Pokemon with Pickup in the active party does not decrease the number of posts for an item more than 10.
NRL [ EF ][ ç ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) NRL [ EF ]►Harden: Raise users physical defense one stage DRK [ PH ][ ç• ]►Foul Play: 95: Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's. N/A [ N/A ]►
╠═══════════════════════════════════════════════╣ x x x Saniim, He who questions the king ( Mightyena ) [ M ] ❤ [ Bold ] Evolution: N/A Next Move: 20-Swagger Moxie: This Pokemon's attack is raised by one stage upon KOing a Pokémon
NRL [ EF ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) NRL [ EF ]►Howl: Raise user's physical attack one stage DRK [ SP ][ ~ ]►Snarl: 55: Lower targets special attack one stage DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
╠═══════════════════════════════════════════════╣ x x x Ginje, The Unseen ( Frogadier ) [ F ] [ Quite ] Evolution: 36 Next Move: 23-Round Torrent: When HP is below 1/3rd, Water type attacks will do x1.5 damage Bright Powder: Raises evasiveness by one stage at the start of a battle.
NRL [ EF ]►Smokescreen: Lower targets accuracy one stage NRL [ EF ][►Double Team: Raises evasiveness by one stage WTR [ SP ]►Water Pulse: 60: 4/10 Chance to Confuse [ 1/2 chance / 40 Dmg confusion ] FLY [ PH ][ ç• ]►Aerial Ace: 60: Ignores accuracy & evasiveness
╠═══════════════════════════════════════════════╣ x x x ( Deino ) [ M ] [ Ruddy ] Evolution: 50 Next Move: 12-Headbutt Hustle: Doubles the damage of all physical attacks however, all physical attacks have a 1/5 chance to miss. If a Pokemon with Hustle is in the active party, the chances of encountering Pokemon of the two strongest levels is increased by 50%. In general, this means rolling a six-sided dice for Pokemon levels so that 1 and 2 are the lower levels, and 3, 4, 5, and 6 are half the highest level and half the second highest.
DRG [ SP ]►Dragon Rage: 40: Unaffected by weaknesses/resistance, does not ignore type immunity DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target NRL [ EF ]►Focus Energy: All attacks have a 1/10 of a critical hit. The chance to critically hit increases by 1/10 up to 5 times, with max at 5/10. NRL [ PH ][ ç• ]►Tackle: 40:
╠═══════════════════════════════════════════════╣ x x x Jinga'me, The Front Line ( Pawniard ) [ M ] ❤ [ Naive ] Evolution: 52 Next Move: 22-Scary Face Inner Focus: This Pokémon will not flinch. Muscle Band: Physical attacks do +10% damage
PSY [ PH ][ • ]►Psycho Cut: 70: 1/10 chance to critically hit BUG [ PH ][ •ç ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets NRL [ EF ]►Swords Dance: Raise user's physical attack two stages STL [ EF ]►King's Shield: Protects against attacks, and lower targets physical attack two-stage if the attack made physical contact. The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
╠═══════════════════════════════════════════════╣ x x x Telakona'tuwa ( Eevee ) [ F ] ❤ [ Confident ] Evolution: Night / Friendship Next Move: 13-Quick Attack Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage
GRD [ EF ]►Sand Attack: Lower targets accuracy one stage NRL [ PH ][ •ç ]►Tackle: 40 NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage NRL [ EF ]►Baby-Doll Eyes: Lower target's physical attack one stage (Priority +1)
╠═══════════════════════════════════════════════╣ x x x Shinlung, The Unbeation ( Slowpoke ) [ M ] ❤ [ Mild ] Evolution: 37 Next Move: 19-Disable Regenerator: Heals 1/3 max HP upon switching out or leaving battle
FIR [ EF ]►Flamethrower: 90: 4/10 Chance of Burn NRL [ EF ]►Yawn: Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target. NRL [ EF ]►Recycle: Restore consumed held item during battle. WTR [ SP ]►Surf: 90: Hits All Adjacent Pokemon
╠═══════════════════════════════════════════════╣ x x x Monegaw, The High Queen ( Totodile ) [ F ] ❤❤ [ Naughty ] Evolution: 18 Next Move: 27-Crunch Sheer Force: raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc.
ICE [ PH ][ ç• ]►Ice Fang: 65: 3/10 Chance to Flinch target, 3/10 Chance to freeze DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target WTR [ SP ]►Water Gun: 40: NRL [ PH ][ ç• ]►Rage: 20: if used in succession, each time the user is hit, this move does 10 more damage.
╠═══════════════════════════════════════════════╣ x x x Yartol ( Wingull ) [ F ] [ Bold & Confident ] Evolution: 25 Next Move: 19-Quick Attack Rain Dish: When the weather is Rain, this pokemon gains 1/16 of its HP every round.
╠═══════════════════════════════════════════════╣ x x x Tronvoz, The Prince of Waves ( Prinplup ) [ M ] [ Brave ] Evolution: 36 Next Move: 18-Bubble Beam Torrent: When HP is below 1/3rd, Water type attacks will do x1.5 damage
FLY [ PH ][ ç• ]►Peck: 35: WTR [ SP ]►Surf: 90: Hits All Adjacent Pokemon GRD [ EF ]►Mud Sport: Reduces base power of Electric-type moves by half for five turns NRL [ PH ][ ç• ]►Headbutt: 70: 4/10 Chance to Flinch target
╠═══════════════════════════════════════════════╣ x x x Peen'kne'ma, Of Silent Whispers ( Gekkit ) [ F ] ❤ [ Affectionate ] Evolution: 23-Black Glasses-Night Next Move: GRN [ SP ] ►Magical Leaf: 60: Unaffected by Accuracy and Evasion. GS Ball: Pokemon gains +50% Exp from battles. Battle Armor: Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage Black Glasses: Dark type attacks do x1.2 damage.
NRL [ EF ]►Screech: Lower targets defense two stages DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target FAY [ SP ]►Disarming Voice: 40: Unaffected by Accuracy and Evasion. NRL [ SP ]►Echoed Voice: 40: Power doubles upon each consecutive use up to 200 damage.
╠═══════════════════════════════════════════════╣ x x x Livgritra ( Skorupi ) [ F ] [ Defiant ] Evolution: 48 Next Move: 13-Acupressure Sniper: Critical Hits by this pokemon do x3 damage instead of x2 Quick Claw: When held by a pokemon, each round the holder has a 1/3 chance of automatically moving first.
DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target PSN [ SP ][ • ]►Poison Sting: 15: 7/10 Chance to Poison [ 6.25% ] BUG [ PH ][ • ]►Pin Missile: 25: hits 2-5 times DRK [ PH ][ ç• ]►Knock Off: 65: Removes targets held Item for the rest of the battle. Increase power by 1.3 if removing an item this way. The item cannot be recovered with Recycle or harvest. Can not remove legendary items, or mega stones. If the target has the Sticky Hold ability, the damage will be increased, but the opponent will not lose the hold item.
╠═══════════════════════════════════════════════╣ Bag
Personal effects / Held & Misc
Items / Living gear Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Poke'ball repair kit, Pokemon food, Cooking pot, Spoon & Fork, Knife, Change of cloths, Journal & pen, Water bottle, Rope, Sowing kit,
x1Energy Drink: he Pokemon who drinks this item gain +1 Exp point each post and x1.5 Exp from wild Pokemon or gym battles (rounded up). The duration of effect lasts for as long as you stay in one area of active posting. Placing the Pokemon in the inactive party does not pause the duration of effect but the PC removed the effect. Notes: Pokemon that it was used on will be incurably confused in battle, even if the ability is own tempo. x1Sweet Incense: Wild Pokemon from your current location's wild Pokemon list will appear every RP post for 24 hours without reducing post counters. Changing locations will not cancel out the incense's effect.Note: Consumed After Use x1White Flute: Reduces count for wild Pokemon by half for one week of active posting, rounded down
Pal Pad
Sonoko Azalea town Pokemon Center Cassandra Hailven Alex Hailven ~Unknown ~
╠═══════════════════════════════════════════════╣ Help Items x1Lucky Egg: Pokemon holding this item gain +1 Exp point each post and x1.5 Exp from battles (rounded up). The duration of effect is 7 days of active posting. If the Lucky egg is removed before the duration of effect has expired it breaks. Placing the pokemon in the PC or inactive party does not pause the duration of effect EXP Share: Holder gains an extra 1/2 EXP boost equal to the EXP gained from each battle up to level 30. Note: Trainers may only have one EXP share active at a time. If the EXP share is removed from the holder, it will break. Life Orb: All attacks do x1.3 damage, but the holder looses 1/10 max HP every turn. Metronome: Damage increases by .2 to moves used consecutively.(x1.2, then x1.4, then x1.6, and so on up until x2 ) x2Water Gem: While holding this gem, a water type attack does x1.5 damage ╠═══════════════════════════════════════════════╣ Medicine UnlimitedPotion: Heals up to 50 HP x1Max Potion: Fully restores HP x5Full Restore: Fully restores HP & removes all status conditions x2Old Gateau: Removes any and all status conditions x1Max Revive: Heals a fainted pokemon to full HP and remove all status conditions. ╠═══════════════════════════════════════════════╣ Berry's [ G-25 / 2-5 ] x3Enigma: Being hit by a super effective special attack will restore 16% of the holder's max HP [ G-25 / 2-5 ] x2Occa: [ G-25 / 2-5 ] x31Chople: [ G-25 / 2-5 ] x5Persim: [ G-40 / 1-3 ] x2Lansat: [ G-40 / 1-3 ] x1Custap: ╠═══════════════════════════════════════════════╣ Apricorn's x1White Apricorn: No effect ╠═══════════════════════════════════════════════╣ Poka'Ball's -----------Basic--- UnlimitedPremier-Ball x1Luxury Ball: Pokemon with this pokeball gain Friendship Points every 5 posts instead of 10 x2Heavy Ball: Effectiveness becomes Ultra if used on pokemon weighing over 500lbs x2Friend Ball: Upon capturing a pokemon, this pokemon's FP is automatically set to 5 x3Heal Ball: Fully Heals pokemon upon capture x4Moon Ball: Effectiveness becomes Ultra if used on a pokemon that evolves with a Moonstone. x1Dragon Ball: Effectiveness becomes Ultra if used to capture a Dragon type Pokemon. x1Stone Ball: Effectiveness becomes Ultra if used to capture a Rock type Pokemon. x5Fast Balls: Effectiveness becomes Ultra when used first in battle, but every turn after it is basic. x3Iron Ball: Effectiveness becomes Ultra if used to capture a Steel-type Pokemon x2Inferno Ball: Effectiveness becomes Ultra if used to capture a Fire-type Pokemon. x2Aqua Ball: Effectiveness becomes Ultra if used to capture a Water-type Pokemon. x2Shade Ball: Effectiveness becomes Ultra if used to capture a Dark-type Pokemon. -----------Great--- -----------Ultra--- x5Ultra Ball:Effectiveness: Ultra x1Cherish Ball: Pokemon captured with this ball become shiny. ╠═══════════════════════════════════════════════╣ HM's / TM's Hone Claws: Raise physical attack & accuracy one stage Calm Mind: Raise special attack & defense one stage Toxic: Badly Poisons Opponent. Venoshock: 65, Inflicts Double Damage if Target is Poisoned. Attract: Opposing gender opponents become infatuated. Will-o-Wisp: Burns Opponent Retaliate: 70: If a teammate has fainted the turn prior to use, attack power is doubled Gyro Ball: For every decrease in the user's speed, the Stronger the Attack. 0 stages- 25 damage -1 stage- 50 damage -2 stages- 60 damage -3 stages- 80 damage -4 stages- 100 damage -5 stages- 120 damage -6 stages- 150 damage HM#1 - Cut: 50: HM#3 - Surf: 90, Hits All Adjacent Pokemon HM#4 - Strength: 80: HM#6 - Rock Smash: 40: 8/10 chance of lowering targets physical defense one stage
x2Chain Armor: Adds Steel to this pokemon's typing for 5 hits. Note: if the pokemon is dual typing, it temporarily has three types. TM-44:Rest: Restore full hp and cure of all conditions, then sleeps for 4 Turns Groundon lv35 Red Orb: Primal Groudon: Add's Fire, Atk x1.2, Sp.Atk x1.3, Def x1.1 [ G-35 / 2-5 ] x?Lum Berry: Cures any condition Charcoal: Fire type attacks do x1.2 damage
►"Well, your not exactly what I was expecting." Said a woman in a black dress as she took the seat opposite him. Ohmarow had had his eyes closed puffing peacefully on his pipe at a table removed from the restaurant's main outdoors traffic. In his lap rested his Eevee who's ear he gently pulled at. Opening his eye he watched the women fan the smoke away with a folder before setting it down and opening it up. He could tell she wasn't much older than he was if she was at all older. It could have just been the way she held herself that made her seem older, more mature. She was relaxed in her actions but alert at the same time. Almost like a lazy Meowth.
"And what were you expecting ?" Ohmarow replied sitting up straight to greet her snuffing the pipe and knocking the content to the ground where he ground it to dirt with his boot. "I'm not sure now." The women said holding out a hand. "I'm Ayami, Security adviser to Saweka, your mother." She continued. Ohmarow shook her hand but was confused. "So what no background check. You're just going to~" The woman's hand shot up cutting him off. "Let me stop you right there. If I needed to know anything about you rest assured I already did my research." The woman's face said it all. She was proficient at her job. whatever exactly it was she did. It seemed it was a little more than to simply stand guard. "Alright."
"Cukoimaru has set down a few ground rules for your visits too." Figures. Ohmarow shifted in his seat crossing his arms causing the resting Eevee to wake and look about. Then it struck him. "Visits, as in plural?" Ayami looked up from her paperwork, pen in hand. "Yes..., Why exactly do you want to see Saweka after all these years?" Ohmarow's jaw went slack for a moment as the realization this woman was perhaps a little out of the know stuck home. "I'm not sure what you've been told miss Ayami but I have Amnesia. I can't remember anything from before ten years ago. I wouldn't even know she was my mother had Alex not found me in a hospital a year ago." Ohmarow explained.
Ayami paused coming to the sudden realization herself. "So you're not after ~" She stopped as Ohmarow now raised his hand slightly aggravated he was forced to explain what Alex had already gone through the trouble of doing. Incompetence annoyed him though he knew it wasn't directly her fault. "Let me stop you there. No, I don't want anything aside from knowing where i come from." Ohmarow's voice displayed his displeasure with the way the meeting was going. Ayami closed the folder calming setting the pen back to her hang bag. "Well then, I suppose I've no more paperwork to fill out." Ohmarow huffed with a growing temper he wasn't overly willing to contain given current events.
"If you want we can go see her now, your mom I mean." Ayami said after a short conversation in which Ohmarow explained how he'd discovered his family thus far and what he'd been doing as a trainer. Leaving out a few details he felt were either too personal or unnecessary to the story. Such as how he'd lost the eye. "Kinda why I'm here isn't it?" Ayami gave a short laugh gathering her things before leading the way. "Just remember the rules. You're not the one who'll get fired if you screw up." Ohmarow nodded in agreement. Ayami had explained the conditions of his visit earlier on in the conversation so he was familiar with what was expected of him at this point.
╔═════════╗ ═════════════════════════╗ Qungra, The Wish Giver ( Jirachi ) [ N/A-F ] ❤❤ [ Modest ] ║ Evolution: N/A ║ Next Move: 30-Rest ╠═══════════════════════════╝ ║ Serene Grace: Moves that have a side effect get a second roll if the first fails. This ability does not effect OHKO move success chances ╚ Twisted Spoon: Psychic-type attacks do +20% damage. ╔════════════════════════════ ║ PSY [ SP ]►Psychic: 90: 1/2 chance of lowering opponent's Sp.Def one stage ║ NRL [ EF ]►Wish: The user makes a wish, and at the end of the next turn the currently active Pokemon recovers Hp equal to half of the Hp of the user. Not affected by Power herb. Can only be used 5 times in battle ║ NRL [ SP ]►Swift: 60: Never Misses ╚ ROK [ SP ]►Ancient Power: 60: 3/10 Chance to raise all of the user's stats one stage
╔═════════╗ ═════════════════════════╗ Rahvok ( Zorua ) [ F ] [ Disobedient ] ║ Evolution: 30 ║ Next Move: N/A ╠═══════════════════════════╝ ║ Illusion: Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked. ╚ N/A ╔════════════════════════════ ║ PSY [ SP ]►Extrasensory: 80: 3/10 Chance to Flinch target ║ DRK [ SP ]►Dark Pulse: 80: 3/10 Chance to Flinch target ║ NRL [ EF ]► Captivate: If target Pokemon is the opposite gender, lower targets special attack two stages. ╚ NRL] [ EF ]►Attract: Opposing gender opponents become infatuated.[ Evens ]
╔═════════╗ ═════════════════════════╗ Seedot [ M ] [ Bold ] ║ Evolution: 14 ║ Next Move: 9-Growth ╠═══════════════════════════╝ ║ Pickup: If a Pokemon with this ability is in your active party, the post count for item bumps is reduced by 10. This reduction does not affect items that are already 10 posts to obtain, and having multiple Pokemon with Pickup in the active party does not decrease the number of posts for an item more than 10. ╚ N/A ╔════════════════════════════ ║ NRL [ EF ][ ç ]►Bide: The user waits for two rounds and deals double the damage taken during those two rounds. Freeze, partial trap duration, and flinching will pause but not disrupt the duration of Bide. (Priority +1) ║ NRL [ EF ]►Harden: Raise users physical defense one stage ║ DRK [ PH ][ ç• ]►Foul Play: 95: Inflicts damage using the targets physical attack increases and level attack bonuses instead of the user's. ╚ N/A [ N/A ]►
╔═════════╗ ═════════════════════════╗ Saniim, He who questions the king ( Mightyena ) [ M ] ❤ [ Bold ] ║ Evolution: N/A ║ Next Move: 20-Swagger ╠═══════════════════════════╝ ║ Moxie: This Pokemon's attack is raised by one stage upon KOing a Pokémon ╚ N/A ╔════════════════════════════ ║ NRL [ EF ]►Roar: Makes foes flee (wild), forces target to randomly swap Pokemon (trainer battle) (Priority -6) ║ NRL [ EF ]►Howl: Raise user's physical attack one stage ║ DRK [ SP ][ ~ ]►Snarl: 55: Lower targets special attack one stage ╚ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target
╔═════════╗ ═════════════════════════╗ Ginje, The Unseen ( Frogadier ) [ F ] [ Quite ] ║ Evolution: 36 ║ Next Move: 23-Round ╠═══════════════════════════╝ ║ Torrent: When HP is below 1/3rd, Water type attacks will do x1.5 damage ╚ Bright Powder: Raises evasiveness by one stage at the start of a battle. ╔════════════════════════════ ║ NRL [ EF ]►Smokescreen: Lower targets accuracy one stage ║ NRL [ EF ][►Double Team: Raises evasiveness by one stage ║ WTR [ SP ]►Water Pulse: 60: 4/10 Chance to Confuse [ 1/2 chance / 40 Dmg confusion ] ╚ FLY [ PH ][ ç• ]►Aerial Ace: 60: Ignores accuracy & evasiveness
╔═════════╗ ═════════════════════════╗ ( Deino ) [ M ] [ Ruddy ] ║ Evolution: 50 ║ Next Move: 12-Headbutt ╠═══════════════════════════╝ ║ Hustle: Doubles the damage of all physical attacks however, all physical attacks have a 1/5 chance to miss. If a Pokemon with Hustle is in the active party, the chances of encountering Pokemon of the two strongest levels is increased by 50%. In general, this means rolling a six-sided dice for Pokemon levels so that 1 and 2 are the lower levels, and 3, 4, 5, and 6 are half the highest level and half the second highest. ╚ ╔════════════════════════════ ║ DRG [ SP ]►Dragon Rage: 40: Unaffected by weaknesses/resistance, does not ignore type immunity ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ║ NRL [ EF ]►Focus Energy: All attacks have a 1/10 of a critical hit. The chance to critically hit is increased by 1/10 up to 5 times, with max at 5/10. ╚ NRL [ PH ][ ç• ]►Tackle: 40:
╔═════════╗ ═════════════════════════╗ Jinga'me, The Front Line ( Pawniard ) [ M ] ❤ [ Naive ] ║ Evolution: 52 ║ Next Move: 22-Scary Face ╠═══════════════════════════╝ ║ Inner Focus: This Pokémon will not flinch. ╚ Muscle Band: Physical attacks do +10% damage ╔════════════════════════════ ║ PSY [ PH ][ • ]►Psycho Cut: 70: 1/10 chance to critically hit ║ BUG [ PH ][ •ç ]►Fury Cutter: 40: Damage doubles after each successful hit, if not used consecutively, or misses, damage resets ║ NRL [ EF ]►Swords Dance: Raise user's physical attack two stages ╚ STL [ EF ]►King's Shield: Protects against attacks, and lower targets physical attack two-stage if the attack made physical contact. The user is protected this round, if used in succession, however, it has a 1/5 chance of working the second time, and every subsequent round after, a 1/10 chance until another move is used. (Priority +4)
╔═════════╗ ═════════════════════════╗ Telakona'tuwa ( Eevee ) [ F ] ❤ [ Confident ] ║ Evolution: Night / Friendship ║ Next Move: 13-Quick Attack ╠═══════════════════════════╝ ║ Adaptability: If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage ╚ N/A ╔════════════════════════════ ║ GRD [ EF ]►Sand Attack: Lower targets accuracy one stage ║ NRL [ PH ][ •ç ]►Tackle: 40 ║ NRL [ EF ][ ~ ]►Tail Whip: Lower targets physical defense one stage ╚ NRL [ EF ]►Baby-Doll Eyes: Lower target's physical attack one stage (Priority +1)
╔═════════╗ ═════════════════════════╗ Shinlung, The Unbeation ( Slowpoke ) [ M ] ❤ [ Mild ] ║ Evolution: 37 ║ Next Move: 19-Disable ╠═══════════════════════════╝ ║ Regenerator: Heals 1/3 max HP upon switching out or leaving battle ╚ N/A ╔════════════════════════════ ║ FIR [ EF ]►Flamethrower: 90: 4/10 Chance of Burn ║ NRL [ EF ]►Yawn: Makes the target drowsy, at the end of the next turn the foe is put to sleep. This move will fail if used on a sleeping target. ║ NRL [ EF ]►Recycle: Restore consumed held item during battle. ╚ WTR [ SP ]►Surf: 90: Hits All Adjacent Pokemon
╔═════════╗ ═════════════════════════╗ Monegaw, The High Queen ( Totodile ) [ F ] ❤❤ [ Naughty ] ║ Evolution: 18 ║ Next Move: 27-Crunch ╠═══════════════════════════╝ ║ Sheer Force: raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. Sheer Force does not negate primary effects such as recoil, stat penalty or status condition for the user, increased critical hit rate, moves that never miss, moves that change power, two-turn moves, etc. ╚ n/A ╔════════════════════════════ ║ ICE [ PH ][ ç• ]►Ice Fang: 65: 3/10 Chance to Flinch target, 3/10 Chance to freeze ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ║ WTR [ SP ]►Water Gun: 40: ╚ NRL [ PH ][ ç• ]►Rage: 20: if used in succession, each time the user is hit, this move does 10 more damage.
╔═════════╗ ═════════════════════════╗ Yartol ( Wingull ) [ F ] [ Bold & Confident ] ║ Evolution: 25 ║ Next Move: 19-Quick Attack ╠═══════════════════════════╝ ║ Rain Dish: When the weather is Rain, this pokemon gains 1/16 of its HP every round. ╚ N/A ╔════════════════════════════ ║ WTR [ SP ]►Water Gun: 40: ║ WTR [ SP ]►Water Pulse: 60: 4/10 Chance to Confuse [ 1/2 chance / 40 Dmg confusion ] ║ NRL [ SP ]►Supersonic: Confuses target pokemon [ 1/2 chance / 40 Dmg confusion ] ╚ FLY [ PH ][ ç• ]►Wing Attack: 60:
╔═════════╗ ═════════════════════════╗ Tronvoz, The Prince of Waves ( Prinplup ) [ M ] [ Brave ] ║ Evolution: 36 ║ Next Move: 18-Bubble Beam ╠═══════════════════════════╝ ║ Torrent: When HP is below 1/3rd, Water type attacks will do x1.5 damage ╚ N/A ╔════════════════════════════ ║ FLY [ PH ][ ç• ]►Peck: 35: ║ WTR [ SP ]►Surf: 90: Hits All Adjacent Pokemon ║ GRD [ EF ]►Mud Sport: Reduces base power of Electric-type moves by half for five turns ╚ NRL [ PH ][ ç• ]►Headbutt: 70: 4/10 Chance to Flinch target
╔═════════╗GS Ball: Pokemon gains +50% Exp from battles. ═════════════════════════╗ Peen'kne'ma, Of Silent Whispers ( Gekkit ) [ F ] ❤ [ Affectionate ] ║ Evolution: 23-Black Glasses-Night ║ Next Move: GRN [ SP ] ►Magical Leaf: 60: Unaffected by Accuracy and Evasion. ╠═══════════════════════════╝ ║ Battle Armor: Prevents Critical Hits and reduces damage from Physical Attacks by 1/10 of the total damage ╚ Black Glasses: Dark type attacks do x1.2 damage. ╔════════════════════════════ ║ NRL [ EF ]►Screech: Lower targets defense two stages ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ║ FAY [ SP ]►Disarming Voice: 40: Unaffected by Accuracy and Evasion. ╚ NRL [ SP ]►Echoed Voice: 40: Power doubles upon each consecutive use up to 200 damage.
╔═════════╗ ═════════════════════════╗ Livgritra ( Skorupi ) [ F ] [ Defiant ] ║ Evolution: 48 ║ Next Move: 13-Acupressure ╠═══════════════════════════╝ ║ Sniper: Critical Hits by this Pokemon do x3 damage instead of x2 ╚ Quick Claw: When held by a Pokemon, each round the holder has a 1/3 chance of automatically moving first. ╔════════════════════════════ ║ DRK [ PH ][ ç• ]►Bite: 60: 4/10 Chance to Flinch target ║ PSN [ SP ][ • ]►Poison Sting: 15: 7/10 Chance to Poison [ 6.25% ] ║ BUG [ PH ][ • ]►Pin Missile: 25: hits 2-5 times ╚ DRK [ PH ][ ç• ]►Knock Off: 65: Removes targets held Item for the rest of the battle. Increase power by 1.3 if removing an item this way. The item cannot be recovered with Recycle or harvest. Can not remove legendary items, or mega stones. If the target has the Sticky Hold ability, the damage will be increased, but the opponent will not lose the hold item.
╠═══════════════════════════════════════════════╣ Bag
Personal effects / Held & Misc
Items / Living gear Tent, Sleeping bag with pillow, Extra blanket, Flint-&-Steel, Poke'ball repair kit, Pokemon food, Cooking pot, Spoon & Fork, Knife, Change of cloths, Journal & pen, Water bottle, Rope, Sowing kit,
x1Energy Drink: he Pokemon who drinks this item gain +1 Exp point each post and x1.5 Exp from wild Pokemon or gym battles (rounded up). The duration of effect lasts for as long as you stay in one area of active posting. Placing the Pokemon in the inactive party does not pause the duration of effect but the PC removed the effect. Notes: Pokemon that it was used on will be incurably confused in battle, even if the ability is own tempo. x1Sweet Incense: Wild Pokemon from your current location's wild Pokemon list will appear every RP post for 24 hours without reducing post counters. Changing locations will not cancel out the incense's effect.Note: Consumed After Use x1White Flute: Reduces count for wild Pokemon by half for one week of active posting, rounded down
Pal Pad
Sonoko Azalea town Pokemon Center Cassandra Hailven Alex Hailven ~Unknown ~
╠═══════════════════════════════════════════════╣ Help Items x1Lucky Egg: Pokemon holding this item gain +1 Exp point each post and x1.5 Exp from battles (rounded up). The duration of effect is 7 days of active posting. If the Lucky egg is removed before the duration of effect has expired it breaks. Placing the pokemon in the PC or inactive party does not pause the duration of effect EXP Share: Holder gains an extra 1/2 EXP boost equal to the EXP gained from each battle up to level 30. Note: Trainers may only have one EXP share active at a time. If the EXP share is removed from the holder, it will break. Life Orb: All attacks do x1.3 damage, but the holder looses 1/10 max HP every turn. Metronome: Damage increases by .2 to moves used consecutively.(x1.2, then x1.4, then x1.6, and so on up until x2 ) x2Water Gem: While holding this gem, a water type attack does x1.5 damage ╠═══════════════════════════════════════════════╣ Medicine UnlimitedPotion: Heals up to 50 HP x1Max Potion: Fully restores HP x5Full Restore: Fully restores HP & removes all status conditions x2Old Gateau: Removes any and all status conditions x1Max Revive: Heals a fainted pokemon to full HP and remove all status conditions. ╠═══════════════════════════════════════════════╣ Berry's [ G-25 / 2-5 ] x3Enigma: Being hit by a super effective special attack will restore 16% of the holder's max HP [ G-25 / 2-5 ] x2Occa: [ G-25 / 2-5 ] x31Chople: [ G-25 / 2-5 ] x5Persim: [ G-40 / 1-3 ] x2Lansat: [ G-40 / 1-3 ] x1Custap: ╠═══════════════════════════════════════════════╣ Apricorn's x1White Apricorn: No effect ╠═══════════════════════════════════════════════╣ Poka'Ball's -----------Basic--- UnlimitedPremier-Ball x1Luxury Ball: Pokemon with this pokeball gain Friendship Points every 5 posts instead of 10 x2Heavy Ball: Effectiveness becomes Ultra if used on pokemon weighing over 500lbs x2Friend Ball: Upon capturing a pokemon, this pokemon's FP is automatically set to 5 x3Heal Ball: Fully Heals pokemon upon capture x4Moon Ball: Effectiveness becomes Ultra if used on a pokemon that evolves with a Moonstone. x1Dragon Ball: Effectiveness becomes Ultra if used to capture a Dragon type Pokemon. x1Stone Ball: Effectiveness becomes Ultra if used to capture a Rock type Pokemon. x5Fast Balls: Effectiveness becomes Ultra when used first in battle, but every turn after it is basic. x3Iron Ball: Effectiveness becomes Ultra if used to capture a Steel-type Pokemon x2Inferno Ball: Effectiveness becomes Ultra if used to capture a Fire-type Pokemon. x2Aqua Ball: Effectiveness becomes Ultra if used to capture a Water-type Pokemon. x2Shade Ball: Effectiveness becomes Ultra if used to capture a Dark-type Pokemon. -----------Great--- -----------Ultra--- x5Ultra Ball:Effectiveness: Ultra x1Cherish Ball: Pokemon captured with this ball become shiny. ╠═══════════════════════════════════════════════╣ HM's / TM's Hone Claws: Raise physical attack & accuracy one stage Calm Mind: Raise special attack & defense one stage Toxic: Badly Poisons Opponent. Venoshock: 65, Inflicts Double Damage if Target is Poisoned. Attract: Opposing gender opponents become infatuated. Will-o-Wisp: Burns Opponent Retaliate: 70: If a teammate has fainted the turn prior to use, attack power is doubled Gyro Ball: For every decrease in the user's speed, the Stronger the Attack. 0 stages- 25 damage -1 stage- 50 damage -2 stages- 60 damage -3 stages- 80 damage -4 stages- 100 damage -5 stages- 120 damage -6 stages- 150 damage HM#1 - Cut: 50: HM#3 - Surf: 90, Hits All Adjacent Pokemon HM#4 - Strength: 80: HM#6 - Rock Smash: 40: 8/10 chance of lowering targets physical defense one stage
x2Chain Armor: Adds Steel to this pokemon's typing for 5 hits. Note: if the pokemon is dual typing, it temporarily has three types. TM-44:Rest: Restore full hp and cure of all conditions, then sleeps for 4 Turns Groundon lv35 Red Orb: Primal Groudon: Add's Fire, Atk x1.2, Sp.Atk x1.3, Def x1.1 [ G-35 / 2-5 ] x?Lum Berry: Cures any condition Charcoal: Fire type attacks do x1.2 damage
SocoolsosocoolA Pokemon! 18/o5 // A battle? Certainly! || o5/15 Out of Cleffa || White Flute activated 6:07 Pm Day 3/7 Lucky Egg activated 6:07 Pm day 3/7 SocoolsosocoolThe beat I march by :: Warrior // On the road again || o3/o3 SocoolsosocoolItem collect || Ice Stone 6/1o || Lucky Egg 1/4o
A clear path laid before her, Wei took it. She wanted to make it quickly to the Pokemon Center within Goldenrod, and luckily she did. Also, luckily the boy from the woods had told the truth, the Pokemon Center was easy to find. Resting right along the main street through Goldenrod the familiar red roof rested. Wei headed inside, quickly asked for Nurse Joy's aid on her Pokemon. Xue, Lu, Wori Wori and Lan se all got some well deserved rest. After a brisk lunch, the group once more set out to find some challenges.
On her way out of the center, Wei noticed a poster set up along the inner wall. It was an information poster about the National Park, and how it was thriving with Bug-type Pokemon, which likely meant Weedle, Kakuna and the like, but it did sound interesting nonetheless. Keeping that in mind, she continued onward, finding herself once more in the rush of the big city. She'd been so determined to get to the Pokemon Center, she'd been forced to contain all her curiosity and excitement. But now, she was free to ohh and awe. Tall buildings, busy streets, honking horns from cars going by, it was a wild experience. She almost felt.. overwhelmed by it all. This no less made Wei a target for Pickpockets and Muggers. Sadly, they wouldn't find her an easy target to get the upper-hand on.
For now, she was safe. Tightening her bag up some, the blonde set forward into the unknown, only for awhile later to find a small park to rest and train. Free from the big crowds, this small park was available for trainers to challenge the roaming Pokemon that inhabited the city, as well as allow fellow trainers to have battles without having to worry about causing damage to buildings or roads. Not long after finding her place to rest, a Drowzee appeared, ready to challenge any of Wei's Pokemon.
Xue vs Lv.12 Drowzee
Xue used Icy Wind || 55 + o - o = 55 to Drowzee Drowzee used Hypnosis || Xue was put to sleep Drowzee = 65/12o
Xue is fast asleep || 1/2 Drowzee used Disable || Icy Wind was disabled.
Xue is fast asleep || 2/2 Drowzee used Pound || 4o + o - o = 4o to Xue BT || Disable 1/4 Xue = 8o/12o
Xue woke up! Xue used Powder Snow || 4o + o - o = 4o to Drowzee / Drowzee is frozen and unable to move Drowzee is frozen solid BT || Disable 2/4 Drowzee = 25/12o
[ "From" Ko ] Lv.49 Saberal Lv.33 Sylveon x1 Sun Stone
Wori Wori the female Croconaw || Lv. 21 || Hp. 21o/21o || Item :: Ability :: Sheer Force - Sheer Force raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. || Attacks +10 to attacks ç•Bite: 6o: 4/1o Chance to flinch target || Water Pulse: 6o 4/1o Chance to confuse || Focus Blast - 12o 1/2 chance to lower targets special defense one stage || ç•Ice Punch: 75 3/10 Chance to Freeze
Fen the shiny female Ralts || Lv. 15 || Hp. 15o/15o || Item :: Ability ::Trace - Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability. || Attacks +0 to attacks Double Team - Raise evasiveness one stage || Confusion - 5o: 4/1o Chance to cause confusion || ~Growl - Lower targets physical attack one stage || Teleport: Allows user to flee wild battles; Also warps player to the last Pokemon center they visited
Lan se the shiny female Ralts || Lv. 16 || Hp. 16o/16o || Item :: Ability ::Trace - Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability. || Attacks +0 to attacks ~Dazzling Gleam: 8o || ~Hyper Voice: 9o || Confusion: 5o: 4/1o Chance to cause confusion || Double Team - Raise evasiveness one stage
(FB) Xiao the female Togekiss || Lv. 18 || Hp. 18o/18o || Item :: Ability :: Super Luck - All attacks used by this Pokemon have a 1/10 chance to critically hit. This ability can combine with attacks that can already critically hit and increase the chance of a critical hit even more. || Attacks +0 to attacks •Sky Attack - 14o Charges on first turn, strikes the next turn; 4/1o Chance to Flinch target, 1/1o chance to critically hit || ~Dazzling Gleam - 8o || Metronome: o -25o** Damage is normal type regardless of move used || Mirror Move - Copies and attacks with the last move that was used against the user
Lu the male Deerling || Lv. 13 || Hp. 13o/13o || Item :: Ability ::Serene Grace: Moves that have a side effect get a second roll if the first fails. This ability does not effect OHKO move success chances. || Attacks +0 to attacks ç•Double Kick: 3o: per hit, hits twice (6o damage total) || Leech Seed - Sap 1/8 of Target's HP every round and restore equal HP to the user. || Camouflage: Alters users type based on the area it is used in* || ç•Tackle: 4o
Xue the female Fawnbite || Lv. 13 || Hp. 13o/13o || Item :: Lucky Egg Ability :: Cute Charm: The opponent has a 3/10 chance of being Attracted when using an attack that requires physical contact against this Pokémon || Attacks +0 to attacks ç•Tackle: 4o || Baby-Doll Eyes: Lower targets physical attack one stage (Priority +1) || ~Icy Wind: 55: Lower targets speed one stage || ~Powder Snow - 4o 3/1o Chance to Freeze
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companionsQι тнε ғεmαlε Klεғκε || o8/19 Qi the female Klefki || Lv. 14 || Hp. 14o/14o || Item :: Ability :: Prankster - Increases the priority of status moves by +1 || Attacks +0 to attacks Fairy Lock - Prevents escape/switching in the next turn, does not affect Ghost types. Doesn't prevent effects such as Baton pass and U-turn. || ç•Tackle - 4o || Fairy Wind - 4o || ç•Astonish - 3o / 4/1o Chance to Flinch target
Zuanshi the female Carbink || Lv. o5 || Hp. 5o/5o || Item :: Ability :: Clear Body - Opponent's moves which lower this Pokémon's stats have no effect. However this Pokémon may lower its own stats with its own moves || Attacks +0 to attacks ç•Tackle - 4o || Harden - Raise users defense one stage || •Rock Throw - 5o || xxxx - xx
Hua the female Chikorita || Lv. o5 || Hp. 5o/5o || Item :: Ability :: Overgrow - When HP is below 1/3rd Grass type attacks do x1.5 damage || Attacks +0 to attacks ç•Tackle - 4o || ~Growl - Lower targets physical attack one stage || xxxx - xx || xxxx - xx
Geshou the female Popplio || Lv. 1o || Hp. 1oo/1oo || Item :: Ability :: Liquid Voice - Turns this Pokemon's sound-based moves into Water-type || Attacks +0 to attacks ç•Pound - 35 || Water Gun - 4o || ~Growl - Lower targets physical attack one stage || xxxx - xx
Zhongzi the female Cottonee || Lv. o5 || Hp. 5o/5o || Item :: Ability :: Prankster - Increases the priority of status moves by +1. When targeting a Dark-type opponent, the move with priority now fails. || Attacks +0 to attacks Absorb: 2o - Restores HP to the user equal to 1/2 of damage dealt. || Fairy Wind - 4o || Growth - Raise user's physical & special attack one stage || •Bullet Seed - 25: hits 2-5 times
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
SocoolsosocoolA Pokemon! 16/o5 // A battle? Certainly! || o6/15 Out of Cleffa || White Flute activated 6:07 Pm Day 3/7 Lucky Egg activated 6:07 Pm day 3/7 SocoolsosocoolThe beat I march by :: Warrior // On the road again || o3/o3 SocoolsosocoolItem collect || Ice Stone 7/1o || Lucky Egg 2/4o
"Good job, Xue." Wei praised the tiny deer. She managed to handle that battle all but herself. Waking up early on and freezing the Drowzee solid really had helped. Xue seemed to beam with confidence as she trotted back over to Wei for some quick heals with a potion. "You've certainly grown since we first met." Wei added, gently scratching the deer between her horns. Once Wei was done, Xue shook her head, then turned back towards the battle field they'd set before them. As she trotted back to her place, an Abra suddenly appeared. Wei sat forward just as startled as Xue was. To see an Abra, was amazing. Wei knew this Pokemon well, one of the monks she'd lived with had a Kadabra, and he was an open book when it came to questions about the psychic-type. "It has a move called Teleport. Try and freeze it like you did the Drowzee." Wei instructed quickly. Xue widened her stance and issued the attack she'd used before, since her Icy wind had been... unavailable to her. Sadly, the summoned snow didn't do the trick, and the Abra teleported away once more. Xue's ears fell, showing her disappointment. "Ahh, well.. Don't worry to much about it Xue. There will be another chance." Wei's attempt to reassure the deer worked. Xue looked back her ever growing determined look firm. They didn't have to wait longer after that for their next opponent to appear, this time it was a Pokemon that Wei had been dreading. A Nidoran. A Poison-type.
Xue vs Lv.11 Abra
Xue used Powder Snow || 4o + o - o = 4o to Abra Abra used Teleport || Abra teleported away
Xue = o exp ( 7 x 1.5 = 1o exp ) ( 1o x 1.5 = 15 )
[ "From" Ko ] Lv.49 Saberal Lv.33 Sylveon x1 Sun Stone
Wori Wori the female Croconaw || Lv. 21 || Hp. 21o/21o || Item :: Ability :: Sheer Force - Sheer Force raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. || Attacks +10 to attacks ç•Bite: 6o: 4/1o Chance to flinch target || Water Pulse: 6o 4/1o Chance to confuse || Focus Blast - 12o 1/2 chance to lower targets special defense one stage || ç•Ice Punch: 75 3/10 Chance to Freeze
Fen the shiny female Ralts || Lv. 15 || Hp. 15o/15o || Item :: Ability ::Trace - Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability. || Attacks +0 to attacks Double Team - Raise evasiveness one stage || Confusion - 5o: 4/1o Chance to cause confusion || ~Growl - Lower targets physical attack one stage || Teleport: Allows user to flee wild battles; Also warps player to the last Pokemon center they visited
Lan se the shiny female Ralts || Lv. 16 || Hp. 16o/16o || Item :: Ability ::Trace - Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability. || Attacks +0 to attacks ~Dazzling Gleam: 8o || ~Hyper Voice: 9o || Confusion: 5o: 4/1o Chance to cause confusion || Double Team - Raise evasiveness one stage
(FB) Xiao the female Togekiss || Lv. 19 || Hp. 19o/19o || Item :: Ability :: Super Luck - All attacks used by this Pokemon have a 1/10 chance to critically hit. This ability can combine with attacks that can already critically hit and increase the chance of a critical hit even more. || Attacks +0 to attacks •Sky Attack - 14o Charges on first turn, strikes the next turn; 4/1o Chance to Flinch target, 1/1o chance to critically hit || ~Dazzling Gleam - 8o || Metronome: o -25o** Damage is normal type regardless of move used || Mirror Move - Copies and attacks with the last move that was used against the user
Lu the male Deerling || Lv. 13 || Hp. 13o/13o || Item :: Ability ::Serene Grace: Moves that have a side effect get a second roll if the first fails. This ability does not effect OHKO move success chances. || Attacks +0 to attacks ç•Double Kick: 3o: per hit, hits twice (6o damage total) || Leech Seed - Sap 1/8 of Target's HP every round and restore equal HP to the user. || Camouflage: Alters users type based on the area it is used in* || ç•Tackle: 4o
Xue the female Fawnbite || Lv. 12 || Hp. 12o/12o || Item :: Lucky Egg Ability :: Cute Charm: The opponent has a 3/10 chance of being Attracted when using an attack that requires physical contact against this Pokémon || Attacks +0 to attacks ç•Tackle: 4o || Baby-Doll Eyes: Lower targets physical attack one stage (Priority +1) || ~Icy Wind: 55: Lower targets speed one stage || ~Powder Snow - 4o 3/1o Chance to Freeze
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companionsQι тнε ғεmαlε Klεғκε || o8/19 Qi the female Klefki || Lv. 14 || Hp. 14o/14o || Item :: Ability :: Prankster - Increases the priority of status moves by +1 || Attacks +0 to attacks Fairy Lock - Prevents escape/switching in the next turn, does not affect Ghost types. Doesn't prevent effects such as Baton pass and U-turn. || ç•Tackle - 4o || Fairy Wind - 4o || ç•Astonish - 3o / 4/1o Chance to Flinch target
Zuanshi the female Carbink || Lv. o5 || Hp. 5o/5o || Item :: Ability :: Clear Body - Opponent's moves which lower this Pokémon's stats have no effect. However this Pokémon may lower its own stats with its own moves || Attacks +0 to attacks ç•Tackle - 4o || Harden - Raise users defense one stage || •Rock Throw - 5o || xxxx - xx
Hua the female Chikorita || Lv. o5 || Hp. 5o/5o || Item :: Ability :: Overgrow - When HP is below 1/3rd Grass type attacks do x1.5 damage || Attacks +0 to attacks ç•Tackle - 4o || ~Growl - Lower targets physical attack one stage || xxxx - xx || xxxx - xx
Geshou the female Popplio || Lv. 1o || Hp. 1oo/1oo || Item :: Ability :: Liquid Voice - Turns this Pokemon's sound-based moves into Water-type || Attacks +0 to attacks ç•Pound - 35 || Water Gun - 4o || ~Growl - Lower targets physical attack one stage || xxxx - xx
Zhongzi the female Cottonee || Lv. o5 || Hp. 5o/5o || Item :: Ability :: Prankster - Increases the priority of status moves by +1. When targeting a Dark-type opponent, the move with priority now fails. || Attacks +0 to attacks Absorb: 2o - Restores HP to the user equal to 1/2 of damage dealt. || Fairy Wind - 4o || Growth - Raise user's physical & special attack one stage || •Bullet Seed - 25: hits 2-5 times
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
SocoolsosocoolA Pokemon! 14/o5 // A battle? Certainly! || o7/15 Out of Cleffa || White Flute activated 6:07 Pm Day 4/7 Lucky Egg activated 6:07 Pm day 4/7 SocoolsosocoolThe beat I march by :: Warrior // On the road again || oo/o3 SocoolsosocoolItem collect || Ice Stone 8/1o || Lucky Egg 3/4o
However, it wasn't just one, it was two Nidoran. Both shared a pink coat. 'Let us handle these guys, Wei.' Fen spoke up, hopping down from Xiao's back. 'Yes, we can handle a pure poison-type like them.' Lan se added. Wei paused for a moment, listening to Lan se sound so confident, it warmed her. Lan se had been so timid before, but now she appeared.. ready, ready to tackle just about any challenge. The blonde finally nodded, and left the two of them to take care of the Nidoran males. Even still, Wei was ready to get up and go back to the Pokemon center in case one or both of them got poisoned. Luckily, confusion kept to it's namesake and confused one of the Nidoran while the other went for Peck. Lan se finished off the second Nidoran, leaving Fen and Lan se the victors. Calling both back, she spritzed Fen with a potion. "Good work you too, you've both gotten so strong." Wei mentioned, patting both of them on the head. 'We think so too, Wei!' Fen cooed. 'Yes, I do feel a lot stronger than I did before we met.' A final pat on the head, and that was left to that. Looking up, already another Pokemon had appeared to challenge Wei's Pokemon.
Fen & Lan se Vs x2 Lv.12 Nidoran ( M ) Lan se & Fen's ability 'Trace' activated! Lan se traced 'Poison Point' Fen traced 'Poison Point'
Lan se used Confusion || 5o + o x2 - o = 1oo to NidoranM1 / Nidoran M1 is Confused Fen used Confusion || 5o + o x2 - o = 1oo to NidoranM2 NidoranM1 hurt himself in confusion || NidoranM1 fainted NidoranM2 used Peck || 35 + o - o = 35 to Fen
Lan se used Confusion || NidoranM2 fainted
Fen = 7 exp Lan se = 7 exp Xue = o exp ( 7 x 1.5 = 1o exp ) ( 1o x 1.5 = 15 )
[ "From" Ko ] Lv.49 Saberal Lv.33 Sylveon x1 Sun Stone
Wori Wori the female Croconaw || Lv. 21 || Hp. 21o/21o || Item :: Ability :: Sheer Force - Sheer Force raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. || Attacks +10 to attacks ç•Bite: 6o: 4/1o Chance to flinch target || Water Pulse: 6o 4/1o Chance to confuse || Focus Blast - 12o 1/2 chance to lower targets special defense one stage || ç•Ice Punch: 75 3/10 Chance to Freeze
Fen the shiny female Ralts || Lv. 15 || Hp. 15o/15o || Item :: Ability ::Trace - Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability. || Attacks +0 to attacks Double Team - Raise evasiveness one stage || Confusion - 5o: 4/1o Chance to cause confusion || ~Growl - Lower targets physical attack one stage || Teleport: Allows user to flee wild battles; Also warps player to the last Pokemon center they visited
Lan se the shiny female Ralts || Lv. 16 || Hp. 16o/16o || Item :: Ability ::Trace - Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability. || Attacks +0 to attacks ~Dazzling Gleam: 8o || ~Hyper Voice: 9o || Confusion: 5o: 4/1o Chance to cause confusion || Double Team - Raise evasiveness one stage
(FB) Xiao the female Togekiss || Lv. 19 || Hp. 19o/19o || Item :: Ability :: Super Luck - All attacks used by this Pokemon have a 1/10 chance to critically hit. This ability can combine with attacks that can already critically hit and increase the chance of a critical hit even more. || Attacks +0 to attacks •Sky Attack - 14o Charges on first turn, strikes the next turn; 4/1o Chance to Flinch target, 1/1o chance to critically hit || ~Dazzling Gleam - 8o || Metronome: o -25o** Damage is normal type regardless of move used || Mirror Move - Copies and attacks with the last move that was used against the user
Lu the male Deerling || Lv. 13 || Hp. 13o/13o || Item :: Ability ::Serene Grace: Moves that have a side effect get a second roll if the first fails. This ability does not effect OHKO move success chances. || Attacks +0 to attacks ç•Double Kick: 3o: per hit, hits twice (6o damage total) || Leech Seed - Sap 1/8 of Target's HP every round and restore equal HP to the user. || Camouflage: Alters users type based on the area it is used in* || ç•Tackle: 4o
Xue the female Fawnbite || Lv. 12 || Hp. 12o/12o || Item :: Lucky Egg Ability :: Cute Charm: The opponent has a 3/10 chance of being Attracted when using an attack that requires physical contact against this Pokémon || Attacks +0 to attacks ç•Tackle: 4o || Baby-Doll Eyes: Lower targets physical attack one stage (Priority +1) || ~Icy Wind: 55: Lower targets speed one stage || ~Powder Snow - 4o 3/1o Chance to Freeze
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companionsQι тнε ғεmαlε Klεғκε || o8/19 Qi the female Klefki || Lv. 14 || Hp. 14o/14o || Item :: Ability :: Prankster - Increases the priority of status moves by +1 || Attacks +0 to attacks Fairy Lock - Prevents escape/switching in the next turn, does not affect Ghost types. Doesn't prevent effects such as Baton pass and U-turn. || ç•Tackle - 4o || Fairy Wind - 4o || ç•Astonish - 3o / 4/1o Chance to Flinch target
Zuanshi the female Carbink || Lv. o5 || Hp. 5o/5o || Item :: Ability :: Clear Body - Opponent's moves which lower this Pokémon's stats have no effect. However this Pokémon may lower its own stats with its own moves || Attacks +0 to attacks ç•Tackle - 4o || Harden - Raise users defense one stage || •Rock Throw - 5o || xxxx - xx
Hua the female Chikorita || Lv. o5 || Hp. 5o/5o || Item :: Ability :: Overgrow - When HP is below 1/3rd Grass type attacks do x1.5 damage || Attacks +0 to attacks ç•Tackle - 4o || ~Growl - Lower targets physical attack one stage || xxxx - xx || xxxx - xx
Geshou the female Popplio || Lv. 1o || Hp. 1oo/1oo || Item :: Ability :: Liquid Voice - Turns this Pokemon's sound-based moves into Water-type || Attacks +0 to attacks ç•Pound - 35 || Water Gun - 4o || ~Growl - Lower targets physical attack one stage || xxxx - xx
Zhongzi the female Cottonee || Lv. o5 || Hp. 5o/5o || Item :: Ability :: Prankster - Increases the priority of status moves by +1. When targeting a Dark-type opponent, the move with priority now fails. || Attacks +0 to attacks Absorb: 2o - Restores HP to the user equal to 1/2 of damage dealt. || Fairy Wind - 4o || Growth - Raise user's physical & special attack one stage || •Bullet Seed - 25: hits 2-5 times
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx
SocoolsosocoolA Pokemon! o9/o5 // A battle? Certainly! || o8/15 Out of Cleffa || White Flute activated 6:07 Pm Day 4/7 Lucky Egg activated 6:07 Pm day 4/7 SocoolsosocoolThe beat I march by :: Warrior // On the road again || oo/o3 SocoolsosocoolItem collect || Ice Stone 9/1o || Lucky Egg 4/4o
It was a buzzing bug-type, Yanma. Xue's turn to fight had appeared once more before them. Though the bug had an upper-hand in speed, Xue had the upper-hand in type advantage. Eventually the bug succumbed to Xue's freezing winds, and Xue was made the winner. Xue returned to Wei for some quick heals before the next opponent showed up. So far everything seemed to be going in order. The Nidoran's hardly seem like a treat with Fen and Lan se and all the other Pokemon Xue could handle just fine all on her own. So far her team was rounding out rather well, and perhaps even the Pokemon of this area were a bit to weak for her to properly train off of. Perhaps a trip to the National Park was really going to be in store for her.
Xue Vs Lv.12 Yanma
Yanma used Quick Attack || 4o + o - o = 4o to Xue Xue used Icy Wind || Icy Wind = 55 + o x2 - o = 11o to Yanma Yanma's speed fell
Yanma used Quick Attack || 4o to Xue Xue used Icy Wind || Yanma fainted
Xue = 1o exp ( 7 x 1.5 = 1o exp ) ( 1o x 1.5 = 15 )
[ "From" Ko Lv.49 Saberal Lv.33 Sylveon ] x1 Sun Stone Lv.1o Feebas
Wori Wori the female Croconaw || Lv. 21 || Hp. 21o/21o || Item :: Ability :: Sheer Force - Sheer Force raises the base power of all attacking moves that have an additional effect by x1.3, but the additional effects are ignored. || Attacks +10 to attacks ç•Bite: 6o: 4/1o Chance to flinch target || Water Pulse: 6o 4/1o Chance to confuse || Focus Blast - 12o 1/2 chance to lower targets special defense one stage || ç•Ice Punch: 75 3/10 Chance to Freeze
Fen the shiny female Ralts || Lv. 15 || Hp. 15o/15o || Item :: Ability ::Trace - Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability. || Attacks +0 to attacks Double Team - Raise evasiveness one stage || Confusion - 5o: 4/1o Chance to cause confusion || ~Growl - Lower targets physical attack one stage || Teleport: Allows user to flee wild battles; Also warps player to the last Pokemon center they visited
Lan se the shiny female Ralts || Lv. 16 || Hp. 16o/16o || Item :: Ability ::Trace - Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability. || Attacks +0 to attacks ~Dazzling Gleam: 8o || ~Hyper Voice: 9o || Confusion: 5o: 4/1o Chance to cause confusion || Double Team - Raise evasiveness one stage
(FB) Xiao the female Togekiss || Lv. 19 || Hp. 19o/19o || Item :: Ability :: Super Luck - All attacks used by this Pokemon have a 1/10 chance to critically hit. This ability can combine with attacks that can already critically hit and increase the chance of a critical hit even more. || Attacks +0 to attacks •Sky Attack - 14o Charges on first turn, strikes the next turn; 4/1o Chance to Flinch target, 1/1o chance to critically hit || ~Dazzling Gleam - 8o || Metronome: o -25o** Damage is normal type regardless of move used || Mirror Move - Copies and attacks with the last move that was used against the user
Lu the male Deerling || Lv. 13 || Hp. 13o/13o || Item :: Ability ::Serene Grace: Moves that have a side effect get a second roll if the first fails. This ability does not effect OHKO move success chances. || Attacks +0 to attacks ç•Double Kick: 3o: per hit, hits twice (6o damage total) || Leech Seed - Sap 1/8 of Target's HP every round and restore equal HP to the user. || Camouflage: Alters users type based on the area it is used in* || ç•Tackle: 4o
Xue the female Fawnbite || Lv. 13 || Hp. 13o/13o || Item :: Lucky Egg Ability :: Cute Charm: The opponent has a 3/10 chance of being Attracted when using an attack that requires physical contact against this Pokémon || Attacks +0 to attacks ç•Tackle: 4o || Baby-Doll Eyes: Lower targets physical attack one stage (Priority +1) || ~Icy Wind: 55: Lower targets speed one stage || ~Powder Snow - 4o 3/1o Chance to Freeze
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companionsQι тнε ғεmαlε Klεғκε || o8/19 Qi the female Klefki || Lv. 14 || Hp. 14o/14o || Item :: Ability :: Prankster - Increases the priority of status moves by +1 || Attacks +0 to attacks Fairy Lock - Prevents escape/switching in the next turn, does not affect Ghost types. Doesn't prevent effects such as Baton pass and U-turn. || ç•Tackle - 4o || Fairy Wind - 4o || ç•Astonish - 3o / 4/1o Chance to Flinch target
Zuanshi the female Carbink || Lv. o5 || Hp. 5o/5o || Item :: Ability :: Clear Body - Opponent's moves which lower this Pokémon's stats have no effect. However this Pokémon may lower its own stats with its own moves || Attacks +0 to attacks ç•Tackle - 4o || Harden - Raise users defense one stage || •Rock Throw - 5o || xxxx - xx
Hua the female Chikorita || Lv. o5 || Hp. 5o/5o || Item :: Ability :: Overgrow - When HP is below 1/3rd Grass type attacks do x1.5 damage || Attacks +0 to attacks ç•Tackle - 4o || ~Growl - Lower targets physical attack one stage || xxxx - xx || xxxx - xx
Geshou the female Popplio || Lv. 1o || Hp. 1oo/1oo || Item :: Ability :: Liquid Voice - Turns this Pokemon's sound-based moves into Water-type || Attacks +0 to attacks ç•Pound - 35 || Water Gun - 4o || ~Growl - Lower targets physical attack one stage || xxxx - xx
Zhongzi the female Cottonee || Lv. o5 || Hp. 5o/5o || Item :: Ability :: Prankster - Increases the priority of status moves by +1. When targeting a Dark-type opponent, the move with priority now fails. || Attacks +0 to attacks Absorb: 2o - Restores HP to the user equal to 1/2 of damage dealt. || Fairy Wind - 4o || Growth - Raise user's physical & special attack one stage || •Bullet Seed - 25: hits 2-5 times
xxx the fe/male xxxxxxx || Lv. oo || Hp. oo/oo || Item :: Ability :: || Attacks +0 to attacks xxxx - xx || xxxx - xx || xxxx - xx || xxxx - xx