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Posted: Thu Jul 02, 2009 2:08 am
Jason Da Psycho Lunar Okami Rose Jason Da Psycho Swap the HB in the tactical Squad for a Lascannon, then split them up into Combat squads, swap the HB in the Scouts for a Missile Launcher, and give the AS Sergeant a Power fist, along with his storm shield. I'm trying not to boost up the army just yet. After Thursday when i've had the chance to playtest the army at my local store is when i'll make the increase No I'm just saying, that for Anti-Tank stuff. I cant, that will increase the points. The army list is already at a 750 point limit
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Posted: Fri Jul 10, 2009 10:08 am
hello all! After intensive testing, and multiple check ins by veteran players, my list as follows: Splinter Fleet Wendigo
# HQ: Hive Tyrant. Adrenal (WS),toxin sacs (STR), Winged, Enhanced senses, Scything talons, TL Devourers, warp Field. 198 Pts.
Elites: Warrior brood: 1x3. Enhanced senses, extended carapace, 2 deathspitters, 1 venom cannon, 3 scything talons. 100 pts. Warrior Brood: 1x3. Extended carapace,leaping, 3 scything talons, 3 rending claws. 105 pts.
Troops: Genestealers. x8. Extended carapace, feeder tendrils, scything talons, scuttlers. 224 pts. Genestealers. x8. Scuttlers. 152 pts. Termagaunts: x19. without number, fleshborers. 144 pts. Hormagaunts: x16. Extended carapace, Adrenal (WS). 192pts.
heavy Support: Carinfex. Extended carapace, Tusked, Reinforced chitin, Spine banks, tail scythe, 2 scything talons. 166 pts. Carnifex: Extended carapace, Enhanced senses, Tail scythe, Barbed Strangler, Venom Cannon. 183 pts. Total: 1497
Now those warriors may finally catch up with those hormaguants..always the gaunts have died because the warriors would not catch up quickly enough to support them... more termagaunts, as they are ALWAYS my first brood to die. both genestealers can still outflank, meaning I still get what I want, per se. Changed to devourers, as 6 S5 shots at BS 4 and 4 S6 strikes at WS 6, power weapon, seems like a good unit to me! Also added the flesh hooks, as I had forgotten about that little issue with the assaulting through cover. Should be more competitive, and perhaps I won't have to depend on the elites and heavy support to win the day anymore, as the guants will have their backup able to catch up with them. What do you all think?
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Posted: Sat Jul 11, 2009 8:36 pm
Army Name: Tar Pit
Imperial Guard
CC 50 points
Troop Choice 1 Platoon Squad 30 Infantry Squad 50 Infantry Squad 50
Troop Choice 2 Platoon Squad 30 Infantry Squad 50 Infantry Squad 50
Total 310
Now take army size, says 2000, subtract 310 from it and then divide by conscripts.
An excellent addition to any team oriented game, say 2v2.
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Posted: Sat Jul 11, 2009 10:33 pm
Jeeze Captain obvious! To think, it's now possible to outnumber tyranids with..well..anything.. Heh, I like it though. Nothing says "Just you try and template me" like setting down 100 plus minis under 2k points. The image in my mind..it's so gratifying. But, I will say, it will need those allies in 2v2. Without any real vehicles, so far as I can tell from your list, it will be lacking in physical toughness. And do you have any anti tank weapons, are are they all equipped with lasguns or equivalent? Just curios. sweatdrop
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Posted: Sat Jul 11, 2009 11:23 pm
From the look of things this is a bare bones list, nothing special, just lasguns and laspistols.
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Posted: Mon Jul 13, 2009 11:55 am
bjs.09-00 hello all! After intensive testing, and multiple check ins by veteran players, my list as follows: Splinter Fleet Wendigo # HQ: Hive Tyrant. Adrenal (WS),toxin sacs (STR), Winged, Enhanced senses, Scything talons, TL Devourers, warp Field. 198 Pts. Elites: Warrior brood: 1x3. Enhanced senses, extended carapace, 2 deathspitters, 1 venom cannon, 3 scything talons. 100 pts. Warrior Brood: 1x3. Extended carapace,leaping, 3 scything talons, 3 rending claws. 105 pts. Troops: Genestealers. x8. Extended carapace, feeder tendrils, scything talons, scuttlers. 224 pts. Genestealers. x8. Scuttlers. 152 pts. Termagaunts: x19. without number, fleshborers. 144 pts. Hormagaunts: x16. Extended carapace, Adrenal (WS). 192pts. heavy Support: Carinfex. Extended carapace, Tusked, Reinforced chitin, Spine banks, tail scythe, 2 scything talons. 166 pts. Carnifex: Extended carapace, Enhanced senses, Tail scythe, Barbed Strangler, Venom Cannon. 183 pts. Total: 1497 Now those warriors may finally catch up with those hormaguants..always the gaunts have died because the warriors would not catch up quickly enough to support them... more termagaunts, as they are ALWAYS my first brood to die. both genestealers can still outflank, meaning I still get what I want, per se. Changed to devourers, as 6 S5 shots at BS 4 and 4 S6 strikes at WS 6, power weapon, seems like a good unit to me! Also added the flesh hooks, as I had forgotten about that little issue with the assaulting through cover. Should be more competitive, and perhaps I won't have to depend on the elites and heavy support to win the day anymore, as the guants will have their backup able to catch up with them. What do you all think? This is just me, but i reckon you should get some Zoanthropes in there and upgrade them to have Synapse, at least then if your warriors and Tyrant get killed (which the Tyrant is pretty much a heavy weapons magnet) then your gaunts are gonna be having some problems. I also say you should get a brood of Lictors and Gargoyles. Lictors can deep strike and the Gargoyles can get across the field and start harrassing the enemy.
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Posted: Mon Jul 13, 2009 4:53 pm
Julian_Vamp Currently I've been building/collecting for about 2 and a half years, in that time I've played probably 5 games, so I'm not exactly a great tactician yet. Anywho so I put together this list quickly and I was hoping for some [a lot] of help one it. Company Command - 110 Pts Power Sword Medic Carapace Ratling Squad [7] - 70 Pts Platoon Command - 40 Pts Powersword Infantry A - 50 Pts Infantry B - 50 Pts Platoon Command - 42 Pts Power Sword Bolt Pistol Infantry C,D,E - 50 Pts Each [150 Total] Vet Squad - 155 Pts 2x Flamers 1x Heavy Flamer Chimera Transport Autocannon Squad - 75 Pts Heavy Bolter Squad - 75 Pts Leman Russ - 165 Pts Lascannon Total:982 PtsBasically the guy I normally play against is Eldar, and every match we play he runs his Pathfinder/Ranger things into a forest cover and I can never kill them and they continuously pound my guys with sniper fire. Hence I'm planning on taking the vet squad up there, dropping them outside of the forest, torching everyone, going into forest and securing that section of the board. He tends to play a lot of Phoenix Lords, which will be the target for the ratling snipers as well. Anyways, I hope this all looks okay, its my first time trying to submit a list, thanks! Not sure if you posted this after the new codex or not but don't unload your vets from the chimera, they are allowed to shoot from inside the transport. (All shots resolved from the main turret on top)
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Posted: Tue Jul 14, 2009 5:15 pm
So here's an idea...
Company HQ, Grenade Launcher, Chimera, Stubber= 135 Points
Vet Squad, 3x Melta, Chimera, Stubber, Dozer Blade, Extra Armor=190 Points
Vet Squad, 3x Melta, Chimera, Stubber, Dozer Blade, Extra Armor=190 Points
Vet Squad, 3x Plasma, Chimera, Stubber=180 Points
Vet Squad, Power Fist, 2x Flamer, Heavy Flamer, Chimera, Stubber, Dozer Blade=190 Points
Devil Dog, Multi-Melta x 2 = 270 Points
Hellhound, Dozer Blade=140 Points
Chemhound, Dozer Blade=140 Points
Leman Russ Battle Tank, Heavy Bolter Sponsons=170 Points
Leman Russ Demolisher, Heavy Bolter Sponsons=185 Points
Leman Russ Exterminator, Heavy Bolter Sponsons, Knight Commander Pask=220 Points (other tanks that fit this points cost: Demolisher w/plasma and las(exchange current demo for eradicator), pasquisher w/lascannon)
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Posted: Tue Jul 14, 2009 10:58 pm
I wish I could find the dang list I made at Games Workshop the other day. Anyways, this is what we came up with for just above a 3000 point army, using a force organization chart and I'd like a little feed back, if possible, as to what would make it work a bit better. I'm going for flexibility with this Company, more than anything else.
Army: 3254 HQ: 250 pts Company Command Squad: Power Weapon Plasma Pistol Veteran w/Medi-pack Master Vox Veteran w/Sniper Rifle x2 Body Guards Officer of the Fleet Astropath Master of Ordinance Carapace Armour
Troops: 1574 Defense Platoon: Platoon Command Squad -Bolt Pistol -Power Fist -Guardsman w/Medi-pack -Platoon Standard -Vox-Caster x5 Infantry Squad -Commissar -x5 Grenade Launcher x5 Heavy Weapons Squads -x2 Squads Replace Mortar w/Autocannon -Squad Replace Mortar w/Lascannon
Attack Platoon: 857 Platoon Command Squad -Bolt Pistol -Power Fist -Guardsman w/Medi-pack -Platoon Standard x5 Infantry Squad -x5 Grenade Launcher -x5 Vox-Caster x2 Special Weapons Squads -x4 Meltaguns -x2 Plasma Guns Conscript Squad -30 Additional Conscripts -Commander Chenkov w/Send in the Next Wave
Elites: 760 Ogryn Squad: -7 additional Ogryns x2 Storm Trooper Squads: -10 additional Storm Troopers -x2 Flamer -x2 Grenade Launcher
Heavy Support: 520 x3 Medusas: -x3 Bastion Breacher Shells
Fast Attack: x3 Sentinels: -x3 Las Cannons:
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Posted: Tue Jul 14, 2009 11:03 pm
Shifty, please do NOT post the cost of individual items here, it is against guild rules.
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Posted: Wed Jul 15, 2009 10:47 pm
Is it? I joined a long time ago and haven't been active until lately. Sorry about that.
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Posted: Wed Jul 15, 2009 11:23 pm
Then remove it already or I'll have a mod remove the post for you.
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Posted: Thu Jul 16, 2009 9:11 am
Keep your pants on, Brookman, I fixed it.
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Posted: Thu Jul 16, 2009 1:56 pm
Relax, I'm not a pederast.
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Posted: Fri Jul 17, 2009 10:23 am
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