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rotabyss rolled 2 100-sided dice:
3, 94
Total: 97 (2-200)
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Posted: Tue Nov 03, 2015 1:42 am
Name:Rota Level:10 HP: 218/233 AP:13/13 Bait: 76/83 Rota had finally meaningfully contributed again. It felt really good. He prepared another piece of bait for her potential consumption when Alyx made sure that they were on opposite sides of her. That was going to make their jobs problematic, but Rota was sure he could make it work. She was still devoting her attention to Alyx, so he could at the very leas continue to keep going all out with his bait. Current skills in use: Beast Master +6*1.5 Medium Armor +4 Combat Regen +1 Evasion +14 current equipment: Name: Rookie cloak Type: Helmet (cloak) Stats: +1 roll2 A hardy cloak, resistant to the elements.
Name: Ring of the Stag Type: ring stats: +5 to parry rolls
Name: Gloombear Ring Type: Ring Stats: +10 HP
Name: Gloomboar Ring Type: Ring Stats: +1 bleed damage
Name: Dire Wolf Necklace Type: Necklace Stats: +3 AP
Exquisite Gloombear Trophy (stage 1): A trophy infused with the Light of a double-augmented Gloomwood Bear. While active, this trophy grants the user +20 HP. The trophy is a claw from the bear, hanging from a hemp rope.
Name: Boar hide vest Type: Upper Grade: Medium Stats: when worn as a set, provides immunity to bleed, and a maximum of 9 damage reduction via medium armor skill. by itself, reduces duration of poison by 1 round, and mitigates a maximum of 4 damage via medium armor skill
Name: Rookie Medium (Lower) Type: Lower Grade: Medium Stats: up to 6 mitigation as a set, +0% to evasion
Name: Abyssian A Serrated Black Greatsword quenched in the blood of the Half-demon who forged it. Its blade shines red when it reflects the light, and one can almost see a soul within if one looks hard enough. Crafted By: Rota Emptiet Abyssian Type: Two Hand Straight Sword Durability: 13 Stats: +8 roll1 +16 damage Upgrade: 0/28
2nd set:
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Posted: Tue Nov 03, 2015 1:51 am
(Math for above.)
Roll1 3+6=9*1.5= 13 beastmaster.
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Emily Marneth rolled 4 100-sided dice:
72, 23, 79, 91
Total: 265 (4-400)
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Posted: Tue Nov 03, 2015 2:09 am
((Alyx 1,2 | Queen 3,4 1-30=Attacking Rota 31-60=Attacking Alyx 61-67=web attack Rota 68-75=web attack Alyx 76-90=retreat and add (76-78=1, 79-81=2, 82-84=3, 85-87=4, 88-90=5) 91-95=rage attack Rota, +30 attack 96-100=rage attack Alyx, +30 attack Alyx: Level: 12 HP: 231 AP: 12 Bait: 107-1=106 Gloomweave Queen: HP: 500 FP: 123+26=149 +20 to all combat rolls. Immune to effects. Immune to effects Can attack enemies no matter where they are in the cavern, meaning that you are always in combat range unless you leave the area.
Alyx 81+14=95*1.5=142 beastmaster 0 evasion Queen 26+20=46 attack 23 defense 56=Attacking Alyx Rota 3+6=9*1.5=13 beastmaster 0 evasion
Alyx 142-23=119/4=29 friendship to Queen Queen 46/4=11-12=blocked by Alyx' heavy armor Rota 13-23=miss
Alyx was hit by a donkey kick the Queen delivered to his chest with one of her gigantic legs, and slid back on his feet as he threw his bait at her. Luckily, it absorbed no matter where it hit the mob, so he still inflicted his friendship upon her quite successfully. That's good. They were slowly getting there. About 30% of the way there now, and she hadn't yet gone into pissy boss mode. She hadn't utterly raped them, yet, so they at least had that. Alyx grabbed another piece of bait and waited for her to stop her writhing movements so he had a clear shot. She seemed to be confused about which one of them to attack.
Current skills in use: Beastmaster(150%): 14 Heavy Armor: 21 Name: Gloomshard Description: An elegant One Hand Straight Sword that has a white hilt and an almost white pale blade that seems to softly glow from within. It is adorned with brightly polished silver fittings, including a straight, broad crossguard and a small, crown-shaped pommel. It is named because it is as though a shard of light has been made physical and forged into a weapon. Crafted By: Rota Emptiet Abyssian Type: One Hand Straight Sword Durability: 10 Stats: +6 roll1 +10 damage Upgrade: 0/26
Name: Spider Carapace Shield Type: shield Durability: 5 Stats: 7 damage capacity, deals one point of poison damage for three rounds when used as a weapon
Name: Spider carapace cuirass Type: upper Grade: heavy Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill. by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill
Name: Spider carapace greaves Type: lower Grade: heavy Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill. by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill
Gloomweave ring (x3) Type: Ring Stats: while worn, grants an additional +1 per round to all poison effects inflicted by the wearer.
Mantle of the Gloomking Type: Helmet (cloak) Stats: immunity to effects
Gloomweave Queen Trophy (stage 1): A trophy infused with the Light of the Gloomweave Queen. While active, this trophy grants the user +2 poison damage for three rounds on all attacks, regardless of whether they naturally deal poison damage or not. The trophy itself is a small spider about the size of a tennis ball(a baby queen) petrified and suspended on a rope made of spider silk.
2nd set:
Name: Spider's fang. Type: One hand straight sword Durability: 3 Stats: +2 damage a One hand short sword permanently coated in spider venom. Any attack on an enemy will deal 1 point of damage per turn for three turns. Multiple doses of venom stack.
Name: Rookie Shield Type: shield Durability: 3 Stats: 5 damage capacity
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rotabyss rolled 2 100-sided dice:
16, 49
Total: 65 (2-200)
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Posted: Tue Nov 03, 2015 6:44 pm
Roll2 49+14= 63+1= 64+10= 74*1.5= 111 Evasion Roll1 0 Name:Rota Level:10 HP: 219/233 AP:11/13 Bait: 76/83 Rota watched his bait sail uselessly past the queen. His aim was terrible today, but she was very focused on Alyx...until she locked eyes on him and he felt his heart sink. He looked into her eyes and they were red, just like the rage filled gloombear. he took a deep breath and abandoned his bait for now. "Flight of the Gloom-Rabbit" His feet and shins were shrouded in a soft light as he stayed nimble. He wanted to avoid as much of this coming attack as possible, and this was the best way to ensure safer outcomes. Current skills in use: Evasion Arte: Flight of the Gloom-Rabbit +10 to roll2 Cost: 2 AP Beast Master +6 Medium Armor +4 Combat Regen +1 Evasion +14*1.5 current equipment: Name: Rookie cloak Type: Helmet (cloak) Stats: +1 roll2 A hardy cloak, resistant to the elements.
Name: Ring of the Stag Type: ring stats: +5 to parry rolls
Name: Gloombear Ring Type: Ring Stats: +10 HP
Name: Gloomboar Ring Type: Ring Stats: +1 bleed damage
Name: Dire Wolf Necklace Type: Necklace Stats: +3 AP
Exquisite Gloombear Trophy (stage 1): A trophy infused with the Light of a double-augmented Gloomwood Bear. While active, this trophy grants the user +20 HP. The trophy is a claw from the bear, hanging from a hemp rope.
Name: Boar hide vest Type: Upper Grade: Medium Stats: when worn as a set, provides immunity to bleed, and a maximum of 9 damage reduction via medium armor skill. by itself, reduces duration of poison by 1 round, and mitigates a maximum of 4 damage via medium armor skill
Name: Rookie Medium (Lower) Type: Lower Grade: Medium Stats: up to 6 mitigation as a set, +0% to evasion
Name: Abyssian A Serrated Black Greatsword quenched in the blood of the Half-demon who forged it. Its blade shines red when it reflects the light, and one can almost see a soul within if one looks hard enough. Crafted By: Rota Emptiet Abyssian Type: Two Hand Straight Sword Durability: 13 Stats: +8 roll1 +16 damage Upgrade: 0/28
2nd set:
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Emily Marneth rolled 4 100-sided dice:
97, 77, 55, 51
Total: 280 (4-400)
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Posted: Wed Nov 04, 2015 12:47 am
((Alyx 1,2 | Queen 3,4 1-30=Attacking Rota 31-60=Attacking Alyx 61-67=web attack Rota 68-75=web attack Alyx 76-90=retreat and add (76-78=1, 79-81=2, 82-84=3, 85-87=4, 88-90=5) 91-95=rage attack Rota, +30 attack 96-100=rage attack Alyx, +30 attack Alyx: Level: 12 HP: 231 AP: 12 Bait: 106-1=105 Gloomweave Queen: HP: 500 FP: 149+16=165 +20 to all combat rolls. 3 poison damage for 3 turns on attack Immune to effects. Immune to effects Can attack enemies no matter where they are in the cavern, meaning that you are always in combat range unless you leave the area.
Alyx 72+14=86*1.5=129 beastmaster 0 Queen 79+50=129 attack 64 defense 91=rage attacking Rota Rota 0 49+14+1+10=74 evasion
Alyx 129-64=65/4=16 friendship to Queen Queen 129-74=55/4=13-4-3=6 damage to Rota, -3 poison damage for 3 rounds
Alyx heard the Queen give one of her freaky, unsettling roars and charge Rota. For his considerable speed, she still hit him. It barely did anything to him. Alyx was glad. If Rota could take that kind of hit from her and shrug it off, then they were pretty much safe from her in every regard. Alyx was immune to her status effects, and his armor was heavy enough that even when she did hit he didn't really have to worry about it. Rota appeared to be fast enough to dodge the worst of her attacks, and he had a decent amount of health. The challenge of even this fight was removed... Alyx nodded internally. They were way too overpowered for this floor. It only made sense that nothing could actually put them in danger.
Current skills in use: Beastmaster(150%): 14 Heavy Armor: 21 Name: Gloomshard Description: An elegant One Hand Straight Sword that has a white hilt and an almost white pale blade that seems to softly glow from within. It is adorned with brightly polished silver fittings, including a straight, broad crossguard and a small, crown-shaped pommel. It is named because it is as though a shard of light has been made physical and forged into a weapon. Crafted By: Rota Emptiet Abyssian Type: One Hand Straight Sword Durability: 10 Stats: +6 roll1 +10 damage Upgrade: 0/26
Name: Spider Carapace Shield Type: shield Durability: 5 Stats: 7 damage capacity, deals one point of poison damage for three rounds when used as a weapon
Name: Spider carapace cuirass Type: upper Grade: heavy Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill. by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill
Name: Spider carapace greaves Type: lower Grade: heavy Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill. by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill
Gloomweave ring (x3) Type: Ring Stats: while worn, grants an additional +1 per round to all poison effects inflicted by the wearer.
Mantle of the Gloomking Type: Helmet (cloak) Stats: immunity to effects
Gloomweave Queen Trophy (stage 1): A trophy infused with the Light of the Gloomweave Queen. While active, this trophy grants the user +2 poison damage for three rounds on all attacks, regardless of whether they naturally deal poison damage or not. The trophy itself is a small spider about the size of a tennis ball(a baby queen) petrified and suspended on a rope made of spider silk.
2nd set:
Name: Spider's fang. Type: One hand straight sword Durability: 3 Stats: +2 damage a One hand short sword permanently coated in spider venom. Any attack on an enemy will deal 1 point of damage per turn for three turns. Multiple doses of venom stack.
Name: Rookie Shield Type: shield Durability: 3 Stats: 5 damage capacity
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rotabyss rolled 2 100-sided dice:
96, 84
Total: 180 (2-200)
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Posted: Tue Nov 10, 2015 5:21 pm
Roll1 96+6= 102*.15= 153 beastmaster Roll2 0 Name:Rota Level:10 HP: 210/233 (2 poison for two rounds) AP:11/13 Bait: 75/83 Rota had gotten lucky. she had intercepted his dodge with the ready and waiting fangs, scratching his left calf with them. Despite this minor pain, he could have had it a lot worse. Rota was getting fairly sick of damage over time. He was not a fan of dealing with its effects. It seemed her majesty was refocusing her efforts on Alyx, so he could take risks again with his baiting. he reached into his bag and bulled out another chunk of bait. His load was getting slightly lighter, but not nearly so light that it was of any real concern. he took aim and prepared to throw. Current skills in use: Beast Master +6*1.5 Medium Armor +4 Combat Regen +1 Evasion +14 current equipment: Name: Rookie cloak Type: Helmet (cloak) Stats: +1 roll2 A hardy cloak, resistant to the elements.
Name: Ring of the Stag Type: ring stats: +5 to parry rolls
Name: Gloombear Ring Type: Ring Stats: +10 HP
Name: Gloomboar Ring Type: Ring Stats: +1 bleed damage
Name: Dire Wolf Necklace Type: Necklace Stats: +3 AP
Exquisite Gloombear Trophy (stage 1): A trophy infused with the Light of a double-augmented Gloomwood Bear. While active, this trophy grants the user +20 HP. The trophy is a claw from the bear, hanging from a hemp rope.
Name: Boar hide vest Type: Upper Grade: Medium Stats: when worn as a set, provides immunity to bleed, and a maximum of 9 damage reduction via medium armor skill. by itself, reduces duration of poison by 1 round, and mitigates a maximum of 4 damage via medium armor skill
Name: Rookie Medium (Lower) Type: Lower Grade: Medium Stats: up to 6 mitigation as a set, +0% to evasion
Name: Abyssian A Serrated Black Greatsword quenched in the blood of the Half-demon who forged it. Its blade shines red when it reflects the light, and one can almost see a soul within if one looks hard enough. Crafted By: Rota Emptiet Abyssian Type: Two Hand Straight Sword Durability: 13 Stats: +8 roll1 +16 damage Upgrade: 0/28
2nd set:
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Emily Marneth rolled 4 100-sided dice:
65, 52, 51, 76
Total: 244 (4-400)
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Posted: Tue Nov 10, 2015 5:42 pm
((Alyx 1,2 | Queen 3,4 1-30=Attacking Rota 31-60=Attacking Alyx 61-67=web attack Rota 68-75=web attack Alyx 76-90=retreat and add (76-78=1, 79-81=2, 82-84=3, 85-87=4, 88-90=5) 91-95=rage attack Rota, +30 attack 96-100=rage attack Alyx, +30 attack Alyx: Level: 12 HP: 231 AP: 12 Bait: 105-1=104 Gloomweave Queen: HP: 500 FP: 165+29+26=220 +20 to all combat rolls. 3 poison damage for 3 turns on attack Immune to effects. Immune to effects Can attack enemies no matter where they are in the cavern, meaning that you are always in combat range unless you leave the area.
Alyx 97+14=111*1.5=166 beastmaster 0 evasion Queen 55+20=75 attack 47 defense 51= attacking Alyx Rota 96+6=102*1.5=153 beastmaster 0 evasion
Alyx 166-47=119/4=29 friendship to Queen Queen 75/4=18-12=6 damage to Alyx Rota 153-47=106/4=26 friendship to Queen
Alyx took another hit, but it wasn't anything earth-shattering. He took the Queen's moment of focus on offense to hit her with a solid bait. Rota took the same opportunity, and those two shots alone accounted for 10% of her healthbar. Sitting somewhere right around 50%, the Queen was going nowhere but downhill from here on. They'd gotten halfway to their current goal, and Alyx could feel himself getting excited for the prospect of loot. He'd gotten some good stuff the last time he'd beaten the Queen. Maybe he'd not get quite the same quality for a repeat run, but it had to be something decent, right?
Current skills in use: Beastmaster(150%): 14 Heavy Armor: 21 Name: Gloomshard Description: An elegant One Hand Straight Sword that has a white hilt and an almost white pale blade that seems to softly glow from within. It is adorned with brightly polished silver fittings, including a straight, broad crossguard and a small, crown-shaped pommel. It is named because it is as though a shard of light has been made physical and forged into a weapon. Crafted By: Rota Emptiet Abyssian Type: One Hand Straight Sword Durability: 10 Stats: +6 roll1 +10 damage Upgrade: 0/26
Name: Spider Carapace Shield Type: shield Durability: 5 Stats: 7 damage capacity, deals one point of poison damage for three rounds when used as a weapon
Name: Spider carapace cuirass Type: upper Grade: heavy Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill. by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill
Name: Spider carapace greaves Type: lower Grade: heavy Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill. by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill
Gloomweave ring (x3) Type: Ring Stats: while worn, grants an additional +1 per round to all poison effects inflicted by the wearer.
Mantle of the Gloomking Type: Helmet (cloak) Stats: immunity to effects
Gloomweave Queen Trophy (stage 1): A trophy infused with the Light of the Gloomweave Queen. While active, this trophy grants the user +2 poison damage for three rounds on all attacks, regardless of whether they naturally deal poison damage or not. The trophy itself is a small spider about the size of a tennis ball(a baby queen) petrified and suspended on a rope made of spider silk.
2nd set:
Name: Spider's fang. Type: One hand straight sword Durability: 3 Stats: +2 damage a One hand short sword permanently coated in spider venom. Any attack on an enemy will deal 1 point of damage per turn for three turns. Multiple doses of venom stack.
Name: Rookie Shield Type: shield Durability: 3 Stats: 5 damage capacity
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rotabyss rolled 2 100-sided dice:
94, 88
Total: 182 (2-200)
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Posted: Tue Nov 10, 2015 6:11 pm
Roll1 94+6= 100*1.5= 150 Roll2= 0 Name:Rota Level:10 HP: 208/233 (2 poison for one rounds) AP:11/13 Bait: 74/83 The taste of success was getting more vivid in Rota's mouth. He could feel her becoming more reluctant in her mannerisms, he could see her priming herself to leap into the webs above. There was no way he was going to reach that high, so he had to make this throw count. he pulled back on his throw and launched as hard as he could, hoping his aim would be true. The player was getting excited. This was going spectacularly. Despite the mild boredom of being critically overlevelled, He was glad this was going this fast despite not having the best beastmaster skill. he looked at her health bar and nearly 50% of it was blue. This was a fantastic benchmark to hit. He hoped the rest would go this smoothly, but if she decided to keep out of reach she could drag this fight out long enough that they would run out of bait. Current skills in use: Beast Master +6*1.5 Medium Armor +4 Combat Regen +1 Evasion +14 current equipment: Name: Rookie cloak Type: Helmet (cloak) Stats: +1 roll2 A hardy cloak, resistant to the elements.
Name: Ring of the Stag Type: ring stats: +5 to parry rolls
Name: Gloombear Ring Type: Ring Stats: +10 HP
Name: Gloomboar Ring Type: Ring Stats: +1 bleed damage
Name: Dire Wolf Necklace Type: Necklace Stats: +3 AP
Exquisite Gloombear Trophy (stage 1): A trophy infused with the Light of a double-augmented Gloomwood Bear. While active, this trophy grants the user +20 HP. The trophy is a claw from the bear, hanging from a hemp rope.
Name: Boar hide vest Type: Upper Grade: Medium Stats: when worn as a set, provides immunity to bleed, and a maximum of 9 damage reduction via medium armor skill. by itself, reduces duration of poison by 1 round, and mitigates a maximum of 4 damage via medium armor skill
Name: Rookie Medium (Lower) Type: Lower Grade: Medium Stats: up to 6 mitigation as a set, +0% to evasion
Name: Abyssian A Serrated Black Greatsword quenched in the blood of the Half-demon who forged it. Its blade shines red when it reflects the light, and one can almost see a soul within if one looks hard enough. Crafted By: Rota Emptiet Abyssian Type: Two Hand Straight Sword Durability: 13 Stats: +8 roll1 +16 damage Upgrade: 0/28
2nd set:
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Emily Marneth rolled 4 100-sided dice:
3, 47, 63, 27
Total: 140 (4-400)
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Posted: Tue Nov 10, 2015 6:42 pm
((Alyx 1,2 | spider1 3,4 1-50=attacking Rota 51-100= attacking Alyx)) Alyx: Level: 12 HP: 231 AP: 12 Bait: 104-1=103 Gloomweave Queen: HP: 500 FP: 220+11+19=250 Spider1: HP: 20 FP: Gloomweave Spider: A large spider, roughly three feet tall and six feet across. A successful attack from this monster will cause poison for three rounds, worth one point of damage a round. They are found near a cave, which is filled with them. Venturing into the cave will start an encounter with at least three spiders. (player gets to choose how many, but it must be at least three, plus one for every additional party member beyond one.) Once those spiders are defeated, notify a moderator for your special reward, before leaving the cave. HP: 20 -40 to all combat rolls. Immune to effects. will always attack (will attack party members at random. 1-100 can be split into as many parts as needed to ensure everyone has an equal chance of getting attacked)
+20 to all combat rolls. 3 poison damage for 3 turns on attack Immune to effects. Immune to effects Can attack enemies no matter where they are in the cavern, meaning that you are always in combat range unless you leave the area.
Alyx 65+14=79*1.5=118 beastmaster 0 evasion Queen 51+20=71 defense 76= running away, 1 add Rota 94+6=100*1.5=150 beastmaster 0 evasion
Alyx 118-71=47/4=11 friendship Rota 150-71=79/4=19 friendship
Alyx and Rota responded to the Queen's moment of immobility as she crouched down low with copious amounts of food. They officially hit the halfway mark as the Queen sprang into the sky (or whatever the inside of a cavern has in the way of a sky) with a massive torrent of wind. Alyx' cloak billowed in the storm as a solitary spider fell from the darkness that shrouded the ceiling. The Gloomking started laughing. "She's got a lot of faith in this one. Must be something special about him. Well, I suppose we'll just have to take him with us, too. The more the merrier!" The Gloomking bounced his bait in his hand. Rota's health was doing alright. There was no need to stall: the Queen was no real threat to them.
Current skills in use: Beastmaster(150%): 14 Heavy Armor: 21 Name: Gloomshard Description: An elegant One Hand Straight Sword that has a white hilt and an almost white pale blade that seems to softly glow from within. It is adorned with brightly polished silver fittings, including a straight, broad crossguard and a small, crown-shaped pommel. It is named because it is as though a shard of light has been made physical and forged into a weapon. Crafted By: Rota Emptiet Abyssian Type: One Hand Straight Sword Durability: 10 Stats: +6 roll1 +10 damage Upgrade: 0/26
Name: Spider Carapace Shield Type: shield Durability: 5 Stats: 7 damage capacity, deals one point of poison damage for three rounds when used as a weapon
Name: Spider carapace cuirass Type: upper Grade: heavy Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill. by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill
Name: Spider carapace greaves Type: lower Grade: heavy Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill. by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill
Gloomweave ring (x3) Type: Ring Stats: while worn, grants an additional +1 per round to all poison effects inflicted by the wearer.
Mantle of the Gloomking Type: Helmet (cloak) Stats: immunity to effects
Gloomweave Queen Trophy (stage 1): A trophy infused with the Light of the Gloomweave Queen. While active, this trophy grants the user +2 poison damage for three rounds on all attacks, regardless of whether they naturally deal poison damage or not. The trophy itself is a small spider about the size of a tennis ball(a baby queen) petrified and suspended on a rope made of spider silk.
2nd set:
Name: Spider's fang. Type: One hand straight sword Durability: 3 Stats: +2 damage a One hand short sword permanently coated in spider venom. Any attack on an enemy will deal 1 point of damage per turn for three turns. Multiple doses of venom stack.
Name: Rookie Shield Type: shield Durability: 3 Stats: 5 damage capacity
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rotabyss rolled 2 100-sided dice:
50, 87
Total: 137 (2-200)
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Posted: Tue Nov 10, 2015 6:54 pm
Roll1 50+6= 56*1.5= 84 beastmaster Roll2 0 Name:Rota Level:10 HP: 206/233 (2 poison for two rounds) AP:11/13 Bait: 73/83 Rota nearly busted a gut when the spider hit the ground. "Oh my god, it's almost as if it believes it can do something! like a dumb puppy that thinks it can move a stack of cinder blocks! Ohhhhh...Let's do this" Rota spiked the bait at the face of the lone spider. this shouldn't take long at all by comparison. Even the bear was a greater challenge than this would be. Current skills in use: Beast Master +6*1.5 Medium Armor +4 Combat Regen +1 Evasion +14 current equipment: Name: Rookie cloak Type: Helmet (cloak) Stats: +1 roll2 A hardy cloak, resistant to the elements.
Name: Ring of the Stag Type: ring stats: +5 to parry rolls
Name: Gloombear Ring Type: Ring Stats: +10 HP
Name: Gloomboar Ring Type: Ring Stats: +1 bleed damage
Name: Dire Wolf Necklace Type: Necklace Stats: +3 AP
Exquisite Gloombear Trophy (stage 1): A trophy infused with the Light of a double-augmented Gloomwood Bear. While active, this trophy grants the user +20 HP. The trophy is a claw from the bear, hanging from a hemp rope.
Name: Boar hide vest Type: Upper Grade: Medium Stats: when worn as a set, provides immunity to bleed, and a maximum of 9 damage reduction via medium armor skill. by itself, reduces duration of poison by 1 round, and mitigates a maximum of 4 damage via medium armor skill
Name: Rookie Medium (Lower) Type: Lower Grade: Medium Stats: up to 6 mitigation as a set, +0% to evasion
Name: Abyssian A Serrated Black Greatsword quenched in the blood of the Half-demon who forged it. Its blade shines red when it reflects the light, and one can almost see a soul within if one looks hard enough. Crafted By: Rota Emptiet Abyssian Type: Two Hand Straight Sword Durability: 13 Stats: +8 roll1 +16 damage Upgrade: 0/28
2nd set:
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Emily Marneth rolled 4 100-sided dice:
17, 26, 59, 45
Total: 147 (4-400)
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Posted: Tue Nov 10, 2015 7:09 pm
((Alyx 1,2 | Queen 3,4 1-30=Attacking Rota 31-60=Attacking Alyx 61-67=web attack Rota 68-75=web attack Alyx 76-90=retreat and add (76-78=1, 79-81=2, 82-84=3, 85-87=4, 88-90=5) 91-95=rage attack Rota, +30 attack 96-100=rage attack Alyx, +30 attack)) Alyx: Level: 12 HP: 231 AP: 12 Bait: 103-1=102 Gloomweave Queen: HP: 500 FP: 250 Spider1: HP: 20 FP: 20Gloomweave Spider: A large spider, roughly three feet tall and six feet across. A successful attack from this monster will cause poison for three rounds, worth one point of damage a round. They are found near a cave, which is filled with them. Venturing into the cave will start an encounter with at least three spiders. (player gets to choose how many, but it must be at least three, plus one for every additional party member beyond one.) Once those spiders are defeated, notify a moderator for your special reward, before leaving the cave. HP: 20 -40 to all combat rolls. Immune to effects. will always attack (will attack party members at random. 1-100 can be split into as many parts as needed to ensure everyone has an equal chance of getting attacked)
+20 to all combat rolls. 3 poison damage for 3 turns on attack Immune to effects. Immune to effects Can attack enemies no matter where they are in the cavern, meaning that you are always in combat range unless you leave the area.
Alyx 3+14=17*1.5=25 beastmaster 0 evasion Spider1 63-40=23 attack -9 defense 27=attacking Rota Rota 50+6=56*1.5=84 beastmaster 0 evasion
Alyx 25--9=34/4=8 friendship to spider1 Spider1 23-0=23/4=5-4-3=blocked by Rota's medium armor, -3 for 2 Rota 84--9=93/4=23 friendship to spider1
Alyx was laughing too hard to focus on what he was doing, and almost entirely missed the spider, just luckily catching it in the leg before Rota's bait came and finished it off. As soon as the spider was dealt with and dissolved, the Queen rained down from the ceiling, letting out one of her bizarre bug-screams. Alyx chuckled "Decided to come back to the party, have you? Well, then let's do this." They were on their way. And any adds would just be extra hearts to feed the Queen when they finally got her tamed. It was all worth it, then. No wasted effort, just the way Alyx liked it.
Current skills in use: Beastmaster(150%): 14 Heavy Armor: 21 Name: Gloomshard Description: An elegant One Hand Straight Sword that has a white hilt and an almost white pale blade that seems to softly glow from within. It is adorned with brightly polished silver fittings, including a straight, broad crossguard and a small, crown-shaped pommel. It is named because it is as though a shard of light has been made physical and forged into a weapon. Crafted By: Rota Emptiet Abyssian Type: One Hand Straight Sword Durability: 10 Stats: +6 roll1 +10 damage Upgrade: 0/26
Name: Spider Carapace Shield Type: shield Durability: 5 Stats: 7 damage capacity, deals one point of poison damage for three rounds when used as a weapon
Name: Spider carapace cuirass Type: upper Grade: heavy Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill. by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill
Name: Spider carapace greaves Type: lower Grade: heavy Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill. by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill
Gloomweave ring (x3) Type: Ring Stats: while worn, grants an additional +1 per round to all poison effects inflicted by the wearer.
Mantle of the Gloomking Type: Helmet (cloak) Stats: immunity to effects
Gloomweave Queen Trophy (stage 1): A trophy infused with the Light of the Gloomweave Queen. While active, this trophy grants the user +2 poison damage for three rounds on all attacks, regardless of whether they naturally deal poison damage or not. The trophy itself is a small spider about the size of a tennis ball(a baby queen) petrified and suspended on a rope made of spider silk.
2nd set:
Name: Spider's fang. Type: One hand straight sword Durability: 3 Stats: +2 damage a One hand short sword permanently coated in spider venom. Any attack on an enemy will deal 1 point of damage per turn for three turns. Multiple doses of venom stack.
Name: Rookie Shield Type: shield Durability: 3 Stats: 5 damage capacity
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rotabyss rolled 2 100-sided dice:
70, 79
Total: 149 (2-200)
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Posted: Tue Nov 10, 2015 7:17 pm
Roll1 70+6= 76*1.5= 114 beastmaster roll2 0 Name:Rota Level:10 HP: 207/233 AP:11/13 Bait: 72/83 With the mid meal appetizer finished in record time, the Main Course decided to come play once more. Rota prepared a piece of bait in his hand, and watched her movements carefully. She still seemed to be transfixed on Alyx, so he could remain reckless. This was very good. Alyx had the armor to deal with this threat. Rota really didn't. That was distressing to him. For all of his weapon making, he never considered truly buckler-ing down and working on his armor crafting. He needed more leather...a hunting trip was due. First things first, though. time to save Little One. Current skills in use: Beast Master +6*1.5 Medium Armor +4 Combat Regen +1 Evasion +14 current equipment: Name: Rookie cloak Type: Helmet (cloak) Stats: +1 roll2 A hardy cloak, resistant to the elements.
Name: Ring of the Stag Type: ring stats: +5 to parry rolls
Name: Gloombear Ring Type: Ring Stats: +10 HP
Name: Gloomboar Ring Type: Ring Stats: +1 bleed damage
Name: Dire Wolf Necklace Type: Necklace Stats: +3 AP
Exquisite Gloombear Trophy (stage 1): A trophy infused with the Light of a double-augmented Gloomwood Bear. While active, this trophy grants the user +20 HP. The trophy is a claw from the bear, hanging from a hemp rope.
Name: Boar hide vest Type: Upper Grade: Medium Stats: when worn as a set, provides immunity to bleed, and a maximum of 9 damage reduction via medium armor skill. by itself, reduces duration of poison by 1 round, and mitigates a maximum of 4 damage via medium armor skill
Name: Rookie Medium (Lower) Type: Lower Grade: Medium Stats: up to 6 mitigation as a set, +0% to evasion
Name: Abyssian A Serrated Black Greatsword quenched in the blood of the Half-demon who forged it. Its blade shines red when it reflects the light, and one can almost see a soul within if one looks hard enough. Crafted By: Rota Emptiet Abyssian Type: Two Hand Straight Sword Durability: 13 Stats: +8 roll1 +16 damage Upgrade: 0/28
2nd set:
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Emily Marneth rolled 4 100-sided dice:
24, 29, 69, 8
Total: 130 (4-400)
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Posted: Tue Nov 10, 2015 7:38 pm
((Alyx 1,2 | Queen 3,4 1-30=Attacking Rota 31-60=Attacking Alyx 61-67=web attack Rota 68-75=web attack Alyx 76-90=retreat and add (76-78=1, 79-81=2, 82-84=3, 85-87=4, 88-90=5) 91-95=rage attack Rota, +30 attack 96-100=rage attack Alyx, +30 attack)) Alyx: Level: 12 HP: 231-7=224 AP: 12 Bait: 102-1=101 Gloomweave Queen: HP: 500 FP: 250+1+18=269 Spider1: HP: 20 FP: 20+20 to all combat rolls. 3 poison damage for 3 turns on attack Immune to effects. Immune to effects Can attack enemies no matter where they are in the cavern, meaning that you are always in combat range unless you leave the area.
Alyx 17+14=31*1.5=45 beastmaster 0 evasion Queen 59+20=79 attack 39 defense 45=attacking Alyx Rota 70+6=76*1.5=114 beastmaster 0 evasion
Alyx 45-39=6/4=1 friendship to Queen Queen 79-0=79/4=19-12=7 damage to Alyx Rota 114-39=75/4=18 friendship to Queen
Alyx' aim was apparently still messed up from his laughing bout, and he did approximately nothing with his next attack. It might have had something to do with the Queen poking him aggressively in the chest and sending him sliding backward a couple yards, but there was really no telling. He decided that he'd just go ahead and chalk that one up to bad luck. Pulling out another piece of bait, he readied himself for the next toss. They were still making progress, but it was not as quickly as they might have been going. Their competence seemed to come in bursts, and it was just Alyx' off season. That's fine. He had enough bait to keep this up all day.
Current skills in use: Beastmaster(150%): 14 Heavy Armor: 21 Name: Gloomshard Description: An elegant One Hand Straight Sword that has a white hilt and an almost white pale blade that seems to softly glow from within. It is adorned with brightly polished silver fittings, including a straight, broad crossguard and a small, crown-shaped pommel. It is named because it is as though a shard of light has been made physical and forged into a weapon. Crafted By: Rota Emptiet Abyssian Type: One Hand Straight Sword Durability: 10 Stats: +6 roll1 +10 damage Upgrade: 0/26
Name: Spider Carapace Shield Type: shield Durability: 5 Stats: 7 damage capacity, deals one point of poison damage for three rounds when used as a weapon
Name: Spider carapace cuirass Type: upper Grade: heavy Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill. by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill
Name: Spider carapace greaves Type: lower Grade: heavy Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill. by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill
Gloomweave ring (x3) Type: Ring Stats: while worn, grants an additional +1 per round to all poison effects inflicted by the wearer.
Mantle of the Gloomking Type: Helmet (cloak) Stats: immunity to effects
Gloomweave Queen Trophy (stage 1): A trophy infused with the Light of the Gloomweave Queen. While active, this trophy grants the user +2 poison damage for three rounds on all attacks, regardless of whether they naturally deal poison damage or not. The trophy itself is a small spider about the size of a tennis ball(a baby queen) petrified and suspended on a rope made of spider silk.
2nd set:
Name: Spider's fang. Type: One hand straight sword Durability: 3 Stats: +2 damage a One hand short sword permanently coated in spider venom. Any attack on an enemy will deal 1 point of damage per turn for three turns. Multiple doses of venom stack.
Name: Rookie Shield Type: shield Durability: 3 Stats: 5 damage capacity
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rotabyss rolled 2 100-sided dice:
70, 39
Total: 109 (2-200)
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Posted: Tue Nov 10, 2015 7:51 pm
Roll1 70+6= 76 beastmaster Roll2 39+14= 53+1= 54*1.5= 81 evasion Name:Rota Level:10 HP: 208/233 AP:11/13 Bait: 71/83 Rota was doing well so far. He was glad his aim had gotten much better. despite that he noticed she had her eyes on him now because of it. That wouldn't stand. He went evasion mode, and was determined not to get hit again. He had finally gotten rid of the poison again, he didn't need more of it in its place. Rota didn't feel like he needed to use his arte again, but he was glad he had it, despite the embarrassing name. He really needed to get a true combat arte. maybe she would have one for him. Current skills in use: Beast Master +6 Medium Armor +4 Combat Regen +1 Evasion +14*1.5 current equipment: Name: Rookie cloak Type: Helmet (cloak) Stats: +1 roll2 A hardy cloak, resistant to the elements.
Name: Ring of the Stag Type: ring stats: +5 to parry rolls
Name: Gloombear Ring Type: Ring Stats: +10 HP
Name: Gloomboar Ring Type: Ring Stats: +1 bleed damage
Name: Dire Wolf Necklace Type: Necklace Stats: +3 AP
Exquisite Gloombear Trophy (stage 1): A trophy infused with the Light of a double-augmented Gloomwood Bear. While active, this trophy grants the user +20 HP. The trophy is a claw from the bear, hanging from a hemp rope.
Name: Boar hide vest Type: Upper Grade: Medium Stats: when worn as a set, provides immunity to bleed, and a maximum of 9 damage reduction via medium armor skill. by itself, reduces duration of poison by 1 round, and mitigates a maximum of 4 damage via medium armor skill
Name: Rookie Medium (Lower) Type: Lower Grade: Medium Stats: up to 6 mitigation as a set, +0% to evasion
Name: Abyssian A Serrated Black Greatsword quenched in the blood of the Half-demon who forged it. Its blade shines red when it reflects the light, and one can almost see a soul within if one looks hard enough. Crafted By: Rota Emptiet Abyssian Type: Two Hand Straight Sword Durability: 13 Stats: +8 roll1 +16 damage Upgrade: 0/28
2nd set:
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Emily Marneth rolled 4 100-sided dice:
85, 23, 63, 33
Total: 204 (4-400)
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Posted: Tue Nov 10, 2015 8:14 pm
((Alyx 1,2 | Queen 3,4 1-30=Attacking Rota 31-60=Attacking Alyx 61-67=web attack Rota 68-75=web attack Alyx 76-90=retreat and add (76-78=1, 79-81=2, 82-84=3, 85-87=4, 88-90=5) 91-95=rage attack Rota, +30 attack 96-100=rage attack Alyx, +30 attack)) Alyx: Level: 12 HP: 224 AP: 12 Bait: 101-1=100 Gloomweave Queen: HP: 500 FP: 269-2=267 Spider1: HP: 20 FP: 20+20 to all combat rolls. 3 poison damage for 3 turns on attack Immune to effects. Immune to effects Can attack enemies no matter where they are in the cavern, meaning that you are always in combat range unless you leave the area.
Alyx 24+14=36*1.5=54 beastmaster 0 evasion Queen 69+20=89 attack 44 defense 8=attacking Rota Rota 0 beastmaster 39+14=53 evasion
Alyx 54-44=10/4=2 friendship to Queen Queen 89-53=36/4=9-4-3=2 damage to Rota, -3 for 2
Alyx just plain screwed that one up. He might as well have not thrown anything. Oh, well. It happens. He kept his head up and watched as the Queen decided that Rota looked tasty. Alyx clicked his tongue and popped another piece of bait into the air, catching it and whipping it toward the giant spider. This 'battle' had ground to a halt. He wasn't totally sure how that was possible. He was level 12. This spider was a challenge when he was level 7, but it shouldn't be a problem for him now, surely. His only conclusion was that this game was weighted toward making sure the players couldn't dominate damage-wise, even if they were untouchable. It was an interesting approach, and he supposed that it prevented people from abusing the weaker mobs quite so readily, but it made for times like this, when things just sort of... Stopped happening.
Current skills in use: Beastmaster(150%): 14 Heavy Armor: 21 Name: Gloomshard Description: An elegant One Hand Straight Sword that has a white hilt and an almost white pale blade that seems to softly glow from within. It is adorned with brightly polished silver fittings, including a straight, broad crossguard and a small, crown-shaped pommel. It is named because it is as though a shard of light has been made physical and forged into a weapon. Crafted By: Rota Emptiet Abyssian Type: One Hand Straight Sword Durability: 10 Stats: +6 roll1 +10 damage Upgrade: 0/26
Name: Spider Carapace Shield Type: shield Durability: 5 Stats: 7 damage capacity, deals one point of poison damage for three rounds when used as a weapon
Name: Spider carapace cuirass Type: upper Grade: heavy Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill. by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill
Name: Spider carapace greaves Type: lower Grade: heavy Stats: when worn as a set, provides immunity to poison, and a maximum of 12 damage reduction via heavy armor skill. by itself, reduces duration of poison by 1 round, and mitigates a maximum of 6 damage via heavy armor skill
Gloomweave ring (x3) Type: Ring Stats: while worn, grants an additional +1 per round to all poison effects inflicted by the wearer.
Mantle of the Gloomking Type: Helmet (cloak) Stats: immunity to effects
Gloomweave Queen Trophy (stage 1): A trophy infused with the Light of the Gloomweave Queen. While active, this trophy grants the user +2 poison damage for three rounds on all attacks, regardless of whether they naturally deal poison damage or not. The trophy itself is a small spider about the size of a tennis ball(a baby queen) petrified and suspended on a rope made of spider silk.
2nd set:
Name: Spider's fang. Type: One hand straight sword Durability: 3 Stats: +2 damage a One hand short sword permanently coated in spider venom. Any attack on an enemy will deal 1 point of damage per turn for three turns. Multiple doses of venom stack.
Name: Rookie Shield Type: shield Durability: 3 Stats: 5 damage capacity
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