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THIS IS HALLOWEEN

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WHERE IT IS ALWAYS HALLOWEEN (and sometimes exams) 

Tags: Halloween, Demons, Monsters, Roleplay, Academy 

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Inle-roo rolled 1 6-sided dice: 2 Total: 2 (1-6)

Inle-roo

PostPosted: Thu Jun 12, 2014 8:57 pm


[16 - 18 - 20]

Taima stilled, wary, as she felt a cool rush of air sweep past her, as though the floor beneath her was moving. When it stopped, she moved forward, relieved to find that the ground beneath her feet was still solid.
kuropeco rolled 1 6-sided dice: 4 Total: 4 (1-6)
PostPosted: Thu Jun 12, 2014 9:01 pm


[ Room #16 (6 / 10) ]


Irritation flared in his veins; Mengyao made a soft sound of impatience low in the back of his throat.

kuropeco

Dramatic Marshmallow

Pixie Krysta Ordreg rolled 1 6-sided dice: 6 Total: 6 (1-6)

Pixie Krysta Ordreg

Fashionable Spirit

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PostPosted: Thu Jun 12, 2014 9:01 pm


{Room 5 > Room 11}

Kasja walked around until the next form appears out of no where on her. Shaking her head, she just moves towards it. Pulling it open, she slips through.

Once again, everything seem to be normal, beside the different doors floating everywhere.

She kept moving, only glancing back every once in awhile.
Nothing Yet rolled 1 6-sided dice: 3 Total: 3 (1-6)
PostPosted: Thu Jun 12, 2014 9:09 pm


[Mimsy roll 4] Area 16

Nothing Yet
Crew

Obsessive Stargazer

Face your demons rolled 1 6-sided dice: 2 Total: 2 (1-6)


Face your demons


Magnetic Detective

PostPosted: Thu Jun 12, 2014 9:09 pm


[[ ROOM 3 ]]

Event 1
EVENT 1: An insatiable hunger overpowers you for the rest of this room. You cannot think outside of your need for Fear, like a terrible starvation. Everything turns blurry and dark. You lash out instinctively and attack anyone in your tire. For Hunters: your weapon nearly overpowers you with their emotions. You can't help but strike out at anything moving in the room. If your HP hits 0 and you are reset, this event is also cancelled.


Harland wasn't too keen on this place. It gave him the creeps. He ran a hand through his sunny hair, and looked around, as if waiting to get jumped by some kind of coked out dude living in this ticking maze.

He felt an overwhelming hunger.

Coyote's hunger. Coyote's need to devour all. Harland lost his mind, overshadowed by Coyote's overwhelming hunger.


User Image

CURRENT EFFECTS: Hunger for this room only.
Inle-roo rolled 1 6-sided dice: 3 Total: 3 (1-6)
PostPosted: Thu Jun 12, 2014 9:12 pm


[20 - 23]

If Taima really thought about it--and she could, now that the strange hunger for Fear had seemingly vanished--this wasn't much different than the maze she had gone through completely without incident. She could see at the end of that, too, she told herself. The thought spurred her forward.

Inle-roo

Pixie Krysta Ordreg rolled 1 6-sided dice: 4 Total: 4 (1-6)

Pixie Krysta Ordreg

Fashionable Spirit

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PostPosted: Thu Jun 12, 2014 9:16 pm


{Room 11 > Room 13}

The next room, was the same as the last one Kasja was in. Pulling her hood down, she tries not to chuckle to herself. This was insane, honestly. She kept feeling like something would happen, but then nothing did.

She continue to move, looking for the next door.
Toshihiko Two rolled 1 6-sided dice: 4 Total: 4 (1-6)
PostPosted: Thu Jun 12, 2014 9:20 pm


ROOM 12

Barth took a small (and probably familiar to Zar) object from his jacket, and tucked it into Zar's fur, slightly out of range of his jaws.

The normalcy of the speed was probably apparent, at this point.

"I appreciate your cooperation. And encourage you to relax," Barth hissed.

Zar would feel a sudden, startling jolt, and then a limpness in his muscles. The thorns uncoiled from the ceiling, dragging Zar's temporarily- (and forcibly) relaxed body towards something that resembled a door.

Using: Zeus's Acorn (Disable)
HP: 32
Target: Zar

Toshihiko Two
Crew

Sugary Marshmallow


kuropeco

Dramatic Marshmallow

PostPosted: Thu Jun 12, 2014 9:20 pm


(I forgot to roll)
kuropeco rolled 1 6-sided dice: 5 Total: 5 (1-6)
PostPosted: Thu Jun 12, 2014 9:21 pm


[ Room #21 (EXIT) ]


The door was there, just ahead, and Mengyao slipped silently through it.

kuropeco

Dramatic Marshmallow

Zyphiris rolled 1 6-sided dice: 3 Total: 3 (1-6)

Zyphiris
Crew

Dainty Snowflake

PostPosted: Thu Jun 12, 2014 9:24 pm


Enter > Room 4

What was this place?

The horsewoman of war glared at the surroundings around her, feeling calmness seep back into her as she entered the new place.

Gzifa stared fearlessly into the dark abyss and the floating rooms around. What did she have to do here, she wondered as she hopped light-footedly into the next few rooms.
Face your demons rolled 1 6-sided dice: 3 Total: 3 (1-6)
PostPosted: Thu Jun 12, 2014 9:26 pm


[[ ROOM 6 ]]

Event 2
EVENT 2: Time slows down for everything except for you. This lasts for the rest of the corridor of time. While you can understand what people are saying, it is also very slow. You can move at 2x the speed of everyone else, meaning you only have to wait a 5 OOC minute cooldown instead of 15. You can also attack 2x in a row where applicable.


He stumbled from the room, clutching his head, followed and hounded by the ticking. As soon as he made it into the next room, he collapsed to his knees; he was just immensely grateful that the hunger was fading, and he could see straight again.

Not only that, but this room made him feel different. He felt like suddenly, everyone around him was so much slower.

He felt fantastic. It was with a winning smile that he stood and prepared to enter the next room.

User Image

CURRENT EFFECTS: Double speed. Only 5min OOC cooldown, and 2x attack in a row when applicable.


Face your demons


Magnetic Detective

Nothing Yet rolled 1 6-sided dice: 3 Total: 3 (1-6)

Nothing Yet
Crew

Obsessive Stargazer

PostPosted: Thu Jun 12, 2014 9:26 pm


[Mimsy roll 5] Area 19
Inle-roo rolled 1 6-sided dice: 6 Total: 6 (1-6)
PostPosted: Thu Jun 12, 2014 9:27 pm


[23 - Exit]

Taima stumbled through another few rooms and then popped very suddenly out of the corridor altogether. She squeezed her eyes shut as the light assaulted them and took a moment to compose herself before moving on.

Inle-roo

Baneful rolled 1 6-sided dice: 3 Total: 3 (1-6)

Baneful
Crew

Dramatic Hunter

PostPosted: Thu Jun 12, 2014 9:27 pm



[Room 8]

Zar's eyes went wide with surprise as he found himself seized by thorns. It didn't matter how many times it happened, he was always taken off guard by the fact that Barth was capable of putting up a fight. He moved his jaws to talk but no sound came out, only a strangled mixture of snarl and hiss as he pawed with his talons at the thorns. The hunger got progressively worse the longer he let it freewheel out of control and his tail lashed with sheer fury and frustration at the persistently out of reach demon.

His observation skills in this shape were as slow as continental drift, but even that said, he noticed that the Sloth demon was being concerningly un-Sloth-like, moving far faster than he was normally capable of. He didn't have time (or the ability for the time being) to ask why, and instead strove to bite as the vial was placed onto him. The moment it touched him however, all fight went out of him, every bit of him going completely limp, the thrashing tail flopping to hang weakly below him.

It took all his effort just to keep his eyes on Barth as he was dragged like a monstrous ragdoll onwards through the rooms.

HP: 39/50

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