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Posted: Sat Dec 03, 2011 2:16 pm
Superb suggestion! I'll submit a simple selection of subcategories. And I might even slyly supply a survey of some sort. ^_^
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Posted: Sat Dec 03, 2011 3:11 pm
Decided to revamp the Legend (icons) for the maps while I think of what to do for Hylia's Keel.  I know it's kinda small, but it's meant to be like that when putting it in a map. I added in the Boss Lock Door and the colored rupees instead of just having one and coloring later. The white one at the end is a Diamond Rupee, all new. If the last three values are hard to read, it's Silver=100, Gold=200, Diamond=500. Personally, I think the common skull looks like a pac-man ghost. I didn't intend it like that, believe me. The dark-gray rupee at the bottom is a Roopoor, which was first introduced in the Toon Link games. You lose 10 rupees if you pick it up. (I also stuck 4 of them in King's Chapel, all on B2)
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Posted: Sat Dec 03, 2011 3:39 pm
Gonna need a relic idea that's underwater-friendly...
There's always the Hookshot/Clawshot, or the Iron Boots.
Maybe Iron boots should be a prereq. There's gonna be a LOT of sunken exploration. Should we have a mini-dungeon like Ice cavern was, or should they be available from a store? Oh, and Zora Tunic. Can't have an underwater dungeon without it.
...
I'm wondering if these two Prereqs should be with Lakeside Lab...
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Posted: Sat Dec 03, 2011 3:43 pm
Um, Banshee,
you fogot item ideas before you logged off for the Eclectic Empire thread.
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Posted: Sat Dec 03, 2011 5:43 pm
Decided to do a panorama of Hylia's Keel, just so you guys would know how the ship sits. Righ now, all I've got is the sketch down, but I plan to add in fish, barnacles, kelp, and other such crap, along with the shining sunbeams effect. It's gonna look awesome.
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Posted: Sat Dec 03, 2011 8:31 pm
Excellent Rupee ideas. Also, the Iron Boots, in the RP, are going to be items available in the whole synthesis system instead of a Relic, so that way all characters can have them, instead of only one person, so yeah, I think that would be a very reasonable prerequisite. And there will be Zora Tunics and Zora Armor available for creation, as well as other useful water-exploring things, but those will stay secret for the time being.
As for the Idea thread, I'll definitely take care of that. Any other suggestions are appreciated. Also, can't wait to see the picture! XD
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Posted: Sat Dec 03, 2011 8:36 pm
Well, good to know that. ^^
Scrapped the fish. They looked like a clump of pixels instead of an actual fish. confused oh well.
Got it colored and everything, just need to fool around to get the sunbeams.
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Posted: Sat Dec 03, 2011 9:05 pm
Hylia's Keel PanoramaAs best I could get it to be. Tried getting the sunbeams in front, but it completely covered the boat... The entrance is at the split, which should make for a lot of back-and-forth, along with the ascent in the stern. Edit: Uploaded an update. Blurred it a little and figured out how to get foreground sunbeams. Hylia's Keel Panorama Update version
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Posted: Sat Dec 03, 2011 9:41 pm
Awesome pic, Kal! I have no doubt this dungeon's gonna rock my sox off.
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Posted: Sat Dec 03, 2011 9:46 pm
Yeah, as soon as I figure out how each room will fit into it. >w< That's gonna be the hard part. I'm also thinking the boss or mid-boss is gonna sit in the crow's nest. Depends on what comes to mind.
I'm eager to post all my s**t I've created in the Eclectic Empire, but I see you're still missing the items post!!! I'm refraining myself until you get it up there, then expect a storm!
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Posted: Sat Dec 03, 2011 10:00 pm
Oh! That remins me... Except for Zora, can anybody speak underwater even with the Zora Tunic/Armor on?
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Posted: Sat Dec 03, 2011 11:27 pm
Hm... I don't know! Well, in OoT, Link does his usual shouts while rolling underwater. So maybe yes? I'm not sure. We'll have to discuss this in an orderly fashion. And by that I mean everybody post their thoughts on the subject as chaotically as physically possible! Gwahahahaa!!!!
But seriously, let's have everyone's view on the subject.
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Posted: Sun Dec 04, 2011 10:42 am
I had forgotten that. Maybe there's some sort of magical water filter that produces oxygen deep within the seams? lol thus allowing them to talk?
I'm also estimating Hylia's Keel at 8-9 floors, which is larger than Lakeside Lab heightwise. O.o Gonna be a beast of a dungeon!
Edit: I think I need some help... I've plotted out the design of each floor (only 8 ) but have no idea how each room is going to fit and whatnot. gonk Edit 2: I'd also like to get the relic, boss, and mid-boss out of the way before I actually start. Edit 3: I'm also thinking, since the stern is vertical, that anything in the half would be flipped to fit (like ceiling doors) Maybe some locked doors aren't actually "doors" but more like barricades, for instance, the plank leading up to the stern, it's just a huge hole.
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Posted: Sun Dec 04, 2011 2:01 pm
Woot, submitted a MidBoss profile. I think you guys will find him challenging.
Gonna work on a Boss profile now. Still gotta think of the relic...
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Posted: Sun Dec 04, 2011 2:39 pm
Kraken or leviathan... Which do you guys think?
I'm personally leaning towards Kraken, though could go either way.
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