------------------------- Onward! 03/03 What's Here? 59/05 Who's Up Next? 59/15 I'm Gonna Win a Prize! [Tickets: 72+6] Looking For... [Heart Scale] [04/10] I Can Only Find It Here... [Crystal Shard] [16/50] Social Link GO! [Noris - 02/05 FP] [04/05] [Claim] [Heart Scale] [Need to Grab It.] [Claim] [Super Potion] [Need to Grab It.] [Event Claim] [Heart Scale] [Need to Grab It.] [Event Claim PKMN] [Riolu] [Got It.] [Event Claim PKMN] [Kirlia] [Need to Grab It.] [Event Claim PKMN] [Starly] [Need to Grab It.] [Event Claim PKMN] [Bulbasaur] [Need to Grab It.] -------------------------
Darts was the next game Kraven decided to play with her pokemon. When the man at the stall handed her the darts, she gave three to both of them, and they all three took aim at the balloons. Going one after the other, they each popped the pockets of air one by one, until they were all gone. They'd earned a perfect score. Noris and Torch gave each other a high five, and the attendant handed Kraven six tickets as her prize. A nice bit to walk away with, all things considered.
Daycare Pokemon
Drop Off Time: July 13, 12:30 AM
- Gungnir | ♂ | Level 14 | HP 140/140 | Shell Armor | Mild Nature, Lazy | 16/24 EXP | Holding: | Tackle (50), Tail Whip (Lowers Opponent's Defense By One Stage), Hydro Cannon (150, User Must Recharge Next Turn)
- Gaine | Level 6 | HP 60/60 | No Guard | Brash Nature, Curious. Little More Cheery Around Kraven | 08/16 EXP | Holding: | Tackle (50), Swords Dance (Raises User's Attack by Two Stages), Fury Cutter (40, Damage Doubles After Each Successful Hit, If not Used Consecutively, or Misses, Damage Resets), Shock Wave (60; Always hits, does not hit Pokemon using Fly, Dig, or Dive)
Party
- Torch | ♂ | Level 15 | HP 150/150 | Iron Fist | Jolly Nature, Excitable | 11/18 EXP | Holding: | Scratch (40), Focus Punch (150 damage: 1st turn, charges, 2nd turn hit; If the User is Hit while charging, it Flinches Instead), Fire Punch (75, 4/10 Chance of Burn), Taunt (Opponent Can Only Use Moves That Attack)
- Hazel | ♀ | Level 14 | HP 140/140 | Magic Guard | Impish Nature, Not Graceful | 14/19 EXP | Holding: | Phantom Force (90, Disappears First Turn, Attacks on Second. Can Strike Through Protect/Detect), Hypnosis (Puts target to sleep, *chance of working decreases per successful use), Hone Claws (Raises User's Attack and Accuracy One Stage ), Psyshock (80 damage, Inflicts Damage Based on the Target's Defense (In Spite of Being a Special Attack Move)
- Noris | ♂ | Level 15 | HP 150 | Inner Focus | Brash Nature, Kick Boxer | 13/15 EXP | Holding: | Force Palm (60, 7/10 Chance of Paralyze), Counter (When Hit By Physical Attack, User Strikes Back with 2x Power [Priority -5]), Feint (30 damage, Can Hit Opponents Using Guard Moves [Priority +2]), Endure (Survive Any Attack in One Turn With 1 HP [Priority +3])
- Mothra | ♀ | Level 13 | HP 130/130 | Flame Body | Jolly Nature, Defensive | 10/18 EXP | Holding: | Hurricane (110; 7/10 Chance of Confusion, Hits Pokemon in the Air During Semi-Invulnerable Stage of an Attack for Double Damage), Fiery Dance (80 damage, 8/10 Chance of Raising User's Sp. Attack One Stage), Bug Buzz (90, 1/2 Chance of Lowering the Opponent's Sp. Defense by One Stage), Heat Wave (95, 4/10 Chance of Burn)
- Glitch | Level 13 | HP 130/130 | Adaptability | Energetic Nature, Spastic | 10/18 EXP | Holding: | Zap-Cannon (120; Always Causes Paralysis When it Hits), Psybeam (65 damage, 4/10 Chance of Confusion), Conversion (Changes the User's Current Type to Match the Type of the First of the User's Moves.), Conversion 2 (Changes the User's Current Type to a Type That Either Resists or is Immune to the Type of the Move Last Used By The Target.)
Inactive
- Joker | ♀ | Level 7 | HP 70 | Infiltrator | Impish Nature, Energetic | 14/17 EXP | Holding: | Shadow Sneak (40 [Priority +1]), Curse (Ghosts Lose 50% of Max HP and Curses Opponent; Non-Ghosts Raise Attack and Defense One Stage, Then Lower Speed One Stage. Cursed Pokemon Lose 1/16 Max HP per Turn), Confuse Ray (Confuses Opponent), Spite (The target's Last Move is Limited to Five More Uses, and Then Cannot be Used Again For the Rest of the Battle. Spite Can Only Limit One Move Per Pokemon.)
- Specter | ♂ | Level 20 | HP 200 | Cursed Body | Impish Nature, Can't Share | 09/15 EXP | Holding: | Curse (Ghosts Lose 50% of Max HP and Curses Opponent; Non-Ghosts Raise Attack and Defense One Stage, Then Lower Speed One Stage. Cursed Pokemon Lose 1/16 Max HP per Turn), Will-O-Wisp (Burns Opponent), Shadow Sneak (40 [Priority +1]), Gunk Shot (120, 7/10 Chance of Poison)
- Chansey | ♀ | Level 10 | HP 000/100 | Serene Grace | Warm Nature, Motherlyl | 01/15 EXP | Holdingneutral Metronome(0-250** ), Double Edge(120, user takes 1/3 damage recoil), Refresh (Cures the user of poison, paralysis, or burn), Pound (35)
- Chansey | ♀ | Level 10 | HP 000/100 | Serene Grace | Jolly Nature | 01/15 EXP | Holdingneutral Metronome(0-250** ), Double Edge(120, user takes 1/3 damage recoil), Refresh (Cures the user of poison, paralysis, or burn), Pound (35)
- Buneary | ♀ | Level 10 | HP 000/100 | Limber | Gentle Nature | 01/15 EXP | Holdingneutral Pound (35), Fire Punch (75, 4/10 Chance of Burn), Defense Curl (Raises user's defense by one stage, doubles the power of rollout and ice ball as long as the user remains in battle), Foresight (Allows fighting and normal attacks to hit a targeted Ghost)
- Buneary | ♀ | Level 10 | HP 000/100 | Limber | Jolly Nature | 01/15 EXP | Holdingneutral Pound (35), Fire Punch (75, 4/10 Chance of Burn), Defense Curl (Raises user's defense by one stage, doubles the power of rollout and ice ball as long as the user remains in battle), Foresight (Allows fighting and normal attacks to hit a targeted Ghost)
- Lilligant | ♀ | Level 10 | HP 000/100 | Own Tempo | Jolly Nature, Gullible | 01/15 EXP | Holdingneutral Grass Whistle (Puts target to sleep, *however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use), Mega Drain (40 damage, Restores HP to the user equal to 1/2 of damage dealt.), Teeter Dance (Confuses the Pokémon around it), Synthesis (Restores 1/2 of max hp [Restores all hp if the weather is Intense Sunlight])
*1st Use: 10/10 Chance. 2nd Use: 8/10 chance. 3rd Use: 4/10 chance. 4th Use and on: 1/10 Chance
**Roll a 10-sided dice to determine damage. Rolls result as follows: 1-0, 2-10, 3-30, 4-50, 5-60, 6-80, 7-100, 8-150, 9-200, 10-250. You are free to choose an attack that deals a corresponding or close amount of damage as what is used but it will always be Normal Type. Moves generated by Mentronome cannot be Super Effective.
Bag
Key Item:
National Dex Region Maps X-Transceiver Violin & Case MP3 & Headphones Extra Clothes Sunglasses
------------------------- Onward! 03/03 What's Here? 59/05 Who's Up Next? 59/15 I'm Gonna Win a Prize! [Tickets: 78+2] Looking For... [Heart Scale] [05/10] I Can Only Find It Here... [Crystal Shard] [17/50] Social Link GO! [Noris - 03/05 FP] [05/05] [Claim] [Heart Scale] [Need to Grab It.] [Claim] [Super Potion] [Need to Grab It.] [Event Claim] [Heart Scale] [Need to Grab It.] [Event Claim PKMN] [Riolu] [Got It.] [Event Claim PKMN] [Kirlia] [Need to Grab It.] [Event Claim PKMN] [Starly] [Need to Grab It.] [Event Claim PKMN] [Bulbasaur] [Need to Grab It.] -------------------------
The next stop was the ring toss booth. Again. Just as before, Kraven handed a ring to her two pokemon to toss as well, and they each took a shot at the empty bottles. Unfortunately, both she and Torch missed, rather spectacularly in fact. Noris, on the other hand, was the only saving grace to their game. The Riolu actually managed to get a ring around a bottle, if barely. It didn't affect their ticket earnings, but it was still nice to not have missed _all_ of them. Kraven rubbed the pup's head lightly as she collected her tickets. "Good work, buddy."
Daycare Pokemon
Drop Off Time: July 13, 12:30 AM
- Gungnir | ♂ | Level 14 | HP 140/140 | Shell Armor | Mild Nature, Lazy | 16/24 EXP | Holding: | Tackle (50), Tail Whip (Lowers Opponent's Defense By One Stage), Hydro Cannon (150, User Must Recharge Next Turn)
- Gaine | Level 6 | HP 60/60 | No Guard | Brash Nature, Curious. Little More Cheery Around Kraven | 08/16 EXP | Holding: | Tackle (50), Swords Dance (Raises User's Attack by Two Stages), Fury Cutter (40, Damage Doubles After Each Successful Hit, If not Used Consecutively, or Misses, Damage Resets), Shock Wave (60; Always hits, does not hit Pokemon using Fly, Dig, or Dive)
Party
- Torch | ♂ | Level 15 | HP 150/150 | Iron Fist | Jolly Nature, Excitable | 12/18 EXP | Holding: | Scratch (40), Focus Punch (150 damage: 1st turn, charges, 2nd turn hit; If the User is Hit while charging, it Flinches Instead), Fire Punch (75, 4/10 Chance of Burn), Taunt (Opponent Can Only Use Moves That Attack)
- Hazel | ♀ | Level 14 | HP 140/140 | Magic Guard | Impish Nature, Not Graceful | 15/19 EXP | Holding: | Phantom Force (90, Disappears First Turn, Attacks on Second. Can Strike Through Protect/Detect), Hypnosis (Puts target to sleep, *chance of working decreases per successful use), Hone Claws (Raises User's Attack and Accuracy One Stage ), Psyshock (80 damage, Inflicts Damage Based on the Target's Defense (In Spite of Being a Special Attack Move)
- Noris | ♂ | Level 15 | HP 150 | Inner Focus | Brash Nature, Kick Boxer | 14/15 EXP | Holding: | Force Palm (60, 7/10 Chance of Paralyze), Counter (When Hit By Physical Attack, User Strikes Back with 2x Power [Priority -5]), Feint (30 damage, Can Hit Opponents Using Guard Moves [Priority +2]), Endure (Survive Any Attack in One Turn With 1 HP [Priority +3])
- Mothra | ♀ | Level 13 | HP 130/130 | Flame Body | Jolly Nature, Defensive | 11/18 EXP | Holding: | Hurricane (110; 7/10 Chance of Confusion, Hits Pokemon in the Air During Semi-Invulnerable Stage of an Attack for Double Damage), Fiery Dance (80 damage, 8/10 Chance of Raising User's Sp. Attack One Stage), Bug Buzz (90, 1/2 Chance of Lowering the Opponent's Sp. Defense by One Stage), Heat Wave (95, 4/10 Chance of Burn)
- Glitch | Level 13 | HP 130/130 | Adaptability | Energetic Nature, Spastic | 11/18 EXP | Holding: | Zap-Cannon (120; Always Causes Paralysis When it Hits), Psybeam (65 damage, 4/10 Chance of Confusion), Conversion (Changes the User's Current Type to Match the Type of the First of the User's Moves.), Conversion 2 (Changes the User's Current Type to a Type That Either Resists or is Immune to the Type of the Move Last Used By The Target.)
Inactive
- Joker | ♀ | Level 7 | HP 70 | Infiltrator | Impish Nature, Energetic | 14/17 EXP | Holding: | Shadow Sneak (40 [Priority +1]), Curse (Ghosts Lose 50% of Max HP and Curses Opponent; Non-Ghosts Raise Attack and Defense One Stage, Then Lower Speed One Stage. Cursed Pokemon Lose 1/16 Max HP per Turn), Confuse Ray (Confuses Opponent), Spite (The target's Last Move is Limited to Five More Uses, and Then Cannot be Used Again For the Rest of the Battle. Spite Can Only Limit One Move Per Pokemon.)
- Specter | ♂ | Level 20 | HP 200 | Cursed Body | Impish Nature, Can't Share | 09/15 EXP | Holding: | Curse (Ghosts Lose 50% of Max HP and Curses Opponent; Non-Ghosts Raise Attack and Defense One Stage, Then Lower Speed One Stage. Cursed Pokemon Lose 1/16 Max HP per Turn), Will-O-Wisp (Burns Opponent), Shadow Sneak (40 [Priority +1]), Gunk Shot (120, 7/10 Chance of Poison)
- Chansey | ♀ | Level 10 | HP 000/100 | Serene Grace | Warm Nature, Motherlyl | 01/15 EXP | Holdingneutral Metronome(0-250** ), Double Edge(120, user takes 1/3 damage recoil), Refresh (Cures the user of poison, paralysis, or burn), Pound (35)
- Chansey | ♀ | Level 10 | HP 000/100 | Serene Grace | Jolly Nature | 01/15 EXP | Holdingneutral Metronome(0-250** ), Double Edge(120, user takes 1/3 damage recoil), Refresh (Cures the user of poison, paralysis, or burn), Pound (35)
- Buneary | ♀ | Level 10 | HP 000/100 | Limber | Gentle Nature | 01/15 EXP | Holdingneutral Pound (35), Fire Punch (75, 4/10 Chance of Burn), Defense Curl (Raises user's defense by one stage, doubles the power of rollout and ice ball as long as the user remains in battle), Foresight (Allows fighting and normal attacks to hit a targeted Ghost)
- Buneary | ♀ | Level 10 | HP 000/100 | Limber | Jolly Nature | 01/15 EXP | Holdingneutral Pound (35), Fire Punch (75, 4/10 Chance of Burn), Defense Curl (Raises user's defense by one stage, doubles the power of rollout and ice ball as long as the user remains in battle), Foresight (Allows fighting and normal attacks to hit a targeted Ghost)
- Lilligant | ♀ | Level 10 | HP 000/100 | Own Tempo | Jolly Nature, Gullible | 01/15 EXP | Holdingneutral Grass Whistle (Puts target to sleep, *however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use), Mega Drain (40 damage, Restores HP to the user equal to 1/2 of damage dealt.), Teeter Dance (Confuses the Pokémon around it), Synthesis (Restores 1/2 of max hp [Restores all hp if the weather is Intense Sunlight])
*1st Use: 10/10 Chance. 2nd Use: 8/10 chance. 3rd Use: 4/10 chance. 4th Use and on: 1/10 Chance
**Roll a 10-sided dice to determine damage. Rolls result as follows: 1-0, 2-10, 3-30, 4-50, 5-60, 6-80, 7-100, 8-150, 9-200, 10-250. You are free to choose an attack that deals a corresponding or close amount of damage as what is used but it will always be Normal Type. Moves generated by Mentronome cannot be Super Effective.
Bag
Key Item:
National Dex Region Maps X-Transceiver Violin & Case MP3 & Headphones Extra Clothes Sunglasses
Darren was glad to see Sable start perking up again with his and Jin's encouragement, however a large and powerful screech rang out around the volcano, effectively distracting all three of them. Darren and Jin were a bit more on the defensive side, asking in alarm what sort of creature could have made the noise, but Sable was more excited than anything else, jumping up with her camera ready and pointing out that they wouldn't get an answer just sitting around. Darren exchanged a nervous look with Jin but nevertheless hopped up to his feet and ran after Sable, huffing and puffing. "H-hey!!! Didn't we agree earlier that there wouldn't be any more running?!" Darren called pathetically as he tried to keep up with Sable. He really just wasn't great with physical exertion....
( ❖┊▄▄▄▄▄▄▄▄▄
Day Care Pokemon
- Ophelia | ♀ | Level 9 | 90/90 HP | Poison Point (The opponent has a 4/10 chance of being induced with Poison when using an attack that requires physical contact against this Pokémon) | Adamant Nature, holds her ground, somewhat stubborn | 7/15 EXP | Holding: N/A | Scratch (40 Damage), Growl (Lowers target's attack), Double Kick (30, Hits Twice in One Turn)
Next Move: Level 13 - Poison Sting, Super Fang (Heart Scale)
- Jay | ♂ | Level 7 | 70/70 HP | Big Pecks (This Pokemon's defense cannot be lowered) | Relaxed Nature, Likes to take Siestas, Open and Friendly, Bold in Battle, Proud of his Power | 3/15 EXP | Holding: N/A | Tackle (50), Sand Attack (Lowers Accuracy 1 Stage)
Next Move: Level 9 - Gust
▀▀▀▀▀▀▀▀▀ ТЄАМ ▀▀▀▀▀▀▀▀▀
- Flynn | ♂ | Level 12 | 120/120 HP | Blaze (When HP < 1/3, fire type attacks get x1.5 boost) | Brave Nature, very friendly and lighthearted, loves adventure | 11/22 EXP | Holding: N/A | Scratch (40), Growl (Lowers Opponent's attack by one stage), Iron Tail (100, 7/10 Chance of Lowering Opponent's Defense by One Stage), Heat Wave (95, 4/10 chance of burning target)
Next Move: Level 16 - Evolution and Dragon Rage
- Morpho | ♀ | Level 12 | 120/120 HP | Tinted Lens (Doubles the damage done by moves that would normally be not very effective) | Bashful Nature, very timid and skittish around new people she doesn't know | 13/20 EXP | Holding: N/A | Tackle (50 Damage), Sleep Powder (Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use), Harden (Raises defense by one stage), Confusion (50, 4/10 Chance of confusion)
Next Move: Level 16 - Gust
- Pascal | ♂ | Level 15 | 150/150 HP | Bulletproof (Protects the Pokémon from ball and bomb moves) | Hardy Nature, likes to act as a pokemon wrecking ball, bold and a bit rash at times, has a bit of a temper and ego. | 5/20 EXP | Holding: N/A | Bite (60, 4/10 Chance of Flinch), Drain Punch (75, Restores users HP equal to 1/2 the damage done), Vine Whip (45), Leech Seed (Sprays seeds on the target that sap 1/10 of their HP every round and restores that amount of HP to the user.)
- Bolt | ♂ | Level 13 | 130/130 HP | Static ( The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon ) | Mischievous Nature, has a habit of stealing anything shiny or colorful | 10/18 EXP | Holding: N/A | Volt Tackle (120, 4/10 chance of paralysis, user receives 1/3 of damage dealt as recoil), Iron Tail (100, 7/10 Chance of Lowering Opponent's Defense by One Stage ), Quick Attack (40, Priority +1), Thunderbolt (90, 4/10 chance of paralysis)
- Iris | ♀ | Level 19 | 190/190 HP | Adaptability (If this Pokémon uses an attack that has the same type as it, then the move's power does double the damage) | Lonely Nature, Keeps to herself, does not like offers of help, somewhat conceited | 16/19 EXP | Holding: N/A | Dragon Tail (60, Forces opponent to swap Pokemon, Priority -6), Bubble (40, damage, 1/2 chance of Lowering Opponent's Speed One Stage), Toxic Spikes (1 layer: Poisons Opponents When They Switch Into Battle, 2 layers: Badly Poisons Opponents When They Switch Into Battle), Feint Attack (60, Ignores Accuracy and Evasiveness)
Next Attack: Level 25 - Water Pulse, Heart Scale - Gunk Shot
Yeah yeah, I almost forgot about that, thanks for reminding me xD Also sorry for the blah post, I'm really tired and just kinda trying to get something out = w=;;;
Posted: Wed Jul 15, 2015 11:59 pm
Alice Kraven
------------------------- Onward! 03/03 What's Here? 60/05 Who's Up Next? 60/15 I'm Gonna Win a Prize! [Tickets: 81+1] Looking For... [Heart Scale] [06/10] I Can Only Find It Here... [Crystal Shard] [18/50] Social Link GO! [Noris - 03/05 FP] [01/05] [Claim] [Heart Scale] [Need to Grab It.] [Claim] [Super Potion] [Need to Grab It.] [Event Claim] [Heart Scale] [Need to Grab It.] [Event Claim PKMN] [Riolu] [Got It.] [Event Claim PKMN] [Kirlia] [Need to Grab It.] [Event Claim PKMN] [Starly] [Need to Grab It.] [Event Claim PKMN] [Bulbasaur] [Need to Grab It.] -------------------------
Their final stop before going back around through the games was the Wheel of Fortune. She'd hadn't had a very good run so far, so she hoped this might make up for it. Unfortunately she was woefully wrong. When she spun the wheel, it slowed gradually, and for a moment, seemed like it was going to land on the jackpot. But it kept moving. It kept moving until it ended up in the next slice, and finally stopped. Which meant she'd earned only a single ticket from this game. Which meant there were three games this run through that earned her only a single ticket. Not exactly very productive.
Daycare Pokemon
Drop Off Time: July 13, 12:30 AM
- Gungnir | ♂ | Level 15▲ | HP 150/150▲ | Shell Armor | Mild Nature, Lazy | 02/25 EXP | Holding: | Tackle (50), Tail Whip (Lowers Opponent's Defense By One Stage), Hydro Cannon (150, User Must Recharge Next Turn)
- Gaine | Level 7▲ | HP 70/70▲ | No Guard | Brash Nature, Curious. Little More Cheery Around Kraven | 02/17 EXP | Holding: | Tackle (50), Swords Dance (Raises User's Attack by Two Stages), Fury Cutter (40, Damage Doubles After Each Successful Hit, If not Used Consecutively, or Misses, Damage Resets), Shock Wave (60; Always hits, does not hit Pokemon using Fly, Dig, or Dive)
Party
- Torch | ♂ | Level 15 | HP 150/150 | Iron Fist | Jolly Nature, Excitable | 13/18 EXP | Holding: | Scratch (40), Focus Punch (150 damage: 1st turn, charges, 2nd turn hit; If the User is Hit while charging, it Flinches Instead), Fire Punch (75, 4/10 Chance of Burn), Taunt (Opponent Can Only Use Moves That Attack)
- Hazel | ♀ | Level 14 | HP 140/140 | Magic Guard | Impish Nature, Not Graceful | 16/19 EXP | Holding: | Phantom Force (90, Disappears First Turn, Attacks on Second. Can Strike Through Protect/Detect), Hypnosis (Puts target to sleep, *chance of working decreases per successful use), Hone Claws (Raises User's Attack and Accuracy One Stage ), Psyshock (80 damage, Inflicts Damage Based on the Target's Defense (In Spite of Being a Special Attack Move)
- Noris | ♂ | Level 16▲ | HP 160▲ | Inner Focus | Brash Nature, Kick Boxer | 15/15 EXP | Holding: | Force Palm (60, 7/10 Chance of Paralyze), Counter (When Hit By Physical Attack, User Strikes Back with 2x Power [Priority -5]), Feint (30 damage, Can Hit Opponents Using Guard Moves [Priority +2]), Endure (Survive Any Attack in One Turn With 1 HP [Priority +3])
- Mothra | ♀ | Level 13 | HP 130/130 | Flame Body | Jolly Nature, Defensive | 12/18 EXP | Holding: | Hurricane (110; 7/10 Chance of Confusion, Hits Pokemon in the Air During Semi-Invulnerable Stage of an Attack for Double Damage), Fiery Dance (80 damage, 8/10 Chance of Raising User's Sp. Attack One Stage), Bug Buzz (90, 1/2 Chance of Lowering the Opponent's Sp. Defense by One Stage), Heat Wave (95, 4/10 Chance of Burn)
- Glitch | Level 13 | HP 130/130 | Adaptability | Energetic Nature, Spastic | 12/18 EXP | Holding: | Zap-Cannon (120; Always Causes Paralysis When it Hits), Psybeam (65 damage, 4/10 Chance of Confusion), Conversion (Changes the User's Current Type to Match the Type of the First of the User's Moves.), Conversion 2 (Changes the User's Current Type to a Type That Either Resists or is Immune to the Type of the Move Last Used By The Target.)
Inactive
- Joker | ♀ | Level 7 | HP 70 | Infiltrator | Impish Nature, Energetic | 14/17 EXP | Holding: | Shadow Sneak (40 [Priority +1]), Curse (Ghosts Lose 50% of Max HP and Curses Opponent; Non-Ghosts Raise Attack and Defense One Stage, Then Lower Speed One Stage. Cursed Pokemon Lose 1/16 Max HP per Turn), Confuse Ray (Confuses Opponent), Spite (The target's Last Move is Limited to Five More Uses, and Then Cannot be Used Again For the Rest of the Battle. Spite Can Only Limit One Move Per Pokemon.)
- Specter | ♂ | Level 20 | HP 200 | Cursed Body | Impish Nature, Can't Share | 09/15 EXP | Holding: | Curse (Ghosts Lose 50% of Max HP and Curses Opponent; Non-Ghosts Raise Attack and Defense One Stage, Then Lower Speed One Stage. Cursed Pokemon Lose 1/16 Max HP per Turn), Will-O-Wisp (Burns Opponent), Shadow Sneak (40 [Priority +1]), Gunk Shot (120, 7/10 Chance of Poison)
- Chansey | ♀ | Level 10 | HP 000/100 | Serene Grace | Warm Nature, Motherlyl | 01/15 EXP | Holdingneutral Metronome(0-250** ), Double Edge(120, user takes 1/3 damage recoil), Refresh (Cures the user of poison, paralysis, or burn), Pound (35)
- Chansey | ♀ | Level 10 | HP 000/100 | Serene Grace | Jolly Nature | 01/15 EXP | Holdingneutral Metronome(0-250** ), Double Edge(120, user takes 1/3 damage recoil), Refresh (Cures the user of poison, paralysis, or burn), Pound (35)
- Buneary | ♀ | Level 10 | HP 000/100 | Limber | Gentle Nature | 01/15 EXP | Holdingneutral Pound (35), Fire Punch (75, 4/10 Chance of Burn), Defense Curl (Raises user's defense by one stage, doubles the power of rollout and ice ball as long as the user remains in battle), Foresight (Allows fighting and normal attacks to hit a targeted Ghost)
- Buneary | ♀ | Level 10 | HP 000/100 | Limber | Jolly Nature | 01/15 EXP | Holdingneutral Pound (35), Fire Punch (75, 4/10 Chance of Burn), Defense Curl (Raises user's defense by one stage, doubles the power of rollout and ice ball as long as the user remains in battle), Foresight (Allows fighting and normal attacks to hit a targeted Ghost)
- Lilligant | ♀ | Level 10 | HP 000/100 | Own Tempo | Jolly Nature, Gullible | 01/15 EXP | Holdingneutral Grass Whistle (Puts target to sleep, *however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use), Mega Drain (40 damage, Restores HP to the user equal to 1/2 of damage dealt.), Teeter Dance (Confuses the Pokémon around it), Synthesis (Restores 1/2 of max hp [Restores all hp if the weather is Intense Sunlight])
*1st Use: 10/10 Chance. 2nd Use: 8/10 chance. 3rd Use: 4/10 chance. 4th Use and on: 1/10 Chance
**Roll a 10-sided dice to determine damage. Rolls result as follows: 1-0, 2-10, 3-30, 4-50, 5-60, 6-80, 7-100, 8-150, 9-200, 10-250. You are free to choose an attack that deals a corresponding or close amount of damage as what is used but it will always be Normal Type. Moves generated by Mentronome cannot be Super Effective.
Bag
Key Item:
National Dex Region Maps X-Transceiver Violin & Case MP3 & Headphones Extra Clothes Sunglasses
Moving on to Two Island - 3/3 - On hold Wild Pokemon - 112/3 NPC Trainer - 130/15 Found a Revive - 15/30 Found a Heart Scale - 10/10 - Reserved for later Found a Heart Scale - 10/10 - Reserved for later Found a Heart Scale - 10/10 - Reserved for later Found a Heart Scale - 10/10 - Reserved for later Found a Shiny Stone - 10/10 - Reserved for later Found a Heart Scale - 10/10 - Reserved for later Found a Revive - 30/30 - Reserved for later This area holds a Crystal Shard - 50/50 - Reserved for later This area holds a Dome Fossil - 6/35
Berry Trees ⇩
Tree 1 - N/A Tree 2 - N/A Tree 3 - N/A Tree 4 - N/A Tree 5 - N/A
Oaken | Male HP: 180/180 | Status: Healthy Sassy | Usually tries to claim his way is the right way. Does not take criticism very well. Overgrow | When HP is below 1/3rd Grass type attacks do x1.5 damage Holding: N/A | N/A •Tackle - 50 | Growth - Raises both user's physical and special attack by one stage Leaf Tornado - 65; 1/2 chance to lower target's accuracy by one stage | •Wrap - 15; wraps the target for 2-5 turns, dealing damage equal to 1/16 of the target's max HP for each turn it lasts
Rose | Female HP: 240/240 | Status: Healthy Calm | Prefers to stay out of arguments. Likes to think things through before acting. Leaf Guard | Any Status Effects on this Pokémon are healed when Sunny Day is in effect Holding: Nothing | N/A •Heart Stamp - 60, 4/10 Chance of Flinching | Leech Seed - Sprays seeds on the target that sap 1/10 of their HP every round and restores that amount of HP to the user. Stun Spore - Paralyzes opponent | Magical Leaf - 60, unaffected by changes to accuracy stat and evasion stat
Jin | Male HP: 190/190 | Status: Healthy Impish | Enjoys joking around with others. Prefers to take on a human appearance when not fighting. Illusion | Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked. Holding: Nothing | N/A •Fury Swipes- 18; hits 2-5 times | ~Leer - Lowers target's defense by one stage •Feint Attack - 60, Ignores Accuracy and Evasiveness | Fake Tears - Lowers Opponent's Sp. Defense Two Stages
??? | Female HP: 130/130 | Status: Healthy Jolly | Enjoys making new friends. Really likes hugs, either giving or receiving them. Swarm | When HP is below 1/3rd, Bug type attacks do x1.5 damage Holding: Nothing | N/A •Poison Sting - 15, 7/10 Chance of Poison | ~String Shot - Lowers Opponent's Speed by Two Stages Harden - Defense is raised by one stage | •Fury Attack - 15 (2-5 hits)
Amethyst | Female HP: 110/110 | Status: Healthy Bold | Has pride in her abilities and appearance. Rarely backs down from opponents. Intimidate | Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected Holding: Nothing | N/A •Wrap - 15; wraps the target for 2-5 turns, dealing damage equal to 1/16 of the target's max HP for each turn it lasts | ~Leer - Lowers target's defense by one stage •Poison Sting - 15, 7/10 Chance of Poison | •Bite - 60, 4/10 Chance of Flinch
"Madame" Aroma | Female HP: 100/100 | Status: Healthy Quirky | Insists on being referred to as "Madame." Can be rather unpredictable with her actions. Aroma Veil | Prevents the Pokémon with this Ability and its allies from being afflicted by Taunt, Torment, Encore, Disable, Heal Block and Attract. Holding: Nothing | N/A Sweet Kiss - Inflicts target with confusion | Fairy Wind - 40 ~Sweet Scent - Lowers the target's evasion by two stages | Wish - The user makes a wish, and at the end of the next turn, is healed for one half max HP
??? | Male HP: 170/170 | Status: Healthy Naughty | Enjoys pulling pranks on people and enemies. Gets a kick out of stealing something when no one is looking. Adaptability | If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage Holding: Silk Scarf | Normal type attacks do x1.2 damage •Bite - 60, 4/10 Chance of Flinch | •Return - 10 base +20 per FP •Iron Tail - 100, 7/10 Chance of Lowering Opponent's Defense by One Stage | •Sand Attack - Lowers target’s accuracy by one stage
Scoundrel | Male HP: 130/130 | Status: Healthy Rash | Acts before he thinks. Quick to pick fights, regardless of the opponent. Prankster | Increases the priority of status moves by +1 Holding: Nothing | N/A •Scratch - 40 | ~Growl - Lowers target's attack by one stage Assist - Generate a number equal to your active party pokemon minus your current pokemon, then generate a number 1-4 to pick a move on the generated pokemon's moveset. That is the attack you use | •Sand Attack - Lowers target’s accuracy by one stage
Jin glanced over at Darren with a look of concern on his face before running off to catch up with his trainer."Yeah, sis! We're supposed to be taking it easy!"Jin shouted as he hurried along, but the complaints of the two males didn't seem to have any effect on curbing Sable's enthusiasm. If anything, it must made her more excited to get moving, given that she started laughing as she hurried up the path. Jin frowned a bit as he continued to chase after her but quickened his pace a bit, not wanting to be left behind.
Sable was laughing quite a bit more than she aught to when the two males complained about her sudden decision to start running up the path. It wasn't like a little exercise was going to kill either of them. Besids, if that screech was what she thought it was, it'd probably be worth the run. There weren't many ordinary Pokemon that could make a sound like that. And even if she was wrong, whatever was big enough to make that kind of a noise would still be worth the effort to locate and take a picture of.
Another sudden, loud screech made Sable stumble a bit, but she quickly recovered and looked upward. She narrowed her eyes a bit, then tried moving to a different spot before looking again. She thought she could see something up towards the top, but she couldn't quite see exactly what it was. Frowning, she went back to heading up the trail, keeping her pace slower this time and occasionally stopping to check and see if she could get a clear view of what was above the group. Plus, it let Jin and Darren catch up to her, since she didn't really want to ditch them. She was just curious to see what was making all that racket!
{{OOC: No worries. XD Although I tend to be weird about that. Some of my better posts come out at, like, three or four in the morning. o_O But yeah, if you need sleepies, then sleep. XD I'm not gonna have my feelings hurt. c:}}
Xena the Braixen Lv. 26 HP 260 Ability: Blaze - When HP is below 1/3rd, fire type attacks do x1.5 damage Fire Spin - 35, Traps Opponent, Damaging 1/16 of Max HP for 4-5 Turns Psybeam - 65 damage, 1/10 Chance of Confusion Ember - 40, 1/10 Chance of Burn •Flame Charge - 50, Raises User's Speed One Stage Exp 22/36
Fae the Metang Lv. 28 Hp - 260 Ability - Light Metal - Halves the Pokémon's weight •Take Down- 90 damage, user takes recoil damage equal to 1/4 of the damage dealt. Confusion - 50, 1/10 Chance of confusion •Metal Claw - 50, 1/10 chance of raising user's Attack by one stage •Pursuit - 40, Double Damage if the Opponent is Switching Out (Priority +7) Exp 17/17
Cynthia the Ducklett Lv 33 Hp - 330 Ability: Big Pecks - Protects the Pokémon from Defense-lowering attacks Bubble Beam - 65, 1/10 chance of Lowering Opponent's Speed One Stage • Aerial Ace: 60; never misses Water Pulse - 60, 2/10 Chance to Confuse Opponent Air Slash: 75; 3/10 chance to flinch Exp 31/39
Stella The Fraxure Lv 21 Hp- 210 Ability: Rivalry - If the target is of the same Gender as this Pokémon, then this Pokémon's attacks do x1.25 damage, but if the target is the opposite gender, attacks do 3/4 damage. •Dual Chop- 40 damage per hit, hits twice •Assurance - 60, Damage Doubles if Opponent Already Took Damage in the Same Turn Dragon Rage- 40 damage, Unaffected by weaknesses/resistance, does not ignore type immunity ~Leer- Lowers target's defense by one stage Exp 19/22
Jessica the Joltik Lv 21 Hp- 210 Ability: Unnerve Cross Poison- 60 may poison foe (1/4) Bug Bite- 45 || If the target is holding a Berry, the user eats it and gains its effect Electroweb- 45 || Lowers target's speed by one stage Fury Cutter- 10, damage doubles upon each consecutive use Exp 11/16
Kenichi the Kirlia Lvl 27 Hp- 270 Ability: Trace - Trace: Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability. Draining Kiss- 50 damage, heals user’s HP by ¾ of the damage dealt Confusion - 50, 1/10 Chance of confusion Disarming Voice- 40 damage, Never misses Magical Leaf- 60 damage, unaffected by changes to accuracy stat and evasion stat. Exp 29/35
Shenaiya looked over as Marx and Rose both started freaking out over something. But the first thing she noticed was white hair, and a matching white outfit. "Ooooooooo your hair so pretty! It really matches your clothes!" Shenaiya said excitedly as the girl made her way to the group. Then she noticed the flower in the eye. It kinda looked like she was wearing it there. Maybe not as an eye patch, but maybe as a decorative piece? She wasn't sure, but it looked nice. Maybe in a weird place but nice. Shenaiya quickly hop/skipped/ran over to hug her newest friend and wave at Avonlea. "Hiya! I'm Shenaiya. Your name is very pretty. Oh! Uh... Who is still here and not playing games? Lesse." She said thoughtfully as she turned to take count of her pokemon. "Ah, that's Serenity. She's the newest on my team.""Char... Zard..." The Charizard greeted with a yawn of boredom. She looked at the two laying in the sand and yawned again. Now that she was fed she wanted to do some more flying. "Annnnnd.... That's Fae. I've had him since before I had my starter. He's sorta... Quiet normally though." She said pointing to the bright blue metal pokemon floating around. He was enjoying the scenery. Xena was playing games and the others were playing in the sand or the water. Her buneary was trying to play in the water without getting her unusually colored fluff wet.
Shenaiya looked over as Marx mentioned food. "I still have a kabob left. And some funnel cake. Although, Rose... Looks like Rex is still kinda hungry. Maybe we should get more for our bigger pokemon?" She asked curiously. Then turned back to Avonlea as the girl introduced her pokemon. "Nice to meet you Mikhail. Lilliana. OOOOOO I have a flabebe! Where is she... OH There she is! Fira!!!" She called to the blue flower carrying fairy type. The pokemon looked back but was more curious about what Minnie was doing. Minnie was running back and forth with the waves.
Items that need to be claimed and put into bag! Honey x 2,
Need to be claimed: lvl5Misdreavus, lvl15Sylveon, lvl10Nincada, lvl5Larvesta
Pokemon that are not on my team
Minnie the Minun Lv 10 Hp- 90 Ability: Volt Absorbs - The Pokémon heals up to 1/8 of it's maximum HP when hit with Electric-type moves Nuzzle: 20; Causes paralysis • Spark: 65; 3/10 chance of paralysis Thunder: 110; 3/10 chance of paralysis, hits Pokemon in the air during semi invulnerable stage of an attack for double damage •Quick Attack- 40 damage (Priority +1) Exp 1/22
Kinai The Pansear Lvl 6 Hp- 60 Ability: Blaze •Scratch- 40 Play Nice- Lowers target's attack by one stage ~Leer- Lowers target's defense by one stage •Lick - 30, 3/10 Chance of Paralyze Exp 13/15
Dendina the Buneary Lvl 10 Hp- 100 Ability: Klutz Pound - 35 damage Fire Punch - 75, 4/10 Chance of Burn Defense Curl - Raises user's defense by one stage, doubles the power of rollout and ice ball as long as the user remains in battle Foresight - Allows fighting and normal attacks to hit a targeted Ghost Exp 1/15
Rina the Chansey Lvl 10 Hp- 100 Ability: Natural Cure Metronome - 0-250** Double Edge - 120, user takes 1/3 damage recoil Refresh - Cures the user of poison, paralysis, or burn Pound - 35 damage Exp 1/15
Flora the Lileep (At the Daycare) Lvl 5 Hp- 50 Ability: Suction Cups ~Acid - 40 damage, 1/2 chance of lowering Opponent's Sp. Defense One Stage •Astonish - 30, 4/10 Chance of Flinch •Constrict- 10 damage, 1/2 chance to reduce speed Exp 1/15
Riven the Kabuto Lvl 5 Hp- 50 Ability: Battle Armor •Scratch- 40 Harden- Defense is raised by one stage Exp 1/15
Serenity The Charizard Lvl 10 Hp - 100 Ability - Blaze Flare Blitz Heat Wave Growl Shadow Claw Exp 1/15
Judar the Tyrunt (At the Daycare) Lvl 10 Hp 100 Ability - Strong Jaw Tail Whip Tackle Roar Stomp Exp 1/15
Xena the Braixen Lv. 26 HP 260 Ability: Blaze - When HP is below 1/3rd, fire type attacks do x1.5 damage Fire Spin - 35, Traps Opponent, Damaging 1/16 of Max HP for 4-5 Turns Psybeam - 65 damage, 1/10 Chance of Confusion Ember - 40, 1/10 Chance of Burn •Flame Charge - 50, Raises User's Speed One Stage Exp 23/36
Fae the Metang Lv. 28 Hp - 260 Ability - Light Metal - Halves the Pokémon's weight •Take Down- 90 damage, user takes recoil damage equal to 1/4 of the damage dealt. Confusion - 50, 1/10 Chance of confusion •Metal Claw - 50, 1/10 chance of raising user's Attack by one stage •Pursuit - 40, Double Damage if the Opponent is Switching Out (Priority +7) Exp 1/18
Cynthia the Ducklett Lv 33 Hp - 330 Ability: Big Pecks - Protects the Pokémon from Defense-lowering attacks Bubble Beam - 65, 1/10 chance of Lowering Opponent's Speed One Stage • Aerial Ace: 60; never misses Water Pulse - 60, 2/10 Chance to Confuse Opponent Air Slash: 75; 3/10 chance to flinch Exp 32/39
Stella The Fraxure Lv 21 Hp- 210 Ability: Rivalry - If the target is of the same Gender as this Pokémon, then this Pokémon's attacks do x1.25 damage, but if the target is the opposite gender, attacks do 3/4 damage. •Dual Chop- 40 damage per hit, hits twice •Assurance - 60, Damage Doubles if Opponent Already Took Damage in the Same Turn Dragon Rage- 40 damage, Unaffected by weaknesses/resistance, does not ignore type immunity ~Leer- Lowers target's defense by one stage Exp 20/22
Jessica the Joltik Lv 21 Hp- 210 Ability: Unnerve Cross Poison- 60 may poison foe (1/4) Bug Bite- 45 || If the target is holding a Berry, the user eats it and gains its effect Electroweb- 45 || Lowers target's speed by one stage Fury Cutter- 10, damage doubles upon each consecutive use Exp 12/16
Kenichi the Kirlia Lvl 27 Hp- 270 Ability: Trace - Trace: Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability. Draining Kiss- 50 damage, heals user’s HP by ¾ of the damage dealt Confusion - 50, 1/10 Chance of confusion Disarming Voice- 40 damage, Never misses Magical Leaf- 60 damage, unaffected by changes to accuracy stat and evasion stat. Exp 30/35
Xena had been watching that Wailmer for minutes... Minutes! The braixen waited for the right moment to strike! And she dove for it. The water felt funny on her paw but what really got to her was when the net snapped. Practically immediately.... She wimpered a little as she received her 1 ticket. Kenichi shrugged and went to the next game.
Items that need to be claimed and put into bag! Honey x 2,
Need to be claimed: lvl5Misdreavus, lvl15Sylveon, lvl10Nincada, lvl5Larvesta
Pokemon that are not on my team
Minnie the Minun Lv 10 Hp- 90 Ability: Volt Absorbs - The Pokémon heals up to 1/8 of it's maximum HP when hit with Electric-type moves Nuzzle: 20; Causes paralysis • Spark: 65; 3/10 chance of paralysis Thunder: 110; 3/10 chance of paralysis, hits Pokemon in the air during semi invulnerable stage of an attack for double damage •Quick Attack- 40 damage (Priority +1) Exp 1/22
Kinai The Pansear Lvl 6 Hp- 60 Ability: Blaze •Scratch- 40 Play Nice- Lowers target's attack by one stage ~Leer- Lowers target's defense by one stage •Lick - 30, 3/10 Chance of Paralyze Exp 13/15
Dendina the Buneary Lvl 10 Hp- 100 Ability: Klutz Pound - 35 damage Fire Punch - 75, 4/10 Chance of Burn Defense Curl - Raises user's defense by one stage, doubles the power of rollout and ice ball as long as the user remains in battle Foresight - Allows fighting and normal attacks to hit a targeted Ghost Exp 1/15
Rina the Chansey Lvl 10 Hp- 100 Ability: Natural Cure Metronome - 0-250** Double Edge - 120, user takes 1/3 damage recoil Refresh - Cures the user of poison, paralysis, or burn Pound - 35 damage Exp 1/15
Flora the Lileep (At the Daycare) Lvl 5 Hp- 50 Ability: Suction Cups ~Acid - 40 damage, 1/2 chance of lowering Opponent's Sp. Defense One Stage •Astonish - 30, 4/10 Chance of Flinch •Constrict- 10 damage, 1/2 chance to reduce speed Exp 1/15
Riven the Kabuto Lvl 5 Hp- 50 Ability: Battle Armor •Scratch- 40 Harden- Defense is raised by one stage Exp 1/15
Serenity The Charizard Lvl 10 Hp - 100 Ability - Blaze Flare Blitz Heat Wave Growl Shadow Claw Exp 1/15
Judar the Tyrunt (At the Daycare) Lvl 10 Hp 100 Ability - Strong Jaw Tail Whip Tackle Roar Stomp Exp 1/15
Xena the Braixen Lv. 26 HP 260 Ability: Blaze - When HP is below 1/3rd, fire type attacks do x1.5 damage Fire Spin - 35, Traps Opponent, Damaging 1/16 of Max HP for 4-5 Turns Psybeam - 65 damage, 1/10 Chance of Confusion Ember - 40, 1/10 Chance of Burn •Flame Charge - 50, Raises User's Speed One Stage Exp 24/36
Fae the Metang Lv. 28 Hp - 260 Ability - Light Metal - Halves the Pokémon's weight •Take Down- 90 damage, user takes recoil damage equal to 1/4 of the damage dealt. Confusion - 50, 1/10 Chance of confusion •Metal Claw - 50, 1/10 chance of raising user's Attack by one stage •Pursuit - 40, Double Damage if the Opponent is Switching Out (Priority +7) Exp 2/18
Cynthia the Ducklett Lv 33 Hp - 330 Ability: Big Pecks - Protects the Pokémon from Defense-lowering attacks Bubble Beam - 65, 1/10 chance of Lowering Opponent's Speed One Stage • Aerial Ace: 60; never misses Water Pulse - 60, 2/10 Chance to Confuse Opponent Air Slash: 75; 3/10 chance to flinch Exp 33/39
Stella The Fraxure Lv 21 Hp- 210 Ability: Rivalry - If the target is of the same Gender as this Pokémon, then this Pokémon's attacks do x1.25 damage, but if the target is the opposite gender, attacks do 3/4 damage. •Dual Chop- 40 damage per hit, hits twice •Assurance - 60, Damage Doubles if Opponent Already Took Damage in the Same Turn Dragon Rage- 40 damage, Unaffected by weaknesses/resistance, does not ignore type immunity ~Leer- Lowers target's defense by one stage Exp 21/22
Jessica the Joltik Lv 21 Hp- 210 Ability: Unnerve Cross Poison- 60 may poison foe (1/4) Bug Bite- 45 || If the target is holding a Berry, the user eats it and gains its effect Electroweb- 45 || Lowers target's speed by one stage Fury Cutter- 10, damage doubles upon each consecutive use Exp 13/16
Kenichi the Kirlia Lvl 27 Hp- 270 Ability: Trace - Trace: Ability becomes the same as that of the opponent. Switching this Pokémon out of battle restores its original ability. Draining Kiss- 50 damage, heals user’s HP by ¾ of the damage dealt Confusion - 50, 1/10 Chance of confusion Disarming Voice- 40 damage, Never misses Magical Leaf- 60 damage, unaffected by changes to accuracy stat and evasion stat. Exp 31/35
Kenichi went to play an arcade game. Not sure which one he wanted, the Kirlia looked around until he spotted a racing game. What was the wheel for? He sat but couldn't see the screen AND touch the pedals... Looking to Xena he asked if she would push the pedal for him and he would steer. Sighing, Xena agreed and the started the game. Taking to the front immediately, Kenichi thought he was doing a good job, but he then turned the wheel too hard. Gosh! This thing moves incredibly quick compared to how he was moving the wheel. He finally got back to the road and tried to return to first. But to no avail. Again he went into the grass. He groaned slightly as he quickly got back on the road. And by the time he had finished, he was in sixth... At least he wasn't eighth?
Items that need to be claimed and put into bag! Honey x 2,
Need to be claimed: lvl5Misdreavus, lvl15Sylveon, lvl10Nincada, lvl5Larvesta
Pokemon that are not on my team
Minnie the Minun Lv 10 Hp- 90 Ability: Volt Absorbs - The Pokémon heals up to 1/8 of it's maximum HP when hit with Electric-type moves Nuzzle: 20; Causes paralysis • Spark: 65; 3/10 chance of paralysis Thunder: 110; 3/10 chance of paralysis, hits Pokemon in the air during semi invulnerable stage of an attack for double damage •Quick Attack- 40 damage (Priority +1) Exp 1/22
Kinai The Pansear Lvl 6 Hp- 60 Ability: Blaze •Scratch- 40 Play Nice- Lowers target's attack by one stage ~Leer- Lowers target's defense by one stage •Lick - 30, 3/10 Chance of Paralyze Exp 13/15
Dendina the Buneary Lvl 10 Hp- 100 Ability: Klutz Pound - 35 damage Fire Punch - 75, 4/10 Chance of Burn Defense Curl - Raises user's defense by one stage, doubles the power of rollout and ice ball as long as the user remains in battle Foresight - Allows fighting and normal attacks to hit a targeted Ghost Exp 1/15
Rina the Chansey Lvl 10 Hp- 100 Ability: Natural Cure Metronome - 0-250** Double Edge - 120, user takes 1/3 damage recoil Refresh - Cures the user of poison, paralysis, or burn Pound - 35 damage Exp 1/15
Flora the Lileep (At the Daycare) Lvl 5 Hp- 50 Ability: Suction Cups ~Acid - 40 damage, 1/2 chance of lowering Opponent's Sp. Defense One Stage •Astonish - 30, 4/10 Chance of Flinch •Constrict- 10 damage, 1/2 chance to reduce speed Exp 1/15
Riven the Kabuto Lvl 5 Hp- 50 Ability: Battle Armor •Scratch- 40 Harden- Defense is raised by one stage Exp 1/15
Serenity The Charizard Lvl 10 Hp - 100 Ability - Blaze Flare Blitz Heat Wave Growl Shadow Claw Exp 1/15
Judar the Tyrunt (At the Daycare) Lvl 10 Hp 100 Ability - Strong Jaw Tail Whip Tackle Roar Stomp Exp 1/15
Darren continued after Sable, though another screech made Sable stumble and Darren's heart jump in fear for her safety. "S-Sable!" Darren called in worry, but she recovered quickly and was fine. Finally she slowed down, creeping closer to the top and allowing Darren to catch up with her. "Did... Did you.... See anything yet....?" Darren asked quietly between gasps for air. The way Sable was moving said no but Darren had to ask. When he was nervous he talked, fast and without reason more often than not. They creeped along the trail at a brisk but careful pace and came to a turn towards a clearing amongst the rocky ravine, and Darren inched ahead of Sable to peek around. The coast seemed clear, Darren saw nothing, and skirted backwards. "Whatever it is I don't think it's he--"
Darren fumbled as another ear splitting screech came very near, and a heat wave rushed over the area along with a blazing light that lit up the twilit afternoon sky. It was right there, right there!!! Darren's eyes were wide with panic and adrenaline at once, and slowly he peeked around the corner, likely along with Sable, and there, sitting before them was the legendary bird of Fire, Moltres, making it's roost at the peak of the mountain. Darren quickly but quietly pulled back around the corner. "Th-that's.....!!!!" Darren practically squeaked, his voice barely above a whisper. He wasn't sure if anything louder would scare the bird away or draw hostile attention towards them but he wanted neither to happen.
Deep breaths. Deep. Breaths.
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Day Care Pokemon
- Ophelia | ♀ | Level 9 | 90/90 HP | Poison Point (The opponent has a 4/10 chance of being induced with Poison when using an attack that requires physical contact against this Pokémon) | Adamant Nature, holds her ground, somewhat stubborn | 7/15 EXP | Holding: N/A | Scratch (40 Damage), Growl (Lowers target's attack), Double Kick (30, Hits Twice in One Turn)
Next Move: Level 13 - Poison Sting, Super Fang (Heart Scale)
- Jay | ♂ | Level 7 | 70/70 HP | Big Pecks (This Pokemon's defense cannot be lowered) | Relaxed Nature, Likes to take Siestas, Open and Friendly, Bold in Battle, Proud of his Power | 3/15 EXP | Holding: N/A | Tackle (50), Sand Attack (Lowers Accuracy 1 Stage)
Next Move: Level 9 - Gust
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- Flynn | ♂ | Level 12 | 120/120 HP | Blaze (When HP < 1/3, fire type attacks get x1.5 boost) | Brave Nature, very friendly and lighthearted, loves adventure | 11/22 EXP | Holding: N/A | Scratch (40), Growl (Lowers Opponent's attack by one stage), Iron Tail (100, 7/10 Chance of Lowering Opponent's Defense by One Stage), Heat Wave (95, 4/10 chance of burning target)
Next Move: Level 16 - Evolution and Dragon Rage
- Morpho | ♀ | Level 12 | 120/120 HP | Tinted Lens (Doubles the damage done by moves that would normally be not very effective) | Bashful Nature, very timid and skittish around new people she doesn't know | 14/20 EXP | Holding: N/A | Tackle (50 Damage), Sleep Powder (Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use), Harden (Raises defense by one stage), Confusion (50, 4/10 Chance of confusion)
Next Move: Level 16 - Gust
- Pascal | ♂ | Level 15 | 150/150 HP | Bulletproof (Protects the Pokémon from ball and bomb moves) | Hardy Nature, likes to act as a pokemon wrecking ball, bold and a bit rash at times, has a bit of a temper and ego. | 6/20 EXP | Holding: N/A | Bite (60, 4/10 Chance of Flinch), Drain Punch (75, Restores users HP equal to 1/2 the damage done), Vine Whip (45), Leech Seed (Sprays seeds on the target that sap 1/10 of their HP every round and restores that amount of HP to the user.)
- Bolt | ♂ | Level 13 | 130/130 HP | Static ( The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon ) | Mischievous Nature, has a habit of stealing anything shiny or colorful | 11/18 EXP | Holding: N/A | Volt Tackle (120, 4/10 chance of paralysis, user receives 1/3 of damage dealt as recoil), Iron Tail (100, 7/10 Chance of Lowering Opponent's Defense by One Stage ), Quick Attack (40, Priority +1), Thunderbolt (90, 4/10 chance of paralysis)
- Iris | ♀ | Level 19 | 190/190 HP | Adaptability (If this Pokémon uses an attack that has the same type as it, then the move's power does double the damage) | Lonely Nature, Keeps to herself, does not like offers of help, somewhat conceited | 17/19 EXP | Holding: N/A | Dragon Tail (60, Forces opponent to swap Pokemon, Priority -6), Bubble (40, damage, 1/2 chance of Lowering Opponent's Speed One Stage), Toxic Spikes (1 layer: Poisons Opponents When They Switch Into Battle, 2 layers: Badly Poisons Opponents When They Switch Into Battle), Feint Attack (60, Ignores Accuracy and Evasiveness)
Next Attack: Level 25 - Water Pulse, Heart Scale - Gunk Shot
Bolt was throwing darts at balloons again, wondering where the heck Darren was. He and Sable had been gone for quite a while, but then again they had gone hiking up a pretty large mountain. At least that meant more time for Bolt to earn himself some tickets, and speaking of which, he snagged six tickets from popping a grand total of eight balloons.
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Day Care Pokemon
- Ophelia | ♀ | Level 9 | 90/90 HP | Poison Point (The opponent has a 4/10 chance of being induced with Poison when using an attack that requires physical contact against this Pokémon) | Adamant Nature, holds her ground, somewhat stubborn | 7/15 EXP | Holding: N/A | Scratch (40 Damage), Growl (Lowers target's attack), Double Kick (30, Hits Twice in One Turn)
Next Move: Level 13 - Poison Sting, Super Fang (Heart Scale)
- Jay | ♂ | Level 7 | 70/70 HP | Big Pecks (This Pokemon's defense cannot be lowered) | Relaxed Nature, Likes to take Siestas, Open and Friendly, Bold in Battle, Proud of his Power | 3/15 EXP | Holding: N/A | Tackle (50), Sand Attack (Lowers Accuracy 1 Stage)
Next Move: Level 9 - Gust
▀▀▀▀▀▀▀▀▀ ТЄАМ ▀▀▀▀▀▀▀▀▀
- Flynn | ♂ | Level 12 | 120/120 HP | Blaze (When HP < 1/3, fire type attacks get x1.5 boost) | Brave Nature, very friendly and lighthearted, loves adventure | 12/22 EXP | Holding: N/A | Scratch (40), Growl (Lowers Opponent's attack by one stage), Iron Tail (100, 7/10 Chance of Lowering Opponent's Defense by One Stage), Heat Wave (95, 4/10 chance of burning target)
Next Move: Level 16 - Evolution and Dragon Rage
- Morpho | ♀ | Level 12 | 120/120 HP | Tinted Lens (Doubles the damage done by moves that would normally be not very effective) | Bashful Nature, very timid and skittish around new people she doesn't know | 15/20 EXP | Holding: N/A | Tackle (50 Damage), Sleep Powder (Puts target to sleep, however if used on the same target multiple times in a battle, the chance of this move working decreases per successful use), Harden (Raises defense by one stage), Confusion (50, 4/10 Chance of confusion)
Next Move: Level 16 - Gust
- Pascal | ♂ | Level 15 | 150/150 HP | Bulletproof (Protects the Pokémon from ball and bomb moves) | Hardy Nature, likes to act as a pokemon wrecking ball, bold and a bit rash at times, has a bit of a temper and ego. | 7/20 EXP | Holding: N/A | Bite (60, 4/10 Chance of Flinch), Drain Punch (75, Restores users HP equal to 1/2 the damage done), Vine Whip (45), Leech Seed (Sprays seeds on the target that sap 1/10 of their HP every round and restores that amount of HP to the user.)
- Bolt | ♂ | Level 13 | 130/130 HP | Static ( The opponent has a 3/10 chance of being induced with Paralysis when using a physical attack against this Pokémon ) | Mischievous Nature, has a habit of stealing anything shiny or colorful | 12/18 EXP | Holding: N/A | Volt Tackle (120, 4/10 chance of paralysis, user receives 1/3 of damage dealt as recoil), Iron Tail (100, 7/10 Chance of Lowering Opponent's Defense by One Stage ), Quick Attack (40, Priority +1), Thunderbolt (90, 4/10 chance of paralysis)
- Iris | ♀ | Level 19 | 190/190 HP | Adaptability (If this Pokémon uses an attack that has the same type as it, then the move's power does double the damage) | Lonely Nature, Keeps to herself, does not like offers of help, somewhat conceited | 18/19 EXP | Holding: N/A | Dragon Tail (60, Forces opponent to swap Pokemon, Priority -6), Bubble (40, damage, 1/2 chance of Lowering Opponent's Speed One Stage), Toxic Spikes (1 layer: Poisons Opponents When They Switch Into Battle, 2 layers: Badly Poisons Opponents When They Switch Into Battle), Feint Attack (60, Ignores Accuracy and Evasiveness)
Next Attack: Level 25 - Water Pulse, Heart Scale - Gunk Shot
Moving on to Two Island - 3/3 - On hold Wild Pokemon - 113/3 NPC Trainer - 131/15 Found a Revive - 16/30 Found a Heart Scale - 10/10 - Reserved for later Found a Heart Scale - 10/10 - Reserved for later Found a Heart Scale - 10/10 - Reserved for later Found a Heart Scale - 10/10 - Reserved for later Found a Shiny Stone - 10/10 - Reserved for later Found a Heart Scale - 10/10 - Reserved for later Found a Revive - 30/30 - Reserved for later This area holds a Crystal Shard - 50/50 - Reserved for later This area holds a Dome Fossil - 7/35
Berry Trees ⇩
Tree 1 - N/A Tree 2 - N/A Tree 3 - N/A Tree 4 - N/A Tree 5 - N/A
Oaken | Male HP: 180/180 | Status: Healthy Sassy | Usually tries to claim his way is the right way. Does not take criticism very well. Overgrow | When HP is below 1/3rd Grass type attacks do x1.5 damage Holding: N/A | N/A •Tackle - 50 | Growth - Raises both user's physical and special attack by one stage Leaf Tornado - 65; 1/2 chance to lower target's accuracy by one stage | •Wrap - 15; wraps the target for 2-5 turns, dealing damage equal to 1/16 of the target's max HP for each turn it lasts
Rose | Female HP: 240/240 | Status: Healthy Calm | Prefers to stay out of arguments. Likes to think things through before acting. Leaf Guard | Any Status Effects on this Pokémon are healed when Sunny Day is in effect Holding: Nothing | N/A •Heart Stamp - 60, 4/10 Chance of Flinching | Leech Seed - Sprays seeds on the target that sap 1/10 of their HP every round and restores that amount of HP to the user. Stun Spore - Paralyzes opponent | Magical Leaf - 60, unaffected by changes to accuracy stat and evasion stat
Jin | Male HP: 190/190 | Status: Healthy Impish | Enjoys joking around with others. Prefers to take on a human appearance when not fighting. Illusion | Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked. Holding: Nothing | N/A •Fury Swipes- 18; hits 2-5 times | ~Leer - Lowers target's defense by one stage •Feint Attack - 60, Ignores Accuracy and Evasiveness | Fake Tears - Lowers Opponent's Sp. Defense Two Stages
??? | Female HP: 130/130 | Status: Healthy Jolly | Enjoys making new friends. Really likes hugs, either giving or receiving them. Swarm | When HP is below 1/3rd, Bug type attacks do x1.5 damage Holding: Nothing | N/A •Poison Sting - 15, 7/10 Chance of Poison | ~String Shot - Lowers Opponent's Speed by Two Stages Harden - Defense is raised by one stage | •Fury Attack - 15 (2-5 hits)
Amethyst | Female HP: 110/110 | Status: Healthy Bold | Has pride in her abilities and appearance. Rarely backs down from opponents. Intimidate | Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected Holding: Nothing | N/A •Wrap - 15; wraps the target for 2-5 turns, dealing damage equal to 1/16 of the target's max HP for each turn it lasts | ~Leer - Lowers target's defense by one stage •Poison Sting - 15, 7/10 Chance of Poison | •Bite - 60, 4/10 Chance of Flinch
"Madame" Aroma | Female HP: 100/100 | Status: Healthy Quirky | Insists on being referred to as "Madame." Can be rather unpredictable with her actions. Aroma Veil | Prevents the Pokémon with this Ability and its allies from being afflicted by Taunt, Torment, Encore, Disable, Heal Block and Attract. Holding: Nothing | N/A Sweet Kiss - Inflicts target with confusion | Fairy Wind - 40 ~Sweet Scent - Lowers the target's evasion by two stages | Wish - The user makes a wish, and at the end of the next turn, is healed for one half max HP
??? | Male HP: 170/170 | Status: Healthy Naughty | Enjoys pulling pranks on people and enemies. Gets a kick out of stealing something when no one is looking. Adaptability | If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage Holding: Silk Scarf | Normal type attacks do x1.2 damage •Bite - 60, 4/10 Chance of Flinch | •Return - 10 base +20 per FP •Iron Tail - 100, 7/10 Chance of Lowering Opponent's Defense by One Stage | •Sand Attack - Lowers target’s accuracy by one stage
Scoundrel | Male HP: 130/130 | Status: Healthy Rash | Acts before he thinks. Quick to pick fights, regardless of the opponent. Prankster | Increases the priority of status moves by +1 Holding: Nothing | N/A •Scratch - 40 | ~Growl - Lowers target's attack by one stage Assist - Generate a number equal to your active party pokemon minus your current pokemon, then generate a number 1-4 to pick a move on the generated pokemon's moveset. That is the attack you use | •Sand Attack - Lowers target’s accuracy by one stage
Sable shook her head quietly at Darren's question when he and Jin caught up with her. She didn't think she had been running all that fast when she hurried up to see what was making noise, but apparently it was fast enough to make Darren need to catch its breath. So it was probably for the best that the teen kept fairly slow during the last stretch of the hike. All that remained was one more corner, and from what the trio could see at first, nothing was in the clear patch beyond that final turn. Sable frowned in disappointment as she pulled back, then quickly cringed as a third screech sounded out, this time coming from much closer than the first two.
Sable let out a held breath while Jin started peeking around the corner. Sable and Darren joined him after a few moments, and all three could see a rather shocking sight. A Moltres, its fires burning brightly against the darkening sky, seemed to be roosting up there for the evening. Darren panicked a bit as he hid back behind the corner, but Jin knew better than to chuckle as he pulled back and rubbed Darren around his shoulder to try to help calm the teen down. Sable had a light frown as she debated something, then stepped back a bit and tried to angle the camera to get a good shot without being too noticeable. The end result would probably be at some weird angle, but it was better than no shot at all.
Jin glanced over, then frowned when he saw what his trainer is up to."You're not serious, are you?"he asked, keeping his voice at a whisper to not upset the legendary bird of fire that was such a short distance away. Sable didn't even look at the disguised Zorua, but she did frown some at his question."Just one shot, that's all. Then we can head back down,"she whispered back as a reply, stepping back a couple of steps to try and get the angle right. She wasn't going for perfection, but she wanted as much of the legendary bird in the picture as she could get.
Jin still wasn't happy at the idea, but not because the teen wanted a photo. Who wouldn't want to try and get a picture of a legendary Pokemon if they had the chance?"Just be careful. This ledge is way too narrow for my liking,"the dark type warned quietly, causing Sable's frown to grow larger."I know where the edge is!"she hissed as she took one last step back before resorting to having to adjust her position in other ways to try and get as much of the legend in the shot as possible."See? I'm not gonna step off the edge like an idiot,"the teen whispered as she pressed the button and took the photo, figuring that was the best shot she was going to be getting without stepping out into the clearing itself.
Sable's Beedrill was getting annoyed with those little golden Magikarp. Once again her net had broken, meaning she only got one ticket. She knew they were supposed to make things hard for the people trying to catch them, but couldn't they give a fellow Pokemon a break? Especially since the tickets were meant for yet another fellow Pokemon? It was really starting to irk her.
{{OOC: Heh, well, maybe I'm just weird. XD
Pfft, too bad neither of us has a Moltres summon item.
Moving on to Two Island - 3/3 - On hold Wild Pokemon - 114/3 NPC Trainer - 132/15 Found a Revive - 17/30 Found a Heart Scale - 10/10 - Reserved for later Found a Heart Scale - 10/10 - Reserved for later Found a Heart Scale - 10/10 - Reserved for later Found a Heart Scale - 10/10 - Reserved for later Found a Shiny Stone - 10/10 - Reserved for later Found a Heart Scale - 10/10 - Reserved for later Found a Revive - 30/30 - Reserved for later This area holds a Crystal Shard - 50/50 - Reserved for later This area holds a Dome Fossil - 8/35
Berry Trees ⇩
Tree 1 - N/A Tree 2 - N/A Tree 3 - N/A Tree 4 - N/A Tree 5 - N/A
Oaken | Male HP: 180/180 | Status: Healthy Sassy | Usually tries to claim his way is the right way. Does not take criticism very well. Overgrow | When HP is below 1/3rd Grass type attacks do x1.5 damage Holding: N/A | N/A •Tackle - 50 | Growth - Raises both user's physical and special attack by one stage Leaf Tornado - 65; 1/2 chance to lower target's accuracy by one stage | •Wrap - 15; wraps the target for 2-5 turns, dealing damage equal to 1/16 of the target's max HP for each turn it lasts
Rose | Female HP: 240/240 | Status: Healthy Calm | Prefers to stay out of arguments. Likes to think things through before acting. Leaf Guard | Any Status Effects on this Pokémon are healed when Sunny Day is in effect Holding: Nothing | N/A •Heart Stamp - 60, 4/10 Chance of Flinching | Leech Seed - Sprays seeds on the target that sap 1/10 of their HP every round and restores that amount of HP to the user. Stun Spore - Paralyzes opponent | Magical Leaf - 60, unaffected by changes to accuracy stat and evasion stat
Jin | Male HP: 190/190 | Status: Healthy Impish | Enjoys joking around with others. Prefers to take on a human appearance when not fighting. Illusion | Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked. Holding: Nothing | N/A •Fury Swipes- 18; hits 2-5 times | ~Leer - Lowers target's defense by one stage •Feint Attack - 60, Ignores Accuracy and Evasiveness | Fake Tears - Lowers Opponent's Sp. Defense Two Stages
??? | Female HP: 130/130 | Status: Healthy Jolly | Enjoys making new friends. Really likes hugs, either giving or receiving them. Swarm | When HP is below 1/3rd, Bug type attacks do x1.5 damage Holding: Nothing | N/A •Poison Sting - 15, 7/10 Chance of Poison | ~String Shot - Lowers Opponent's Speed by Two Stages Harden - Defense is raised by one stage | •Fury Attack - 15 (2-5 hits)
Amethyst | Female HP: 110/110 | Status: Healthy Bold | Has pride in her abilities and appearance. Rarely backs down from opponents. Intimidate | Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected Holding: Nothing | N/A •Wrap - 15; wraps the target for 2-5 turns, dealing damage equal to 1/16 of the target's max HP for each turn it lasts | ~Leer - Lowers target's defense by one stage •Poison Sting - 15, 7/10 Chance of Poison | •Bite - 60, 4/10 Chance of Flinch
"Madame" Aroma | Female HP: 100/100 | Status: Healthy Quirky | Insists on being referred to as "Madame." Can be rather unpredictable with her actions. Aroma Veil | Prevents the Pokémon with this Ability and its allies from being afflicted by Taunt, Torment, Encore, Disable, Heal Block and Attract. Holding: Nothing | N/A Sweet Kiss - Inflicts target with confusion | Fairy Wind - 40 ~Sweet Scent - Lowers the target's evasion by two stages | Wish - The user makes a wish, and at the end of the next turn, is healed for one half max HP
??? | Male HP: 170/170 | Status: Healthy Naughty | Enjoys pulling pranks on people and enemies. Gets a kick out of stealing something when no one is looking. Adaptability | If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage Holding: Silk Scarf | Normal type attacks do x1.2 damage •Bite - 60, 4/10 Chance of Flinch | •Return - 10 base +20 per FP •Iron Tail - 100, 7/10 Chance of Lowering Opponent's Defense by One Stage | •Sand Attack - Lowers target’s accuracy by one stage
Scoundrel | Male HP: 130/130 | Status: Healthy Rash | Acts before he thinks. Quick to pick fights, regardless of the opponent. Prankster | Increases the priority of status moves by +1 Holding: Nothing | N/A •Scratch - 40 | ~Growl - Lowers target's attack by one stage Assist - Generate a number equal to your active party pokemon minus your current pokemon, then generate a number 1-4 to pick a move on the generated pokemon's moveset. That is the attack you use | •Sand Attack - Lowers target’s accuracy by one stage
Between the two of them, Rose and Oaken managed to pop five whole balloons, netting them four more tickets. A good thing, too, as it was starting to get dark. Rose was starting to get a bit concerned about how long it was taking Sable to return from her hike, but that volcano did look like it was rather large. The poisonous rose Pokemon figured she probably just ended up taking the trip rather slow or something. Oh well, she'd worry about it if her trainer didn't return by morning.
Moving on to Two Island - 3/3 - On hold Wild Pokemon - 115/3 NPC Trainer - 133/15 Found a Revive - 18/30 Found a Heart Scale - 10/10 - Reserved for later Found a Heart Scale - 10/10 - Reserved for later Found a Heart Scale - 10/10 - Reserved for later Found a Heart Scale - 10/10 - Reserved for later Found a Shiny Stone - 10/10 - Reserved for later Found a Heart Scale - 10/10 - Reserved for later Found a Revive - 30/30 - Reserved for later This area holds a Crystal Shard - 50/50 - Reserved for later This area holds a Dome Fossil - 9/35
Berry Trees ⇩
Tree 1 - N/A Tree 2 - N/A Tree 3 - N/A Tree 4 - N/A Tree 5 - N/A
Oaken | Male HP: 180/180 | Status: Healthy Sassy | Usually tries to claim his way is the right way. Does not take criticism very well. Overgrow | When HP is below 1/3rd Grass type attacks do x1.5 damage Holding: N/A | N/A •Tackle - 50 | Growth - Raises both user's physical and special attack by one stage Leaf Tornado - 65; 1/2 chance to lower target's accuracy by one stage | •Wrap - 15; wraps the target for 2-5 turns, dealing damage equal to 1/16 of the target's max HP for each turn it lasts
Rose | Female HP: 240/240 | Status: Healthy Calm | Prefers to stay out of arguments. Likes to think things through before acting. Leaf Guard | Any Status Effects on this Pokémon are healed when Sunny Day is in effect Holding: Nothing | N/A •Heart Stamp - 60, 4/10 Chance of Flinching | Leech Seed - Sprays seeds on the target that sap 1/10 of their HP every round and restores that amount of HP to the user. Stun Spore - Paralyzes opponent | Magical Leaf - 60, unaffected by changes to accuracy stat and evasion stat
Jin | Male HP: 190/190 | Status: Healthy Impish | Enjoys joking around with others. Prefers to take on a human appearance when not fighting. Illusion | Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked. Holding: Nothing | N/A •Fury Swipes- 18; hits 2-5 times | ~Leer - Lowers target's defense by one stage •Feint Attack - 60, Ignores Accuracy and Evasiveness | Fake Tears - Lowers Opponent's Sp. Defense Two Stages
??? | Female HP: 130/130 | Status: Healthy Jolly | Enjoys making new friends. Really likes hugs, either giving or receiving them. Swarm | When HP is below 1/3rd, Bug type attacks do x1.5 damage Holding: Nothing | N/A •Poison Sting - 15, 7/10 Chance of Poison | ~String Shot - Lowers Opponent's Speed by Two Stages Harden - Defense is raised by one stage | •Fury Attack - 15 (2-5 hits)
Amethyst | Female HP: 110/110 | Status: Healthy Bold | Has pride in her abilities and appearance. Rarely backs down from opponents. Intimidate | Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected Holding: Nothing | N/A •Wrap - 15; wraps the target for 2-5 turns, dealing damage equal to 1/16 of the target's max HP for each turn it lasts | ~Leer - Lowers target's defense by one stage •Poison Sting - 15, 7/10 Chance of Poison | •Bite - 60, 4/10 Chance of Flinch
"Madame" Aroma | Female HP: 100/100 | Status: Healthy Quirky | Insists on being referred to as "Madame." Can be rather unpredictable with her actions. Aroma Veil | Prevents the Pokémon with this Ability and its allies from being afflicted by Taunt, Torment, Encore, Disable, Heal Block and Attract. Holding: Nothing | N/A Sweet Kiss - Inflicts target with confusion | Fairy Wind - 40 ~Sweet Scent - Lowers the target's evasion by two stages | Wish - The user makes a wish, and at the end of the next turn, is healed for one half max HP
??? | Male HP: 170/170 | Status: Healthy Naughty | Enjoys pulling pranks on people and enemies. Gets a kick out of stealing something when no one is looking. Adaptability | If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage Holding: Silk Scarf | Normal type attacks do x1.2 damage •Bite - 60, 4/10 Chance of Flinch | •Return - 10 base +20 per FP •Iron Tail - 100, 7/10 Chance of Lowering Opponent's Defense by One Stage | •Sand Attack - Lowers target’s accuracy by one stage
Scoundrel | Male HP: 130/130 | Status: Healthy Rash | Acts before he thinks. Quick to pick fights, regardless of the opponent. Prankster | Increases the priority of status moves by +1 Holding: Nothing | N/A •Scratch - 40 | ~Growl - Lowers target's attack by one stage Assist - Generate a number equal to your active party pokemon minus your current pokemon, then generate a number 1-4 to pick a move on the generated pokemon's moveset. That is the attack you use | •Sand Attack - Lowers target’s accuracy by one stage
Sable's Beedrill ended up doing great at the ring toss, earning a whole ten tickets by landing all three rings around the milk bottles. She just needed to keep doing good so that she could catch up with Rose and Oaken. Honestly, aside from her bad luck, she was having fun with the whole two teams thing. She just wished she could do better, that was all.
Moving on to Two Island - 3/3 - On hold Wild Pokemon - 116/3 NPC Trainer - 134/15 Found a Revive - 19/30 Found a Heart Scale - 10/10 - Reserved for later Found a Heart Scale - 10/10 - Reserved for later Found a Heart Scale - 10/10 - Reserved for later Found a Heart Scale - 10/10 - Reserved for later Found a Shiny Stone - 10/10 - Reserved for later Found a Heart Scale - 10/10 - Reserved for later Found a Revive - 30/30 - Reserved for later This area holds a Crystal Shard - 50/50 - Reserved for later This area holds a Dome Fossil - 10/35
Berry Trees ⇩
Tree 1 - N/A Tree 2 - N/A Tree 3 - N/A Tree 4 - N/A Tree 5 - N/A
Oaken | Male HP: 180/180 | Status: Healthy Sassy | Usually tries to claim his way is the right way. Does not take criticism very well. Overgrow | When HP is below 1/3rd Grass type attacks do x1.5 damage Holding: N/A | N/A •Tackle - 50 | Growth - Raises both user's physical and special attack by one stage Leaf Tornado - 65; 1/2 chance to lower target's accuracy by one stage | •Wrap - 15; wraps the target for 2-5 turns, dealing damage equal to 1/16 of the target's max HP for each turn it lasts
Rose | Female HP: 240/240 | Status: Healthy Calm | Prefers to stay out of arguments. Likes to think things through before acting. Leaf Guard | Any Status Effects on this Pokémon are healed when Sunny Day is in effect Holding: Nothing | N/A •Heart Stamp - 60, 4/10 Chance of Flinching | Leech Seed - Sprays seeds on the target that sap 1/10 of their HP every round and restores that amount of HP to the user. Stun Spore - Paralyzes opponent | Magical Leaf - 60, unaffected by changes to accuracy stat and evasion stat
Jin | Male HP: 190/190 | Status: Healthy Impish | Enjoys joking around with others. Prefers to take on a human appearance when not fighting. Illusion | Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked. Holding: Nothing | N/A •Fury Swipes- 18; hits 2-5 times | ~Leer - Lowers target's defense by one stage •Feint Attack - 60, Ignores Accuracy and Evasiveness | Fake Tears - Lowers Opponent's Sp. Defense Two Stages
??? | Female HP: 130/130 -> 140/140 | Status: Healthy Jolly | Enjoys making new friends. Really likes hugs, either giving or receiving them. Swarm | When HP is below 1/3rd, Bug type attacks do x1.5 damage Holding: Nothing | N/A •Poison Sting - 15, 7/10 Chance of Poison | ~String Shot - Lowers Opponent's Speed by Two Stages Harden - Defense is raised by one stage | •Fury Attack - 15 (2-5 hits)
Amethyst | Female HP: 110/110 | Status: Healthy Bold | Has pride in her abilities and appearance. Rarely backs down from opponents. Intimidate | Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected Holding: Nothing | N/A •Wrap - 15; wraps the target for 2-5 turns, dealing damage equal to 1/16 of the target's max HP for each turn it lasts | ~Leer - Lowers target's defense by one stage •Poison Sting - 15, 7/10 Chance of Poison | •Bite - 60, 4/10 Chance of Flinch
"Madame" Aroma | Female HP: 100/100 | Status: Healthy Quirky | Insists on being referred to as "Madame." Can be rather unpredictable with her actions. Aroma Veil | Prevents the Pokémon with this Ability and its allies from being afflicted by Taunt, Torment, Encore, Disable, Heal Block and Attract. Holding: Nothing | N/A Sweet Kiss - Inflicts target with confusion | Fairy Wind - 40 ~Sweet Scent - Lowers the target's evasion by two stages | Wish - The user makes a wish, and at the end of the next turn, is healed for one half max HP
??? | Male HP: 170/170 | Status: Healthy Naughty | Enjoys pulling pranks on people and enemies. Gets a kick out of stealing something when no one is looking. Adaptability | If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage Holding: Silk Scarf | Normal type attacks do x1.2 damage •Bite - 60, 4/10 Chance of Flinch | •Return - 10 base +20 per FP •Iron Tail - 100, 7/10 Chance of Lowering Opponent's Defense by One Stage | •Sand Attack - Lowers target’s accuracy by one stage
Scoundrel | Male HP: 130/130 | Status: Healthy Rash | Acts before he thinks. Quick to pick fights, regardless of the opponent. Prankster | Increases the priority of status moves by +1 Holding: Nothing | N/A •Scratch - 40 | ~Growl - Lowers target's attack by one stage Assist - Generate a number equal to your active party pokemon minus your current pokemon, then generate a number 1-4 to pick a move on the generated pokemon's moveset. That is the attack you use | •Sand Attack - Lowers target’s accuracy by one stage
Oaken decided he wanted to check out a different style of game, which was a bit of a mistake. He and Rose only earned one ticket from the racing game the Servine wanted to try. Even though Rose was okay with some games, she couldn't wrap her head around all the different tricks involved in the racing game. Still, one ticket was better than none, so she wasn't going to complain too badly. Still, it seemed like the festival didn't have much time left, and she really wanted her trainer to earn some good prizes.
Moving on to Two Island - 3/3 - On hold Wild Pokemon - 117/3 NPC Trainer - 135/15 Found a Revive - 20/30 Found a Heart Scale - 10/10 - Reserved for later Found a Heart Scale - 10/10 - Reserved for later Found a Heart Scale - 10/10 - Reserved for later Found a Heart Scale - 10/10 - Reserved for later Found a Shiny Stone - 10/10 - Reserved for later Found a Heart Scale - 10/10 - Reserved for later Found a Revive - 30/30 - Reserved for later This area holds a Crystal Shard - 50/50 - Reserved for later This area holds a Dome Fossil - 11/35
Berry Trees ⇩
Tree 1 - N/A Tree 2 - N/A Tree 3 - N/A Tree 4 - N/A Tree 5 - N/A
Oaken | Male HP: 180/180 | Status: Healthy Sassy | Usually tries to claim his way is the right way. Does not take criticism very well. Overgrow | When HP is below 1/3rd Grass type attacks do x1.5 damage Holding: N/A | N/A •Tackle - 50 | Growth - Raises both user's physical and special attack by one stage Leaf Tornado - 65; 1/2 chance to lower target's accuracy by one stage | •Wrap - 15; wraps the target for 2-5 turns, dealing damage equal to 1/16 of the target's max HP for each turn it lasts
Rose | Female HP: 240/240 | Status: Healthy Calm | Prefers to stay out of arguments. Likes to think things through before acting. Leaf Guard | Any Status Effects on this Pokémon are healed when Sunny Day is in effect Holding: Nothing | N/A •Heart Stamp - 60, 4/10 Chance of Flinching | Leech Seed - Sprays seeds on the target that sap 1/10 of their HP every round and restores that amount of HP to the user. Stun Spore - Paralyzes opponent | Magical Leaf - 60, unaffected by changes to accuracy stat and evasion stat
Jin | Male HP: 190/190 | Status: Healthy Impish | Enjoys joking around with others. Prefers to take on a human appearance when not fighting. Illusion | Takes the appearance of the last conscious party Pokémon upon being sent out, type does not change. Appearance returns to normal when attacked. Holding: Nothing | N/A •Fury Swipes- 18; hits 2-5 times | ~Leer - Lowers target's defense by one stage •Feint Attack - 60, Ignores Accuracy and Evasiveness | Fake Tears - Lowers Opponent's Sp. Defense Two Stages
??? | Female HP: 140/140 | Status: Healthy Jolly | Enjoys making new friends. Really likes hugs, either giving or receiving them. Swarm | When HP is below 1/3rd, Bug type attacks do x1.5 damage Holding: Nothing | N/A •Poison Sting - 15, 7/10 Chance of Poison | ~String Shot - Lowers Opponent's Speed by Two Stages Harden - Defense is raised by one stage | •Fury Attack - 15 (2-5 hits)
Amethyst | Female HP: 110/110 | Status: Healthy Bold | Has pride in her abilities and appearance. Rarely backs down from opponents. Intimidate | Upon entering battle, the opponent's attack is lowered one stage. In a Double Battle, both opponents' Attack are lowered. Pokémon with the Clear Body, Hyper Cutter, or White Smoke ability are unaffected Holding: Nothing | N/A •Wrap - 15; wraps the target for 2-5 turns, dealing damage equal to 1/16 of the target's max HP for each turn it lasts | ~Leer - Lowers target's defense by one stage •Poison Sting - 15, 7/10 Chance of Poison | •Bite - 60, 4/10 Chance of Flinch
"Madame" Aroma | Female HP: 100/100 | Status: Healthy Quirky | Insists on being referred to as "Madame." Can be rather unpredictable with her actions. Aroma Veil | Prevents the Pokémon with this Ability and its allies from being afflicted by Taunt, Torment, Encore, Disable, Heal Block and Attract. Holding: Nothing | N/A Sweet Kiss - Inflicts target with confusion | Fairy Wind - 40 ~Sweet Scent - Lowers the target's evasion by two stages | Wish - The user makes a wish, and at the end of the next turn, is healed for one half max HP
??? | Male HP: 170/170 | Status: Healthy Naughty | Enjoys pulling pranks on people and enemies. Gets a kick out of stealing something when no one is looking. Adaptability | If this Pokémon uses an attack that has the same type as it, then the move's power does x1.5 base damage Holding: Silk Scarf | Normal type attacks do x1.2 damage •Bite - 60, 4/10 Chance of Flinch | •Return - 10 base +20 per FP •Iron Tail - 100, 7/10 Chance of Lowering Opponent's Defense by One Stage | •Sand Attack - Lowers target’s accuracy by one stage
Scoundrel | Male HP: 130/130 | Status: Healthy Rash | Acts before he thinks. Quick to pick fights, regardless of the opponent. Prankster | Increases the priority of status moves by +1 Holding: Nothing | N/A •Scratch - 40 | ~Growl - Lowers target's attack by one stage Assist - Generate a number equal to your active party pokemon minus your current pokemon, then generate a number 1-4 to pick a move on the generated pokemon's moveset. That is the attack you use | •Sand Attack - Lowers target’s accuracy by one stage
Last was the wheel of fortune spin for Sable's Beedrill, and that went rather poorly. Only three tickets this time around, which made the bug Pokemon frown a bit. Still, she accepted the tickets and had them placed in her basked with the others. At least it was better than just one ticket. It wasn't very fun to keep only getting one ticket during a day of gaming.